/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "groovie/groovie.h" #include "groovie/saveload.h" #include "common/system.h" #include "common/translation.h" #include "engines/advancedDetector.h" #include "groovie/detection.h" namespace Groovie { class GroovieMetaEngine : public AdvancedMetaEngine { public: const char *getName() const override { return "groovie"; } Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const override; bool hasFeature(MetaEngineFeature f) const override; SaveStateList listSaves(const char *target) const override; int getMaximumSaveSlot() const override; void removeSaveState(const char *target, int slot) const override; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override; int getAutosaveSlot() const override; }; Common::Error GroovieMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const { #ifndef ENABLE_GROOVIE2 if (((const GroovieGameDescription *)gd)->version != kGroovieT7G) return Common::Error(Common::kUnsupportedGameidError, _s("GroovieV2 support is not compiled in")); #endif *engine = new GroovieEngine(syst, (const GroovieGameDescription *)gd); return Common::kNoError; } bool GroovieMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsLoadingDuringStartup) || (f == kSupportsDeleteSave) || (f == kSimpleSavesNames) || (f == kSavesSupportMetaInfo); } SaveStateList GroovieMetaEngine::listSaves(const char *target) const { return SaveLoad::listValidSaves(target); } int GroovieMetaEngine::getMaximumSaveSlot() const { return SaveLoad::getMaximumSlot(); } void GroovieMetaEngine::removeSaveState(const char *target, int slot) const { if (!SaveLoad::isSlotValid(slot)) { // Invalid slot, do nothing return; } Common::String filename = SaveLoad::getSlotSaveName(target, slot); g_system->getSavefileManager()->removeSavefile(filename); } SaveStateDescriptor GroovieMetaEngine::querySaveMetaInfos(const char *target, int slot) const { SaveStateDescriptor desc; Common::InSaveFile *savefile = SaveLoad::openForLoading(target, slot, &desc); delete savefile; return desc; } int GroovieMetaEngine::getAutosaveSlot() const { return GroovieEngine::AUTOSAVE_SLOT; } } // End of namespace Groovie #if PLUGIN_ENABLED_DYNAMIC(GROOVIE) REGISTER_PLUGIN_DYNAMIC(GROOVIE, PLUGIN_TYPE_ENGINE, Groovie::GroovieMetaEngine); #else REGISTER_PLUGIN_STATIC(GROOVIE, PLUGIN_TYPE_ENGINE, Groovie::GroovieMetaEngine); #endif