# LANGUAGE translation for ScummVM. # Copyright (C) YEAR ScummVM Team # This file is distributed under the same license as the ScummVM package. # FIRST AUTHOR , YEAR. # msgid "" msgstr "" "Project-Id-Version: ScummVM 2.3.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2023-10-29 19:23+0000\n" "PO-Revision-Date: 2021-03-21 08:24+0000\n" "Last-Translator: mdenizdemirci \n" "Language-Team: Turkish \n" "Language: tr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.4\n" "X-Language-name: Türkçe\n" #. I18N: built on with #: gui/about.cpp:103 #, fuzzy, c-format msgid "(built on %s with %s)" msgstr "(%s üzerinde inşa edilmiş)" #: gui/about.cpp:110 msgid "Features compiled in:" msgstr "Özellikler derlenmiştir:" #: gui/about.cpp:119 msgid "Available engines:" msgstr "Desteklenen motorlar:" #: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90 msgid "Show hidden files" msgstr "Gizli dosyaları göster" #: gui/browser.cpp:74 msgid "Show files marked with the hidden attribute" msgstr "Gizli olarak işaretlenmiş dosyaları göster" #: gui/browser.cpp:78 gui/remotebrowser.cpp:56 msgid "Go up" msgstr "Yukarı git" #: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56 #: gui/remotebrowser.cpp:58 msgid "Go to previous directory level" msgstr "Bir önceki klasör seviyesine git" #: gui/browser.cpp:80 gui/remotebrowser.cpp:58 msgctxt "lowres" msgid "Go up" msgstr "Yukarı git" #: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:64 #: gui/downloadpacksdialog.cpp:270 gui/downloadpacksdialog.cpp:465 #: gui/editgamedialog.cpp:352 gui/editrecorddialog.cpp:66 #: gui/filebrowser-dialog.cpp:68 gui/fluidsynth-dialog.cpp:152 #: gui/massadd.cpp:93 gui/options.cpp:2329 gui/predictivedialog.cpp:68 #: gui/recorderdialog.cpp:73 gui/recorderdialog.cpp:212 #: gui/remotebrowser.cpp:59 gui/saveload-dialog.cpp:64 #: gui/saveload-dialog.cpp:455 gui/saveload-dialog.cpp:526 #: gui/saveload-dialog.cpp:828 gui/saveload-dialog.cpp:1220 #: gui/shaderbrowser-dialog.cpp:81 gui/themebrowser.cpp:54 #: gui/unknown-game-dialog.cpp:53 base/main.cpp:603 #: dists/android.strings.xml.cpp:43 engines/engine.cpp:747 #: backends/dialogs/gtk/gtk-dialogs.cpp:65 #: backends/events/default/default-events.cpp:193 #: backends/events/default/default-events.cpp:217 #: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201 #: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863 #: engines/director/lingo/xlibs/jitdraw3.cpp:123 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84 #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:349 #: engines/mohawk/riven_stacks/aspit.cpp:371 #: engines/mohawk/riven_stacks/aspit.cpp:455 #: engines/parallaction/saveload.cpp:270 #: engines/scumm/dialog-createsession.cpp:47 #: engines/scumm/dialog-sessionselector.cpp:67 engines/sword1/control.cpp:2797 #: engines/wintermute/wintermute.cpp:182 msgid "Cancel" msgstr "İptal" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69 #: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:82 #: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64 #: backends/dialogs/macosx/macosx-dialogs.mm:144 #: backends/dialogs/win32/win32-dialogs.cpp:136 msgid "Choose" msgstr "Seç" #: gui/cloudconnectionwizard.cpp:180 msgid "Cloud Connection Wizard" msgstr "" #: gui/cloudconnectionwizard.cpp:183 #, fuzzy msgid "Quick mode" msgstr "Çekiştirme modu:" #: gui/cloudconnectionwizard.cpp:184 #, fuzzy msgid "Manual mode" msgstr "Grafik modu:" #: gui/cloudconnectionwizard.cpp:187 msgid "Will ask you to run the Local Webserver" msgstr "" #: gui/cloudconnectionwizard.cpp:189 #, fuzzy #| msgid "Run local webserver" msgid "Requires the Local Webserver feature" msgstr "Lokal web sunucusunu çalıştır" #: gui/cloudconnectionwizard.cpp:205 msgid "Quick Mode: Step 1" msgstr "" #: gui/cloudconnectionwizard.cpp:210 msgid "" "In this mode, the Local Webserver must be running,\n" "so your browser can forward data to ScummVM" msgstr "" #: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:3698 msgid "Stop server" msgstr "Sunucuyu durdur" #: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:2738 msgid "Run server" msgstr "Sunucuyu çalıştır" #: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:3699 msgid "Stop local webserver" msgstr "Web sunucusunu durdur" #: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:2738 msgid "Run local webserver" msgstr "Lokal web sunucusunu çalıştır" #: gui/cloudconnectionwizard.cpp:248 gui/options.cpp:2739 gui/options.cpp:3706 msgid "Not running" msgstr "Çalışmıyor" #: gui/cloudconnectionwizard.cpp:263 msgid "Quick Mode: Step 2" msgstr "" #: gui/cloudconnectionwizard.cpp:267 msgid "Now, open this link in your browser:" msgstr "" #: gui/cloudconnectionwizard.cpp:268 gui/cloudconnectionwizard.cpp:323 #: gui/message.cpp:246 gui/message.cpp:250 msgid "Open URL" msgstr "URL'yi aç" #: gui/cloudconnectionwizard.cpp:270 msgid "" "It will automatically pass the data to ScummVM,\n" "and warn you should there be any errors." msgstr "" #: gui/cloudconnectionwizard.cpp:283 msgid "Local Webserver address: " msgstr "" #: gui/cloudconnectionwizard.cpp:299 msgid "Quick Mode: Success" msgstr "" #: gui/cloudconnectionwizard.cpp:303 gui/cloudconnectionwizard.cpp:404 #, fuzzy #| msgid "Connect your cloud storage account" msgid "Your cloud storage has been connected!" msgstr "Bulut depolama hesabınıza bağlanın" #: gui/cloudconnectionwizard.cpp:304 gui/cloudconnectionwizard.cpp:405 msgid "Finish" msgstr "" #: gui/cloudconnectionwizard.cpp:317 msgid "Manual Mode: Step 1" msgstr "" #: gui/cloudconnectionwizard.cpp:322 #, fuzzy #| msgid "1. Open this link:" msgid "Open this link in your browser:" msgstr "1.Bu linki aç:" #: gui/cloudconnectionwizard.cpp:325 msgid "" "When it fails to pass the JSON code to ScummVM,\n" "find it on the Troubleshooting section of the page,\n" "and go to the next step here." msgstr "" #: gui/cloudconnectionwizard.cpp:354 msgid "Manual Mode: Step 2" msgstr "" #: gui/cloudconnectionwizard.cpp:359 msgid "Copy the JSON code from the browser here and press Next:" msgstr "" #: gui/cloudconnectionwizard.cpp:361 gui/gui-manager.cpp:252 #: gui/gui-manager.cpp:267 msgid "Paste" msgstr "Yapıştır" #: gui/cloudconnectionwizard.cpp:361 msgid "Paste code from clipboard" msgstr "Tampondan kodu yapıştır" #: gui/cloudconnectionwizard.cpp:362 gui/launcher.cpp:314 #: engines/dialogs.cpp:98 engines/engine.cpp:915 engines/mm/xeen/saves.cpp:259 #: engines/parallaction/metaengine.cpp:127 #: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:387 #: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:630 #: engines/wage/saveload.cpp:736 msgid "Load" msgstr "Yükleme" #: gui/cloudconnectionwizard.cpp:362 #, fuzzy msgid "Load code from file" msgstr "Oyun yükle:" #: gui/cloudconnectionwizard.cpp:379 msgid "Manual Mode: Something went wrong" msgstr "" #: gui/cloudconnectionwizard.cpp:383 #, fuzzy #| msgid "Storage connected." msgid "Cloud storage was not connected." msgstr "Depolama bağlandı." #: gui/cloudconnectionwizard.cpp:384 msgid "Make sure the JSON code was copied correctly and retry." msgstr "" #: gui/cloudconnectionwizard.cpp:385 msgid "If that doesn't work, try again from the beginning." msgstr "" #: gui/cloudconnectionwizard.cpp:386 msgid "Error message: " msgstr "" #: gui/cloudconnectionwizard.cpp:400 msgid "Manual Mode: Success" msgstr "" #: gui/cloudconnectionwizard.cpp:428 engines/crab/input/input.cpp:175 #, fuzzy #| msgid "Backend" msgid "Back" msgstr "Altyapı" #: gui/cloudconnectionwizard.cpp:436 gui/imagealbum-dialog.cpp:102 #: gui/saveload-dialog.cpp:829 engines/crab/input/input.cpp:181 msgid "Next" msgstr "Sonraki" #: gui/cloudconnectionwizard.cpp:499 #, fuzzy #| msgid "Another Storage is working now. Do you want to interrupt it?" msgid "Another Storage is working right now. Do you want to interrupt it?" msgstr "Başka depolama alanı şu anda çalışıyor. Engellemek ister misiniz?" #: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:425 gui/launcher.cpp:454 #: gui/launcher.cpp:497 gui/options.cpp:3401 gui/options.cpp:3782 #: base/main.cpp:603 backends/events/default/default-events.cpp:193 #: engines/buried/buried.cpp:590 engines/director/events.cpp:89 #: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:360 #: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631 #: engines/parallaction/metaengine.cpp:145 #: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3855 #: engines/toon/toon.cpp:1531 msgid "Yes" msgstr "Evet" #: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:425 gui/launcher.cpp:454 #: gui/launcher.cpp:497 gui/options.cpp:3401 gui/options.cpp:3782 #: engines/buried/buried.cpp:590 engines/director/events.cpp:89 #: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:360 #: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631 #: engines/parallaction/metaengine.cpp:151 #: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3855 #: engines/toon/toon.cpp:1531 msgid "No" msgstr "Hayır" #: gui/cloudconnectionwizard.cpp:508 #, fuzzy #| msgid "Wait until current Storage finishes up and try again." msgid "Wait until current Storage finishes and try again." msgstr "Depolama işini bitirene kadar bekleyin ve tekrar deneyin." #. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field #: gui/cloudconnectionwizard.cpp:536 msgid "JSON code contents are malformed." msgstr "" #: gui/cloudconnectionwizard.cpp:557 gui/downloaddialog.cpp:146 #: gui/editgamedialog.cpp:353 gui/editrecorddialog.cpp:67 #: gui/fluidsynth-dialog.cpp:153 gui/launcher.cpp:553 gui/launcher.cpp:557 #: gui/massadd.cpp:90 gui/options.cpp:2331 gui/predictivedialog.cpp:69 #: gui/saveload-dialog.cpp:1221 dists/android.strings.xml.cpp:32 #: engines/engine.cpp:550 engines/engine.cpp:573 #: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577 #: engines/agos/midi.cpp:320 engines/agos/midi.cpp:378 #: engines/agos/midi.cpp:457 engines/buried/saveload.cpp:69 #: engines/director/lingo/lingo-builtins.cpp:1885 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83 #: engines/groovie/script.cpp:660 engines/mtropolis/mtropolis.cpp:115 #: engines/mtropolis/mtropolis.cpp:125 engines/parallaction/saveload.cpp:270 #: engines/saga/music.cpp:102 engines/sci/engine/kgraphics.cpp:75 #: engines/sci/graphics/controls32.cpp:926 engines/scumm/scumm.cpp:1214 #: engines/scumm/scumm.cpp:1567 engines/scumm/scumm.cpp:2042 #: engines/scumm/scumm.cpp:2058 engines/sky/compact.cpp:140 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:563 #: engines/sword1/animation.cpp:571 engines/sword1/control.cpp:2797 #: engines/sword1/logic.cpp:1732 engines/sword2/animation.cpp:426 #: engines/sword2/animation.cpp:456 engines/sword2/animation.cpp:466 #: engines/vcruise/vcruise.cpp:92 engines/vcruise/vcruise.cpp:102 #: engines/zvision/file/save_manager.cpp:225 msgid "OK" msgstr "OK" #: gui/cloudconnectionwizard.cpp:558 msgid "Incorrect JSON." msgstr "" #. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted #: gui/cloudconnectionwizard.cpp:565 #, fuzzy #| msgid "Interact" msgid "Interrupted." msgstr "Etkileşim" #: gui/cloudconnectionwizard.cpp:615 gui/options.cpp:3392 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "URL açılamıyor!\n" "Bu sayfaya lütfen manüel olarak ulaşın." #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:631 msgid "Select JSON file copied from scummvm.org site" msgstr "" #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:637 #, fuzzy msgid "Failed to load JSON file" msgstr "Oyunun tam ismi" #: gui/downloaddialog.cpp:48 msgid "Select directory where to download game data" msgstr "Oyun verisini indireceğin klasörü seç" #: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:543 gui/launcher.cpp:311 msgid "Select directory with game data" msgstr "Oyun verisini içeren klasörü seç" #: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:225 msgid "From: " msgstr "Kimden:" #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:226 msgid "To: " msgstr "Kime:" #: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:201 #: gui/downloadpacksdialog.cpp:245 gui/downloadpacksdialog.cpp:255 #: gui/downloadpacksdialog.cpp:277 gui/downloadpacksdialog.cpp:292 msgid "Cancel download" msgstr "İndirmeyi iptal et" #: gui/downloaddialog.cpp:65 msgctxt "lowres" msgid "Cancel download" msgstr "İndirmeyi iptal et" #: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:202 #: gui/downloadpacksdialog.cpp:281 msgid "Hide" msgstr "Gizle" #: gui/downloaddialog.cpp:117 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "Bağlantınız kısıtlı gibi görünüyor. Yine de indirmek istiyor musun?" #: gui/downloaddialog.cpp:136 gui/launcher.cpp:655 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM belirtilen klasörü açamadı!" #: gui/downloaddialog.cpp:146 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "İndirmek istediğin klasör yaratılamıyor - belirtilen klasör aynı isimde " "dosya içeriyor." #: gui/downloaddialog.cpp:151 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "\"%s\" belirlenen klasörde zaten bulunuyor.\n" "Bu klasöre dosyaları indirmeyi gerçekten istiyor musun?" #: gui/downloaddialog.cpp:214 gui/downloadpacksdialog.cpp:367 #, c-format msgid "Downloaded %s %S / %s %S" msgstr "%s %S / %s %S indirildi." #: gui/downloaddialog.cpp:220 gui/downloadpacksdialog.cpp:373 #, fuzzy, c-format msgid "Download speed: %s %S/s" msgstr "İndirme hızı: %s %S" #: gui/downloadpacksdialog.cpp:160 #, c-format msgid "ERROR %d: %s" msgstr "" #. I18N: String like "Downloading icon packs list..." #: gui/downloadpacksdialog.cpp:189 gui/downloadpacksdialog.cpp:244 #, fuzzy, c-format msgid "Downloading %S list..." msgstr "Kayıtları indiriyor..." #: gui/downloadpacksdialog.cpp:203 #, fuzzy msgid "Clear Cache" msgstr "Değeri sil" #: gui/downloadpacksdialog.cpp:254 #, fuzzy, c-format msgid "Downloading %S list... %d entries" msgstr "Kayıtları indiriyor..." #: gui/downloadpacksdialog.cpp:264 #, c-format msgid "Detected %d new packs, %s %S" msgstr "" #: gui/downloadpacksdialog.cpp:266 #, fuzzy msgid "Download" msgstr "Aşağı" #: gui/downloadpacksdialog.cpp:290 #, c-format msgid "Download complete, downloaded %d packs, %s %S" msgstr "" #. I18N: Close dialog button #: gui/downloadpacksdialog.cpp:296 gui/downloadpacksdialog.cpp:387 #: gui/gui-manager.cpp:164 gui/imagealbum-dialog.cpp:131 gui/textviewer.cpp:53 #: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:492 #: engines/scumm/help.cpp:127 engines/scumm/help.cpp:142 #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:193 #: engines/scumm/help.cpp:211 msgid "Close" msgstr "Kapat" #: gui/downloadpacksdialog.cpp:394 gui/downloadpacksdialog.cpp:441 msgid "ERROR: No icons path set" msgstr "" #. I18N: String like "No new icon packs available" #: gui/downloadpacksdialog.cpp:429 #, c-format msgid "No new %S available" msgstr "" #: gui/downloadpacksdialog.cpp:465 #, c-format msgid "" "You are about to remove %s %S of data, deleting all previously downloaded " "%S. Do you want to proceed?" msgstr "" #: gui/downloadpacksdialog.cpp:465 gui/updates-dialog.cpp:115 msgid "Proceed" msgstr "İlerle" #: gui/editgamedialog.cpp:131 engines/dialogs.cpp:274 msgid "Game" msgstr "Oyun" #: gui/editgamedialog.cpp:135 msgid "ID:" msgstr "Kimlik:" #: gui/editgamedialog.cpp:135 gui/editgamedialog.cpp:137 #: gui/editgamedialog.cpp:138 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Komut isteminden kaydedilen ve oynanan oyunları göstermek için kullanılan " "kısa oyun tanıtıcısı" #: gui/editgamedialog.cpp:137 msgctxt "lowres" msgid "ID:" msgstr "Kimlik:" #: gui/editgamedialog.cpp:142 gui/editrecorddialog.cpp:58 msgid "Name:" msgstr "İsim:" #: gui/editgamedialog.cpp:142 gui/editgamedialog.cpp:144 #: gui/editgamedialog.cpp:145 msgid "Full title of the game" msgstr "Oyunun tam ismi" #: gui/editgamedialog.cpp:144 msgctxt "lowres" msgid "Name:" msgstr "İsim:" #: gui/editgamedialog.cpp:151 engines/mohawk/dialogs.cpp:158 #: engines/mohawk/dialogs.cpp:377 msgid "Language:" msgstr "Dil:" #: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:152 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Oyunun dili. Bu ayar sizin İspanyolca oyununuzu İngilizce'ye çevirmez" #: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:168 gui/options.cpp:1562 #: gui/options.cpp:1577 gui/options.cpp:1594 gui/options.cpp:1608 #: gui/options.cpp:1648 gui/options.cpp:1664 gui/options.cpp:2067 #: gui/options.cpp:2509 gui/options.cpp:2569 gui/options.cpp:2787 #: gui/options.cpp:3279 audio/null.cpp:45 #: backends/platform/android/options.cpp:150 #: backends/platform/android/options.cpp:151 #: backends/platform/android/options.cpp:179 #: backends/platform/ios7/ios7_options.mm:130 #: backends/platform/ios7/ios7_options.mm:131 #: backends/platform/ios7/ios7_options.mm:156 engines/ags/dialogs.cpp:63 msgid "" msgstr "" #: gui/editgamedialog.cpp:164 #, fuzzy msgid "Platform:" msgstr "Platform:" #: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:166 #: gui/editgamedialog.cpp:167 msgid "Platform the game was originally designed for" msgstr "Oyunun orijinal olarak dizayn edildiği platform" #: gui/editgamedialog.cpp:166 #, fuzzy msgctxt "lowres" msgid "Platform:" msgstr "Platform:" #: gui/editgamedialog.cpp:191 gui/options.cpp:2004 gui/options.cpp:2178 #, fuzzy msgid "GFX" msgstr "GFX" #: gui/editgamedialog.cpp:191 gui/options.cpp:2004 gui/options.cpp:2178 #: backends/graphics/atari/atari-graphics.cpp:953 #: backends/graphics/sdl/sdl-graphics.cpp:426 msgid "Graphics" msgstr "Grafik Ayarları" #: gui/editgamedialog.cpp:197 msgid "Override global graphic settings" msgstr "Global grafik ayarlarını bastırma" #: gui/editgamedialog.cpp:199 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Global grafik ayarlarını bastırma" #: gui/editgamedialog.cpp:212 gui/options.cpp:2212 engines/dialogs.cpp:315 msgid "Keymaps" msgstr "Klavye haritası" #: gui/editgamedialog.cpp:219 gui/options.cpp:2219 engines/dialogs.cpp:322 msgid "Backend" msgstr "Altyapı" #: gui/editgamedialog.cpp:222 #, fuzzy msgid "Override global backend settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:224 #, fuzzy msgctxt "lowres" msgid "Override global backend settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:238 gui/options.cpp:2233 engines/dialogs.cpp:290 msgid "Audio" msgstr "Ses" #: gui/editgamedialog.cpp:241 msgid "Override global audio settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:243 msgctxt "lowres" msgid "Override global audio settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:252 gui/options.cpp:2238 msgid "Volume" msgstr "Ses" #: gui/editgamedialog.cpp:254 gui/options.cpp:2240 msgctxt "lowres" msgid "Volume" msgstr "Ses" #: gui/editgamedialog.cpp:257 msgid "Override global volume settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:259 msgctxt "lowres" msgid "Override global volume settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:270 gui/options.cpp:2248 #, fuzzy msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:273 msgid "Override global MIDI settings" msgstr "Global MIDI ayarlarını bastırma" #: gui/editgamedialog.cpp:275 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Global MIDI ayarlarını bastırma" #: gui/editgamedialog.cpp:285 gui/options.cpp:2254 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:288 msgid "Override global MT-32 settings" msgstr "Global MT-32 ayarlarını bastırma" #: gui/editgamedialog.cpp:290 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Global MT-32 ayarlarını bastırma" #: gui/editgamedialog.cpp:299 gui/options.cpp:2261 msgid "Paths" msgstr "Yollar" #: gui/editgamedialog.cpp:301 gui/options.cpp:2263 msgctxt "lowres" msgid "Paths" msgstr "Yollar" #: gui/editgamedialog.cpp:308 msgid "Game Path:" msgstr "Oyun Yolu:" #: gui/editgamedialog.cpp:310 msgctxt "lowres" msgid "Game Path:" msgstr "Oyun Yolu:" #: gui/editgamedialog.cpp:315 gui/options.cpp:2465 msgid "Extra Path:" msgstr "Ekstralar Yolu:" #: gui/editgamedialog.cpp:315 gui/editgamedialog.cpp:317 #: gui/editgamedialog.cpp:318 msgid "Specifies path to additional data used by the game" msgstr "Oyun tarafından kullanılan ek verinin yolunu belirler" #: gui/editgamedialog.cpp:317 gui/options.cpp:2467 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstralar Yolu:" #: gui/editgamedialog.cpp:324 gui/options.cpp:2429 msgid "Save Path:" msgstr "Kaydetme Yolu:" #: gui/editgamedialog.cpp:324 gui/editgamedialog.cpp:326 #: gui/editgamedialog.cpp:327 gui/options.cpp:2429 gui/options.cpp:2431 msgid "Specifies where your saved games are put" msgstr "Kaydedilen oyunlarin konacağı yeri belirler" #: gui/editgamedialog.cpp:326 gui/options.cpp:2431 msgctxt "lowres" msgid "Save Path:" msgstr "Kaydetme Yolu:" #: gui/editgamedialog.cpp:338 engines/dialogs.cpp:337 msgid "Achievements" msgstr "Başarılar" #: gui/editgamedialog.cpp:342 engines/dialogs.cpp:341 msgid "Statistics" msgstr "" #: gui/editgamedialog.cpp:366 gui/editgamedialog.cpp:468 #: gui/editgamedialog.cpp:530 gui/editgamedialog.cpp:597 gui/options.cpp:1177 #: gui/options.cpp:2354 gui/options.cpp:2359 gui/options.cpp:2364 #: gui/options.cpp:2397 gui/options.cpp:2440 gui/options.cpp:2468 #: gui/options.cpp:2477 gui/options.cpp:2906 gui/options.cpp:2911 #: gui/options.cpp:2915 gui/options.cpp:2924 gui/options.cpp:3255 #: gui/options.cpp:3266 gui/options.cpp:3273 gui/options.cpp:3298 #: gui/options.cpp:3309 msgctxt "path" msgid "None" msgstr "Yok" #: gui/editgamedialog.cpp:371 gui/editgamedialog.cpp:474 #: gui/editgamedialog.cpp:601 gui/options.cpp:2353 gui/options.cpp:2355 #: gui/options.cpp:2357 gui/options.cpp:2905 gui/options.cpp:2907 #: gui/options.cpp:2909 gui/options.cpp:3258 gui/options.cpp:3262 #: gui/options.cpp:3269 backends/platform/wii/options.cpp:55 msgid "Default" msgstr "Varsayılan" #: gui/editgamedialog.cpp:523 gui/options.cpp:3303 msgid "Select SoundFont" msgstr "Soundfont Seç" #: gui/editgamedialog.cpp:562 msgid "Select additional game directory" msgstr "Oyun ek klasörünü seç" #: gui/editgamedialog.cpp:575 gui/options.cpp:3148 msgid "Select directory for saved games" msgstr "Kaydedilmiş oyunların klasörünü seç" #: gui/editgamedialog.cpp:582 gui/options.cpp:3155 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Seçilmiş klasörün üzerine yazılamıyor. Başka seçin." #: gui/editgamedialog.cpp:587 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Varsayılan olmayan klasörler ile kaydedilmiş oyun senkronizasyonu çalışmaz. " "Lütfen varsayılan klasörü kullanın." #: gui/editgamedialog.cpp:613 msgid "This game ID is already taken. Please choose another one." msgstr "Bu oyun kimliği önceden alınmış. Lütfen başkasını seçin." #: gui/editrecorddialog.cpp:57 msgid "Author:" msgstr "Yazar:" #: gui/editrecorddialog.cpp:59 msgid "Notes:" msgstr "Notlar:" #: gui/filebrowser-dialog.cpp:53 msgid "Choose file for loading" msgstr "Yükleme için dosyayı seçin" #: gui/filebrowser-dialog.cpp:53 msgid "Enter filename for saving" msgstr "Kaydetmek için dosya ismini girin" #: gui/filebrowser-dialog.cpp:135 msgid "Do you really want to overwrite the file?" msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Yankı" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktif" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Oda:" #: gui/fluidsynth-dialog.cpp:79 #, fuzzy msgid "Damp:" msgstr "Nem:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Genişlik:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Seviye:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Koro" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Hız:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Derinlik:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Tip:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinüs" #: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43 #: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190 msgid "Triangle" msgstr "Üçgen" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2278 msgid "Misc" msgstr "Diğer" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Enterpolasyon:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Yok (En hızlı)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Doğrusal" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Dördüncü-derece" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Yedinci-düzen" #. I18N: Button to reset keymap mappings to defaults #: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:324 msgid "Reset" msgstr "Sıfırla" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Bütün FluidSynth ayarlarını varsayilan degerlerine döndür." #: gui/fluidsynth-dialog.cpp:209 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Bütün FluidSynth ayarlarını varsayilan degerlerine döndürmeyi gerçekten " "istiyor musun?" #: gui/gui-manager.cpp:155 gui/options.cpp:2269 msgid "GUI" msgstr "GUI" #. I18N: Action in In Cold Blood #: gui/gui-manager.cpp:159 engines/hpl1/metaengine.cpp:91 #: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173 engines/mohawk/myst.cpp:572 #: engines/mohawk/riven.cpp:843 msgid "Interact" msgstr "Etkileşim" #: gui/gui-manager.cpp:170 engines/metaengine.cpp:115 #: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145 #: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:121 #: engines/grim/grim.cpp:467 engines/grim/grim.cpp:548 engines/icb/icb.cpp:68 #: engines/icb/icb.cpp:152 engines/scumm/metaengine.cpp:808 #: engines/twine/metaengine.cpp:461 engines/twine/metaengine.cpp:528 #: engines/wintermute/keymapper_tables.h:1290 #: engines/wintermute/keymapper_tables.h:1373 #: engines/wintermute/keymapper_tables.h:1449 #: engines/wintermute/keymapper_tables.h:1920 #: engines/wintermute/keymapper_tables.h:2154 msgid "Up" msgstr "Yukarı" #: gui/gui-manager.cpp:176 engines/metaengine.cpp:121 #: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151 #: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:127 #: engines/grim/grim.cpp:472 engines/grim/grim.cpp:553 engines/icb/icb.cpp:73 #: engines/icb/icb.cpp:157 engines/scumm/metaengine.cpp:775 #: engines/twine/metaengine.cpp:468 engines/twine/metaengine.cpp:536 #: engines/wintermute/keymapper_tables.h:1296 #: engines/wintermute/keymapper_tables.h:1379 #: engines/wintermute/keymapper_tables.h:1456 #: engines/wintermute/keymapper_tables.h:1926 #: engines/wintermute/keymapper_tables.h:2160 msgid "Down" msgstr "Aşağı" #: gui/gui-manager.cpp:182 engines/metaengine.cpp:127 #: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157 #: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133 #: engines/grim/grim.cpp:477 engines/grim/grim.cpp:558 engines/icb/icb.cpp:78 #: engines/icb/icb.cpp:162 engines/scumm/metaengine.cpp:788 #: engines/twine/metaengine.cpp:483 engines/twine/metaengine.cpp:551 #: engines/wintermute/keymapper_tables.h:320 #: engines/wintermute/keymapper_tables.h:1302 #: engines/wintermute/keymapper_tables.h:1385 #: engines/wintermute/keymapper_tables.h:1908 #: engines/wintermute/keymapper_tables.h:2018 #: engines/wintermute/keymapper_tables.h:2142 msgid "Left" msgstr "Sol" #: gui/gui-manager.cpp:188 engines/metaengine.cpp:133 #: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163 #: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139 #: engines/grim/grim.cpp:482 engines/grim/grim.cpp:563 engines/icb/icb.cpp:83 #: engines/icb/icb.cpp:167 engines/scumm/metaengine.cpp:795 #: engines/twine/metaengine.cpp:475 engines/twine/metaengine.cpp:544 #: engines/wintermute/keymapper_tables.h:326 #: engines/wintermute/keymapper_tables.h:1308 #: engines/wintermute/keymapper_tables.h:1391 #: engines/wintermute/keymapper_tables.h:1914 #: engines/wintermute/keymapper_tables.h:2026 #: engines/wintermute/keymapper_tables.h:2148 msgid "Right" msgstr "Sağ" #: gui/gui-manager.cpp:194 #, fuzzy #| msgid "Backend" msgid "Backspace" msgstr "Altyapı" #: gui/gui-manager.cpp:200 #, fuzzy #| msgid "Delete char" msgid "Delete Character" msgstr "Karakteri sil" #: gui/gui-manager.cpp:206 msgid "Go to end of line" msgstr "" #: gui/gui-manager.cpp:216 #, fuzzy #| msgid "Select SoundFont" msgid "Select to end of line" msgstr "Soundfont Seç" #: gui/gui-manager.cpp:226 #, fuzzy #| msgid "Select directory for plugins" msgid "Select to start of line" msgstr "Eklentilerin klasörünü seç" #: gui/gui-manager.cpp:236 msgid "Go to start of line" msgstr "" #: gui/gui-manager.cpp:247 gui/gui-manager.cpp:262 msgid "Cut" msgstr "" #: gui/gui-manager.cpp:257 gui/gui-manager.cpp:272 msgid "Copy" msgstr "" #: gui/gui-manager.cpp:278 engines/pegasus/pegasus.cpp:2818 #: engines/wintermute/keymapper_tables.h:305 #: engines/wintermute/keymapper_tables.h:346 #: engines/wintermute/keymapper_tables.h:381 #: engines/wintermute/keymapper_tables.h:491 #: engines/wintermute/keymapper_tables.h:520 #: engines/wintermute/keymapper_tables.h:624 #: engines/wintermute/keymapper_tables.h:779 #: engines/wintermute/keymapper_tables.h:806 #: engines/wintermute/keymapper_tables.h:846 #: engines/wintermute/keymapper_tables.h:986 #: engines/wintermute/keymapper_tables.h:1194 #: engines/wintermute/keymapper_tables.h:1241 #: engines/wintermute/keymapper_tables.h:1270 #: engines/wintermute/keymapper_tables.h:1397 #: engines/wintermute/keymapper_tables.h:1403 #: engines/wintermute/keymapper_tables.h:1574 #: engines/wintermute/keymapper_tables.h:1784 #: engines/wintermute/keymapper_tables.h:1838 #: engines/wintermute/keymapper_tables.h:1889 #: engines/wintermute/keymapper_tables.h:1944 #: engines/wintermute/keymapper_tables.h:2002 msgid "???" msgstr "" #: gui/imagealbum-dialog.cpp:101 gui/saveload-dialog.cpp:832 msgid "Prev" msgstr "Önceki" #: gui/imagealbum-dialog.cpp:127 #, fuzzy msgid "Save Image..." msgstr "~O~yunu kaldır" #: gui/imagealbum-dialog.cpp:264 #, c-format msgid "%u of %u" msgstr "" #: gui/imagealbum-dialog.cpp:377 #, fuzzy msgid "Save Image" msgstr "~O~yunu kaldır" #. I18N: Group name for the game list #: gui/launcher.cpp:105 #, fuzzy msgctxt "group" msgid "None" msgstr "Hiçbiri" #. I18N: Group name for the game list, grouped by the first letter of the game title #: gui/launcher.cpp:107 msgctxt "group" msgid "First letter" msgstr "" #: gui/launcher.cpp:107 msgctxt "group" msgid "Initial" msgstr "" #. I18N: Group name for the game list, grouped by game engine #: gui/launcher.cpp:109 #, fuzzy msgctxt "group" msgid "Engine" msgstr "Motor" #. I18N: Group name for the game list, grouped by game series #: gui/launcher.cpp:111 msgctxt "group" msgid "Series" msgstr "" #. I18N: Group name for the game list, grouped by game publisher #: gui/launcher.cpp:113 #, fuzzy msgctxt "group" msgid "Publisher" msgstr "Bilinmeyen Yazar" #. I18N: Group name for the game list, grouped by language #: gui/launcher.cpp:115 #, fuzzy msgctxt "group" msgid "Language" msgstr "Dil:" #. I18N: Group name for the game list, grouped by game platform #: gui/launcher.cpp:117 #, fuzzy msgctxt "group" msgid "Platform" msgstr "Platform:" #: gui/launcher.cpp:227 msgid "Select Group by" msgstr "" #: gui/launcher.cpp:231 gui/launcher.cpp:881 msgid "Group:" msgstr "" #: gui/launcher.cpp:233 msgid "Select a criteria to group the entries" msgstr "" #. I18N: This keymap opens KIA's HELP tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ONLINE HELP #: gui/launcher.cpp:260 backends/platform/sdl/macosx/appmenu_osx.mm:262 #: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226 msgid "Help" msgstr "" #. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~) #: gui/launcher.cpp:264 engines/dialogs.cpp:95 msgid "~Q~uit" msgstr "~Ç~ıkış" #: gui/launcher.cpp:264 backends/platform/sdl/macosx/appmenu_osx.mm:252 msgid "Quit ScummVM" msgstr "ScummVM'den çık" #. