/* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef CONSOLE_H_ #define CONSOLE_H_ #include "common/debug.h" #include "gui/debugger.h" #include "engines/myst3/myst3.h" namespace Myst3 { class Myst3Engine; struct Opcode; class Console : public GUI::Debugger { public: Console(Myst3Engine *vm); virtual ~Console(); private: Myst3Engine *_vm; void describeScript(const Common::Array &script); bool dumpFaceMask(uint16 index, int face, DirectorySubEntry::ResourceType type); bool Cmd_Infos(int argc, const char **argv); bool Cmd_LookAt(int argc, const char **argv); bool Cmd_InitScript(int argc, const char **argv); bool Cmd_Var(int argc, const char **argv); bool Cmd_ListNodes(int argc, const char **argv); bool Cmd_Run(int argc, const char **argv); bool Cmd_RunOp(int argc, const char **argv); bool Cmd_Go(int argc, const char **argv); bool Cmd_Extract(int argc, const char **argv); bool Cmd_DumpArchive(int argc, const char **argv); bool Cmd_DumpMasks(int argc, const char **argv); bool Cmd_FillInventory(int argc, const char **argv); }; } // End of namespace Myst3 #endif // CONSOLE_H_