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~) #: gui/launcher.cpp:268 #, fuzzy msgid "A~b~out" msgstr "H~a~kkında..." #: gui/launcher.cpp:268 backends/platform/sdl/macosx/appmenu_osx.mm:246 msgid "About ScummVM" msgstr "ScummVM hakkında" #. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~) #: gui/launcher.cpp:270 #, fuzzy msgid "Global ~O~ptions..." msgstr "A~y~arlar..." #: gui/launcher.cpp:270 msgid "Change global ScummVM options" msgstr "Global ScummVM ayarlarını değiştir" #: gui/launcher.cpp:270 #, fuzzy msgctxt "lowres" msgid "Global ~O~pts..." msgstr "A~y~arlar..." #: gui/launcher.cpp:274 #, fuzzy #| msgid "Download game files" msgid "Download Games" msgstr "Oyun dosyalarını indir" #: gui/launcher.cpp:274 msgid "Download freeware games for ScummVM" msgstr "" #. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~) #: gui/launcher.cpp:281 #, fuzzy msgid "~A~dd Game..." msgstr "~O~yun Ekle..." #: gui/launcher.cpp:281 msgid "Add games to the list" msgstr "Listeye oyunları ekle" #: gui/launcher.cpp:281 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~O~yun ekle..." #. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~) #: gui/launcher.cpp:285 #, fuzzy msgid "~R~emove Game" msgstr "~O~yunu kaldır" #: gui/launcher.cpp:285 msgid "Remove game from the list. The game data files stay intact" msgstr "Listeden oyunu kaldır. Oyun verisi silinmeyecektir" #: gui/launcher.cpp:285 #, fuzzy msgctxt "lowres" msgid "~R~emove Game" msgstr "~O~yunu kaldır" #. I18N: Button caption. Mass add games #: gui/launcher.cpp:288 msgid "Mass Add..." msgstr "Toplu Ekleme..." #. I18N: Button caption for lower resolution GUI. Mass add games #: gui/launcher.cpp:291 msgctxt "lowres" msgid "Mass Add..." msgstr "Toplu Ekleme..." #: gui/launcher.cpp:299 gui/launcher.cpp:851 gui/shaderbrowser-dialog.cpp:62 #: gui/shaderbrowser-dialog.cpp:98 msgid "Search in game list" msgstr "Oyun listesinde ara" #: gui/launcher.cpp:303 gui/launcher.cpp:872 gui/shaderbrowser-dialog.cpp:66 #: gui/shaderbrowser-dialog.cpp:108 msgid "Search:" msgstr "Arama:" #: gui/launcher.cpp:314 engines/dialogs.cpp:98 engines/engine.cpp:915 #: engines/mm/xeen/saves.cpp:259 engines/pegasus/pegasus.cpp:387 #: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:630 #: engines/wage/saveload.cpp:736 msgid "Load game:" msgstr "Oyun yükle:" #: gui/launcher.cpp:413 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "Bu klasör şu anda kullanılamaz, üzerine dosya indiriliyor!" #: gui/launcher.cpp:424 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Gerçekten toplu oyun tanıma özelliğini çalıştırmak istediğinden emin misin? " "Bu potansiyel olarak çok büyük sayıda oyun ekleyecektir." #: gui/launcher.cpp:454 msgid "Do you really want to remove this game configuration?" msgstr "Bu oyun konfigürasyonunu kaldırmak istediğinizden emin misiniz?" #: gui/launcher.cpp:496 msgid "Do you want to load saved game?" msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #: gui/launcher.cpp:553 msgid "This game does not support loading games from the launcher." msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: gui/launcher.cpp:557 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı!" #: gui/launcher.cpp:674 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM belirlenen klasörde bir oyun bulamadı!" #. I18N: Unknown game variant #: gui/launcher.cpp:690 #, fuzzy msgid "Unknown variant" msgstr "Bilinmeyen varyant" #: gui/launcher.cpp:696 msgid "Pick the game:" msgstr "Oyunu seç:" #: gui/launcher.cpp:921 gui/saveload-dialog.cpp:381 msgid "List view" msgstr "Liste görünümü" #: gui/launcher.cpp:922 gui/saveload-dialog.cpp:382 msgid "Grid view" msgstr "Matris görünümü" #: gui/launcher.cpp:1084 msgid "~S~tart" msgstr "~B~aşlat" #: gui/launcher.cpp:1084 msgid "Start selected game" msgstr "Seçilen oyunu başlatın" #: gui/launcher.cpp:1087 msgid "~L~oad..." msgstr "~Y~ükle..." #: gui/launcher.cpp:1087 msgid "Load saved game for selected game" msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle" #: gui/launcher.cpp:1089 msgid "Record..." msgstr "Kayıt..." #: gui/launcher.cpp:1095 #, fuzzy msgid "~G~ame Options..." msgstr "A~y~arlar..." #: gui/launcher.cpp:1095 msgid "Change game options" msgstr "Oyun seçeneklerini değiştirme" #: gui/launcher.cpp:1095 #, fuzzy msgctxt "lowres" msgid "~G~ame Opts..." msgstr "A~y~arlar..." #. I18N: List grouping when no engine is specified #. I18N: List grouping when no enginr is specified #: gui/launcher.cpp:1187 gui/launcher.cpp:1370 #, fuzzy msgid "Unknown Engine" msgstr "Bilinmeyen varyant" #. I18N: List grouping when no pubisher is specified #. I18N: List group when no publisher is specified #: gui/launcher.cpp:1204 gui/launcher.cpp:1387 #, fuzzy msgid "Unknown Publisher" msgstr "Bilinmeyen Yazar" #. I18N: List group when no game series is specified #. I18N: List grouping when no game series is specified #: gui/launcher.cpp:1221 gui/launcher.cpp:1404 msgid "No Series" msgstr "" #. I18N: List group when no languageis specified #. I18N: List group when no language is specified #: gui/launcher.cpp:1235 gui/launcher.cpp:1418 msgid "Language not detected" msgstr "" #. I18N: List group when no platform is specified #: gui/launcher.cpp:1249 gui/launcher.cpp:1432 msgid "Platform not detected" msgstr "" #. I18N: Group for All items #: gui/launcher.cpp:1443 gui/widgets/groupedlist.cpp:81 msgid "All" msgstr "" #: gui/launcher.cpp:1592 msgid "Icons per row:" msgstr "" #: gui/massadd.cpp:77 gui/massadd.cpp:80 #, fuzzy msgid "... progress ..." msgstr "... ilerliyor ..." #: gui/massadd.cpp:258 msgid "Scan complete!" msgstr "Tarama tamamlandı!" #: gui/massadd.cpp:261 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi." #: gui/massadd.cpp:265 #, c-format msgid "Scanned %d directories ..." msgstr "%d sayıda klasör tarandı..." #: gui/massadd.cpp:268 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi." #: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97 msgid "Stop" msgstr "Dur" #: gui/onscreendialog.cpp:100 msgid "Edit record description" msgstr "Kayıt tanımlamasını düzenle" #: gui/onscreendialog.cpp:102 msgid "Switch to Game" msgstr "Oyunu seç" #: gui/onscreendialog.cpp:104 msgid "Fast replay" msgstr "Hızlı yeniden oynatma" #: gui/options.cpp:149 common/updates.cpp:55 msgid "Never" msgstr "Hiçbir zaman" #: gui/options.cpp:149 msgid "Every 5 mins" msgstr "Her 5 dakika" #: gui/options.cpp:149 msgid "Every 10 mins" msgstr "Her 10 dakika" #: gui/options.cpp:149 msgid "Every 15 mins" msgstr "Her 15 dakika" #: gui/options.cpp:149 msgid "Every 30 mins" msgstr "Her 30 dakika" #. I18N: Very large GUI scale #: gui/options.cpp:154 msgid "Very large" msgstr "" #. I18N: Large GUI scale #: gui/options.cpp:156 msgid "Large" msgstr "" #. I18N: Medium GUI scale #: gui/options.cpp:158 msgid "Medium" msgstr "" #. I18N: Small GUI scale #: gui/options.cpp:160 msgid "Small" msgstr "" #: gui/options.cpp:436 gui/options.cpp:751 gui/options.cpp:851 #: gui/options.cpp:856 gui/options.cpp:879 gui/options.cpp:884 #: gui/options.cpp:1088 gui/options.cpp:1622 #, fuzzy msgctxt "shader" msgid "None" msgstr "Hiçbiri" #: gui/options.cpp:482 gui/options.cpp:990 gui/options.cpp:1154 #: gui/options.cpp:1310 gui/options.cpp:1777 msgctxt "soundfont" msgid "None" msgstr "Yok" #: gui/options.cpp:798 msgid "Failed to apply some of the graphic options changes:" msgstr "Bazı grafik ayarlarını uygulama başarılamadı:" #: gui/options.cpp:810 msgid "the video mode could not be changed" msgstr "Görüntü modu değiştirilemedi" #: gui/options.cpp:823 msgid "the stretch mode could not be changed" msgstr "Çekiştirme modu değiştirilemedi" #: gui/options.cpp:829 msgid "the aspect ratio setting could not be changed" msgstr "Görüntü ekran oranı değiştirilemedi" #: gui/options.cpp:835 msgid "the fullscreen setting could not be changed" msgstr "Tam ekran ayarı değiştirilemedi" #: gui/options.cpp:841 msgid "the filtering setting could not be changed" msgstr "Filtreleme ayarı değiştirilemedi" #: gui/options.cpp:847 #, fuzzy msgid "the vsync setting could not be changed" msgstr "Tam ekran ayarı değiştirilemedi" #: gui/options.cpp:864 #, fuzzy msgid "the shader could not be changed" msgstr "Çekiştirme modu değiştirilemedi" #: gui/options.cpp:1390 msgid "Touchpad mouse mode" msgstr "Touchpad fare modu" #: gui/options.cpp:1395 msgid "Pointer Speed:" msgstr "İmleç hızı:" #: gui/options.cpp:1395 gui/options.cpp:1397 gui/options.cpp:1398 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "Klavye/Fare imleci hız kontrolü" #: gui/options.cpp:1397 msgctxt "lowres" msgid "Pointer Speed:" msgstr "İmleç Hızı:" #: gui/options.cpp:1408 msgid "Joy Deadzone:" msgstr "Joystick Ölü Alanı:" #: gui/options.cpp:1408 gui/options.cpp:1410 gui/options.cpp:1411 msgid "Analog joystick Deadzone" msgstr "Analog Joystick Ölü Alanı" #: gui/options.cpp:1410 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "Joystick Ölü Alanı:" #: gui/options.cpp:1506 #, c-format msgid "%d hidden achievements remaining" msgstr "%d gizli başarımlar kaldı" #: gui/options.cpp:1511 #, c-format msgid "Achievements unlocked: %d/%d" msgstr "Kilidi çözülen başarımlar: %d/%d" #: gui/options.cpp:1557 msgid "Graphics mode:" msgstr "Grafik modu:" #: gui/options.cpp:1573 msgid "Render mode:" msgstr "Render modu:" #: gui/options.cpp:1573 gui/options.cpp:1576 msgid "Special dithering modes supported by some games" msgstr "Bazı oyunlar tarafından desteklenen özel titreme modları" #: gui/options.cpp:1589 msgid "Stretch mode:" msgstr "Çekiştirme modu:" #: gui/options.cpp:1605 msgid "Scaler:" msgstr "" #: gui/options.cpp:1619 #, fuzzy msgid "Shader:" msgstr "Çizici" #: gui/options.cpp:1619 gui/options.cpp:1621 gui/options.cpp:1622 #, fuzzy msgid "Specifies path to the shader used for scaling the game screen" msgstr "Oyun tarafından kullanılan ek verinin yolunu belirler" #: gui/options.cpp:1621 #, fuzzy msgctxt "lowres" msgid "Shader Path:" msgstr "Kaydetme Yolu:" #: gui/options.cpp:1628 #, fuzzy msgid "Update Shaders" msgstr "Güncelleme kontrolü:" #: gui/options.cpp:1628 msgid "Check for updates of shader packs" msgstr "" #: gui/options.cpp:1635 backends/graphics/sdl/sdl-graphics.cpp:417 msgid "Fullscreen mode" msgstr "Tam ekran modu" #: gui/options.cpp:1638 msgid "V-Sync" msgstr "" #: gui/options.cpp:1638 #, fuzzy msgid "" "Wait for the vertical sync to refresh the screen in order to prevent tearing " "artifacts" msgstr "" "3B renderlamada ekranı yenilemek için kullanılan dikey senkronizasyonu bekle" #: gui/options.cpp:1643 msgid "Game 3D Renderer:" msgstr "Oyun 3B Renderlama:" #: gui/options.cpp:1645 #, fuzzy msgctxt "lowres" msgid "Game 3D Renderer:" msgstr "Oyun 3B Renderlama:" #: gui/options.cpp:1662 msgid "3D Anti-aliasing:" msgstr "3B Anti merdiven efekti:" #: gui/options.cpp:1666 engines/mohawk/dialogs.cpp:364 msgid "Disabled" msgstr "Pasifleşmiş" #: gui/options.cpp:1674 msgid "Filter graphics" msgstr "Grafik filtreleme" #: gui/options.cpp:1674 msgid "Use linear filtering when scaling graphics" msgstr "Grafik orantılama yapılırken doğrusal filtreleme" #: gui/options.cpp:1678 msgid "Aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: gui/options.cpp:1678 msgid "Correct aspect ratio for games" msgstr "Oyunlar için görüntü oranını düzeltme" #: gui/options.cpp:1695 msgid "Preferred device:" msgstr "Tercih edilen cihaz:" #: gui/options.cpp:1695 msgid "Music device:" msgstr "Müzik cihazı:" #: gui/options.cpp:1695 gui/options.cpp:1697 msgid "Specifies preferred sound device or sound card emulator" msgstr "Tercih edilen ses cihazı veya ses kartı emülatörünü belirtir" #: gui/options.cpp:1695 gui/options.cpp:1697 gui/options.cpp:1698 msgid "Specifies output sound device or sound card emulator" msgstr "Çıkış ses cihazı veya ses kartı emülatörünü belirtir" #: gui/options.cpp:1697 msgctxt "lowres" msgid "Preferred dev.:" msgstr "Tercih edilen cih.:" #: gui/options.cpp:1697 msgctxt "lowres" msgid "Music device:" msgstr "Müzik cihazı:" #: gui/options.cpp:1724 msgid "AdLib emulator:" msgstr "AdLib emülatörü:" #: gui/options.cpp:1724 gui/options.cpp:1727 msgid "AdLib is used for music in many games" msgstr "AdLib birçok oyunda müzik için kullanılır" #: gui/options.cpp:1740 msgid "GM device:" msgstr "GM cihazı:" #: gui/options.cpp:1740 msgid "Specifies default sound device for General MIDI output" msgstr "Genel MIDI çıkışı için varsayılan ses cihazını belirler" #: gui/options.cpp:1751 msgid "Don't use General MIDI music" msgstr "Genel MIDI müzik kullanma" #: gui/options.cpp:1762 gui/options.cpp:1824 msgid "Use first available device" msgstr "İlk müsait cihazı kullan" #: gui/options.cpp:1774 msgid "SoundFont:" msgstr "Sesfontu:" #: gui/options.cpp:1774 gui/options.cpp:1776 gui/options.cpp:1777 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" "Sesfontu FluidSynth ve Timidity gibi bazı ses kartları tarafından " "desteklenmektedir" #: gui/options.cpp:1776 msgctxt "lowres" msgid "SoundFont:" msgstr "Sesfontu:" #: gui/options.cpp:1782 msgid "Mixed AdLib/MIDI mode" msgstr "Karışık AdLib/MIDI modu" #: gui/options.cpp:1782 msgid "Use both MIDI and AdLib sound generation" msgstr "MIDI ve AdLib ses üretimini beraber kullan" #: gui/options.cpp:1785 msgid "MIDI gain:" msgstr "MIDI kazancı:" #: gui/options.cpp:1795 msgid "MT-32 Device:" msgstr "MT-32 Cihazı:" #: gui/options.cpp:1795 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Roland MT-32/LAPC1/CM32l/CM64 çıkışı için varsayılan ses cihazını belirler" #: gui/options.cpp:1800 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Gerçek Roland MT-32 (GM emülatörünü iptal et)" #: gui/options.cpp:1800 gui/options.cpp:1802 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Roland uyumlu gerçek cihazınızı bilgisayarınıza bağlayıp kullanmak " "istiyorsanız tik atın" #: gui/options.cpp:1802 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Gerçek Roland MT-32 (GM emülatörü yok)" #: gui/options.cpp:1805 msgid "Roland GS device (enable MT-32 mappings)" msgstr "Roland GS cihazı (MT-32 eşleşmelerini aktive et)" #: gui/options.cpp:1805 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Roland GS'de MT-32 emüle etmek için yama eşleştirmelerini aktive etmek " "istiyorsanız işaretleyin" #: gui/options.cpp:1814 msgid "Don't use Roland MT-32 music" msgstr "Roland MT-32 müzik kullanma" #: gui/options.cpp:1841 msgid "Text and speech:" msgstr "Metin ve Konuşma:" #: gui/options.cpp:1845 gui/options.cpp:1855 msgid "Speech" msgstr "Konuşma:" #: gui/options.cpp:1846 gui/options.cpp:1856 msgid "Subtitles" msgstr "Altyazılar" #: gui/options.cpp:1847 msgid "Both" msgstr "Her ikisi" #: gui/options.cpp:1849 msgid "Subtitle speed:" msgstr "Altyazı hızı:" #: gui/options.cpp:1851 msgctxt "lowres" msgid "Text and speech:" msgstr "Metin ve Konuşma:" #: gui/options.cpp:1855 msgid "Spch" msgstr "Konuşma" #: gui/options.cpp:1856 msgid "Subs" msgstr "A.yazılar" #: gui/options.cpp:1857 msgctxt "lowres" msgid "Both" msgstr "Her ikisi" #: gui/options.cpp:1857 msgid "Show subtitles and play speech" msgstr "Altyazıları göster ve konuşma sesini oynat" #: gui/options.cpp:1859 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Altyazı hızı:" #: gui/options.cpp:1881 msgid "Music volume:" msgstr "Müzik ses düzeyi:" #: gui/options.cpp:1883 msgctxt "lowres" msgid "Music volume:" msgstr "Müzik ses düzeyi:" #: gui/options.cpp:1892 msgid "Mute all" msgstr "Bütün sesleri sustur" #: gui/options.cpp:1895 msgid "SFX volume:" msgstr "Efekt sesi düzeyi:" #: gui/options.cpp:1895 gui/options.cpp:1897 gui/options.cpp:1900 msgid "Special sound effects volume" msgstr "Özel ses efektleri ses düzeyi" #: gui/options.cpp:1897 msgctxt "lowres" msgid "SFX volume:" msgstr "Efektler ses düzeyi:" #: gui/options.cpp:1907 msgid "Speech volume:" msgstr "Konuşma ses düzeyi:" #: gui/options.cpp:1909 msgctxt "lowres" msgid "Speech volume:" msgstr "Konuşma ses düzeyi:" #: gui/options.cpp:2190 msgid "Control" msgstr "Kontrol" #: gui/options.cpp:2290 msgid "Cloud" msgstr "Bulut" #: gui/options.cpp:2292 msgctxt "lowres" msgid "Cloud" msgstr "Bulut" #: gui/options.cpp:2306 msgid "LAN" msgstr "Yerel Ağ" #: gui/options.cpp:2308 msgctxt "lowres" msgid "LAN" msgstr "Yerel Ağ" #: gui/options.cpp:2318 msgid "Accessibility" msgstr "Erişilebilirlik" #: gui/options.cpp:2320 msgctxt "lowres" msgid "Accessibility" msgstr "Erişilebilirlik" #: gui/options.cpp:2329 msgid "Discard changes and close the dialog" msgstr "" #: gui/options.cpp:2330 msgid "Apply" msgstr "Uygula" #: gui/options.cpp:2330 msgid "Apply changes without closing the dialog" msgstr "" #: gui/options.cpp:2331 msgid "Apply changes and close the dialog" msgstr "" #: gui/options.cpp:2418 msgid "FluidSynth Settings" msgstr "FluidSynth Ayarları" #: gui/options.cpp:2432 msgid "" "Specifies where your saved games are put. A red coloring indicates the value " "is temporary and will not get saved" msgstr "" #: gui/options.cpp:2437 msgid "Theme Path:" msgstr "Tema Disk Klasörü:" #: gui/options.cpp:2439 msgctxt "lowres" msgid "Theme Path:" msgstr "Tema Disk Klasörü:" #: gui/options.cpp:2445 #, fuzzy msgid "Icon Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2447 #, fuzzy msgctxt "lowres" msgid "Icon Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2448 gui/options.cpp:2458 #, fuzzy msgctxt "path" msgid "Default" msgstr "Varsayılan" #: gui/options.cpp:2455 #, fuzzy #| msgid "Game Path:" msgid "DLC Path:" msgstr "Oyun Yolu:" #: gui/options.cpp:2457 #, fuzzy #| msgid "Game Path:" msgctxt "lowres" msgid "DLC Path:" msgstr "Oyun Yolu:" #: gui/options.cpp:2465 gui/options.cpp:2467 gui/options.cpp:2468 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Bütün oyunlar veya ScummVM tarafından kullanılan ek verinin yolunu belirler" #: gui/options.cpp:2474 msgid "Plugins Path:" msgstr "Eklentilerin Klasörü:" #: gui/options.cpp:2476 msgctxt "lowres" msgid "Plugins Path:" msgstr "Eklentilerin Klasörü:" #: gui/options.cpp:2486 msgid "ScummVM config path: " msgstr "" #: gui/options.cpp:2499 msgid "ScummVM log path: " msgstr "" #: gui/options.cpp:2504 msgid "View" msgstr "" #. I18N: Referring to the last path memorized when adding a game #: gui/options.cpp:2514 gui/options.cpp:3279 msgid "Last browser path: " msgstr "" #: gui/options.cpp:2519 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:2524 #, fuzzy msgid "GUI scale:" msgstr "Arayüz Dili:" #: gui/options.cpp:2531 msgid "GUI renderer:" msgstr "Arayüz çizici:" #: gui/options.cpp:2544 #, fuzzy msgid "Return to the launcher when leaving a game" msgstr "Oyundan çıkış yaparken her zaman başlatıcıya dön" #: gui/options.cpp:2545 #, fuzzy msgid "" "Return to the launcher when leaving a game instead of closing ScummVM\n" "(this feature is not supported by all games)." msgstr "" "ScummVM'i kapatmak dışında oyundan çıkış yaparken her zaman başlatıcıya dön." #: gui/options.cpp:2552 msgid "Ask for confirmation on exit" msgstr "Çıkış yaparken onaylama yap" #: gui/options.cpp:2553 msgid "Ask for permission when closing ScummVM or leaving a game." msgstr "ScummVM'i kapatırken veya oyundan çıkarken izin iste." #: gui/options.cpp:2559 #, fuzzy msgid "Disable fixed font scaling" msgstr "3B Anti merdiven efekti:" #: gui/options.cpp:2560 msgid "" "Do not upscale fixed size fonts in the GUI. This reduces artefacts on low " "resolution screens" msgstr "" #: gui/options.cpp:2566 msgid "GUI language:" msgstr "Arayüz Dili:" #: gui/options.cpp:2566 msgid "Language of ScummVM GUI" msgstr "ScummVM arayüzünün Dili" #: gui/options.cpp:2592 msgid "Switch the ScummVM GUI language to the game language" msgstr "Oyun dilini ScummVM arayüz dili ile değiştir" #: gui/options.cpp:2593 msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " "same language as the game." msgstr "" "Bir oyuna başlarken, ScummVM arayüz dilini oyun diline çevir. Bu durumda " "eğer bir oyun ScummVM kayıt ve yükleme menüsünü kullanırsa, oyun içerisinde " "her ikisi de aynı dil olur." #: gui/options.cpp:2605 msgid "Use native system file browser" msgstr "Sistem doğal dosya tarayıcısını kullan" #: gui/options.cpp:2606 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" "Dosya veya klasör seçimi için ScummVM'inkini değil sistem doğal dosya " "tarayıcısını kullan." #: gui/options.cpp:2614 #, fuzzy msgid "Update Icons" msgstr "Güncelleme kontrolü:" #: gui/options.cpp:2614 msgid "Check for updates of icon packs" msgstr "" #: gui/options.cpp:2621 msgid "Autosave:" msgstr "Otomatik Kayıt:" #: gui/options.cpp:2623 msgctxt "lowres" msgid "Autosave:" msgstr "Otomatik Kayıt:" #: gui/options.cpp:2634 msgid "Random seed:" msgstr "" #: gui/options.cpp:2634 msgid "Seed for initializing all random number generators" msgstr "" #: gui/options.cpp:2642 msgid "Debug level:" msgstr "" #. I18N: Debug level -1, no messages #: gui/options.cpp:2646 gui/options.cpp:2785 msgid "None" msgstr "Hiçbiri" #. I18N: Debug level 11, all messages #: gui/options.cpp:2652 msgid "11 (all)" msgstr "" #: gui/options.cpp:2656 msgid "Enable Discord integration" msgstr "" #: gui/options.cpp:2657 msgid "" "Show information about the games you are playing on Discord if the Discord " "client is running." msgstr "" #: gui/options.cpp:2667 gui/updates-dialog.cpp:85 msgid "Update check:" msgstr "Güncelleme kontrolü:" #: gui/options.cpp:2667 msgid "How often to check ScummVM updates" msgstr "ScummVM güncellemelerinin kontrol edilme sıklığı" #: gui/options.cpp:2678 msgid "Check now" msgstr "Şimdi kontrol et" #: gui/options.cpp:2686 msgid "Active storage:" msgstr "Aktif depolama:" #: gui/options.cpp:2686 msgid "Active cloud storage" msgstr "Aktif bulut depolama" #: gui/options.cpp:2695 #, fuzzy #| msgctxt "lowres" #| msgid "" #| "4. Storage is not yet enabled. Verify that username is correct and enable " #| "it:" msgctxt "lowres" msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol " "ederek aktifleştirin:" #: gui/options.cpp:2697 #, fuzzy #| msgid "" #| "4. Storage is not yet enabled. Verify that username is correct and enable " #| "it:" msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol " "ederek aktifleştirin:" #: gui/options.cpp:2698 msgid "Enable storage" msgstr "Depolamayı aktif edin" #: gui/options.cpp:2698 msgid "Confirm you want to use this account for this storage" msgstr "Depolama için bu hesabı kullanmak istediğinizi onaylayın" #: gui/options.cpp:2700 backends/platform/wii/options.cpp:113 msgid "Username:" msgstr "Kullanıcı adı:" #: gui/options.cpp:2700 msgid "Username used by this storage" msgstr "Bu depolama alanı tarafından kullanılan kullanıcı adı" #: gui/options.cpp:2701 msgid "" msgstr "" #: gui/options.cpp:2703 msgid "Used space:" msgstr "Kullanılan Alan:" #: gui/options.cpp:2703 msgid "Space used by ScummVM's saved games on this storage" msgstr "Bu depolama alanında ScummVM'in oyun kayıtlarının kullandığı alan" #: gui/options.cpp:2706 msgid "Last sync:" msgstr "Son senkronizasyon:" #: gui/options.cpp:2706 msgid "When was the last time saved games were synced with this storage" msgstr "Bu depolamada en son ne zaman kayıtlı oyunlar senkronize edildi" #: gui/options.cpp:2707 gui/options.cpp:3615 msgid "" msgstr "" #: gui/options.cpp:2709 msgctxt "lowres" msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize " "et." #: gui/options.cpp:2711 msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize " "et." #: gui/options.cpp:2712 msgid "Sync now" msgstr "Şimdi Senkroniz" #: gui/options.cpp:2712 msgid "Start saved games sync" msgstr "Seçilen oyunu başlatın" #: gui/options.cpp:2715 msgctxt "lowres" msgid "You can download game files from your cloud ScummVM folder:" msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:" #: gui/options.cpp:2717 msgid "You can download game files from your cloud ScummVM folder:" msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:" #: gui/options.cpp:2718 msgid "Download game files" msgstr "Oyun dosyalarını indir" #: gui/options.cpp:2718 msgid "Open downloads manager dialog" msgstr "İndirme yöneticisi penceresini aç" #: gui/options.cpp:2721 msgctxt "lowres" msgid "To change account for this storage, disconnect and connect again:" msgstr "" "Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve " "yeniden kur:" #: gui/options.cpp:2723 msgid "To change account for this storage, disconnect and connect again:" msgstr "" "Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve " "yeniden kur:" #: gui/options.cpp:2724 msgid "Disconnect" msgstr "Bağlantıyı kopar" #: gui/options.cpp:2724 msgid "Stop using this storage on this device" msgstr "Bu cihazda bu depolamayı kullanmayı bırak" #: gui/options.cpp:2727 #, fuzzy #| msgctxt "lowres" #| msgid "This storage is not connected yet! To connect," msgctxt "lowres" msgid "This storage is not connected yet!" msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için," #: gui/options.cpp:2729 #, fuzzy #| msgid "This storage is not connected yet! To connect," msgid "This storage is not connected yet!" msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için," #: gui/options.cpp:2730 #, fuzzy #| msgid "3. Connect" msgid "Connect" msgstr "3.Bağlan" #: gui/options.cpp:2730 msgid "Connect your cloud storage account" msgstr "Bulut depolama hesabınıza bağlanın" #: gui/options.cpp:2743 msgctxt "lowres" msgid "/root/ Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2743 gui/options.cpp:2745 gui/options.cpp:2746 msgid "Select which directory will be shown as /root/ in the Files Manager" msgstr "Hangi klasörün /kök/ olarak kullanılacağını Dosya Yöneticisinden seç" #: gui/options.cpp:2745 msgid "/root/ Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2751 msgid "Server's port:" msgstr "Sunucunun portu:" #: gui/options.cpp:2751 msgid "Port for server to use" msgstr "Sunucunun kullanacağı port" #: gui/options.cpp:2756 msgctxt "lowres" msgid "Run server to manage files with browser (in the same network)." msgstr "" "Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)." #: gui/options.cpp:2757 msgctxt "lowres" msgid "Closing options dialog will stop the server." msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır." #: gui/options.cpp:2759 msgid "Run server to manage files with browser (in the same network)." msgstr "" "Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)." #: gui/options.cpp:2760 msgid "Closing options dialog will stop the server." msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır." #: gui/options.cpp:2772 msgid "Use Text to speech" msgstr "Konuşma için metin kullan" #: gui/options.cpp:2772 #, fuzzy msgid "Will read text in gui on mouse over." msgstr "Fare üzerinden geçerken arayüzde metni okuyacak." #: gui/options.cpp:2846 msgid "Ignore" msgstr "" #: gui/options.cpp:2847 #, fuzzy msgid "Disable autosave" msgstr "İptal" #: gui/options.cpp:2848 msgid "" "WARNING: Autosave was enabled. Some of your games have existing saved games " "on the autosave slot. You can either move the existing saves to new slots, " "disable autosave, or ignore (you will be prompted when autosave is about to " "overwrite a save).\n" "List of games:\n" msgstr "" #: gui/options.cpp:2857 #, fuzzy msgid "" "\n" "And more..." msgstr "~O~yun Ekle..." #: gui/options.cpp:2858 engines/engine.cpp:602 #, fuzzy msgid "Move" msgstr "Sol" #: gui/options.cpp:2871 msgid "ERROR: Failed to move the following saved games:\n" msgstr "" #: gui/options.cpp:2966 msgid "Failed to change cloud storage!" msgstr "Bulut depolaması değiştirilemedi!" #: gui/options.cpp:2969 msgid "Another cloud storage is already active." msgstr "Başka bir bulut depolama şu anda aktif." #: gui/options.cpp:3086 msgid "Theme does not support selected language!" msgstr "Tema seçilen dili desteklemiyor!" #: gui/options.cpp:3089 msgid "Theme cannot be loaded!" msgstr "Tema yüklenemedi!" #: gui/options.cpp:3092 msgid "" "\n" "Misc settings will be restored." msgstr "" "\n" "Farklı ayarlar yeniden yapılandırılamadı." #: gui/options.cpp:3164 msgid "Select directory for GUI themes" msgstr "Arayüz temalarının klasörünü seç" #: gui/options.cpp:3174 #, fuzzy msgid "Select directory for GUI launcher thumbnails" msgstr "Arayüz temalarının klasörünü seç" #: gui/options.cpp:3185 #, fuzzy #| msgid "Select directory for plugins" msgid "Select directory for DLC downloads" msgstr "Eklentilerin klasörünü seç" #: gui/options.cpp:3196 msgid "Select directory for extra files" msgstr "Ekstar dosyaların klasörünü seç" #: gui/options.cpp:3207 msgid "Select directory for plugins" msgstr "Eklentilerin klasörünü seç" #: gui/options.cpp:3220 msgid "Select directory for Files Manager /root/" msgstr "Dosya Yöneticisinin /root/ klasörünü seç" #: gui/options.cpp:3236 msgid "icon packs" msgstr "" #: gui/options.cpp:3247 msgid "shader packs" msgstr "" #: gui/options.cpp:3401 msgid "This Storage is working now. Do you want to interrupt it?" msgstr "Bu depolama hala çalışıyor. Engellemek ister misiniz?" #: gui/options.cpp:3410 msgid "Wait until current Storage finishes up and try again." msgstr "Depolama işini bitirene kadar bekleyin ve tekrar deneyin." #: gui/options.cpp:3613 backends/cloud/cloudmanager.cpp:157 msgid "" msgstr "<Şimdi>" #: gui/options.cpp:3756 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "İstek başarılamadı.\n" "İnternet bağlantınızı kontrol edin." #: gui/options.cpp:3780 msgid "" "A test pattern should be displayed.\n" "Do you want to keep these shader scaler settings?" msgstr "" #: gui/options.cpp:3783 #, c-format msgid "Reverting automatically in %d seconds" msgstr "" #: gui/predictivedialog.cpp:66 #, fuzzy msgid "Enter Text" msgstr "Etkileşim" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:101 msgid "# next" msgstr "# sonraki" #: gui/predictivedialog.cpp:102 msgid "add" msgstr "ekle" #: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183 msgid "Delete char" msgstr "Karakteri sil" #: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186 #, fuzzy msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597 msgid "* Pre" msgstr "* Ön" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:600 msgid "* Num" msgstr "* No" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:603 #, fuzzy msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:67 msgid "Recorder or Playback Gameplay" msgstr "Gameplay kayıt ve oynatımı" #: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212 #: gui/saveload-dialog.cpp:459 gui/saveload-dialog.cpp:526 #: dists/android.strings.xml.cpp:44 engines/engine.cpp:596 msgid "Delete" msgstr "Sil" #: gui/recorderdialog.cpp:74 msgid "Record" msgstr "Kayıt" #: gui/recorderdialog.cpp:75 msgid "Playback" msgstr "Oynatma" #: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:286 msgid "Edit" msgstr "Düzenle" #: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301 #: gui/recorderdialog.cpp:308 #, fuzzy msgid "Author: " msgstr "Yazar: " #: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302 #: gui/recorderdialog.cpp:309 #, fuzzy msgid "Notes: " msgstr "Notlar: " #: gui/recorderdialog.cpp:211 #, fuzzy msgid "Do you really want to delete this record?" msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: gui/recorderdialog.cpp:228 msgid "Unknown Author" msgstr "Bilinmeyen Yazar" #: gui/remotebrowser.cpp:128 #, fuzzy msgid "ScummVM could not access the directory!" msgstr "ScummVM belirtilen klasörü açamadı!" #: gui/saveload-dialog.cpp:56 msgid "Downloading saves..." msgstr "Kayıtları indiriyor..." #: gui/saveload-dialog.cpp:65 msgid "Run in background" msgstr "Arkaplanda çalışma" #: gui/saveload-dialog.cpp:126 #, c-format msgid "%s (%s %S / %s %S, %s / %s files)" msgstr "" #: gui/saveload-dialog.cpp:450 gui/saveload-dialog.cpp:630 msgid "No date saved" msgstr "Tarih kaydedilmemiş" #: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:631 msgid "No time saved" msgstr "Saat kaydedilmemiş" #: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:632 msgid "No playtime saved" msgstr "Oynama süresi kaydedilmemiş" #: gui/saveload-dialog.cpp:525 msgid "Do you really want to delete this saved game?" msgstr "Bu kayıtlı oyunu silmeyi gerçekten istiyor musun?" #: gui/saveload-dialog.cpp:657 gui/saveload-dialog.cpp:1171 msgid "Date: " msgstr "Tarih: " #: gui/saveload-dialog.cpp:661 gui/saveload-dialog.cpp:1177 msgid "Time: " msgstr "Saat: " #: gui/saveload-dialog.cpp:667 gui/saveload-dialog.cpp:1185 msgid "Playtime: " msgstr "Oynama süresi: " #: gui/saveload-dialog.cpp:680 gui/saveload-dialog.cpp:766 msgid "Untitled saved game" msgstr "Kaydedilmiş oyunun adı yok" #: gui/saveload-dialog.cpp:1033 msgid "New Save" msgstr "Yeni Kayıt" #: gui/saveload-dialog.cpp:1033 msgid "Create a new saved game" msgstr "Yeni oyun kaydı yaratma" #: gui/saveload-dialog.cpp:1164 #, fuzzy msgid "Name: " msgstr "İsim: " #: gui/saveload-dialog.cpp:1240 #, c-format msgid "Enter a description for slot %d:" msgstr "%d slotu için bir tanımlayıcı giriniz:" #: gui/shaderbrowser-dialog.cpp:52 msgid "Choose shader from the list below (or pick a file instead)" msgstr "" #: gui/shaderbrowser-dialog.cpp:71 msgid "Pick file instead..." msgstr "" #: gui/shaderbrowser-dialog.cpp:71 msgid "Pick shader from file system" msgstr "" #: gui/shaderbrowser-dialog.cpp:137 #, fuzzy msgid "Select shader" msgstr "Tema seç" #: gui/themebrowser.cpp:44 msgid "Select a Theme" msgstr "Tema seç" #: gui/ThemeEngine.cpp:270 msgid "Disabled GFX" msgstr "Pasifleşmiş GFX" #: gui/ThemeEngine.cpp:270 msgctxt "lowres" msgid "Disabled GFX" msgstr "Pasifleşmiş GFX" #: gui/ThemeEngine.cpp:271 msgid "Standard renderer" msgstr "Standart çizici" #: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016 msgid "Standard" msgstr "Standart" #: gui/ThemeEngine.cpp:273 msgid "Antialiased renderer" msgstr "Aynalama yokedici çizici" #: gui/ThemeEngine.cpp:273 msgid "Antialiased" msgstr "Anti merdiven" #: gui/unknown-game-dialog.cpp:48 msgid "Add anyway" msgstr "Her şekilde ekle" #: gui/unknown-game-dialog.cpp:57 msgid "Copy to clipboard" msgstr "Panoya kopyala" #: gui/unknown-game-dialog.cpp:63 msgid "Report game" msgstr "Oyunu raporla" #: gui/unknown-game-dialog.cpp:100 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "Panoya gerekli oyun bilgisini kopyalamak için alttaki butonu kullanın." #: gui/unknown-game-dialog.cpp:105 msgid "You can also directly report your game to the Bug Tracker." msgstr "Hata takip sistemine oyunu direkman raporlayabilirsiniz." #: gui/unknown-game-dialog.cpp:155 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "Oyununuz ile ilgili bütün bilgiler panoya kopyalandı" #: gui/unknown-game-dialog.cpp:157 msgid "Copying the game information to the clipboard has failed!" msgstr "Oyunun bilgilerinin panoya kopyalanması başarılamadı!" #: gui/updates-dialog.cpp:48 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "İnternete erişim gerektiren otomatik güncellemelerin kontrolünü \n" "şimdi ScummVM destekliyor. Bu özelliği \n" "aktive etmek ister misiniz?" #: gui/updates-dialog.cpp:51 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" "Seçenekler pencersindeki\n" "Diğer tabından bu ayarı daha sonra değiştirebilirsiniz." #: gui/widget.cpp:448 gui/widget.cpp:450 gui/widget.cpp:455 gui/widget.cpp:457 msgid "Clear value" msgstr "Değeri sil" #: gui/widgets/grid.cpp:280 msgid "Play" msgstr "" #: gui/widgets/grid.cpp:283 #, fuzzy msgid "Saves" msgstr "Kaydet" #: base/main.cpp:603 msgid "Bad config file format. overwrite?" msgstr "" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:652 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "If you find that your existing added games or custom paths no longer work, " "please edit those paths:\n" " 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** " "or **Extra Path**, as appropriate. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folderwhich has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the foldercontaining all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder.Select the folder containing the game's files, then tap **Choose**. \n" "\n" "Repeat steps 1 and 6 for each game." msgstr "" #: base/main.cpp:670 base/main.cpp:695 #: engines/director/lingo/lingo-builtins.cpp:1269 #: engines/director/lingo/xlibs/jitdraw3.cpp:123 #: engines/director/lingo/xlibs/jitdraw3.cpp:131 msgid "Ok" msgstr "Ok" #. I18N: A button caption to dismiss amessage and read it later #. I18N: A button caption to dismiss a message and read it later #: base/main.cpp:672 base/main.cpp:697 msgid "Read Later" msgstr "" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:679 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "To add a game:\n" "\n" " 1. Select **Add Game...** from the launcher. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folderwhich has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the foldercontaining all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder.Select the sub-folder containing the game's files, then tap " "**Choose**.\n" "Repeat steps 1 and 6 for each game." msgstr "" #: base/main.cpp:797 msgid "Error running game:" msgstr "Çalıştırılan oyunda hata:" #: base/main.cpp:844 msgid "Could not find any engine capable of running the selected game" msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı" #: common/error.cpp:37 msgid "No error" msgstr "Hata yok" #: common/error.cpp:39 msgid "Game data not found" msgstr "Oyun dosyaları bulunamadı" #: common/error.cpp:41 msgid "Game id not supported" msgstr "Oyun ID si desteklenmiyor" #: common/error.cpp:43 msgid "Unsupported color mode" msgstr "Desteklenmeyen renk modu" #: common/error.cpp:45 msgid "Audio device initialization failed" msgstr "Ses cihazı başlatımı başarılamadı" #: common/error.cpp:48 msgid "Read permission denied" msgstr "Okuma izni reddedildi" #: common/error.cpp:50 msgid "Write permission denied" msgstr "Yazma izni reddedildi" #: common/error.cpp:53 msgid "Path does not exist" msgstr "Klasör bulunamadı" #: common/error.cpp:55 msgid "Path not a directory" msgstr "Yol bir klasör değil" #: common/error.cpp:57 msgid "Path not a file" msgstr "Yol bir dosya değil" #: common/error.cpp:60 msgid "Cannot create file" msgstr "Dosya yaratılamadı" #: common/error.cpp:62 msgid "Reading data failed" msgstr "Veri okuma başarılamadı" #: common/error.cpp:64 msgid "Writing data failed" msgstr "Veri yazma başarılamadı" #: common/error.cpp:67 msgid "Could not find suitable engine plugin" msgstr "Uygun motor eklentisi bulunamadı" #: common/error.cpp:69 msgid "Engine plugin does not support saved games" msgstr "Motor eklentisi kayıtlı oyunları desteklemiyor" #: common/error.cpp:72 msgid "User canceled" msgstr "Kullanıcı iptal etti" #: common/error.cpp:76 msgid "Unknown error" msgstr "Bilinmeyen hata" #. I18N: Hercules is a graphics card name, Green is color #: common/rendermode.cpp:34 msgid "Hercules Green" msgstr "Hercules Yeşil" #. I18N: Hercules is a graphics card name, Amber is color #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Hercules Amber renk" #: common/rendermode.cpp:46 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 Renk)" #: common/rendermode.cpp:47 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 Renk)" #. I18N: Macintosh black-and-white #: common/rendermode.cpp:52 msgid "Macintosh b/w" msgstr "" #: common/rendermode.cpp:88 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules Yeşil" #: common/rendermode.cpp:89 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Amber renk" #: common/updates.cpp:57 msgid "Daily" msgstr "Günlük" #: common/updates.cpp:59 msgid "Weekly" msgstr "Haftalık" #: common/updates.cpp:61 msgid "Monthly" msgstr "Aylık" #: common/updates.cpp:63 msgid "" msgstr "" #. I18N: Abbreviation for 'bytes' as data size #. I18N: Hardware key #: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48 #: backends/platform/ds/osystem_ds.cpp:166 #: backends/platform/sdl/miyoo/miyoo.cpp:61 #: backends/platform/sdl/miyoo/miyoo.cpp:88 #: backends/platform/sdl/opendingux/opendingux.cpp:51 #: backends/platform/sdl/switch/switch.cpp:37 msgid "B" msgstr "" #. I18N: Abbreviation for 'kilobytes' as data size #: common/util.cpp:189 msgid "KB" msgstr "" #. I18N: Abbreviation for 'megabytes' as data size #: common/util.cpp:194 msgid "MB" msgstr "" #. I18N: Abbreviation for 'gigabytes' as data size #: common/util.cpp:200 msgid "GB" msgstr "" #. I18N: Abbreviation for 'terabytes' as data size #: common/util.cpp:206 msgid "TB" msgstr "" #: common/formats/formatinfo.cpp:102 msgid "Bitmap Image File" msgstr "" #: common/formats/formatinfo.cpp:104 msgid "PNG Image File" msgstr "" #: common/formats/formatinfo.cpp:106 msgid "JPEG Image File" msgstr "" #: common/formats/formatinfo.cpp:108 msgid "QuickDraw PICT Image File" msgstr "" #: common/formats/formatinfo.cpp:111 msgid "Data File" msgstr "" #: dists/android.strings.xml.cpp:30 #, fuzzy #| msgid "Quit ScummVM" msgid "ScummVM" msgstr "ScummVM'den çık" #: dists/android.strings.xml.cpp:31 msgid "Graphic adventure game engine" msgstr "" #: dists/android.strings.xml.cpp:33 #: backends/events/default/default-events.cpp:217 #: backends/events/default/default-events.cpp:358 #: engines/adl/metaengine.cpp:328 engines/hdb/metaengine.cpp:275 #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:86 engines/zvision/metaengine.cpp:272 #: engines/zvision/metaengine.cpp:290 #, fuzzy msgid "Quit" msgstr "Oyun" #: dists/android.strings.xml.cpp:34 msgid "Config File Error" msgstr "" #: dists/android.strings.xml.cpp:35 msgid "Unable to read ScummVM config file or create a new one!" msgstr "" #: dists/android.strings.xml.cpp:36 #, fuzzy #| msgid "Save Path:" msgid "Save Path Error" msgstr "Kaydetme Yolu:" #: dists/android.strings.xml.cpp:37 msgid "Unable to create or access default save path!" msgstr "" #: dists/android.strings.xml.cpp:38 #, fuzzy msgid "Icons Path Error" msgstr "/kök/ Yolu:" #: dists/android.strings.xml.cpp:39 msgid "Unable to create or access default icons and shaders path!" msgstr "" #: dists/android.strings.xml.cpp:40 msgid "" "Unable to access the globally set save path! Please revert to default from " "ScummVM Options" msgstr "" #: dists/android.strings.xml.cpp:41 msgid "Toggle virtual keyboard" msgstr "" #: dists/android.strings.xml.cpp:42 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 #: engines/scumm/help.cpp:104 msgid "Alt" msgstr "" #: dists/android.strings.xml.cpp:45 msgid "Done" msgstr "" #: dists/android.strings.xml.cpp:46 msgid "Mode change" msgstr "" #: dists/android.strings.xml.cpp:47 msgid "Shift" msgstr "" #: dists/android.strings.xml.cpp:48 engines/dragons/metaengine.cpp:154 #: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91 #, fuzzy msgid "Enter" msgstr "Etkileşim" #: dists/android.strings.xml.cpp:49 #, fuzzy #| msgid "Close" msgid "Close popup" msgstr "Kapat" #: dists/android.strings.xml.cpp:50 msgid "" "Please select the *root* of your external (physical) SD card. This is " "required for ScummVM to access this path: " msgstr "" #: dists/android.strings.xml.cpp:51 msgid "Storage Access Framework Permissions for ScummVM were revoked!" msgstr "" #. I18N: One line summary as shown in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:32 msgid "Interpreter for numerous adventure games and role-playing games" msgstr "" #. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:37 msgid "" "ScummVM is a program which allows you to run a wide variety of classic " "graphical point-and-click adventure games and role-playing games, provided " "you already have their data files. The clever part about this: ScummVM just " "replaces the executables shipped with the game, allowing you to play them on " "systems for which they were never designed!" msgstr "" #. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:45 msgid "" "Currently, ScummVM supports a huge library of adventures with over 4000 " "games in total. It supports many classics published by legendary studios " "like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood " "Studios." msgstr "" #. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:51 msgid "" "Next to ground-breaking titles like the Monkey Island series, Broken Sword, " "Myst, Blade Runner and countless other games you will find some really " "obscure adventures and truly hidden gems to explore." msgstr "" #: engines/achievements.cpp:242 msgid "Achievement unlocked!" msgstr "Kilidi çözülen başarımlar!" #: engines/advancedDetector.cpp:237 msgid "Illegitimate game copy detected. We provide no support in such cases" msgstr "" "Kanuni olmayan oyun kopyası fark edildiç Bu durumlarda destek veremiyoruz" #: engines/dialogs.cpp:67 msgid "~R~esume" msgstr "~D~evam" #: engines/dialogs.cpp:69 #, fuzzy msgid "~L~oad" msgstr "~Y~ükle..." #: engines/dialogs.cpp:73 backends/platform/3ds/options-dialog.cpp:45 msgid "~S~ave" msgstr "~K~aydet" #: engines/dialogs.cpp:77 #, fuzzy msgid "~O~ptions" msgstr "A~y~arlar..." #: engines/dialogs.cpp:82 msgid "~H~elp" msgstr "~Y~ardım" #: engines/dialogs.cpp:86 msgid "~A~bout" msgstr "~H~akkında" #: engines/dialogs.cpp:89 engines/dialogs.cpp:165 msgid "~R~eturn to Launcher" msgstr "~B~aşlatıcıya Dön" #: engines/dialogs.cpp:91 engines/dialogs.cpp:167 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~B~aşlatıcıya Dön" #: engines/dialogs.cpp:99 engines/engine.cpp:944 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854 #: engines/groovie/script.cpp:2243 engines/groovie/script.cpp:2270 #: engines/groovie/script.cpp:2311 engines/hugo/file.cpp:297 #: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:733 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/neverhood/menumodule.cpp:923 engines/pegasus/pegasus.cpp:406 #: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:742 #: engines/sci/engine/kfile.cpp:1083 engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3801 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628 #: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48 msgid "Save game:" msgstr "Oyun kaydet:" #: engines/dialogs.cpp:99 engines/engine.cpp:944 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:849 #: engines/groovie/script.cpp:854 engines/groovie/script.cpp:2243 #: engines/groovie/script.cpp:2270 engines/groovie/script.cpp:2311 #: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702 #: engines/kingdom/kingdom.cpp:733 engines/lab/savegame.cpp:237 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/neverhood/menumodule.cpp:923 engines/parallaction/metaengine.cpp:133 #: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:406 #: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743 #: engines/sci/engine/kfile.cpp:1083 engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3801 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628 #: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48 #: engines/zvision/metaengine.cpp:262 msgid "Save" msgstr "Kaydet" #: engines/dialogs.cpp:129 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Özür dileriz, bu motor daha oyun içi yardımı desteklemiyor. Lütfen temel " "bilgi için README dosyasını inceleyin." #: engines/dialogs.cpp:212 engines/pegasus/pegasus.cpp:417 #, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "Oyun kaydedilemedi (%s)! Lütfen README dosyasına bakınız." #: engines/dialogs.cpp:352 #, fuzzy msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:353 msgid "~C~ancel" msgstr "İptal" #: engines/engine.cpp:366 #, c-format msgid "Could not switch to resolution '%dx%d'." msgstr "'%dx%d' çözünürlüğüne geçilemedi." #: engines/engine.cpp:375 msgid "Could not initialize color format." msgstr "Renk formatı başlatılmadı." #: engines/engine.cpp:384 #, c-format msgid "Could not switch to video mode '%s'." msgstr "'%s' görüntü moduna geçilemedi." #: engines/engine.cpp:392 #, c-format msgid "Could not switch to stretch mode '%s'." msgstr "'%s' çekiştirme moduna geçilemedi." #: engines/engine.cpp:399 msgid "Could not apply aspect ratio setting." msgstr "Görüntü en-boy oranı uygulanamadı." #: engines/engine.cpp:404 msgid "Could not apply fullscreen setting." msgstr "Tam ekran ayarı uygulanamadı." #: engines/engine.cpp:409 msgid "Could not apply filtering setting." msgstr "Filtreleme ayarı uygulanamadı." #: engines/engine.cpp:483 msgid "Error" msgstr "Hata" #: engines/engine.cpp:546 #, fuzzy msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the documentation (CD audio) for details." msgstr "" "Oyunu direk olarak CD den oynuyor gibisiniz.\n" "Bu durum hatalara yol açabilir. \n" "Oyun dosyalarını lütfen hard diske kopyalayıp\n" " oynamayı deneyin. \n" "Detaylar için README dosyasına bakın." #: engines/engine.cpp:569 #, fuzzy msgid "" "This game has audio tracks on its CD. These\n" "tracks need to be ripped from the CD using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the documentation (CD audio) for details." msgstr "" "Bu oyunun Cdsinde ses kayıtları bulunmaktadır.\n" "Bu kayıtların Cd den rip edilmesi gerekmektedir.\n" "Aksi takdirde müzikleri duyamazsınız.\n" "Detaylar için\n" "README dosyasına bakın." #: engines/engine.cpp:597 #, fuzzy msgid "Skip autosave" msgstr "İptal" #: engines/engine.cpp:599 #, c-format msgid "" "WARNING: The autosave slot contains a saved game named %S, and an autosave " "is pending.\n" "Please move this saved game to a new slot, or delete it if it's no longer " "needed.\n" "Alternatively, you can skip the autosave (will prompt again in 5 minutes)." msgstr "" #: engines/engine.cpp:609 msgid "ERROR: Could not copy the savegame to a new slot" msgstr "" #: engines/engine.cpp:636 engines/savestate.cpp:98 #: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293 #: engines/sky/metaengine.cpp:216 msgid "Autosave" msgstr "Otokayıt" #: engines/engine.cpp:644 msgid "Error occurred making autosave" msgstr "Otokayıt yaparken hata oluştu" #: engines/engine.cpp:719 #, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" #: engines/engine.cpp:743 msgid "WARNING: " msgstr "" #: engines/engine.cpp:743 #, fuzzy msgid " Shall we still run the game?" msgstr "Oyunun tam ismi" #: engines/engine.cpp:744 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" #: engines/engine.cpp:747 engines/wintermute/wintermute.cpp:182 msgid "Start anyway" msgstr "" #: engines/engine.cpp:765 #, fuzzy msgid "This game is not supported." msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/engine.cpp:765 #, fuzzy msgid "" "This game is not supported for the following reason:\n" "\n" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/engine.cpp:911 msgid "Loading game is currently unavailable" msgstr "" #: engines/engine.cpp:940 msgid "Saving game is currently unavailable" msgstr "" #: engines/game.cpp:200 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" #: engines/game.cpp:204 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "" #: engines/metaengine.cpp:56 msgid "Default game keymap" msgstr "" #: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161 #: engines/asylum/metaengine.cpp:158 engines/hdb/metaengine.cpp:207 #: engines/parallaction/metaengine.cpp:114 #: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183 msgid "Left Click" msgstr "" #: engines/metaengine.cpp:66 backends/platform/maemo/maemo.cpp:165 #: engines/wintermute/keymapper_tables.h:256 #: engines/wintermute/keymapper_tables.h:300 #: engines/wintermute/keymapper_tables.h:2166 msgid "Middle Click" msgstr "" #: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169 #: engines/asylum/metaengine.cpp:164 engines/parallaction/metaengine.cpp:120 #: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189 #, fuzzy msgid "Right Click" msgstr "Sağ" #. I18N: Action in In Cold Blood #: engines/metaengine.cpp:77 engines/crab/input/input.cpp:261 #: engines/grim/grim.cpp:535 engines/hdb/metaengine.cpp:258 #: engines/icb/icb.cpp:137 engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:595 #: engines/mohawk/riven.cpp:866 engines/sky/metaengine.cpp:125 #: engines/twine/metaengine.cpp:231 engines/wintermute/keymapper_tables.h:1608 msgid "Pause" msgstr "" #: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:139 #, fuzzy msgid "Game menu" msgstr "Oyun" #: engines/metaengine.cpp:90 engines/grim/grim.cpp:518 #: engines/grim/grim.cpp:614 engines/mohawk/myst.cpp:566 #: engines/mohawk/riven.cpp:837 engines/wintermute/keymapper_tables.h:220 #: engines/wintermute/keymapper_tables.h:1092 #: engines/wintermute/keymapper_tables.h:1276 #: engines/wintermute/keymapper_tables.h:1601 #: engines/wintermute/keymapper_tables.h:1716 #: engines/wintermute/keymapper_tables.h:2110 msgid "Skip" msgstr "" #: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:120 msgid "Skip line" msgstr "" #: engines/metaengine.cpp:104 msgid "Predictive input dialog" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting) #. and also submitting a new save game name, or choosing an existing save game for overwriting. #: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:273 #: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:524 #: engines/grim/grim.cpp:620 engines/sky/metaengine.cpp:100 #: engines/wintermute/keymapper_tables.h:54 msgid "Confirm" msgstr "" #: engines/metaengine.cpp:403 #, fuzzy msgid "Autosave on" msgstr "Otokayıt" #: engines/metaengine.cpp:403 #, fuzzy msgid "Autosave off" msgstr "Otokayıt" #: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179 #, fuzzy msgid "OpenGL" msgstr "URL'yi aç" #: graphics/renderer.cpp:36 msgid "OpenGL with shaders" msgstr "" #: graphics/renderer.cpp:44 msgctxt "lowres" msgid "OpenGL with shaders" msgstr "" #: audio/adlib.cpp:2303 #, fuzzy msgid "AdLib emulator" msgstr "AdLib emülatörü:" #: audio/fmopl.cpp:85 #, fuzzy msgid "MAME OPL emulator" msgstr "AdLib emülatörü:" #: audio/fmopl.cpp:87 msgid "DOSBox OPL emulator" msgstr "" #: audio/fmopl.cpp:90 #, fuzzy msgid "Nuked OPL emulator" msgstr "AdLib emülatörü:" #: audio/fmopl.cpp:93 msgid "ALSA Direct FM" msgstr "" #: audio/fmopl.cpp:96 msgid "OPL2LPT" msgstr "" #: audio/fmopl.cpp:97 msgid "OPL3LPT" msgstr "" #: audio/fmopl.cpp:100 msgid "RetroWave OPL3" msgstr "" #: audio/mididrv.cpp:219 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" #: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:271 #: audio/mididrv.cpp:288 msgid "Attempting to fall back to the next available device..." msgstr "" #: audio/mididrv.cpp:233 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" #: audio/mididrv.cpp:270 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" #: audio/mididrv.cpp:287 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" #: audio/mididrv.cpp:452 msgid "Starting MIDI dump" msgstr "" #: audio/mods/paula.cpp:314 #, fuzzy msgid "Amiga Audio emulator" msgstr "AdLib emülatörü:" #: audio/null.cpp:27 msgid "No music" msgstr "" #: audio/softsynth/appleiigs.cpp:34 msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "" #: audio/softsynth/cms.cpp:372 msgid "Creative Music System emulator" msgstr "" #: audio/softsynth/fluidsynth.cpp:301 msgid "" "FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI " "on MIDI tab. Music is off." msgstr "" #: audio/softsynth/fluidsynth.cpp:455 #, c-format msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off." msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31 msgid "FM-Towns Audio" msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56 #, fuzzy msgid "PC-98 Audio" msgstr "Ses" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81 msgid "SegaCD Audio" msgstr "" #: audio/softsynth/mt32.cpp:169 msgid "Initializing MT-32 Emulator" msgstr "" #: audio/softsynth/mt32.cpp:436 #, fuzzy msgid "MT-32 emulator" msgstr "AdLib emülatörü:" #: audio/softsynth/pcspk.cpp:204 msgid "PC Speaker emulator" msgstr "" #: audio/softsynth/pcspk.cpp:223 msgid "IBM PCjr emulator" msgstr "" #: audio/softsynth/sid.cpp:1435 #, fuzzy msgid "C64 Audio emulator" msgstr "AdLib emülatörü:" #: backends/cloud/cloudmanager.cpp:156 msgid "" msgstr "" #: backends/cloud/storage.cpp:246 msgid "Saved games sync was cancelled." msgstr "" #: backends/cloud/storage.cpp:248 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" #: backends/cloud/storage.cpp:352 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" #: backends/cloud/storage.cpp:354 #, fuzzy msgid "Download complete." msgstr "Tarama tamamlandı!" #: backends/cloud/storage.cpp:364 msgid "Download failed." msgstr "" #: backends/events/default/default-events.cpp:193 #, fuzzy msgid "" "Do you really want to return to the Launcher?\n" "Any unsaved progress will be lost." msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: backends/events/default/default-events.cpp:217 #, fuzzy msgid "" "Do you really want to quit?\n" "Any unsaved progress will be lost." msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: backends/events/default/default-events.cpp:332 msgid "Global" msgstr "" #: backends/events/default/default-events.cpp:335 #: engines/twine/metaengine.cpp:350 msgid "Global Main Menu" msgstr "" #: backends/events/default/default-events.cpp:345 msgid "Display keyboard" msgstr "" #: backends/events/default/default-events.cpp:352 msgid "Toggle mute" msgstr "" #: backends/events/default/default-events.cpp:380 msgid "Open Debugger" msgstr "" #: backends/events/gph/gph-events.cpp:411 #: backends/events/gph/gph-events.cpp:454 #: backends/events/openpandora/op-events.cpp:156 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "" #: backends/events/gph/gph-events.cpp:413 #: backends/events/gph/gph-events.cpp:456 #: backends/events/openpandora/op-events.cpp:158 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "" #: backends/events/gph/gph-events.cpp:415 #: backends/events/gph/gph-events.cpp:458 #: backends/events/openpandora/op-events.cpp:160 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "" #: backends/events/gph/gph-events.cpp:435 #, fuzzy msgid "Maximum Volume" msgstr "Ses" #: backends/events/gph/gph-events.cpp:437 msgid "Increasing Volume" msgstr "" #: backends/events/gph/gph-events.cpp:443 #, fuzzy msgid "Minimal Volume" msgstr "Ses" #: backends/events/gph/gph-events.cpp:445 msgid "Decreasing Volume" msgstr "" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Enabled" msgstr "" #: backends/events/maemosdl/maemosdl-events.cpp:100 #, fuzzy msgid "Clicking Disabled" msgstr "Pasifleşmiş" #: backends/events/openpandora/op-events.cpp:162 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "" #. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework #: backends/fs/android/android-saf-fs.cpp:696 #: backends/fs/android/android-saf-fs.cpp:700 msgid "Add a new folder" msgstr "" #. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization #: backends/fs/android/android-saf-fs.cpp:812 #, fuzzy msgid "Choose a new folder" msgstr "Yükleme için dosyayı seçin" #: backends/graphics/atari/atari-graphics.cpp:957 #: backends/graphics/sdl/sdl-graphics.cpp:448 #, fuzzy msgid "Toggle aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: backends/graphics/opengl/opengl-graphics.cpp:258 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241 #: engines/twine/metaengine.cpp:360 msgid "Center" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:259 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242 msgid "Pixel-perfect scaling" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:260 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243 msgid "Even pixels scaling" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:261 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244 msgid "Fit to window" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:262 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245 #, fuzzy msgid "Stretch to window" msgstr "Çekiştirme modu:" #: backends/graphics/opengl/opengl-graphics.cpp:263 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246 msgid "Fit to window (4:3)" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:716 #, c-format msgid "Resolution: %dx%d" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652 msgid "Active graphics filter:" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:781 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686 #, fuzzy msgid "Enabled aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:783 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692 #, fuzzy msgid "Disabled aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:796 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708 msgid "Filtering enabled" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:798 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710 msgid "Filtering disabled" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:824 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737 #, fuzzy msgid "Stretch mode" msgstr "Çekiştirme modu:" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66 msgid "SDL Surface" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:363 #, c-format msgid "Saved screenshot '%s'" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:372 #, fuzzy msgid "Could not save screenshot" msgstr "Tam ekran ayarı uygulanamadı." #: backends/graphics/sdl/sdl-graphics.cpp:419 #, fuzzy msgid "Windowed mode" msgstr "Render modu:" #: backends/graphics/sdl/sdl-graphics.cpp:430 engines/scumm/help.cpp:88 msgid "Toggle fullscreen" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:437 engines/scumm/help.cpp:101 #: engines/wintermute/keymapper_tables.h:960 msgid "Toggle mouse capture" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:442 #: engines/wintermute/keymapper_tables.h:646 #: engines/wintermute/keymapper_tables.h:695 #: engines/wintermute/keymapper_tables.h:1098 #: engines/wintermute/keymapper_tables.h:1340 #: engines/wintermute/keymapper_tables.h:1479 #: engines/wintermute/keymapper_tables.h:1639 #: engines/wintermute/keymapper_tables.h:1844 #: engines/wintermute/keymapper_tables.h:1862 #: engines/wintermute/keymapper_tables.h:1895 msgid "Save screenshot" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:455 #, fuzzy msgid "Toggle linear filtered scaling" msgstr "Grafik orantılama yapılırken doğrusal filtreleme" #: backends/graphics/sdl/sdl-graphics.cpp:462 msgid "Cycle through stretch modes" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:468 msgid "Increase the scale factor" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:474 msgid "Decrease the scale factor" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:481 #, fuzzy msgid "Switch to the next scaler" msgstr "Oyunu seç" #: backends/graphics/sdl/sdl-graphics.cpp:486 msgid "Switch to the previous scaler" msgstr "" #: backends/keymapper/hardware-input.cpp:244 msgid "Left Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:245 msgid "Right Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:246 msgid "Middle Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:247 msgid "Mouse Wheel Up" msgstr "" #: backends/keymapper/hardware-input.cpp:248 msgid "Mouse Wheel Down" msgstr "" #: backends/keymapper/hardware-input.cpp:249 msgid "X1 Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:250 msgid "X2 Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:255 msgid "Joy A" msgstr "" #: backends/keymapper/hardware-input.cpp:256 msgid "Joy B" msgstr "" #: backends/keymapper/hardware-input.cpp:257 msgid "Joy X" msgstr "" #: backends/keymapper/hardware-input.cpp:258 msgid "Joy Y" msgstr "" #: backends/keymapper/hardware-input.cpp:259 msgid "Joy Back" msgstr "" #: backends/keymapper/hardware-input.cpp:260 msgid "Joy Guide" msgstr "" #: backends/keymapper/hardware-input.cpp:261 #, fuzzy msgid "Joy Start" msgstr "~B~aşlat" #: backends/keymapper/hardware-input.cpp:262 msgid "Left Stick" msgstr "" #: backends/keymapper/hardware-input.cpp:263 #, fuzzy msgid "Right Stick" msgstr "Sağ" #: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208 msgid "Left Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214 msgid "Right Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:266 #: backends/platform/3ds/osystem-events.cpp:57 #: backends/platform/ds/osystem_ds.cpp:173 #: backends/platform/sdl/miyoo/miyoo.cpp:74 #: backends/platform/sdl/miyoo/miyoo.cpp:101 #: backends/platform/sdl/opendingux/opendingux.cpp:64 #: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:51 #: backends/platform/sdl/switch/switch.cpp:48 msgid "D-pad Up" msgstr "" #: backends/keymapper/hardware-input.cpp:267 #: backends/platform/3ds/osystem-events.cpp:58 #: backends/platform/ds/osystem_ds.cpp:174 #: backends/platform/sdl/miyoo/miyoo.cpp:75 #: backends/platform/sdl/miyoo/miyoo.cpp:102 #: backends/platform/sdl/opendingux/opendingux.cpp:65 #: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:52 #: backends/platform/sdl/switch/switch.cpp:49 msgid "D-pad Down" msgstr "" #: backends/keymapper/hardware-input.cpp:268 #: backends/platform/3ds/osystem-events.cpp:59 #: backends/platform/ds/osystem_ds.cpp:175 #: backends/platform/sdl/miyoo/miyoo.cpp:76 #: backends/platform/sdl/miyoo/miyoo.cpp:103 #: backends/platform/sdl/opendingux/opendingux.cpp:66 #: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:53 #: backends/platform/sdl/switch/switch.cpp:50 msgid "D-pad Left" msgstr "" #: backends/keymapper/hardware-input.cpp:269 #: backends/platform/3ds/osystem-events.cpp:60 #: backends/platform/ds/osystem_ds.cpp:176 #: backends/platform/sdl/miyoo/miyoo.cpp:77 #: backends/platform/sdl/miyoo/miyoo.cpp:104 #: backends/platform/sdl/opendingux/opendingux.cpp:67 #: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:54 #: backends/platform/sdl/switch/switch.cpp:51 #, fuzzy msgid "D-pad Right" msgstr "Sağ" #: backends/keymapper/hardware-input.cpp:270 #, fuzzy msgid "D-pad Center" msgstr "Sağ" #: backends/keymapper/hardware-input.cpp:275 msgid "Left Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:276 msgid "Right Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:277 #: backends/platform/sdl/opendingux/opendingux.cpp:78 #: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59 #: backends/platform/sdl/switch/switch.cpp:58 msgid "Left Stick X" msgstr "" #: backends/keymapper/hardware-input.cpp:278 #: backends/platform/sdl/opendingux/opendingux.cpp:79 #: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60 #: backends/platform/sdl/switch/switch.cpp:59 msgid "Left Stick Y" msgstr "" #: backends/keymapper/hardware-input.cpp:279 #: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61 #: backends/platform/sdl/switch/switch.cpp:60 msgid "Right Stick X" msgstr "" #: backends/keymapper/hardware-input.cpp:280 #: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62 #: backends/platform/sdl/switch/switch.cpp:61 msgid "Right Stick Y" msgstr "" #: backends/keymapper/hardware-input.cpp:281 msgid "Hat X" msgstr "" #: backends/keymapper/hardware-input.cpp:282 msgid "Hat Y" msgstr "" #: backends/keymapper/remap-widget.cpp:295 #: backends/keymapper/remap-widget.cpp:325 msgid "Reset to defaults" msgstr "" #: backends/keymapper/remap-widget.cpp:296 msgid "Clear mapping" msgstr "" #: backends/keymapper/virtual-mouse.cpp:156 msgid "Virtual mouse up" msgstr "" #: backends/keymapper/virtual-mouse.cpp:161 msgid "Virtual mouse down" msgstr "" #: backends/keymapper/virtual-mouse.cpp:166 msgid "Virtual mouse left" msgstr "" #: backends/keymapper/virtual-mouse.cpp:171 msgid "Virtual mouse right" msgstr "" #: backends/keymapper/virtual-mouse.cpp:176 msgid "Slow down virtual mouse" msgstr "" #: backends/midi/windows.cpp:168 msgid "Windows MIDI" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59 msgid "Can't create directory here!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:136 msgid "Invalid path!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83 msgid "Parent directory doesn't exists!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87 msgid "Can't create a directory within a file!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:140 msgid "There is a file with that name in the parent directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103 msgid "Failed to create the directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119 msgid "Directory created successfully!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:203 #, fuzzy msgid "Back to parent directory" msgstr "Bir önceki klasör seviyesine git" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66 msgid "The file doesn't exist!" msgstr "" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70 #, fuzzy msgid "Can't download a directory!" msgstr "Oyun ek klasörünü seç" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75 msgid "Failed to read the file!" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58 msgid "" "The page is not available without the resources. Make sure file wwwroot.zip " "from ScummVM distribution is available in 'themepath'." msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:223 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:224 msgid "Create directory" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:227 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:228 msgid "Upload files" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:229 msgid "Type new directory name:" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:230 msgid "Select a file to upload:" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:231 msgid "Or select a directory (works in Chrome only):" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73 msgid "Index of " msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75 msgid "Error occurred" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:80 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44 msgid "File system root" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:81 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45 #, fuzzy msgid "Saved games" msgstr "Oyun yükle:" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:119 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84 msgid "Parent directory" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:218 #, fuzzy msgid "ScummVM couldn't list the directory you specified." msgstr "ScummVM belirtilen klasörü açamadı!" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:232 msgid "Index of" msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41 msgid "This is a local webserver index page." msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42 msgid "Open Files manager" msgstr "" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66 msgid "The parent directory doesn't exist!" msgstr "" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70 msgid "Can't upload into a file!" msgstr "" #: backends/networking/sdl_net/handlerutils.cpp:204 msgid "Back to the files manager" msgstr "" #: backends/networking/sdl_net/localwebserver.cpp:131 msgid "" "Failed to start local webserver.\n" "Check whether selected port is not used by another application and try again." msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:68 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:110 msgid "Invalid request: headers are too long!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:154 msgid "Failed to upload the file!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:183 msgid "No file was passed!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:201 msgid "Uploaded successfully!" msgstr "" #: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:283 #, fuzzy msgid "~C~lose" msgstr "Kapat" #: backends/platform/3ds/options-dialog.cpp:47 msgid "Show mouse cursor" msgstr "" #: backends/platform/3ds/options-dialog.cpp:50 msgid "Snap to edges" msgstr "" #: backends/platform/3ds/options-dialog.cpp:53 #, fuzzy msgid "Stretch to fit" msgstr "Çekiştirme modu:" #: backends/platform/3ds/options-dialog.cpp:56 msgid "Use Screen:" msgstr "" #: backends/platform/3ds/options-dialog.cpp:58 msgctxt "3ds-screen" msgid "Top" msgstr "" #: backends/platform/3ds/options-dialog.cpp:59 msgctxt "3ds-screen" msgid "Bottom" msgstr "" #: backends/platform/3ds/options-dialog.cpp:60 msgctxt "3ds-screen" msgid "Both" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:47 #: backends/platform/ds/osystem_ds.cpp:165 #: backends/platform/sdl/miyoo/miyoo.cpp:59 #: backends/platform/sdl/miyoo/miyoo.cpp:86 #: backends/platform/sdl/opendingux/opendingux.cpp:49 #: backends/platform/sdl/switch/switch.cpp:38 msgid "A" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:49 #: backends/platform/ds/osystem_ds.cpp:167 #: backends/platform/sdl/miyoo/miyoo.cpp:63 #: backends/platform/sdl/miyoo/miyoo.cpp:90 #: backends/platform/sdl/opendingux/opendingux.cpp:53 #: backends/platform/sdl/switch/switch.cpp:40 msgid "X" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:50 #: backends/platform/ds/osystem_ds.cpp:168 #: backends/platform/sdl/miyoo/miyoo.cpp:65 #: backends/platform/sdl/miyoo/miyoo.cpp:92 #: backends/platform/sdl/opendingux/opendingux.cpp:55 #: backends/platform/sdl/switch/switch.cpp:39 msgid "Y" msgstr "" #. I18N: Hardware key #. I18N: Return key #. I18N: Select party member command in Might & Magic 1 #: backends/platform/3ds/osystem-events.cpp:51 #: backends/platform/ds/osystem_ds.cpp:169 #: backends/platform/sdl/miyoo/miyoo.cpp:67 #: backends/platform/sdl/miyoo/miyoo.cpp:94 #: backends/platform/sdl/opendingux/opendingux.cpp:57 #: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:47 #: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92 msgid "Select" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:52 #: backends/platform/ds/osystem_ds.cpp:170 #: backends/platform/sdl/miyoo/miyoo.cpp:69 #: backends/platform/sdl/miyoo/miyoo.cpp:96 #: backends/platform/sdl/opendingux/opendingux.cpp:59 #: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:48 #, fuzzy msgid "Start" msgstr "~B~aşlat" #: backends/platform/3ds/osystem-events.cpp:53 #: backends/platform/sdl/switch/switch.cpp:56 msgid "ZL" msgstr "" #: backends/platform/3ds/osystem-events.cpp:54 #: backends/platform/sdl/switch/switch.cpp:57 msgid "ZR" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:55 #: backends/platform/ds/osystem_ds.cpp:171 #: backends/platform/sdl/miyoo/miyoo.cpp:71 #: backends/platform/sdl/miyoo/miyoo.cpp:98 #: backends/platform/sdl/opendingux/opendingux.cpp:61 #: backends/platform/sdl/psp2/psp2.cpp:49 #: backends/platform/sdl/switch/switch.cpp:46 msgid "L" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:56 #: backends/platform/ds/osystem_ds.cpp:172 #: backends/platform/sdl/miyoo/miyoo.cpp:73 #: backends/platform/sdl/miyoo/miyoo.cpp:100 #: backends/platform/sdl/opendingux/opendingux.cpp:63 #: backends/platform/sdl/psp2/psp2.cpp:50 #: backends/platform/sdl/switch/switch.cpp:47 msgid "R" msgstr "" #: backends/platform/3ds/osystem-events.cpp:65 msgid "C-Pad X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:66 msgid "C-Pad Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:71 #: backends/platform/ds/osystem_ds.cpp:185 msgid "Touch" msgstr "" #: backends/platform/3ds/osystem-events.cpp:311 msgid "Toggle Drag Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:316 msgid "Toggle Magnify Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:321 msgid "Open 3DS Settings" msgstr "" #: backends/platform/3ds/osystem-events.cpp:359 msgid "" "Magnify Mode Off. Reactivating Drag Mode.\n" "Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:361 msgid "Magnify Mode Off. Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:395 msgid "Hover Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:399 msgid "Drag Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:401 msgid "Cannot Switch to Drag Mode while Magnify Mode is On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:408 msgid "Magnify Mode cannot be activated in menus." msgstr "" #: backends/platform/3ds/osystem-events.cpp:411 msgid "" "Magnify Mode can only be activated\n" " when both screens are enabled." msgstr "" #: backends/platform/3ds/osystem-events.cpp:413 msgid "In-game resolution too small to magnify." msgstr "" #: backends/platform/3ds/osystem-events.cpp:419 msgid "Magnify Mode On. Switching to Hover Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:421 msgid "Magnify Mode On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:428 msgid "Magnify Mode Off. Reactivating Drag Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:430 msgid "Magnify Mode Off" msgstr "" #: backends/platform/android/android.cpp:1030 #: backends/platform/ios7/ios7_osys_misc.mm:249 #: backends/platform/ios7/ios7_osys_misc.mm:327 #, fuzzy #| msgid "Control" msgid "Touch Controls" msgstr "Kontrol" #: backends/platform/android/android.cpp:1033 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\")\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\")\n" "\n" "### Gamepad emulation \n" "\n" "Fingers must be placed on lower left and right of the screen to emulate a " "directional pad and action buttons.\n" "\n" " ![Gamepad mode](gamepad.png \"Gamepad mode\")\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "### Two finger scroll \n" "\n" "To scroll, slide two fingers up or down the screen\n" "### Two finger tap\n" "\n" "To do a two finger tap, hold one finger down and then tap with a second " "finger.\n" "\n" "### Three finger tap\n" "\n" "To do a three finger tap, start with holding down one finger and " "progressively touch down the other two fingers, one at a time, while still " "holding down the previous fingers. Imagine you are impatiently tapping your " "fingers on a surface, but then slow down that movement so it is rhythmic, " "but not too slow.\n" "\n" "### Immersive Sticky fullscreen mode\n" "\n" "Swipe from the edge to reveal the system bars. They remain semi-transparent " "and disappear after a few seconds unless you interact with them.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen.\n" "\n" " ![Menu icon](menu.png \"Menu icon\")\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, or tap on any editable text field. To hide the virtual " "keyboard, tap the controller icon again, or tap outside the text field.\n" "\n" "\n" " ![Keybpard icon](keyboard.png \"Keyboard icon\")\n" "\n" msgstr "" #: backends/platform/android/android.cpp:1089 #: backends/platform/ios7/ios7_osys_misc.mm:306 #: backends/platform/ios7/ios7_osys_misc.mm:350 #, fuzzy msgid "Adding Games" msgstr "~O~yun Ekle..." #: backends/platform/android/android.cpp:1092 msgid "" "## Adding Games \n" "\n" "1. Select **Add Game...** from the launcher. \n" "\n" "2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option. \n" "\n" " ![ScummVM file browser root](browser-root.png \"ScummVM file browser root" "\")\n" "\n" "3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames**. \n" "\n" "4. Select **Use this folder**. \n" "\n" " ![OS selectable folder](fs-folder.png \"OS selectable folder\")\n" "\n" "5. Select **ALLOW** to give ScummVM permission to access the folder. \n" "\n" " ![OS access permission dialog](fs-permission.png \"OS access permission" "\")\n" "\n" "6. In the ScummVM file browser, double-tap to browse through your added " "folder. Add a game by selecting the sub-folder containing the game files, " "then tap **Choose**. \n" "\n" " ![SAF folder added](browser-folder-in-list.png \"SAF folder added\")\n" "\n" "Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n" "\n" "See our [Android documentation](https://docs.scummvm.org/en/latest/" "other_platforms/android.html) for more information.\n" msgstr "" #: backends/platform/android/options.cpp:131 #: backends/platform/ios7/ios7_options.mm:163 msgid "Show On-screen control" msgstr "Ekran üstü kontrolünü göster" #: backends/platform/android/options.cpp:132 #: backends/platform/ios7/ios7_options.mm:110 msgid "Choose the preferred touch mode:" msgstr "" #: backends/platform/android/options.cpp:134 #: backends/platform/android/options.cpp:165 #: backends/platform/ios7/ios7_options.mm:115 #: backends/platform/ios7/ios7_options.mm:142 msgid "In menus" msgstr "" #: backends/platform/android/options.cpp:136 #: backends/platform/android/options.cpp:154 #: backends/platform/android/options.cpp:155 #: backends/platform/ios7/ios7_options.mm:117 #: backends/platform/ios7/ios7_options.mm:134 #: backends/platform/ios7/ios7_options.mm:135 #: backends/platform/ios7/ios7_osys_events.cpp:344 #, fuzzy msgid "Touchpad emulation" msgstr "Touchpad fare modu" #: backends/platform/android/options.cpp:137 #: backends/platform/android/options.cpp:157 #: backends/platform/android/options.cpp:158 #: backends/platform/ios7/ios7_options.mm:118 #: backends/platform/ios7/ios7_options.mm:137 #: backends/platform/ios7/ios7_options.mm:138 #: backends/platform/ios7/ios7_osys_events.cpp:346 msgid "Direct mouse" msgstr "" #: backends/platform/android/options.cpp:138 #: backends/platform/android/options.cpp:160 #: backends/platform/android/options.cpp:161 #, fuzzy msgid "Gamepad emulation" msgstr "A~y~arlar..." #: backends/platform/android/options.cpp:144 #: backends/platform/ios7/ios7_options.mm:124 #, fuzzy msgid "In 2D games" msgstr "3B oyunlarda Dikey Senkronizasyon" #: backends/platform/android/options.cpp:146 #: backends/platform/ios7/ios7_options.mm:126 #, fuzzy msgid "In 3D games" msgstr "3B oyunlarda Dikey Senkronizasyon" #: backends/platform/android/options.cpp:163 #: backends/platform/ios7/ios7_options.mm:140 msgid "Select the orientation:" msgstr "" #: backends/platform/android/options.cpp:167 #: backends/platform/android/options.cpp:182 #: backends/platform/ios7/ios7_options.mm:144 #: backends/platform/ios7/ios7_options.mm:159 #, fuzzy #| msgid "Autosave" msgid "Automatic" msgstr "Otokayıt" #: backends/platform/android/options.cpp:168 #: backends/platform/android/options.cpp:183 #: backends/platform/ios7/ios7_options.mm:145 #: backends/platform/ios7/ios7_options.mm:160 msgid "Portrait" msgstr "" #: backends/platform/android/options.cpp:169 #: backends/platform/android/options.cpp:184 #: backends/platform/ios7/ios7_options.mm:146 #: backends/platform/ios7/ios7_options.mm:161 msgid "Landscape" msgstr "" #: backends/platform/android/options.cpp:175 #: backends/platform/ios7/ios7_options.mm:152 #, fuzzy msgid "In games" msgstr "3B oyunlarda Dikey Senkronizasyon" #. I18N: This button opens a list of all folders added for Android Storage Attached Framework #: backends/platform/android/options.cpp:189 msgid "Remove folder authorizations..." msgstr "" #: backends/platform/android/options.cpp:493 #, fuzzy msgid "Remove" msgstr "~O~yunu kaldır" #: backends/platform/ds/ds-graphics.cpp:281 msgid "Unscaled" msgstr "" #: backends/platform/ds/ds-graphics.cpp:282 msgid "Hardware scale (fast, but low quality)" msgstr "" #: backends/platform/ds/ds-graphics.cpp:283 msgid "Software scale (good quality, but slower)" msgstr "" #: backends/platform/ios7/ios7_options.mm:96 #, fuzzy #| msgid "Show On-screen control" msgid "Show Gamepad Controller (iOS 15 and later)" msgstr "Ekran üstü kontrolünü göster" #: backends/platform/ios7/ios7_options.mm:97 #: backends/platform/ios7/ios7_options.mm:98 #, fuzzy msgid "Gamepad opacity" msgstr "A~y~arlar..." #: backends/platform/ios7/ios7_options.mm:102 msgid "Directional button:" msgstr "" #: backends/platform/ios7/ios7_options.mm:104 msgid "Thumbstick" msgstr "" #: backends/platform/ios7/ios7_options.mm:105 msgid "Dpad" msgstr "" #: backends/platform/ios7/ios7_options.mm:107 msgid "Show keyboard function bar" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:252 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner or by swiping two fingers from " "left to right.\n" "\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\")\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\")\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "### One finger tap \n" "\n" "Tap one finger to perform a left mouse click\n" "### Two fingers tap\n" "\n" "Tap two fingers to perform a right mouse click\n" "\n" "### One finger long press\n" "\n" "Touch and hold one finger for at least 0.5 seconds to perform a left mouse " "button hold and drag, such as for selection from action wheel in Curse of " "Monkey Island.\n" "\n" "### Two fingers long press\n" "\n" "Touch and hold two fingers for at least 0.5 seconds to perform a right mouse " "button hold and drag, such as for selection from action wheel in Tony " "Tough.\n" "\n" "### Virtual Gamepad \n" "\n" "Devices running iOS 15 or later can connect virtual gamepad controller by " "swiping two fingers from right to left or through **Global Options > " "Backend**. The directional button can be configured to either a thumbstick " "or a dpad.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen or by swiping two fingers downwards.\n" "\n" " ![Menu icon](menu.png \"Menu icon\")\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, perform a pinch gesture (zoom out) or tap on any " "editable text field. To hide the virtual keyboard, tap the controller icon " "again, do an opposite pinch gesture (zoom in) or tap outside the text " "field.\n" "\n" "\n" " ![Keybpard icon](keyboard.png \"Keyboard icon\")\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:309 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [iOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/ios.html) for more information.\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:330 msgid "" "## Touch actions \n" "\n" "### Press Touch area \n" "\n" "Press Touch area to perform a left mouse click\n" "### Play/Pause\n" "\n" "Press Play/Pause to perform a right mouse click\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, press Back/Menu button.\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, press and hold the Play/Pause button. To hide " "the virtual keyboard, press the Back/Menu button.\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:353 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [tvOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/tvos.html) for more information.\n" msgstr "" #: backends/platform/maemo/maemo.cpp:157 msgid "Click Mode" msgstr "" #: backends/platform/sdl/sdl.cpp:1010 msgid "Keyboard" msgstr "" #: backends/platform/sdl/sdl.cpp:1013 msgid "" "## Keyboard shortcuts\n" "\n" "ScummVM supports various in-game keyboard and mouse shortcuts, and since " "version 2.2.0 these can be manually configured in the **Keymaps tab**, or in " "the **configuration file**.\n" "\n" "For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/" "index.php?title=Category:Supported_Games) for the game you are playing.\n" "\n" "Default shortcuts are shown in the table.\n" "\n" "| Shortcut | Description \n" "| --------------|------------------\n" "| `Ctrl+F5` | Displays the Global Main Menu\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1025 msgid "| `Cmd+q` | Quit (macOS)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1027 msgid "| `Alt+F4` | Quit (Windows)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1029 msgid "| `Ctrl+q` | Quit (Linux/Unix)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1030 msgid "| `Ctrl+z` | Quit (other platforms)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1033 msgid "" "| `Ctrl+u` | Mutes all sounds\n" "| `Ctrl+m` | Toggles mouse capture\n" "| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics " "filters\n" "| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n" "| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n" "| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation " "(graphics filtering on/off)\n" "| `Ctrl+Alt+s` | Cycles through stretch modes\n" "| `Alt+Enter` | Toggles full screen/windowed mode\n" "| `Alt+s` | Takes a screenshot\n" "| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be " "opened with a long press of the middle mouse button or wheel.\n" "| `Ctrl+Alt+d` | Opens the ScummVM debugger\n" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:248 #, fuzzy msgid "Hide ScummVM" msgstr "ScummVM'den çık" #: backends/platform/sdl/macosx/appmenu_osx.mm:249 msgid "Hide Others" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:250 msgid "Show All" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:255 msgid "Window" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:257 msgid "Minimize" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:267 msgid "User Manual" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:269 msgid "General Information" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:270 msgid "What's New in ScummVM" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:272 msgid "Credits" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:273 msgid "GPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:274 msgid "LGPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:275 msgid "Freefont License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:276 msgid "OFL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:277 msgid "BSD License" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:79 #: backends/platform/sdl/miyoo/miyoo.cpp:106 #: backends/platform/sdl/ps3/ps3.cpp:59 msgid "L2" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:81 #: backends/platform/sdl/miyoo/miyoo.cpp:108 #: backends/platform/sdl/ps3/ps3.cpp:60 msgid "R2" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:83 #: backends/platform/sdl/miyoo/miyoo.cpp:114 engines/grim/grim.cpp:530 #: engines/grim/grim.cpp:626 engines/hdb/metaengine.cpp:264 msgid "Menu" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:110 #: backends/platform/sdl/opendingux/opendingux.cpp:73 #: backends/platform/sdl/ps3/ps3.cpp:47 #: backends/platform/sdl/switch/switch.cpp:44 msgid "L3" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:112 #: backends/platform/sdl/ps3/ps3.cpp:48 #: backends/platform/sdl/switch/switch.cpp:45 msgid "R3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43 #: engines/dragons/metaengine.cpp:202 msgid "Cross" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44 #: engines/dragons/metaengine.cpp:196 msgid "Circle" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45 #: engines/dragons/metaengine.cpp:184 msgid "Square" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:45 msgid "PS" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:49 msgid "L1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:50 msgid "R1" msgstr "" #: backends/platform/sdl/switch/switch.cpp:41 msgid "Minus" msgstr "" #: backends/platform/sdl/switch/switch.cpp:42 #: backends/platform/sdl/switch/switch.cpp:43 msgid "Plus" msgstr "" #: backends/platform/wii/options.cpp:50 msgid "Video" msgstr "" #: backends/platform/wii/options.cpp:53 #, fuzzy msgid "Current video mode:" msgstr "Render modu:" #: backends/platform/wii/options.cpp:55 msgid "Double-strike" msgstr "" #: backends/platform/wii/options.cpp:59 msgid "Horizontal underscan:" msgstr "" #: backends/platform/wii/options.cpp:65 msgid "Vertical underscan:" msgstr "" #: backends/platform/wii/options.cpp:70 msgid "Input" msgstr "" #: backends/platform/wii/options.cpp:73 msgid "GC Pad sensitivity:" msgstr "" #: backends/platform/wii/options.cpp:79 msgid "GC Pad acceleration:" msgstr "" #: backends/platform/wii/options.cpp:85 msgid "DVD" msgstr "" #: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100 msgid "Status:" msgstr "" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 #, fuzzy msgid "Unknown" msgstr "Bilinmeyen varyant" #: backends/platform/wii/options.cpp:92 msgid "Mount DVD" msgstr "" #: backends/platform/wii/options.cpp:93 msgid "Unmount DVD" msgstr "" #: backends/platform/wii/options.cpp:97 msgid "SMB" msgstr "" #: backends/platform/wii/options.cpp:105 msgid "Server:" msgstr "" #: backends/platform/wii/options.cpp:109 msgid "Share:" msgstr "" #: backends/platform/wii/options.cpp:117 msgid "Password:" msgstr "" #: backends/platform/wii/options.cpp:120 msgid "Init network" msgstr "" #: backends/platform/wii/options.cpp:122 msgid "Mount SMB" msgstr "" #: backends/platform/wii/options.cpp:123 msgid "Unmount SMB" msgstr "" #: backends/platform/wii/options.cpp:142 msgid "DVD Mounted successfully" msgstr "" #: backends/platform/wii/options.cpp:145 msgid "Error while mounting the DVD" msgstr "" #: backends/platform/wii/options.cpp:147 msgid "DVD not mounted" msgstr "" #: backends/platform/wii/options.cpp:160 msgid "Network up, share mounted" msgstr "" #: backends/platform/wii/options.cpp:162 msgid "Network up" msgstr "" #: backends/platform/wii/options.cpp:165 msgid ", error while mounting the share" msgstr "" #: backends/platform/wii/options.cpp:167 msgid ", share not mounted" msgstr "" #: backends/platform/wii/options.cpp:173 msgid "Network down" msgstr "" #: backends/platform/wii/options.cpp:177 msgid "Initializing network" msgstr "" #: backends/platform/wii/options.cpp:181 msgid "Timeout while initializing network" msgstr "" #: backends/platform/wii/options.cpp:185 #, c-format msgid "Network not initialized (%d)" msgstr "" #: backends/presence/discord/discord.cpp:46 msgid "Launcher" msgstr "" #: backends/updates/macosx/macosx-updates.mm:73 msgid "Check for Updates..." msgstr "" #: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:940 #: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57 #: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:129 #: engines/supernova/supernova.cpp:464 engines/teenagent/resources.cpp:97 #: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5406 #: engines/ultima/ultima8/ultima8.cpp:183 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "" #: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:956 #: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66 #: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:469 #: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5419 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "" #: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:967 #: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69 #: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211 #: engines/toon/toon.cpp:5430 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" #: engines/adl/metaengine.cpp:44 msgid "TV emulation" msgstr "" #: engines/adl/metaengine.cpp:45 msgid "Emulate composite output to an NTSC TV" msgstr "" #: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68 #, fuzzy msgid "Color graphics" msgstr "Grafik filtreleme" #: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69 msgid "Use color graphics instead of monochrome" msgstr "" #: engines/adl/metaengine.cpp:80 msgid "Show scanlines" msgstr "" #: engines/adl/metaengine.cpp:81 msgid "Darken every other scanline to mimic the look of a CRT" msgstr "" #: engines/adl/metaengine.cpp:92 msgid "Always use sharp monochrome text" msgstr "" #: engines/adl/metaengine.cpp:93 msgid "Do not emulate NTSC artifacts for text" msgstr "" #: engines/agi/detection_tables.h:314 msgid "Early AGI games for Tandy Color Computer are not yet supported." msgstr "" #: engines/agi/font.cpp:691 msgid "" "Could not open/use file 'hgc_font' for Hercules hires font.\n" "If you have such file in other AGI (Sierra) game, you can copy it to the " "game directory" msgstr "" #: engines/agi/metaengine.cpp:119 engines/chewy/metaengine.cpp:36 #: engines/cine/metaengine.cpp:42 engines/crab/metaengine.cpp:34 #: engines/drascula/metaengine.cpp:38 engines/dreamweb/metaengine.cpp:36 #: engines/groovie/metaengine.cpp:49 engines/neverhood/dialogs.cpp:47 #: engines/sci/detection_options.h:107 engines/sherlock/metaengine.cpp:39 #: engines/toltecs/metaengine.cpp:40 engines/trecision/metaengine.cpp:37 #: engines/ultima/metaengine.cpp:44 engines/zvision/metaengine.cpp:46 msgid "Use original save/load screens" msgstr "" #: engines/agi/metaengine.cpp:120 engines/chewy/metaengine.cpp:37 #: engines/cine/metaengine.cpp:43 engines/crab/metaengine.cpp:35 #: engines/drascula/metaengine.cpp:39 engines/dreamweb/metaengine.cpp:37 #: engines/groovie/metaengine.cpp:50 engines/neverhood/dialogs.cpp:48 #: engines/sci/detection_options.h:108 engines/sherlock/metaengine.cpp:40 #: engines/toltecs/metaengine.cpp:41 engines/trecision/metaengine.cpp:38 #: engines/ultima/metaengine.cpp:45 engines/zvision/metaengine.cpp:47 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" #: engines/agi/metaengine.cpp:131 msgid "Use an alternative palette" msgstr "" #: engines/agi/metaengine.cpp:132 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" #: engines/agi/metaengine.cpp:143 msgid "Mouse support" msgstr "" #: engines/agi/metaengine.cpp:144 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" #: engines/agi/metaengine.cpp:155 msgid "Use Hercules hires font" msgstr "" #: engines/agi/metaengine.cpp:156 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/metaengine.cpp:167 msgid "Pause when entering commands" msgstr "" #: engines/agi/metaengine.cpp:168 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/metaengine.cpp:179 msgid "Add speed menu" msgstr "" #: engines/agi/metaengine.cpp:180 msgid "Add game speed menu (similar to PC version)" msgstr "" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:272 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831 #: engines/groovie/script.cpp:866 engines/groovie/script.cpp:2230 #: engines/groovie/script.cpp:2257 engines/groovie/script.cpp:2327 #: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679 #: engines/kingdom/kingdom.cpp:743 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:376 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:745 #: engines/sci/engine/kfile.cpp:1213 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3895 #: engines/zvision/file/save_manager.cpp:61 #, fuzzy msgid "Restore game:" msgstr "Oyun yükle:" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:272 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831 #: engines/groovie/script.cpp:849 engines/groovie/script.cpp:866 #: engines/groovie/script.cpp:2230 engines/groovie/script.cpp:2257 #: engines/groovie/script.cpp:2327 engines/hugo/file.cpp:399 #: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:743 #: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:376 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:746 #: engines/sci/engine/kfile.cpp:1213 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3895 #: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267 msgid "Restore" msgstr "" #: engines/agos/saveload.cpp:139 msgid "Quick load or save game isn't supported in this location" msgstr "" #: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2854 #, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2841 #, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2874 #, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" #: engines/agos/animation.cpp:576 #, c-format msgid "Cutscene file '%s' not found!" msgstr "" #: engines/agos/metaengine.cpp:42 msgid "AdLib OPL3 mode" msgstr "" #: engines/agos/metaengine.cpp:43 msgid "" "When AdLib is selected, OPL3 features will be used. Depending on the game, " "this will prevent cut-off notes, add extra notes or instruments and/or add " "stereo." msgstr "" #: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64 msgid "Use DOS version music tempos" msgstr "" #: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65 msgid "" "Selecting this option will play the music using the tempos used by the DOS " "version of the game. Otherwise, the faster tempos of the Windows version " "will be used." msgstr "" #: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:95 #, fuzzy msgid "Prefer digital sound effects" msgstr "Özel ses efektleri ses düzeyi" #: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:96 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" #: engines/agos/metaengine.cpp:86 #, fuzzy msgid "Disable fade-out effects" msgstr "İptal" #: engines/agos/metaengine.cpp:87 msgid "Don't fade every screen to black when leaving a room." msgstr "" #: engines/agos/metaengine.cpp:170 #, fuzzy msgid "AGOS 2 support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" #: engines/agos/midi.cpp:316 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the music will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:374 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the sound effects will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:453 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s or %s. Without one of these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/ags/dialogs.cpp:59 #, fuzzy msgid "Game language:" msgstr "Arayüz Dili:" #: engines/ags/dialogs.cpp:59 #, fuzzy msgid "Language to use for multilingual games" msgstr "AdLib birçok oyunda müzik için kullanılır" #: engines/ags/dialogs.cpp:79 #, fuzzy msgid "Force antialiased text" msgstr "Anti merdiven" #: engines/ags/dialogs.cpp:79 msgid "Use antialiasing to draw text even if the game does not ask for it" msgstr "" #: engines/ags/dialogs.cpp:82 engines/grim/metaengine.cpp:48 #: engines/zvision/metaengine.cpp:221 msgid "Show FPS" msgstr "" #: engines/ags/dialogs.cpp:82 engines/grim/metaengine.cpp:49 msgid "Show the current FPS-rate, while you play." msgstr "" #: engines/ags/ags.cpp:132 msgid "" "The selected game uses a pre-2.5 version of the AGS engine, which is not " "supported." msgstr "" #: engines/ags/ags.cpp:140 msgid "" "The selected game has a data file greater than 2Gb, which isn't supported by " "your version of ScummVM yet." msgstr "" #: engines/asylum/metaengine.cpp:115 #, fuzzy msgid "Show version" msgstr "Gizli dosyaları göster" #: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950 msgid "Quick load" msgstr "" #: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930 msgid "Quick save" msgstr "" #: engines/asylum/metaengine.cpp:130 #, fuzzy msgid "Switch to Sarah" msgstr "Oyunu seç" #: engines/asylum/metaengine.cpp:135 #, fuzzy msgid "Switch to Grimwall" msgstr "Oyunu seç" #: engines/asylum/metaengine.cpp:140 #, fuzzy msgid "Switch to Olmec" msgstr "Oyunu seç" #: engines/asylum/metaengine.cpp:145 msgid "Bring up the In-Game Menu" msgstr "" #: engines/asylum/metaengine.cpp:152 msgid "Open character inventory" msgstr "" #. I18N: Warn user about loading potentially incompatible saved game #: engines/asylum/asylum.cpp:200 #, c-format msgid "" "WARNING: Attempt to load saved game from a previous version: Version %s / " "Build %d" msgstr "" #: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863 msgid "Load anyway" msgstr "" #: engines/bladerunner/bladerunner.cpp:404 msgid "Failed to initialize resources" msgstr "" #: engines/bladerunner/bladerunner.cpp:1168 msgid "A required game resource was not found" msgstr "" #: engines/bladerunner/bladerunner.cpp:2750 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2752 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2754 msgid "Continue" msgstr "" #: engines/bladerunner/detection_tables.h:90 #: engines/bladerunner/detection_tables.h:101 #: engines/bladerunner/detection_tables.h:205 #: engines/bladerunner/detection_tables.h:216 #: engines/kyra/detection_tables.h:77 msgid "" "The fan translator does not wish his translation to be incorporated into " "ScummVM." msgstr "" #: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54 #: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66 #: engines/groovie/detection.cpp:100 engines/lure/detection.cpp:229 #: engines/mohawk/detection_tables.h:768 engines/mohawk/detection_tables.h:783 #: engines/mohawk/detection_tables.h:798 engines/mohawk/detection_tables.h:812 #: engines/mohawk/detection_tables.h:826 engines/mohawk/detection_tables.h:840 #: engines/mohawk/detection_tables.h:854 engines/mohawk/detection_tables.h:868 #: engines/mohawk/detection_tables.h:882 engines/mohawk/detection_tables.h:897 #: engines/mohawk/detection_tables.h:912 engines/mohawk/detection_tables.h:927 #: engines/mohawk/detection_tables.h:941 engines/mohawk/detection_tables.h:956 #: engines/mohawk/detection_tables.h:1200 #: engines/mohawk/detection_tables.h:1216 #: engines/mohawk/detection_tables.h:1231 #: engines/mohawk/detection_tables.h:1277 #: engines/mohawk/detection_tables.h:1399 #: engines/mohawk/detection_tables.h:1414 #: engines/mohawk/detection_tables.h:1429 #: engines/mohawk/detection_tables.h:1447 #: engines/mohawk/detection_tables.h:1462 #: engines/mohawk/detection_tables.h:2511 #: engines/mohawk/detection_tables.h:2526 #: engines/mohawk/detection_tables.h:3628 #: engines/mohawk/detection_tables.h:3643 engines/myst3/detection.cpp:142 #: engines/saga/detection_tables.h:46 engines/sci/detection_tables.h:5292 #: engines/sci/detection_tables.h:5300 engines/stark/detection.cpp:319 #: engines/teenagent/detection.cpp:117 engines/toltecs/detection.cpp:210 #: engines/trecision/detection.cpp:201 engines/zvision/detection_tables.h:129 msgid "Missing game code" msgstr "" #. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization #. for Enhanced Edition as is. #: engines/bladerunner/detection_tables.h:137 msgid "" "Enhanced Edition not supported. Please, use the original files which are " "part of the release." msgstr "" #: engines/bladerunner/metaengine.cpp:45 #, fuzzy msgid "Sitcom mode" msgstr "Çekiştirme modu:" #: engines/bladerunner/metaengine.cpp:46 msgid "Game will add laughter after actor's line or narration" msgstr "" #: engines/bladerunner/metaengine.cpp:56 #, fuzzy msgid "Shorty mode" msgstr "Çekiştirme modu:" #: engines/bladerunner/metaengine.cpp:57 msgid "Game will shrink the actors and make their voices high pitched" msgstr "" #: engines/bladerunner/metaengine.cpp:67 msgid "Frame limiter high performance mode" msgstr "" #: engines/bladerunner/metaengine.cpp:68 msgid "" "This mode may result in high CPU usage! It avoids use of delayMillis() " "function." msgstr "" #: engines/bladerunner/metaengine.cpp:78 msgid "Max frames per second limit" msgstr "" #: engines/bladerunner/metaengine.cpp:79 msgid "" "This mode targets a maximum of 120 fps. When disabled, the game targets 60 " "fps" msgstr "" #: engines/bladerunner/metaengine.cpp:89 msgid "Disable McCoy's quick stamina drain" msgstr "" #: engines/bladerunner/metaengine.cpp:90 msgid "" "When running, McCoy won't start slowing down as soon as the player stops " "clicking the mouse" msgstr "" #: engines/bladerunner/metaengine.cpp:100 #, fuzzy msgid "Show subtitles during text crawl" msgstr "Altyazıları göster ve konuşma sesini oynat" #: engines/bladerunner/metaengine.cpp:101 msgid "During the intro cutscene, show subtitles during the text crawl" msgstr "" #: engines/bladerunner/metaengine.cpp:111 msgid "Fix credits for voice actors" msgstr "" #: engines/bladerunner/metaengine.cpp:112 msgid "" "Updates the end credits with corrected credits for the Spanish voice actors" msgstr "" #. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open. #: engines/bladerunner/metaengine.cpp:199 msgid "common shortcuts" msgstr "" #. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:201 #, fuzzy msgid "main game shortcuts" msgstr "Oyun seçeneklerini değiştirme" #. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:203 msgid "KIA only shortcuts" msgstr "" #. I18N: This keymap is the main way for the user interact with the game. #. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy). #: engines/bladerunner/metaengine.cpp:210 msgid "Walk / Look / Talk / Select / Shoot" msgstr "" #. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun) #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. TOGGLE MCCOY'S COMBAT MODE #: engines/bladerunner/metaengine.cpp:220 #, fuzzy msgid "Toggle Combat" msgstr "Altyazılar" #. I18N: This keymap allows skipping video cutscenes #: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:79 #: engines/scumm/metaengine.cpp:834 engines/zvision/metaengine.cpp:284 msgid "Skip cutscene" msgstr "" #. I18N: This keymap allows skipping the current line of dialogue. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SKIP PAST CURRENT LINE OF DIALOGUE #: engines/bladerunner/metaengine.cpp:242 msgid "Skip dialogue" msgstr "" #. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. GAME OPTIONS #: engines/bladerunner/metaengine.cpp:253 #, fuzzy msgid "Game Options" msgstr "A~y~arlar..." #. I18N: This keymap opens the KIA database on one of the investigation tabs, #. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ACTIVATE KIA CLUE DATABASE SYSTEM #: engines/bladerunner/metaengine.cpp:264 msgid "Open KIA Database" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows submitting a selected existing save game for deletion. #: engines/bladerunner/metaengine.cpp:282 msgid "Delete Selected Saved Game" msgstr "" #. I18N: This keymap allows scrolling texts and lists upwards #: engines/bladerunner/metaengine.cpp:296 msgid "Scroll Up" msgstr "" #. I18N: This keymap allows scrolling texts and lists downwards #: engines/bladerunner/metaengine.cpp:303 #, fuzzy msgid "Scroll Down" msgstr "Aşağı" #. I18N: This keymap allows (in KIA only) for a clue to be set as private or public #. (only when the KIA is upgraded). #: engines/bladerunner/metaengine.cpp:311 msgid "Toggle Clue Privacy" msgstr "" #. I18N: This keymap opens KIA's SAVE GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SAVE GAME #: engines/bladerunner/metaengine.cpp:330 engines/pegasus/pegasus.cpp:2824 #, fuzzy msgid "Save Game" msgstr "~O~yunu kaldır" #. I18N: This keymap opens KIA's LOAD GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. LOAD GAME #: engines/bladerunner/metaengine.cpp:339 engines/pegasus/pegasus.cpp:2830 #, fuzzy msgid "Load Game" msgstr "Oyun yükle:" #. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CRIME SCENE DATABASE #: engines/bladerunner/metaengine.cpp:348 msgid "Crime Scene Database" msgstr "" #. I18N: This keymap opens KIA's SUSPECT DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SUSPECT DATABASE #: engines/bladerunner/metaengine.cpp:357 msgid "Suspect Database" msgstr "" #. I18N: This keymap opens KIA's CLUE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CLUE DATABASE #: engines/bladerunner/metaengine.cpp:366 msgid "Clue Database" msgstr "" #. I18N: This keymap opens KIA's QUIT GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. QUIT GAME #: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:225 #, fuzzy msgid "Quit Game" msgstr "Oyun" #: engines/buried/buried.cpp:590 #, fuzzy msgid "Are you sure you want to quit?" msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #: engines/buried/buried.cpp:600 msgid "Your game is now Paused. Click OK to continue." msgstr "" #. I18N: This option allows the user to skip cutscenes. #. I18N: This option allows the user to skip text and cutscenes. #: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61 msgid "Skip support" msgstr "" #: engines/buried/metaengine.cpp:41 msgid "Allow cutscenes to be skipped" msgstr "" #: engines/buried/saveload.cpp:66 msgid "" "ScummVM found that you have saved games that should be converted from the " "original saved game format.\n" "The original saved game format is no longer supported directly, so you will " "not be able to load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/buried/saveload.cpp:165 engines/mtropolis/saveload.cpp:158 #: engines/vcruise/vcruise.cpp:314 msgid "Saved game was created with a newer version of ScummVM. Unable to load." msgstr "" #: engines/cge/metaengine.cpp:39 engines/cge2/metaengine.cpp:42 msgid "Color Blind Mode" msgstr "" #: engines/cge/metaengine.cpp:40 engines/cge2/metaengine.cpp:43 msgid "Enable Color Blind Mode by default" msgstr "" #: engines/cge/metaengine.cpp:52 engines/glk/metaengine.cpp:243 #: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:223 #: engines/supernova/metaengine.cpp:49 #, fuzzy msgid "Enable Text to Speech" msgstr "Oyunun tam ismi" #: engines/cge/metaengine.cpp:53 msgid "Use TTS to read text in the game (if TTS is available)" msgstr "" #: engines/cge2/metaengine.cpp:55 #, fuzzy msgid "Enable Text to Speech for Objects and Options" msgstr "Oyunun tam ismi" #: engines/cge2/metaengine.cpp:56 engines/dreamweb/metaengine.cpp:62 #: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40 #: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:224 #: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:50 #: engines/twine/metaengine.cpp:157 msgid "Use TTS to read the descriptions (if TTS is available)" msgstr "" #: engines/cge2/metaengine.cpp:67 engines/dreamweb/metaengine.cpp:73 #, fuzzy msgid "Enable Text to Speech for Subtitles" msgstr "Oyunun tam ismi" #: engines/cge2/metaengine.cpp:68 engines/dreamweb/metaengine.cpp:74 msgid "Use TTS to read the subtitles (if TTS is available)" msgstr "" #: engines/cine/metaengine.cpp:53 msgid "Use transparent dialog boxes in 16 color scenes" msgstr "" #: engines/cine/metaengine.cpp:54 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" #: engines/cine/metaengine.cpp:158 msgid "Unnamed autosave" msgstr "" #: engines/cine/metaengine.cpp:160 engines/cine/metaengine.cpp:232 msgid "Unnamed savegame" msgstr "" #: engines/cine/metaengine.cpp:177 engines/cine/metaengine.cpp:240 msgid "Empty autosave" msgstr "" #: engines/cine/saveload.cpp:860 msgid "" "WARNING: The savegame you are loading is using a temporary broken format. " "Things will be broken. Please consider starting Operation Stealth from " "beginning using new savegames." msgstr "" #: engines/crab/input/input.cpp:119 #, fuzzy #| msgid "Interact" msgid "Talk/Interact" msgstr "Etkileşim" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:125 engines/griffon/metaengine.cpp:145 #: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:821 msgid "Attack" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67 msgid "Block" msgstr "" #: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:445 msgid "Accept" msgstr "" #: engines/crab/input/input.cpp:186 #, fuzzy #| msgid "Prev" msgid "Previous" msgstr "Önceki" #: engines/crab/input/input.cpp:191 msgid "Reply 1" msgstr "" #: engines/crab/input/input.cpp:196 msgid "Reply 2" msgstr "" #: engines/crab/input/input.cpp:201 msgid "Reply 3" msgstr "" #: engines/crab/input/input.cpp:206 msgid "Reply 4" msgstr "" #: engines/crab/input/input.cpp:211 msgid "Reply 5" msgstr "" #: engines/crab/input/input.cpp:216 msgid "Reply 6" msgstr "" #: engines/crab/input/input.cpp:221 engines/twine/metaengine.cpp:491 msgid "Next Page" msgstr "" #: engines/crab/input/input.cpp:226 msgid "Previous Page" msgstr "" #: engines/crab/input/input.cpp:241 msgid "Map" msgstr "Eşleştirme" #: engines/crab/input/input.cpp:246 msgid "Journal" msgstr "" #. I18N: Action in In Cold Blood #: engines/crab/input/input.cpp:251 engines/dragons/metaengine.cpp:149 #: engines/griffon/metaengine.cpp:152 engines/grim/grim.cpp:507 #: engines/grim/grim.cpp:603 engines/hdb/metaengine.cpp:251 #: engines/hpl1/metaengine.cpp:94 engines/icb/icb.cpp:101 #: engines/icb/icb.cpp:179 engines/scumm/help.cpp:227 #: engines/scumm/help.cpp:236 engines/scumm/help.cpp:243 #: engines/scumm/help.cpp:251 engines/twine/metaengine.cpp:418 #: engines/zvision/metaengine.cpp:232 msgid "Inventory" msgstr "" #: engines/crab/input/input.cpp:256 msgid "Traits" msgstr "" #: engines/crab/input/input.cpp:266 #, fuzzy msgid "Quick Save" msgstr "Çekiştirme modu:" #: engines/crab/input/input.cpp:271 #, fuzzy msgid "Quick Load" msgstr "Çekiştirme modu:" #: engines/cryomni3d/metaengine.cpp:145 #, fuzzy msgid "Versailles 1685 support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/director/events.cpp:88 msgid "" "The game prevents quitting at this moment. Are you sure you want to quit " "anyway?" msgstr "" #: engines/dragons/dragons.cpp:1884 #, c-format msgid "" "Error: The file '%s' hasn't been extracted properly.\n" "Please refer to the wiki page\n" "%s for details on how to properly extract the DTSPEECH.XA and *.STR files " "from your game disc." msgstr "" #: engines/dragons/metaengine.cpp:122 #, c-format msgid "" "Error: It appears that the game data files were extracted incorrectly.\n" "\n" "You should only extract STR and XA files using the special method. The rest " "should be copied normally from your game CD.\n" "\n" " See %s" msgstr "" #: engines/dragons/metaengine.cpp:137 #, fuzzy msgid "Action" msgstr "Aktif" #: engines/dragons/metaengine.cpp:143 msgid "Change Command" msgstr "" #: engines/dragons/metaengine.cpp:220 #, fuzzy msgid "Debug Graphics" msgstr "Grafik Ayarları" #: engines/drascula/saveload.cpp:46 msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/dreamweb/metaengine.cpp:48 msgid "Use bright palette mode" msgstr "" #: engines/dreamweb/metaengine.cpp:49 msgid "Display graphics using the game's bright palette" msgstr "" #: engines/dreamweb/metaengine.cpp:61 msgid "Enable Text to Speech for Objects, Options, and the Bible Quote" msgstr "" #: engines/freescape/metaengine.cpp:37 msgid "Prerecorded sounds" msgstr "" #: engines/freescape/metaengine.cpp:38 msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation" msgstr "" #: engines/freescape/metaengine.cpp:48 msgid "Extended timer" msgstr "" #: engines/freescape/metaengine.cpp:49 msgid "Start the game timer at 99:59:59" msgstr "" #: engines/freescape/metaengine.cpp:59 msgid "Automatic drilling" msgstr "" #: engines/freescape/metaengine.cpp:60 msgid "Allow to succefully drill in any part of the area in Driller" msgstr "" #: engines/freescape/metaengine.cpp:70 #, fuzzy msgid "Disable demo mode" msgstr "Pasifleşmiş" #: engines/freescape/metaengine.cpp:71 msgid "Never activate demo mode" msgstr "" #: engines/freescape/metaengine.cpp:81 #, fuzzy msgid "Disable sensors" msgstr "İptal" #: engines/freescape/metaengine.cpp:82 msgid "Sensors will not shoot the player" msgstr "" #: engines/freescape/metaengine.cpp:92 #, fuzzy msgid "Disable falling" msgstr "3B Anti merdiven efekti:" #: engines/freescape/metaengine.cpp:93 msgid "Player cannot fall over edges" msgstr "" #: engines/freescape/metaengine.cpp:103 msgid "Invert Y-axis on mouse" msgstr "" #: engines/freescape/metaengine.cpp:104 #, fuzzy msgid "Use alternative camera controls" msgstr "Oyun seçeneklerini değiştirme" #: engines/glk/glk_api.cpp:62 msgid "[ press any key to exit ]" msgstr "" #: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156 msgid "Untitled Savegame" msgstr "" #: engines/glk/metaengine.cpp:244 msgid "Use TTS to read the text" msgstr "" #: engines/glk/metaengine.cpp:251 msgid "Also read input text" msgstr "" #: engines/glk/metaengine.cpp:252 msgid "Use TTS to read the input text" msgstr "" #: engines/glk/adrift/os_glk.cpp:2815 #, fuzzy msgid "Loading game...\n" msgstr "Oyun yükle:" #: engines/glk/advsys/advsys.cpp:34 msgid "Could not start AdvSys game" msgstr "" #: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319 msgid "Sorry, the savegame couldn't be restored" msgstr "" #: engines/glk/advsys/vm.cpp:314 #, fuzzy msgid "Sorry, the savegame couldn't be created" msgstr "Görüntü modu değiştirilemedi" #: engines/glk/advsys/vm.cpp:560 msgid "Speak up! I can't hear you!\n" msgstr "" #: engines/glk/advsys/vm.cpp:596 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "" #: engines/glk/advsys/vm.cpp:682 msgid "I don't understand.\n" msgstr "" #: engines/glk/alan2/alan2.cpp:75 msgid "This is too short to be a valid Alan2 file." msgstr "" #: engines/glk/alan2/alan2.cpp:81 msgid "This is not a valid Alan2 file." msgstr "" #: engines/glk/comprehend/game.cpp:321 msgid "Savegame" msgstr "" #: engines/glk/comprehend/game.cpp:860 msgid "Picture window toggled\n" msgstr "" #: engines/glk/glulx/glulx.cpp:81 msgid "This is too short to be a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:86 msgid "This is not a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:93 msgid "This Glulx file is too old a version to execute." msgstr "" #: engines/glk/glulx/glulx.cpp:97 msgid "This Glulx file is too new a version to execute." msgstr "" #: engines/glk/quest/quest.cpp:44 msgid "Could not start Quest game" msgstr "" #: engines/glk/scott/scott.cpp:681 msgid "Saved.\n" msgstr "" #: engines/glk/zcode/zcode.cpp:144 msgid "Error writing save file\n" msgstr "" #: engines/glk/hugo/hugo.cpp:182 msgid "Incorrect rs file." msgstr "" #: engines/glk/hugo/hugo.cpp:189 msgid "Save file created by different version." msgstr "" #: engines/gob/inter_playtoons.cpp:259 engines/gob/inter_v2.cpp:1506 #: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:590 msgid "Failed to load saved game from file." msgstr "" #: engines/gob/inter_v2.cpp:1576 engines/gob/inter_v7.cpp:1405 #: engines/gob/inter_geisha.cpp:262 engines/tinsel/saveload.cpp:603 msgid "Failed to save game to file." msgstr "" #: engines/gob/inter_v5.cpp:106 msgid "Failed to delete file." msgstr "" #: engines/griffon/metaengine.cpp:109 msgid "Menu / Skip" msgstr "" #: engines/griffon/metaengine.cpp:159 msgid "Speed Up Cutscene" msgstr "" #: engines/grim/grim.cpp:355 #, c-format msgid "" "ScummVM found some problems with your game data files.\n" "Running ScummVM nevertheless may cause game bugs or even crashes.\n" "Do you still want to run %s?" msgstr "" #. I18N: Action in In Cold Blood #: engines/grim/grim.cpp:487 engines/grim/grim.cpp:578 #: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131 #: engines/icb/icb.cpp:197 msgid "Run" msgstr "" #: engines/grim/grim.cpp:492 engines/hpl1/metaengine.cpp:90 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249 msgid "Examine" msgstr "" #: engines/grim/grim.cpp:497 engines/grim/grim.cpp:593 msgid "Use/Talk" msgstr "" #: engines/grim/grim.cpp:502 engines/grim/grim.cpp:598 msgid "Pick up/Put away" msgstr "" #: engines/grim/grim.cpp:512 engines/grim/grim.cpp:608 msgid "Skip dialog lines" msgstr "" #: engines/grim/grim.cpp:568 msgid "Cycle Objects Up" msgstr "" #: engines/grim/grim.cpp:573 msgid "Cycle Objects Down" msgstr "" #: engines/grim/grim.cpp:583 msgid "Quick Room Exit" msgstr "" #: engines/grim/grim.cpp:588 msgid "Examine/Look" msgstr "" #: engines/grim/grim.cpp:1364 #, fuzzy msgid "Error: the game could not be saved." msgstr "Görüntü modu değiştirilemedi" #: engines/grim/inputdialog.cpp:79 msgid "Input text" msgstr "" #: engines/grim/md5check.cpp:601 #, c-format msgid "" "The game data file %s may be corrupted.\n" "If you are sure it is not please provide the ScummVM team the following " "code, along with the file name, the language and a description of your game " "version (i.e. dvd-box or jewelcase):\n" "%s" msgstr "" #: engines/grim/md5check.cpp:610 #, c-format msgid "" "Could not open the file %s for checking.\n" "It may be missing or you may not have the rights to open it.\n" "Go to %s to see a list of the needed files." msgstr "" #: engines/grim/md5checkdialog.cpp:41 msgid "" "ScummVM will now verify the game data files, to make sure you have the best " "gaming experience.\n" "This may take a while, please wait.\n" "Successive runs will not check them again." msgstr "" #: engines/grim/metaengine.cpp:37 msgid "Load user patch (unsupported)" msgstr "" #: engines/grim/metaengine.cpp:38 msgid "" "Load an user patch. Please note that the ScummVM team doesn't provide " "support for using such patches." msgstr "" #: engines/grim/metaengine.cpp:92 #, fuzzy msgid "Escape from Monkey Island support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/grim/resource.cpp:102 #, c-format msgid "" "The original patch of Grim Fandango\n" "is missing. Please download it from\n" "%s\n" "and put it in the game data files directory" msgstr "" #: engines/grim/resource.cpp:107 #, c-format msgid "" "The original patch of Escape from Monkey Island is missing. \n" "Please download it from %s\n" "and put it in the game data files directory.\n" "Pay attention to download the correct version according to the game's " "language!" msgstr "" #: engines/grim/emi/sound/emisound.cpp:655 msgid "" "ERROR: Not enough music tracks found!\n" "Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n" "you need to copy both files from both CDs to Textures/, and rename\n" "them as follows to get music-support in-game: \n" "CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n" "CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n" "\n" "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt" msgstr "" #: engines/groovie/metaengine.cpp:37 msgid "Fast movie speed" msgstr "" #: engines/groovie/metaengine.cpp:38 msgid "Play movies at an increased speed" msgstr "" #: engines/groovie/metaengine.cpp:61 engines/groovie/metaengine.cpp:73 msgid "Easier AI" msgstr "" #: engines/groovie/metaengine.cpp:62 engines/groovie/metaengine.cpp:74 msgid "Decrease the difficulty of AI puzzles" msgstr "" #: engines/groovie/metaengine.cpp:85 msgid "Updated Credits Music" msgstr "" #: engines/groovie/metaengine.cpp:86 msgid "" "Play the song The Final Hour during the credits instead of reusing MIDI songs" msgstr "" #: engines/groovie/metaengine.cpp:97 msgid "Slim Left/Right Hotspots" msgstr "" #: engines/groovie/metaengine.cpp:98 msgid "Shrinks the hotspots on the left and right sides for exiting puzzles" msgstr "" #: engines/groovie/metaengine.cpp:109 msgid "Speedrun Mode" msgstr "" #: engines/groovie/metaengine.cpp:110 msgid "Affects the controls for fast forwarding the game" msgstr "" #: engines/groovie/metaengine.cpp:144 #, fuzzy msgid "GroovieV2 support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/groovie/saveload.cpp:52 #, fuzzy #| msgid "Run server" msgid "Reserved" msgstr "Sunucuyu çalıştır" #: engines/groovie/script.cpp:660 #, fuzzy msgid "Failed to save game" msgstr "Oyunun tam ismi" #: engines/groovie/script.cpp:849 engines/lab/savegame.cpp:237 msgid "Would you like to save or restore a game?" msgstr "" #: engines/hadesch/rooms/daedalus.cpp:213 #, fuzzy msgid "The Minotaur minigame is not supported yet. Skipping" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/hadesch/rooms/medisle.cpp:647 #, fuzzy msgid "The Medusa minigame is not supported yet. Skipping" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/hadesch/rooms/troy.cpp:505 #, fuzzy msgid "The Troy minigame is not supported yet. Skipping" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/hdb/metaengine.cpp:44 msgid "Enable cheat mode" msgstr "" #: engines/hdb/metaengine.cpp:45 msgid "Debug info and level selection becomes available" msgstr "" #: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:179 msgid "Move up" msgstr "" #: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:185 msgid "Move down" msgstr "" #: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:191 msgid "Move left" msgstr "" #: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:197 msgid "Move right" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/hdb/metaengine.cpp:237 engines/mm/mm1/metaengine.cpp:81 #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 engines/scumm/help.cpp:200 #: engines/scumm/help.cpp:215 engines/scumm/help.cpp:226 #: engines/scumm/help.cpp:252 engines/sky/metaengine.cpp:94 #: engines/wintermute/keymapper_tables.h:140 #: engines/wintermute/keymapper_tables.h:1552 msgid "Use" msgstr "" #: engines/hdb/metaengine.cpp:244 msgid "Clear waypoints" msgstr "" #: engines/hdb/metaengine.cpp:270 msgid "Debug" msgstr "" #: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55 msgid "Gore Mode" msgstr "" #: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56 msgid "Enable Gore Mode when available" msgstr "" #: engines/hpl1/metaengine.cpp:76 msgid "Forward" msgstr "" #: engines/hpl1/metaengine.cpp:77 #, fuzzy #| msgid "Backend" msgid "Backward" msgstr "Altyapı" #: engines/hpl1/metaengine.cpp:78 engines/mm/mm1/metaengine.cpp:99 #, fuzzy msgid "Strafe Left" msgstr "Sol" #: engines/hpl1/metaengine.cpp:79 engines/mm/mm1/metaengine.cpp:100 #, fuzzy msgid "Strafe Right" msgstr "Sağ" #: engines/hpl1/metaengine.cpp:80 #, fuzzy msgid "Lean Left" msgstr "Sol" #: engines/hpl1/metaengine.cpp:81 #, fuzzy msgid "Lean Right" msgstr "Sağ" #: engines/hpl1/metaengine.cpp:83 msgid "Jump" msgstr "" #. I18N: Action in In Cold Blood #: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119 #: engines/icb/icb.cpp:185 msgid "Crouch" msgstr "" #: engines/hpl1/metaengine.cpp:87 #, fuzzy #| msgid "Interact" msgid "Interact Mode" msgstr "Etkileşim" #: engines/hpl1/metaengine.cpp:88 #, fuzzy msgid "Look Mode" msgstr "Aşağı" #: engines/hpl1/metaengine.cpp:89 msgid "Holster" msgstr "" #: engines/hpl1/metaengine.cpp:95 msgid "Notebook" msgstr "" #: engines/hpl1/metaengine.cpp:96 msgid "Personal Notes" msgstr "" #: engines/hpl1/metaengine.cpp:97 msgid "Flashlight" msgstr "" #: engines/hpl1/metaengine.cpp:98 msgid "Glowstick" msgstr "" #: engines/hypno/metaengine.cpp:33 #, fuzzy msgid "Enable original cheats" msgstr "Oyunun tam ismi" #: engines/hypno/metaengine.cpp:34 msgid "Allow cheats using the C key." msgstr "" #: engines/hypno/metaengine.cpp:44 #, fuzzy msgid "Enable infinite health cheat" msgstr "3B Anti merdiven efekti:" #: engines/hypno/metaengine.cpp:45 msgid "Player health will never decrease (except for game over scenes)." msgstr "" #: engines/hypno/metaengine.cpp:55 #, fuzzy msgid "Enable infinite ammo cheat" msgstr "Oyunun tam ismi" #: engines/hypno/metaengine.cpp:56 msgid "Player ammo will never decrease." msgstr "" #: engines/hypno/metaengine.cpp:66 msgid "Unlock all levels" msgstr "" #: engines/hypno/metaengine.cpp:67 msgid "All levels will be available to play." msgstr "" #: engines/hypno/metaengine.cpp:77 #, fuzzy msgid "Enable restored content" msgstr "Depolamayı aktif edin" #: engines/hypno/metaengine.cpp:78 msgid "Add additional content that is not enabled the original implementation." msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:89 msgid "Fire" msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:107 msgid "Arm" msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:113 #, fuzzy msgid "Remora" msgstr "~O~yunu kaldır" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191 #, fuzzy msgid "Side Step" msgstr "Sağ" #: engines/kyra/detection_tables.h:75 msgid "Missing language specific game code and/or resources." msgstr "" #: engines/kyra/detection_tables.h:76 msgid "" "Missing language specific game code and/or resources for this fan " "translation." msgstr "" #: engines/kyra/detection_tables.h:78 msgid "Demo plays simple animations without using Westwood's Engine." msgstr "" #: engines/kyra/detection_tables.h:1369 msgid "You added the game incorrectly. Please add the root folder of the game." msgstr "" #. I18N: The file in the game directory needs to be extracted #: engines/kyra/detection_tables.h:1385 msgid "" "You added the game incorrectly. The GAME.DAT file is an ISO image and you " "need to extract the game data files from it." msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/metaengine.cpp:48 msgid "Studio audience" msgstr "" #: engines/kyra/metaengine.cpp:49 msgid "Enable studio audience" msgstr "" #: engines/kyra/metaengine.cpp:62 msgid "Allow text and cutscenes to be skipped" msgstr "" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/metaengine.cpp:74 msgid "Helium mode" msgstr "" #: engines/kyra/metaengine.cpp:75 msgid "Enable helium mode" msgstr "" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/metaengine.cpp:90 msgid "Smooth scrolling" msgstr "" #: engines/kyra/metaengine.cpp:91 msgid "Enable smooth scrolling when walking" msgstr "" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/metaengine.cpp:105 msgid "Floating cursors" msgstr "" #: engines/kyra/metaengine.cpp:106 msgid "Enable floating cursors" msgstr "" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/metaengine.cpp:119 msgid "Suggest save names" msgstr "" #: engines/kyra/metaengine.cpp:120 msgid "Autogenerated naming suggestions for savegames" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/metaengine.cpp:134 msgid "HP bar graphs" msgstr "" #: engines/kyra/metaengine.cpp:135 msgid "Enable hit point bar graphs" msgstr "" #. I18N: L/R stands for Left/Right #: engines/kyra/metaengine.cpp:147 msgid "Fight Button L/R Swap" msgstr "" #: engines/kyra/metaengine.cpp:148 msgid "Left button to attack, right button to pick up items" msgstr "" #: engines/kyra/metaengine.cpp:241 #, fuzzy msgid "Lands of Lore support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/kyra/metaengine.cpp:251 msgid "" "EOB II FM-TOWNS requires support of 16bit color modes which has not been " "activated in your ScummVM build" msgstr "" #: engines/kyra/metaengine.cpp:257 #, fuzzy msgid "Eye of Beholder support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:496 #: engines/ultima/ultima4/metaengine.cpp:224 #: engines/ultima/ultima8/metaengine.cpp:145 msgid "Interact via Left Click" msgstr "" #: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:497 #: engines/ultima/ultima4/metaengine.cpp:230 #: engines/ultima/ultima8/metaengine.cpp:151 msgid "Interact via Right Click" msgstr "" #: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:504 #: engines/twine/metaengine.cpp:380 msgid "Move Forward" msgstr "" #: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:505 msgid "Move Back" msgstr "" #: engines/kyra/engine/eobcommon.cpp:372 #, fuzzy msgid "Move Left" msgstr "Sol" #: engines/kyra/engine/eobcommon.cpp:373 #, fuzzy msgid "Move Right" msgstr "Sağ" #: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:508 #: engines/mm/mm1/metaengine.cpp:97 engines/pegasus/pegasus.cpp:2739 #: engines/twine/metaengine.cpp:401 engines/zvision/metaengine.cpp:209 #, fuzzy msgid "Turn Left" msgstr "Sol" #: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:509 #: engines/mm/mm1/metaengine.cpp:98 engines/pegasus/pegasus.cpp:2746 #: engines/twine/metaengine.cpp:394 engines/zvision/metaengine.cpp:215 #, fuzzy msgid "Turn Right" msgstr "Sağ" #: engines/kyra/engine/eobcommon.cpp:376 msgid "Open/Close Inventory" msgstr "" #: engines/kyra/engine/eobcommon.cpp:377 msgid "Switch Inventory/Character screen" msgstr "" #: engines/kyra/engine/eobcommon.cpp:378 msgid "Camp" msgstr "" #: engines/kyra/engine/eobcommon.cpp:379 engines/mm/mm1/metaengine.cpp:102 msgid "Cast Spell" msgstr "" #: engines/kyra/engine/eobcommon.cpp:382 msgid "Spell Level 1" msgstr "" #: engines/kyra/engine/eobcommon.cpp:383 msgid "Spell Level 2" msgstr "" #: engines/kyra/engine/eobcommon.cpp:384 msgid "Spell Level 3" msgstr "" #: engines/kyra/engine/eobcommon.cpp:385 msgid "Spell Level 4" msgstr "" #: engines/kyra/engine/eobcommon.cpp:386 msgid "Spell Level 5" msgstr "" #: engines/kyra/engine/eobcommon.cpp:388 msgid "Spell Level 6" msgstr "" #: engines/kyra/engine/lol.cpp:500 msgid "Attack 1" msgstr "" #: engines/kyra/engine/lol.cpp:501 msgid "Attack 2" msgstr "" #: engines/kyra/engine/lol.cpp:502 msgid "Attack 3" msgstr "" #: engines/kyra/engine/lol.cpp:503 engines/mm/mm1/metaengine.cpp:103 msgid "Show Map" msgstr "" #: engines/kyra/engine/lol.cpp:506 msgid "Slide Left" msgstr "" #: engines/kyra/engine/lol.cpp:507 #, fuzzy msgid "Slide Right" msgstr "Sağ" #. I18N: Action of hero party in Might & Magic 1 #: engines/kyra/engine/lol.cpp:510 engines/mm/mm1/metaengine.cpp:109 msgid "Rest" msgstr "" #: engines/kyra/engine/lol.cpp:511 #, fuzzy msgid "Options" msgstr "A~y~arlar..." #: engines/kyra/engine/lol.cpp:512 #, fuzzy msgid "Choose Spell" msgstr "Seç" #: engines/kyra/gui/saveload_eob.cpp:598 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %S\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" #: engines/kyra/gui/saveload_eob.cpp:631 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" #: engines/kyra/gui/saveload_eob.cpp:664 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:279 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the original installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:287 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" #: engines/lab/engine.cpp:124 msgid "" "This is a trial Windows version of the game. To play the full version, you " "will need to use the original interpreter and purchase a key from Wyrmkeep" msgstr "" #: engines/lab/processroom.cpp:329 msgid "" "This is the end of the trial version. You can play the full game using the " "original interpreter from Wyrmkeep" msgstr "" #: engines/lab/speciallocks.cpp:148 msgid "This puzzle is not available in the trial version of the game" msgstr "" #: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108 #: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:156 msgid "TTS Narrator" msgstr "" #: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462 #, fuzzy msgid "The game is using unsupported engine" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/made/metaengine.cpp:34 msgid "Play a digital soundtrack during the opening movie" msgstr "" #: engines/made/metaengine.cpp:35 msgid "" "If selected, the game will use a digital soundtrack during the introduction. " "Otherwise, it will play MIDI music." msgstr "" #: engines/mads/metaengine.cpp:47 msgid "Easy mouse interface" msgstr "" #: engines/mads/metaengine.cpp:48 msgid "Shows object names when hovering the mouse over them" msgstr "" #: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60 msgid "Animated inventory items" msgstr "" #: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72 msgid "Animated game interface" msgstr "" #: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84 msgid "Naughty game mode" msgstr "" #: engines/mm/metaengine.cpp:46 msgid "Show item costs in standard inventory mode" msgstr "" #: engines/mm/metaengine.cpp:47 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" #: engines/mm/metaengine.cpp:57 msgid "More durable armor" msgstr "" #: engines/mm/metaengine.cpp:58 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/mm/metaengine.cpp:68 msgid "Hitpoint bars" msgstr "" #: engines/mm/metaengine.cpp:69 msgid "Replace a colored gem with bars for hit points and spell points." msgstr "" #. I18N: ESC key #: engines/mm/mm1/metaengine.cpp:41 engines/mm/mm1/metaengine.cpp:47 #: engines/twine/metaengine.cpp:432 engines/wintermute/keymapper_tables.h:60 msgid "Escape" msgstr "" #: engines/mm/mm1/metaengine.cpp:54 msgid "View Party Member 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:55 msgid "View Party Member 2" msgstr "" #: engines/mm/mm1/metaengine.cpp:56 msgid "View Party Member 3" msgstr "" #: engines/mm/mm1/metaengine.cpp:57 msgid "View Party Member 4" msgstr "" #: engines/mm/mm1/metaengine.cpp:58 msgid "View Party Member 5" msgstr "" #: engines/mm/mm1/metaengine.cpp:59 msgid "View Party Member 6" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:69 msgid "Cast" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:71 msgid "Exchange" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:73 #, fuzzy #| msgid "Right" msgid "Fight" msgstr "Sağ" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116 #, fuzzy msgid "Quick Reference" msgstr "Tercih edilen cihaz:" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:77 msgid "Retreat" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:79 msgid "Shoot" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:84 msgid "Delay" msgstr "" #. I18N: Combat command in Might & Magic 1 #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107 msgid "Protect" msgstr "" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:94 msgid "Forwards" msgstr "" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:96 #, fuzzy #| msgid "Backend" msgid "Backwards" msgstr "Altyapı" #: engines/mm/mm1/metaengine.cpp:104 #, fuzzy msgid "Toggle Minimap" msgstr "Altyazılar" #: engines/mm/mm1/metaengine.cpp:105 msgid "Reorder Party" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:111 #, fuzzy #| msgid "Search:" msgid "Search" msgstr "Arama:" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:113 msgid "Bash" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:148 msgid "Unlock" msgstr "" #: engines/mm/mm1/metaengine.cpp:122 msgid "Goto location" msgstr "" #: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143 msgid "Might and Magic 1 - Menus" msgstr "" #: engines/mm/mm1/metaengine.cpp:138 msgid "Might and Magic 1 - Minimal Keys" msgstr "" #: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150 #: engines/mm/mm1/metaengine.cpp:156 msgid "Might and Magic 1 - Party" msgstr "" #: engines/mm/mm1/metaengine.cpp:149 msgid "Might and Magic 1 - Combat" msgstr "" #: engines/mm/mm1/metaengine.cpp:155 msgid "Might and Magic 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:157 msgid "Might and Magic 1 - Cheats" msgstr "" #: engines/mm/mm1/mm1.cpp:56 msgid "" "You cannot run the game directly from the Graphics Overhaul Mod. Instead, it " "will automatically be available if you detect the original game and select " "Enhanced mode." msgstr "" #: engines/mm/mm1/mm1.cpp:108 msgid "" "In order to run in Enhanced mode, please copy xeen.cc from a copy of World " "of Xeen\n" "or Clouds of Xeen to your Might and Magic 1 game folder" msgstr "" #: engines/mm/shared/utils/engine_data.cpp:282 #: engines/ultima/shared/engine/data_archive.cpp:86 #, c-format msgid "Could not locate engine data %s" msgstr "" #: engines/mm/shared/utils/engine_data.cpp:300 #: engines/ultima/shared/engine/data_archive.cpp:104 #, c-format msgid "Out of date engine data. Expected %d.%d, but got version %d.%d" msgstr "" #: engines/mm/xeen/saves.cpp:294 msgid "Failed to autosave" msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357 msgid "~Z~ip Mode Activated" msgstr "" #: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357 msgid "" "When activated, clicking on an item or area with the lightning bolt cursor " "takes you directly there, skipping intermediate screens. You can only 'Zip' " "to a precise area you've already been." msgstr "" #: engines/mohawk/dialogs.cpp:116 msgid "~T~ransitions Enabled" msgstr "" #: engines/mohawk/dialogs.cpp:117 msgid "" "Toggle screen transitions on or off. Turning off screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:120 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/dialogs.cpp:121 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: #. This Option is for hard-of-hearing. #. It makes it easier to solve the spaceship puzzle. #. Normally game uses strict binary logic here. #. We change it to use fuzzy logic. #. By default the option is off. #. #: engines/mohawk/dialogs.cpp:133 msgid "Improve Selenitic Age puzzle ~a~ccessibility" msgstr "" #: engines/mohawk/dialogs.cpp:134 msgid "Allow solving Selenitic Age audio puzzles with more error margin." msgstr "" #: engines/mohawk/dialogs.cpp:137 msgid "Simulate loading times of old CD drives" msgstr "" #: engines/mohawk/dialogs.cpp:138 msgid "" "Simulate loading times of old CD-ROM drives by adding a random delay during " "scene transitions." msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:145 msgid "~D~rop Page" msgstr "" #: engines/mohawk/dialogs.cpp:149 msgid "Show ~M~ap" msgstr "" #: engines/mohawk/dialogs.cpp:154 msgid "Main Men~u~" msgstr "" #: engines/mohawk/dialogs.cpp:286 msgid "The new language will be applied after restarting the game." msgstr "" #: engines/mohawk/dialogs.cpp:358 msgid "~W~ater Effect Enabled" msgstr "" #: engines/mohawk/dialogs.cpp:358 msgid "" "Toggles the use of QuickTime videos for visual effects related to water " "surfaces (ripples, waves, etc.)." msgstr "" #: engines/mohawk/dialogs.cpp:360 msgid "Transitions:" msgstr "" #: engines/mohawk/dialogs.cpp:360 msgid "" "Adjusts the speed of screen transitions. Disabling screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:365 msgid "Fastest" msgstr "" #: engines/mohawk/dialogs.cpp:366 msgid "Normal" msgstr "" #: engines/mohawk/dialogs.cpp:367 msgid "Best" msgstr "" #: engines/mohawk/metaengine.cpp:292 #, fuzzy msgid "Myst ME support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/metaengine.cpp:297 #, fuzzy msgid "Myst support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/metaengine.cpp:304 #, fuzzy msgid "Riven support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/metaengine.cpp:318 #, fuzzy msgid "CSTime support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/mohawk.cpp:51 msgid "The game is paused. Press any key to continue." msgstr "" #: engines/mohawk/myst.cpp:554 engines/mohawk/riven.cpp:825 #: engines/nancy/input.cpp:209 msgid "Open main menu" msgstr "" #: engines/mohawk/myst.cpp:578 engines/mohawk/riven.cpp:849 #, fuzzy msgid "Load game state" msgstr "Oyun yükle:" #: engines/mohawk/myst.cpp:583 engines/mohawk/riven.cpp:854 msgid "Save game state" msgstr "" #: engines/mohawk/myst.cpp:588 engines/mohawk/riven.cpp:859 msgid "Show options menu" msgstr "" #: engines/mohawk/myst.cpp:600 msgid "Drop page" msgstr "" #: engines/mohawk/myst.cpp:606 engines/wintermute/keymapper_tables.h:1526 #: engines/wintermute/keymapper_tables.h:1673 #: engines/wintermute/keymapper_tables.h:1722 #: engines/wintermute/keymapper_tables.h:1745 #: engines/wintermute/keymapper_tables.h:1764 #: engines/wintermute/keymapper_tables.h:1797 msgid "Show map" msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:282 #: engines/mohawk/riven_stacks/aspit.cpp:348 msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 engines/vcruise/metaengine.cpp:134 #: engines/wintermute/keymapper_tables.h:925 #: engines/wintermute/keymapper_tables.h:1265 #, fuzzy msgid "Load game" msgstr "Oyun yükle:" #: engines/mohawk/myst_stacks/menu.cpp:299 #: engines/mohawk/riven_stacks/aspit.cpp:370 msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 msgid "New game" msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr "" #: engines/mohawk/myst_stacks/preview.cpp:89 msgid "You can't leave the library in the demo." msgstr "" #: engines/mohawk/riven.cpp:155 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" #: engines/mohawk/riven.cpp:156 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" #: engines/mohawk/riven.cpp:168 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" #: engines/mohawk/riven.cpp:509 msgid "You are missing the following required Riven data files:\n" msgstr "" #: engines/mohawk/riven.cpp:871 msgid "Move forward" msgstr "" #: engines/mohawk/riven.cpp:877 msgid "Move forward left" msgstr "" #: engines/mohawk/riven.cpp:881 msgid "Move forward right" msgstr "" #: engines/mohawk/riven.cpp:885 msgid "Move backwards" msgstr "" #: engines/mohawk/riven.cpp:891 engines/wintermute/keymapper_tables.h:161 #: engines/wintermute/keymapper_tables.h:741 #: engines/wintermute/keymapper_tables.h:2122 #: engines/wintermute/keymapper_tables.h:2223 msgid "Turn left" msgstr "" #: engines/mohawk/riven.cpp:897 engines/wintermute/keymapper_tables.h:167 #: engines/wintermute/keymapper_tables.h:746 #: engines/wintermute/keymapper_tables.h:2128 #: engines/wintermute/keymapper_tables.h:2230 msgid "Turn right" msgstr "" #: engines/mohawk/riven.cpp:903 #, fuzzy msgid "Look up" msgstr "Aşağı" #: engines/mohawk/riven.cpp:908 #, fuzzy msgid "Look down" msgstr "Aşağı" #: engines/mohawk/riven.cpp:914 msgid "Play intro videos" msgstr "" #: engines/mohawk/riven_stack.cpp:203 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" #: engines/mohawk/riven_stacks/aspit.cpp:428 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" #: engines/mtropolis/metaengine.cpp:52 #, fuzzy msgid "16:9 widescreen mod" msgstr "Tam ekran modu" #: engines/mtropolis/metaengine.cpp:53 msgid "" "Removes letterboxing and moves some display elements, improving coverage on " "widescreen displays" msgstr "" #: engines/mtropolis/metaengine.cpp:63 msgid "Improved music mixing" msgstr "" #: engines/mtropolis/metaengine.cpp:64 msgid "" "Enables dynamic MIDI mixer, improving quality, but behaving less like " "mTropolis Player." msgstr "" #: engines/mtropolis/metaengine.cpp:74 msgid "Autosave at progress points" msgstr "" #: engines/mtropolis/metaengine.cpp:75 msgid "Automatically saves the game after completing puzzles and chapters." msgstr "" #: engines/mtropolis/metaengine.cpp:85 #, fuzzy msgid "Enable short transitions" msgstr "Görüntü oranı düzeltme" #: engines/mtropolis/metaengine.cpp:86 msgid "" "Enables transitions that are set to maximum rate instead of skipping them." msgstr "" #: engines/mtropolis/metaengine.cpp:96 msgid "Enable subtitles for important sound effects" msgstr "" #: engines/mtropolis/metaengine.cpp:97 msgid "" "Enables subtitles for important sound effects. This may reduce the " "difficulty of sound recognition puzzles and minigames." msgstr "" #: engines/mtropolis/metaengine.cpp:107 engines/vcruise/metaengine.cpp:64 msgid "Start with debugger" msgstr "" #: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65 msgid "Starts with the debugger dashboard active." msgstr "" #: engines/mtropolis/metaengine.cpp:160 msgid "Toggle debug overlay" msgstr "" #: engines/mtropolis/metaengine.cpp:165 msgid "Force any playing movies to end" msgstr "" #: engines/mtropolis/saveload.cpp:142 msgid "Failed to read version information from save file" msgstr "" #: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:309 msgid "" "Failed to load save, the save file doesn't contain valid version information." msgstr "" #: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:319 msgid "" "Saved game was created with an earlier, incompatible version of ScummVM. " "Unable to load." msgstr "" #: engines/mtropolis/saveload.cpp:174 msgid "Failed to load save, an error occurred when reading the save game data." msgstr "" #: engines/mtropolis/saveload.cpp:234 msgid "An internal error occurred while attempting to write save game data" msgstr "" #: engines/mtropolis/saveload.cpp:242 #, fuzzy msgid "An error occurred while writing the save game" msgstr "Otokayıt yaparken hata oluştu" #: engines/mtropolis/mtropolis.cpp:112 msgid "" "This game requires MPEG video support for some\n" "content but MPEG video support was not compiled in.\n" "The game will still play, but MPEG videos will not work." msgstr "" #: engines/mtropolis/mtropolis.cpp:122 msgid "" "This game requires MPEG audio support for some\n" "content but MPEG audio support was not compiled in.\n" "The game will still play, but some audio will not work." msgstr "" #: engines/mtropolis/plugin/mti.cpp:549 msgid "Image Viewer" msgstr "" #: engines/mutationofjb/util.cpp:32 #, c-format msgid "Unable to locate the '%s' engine data file" msgstr "" #: engines/myst3/detection.cpp:181 engines/myst3/detection.cpp:195 msgid "PS2 version is not yet supported" msgstr "" #: engines/myst3/metaengine.cpp:40 #, fuzzy msgid "Widescreen mod" msgstr "Tam ekran modu" #: engines/myst3/metaengine.cpp:41 msgid "Enable widescreen rendering in fullscreen mode." msgstr "" #: engines/myst3/myst3.cpp:363 #, c-format msgid "" "This version of Myst III has not been updated with the latest official " "patch.\n" "Please install the official update corresponding to your game's language.\n" "The updates can be downloaded from:\n" "%s" msgstr "" #: engines/myst3/myst3.cpp:1577 engines/pegasus/pegasus.cpp:748 #, fuzzy msgid "Invalid file name for saving" msgstr "Kaydetmek için dosya ismini girin" #: engines/nancy/input.cpp:165 msgid "Left Click Interact" msgstr "" #: engines/nancy/input.cpp:172 #, fuzzy msgid "Right Click Interact" msgstr "Sağ" #: engines/nancy/input.cpp:203 #, fuzzy msgid "Fast move modifier" msgstr "Grafik modu:" #: engines/nancy/input.cpp:217 msgid "Show/hide maze map" msgstr "" #: engines/nancy/metaengine.cpp:38 #, fuzzy msgid "Player Speech" msgstr "Oynama süresi: " #: engines/nancy/metaengine.cpp:39 msgid "" "Enable player speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:49 msgid "Character Speech" msgstr "" #: engines/nancy/metaengine.cpp:50 msgid "" "Enable NPC speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:60 #, fuzzy #| msgid "Autosave" msgid "Auto Move" msgstr "Otokayıt" #: engines/nancy/metaengine.cpp:61 msgid "Automatically rotate the viewport when the mouse reaches an edge." msgstr "" #: engines/neverhood/dialogs.cpp:52 msgid "Skip the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/dialogs.cpp:53 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/dialogs.cpp:57 msgid "Scale the making of videos to full screen" msgstr "" #: engines/neverhood/dialogs.cpp:58 msgid "Scale the making of videos, so that they use the whole screen" msgstr "" #: engines/neverhood/dialogs.cpp:62 msgid "Repeat useful Willie's hint" msgstr "" #: engines/neverhood/dialogs.cpp:63 msgid "Repeat actual useful hint by Willie" msgstr "" #. I18N: NHC is a file extension #: engines/neverhood/dialogs.cpp:89 #, fuzzy msgid "NHC replacement:" msgstr "3B Anti merdiven efekti:" #: engines/neverhood/dialogs.cpp:95 msgid "" msgstr "" #: engines/parallaction/saveload.cpp:129 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" #: engines/parallaction/saveload.cpp:193 #, fuzzy msgid "Load file" msgstr "Oyun yükle:" #: engines/parallaction/saveload.cpp:200 #, fuzzy msgid "Loading game..." msgstr "Oyun yükle:" #: engines/parallaction/saveload.cpp:208 msgid "Save file" msgstr "" #: engines/parallaction/saveload.cpp:215 msgid "Saving game..." msgstr "" #: engines/parallaction/saveload.cpp:268 msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" #: engines/parallaction/saveload.cpp:315 msgid "ScummVM successfully converted all your saved games." msgstr "" #: engines/parallaction/saveload.cpp:317 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" #: engines/pegasus/pegasus.cpp:2723 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" #: engines/pegasus/pegasus.cpp:2731 msgid "Down/Zoom Out" msgstr "" #: engines/pegasus/pegasus.cpp:2753 #, fuzzy msgid "Action/Select" msgstr "Aktif" #: engines/pegasus/pegasus.cpp:2773 msgid "Display/Hide Inventory Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2780 msgid "Display/Hide Biochip Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2788 msgid "Toggle Center Data Display" msgstr "" #: engines/pegasus/pegasus.cpp:2795 msgid "Display/Hide Info Screen" msgstr "" #: engines/pegasus/pegasus.cpp:2802 msgid "Display/Hide Pause Menu" msgstr "" #: engines/pegasus/pegasus.cpp:2809 msgid "Toggle Chatty AI" msgstr "" #: engines/pink/gui.cpp:289 msgid "This menu item is not yet implemented" msgstr "" #. I18N: Plumbers is the title of the game. 3DO is the name of platform #: engines/plumbers/metaengine.cpp:51 msgid "3DO Plumbers requires RGB support." msgstr "" #: engines/queen/metaengine.cpp:36 msgid "Alternative intro" msgstr "" #: engines/queen/metaengine.cpp:37 msgid "Use an alternative game intro (CD version only)" msgstr "" #: engines/queen/metaengine.cpp:47 msgid "Improved font" msgstr "" #: engines/queen/metaengine.cpp:48 msgid "Use an easier to read custom font" msgstr "" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:875 #, fuzzy msgid "Windows Trial version is not supported" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:902 #, fuzzy msgid "macOS Trial version is not supported" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:928 #, fuzzy msgid "Pocket PC Trial version is not supported" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/saga/metaengine.cpp:114 #, fuzzy msgid "I Have No Mouth support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/saga/music.cpp:98 #, c-format msgid "" "Could not find AdLib instrument definition files\n" "%s and %s. Without these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/saga/saga.cpp:395 msgid "Error loading game resources." msgstr "" #: engines/sci/detection_options.h:33 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" #: engines/sci/detection_options.h:34 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" #: engines/sci/detection_options.h:45 #, fuzzy msgid "Enable high resolution graphics" msgstr "Oyunun tam ismi" #: engines/sci/detection_options.h:46 #, fuzzy msgid "Enable high resolution graphics/content" msgstr "Oyunun tam ismi" #: engines/sci/detection_options.h:57 msgid "Enable black-lined video" msgstr "" #: engines/sci/detection_options.h:58 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection_options.h:70 msgid "Use high-quality video scaling" msgstr "" #: engines/sci/detection_options.h:71 #, fuzzy msgid "Use linear interpolation when upscaling videos, where possible" msgstr "Grafik orantılama yapılırken doğrusal filtreleme" #: engines/sci/detection_options.h:83 msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "" #: engines/sci/detection_options.h:84 msgid "Use special cartoon scaler for drawing character sprites" msgstr "" #: engines/sci/detection_options.h:119 msgid "Use CD audio" msgstr "" #: engines/sci/detection_options.h:120 msgid "Use CD audio instead of in-game audio, if available" msgstr "" #: engines/sci/detection_options.h:132 msgid "Use Windows cursors" msgstr "" #: engines/sci/detection_options.h:133 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" #: engines/sci/detection_options.h:145 msgid "Use silver cursors" msgstr "" #: engines/sci/detection_options.h:146 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" #: engines/sci/detection_options.h:158 #, fuzzy msgid "Enable content censoring" msgstr "3B Anti merdiven efekti:" #: engines/sci/detection_options.h:159 msgid "Enable the game's built-in optional content censoring" msgstr "" #: engines/sci/detection_options.h:171 msgid "Upscale videos" msgstr "" #: engines/sci/detection_options.h:172 msgid "Upscale videos to double their size" msgstr "" #: engines/sci/detection_options.h:184 msgid "Use RGB rendering" msgstr "" #: engines/sci/detection_options.h:185 msgid "Use RGB rendering to improve screen transitions" msgstr "" #: engines/sci/detection_options.h:197 msgid "Use per-resource modified palettes" msgstr "" #: engines/sci/detection_options.h:198 msgid "Use custom per-resource palettes to improve visuals" msgstr "" #: engines/sci/detection_options.h:210 #, fuzzy msgid "Enable bearded musicians" msgstr "3B Anti merdiven efekti:" #: engines/sci/detection_options.h:211 msgid "Enable graphics that were disabled for legal reasons" msgstr "" #: engines/sci/detection_options.h:239 #, fuzzy msgid "MIDI mode:" msgstr "MIDI kazancı:" #: engines/sci/detection_options.h:240 msgid "" "When using external MIDI devices (e.g. through USB-MIDI), select your device " "here" msgstr "" #: engines/sci/detection_options.h:245 msgid "Standard (GM / MT-32)" msgstr "" #: engines/sci/detection_options.h:249 msgid "Roland D-110 / D-10 / D-20" msgstr "" #: engines/sci/detection_options.h:253 msgid "Yamaha FB-01" msgstr "" #: engines/sci/detection_options.h:257 msgid "Casio MT-540" msgstr "" #: engines/sci/detection_options.h:261 msgid "Casio CT-460 / CSM-1" msgstr "" #: engines/sci/detection_tables.h:4528 msgid "This demo uses an unimplemented version of Robot videos" msgstr "" #: engines/sci/detection_tables.h:4583 msgid "Incomplete game detected. You have to copy data from all the CDs." msgstr "" #: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:370 msgid "(Autosave)" msgstr "" #: engines/sci/engine/kgraphics32.cpp:361 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "" #: engines/sci/engine/kmisc.cpp:894 msgid "" "The Poker logic is hardcoded in an external DLL, and is not implemented yet. " "There exists some dummy logic for now, where opponent actions are chosen " "randomly" msgstr "" #: engines/sci/engine/savegame.cpp:1467 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" #: engines/sci/engine/savegame.cpp:1469 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "" #: engines/sci/engine/savegame.cpp:1481 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" #: engines/sci/graphics/video32.cpp:68 #, c-format msgid "" "Cannot play back %dbpp video on a system with maximum color depth of 8bpp" msgstr "" #: engines/sci/metaengine.cpp:301 #, fuzzy msgid "SCI32 support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/sci/resource/resource.cpp:858 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" #: engines/sci/sci.cpp:398 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" #: engines/sci/sci.cpp:422 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" #: engines/sci/sci.cpp:441 msgid "" "Your game is patched with a fan made script patch. Such patches have been " "reported to cause issues, as they modify game scripts extensively. The " "issues that these patches fix do not occur in ScummVM, so you are advised to " "remove this patch from your game folder in order to avoid having unexpected " "errors and/or issues later on." msgstr "" #: engines/sci/sci.cpp:520 msgid "Download patch" msgstr "" #: engines/sci/sci.cpp:521 msgid "" "(or click 'Download patch' button. But note - it only downloads, you will " "have to continue from there)\n" msgstr "" #: engines/sci/sci.cpp:528 msgid "" "GK2 has a fan made subtitles, available thanks to the good persons at " "SierraHelp.\n" "\n" "Installation:\n" "- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/" "GK2Subtitles.zip\n" msgstr "" #: engines/sci/sci.cpp:921 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" #: engines/sci/sound/music.cpp:166 msgid "" "The selected audio driver requires the following file(s):\n" "\n" msgstr "" #: engines/sci/sound/music.cpp:169 msgid "" "\n" "\n" "Some audio drivers (at least for some games) were made\n" "available by Sierra as aftermarket patches and thus might not\n" "have been installed as part of the original game setup.\n" "\n" "Please copy these file(s) into your game data directory.\n" "\n" "However, please note that the file(s) might not be available\n" "separately but only as content of (patched) resource bundles.\n" "In that case you may need to apply the original Sierra patch.\n" "\n" msgstr "" #: engines/scumm/detection_internal.h:384 msgid "" "This version of Monkey Island can't be played, because Limited Run Games " "provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n" "\n" "Please contact their technical support for replacement files, or look online " "for some guides which can help you recover valid files from the KryoFlux " "dumps that Limited Run Games also provided." msgstr "" #. I18N: Creates new online session for multiplayer #: engines/scumm/dialog-createsession.cpp:37 #, fuzzy #| msgid "Create a new saved game" msgid "Create a new game session" msgstr "Yeni oyun kaydı yaratma" #. I18N: Name of the online game session #: engines/scumm/dialog-createsession.cpp:40 #, fuzzy msgid "Game Name:" msgstr "Oyun" #. I18N: The user's name for online #: engines/scumm/dialog-createsession.cpp:44 #: engines/scumm/dialog-sessionselector.cpp:60 #, fuzzy #| msgid "Name:" msgid "Your Name:" msgstr "İsim:" #. I18N: Button, start hosting online multiplayer game #: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:3861 msgid "Host" msgstr "" #. I18N: Retrieving list of online multiplayer games #: engines/scumm/dialog-sessionselector.cpp:51 #, fuzzy msgid "Querying games..." msgstr "Oyun yükle:" #. I18N: Join online multiplayer game #: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:3861 msgid "Join" msgstr "" #. I18N: Online multiplayer games were found #: engines/scumm/dialog-sessionselector.cpp:118 #, c-format msgid "Found %d available games." msgstr "" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:280 msgid "~P~revious" msgstr "" #. I18N: Next page button #: engines/scumm/dialogs.cpp:282 msgid "~N~ext" msgstr "" #: engines/scumm/dialogs.cpp:955 msgid "Speech Only" msgstr "" #: engines/scumm/dialogs.cpp:956 msgid "Speech and Subtitles" msgstr "" #: engines/scumm/dialogs.cpp:957 msgid "Subtitles Only" msgstr "" #: engines/scumm/dialogs.cpp:965 msgctxt "lowres" msgid "Speech & Subs" msgstr "" #: engines/scumm/dialogs.cpp:1011 msgid "Select a Proficiency Level." msgstr "" #: engines/scumm/dialogs.cpp:1013 msgid "Refer to your Loom(TM) manual for help." msgstr "" #: engines/scumm/dialogs.cpp:1017 msgid "Practice" msgstr "" #: engines/scumm/dialogs.cpp:1018 msgid "Expert" msgstr "" #: engines/scumm/dialogs.cpp:1050 engines/scumm/metaengine.cpp:657 #, fuzzy msgid "Enable game-specific enhancements" msgstr "3B Anti merdiven efekti:" #: engines/scumm/dialogs.cpp:1050 engines/scumm/metaengine.cpp:658 msgid "" "Allow ScummVM to make small enhancements to the game, usually based on other " "versions of the same game." msgstr "" #: engines/scumm/dialogs.cpp:1055 engines/scumm/metaengine.cpp:675 #, fuzzy msgid "Enable the original GUI and Menu" msgstr "Oyunun tam ismi" #: engines/scumm/dialogs.cpp:1056 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu. Use it together with the \"Ask for confirmation on exit\" " "for a more complete experience." msgstr "" #: engines/scumm/dialogs.cpp:1078 msgid "Overture Timing:" msgstr "" #: engines/scumm/dialogs.cpp:1082 msgid "" "When using replacement music, this adjusts the time when the Overture " "changes to the scene with the Lucasfilm and Loom logotypes." msgstr "" #: engines/scumm/dialogs.cpp:1165 #, fuzzy msgid "Playback Adjust:" msgstr "Oynatma" #: engines/scumm/dialogs.cpp:1169 msgid "" "When playing sound from the CD audio track, adjust the start position of the " "sound by this much. Use this if you often hear bits of the wrong sound." msgstr "" #: engines/scumm/dialogs.cpp:1248 msgid "Intro Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1252 msgid "" "When playing the intro track, play from this point in it. Use this if the " "music gets cut off prematurely, or if you are unhappy with the way the music " "syncs up with the intro." msgstr "" #: engines/scumm/dialogs.cpp:1261 msgid "Outlook Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1265 msgid "" "The outlook music is part of the intro track. Adjust the position in the " "track at which it starts playing. Use this if the music is cut off, or if " "you hear part of the previous music." msgstr "" #: engines/scumm/dialogs.cpp:1365 engines/scumm/metaengine.cpp:666 msgid "Load modded audio" msgstr "" #: engines/scumm/dialogs.cpp:1365 engines/scumm/metaengine.cpp:667 msgid "" "Replace music, sound effects, and speech clips with modded audio files, if " "available." msgstr "" #: engines/scumm/dialogs.cpp:1367 msgid "Multiplayer Server:" msgstr "" #: engines/scumm/dialogs.cpp:1373 msgid "Online Server:" msgstr "" #: engines/scumm/dialogs.cpp:1374 msgid "" "Address of the server to connect to for online play. It must start with " "either \"https://\" or \"http://\" schemas." msgstr "" #: engines/scumm/dialogs.cpp:1376 msgid "Enable online competitive mods" msgstr "" #: engines/scumm/dialogs.cpp:1376 msgid "Enables custom-made modifications intented for online competitive play." msgstr "" #: engines/scumm/dialogs.cpp:1380 msgid "Enable connection to Multiplayer Server" msgstr "" #: engines/scumm/dialogs.cpp:1380 msgid "" "Toggles the connection to the server that allows hosting and joining online " "multiplayer games over the Internet." msgstr "" #: engines/scumm/dialogs.cpp:1381 msgid "Host games over LAN" msgstr "" #: engines/scumm/dialogs.cpp:1381 msgid "Allows the game sessions to be discovered over your local area network." msgstr "" #: engines/scumm/dialogs.cpp:1383 msgid "" "Address of the server to connect to for hosting and joining online game " "sessions." msgstr "" #: engines/scumm/help.cpp:72 msgid "Common keyboard commands:" msgstr "" #: engines/scumm/help.cpp:73 msgid "Save / Load dialog" msgstr "" #: engines/scumm/help.cpp:77 #, fuzzy msgid "Selection screen" msgstr "Tema seç" #: engines/scumm/help.cpp:78 msgid "Skip line of text" msgstr "" #: engines/scumm/help.cpp:79 msgid "Esc" msgstr "" #: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136 msgid "Space" msgstr "" #: engines/scumm/help.cpp:80 engines/vcruise/metaengine.cpp:149 #, fuzzy msgid "Pause game" msgstr "Oyun yükle:" #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 #: engines/scumm/help.cpp:103 engines/scumm/help.cpp:104 msgid "Ctrl" msgstr "" #: engines/scumm/help.cpp:81 #, fuzzy msgid "Load saved game 1-10" msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle" #: engines/scumm/help.cpp:82 msgid "Save game 1-10" msgstr "" #: engines/scumm/help.cpp:89 msgid "Music volume up / down" msgstr "" #: engines/scumm/help.cpp:90 msgid "Text speed slower / faster" msgstr "" #: engines/scumm/help.cpp:91 msgid "Simulate left mouse button" msgstr "" #: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191 msgid "Tab" msgstr "" #: engines/scumm/help.cpp:92 msgid "Simulate right mouse button" msgstr "" #: engines/scumm/help.cpp:95 msgid "Special keyboard commands:" msgstr "" #: engines/scumm/help.cpp:96 #, fuzzy msgid "Show / Hide console" msgstr "Gizli dosyaları göster" #: engines/scumm/help.cpp:97 msgid "Start the debugger" msgstr "" #: engines/scumm/help.cpp:98 msgid "Show memory consumption" msgstr "" #: engines/scumm/help.cpp:99 msgid "Run in fast mode (*)" msgstr "" #: engines/scumm/help.cpp:100 msgid "Run in really fast mode (*)" msgstr "" #: engines/scumm/help.cpp:102 msgid "Switch between graphics filters" msgstr "" #: engines/scumm/help.cpp:103 msgid "Increase / Decrease scale factor" msgstr "" #: engines/scumm/help.cpp:104 #, fuzzy msgid "Toggle aspect-ratio correction" msgstr "Görüntü oranı düzeltme" #: engines/scumm/help.cpp:109 msgid "* Note that using ctrl-f and" msgstr "" #: engines/scumm/help.cpp:110 msgid " ctrl-g are not recommended" msgstr "" #: engines/scumm/help.cpp:111 msgid " since they may cause crashes" msgstr "" #: engines/scumm/help.cpp:112 msgid " or incorrect game behavior." msgstr "" #: engines/scumm/help.cpp:116 msgid "Spinning drafts on the keyboard:" msgstr "" #: engines/scumm/help.cpp:118 #, fuzzy msgid "Main game controls:" msgstr "Oyun seçeneklerini değiştirme" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Push" msgstr "" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 msgid "Pull" msgstr "" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:199 #: engines/scumm/help.cpp:209 msgid "Give" msgstr "" #: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141 #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192 #: engines/scumm/help.cpp:210 #, fuzzy msgid "Open" msgstr "URL'yi aç" #: engines/scumm/help.cpp:128 msgid "Go to" msgstr "" #: engines/scumm/help.cpp:129 msgid "Get" msgstr "" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:143 msgid "Read" msgstr "" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:149 msgid "New kid" msgstr "" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn on" msgstr "" #: engines/scumm/help.cpp:134 engines/scumm/help.cpp:156 #: engines/scumm/help.cpp:174 msgid "Turn off" msgstr "" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:196 engines/wintermute/keymapper_tables.h:1540 msgid "Walk to" msgstr "" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:212 #: engines/scumm/help.cpp:229 engines/wintermute/keymapper_tables.h:134 #: engines/wintermute/keymapper_tables.h:1546 msgid "Pick up" msgstr "" #: engines/scumm/help.cpp:146 engines/scumm/help.cpp:171 msgid "What is" msgstr "" #: engines/scumm/help.cpp:151 msgid "Put on" msgstr "" #: engines/scumm/help.cpp:152 msgid "Take off" msgstr "" #: engines/scumm/help.cpp:158 msgid "Fix" msgstr "" #: engines/scumm/help.cpp:160 #, fuzzy msgid "Switch" msgstr "Oyunu seç" #: engines/scumm/help.cpp:168 engines/scumm/help.cpp:230 #, fuzzy msgid "Look" msgstr "Aşağı" #: engines/scumm/help.cpp:175 engines/scumm/help.cpp:225 msgid "Talk" msgstr "" #: engines/scumm/help.cpp:176 msgid "Travel" msgstr "" #: engines/scumm/help.cpp:177 msgid "To Henry / To Indy" msgstr "" #. I18N: These are different musical notes #: engines/scumm/help.cpp:181 msgid "play C minor on distaff" msgstr "" #: engines/scumm/help.cpp:182 msgid "play D on distaff" msgstr "" #: engines/scumm/help.cpp:183 msgid "play E on distaff" msgstr "" #: engines/scumm/help.cpp:184 msgid "play F on distaff" msgstr "" #: engines/scumm/help.cpp:185 msgid "play G on distaff" msgstr "" #: engines/scumm/help.cpp:186 msgid "play A on distaff" msgstr "" #: engines/scumm/help.cpp:187 msgid "play B on distaff" msgstr "" #: engines/scumm/help.cpp:188 msgid "play C major on distaff" msgstr "" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 msgid "puSh" msgstr "" #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:217 msgid "pull (Yank)" msgstr "" #: engines/scumm/help.cpp:198 engines/scumm/help.cpp:214 #: engines/scumm/help.cpp:250 engines/wintermute/keymapper_tables.h:128 #: engines/wintermute/keymapper_tables.h:1558 msgid "Talk to" msgstr "" #: engines/scumm/help.cpp:201 engines/scumm/help.cpp:213 #: engines/wintermute/keymapper_tables.h:122 #: engines/wintermute/keymapper_tables.h:1534 #, fuzzy msgid "Look at" msgstr "Aşağı" #: engines/scumm/help.cpp:202 msgid "turn oN" msgstr "" #: engines/scumm/help.cpp:203 msgid "turn oFf" msgstr "" #: engines/scumm/help.cpp:219 msgid "KeyUp" msgstr "" #: engines/scumm/help.cpp:219 msgid "Highlight prev dialogue" msgstr "" #: engines/scumm/help.cpp:220 #, fuzzy msgid "KeyDown" msgstr "Aşağı" #: engines/scumm/help.cpp:220 msgid "Highlight next dialogue" msgstr "" #: engines/scumm/help.cpp:224 msgid "Walk" msgstr "" #: engines/scumm/help.cpp:228 msgid "Object" msgstr "" #: engines/scumm/help.cpp:231 msgid "Black and White / Color" msgstr "" #: engines/scumm/help.cpp:234 msgid "Eyes" msgstr "" #: engines/scumm/help.cpp:235 msgid "Tongue" msgstr "" #: engines/scumm/help.cpp:237 msgid "Punch" msgstr "" #: engines/scumm/help.cpp:238 msgid "Kick" msgstr "" #: engines/scumm/help.cpp:242 msgid "Regular cursor" msgstr "" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:245 msgid "Comm" msgstr "" #: engines/scumm/help.cpp:248 msgid "Save / Load / Options" msgstr "" #: engines/scumm/help.cpp:259 #, fuzzy msgid "Other game controls:" msgstr "Oyun seçeneklerini değiştirme" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:271 msgid "Inventory:" msgstr "" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:278 msgid "Scroll list up" msgstr "" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:279 msgid "Scroll list down" msgstr "" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:272 msgid "Upper left item" msgstr "" #: engines/scumm/help.cpp:265 engines/scumm/help.cpp:274 msgid "Lower left item" msgstr "" #: engines/scumm/help.cpp:266 engines/scumm/help.cpp:275 msgid "Upper right item" msgstr "" #: engines/scumm/help.cpp:267 engines/scumm/help.cpp:277 msgid "Lower right item" msgstr "" #: engines/scumm/help.cpp:273 msgid "Middle left item" msgstr "" #: engines/scumm/help.cpp:276 msgid "Middle right item" msgstr "" #: engines/scumm/help.cpp:283 engines/scumm/help.cpp:288 msgid "Switching characters:" msgstr "" #: engines/scumm/help.cpp:285 msgid "Second kid" msgstr "" #: engines/scumm/help.cpp:286 msgid "Third kid" msgstr "" #: engines/scumm/help.cpp:295 msgid "Toggle Inventory/IQ Points display" msgstr "" #: engines/scumm/help.cpp:296 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "" #: engines/scumm/help.cpp:298 msgid "* Keyboard Fighting is always on," msgstr "" #: engines/scumm/help.cpp:299 msgid " so despite the in-game message this" msgstr "" #: engines/scumm/help.cpp:300 msgid " actually toggles Mouse Fighting Off/On" msgstr "" #: engines/scumm/help.cpp:307 msgid "Fighting controls (numpad):" msgstr "" #: engines/scumm/help.cpp:308 engines/scumm/help.cpp:309 #: engines/scumm/help.cpp:310 msgid "Step back" msgstr "" #: engines/scumm/help.cpp:311 msgid "Block high" msgstr "" #: engines/scumm/help.cpp:312 msgid "Block middle" msgstr "" #: engines/scumm/help.cpp:313 msgid "Block low" msgstr "" #: engines/scumm/help.cpp:314 msgid "Punch high" msgstr "" #: engines/scumm/help.cpp:315 msgid "Punch middle" msgstr "" #: engines/scumm/help.cpp:316 msgid "Punch low" msgstr "" #: engines/scumm/help.cpp:318 msgid "Sucker punch" msgstr "" #: engines/scumm/help.cpp:321 msgid "These are for Indy on left." msgstr "" #: engines/scumm/help.cpp:322 msgid "When Indy is on the right," msgstr "" #: engines/scumm/help.cpp:323 msgid "7, 4, and 1 are switched with" msgstr "" #: engines/scumm/help.cpp:324 msgid "9, 6, and 3, respectively." msgstr "" #: engines/scumm/help.cpp:333 msgid "Biplane controls (numpad):" msgstr "" #: engines/scumm/help.cpp:334 msgid "Fly to upper left" msgstr "" #: engines/scumm/help.cpp:335 msgid "Fly to left" msgstr "" #: engines/scumm/help.cpp:336 msgid "Fly to lower left" msgstr "" #: engines/scumm/help.cpp:337 msgid "Fly upwards" msgstr "" #: engines/scumm/help.cpp:338 msgid "Fly straight" msgstr "" #: engines/scumm/help.cpp:339 msgid "Fly down" msgstr "" #: engines/scumm/help.cpp:340 msgid "Fly to upper right" msgstr "" #: engines/scumm/help.cpp:341 msgid "Fly to right" msgstr "" #: engines/scumm/help.cpp:342 msgid "Fly to lower right" msgstr "" #: engines/scumm/input.cpp:1315 msgid "Snap scroll on" msgstr "" #: engines/scumm/input.cpp:1317 msgid "Snap scroll off" msgstr "" #: engines/scumm/input.cpp:1330 #, fuzzy msgid "Music volume: " msgstr "Müzik cihazı:" #: engines/scumm/input.cpp:1347 #, fuzzy msgid "Subtitle speed: " msgstr "İmleç hızı:" #: engines/scumm/metaengine.cpp:362 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" #: engines/scumm/metaengine.cpp:459 #, fuzzy msgid "HE v71+ support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/scumm/metaengine.cpp:483 #, fuzzy msgid "SCUMM v7-8 support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/scumm/metaengine.cpp:603 msgid "Show Object Line" msgstr "" #: engines/scumm/metaengine.cpp:604 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/metaengine.cpp:612 msgid "Use NES Classic Palette" msgstr "" #: engines/scumm/metaengine.cpp:613 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "" #: engines/scumm/metaengine.cpp:621 msgid "Trim FM-TOWNS games to 200 pixels height" msgstr "" #: engines/scumm/metaengine.cpp:622 msgid "" "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 " "pixels height, allowing using 'aspect ratio correction'" msgstr "" #: engines/scumm/metaengine.cpp:630 msgid "Play simplified music" msgstr "" #: engines/scumm/metaengine.cpp:631 msgid "" "This music was presumably intended for low-end Macs, and uses only one " "channel." msgstr "" #: engines/scumm/metaengine.cpp:639 msgid "Enable smooth scrolling" msgstr "" #: engines/scumm/metaengine.cpp:640 msgid "(instead of the normal 8-pixels steps scrolling)" msgstr "" #: engines/scumm/metaengine.cpp:648 msgid "Allow semi-smooth scrolling" msgstr "" #: engines/scumm/metaengine.cpp:649 msgid "" "Allow scrolling to be less smooth during the fast camera movement in the " "intro." msgstr "" #: engines/scumm/metaengine.cpp:676 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu. \t\tUse it together with the \"Ask for confirmation on exit" "\" for a more complete experience." msgstr "" #: engines/scumm/metaengine.cpp:685 #, fuzzy msgid "Enable low latency audio mode" msgstr "Oyunun tam ismi" #: engines/scumm/metaengine.cpp:686 msgid "" "Allows the game to use low latency audio, at the cost of sound accuracy. \t" "\tIt is recommended to enable this feature only if you incur in audio " "latency issues during normal gameplay." msgstr "" #: engines/scumm/metaengine.cpp:695 msgid "Enable the \"A Pirate I Was Meant To Be\" song" msgstr "" #: engines/scumm/metaengine.cpp:696 msgid "" "Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was " "Meant To Be\", \t\twhich was cut in international releases. Beware though: " "subtitles may not be fully translated." msgstr "" #: engines/scumm/metaengine.cpp:769 #, fuzzy msgid "Down Left" msgstr "Sol" #: engines/scumm/metaengine.cpp:782 #, fuzzy msgid "Down Right" msgstr "Sağ" #: engines/scumm/metaengine.cpp:802 #, fuzzy msgid "Up Left" msgstr "Sol" #: engines/scumm/metaengine.cpp:815 #, fuzzy msgid "Up Right" msgstr "Sağ" #: engines/scumm/metaengine.cpp:827 #, fuzzy msgid "Switch weapon" msgstr "Oyunu seç" #. I18N: Lets one skip the bike/car fight sequences in Full Throttle #: engines/scumm/metaengine.cpp:841 msgid "Win the bike fight cheat" msgstr "" #: engines/scumm/scumm.cpp:292 msgid "" "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural " "resolution is 320x240, which doesn't allow aspect ratio correction.\n" "Aspect ratio correction can be achieved by trimming the resolution to " "320x200, under 'engine' tab." msgstr "" #: engines/scumm/scumm.cpp:1169 msgid "This game requires the 'Indy' Macintosh executable for its fonts." msgstr "" #: engines/scumm/scumm.cpp:1193 msgid "" "This game requires the 'Loom' Macintosh executable for its music and fonts." msgstr "" #: engines/scumm/scumm.cpp:1213 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/scumm/scumm.cpp:1564 msgid "" "Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n" "compression is not supported anymore for this game, audio will be disabled.\n" "Please copy the game from the original media without compression." msgstr "" #: engines/scumm/scumm.cpp:2040 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:2056 msgid "" "This particular version of Monkey Island 1 is known to miss some\n" "required resources for MT-32. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:3750 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" #: engines/scumm/scumm.cpp:3861 msgid "Would you like to host or join a network play session?" msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:660 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:665 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" #: engines/sherlock/metaengine.cpp:51 msgid "Pixellated scene transitions" msgstr "" #: engines/sherlock/metaengine.cpp:52 msgid "When changing scenes, a randomized pixel transition is done" msgstr "" #: engines/sherlock/metaengine.cpp:63 msgid "Don't show hotspots when moving mouse" msgstr "" #: engines/sherlock/metaengine.cpp:64 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" #: engines/sherlock/metaengine.cpp:75 msgid "Show character portraits" msgstr "" #: engines/sherlock/metaengine.cpp:76 msgid "Show portraits for the characters when conversing" msgstr "" #: engines/sherlock/metaengine.cpp:87 msgid "Slide dialogs into view" msgstr "" #: engines/sherlock/metaengine.cpp:88 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" #: engines/sherlock/metaengine.cpp:99 msgid "Transparent windows" msgstr "" #: engines/sherlock/metaengine.cpp:100 msgid "Show windows with a partially transparent background" msgstr "" #: engines/sky/compact.cpp:140 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "" #: engines/sky/metaengine.cpp:88 msgid "Walk / Look / Talk" msgstr "" #: engines/sky/metaengine.cpp:106 msgid "Skip / Close" msgstr "" #: engines/sky/metaengine.cpp:114 msgid "Open control panel" msgstr "" #: engines/sky/metaengine.cpp:130 msgid "Toggle fast mode" msgstr "" #: engines/sky/metaengine.cpp:135 msgid "Toggle really fast mode" msgstr "" #: engines/sky/metaengine.cpp:154 msgid "Floppy intro" msgstr "" #: engines/sky/metaengine.cpp:155 msgid "Use the floppy version's intro (CD version only)" msgstr "" #: engines/sky/metaengine.cpp:233 msgid "WARNING: Deleting the autosave slot is not supported by this engine" msgstr "" #: engines/stark/metaengine.cpp:37 msgid "Load modded assets" msgstr "" #: engines/stark/metaengine.cpp:38 msgid "Enable loading of external replacement assets." msgstr "" #: engines/stark/metaengine.cpp:48 msgid "Enable linear filtering of the backgrounds images" msgstr "" #: engines/stark/metaengine.cpp:49 msgid "" "When linear filtering is enabled the background graphics are smoother in " "full screen mode, at the cost of some details." msgstr "" #: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:132 #, fuzzy msgid "Enable font anti-aliasing" msgstr "3B Anti merdiven efekti:" #: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:133 msgid "When font anti-aliasing is enabled, the text is smoother." msgstr "" #: engines/stark/stark.cpp:106 #, fuzzy msgid "Software renderer does not support modded assets" msgstr "Motor eklentisi kayıtlı oyunları desteklemiyor" #: engines/stark/stark.cpp:291 msgid "You are missing recommended data files:" msgstr "" #: engines/stark/stark.cpp:305 msgid "" "The 'fonts' folder is required to experience the text style as it was " "designed. The Steam release is known to be missing it. You can get the fonts " "from the demo version of the game." msgstr "" #: engines/stark/stark.cpp:312 msgid "" "'gui.ini' is recommended to get proper font settings for the game " "localization." msgstr "" #: engines/stark/stark.cpp:318 msgid "'language.ini' is recommended to get localized confirmation dialogs." msgstr "" #: engines/stark/stark.cpp:324 msgid "'game.exe' is recommended to get styled confirmation dialogs." msgstr "" #: engines/supernova/supernova.cpp:192 #, c-format msgid "Unable to locate the text for %s language in engine data file." msgstr "" #: engines/supernova/supernova.cpp:476 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" #: engines/supernova/supernova.cpp:486 #, c-format msgid "Unable to find block for part %d" msgstr "" #: engines/supernova/supernova.cpp:529 #, c-format msgid "Unable to find '%s' in game folder or the engine data file." msgstr "" #: engines/supernova/supernova.cpp:833 msgid "" "Failed to save temporary game state. Make sure your save game directory is " "set in ScummVM and that you can write to it." msgstr "" #: engines/supernova/supernova.cpp:834 msgid "Failed to load temporary game state." msgstr "" #: engines/supernova/metaengine.cpp:37 msgid "Improved mode" msgstr "" #: engines/supernova/metaengine.cpp:38 msgid "" "Removes some repetitive actions, adds possibility to change verbs by keyboard" msgstr "" #: engines/sword1/animation.cpp:532 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" #: engines/sword1/animation.cpp:563 engines/sword2/animation.cpp:456 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" #: engines/sword1/animation.cpp:570 engines/sword2/animation.cpp:465 #, c-format msgid "Cutscene '%s' not found" msgstr "" #: engines/sword1/control.cpp:2795 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/sword1/control.cpp:2981 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" #: engines/sword1/control.cpp:2984 msgid "Keep the old one" msgstr "" #: engines/sword1/control.cpp:2984 msgid "Keep the new one" msgstr "" #: engines/sword1/logic.cpp:1732 msgid "This is the end of the Broken Sword 1 Demo" msgstr "" #: engines/sword2/animation.cpp:426 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" #: engines/sword2/metaengine.cpp:45 msgid "Show object labels" msgstr "" #: engines/sword2/metaengine.cpp:46 msgid "Show labels for objects on mouse hover" msgstr "" #: engines/sword25/metaengine.cpp:35 msgid "Use English speech" msgstr "" #: engines/sword25/metaengine.cpp:36 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/tetraedge/metaengine.cpp:32 #, fuzzy #| msgid "Correct aspect ratio for games" msgid "Correct movie aspect ratio" msgstr "Oyunlar için görüntü oranını düzeltme" #: engines/tetraedge/metaengine.cpp:33 msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen" msgstr "" #: engines/tetraedge/metaengine.cpp:43 msgid "Restore missing scenes" msgstr "" #: engines/tetraedge/metaengine.cpp:44 msgid "Restore some scenes originally in the Windows edition" msgstr "" #: engines/tinsel/detection_tables.h:481 msgid "Saturn CD version is not yet supported" msgstr "" #: engines/tony/tony.cpp:248 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "" #: engines/toon/toon.cpp:261 #, c-format msgid "Saved game in slot #%d " msgstr "" #: engines/toon/toon.cpp:265 #, c-format msgid "Could not quick save into slot #%d" msgstr "" #: engines/toon/toon.cpp:278 #, c-format msgid "Saved game #%d quick loaded" msgstr "" #: engines/toon/toon.cpp:282 #, fuzzy, c-format msgid "Could not quick load the saved game #%d" msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #: engines/toon/toon.cpp:1531 #, fuzzy msgid "Are you sure you want to exit?" msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #: engines/toon/toon.cpp:1941 #, c-format msgid "Unable to locate the '%s' data file." msgstr "" #: engines/twine/detection.cpp:174 msgid "This version requires Giflib which was not compiled into ScummVM" msgstr "" #: engines/twine/metaengine.cpp:44 msgid "Enable wall collisions" msgstr "" #: engines/twine/metaengine.cpp:45 msgid "Enable the original wall collision damage" msgstr "" #: engines/twine/metaengine.cpp:56 msgid "Disable save menu" msgstr "" #: engines/twine/metaengine.cpp:57 msgid "" "The original only had autosaves. This allows you to save whenever you want." msgstr "" #: engines/twine/metaengine.cpp:67 msgid "Enable debug mode" msgstr "" #: engines/twine/metaengine.cpp:68 #, fuzzy msgid "Enable the debug mode" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:78 msgid "Enable audio CD" msgstr "" #: engines/twine/metaengine.cpp:79 msgid "Enable the original audio cd track" msgstr "" #: engines/twine/metaengine.cpp:89 msgid "Enable sound" msgstr "" #: engines/twine/metaengine.cpp:90 #, fuzzy msgid "Enable the sound for the game" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:100 msgid "Enable text" msgstr "" #: engines/twine/metaengine.cpp:101 #, fuzzy msgid "Enable the text for the game" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:111 msgid "Enable movies" msgstr "" #: engines/twine/metaengine.cpp:112 #, fuzzy msgid "Enable the cutscenes for the game" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:122 #, fuzzy msgid "Enable mouse" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:123 #, fuzzy msgid "Enable the mouse for the UI" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:133 msgid "Use the USA version" msgstr "" #: engines/twine/metaengine.cpp:134 msgid "Enable the USA specific version flags" msgstr "" #: engines/twine/metaengine.cpp:144 engines/ultima/metaengine.cpp:88 msgid "Enable high resolution" msgstr "" #: engines/twine/metaengine.cpp:145 engines/ultima/metaengine.cpp:89 #, fuzzy msgid "Enable a higher resolution for the game" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:236 msgid "Debug Next Room" msgstr "" #: engines/twine/metaengine.cpp:241 msgid "Debug Previous Room" msgstr "" #: engines/twine/metaengine.cpp:246 msgid "Debug Apply Celling Grid" msgstr "" #: engines/twine/metaengine.cpp:251 msgid "Debug Increase Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:256 msgid "Debug Decrease Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:261 msgid "Debug Grid Camera Up" msgstr "" #: engines/twine/metaengine.cpp:266 msgid "Debug Grid Camera Down" msgstr "" #: engines/twine/metaengine.cpp:271 msgid "Debug Grid Camera Left" msgstr "" #: engines/twine/metaengine.cpp:277 msgid "Debug Grid Camera Right" msgstr "" #: engines/twine/metaengine.cpp:282 msgid "Place actor at center of screen" msgstr "" #: engines/twine/metaengine.cpp:287 msgid "Debug Menu" msgstr "" #: engines/twine/metaengine.cpp:292 msgid "Debug Menu Execute" msgstr "" #: engines/twine/metaengine.cpp:297 engines/twine/metaengine.cpp:317 msgid "Normal Behaviour" msgstr "" #: engines/twine/metaengine.cpp:302 engines/twine/metaengine.cpp:322 msgid "Athletic Behaviour" msgstr "" #: engines/twine/metaengine.cpp:307 engines/twine/metaengine.cpp:327 msgid "Aggressive Behaviour" msgstr "" #: engines/twine/metaengine.cpp:312 engines/twine/metaengine.cpp:332 msgid "Discreet Behaviour" msgstr "" #: engines/twine/metaengine.cpp:337 msgid "Behaviour Action" msgstr "" #: engines/twine/metaengine.cpp:343 msgid "Change Behaviour" msgstr "" #: engines/twine/metaengine.cpp:355 msgid "Options Menu" msgstr "" #: engines/twine/metaengine.cpp:367 msgid "Use Selected Object" msgstr "" #: engines/twine/metaengine.cpp:373 msgid "Throw Magic Ball" msgstr "" #: engines/twine/metaengine.cpp:387 msgid "Move Backward" msgstr "" #: engines/twine/metaengine.cpp:408 msgid "Use Protopack" msgstr "" #: engines/twine/metaengine.cpp:413 msgid "Open Holomap" msgstr "" #: engines/twine/metaengine.cpp:426 #, fuzzy msgid "Special Action" msgstr "Aktif" #: engines/twine/metaengine.cpp:453 engines/twine/metaengine.cpp:505 #: engines/twine/metaengine.cpp:521 msgid "Abort" msgstr "" #: engines/twine/metaengine.cpp:558 msgid "Previous location" msgstr "" #: engines/twine/metaengine.cpp:563 msgid "Next location" msgstr "" #: engines/twine/parser/text.cpp:34 msgctxt "Options menu" msgid "High resolution on" msgstr "" #: engines/twine/parser/text.cpp:35 msgctxt "Options menu" msgid "High resolution off" msgstr "" #: engines/twine/parser/text.cpp:36 msgctxt "Options menu" msgid "Wall collision on" msgstr "" #: engines/twine/parser/text.cpp:37 msgctxt "Options menu" msgid "Wall collision off" msgstr "" #: engines/twine/parser/text.cpp:38 #, fuzzy msgctxt "Options menu" msgid "Language selection" msgstr "Dil:" #: engines/twine/parser/text.cpp:39 msgctxt "Options menu" msgid "Voices: None" msgstr "" #: engines/twine/parser/text.cpp:40 msgctxt "Options menu" msgid "Voices: English" msgstr "" #: engines/twine/parser/text.cpp:41 msgctxt "Options menu" msgid "Voices: French" msgstr "" #: engines/twine/parser/text.cpp:42 msgctxt "Options menu" msgid "Voices: German" msgstr "" #: engines/ultima/metaengine.cpp:55 msgid "Enable frame skipping" msgstr "" #: engines/ultima/metaengine.cpp:56 msgid "Allow the game to skip animation frames when running too slow." msgstr "" #: engines/ultima/metaengine.cpp:66 #, fuzzy msgid "Enable frame limiting" msgstr "3B Anti merdiven efekti:" #: engines/ultima/metaengine.cpp:67 msgid "Limits the speed of the game to prevent running too fast." msgstr "" #: engines/ultima/metaengine.cpp:77 #, fuzzy msgid "Enable cheats" msgstr "Oyunun tam ismi" #: engines/ultima/metaengine.cpp:78 msgid "Allow cheats by commands and a menu when player is clicked." msgstr "" #: engines/ultima/metaengine.cpp:99 msgid "Play foot step sounds" msgstr "" #: engines/ultima/metaengine.cpp:100 msgid "Plays sound when the player moves." msgstr "" #: engines/ultima/metaengine.cpp:110 #, fuzzy msgid "Enable jump to mouse position" msgstr "Oyunun tam ismi" #: engines/ultima/metaengine.cpp:111 msgid "" "Jumping while not moving targets the mouse cursor rather than direction only." msgstr "" #: engines/ultima/metaengine.cpp:121 #, fuzzy msgid "Enable font replacement" msgstr "3B Anti merdiven efekti:" #: engines/ultima/metaengine.cpp:122 msgid "Replaces game fonts with rendered fonts" msgstr "" #. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series. #: engines/ultima/metaengine.cpp:144 msgid "Camera moves with Silencer" msgstr "" #: engines/ultima/metaengine.cpp:145 msgid "" "Camera tracks the player movement rather than snapping to defined positions." msgstr "" #: engines/ultima/metaengine.cpp:155 msgid "Always enable Christmas easter-egg" msgstr "" #: engines/ultima/metaengine.cpp:156 msgid "Enable the Christmas music at any time of year." msgstr "" #: engines/ultima/shared/early/ultima_early.cpp:70 msgid "Could not find correct ultima.dat datafile" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:387 #, c-format msgid "loading quick save %d" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:392 #, c-format msgid "saving quick save %d" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:38 msgid "Original Save" msgstr "" #: engines/ultima/nuvie/save/save_game.cpp:211 msgid "Transfer Character" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:138 msgid "Ultima VIII" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:138 msgid "Crusader" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:181 msgid "Ultima VIII Cheats" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:196 msgid "Ultima VIII Debug" msgstr "" #: engines/ultima/ultima8/games/cru_game.cpp:165 msgid "" "Crusader intro movie file missing - check that the FLICS and SOUND " "directories have been copied from the CD. More instructions are on the " "wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse." msgstr "" #: engines/vcruise/metaengine.cpp:42 msgid "Improved click sensitivity" msgstr "" #: engines/vcruise/metaengine.cpp:43 msgid "" "Allows the mouse to be moved a short distance without cancelling click " "interactions. If this is off, any mouse movement while the mouse button is " "held cancels a click interaction." msgstr "" #: engines/vcruise/metaengine.cpp:53 msgid "Faster animations" msgstr "" #: engines/vcruise/metaengine.cpp:54 #, fuzzy msgid "Speeds up animations." msgstr "A~y~arlar..." #: engines/vcruise/metaengine.cpp:75 msgid "Skip main menu" msgstr "" #: engines/vcruise/metaengine.cpp:76 msgid "Starts a new game upon launching instead of going to the main menu." msgstr "" #: engines/vcruise/metaengine.cpp:124 msgid "Display help screen" msgstr "" #: engines/vcruise/metaengine.cpp:129 engines/wintermute/keymapper_tables.h:920 #, fuzzy msgid "Save game" msgstr "Kaydetme Yolu:" #: engines/vcruise/metaengine.cpp:139 #, fuzzy #| msgid "Override global audio settings" msgid "Open sound settings" msgstr "Global ses ayarlarını bastırma" #: engines/vcruise/metaengine.cpp:144 #, fuzzy msgid "Quit game" msgstr "Oyun" #: engines/vcruise/metaengine.cpp:155 msgid "Toggle music on/off" msgstr "" #: engines/vcruise/metaengine.cpp:160 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle sound effects on/off" msgstr "Özel ses efektleri ses düzeyi" #: engines/vcruise/metaengine.cpp:165 #, fuzzy msgid "Music volume down" msgstr "Müzik cihazı:" #: engines/vcruise/metaengine.cpp:170 #, fuzzy msgid "Music volume up" msgstr "Müzik cihazı:" #: engines/vcruise/metaengine.cpp:175 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume down" msgstr "Özel ses efektleri ses düzeyi" #: engines/vcruise/metaengine.cpp:180 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume up" msgstr "Özel ses efektleri ses düzeyi" #: engines/vcruise/metaengine.cpp:185 #, fuzzy msgid "Skip current animation" msgstr "A~y~arlar..." #: engines/vcruise/vcruise.cpp:83 #, fuzzy msgid "This game requires JPEG support, which was not compiled in." msgstr "Özellikler derlenmiştir:" #: engines/vcruise/vcruise.cpp:90 msgid "" "Music for this game requires Ogg Vorbis support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:100 msgid "" "Music for this game requires MP3 support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:299 msgid "Failed to load save, the save data appears to be damaged." msgstr "" #: engines/vcruise/vcruise.cpp:304 msgid "Failed to read version information from save file." msgstr "" #: engines/vcruise/vcruise.cpp:324 #, fuzzy msgid "An unknown error occurred while attempting to load the saved game." msgstr "Otokayıt yaparken hata oluştu" #: engines/wintermute/metaengine.cpp:42 msgid "Show FPS-counter" msgstr "" #: engines/wintermute/metaengine.cpp:43 msgid "Show the current number of frames per second in the upper left corner" msgstr "" #: engines/wintermute/metaengine.cpp:54 msgid "Sprite bilinear filtering (SLOW)" msgstr "" #: engines/wintermute/metaengine.cpp:55 msgid "Apply bilinear filtering to individual sprites" msgstr "" #: engines/wintermute/metaengine.cpp:67 msgid "Force to use 2D renderer (2D games only)" msgstr "" #: engines/wintermute/metaengine.cpp:68 msgid "This setting forces ScummVM to use 2D renderer while running 2D games" msgstr "" #: engines/wintermute/metaengine.cpp:112 #, fuzzy msgid "FoxTail support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/wintermute/metaengine.cpp:118 #, fuzzy msgid "Hero Craft support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/wintermute/metaengine.cpp:124 #, fuzzy msgid "Wintermute3D support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/wintermute/wintermute.cpp:148 msgid "This game requires PNG, JPEG and Vorbis support." msgstr "" #: engines/wintermute/wintermute.cpp:159 msgid "This game requires the FoxTail subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:170 msgid "This game requires the HeroCraft subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:181 msgid "" "This game requires 3D capabilities, which is not compiled in. As such, it is " "likely to be unplayable totally or partially." msgstr "" #: engines/wintermute/keymapper_tables.h:149 #: engines/wintermute/keymapper_tables.h:731 #: engines/wintermute/keymapper_tables.h:2116 #: engines/wintermute/keymapper_tables.h:2216 msgid "Walk forward" msgstr "" #: engines/wintermute/keymapper_tables.h:155 #: engines/wintermute/keymapper_tables.h:736 #: engines/wintermute/keymapper_tables.h:2238 msgid "Walk backward" msgstr "" #. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc #: engines/wintermute/keymapper_tables.h:174 #: engines/wintermute/keymapper_tables.h:685 #: engines/wintermute/keymapper_tables.h:1855 #, fuzzy msgid "Show scene geometry" msgstr "Ekran üstü kontrolünü göster" #: engines/wintermute/keymapper_tables.h:183 #: engines/wintermute/keymapper_tables.h:199 #: engines/wintermute/keymapper_tables.h:630 #: engines/wintermute/keymapper_tables.h:906 #: engines/wintermute/keymapper_tables.h:1103 #: engines/wintermute/keymapper_tables.h:1231 #: engines/wintermute/keymapper_tables.h:1255 msgid "Previous page" msgstr "" #: engines/wintermute/keymapper_tables.h:190 #: engines/wintermute/keymapper_tables.h:207 #: engines/wintermute/keymapper_tables.h:638 #: engines/wintermute/keymapper_tables.h:913 #: engines/wintermute/keymapper_tables.h:1110 #: engines/wintermute/keymapper_tables.h:1236 #: engines/wintermute/keymapper_tables.h:1260 msgid "Next page" msgstr "" #: engines/wintermute/keymapper_tables.h:239 #: engines/wintermute/keymapper_tables.h:262 #: engines/wintermute/keymapper_tables.h:313 #: engines/wintermute/keymapper_tables.h:352 #: engines/wintermute/keymapper_tables.h:389 #: engines/wintermute/keymapper_tables.h:499 #: engines/wintermute/keymapper_tables.h:526 #: engines/wintermute/keymapper_tables.h:651 #: engines/wintermute/keymapper_tables.h:785 #: engines/wintermute/keymapper_tables.h:812 #: engines/wintermute/keymapper_tables.h:833 #: engines/wintermute/keymapper_tables.h:858 #: engines/wintermute/keymapper_tables.h:885 #: engines/wintermute/keymapper_tables.h:1045 #: engines/wintermute/keymapper_tables.h:1248 #: engines/wintermute/keymapper_tables.h:1319 #: engines/wintermute/keymapper_tables.h:1415 #: engines/wintermute/keymapper_tables.h:1472 #: engines/wintermute/keymapper_tables.h:1498 #: engines/wintermute/keymapper_tables.h:1660 #: engines/wintermute/keymapper_tables.h:1709 #: engines/wintermute/keymapper_tables.h:1757 #: engines/wintermute/keymapper_tables.h:1790 #: engines/wintermute/keymapper_tables.h:1983 #: engines/wintermute/keymapper_tables.h:2103 #, fuzzy msgid "Show hints" msgstr "Gizli dosyaları göster" #: engines/wintermute/keymapper_tables.h:249 #: engines/wintermute/keymapper_tables.h:396 #: engines/wintermute/keymapper_tables.h:658 #: engines/wintermute/keymapper_tables.h:864 #: engines/wintermute/keymapper_tables.h:1442 #: engines/wintermute/keymapper_tables.h:1519 #: engines/wintermute/keymapper_tables.h:1667 #: engines/wintermute/keymapper_tables.h:1679 #: engines/wintermute/keymapper_tables.h:1688 #: engines/wintermute/keymapper_tables.h:1950 msgid "Show inventory" msgstr "" #: engines/wintermute/keymapper_tables.h:269 #: engines/wintermute/keymapper_tables.h:332 #: engines/wintermute/keymapper_tables.h:367 #: engines/wintermute/keymapper_tables.h:402 #: engines/wintermute/keymapper_tables.h:506 #: engines/wintermute/keymapper_tables.h:533 #: engines/wintermute/keymapper_tables.h:1932 #: engines/wintermute/keymapper_tables.h:1990 #, fuzzy msgid "GUI variant A" msgstr "Bilinmeyen varyant" #: engines/wintermute/keymapper_tables.h:276 #: engines/wintermute/keymapper_tables.h:339 #: engines/wintermute/keymapper_tables.h:374 #: engines/wintermute/keymapper_tables.h:408 #: engines/wintermute/keymapper_tables.h:513 #: engines/wintermute/keymapper_tables.h:540 #: engines/wintermute/keymapper_tables.h:1938 #: engines/wintermute/keymapper_tables.h:1996 #, fuzzy msgid "GUI variant B" msgstr "Bilinmeyen varyant" #: engines/wintermute/keymapper_tables.h:283 #: engines/wintermute/keymapper_tables.h:414 #: engines/wintermute/keymapper_tables.h:547 #: engines/wintermute/keymapper_tables.h:1117 msgid "Phone cancel button" msgstr "" #: engines/wintermute/keymapper_tables.h:288 #: engines/wintermute/keymapper_tables.h:419 #: engines/wintermute/keymapper_tables.h:552 #: engines/wintermute/keymapper_tables.h:1122 msgid "Phone up button" msgstr "" #: engines/wintermute/keymapper_tables.h:294 #: engines/wintermute/keymapper_tables.h:425 #: engines/wintermute/keymapper_tables.h:558 #: engines/wintermute/keymapper_tables.h:1128 msgid "Phone down button" msgstr "" #. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used #. It may result in actor saying different text or item being decomposed to it's parts #: engines/wintermute/keymapper_tables.h:360 msgid "Alternative action" msgstr "" #: engines/wintermute/keymapper_tables.h:431 #: engines/wintermute/keymapper_tables.h:564 #: engines/wintermute/keymapper_tables.h:1134 msgid "Phone 0 button" msgstr "" #: engines/wintermute/keymapper_tables.h:436 #: engines/wintermute/keymapper_tables.h:569 #: engines/wintermute/keymapper_tables.h:1139 #: engines/wintermute/keymapper_tables.h:1817 msgid "Phone 1 button" msgstr "" #: engines/wintermute/keymapper_tables.h:441 #: engines/wintermute/keymapper_tables.h:574 #: engines/wintermute/keymapper_tables.h:1144 #: engines/wintermute/keymapper_tables.h:1822 msgid "Phone 2 button" msgstr "" #: engines/wintermute/keymapper_tables.h:446 #: engines/wintermute/keymapper_tables.h:579 #: engines/wintermute/keymapper_tables.h:1149 #: engines/wintermute/keymapper_tables.h:1827 msgid "Phone 3 button" msgstr "" #: engines/wintermute/keymapper_tables.h:451 #: engines/wintermute/keymapper_tables.h:584 #: engines/wintermute/keymapper_tables.h:1154 msgid "Phone 4 button" msgstr "" #: engines/wintermute/keymapper_tables.h:456 #: engines/wintermute/keymapper_tables.h:589 #: engines/wintermute/keymapper_tables.h:1159 msgid "Phone 5 button" msgstr "" #: engines/wintermute/keymapper_tables.h:461 #: engines/wintermute/keymapper_tables.h:594 #: engines/wintermute/keymapper_tables.h:1164 msgid "Phone 6 button" msgstr "" #: engines/wintermute/keymapper_tables.h:466 #: engines/wintermute/keymapper_tables.h:599 #: engines/wintermute/keymapper_tables.h:1169 msgid "Phone 7 button" msgstr "" #: engines/wintermute/keymapper_tables.h:471 #: engines/wintermute/keymapper_tables.h:604 #: engines/wintermute/keymapper_tables.h:1174 msgid "Phone 8 button" msgstr "" #: engines/wintermute/keymapper_tables.h:476 #: engines/wintermute/keymapper_tables.h:609 #: engines/wintermute/keymapper_tables.h:1179 msgid "Phone 9 button" msgstr "" #: engines/wintermute/keymapper_tables.h:481 #: engines/wintermute/keymapper_tables.h:614 #: engines/wintermute/keymapper_tables.h:1184 msgid "Phone * button" msgstr "" #: engines/wintermute/keymapper_tables.h:486 #: engines/wintermute/keymapper_tables.h:619 #: engines/wintermute/keymapper_tables.h:1189 msgid "Phone # button" msgstr "" #: engines/wintermute/keymapper_tables.h:664 #: engines/wintermute/keymapper_tables.h:1366 #: engines/wintermute/keymapper_tables.h:1422 #, fuzzy msgid "Show help" msgstr "Gizli dosyaları göster" #: engines/wintermute/keymapper_tables.h:670 #: engines/wintermute/keymapper_tables.h:871 #: engines/wintermute/keymapper_tables.h:892 #: engines/wintermute/keymapper_tables.h:1326 #: engines/wintermute/keymapper_tables.h:1352 #: engines/wintermute/keymapper_tables.h:1428 #: engines/wintermute/keymapper_tables.h:1484 #: engines/wintermute/keymapper_tables.h:1505 #: engines/wintermute/keymapper_tables.h:1695 #: engines/wintermute/keymapper_tables.h:1969 #: engines/wintermute/keymapper_tables.h:2171 msgid "Scroll up" msgstr "" #: engines/wintermute/keymapper_tables.h:677 #: engines/wintermute/keymapper_tables.h:878 #: engines/wintermute/keymapper_tables.h:899 #: engines/wintermute/keymapper_tables.h:1333 #: engines/wintermute/keymapper_tables.h:1359 #: engines/wintermute/keymapper_tables.h:1435 #: engines/wintermute/keymapper_tables.h:1491 #: engines/wintermute/keymapper_tables.h:1512 #: engines/wintermute/keymapper_tables.h:1702 #: engines/wintermute/keymapper_tables.h:1976 #: engines/wintermute/keymapper_tables.h:2176 msgid "Scroll down" msgstr "" #: engines/wintermute/keymapper_tables.h:690 msgid "Change shadow type" msgstr "" #: engines/wintermute/keymapper_tables.h:700 #: engines/wintermute/keymapper_tables.h:819 #, fuzzy msgid "Volume max" msgstr "Ses" #. I18N: Displays a debug interface with a CLI for various features #: engines/wintermute/keymapper_tables.h:706 msgid "Show debug parser" msgstr "" #. I18N: Displays a debug text message #: engines/wintermute/keymapper_tables.h:714 #: engines/wintermute/keymapper_tables.h:853 #: engines/wintermute/keymapper_tables.h:1581 #: engines/wintermute/keymapper_tables.h:1833 #: engines/wintermute/keymapper_tables.h:1878 #, fuzzy msgid "Debug print" msgstr "Grafik Ayarları" #. I18N: Exits the game #: engines/wintermute/keymapper_tables.h:720 #: engines/wintermute/keymapper_tables.h:1849 msgid "Exit" msgstr "" #. I18N: Displays a debug interface that changes light settings #: engines/wintermute/keymapper_tables.h:726 msgid "Light helper window" msgstr "" #: engines/wintermute/keymapper_tables.h:751 msgid "Run forward" msgstr "" #: engines/wintermute/keymapper_tables.h:756 msgid "Run backward" msgstr "" #: engines/wintermute/keymapper_tables.h:761 msgid "Turn left fast" msgstr "" #: engines/wintermute/keymapper_tables.h:766 msgid "Turn right fast" msgstr "" #. I18N: Displays a blueprint with robot parts #: engines/wintermute/keymapper_tables.h:772 msgid "Show blueprint" msgstr "" #: engines/wintermute/keymapper_tables.h:792 #: engines/wintermute/keymapper_tables.h:1587 #: engines/wintermute/keymapper_tables.h:1770 #: engines/wintermute/keymapper_tables.h:1803 #: engines/wintermute/keymapper_tables.h:2089 msgid "Next action" msgstr "" #: engines/wintermute/keymapper_tables.h:799 #: engines/wintermute/keymapper_tables.h:1595 #: engines/wintermute/keymapper_tables.h:1777 #: engines/wintermute/keymapper_tables.h:1810 #: engines/wintermute/keymapper_tables.h:2097 msgid "Previous action" msgstr "" #: engines/wintermute/keymapper_tables.h:826 #, fuzzy msgid "Volume off" msgstr "Ses" #: engines/wintermute/keymapper_tables.h:840 msgid "Change font size" msgstr "" #: engines/wintermute/keymapper_tables.h:935 msgid "Walking speed: Low" msgstr "" #: engines/wintermute/keymapper_tables.h:940 msgid "Walking speed: Medium" msgstr "" #: engines/wintermute/keymapper_tables.h:945 msgid "Walking speed: High" msgstr "" #: engines/wintermute/keymapper_tables.h:955 #: engines/wintermute/keymapper_tables.h:1314 #: engines/wintermute/keymapper_tables.h:1872 #, fuzzy msgid "Cancel waiting" msgstr "İndirmeyi iptal et" #: engines/wintermute/keymapper_tables.h:965 msgid "First page" msgstr "" #: engines/wintermute/keymapper_tables.h:970 #, fuzzy msgid "Last page" msgstr "Hızlı yeniden oynatma" #. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed #: engines/wintermute/keymapper_tables.h:978 msgid "Walking speed: Ultra Super Mega Fast" msgstr "" #: engines/wintermute/keymapper_tables.h:994 msgid "Show game credits" msgstr "" #: engines/wintermute/keymapper_tables.h:999 msgid "Play selected music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1004 msgid "Select next music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1009 msgid "Play note 1: A" msgstr "" #: engines/wintermute/keymapper_tables.h:1014 msgid "Play note 2: F#" msgstr "" #: engines/wintermute/keymapper_tables.h:1019 msgid "Play note 3: D#" msgstr "" #: engines/wintermute/keymapper_tables.h:1024 msgid "Play note 4: C#" msgstr "" #: engines/wintermute/keymapper_tables.h:1029 msgid "Play note 5: E" msgstr "" #: engines/wintermute/keymapper_tables.h:1034 msgid "Play note 6: G#" msgstr "" #: engines/wintermute/keymapper_tables.h:1039 msgid "Play note 7: B" msgstr "" #: engines/wintermute/keymapper_tables.h:1052 msgid "Ability: Telekinesis" msgstr "" #: engines/wintermute/keymapper_tables.h:1057 msgid "Ability: Push" msgstr "" #: engines/wintermute/keymapper_tables.h:1062 msgid "Ability: Lightning" msgstr "" #: engines/wintermute/keymapper_tables.h:1067 msgid "Ability: Light" msgstr "" #: engines/wintermute/keymapper_tables.h:1072 msgid "Ability: Wind" msgstr "" #: engines/wintermute/keymapper_tables.h:1077 msgid "Ability: Sound" msgstr "" #: engines/wintermute/keymapper_tables.h:1082 msgid "Ability: Esence" msgstr "" #: engines/wintermute/keymapper_tables.h:1087 msgid "Ability: Exorcist" msgstr "" #: engines/wintermute/keymapper_tables.h:1200 msgid "Show hints / Dance move" msgstr "" #: engines/wintermute/keymapper_tables.h:1207 msgid "Dance move up" msgstr "" #: engines/wintermute/keymapper_tables.h:1213 #, fuzzy msgid "Dance move down" msgstr "İndirmeyi iptal et" #: engines/wintermute/keymapper_tables.h:1219 msgid "Dance move left" msgstr "" #: engines/wintermute/keymapper_tables.h:1225 msgid "Dance move right" msgstr "" #: engines/wintermute/keymapper_tables.h:1283 #, fuzzy msgid "Cancel input" msgstr "İptal" #: engines/wintermute/keymapper_tables.h:1345 #, fuzzy msgid "Toggle subtitles" msgstr "Altyazılar" #: engines/wintermute/keymapper_tables.h:1409 #, fuzzy msgid "Hide hints" msgstr "Gizli dosyaları göster" #. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key #: engines/wintermute/keymapper_tables.h:1464 msgid "Shift key" msgstr "" #. I18N: Chapayev is the name of game character, Vasily Chapayev #. This action makes Chapayev interact with item instead of Petka #: engines/wintermute/keymapper_tables.h:1566 msgid "Chapayev's action" msgstr "" #: engines/wintermute/keymapper_tables.h:1614 #: engines/wintermute/keymapper_tables.h:1867 #: engines/wintermute/keymapper_tables.h:1963 msgid "Settings" msgstr "" #: engines/wintermute/keymapper_tables.h:1619 msgid "Dialogue answer 1" msgstr "" #: engines/wintermute/keymapper_tables.h:1624 msgid "Dialogue answer 2" msgstr "" #: engines/wintermute/keymapper_tables.h:1629 msgid "Dialogue answer 3" msgstr "" #: engines/wintermute/keymapper_tables.h:1634 msgid "Dialogue answer 4" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1645 msgid "Spin wheel slower" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1653 msgid "Spin wheel faster" msgstr "" #: engines/wintermute/keymapper_tables.h:1731 msgid "Zoom out" msgstr "" #: engines/wintermute/keymapper_tables.h:1738 msgid "Zoom in" msgstr "" #: engines/wintermute/keymapper_tables.h:1751 #: engines/wintermute/keymapper_tables.h:1957 msgid "Show journal" msgstr "" #. I18N: Displays a debug interface with Bezier curves #: engines/wintermute/keymapper_tables.h:1884 msgid "Bezier window" msgstr "" #. I18N: Use droid to perform an action #: engines/wintermute/keymapper_tables.h:1901 msgid "Droid's action" msgstr "" #. I18N: It's a Tetris game clone, this action rotates current tetris item #: engines/wintermute/keymapper_tables.h:2009 msgid "Rotate" msgstr "" #. I18N: It's a Tetris game clone, this action drops current tetris item #: engines/wintermute/keymapper_tables.h:2035 msgid "Drop" msgstr "" #: engines/wintermute/keymapper_tables.h:2043 msgid "Player 1: Up" msgstr "" #: engines/wintermute/keymapper_tables.h:2048 msgid "Player 1: Left" msgstr "" #: engines/wintermute/keymapper_tables.h:2053 msgid "Player 1: Down" msgstr "" #: engines/wintermute/keymapper_tables.h:2058 msgid "Player 1: Right" msgstr "" #: engines/wintermute/keymapper_tables.h:2063 msgid "Player 2: Up" msgstr "" #: engines/wintermute/keymapper_tables.h:2068 msgid "Player 2: Left" msgstr "" #: engines/wintermute/keymapper_tables.h:2073 msgid "Player 2: Down" msgstr "" #: engines/wintermute/keymapper_tables.h:2078 msgid "Player 2: Right" msgstr "" #. I18N: Displays a debug FPS counter #: engines/wintermute/keymapper_tables.h:2084 msgid "Debug FPS" msgstr "" #: engines/wintermute/keymapper_tables.h:2181 msgid "F1" msgstr "" #: engines/wintermute/keymapper_tables.h:2186 msgid "Key i" msgstr "" #: engines/zvision/file/save_manager.cpp:221 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" #: engines/zvision/metaengine.cpp:58 msgid "Double FPS" msgstr "" #: engines/zvision/metaengine.cpp:59 msgid "Increase framerate from 30 to 60 FPS" msgstr "" #: engines/zvision/metaengine.cpp:70 msgid "Enable Venus" msgstr "" #: engines/zvision/metaengine.cpp:71 #, fuzzy msgid "Enable the Venus help system" msgstr "Oyunun tam ismi" #: engines/zvision/metaengine.cpp:82 msgid "Disable animation while turning" msgstr "" #: engines/zvision/metaengine.cpp:83 msgid "Disable animation while turning in panorama mode" msgstr "" #: engines/zvision/metaengine.cpp:94 msgid "Use high resolution MPEG video" msgstr "" #: engines/zvision/metaengine.cpp:95 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "" #: engines/zvision/metaengine.cpp:197 #, fuzzy msgid "Look Up" msgstr "Aşağı" #: engines/zvision/metaengine.cpp:203 #, fuzzy msgid "Look Down" msgstr "Aşağı" #: engines/zvision/metaengine.cpp:238 msgid "Spellbook" msgstr "" #: engines/zvision/metaengine.cpp:244 msgid "Score" msgstr "" #: engines/zvision/metaengine.cpp:250 msgid "Put away object" msgstr "" #: engines/zvision/metaengine.cpp:256 msgid "Extract coin" msgstr "" #: engines/zvision/metaengine.cpp:277 #, fuzzy msgid "Preferences" msgstr "Tercih edilen cihaz:" #: engines/zvision/zvision.cpp:309 msgid "" "Before playing this game, you'll need to copy the required fonts into " "ScummVM's extras directory, or into the game directory. On Windows, you'll " "need the following font files from the Windows font directory: Times New " "Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, " "you can download the Liberation Fonts or the GNU FreeFont package. You'll " "need all the fonts from the font package you choose, i.e., LiberationMono, " "LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif " "respectively." msgstr "" #, fuzzy #~| msgid "New Save" #~ msgid "New Line" #~ msgstr "Yeni Kayıt" #, fuzzy #~| msgid "Close" #~ msgid "Close Dialog" #~ msgstr "Kapat" #, fuzzy #~ msgid "Move cursor left" #~ msgstr "Sol" #, fuzzy #~ msgid "Move cursor right" #~ msgstr "Sağ" #, fuzzy #~| msgid "Control" #~ msgid "Controls Help" #~ msgstr "Kontrol" #, fuzzy #~ msgid "Touchpad mode enabled." #~ msgstr "Touchpad fare modu" #, fuzzy #~ msgid "Touchpad mode disabled." #~ msgstr "Touchpad fare modu" #, fuzzy #~| msgid "Control" #~ msgid "Control opacity" #~ msgstr "Kontrol" #, fuzzy #~| msgid "Connect your cloud storage account" #~ msgid "You cloud storage has been connected!" #~ msgstr "Bulut depolama hesabınıza bağlanın" #, fuzzy #~ msgid "Speech Options" #~ msgstr "A~y~arlar..." #~ msgctxt "lowres" #~ msgid "2. Get the code and enter it here:" #~ msgstr "2.Kodu al ve buraya gir:" #~ msgid "2. Get the code and enter it here:" #~ msgstr "2.Kodu al ve buraya gir:" #~ msgid "Connecting..." #~ msgstr "Bağlanıyor..." #~ msgid "Failed to connect storage." #~ msgstr "Depolama alanına bağlantı sağlanamadı." #~ msgid "Failed to connect storage: " #~ msgstr "Depolama alanına bağlantı sağlanamadı: " #, fuzzy #~ msgid "Enable voices" #~ msgstr "Oyunun tam ismi" #, fuzzy #~ msgid "Enable the voices for the game" #~ msgstr "Oyunun tam ismi" #, fuzzy #~ msgid "Toggle fast conversation mode" #~ msgstr "Görüntü oranı düzeltme" #, fuzzy #~ msgid "Reload last save" #~ msgstr "Tarih kaydedilmemiş" #, fuzzy #~ msgid "Show credits" #~ msgstr "Gizli dosyaları göster" #, fuzzy #~ msgid "Enable Second Chance" #~ msgstr "Oyunun tam ismi" #, fuzzy #~ msgid "Engine Options" #~ msgstr "A~y~arlar..." #, fuzzy #~ msgid "Cancel autosave" #~ msgstr "İptal" #, fuzzy #~ msgid "Player Time:" #~ msgstr "Oynama süresi: " #, fuzzy #~ msgid "Timer On" #~ msgstr "Saat: " #, fuzzy #~ msgctxt "lowres" #~ msgid "Misc" #~ msgstr "Diğer" #~ msgid "Override global shader settings" #~ msgstr "Global çizici ayarlarını bastırma" #~ msgctxt "lowres" #~ msgid "Override global shader settings" #~ msgstr "Global çizici ayarlarını bastırma" #~ msgid "HW Shader:" #~ msgstr "Donanımsal Çizici:" #~ msgid "Different hardware shaders give different visual effects" #~ msgstr "Farklı donanımsal çiziciler farklı görsel efektler verir" #~ msgctxt "lowres" #~ msgid "HW Shader:" #~ msgstr "Donanımsal Çizici:" #~ msgid "Different shaders give different visual effects" #~ msgstr "Farklı çiziciler farklı görsel efektler verir" #, fuzzy #~ msgid "Select a game to LOAD" #~ msgstr "Oyun ek klasörünü seç" #, fuzzy #~ msgid "~E~dit Game..." #~ msgstr "~O~yun bazli ayarlari değiştir..." #, fuzzy #~ msgctxt "lowres" #~ msgid "~E~dit Game..." #~ msgstr "~O~yun bazli ayarlari değiştir..." #~ msgid "Swap Menu and Back buttons" #~ msgstr "Menu ve Geri tuşlarını aralarında değiştir" #, fuzzy #~ msgid "Invalid save file name" #~ msgstr "Kaydetmek için dosya ismini girin" #, fuzzy #~ msgid "SAGA2 support not compiled in" #~ msgstr "Özellikler derlenmiştir:" #, fuzzy #~ msgid "Music menu" #~ msgstr "Müzik cihazı:" #~ msgid "Select an action and click 'Map'" #~ msgstr "Bir işlem seç ve 'Eşleştirme' ye tıkla" #~ msgid "Associated key : %s" #~ msgstr "Eşlenmiş tuş : %s" #~ msgid "Associated key : none" #~ msgstr "Eşleştirilmiş : yok" #~ msgid "Please select an action" #~ msgstr "Lütfen bir işlem seç" #~ msgid "Press the key to associate" #~ msgstr "Eşleştirmek için bir tuşa basın" #~ msgid "Choose an action to map" #~ msgstr "Eşleştirme için bir işlem seç" #~ msgid "Keys" #~ msgstr "Tuşlar" #~ msgid "~K~eys" #~ msgstr "~T~uşlar" #, fuzzy #~ msgid "Do you want to quit ?" #~ msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #, fuzzy #~ msgid "~L~eft handed mode" #~ msgstr "Render modu:" #, fuzzy #~ msgid "Pad Down" #~ msgstr "Aşağı" #, fuzzy #~ msgid "Show/hide debug console" #~ msgstr "Gizli dosyaları göster"