/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "scumm/intern.h" #include "scumm/resource.h" #include "scumm/scumm.h" #include "scumm/sprite_he.h" #include "scumm/wiz_he.h" namespace Scumm { void ScummEngine_v90he::allocateArrays() { _spriteGroups = (SpriteGroup *)calloc(_numSprites, sizeof(SpriteGroup)); _spriteTable = (SpriteInfo *)calloc(_numSprites, sizeof(SpriteInfo)); ScummEngine::allocateArrays(); } int ScummEngine_v90he::spriteInfoGet_flags_1(int spriteNum) { checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_1: Invalid sprite %d"); return ((_spriteTable[spriteNum].flags & kSF15) != 0) ? 1 : 0; } int ScummEngine_v90he::spriteInfoGet_flags_2(int spriteNum) { checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_2: Invalid sprite %d"); return ((_spriteTable[spriteNum].flags & kSF14) != 0) ? 1 : 0; } int ScummEngine_v90he::spriteInfoGet_flags_3(int spriteNum) { checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_3: Invalid sprite %d"); return ((_spriteTable[spriteNum].flags & kSF16) != 0) ? 1 : 0; } int ScummEngine_v90he::spriteInfoGet_flags_4(int spriteNum) { checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_4: Invalid sprite %d"); return ((_spriteTable[spriteNum].flags & kSF13) != 0) ? 1 : 0; } int ScummEngine_v90he::spriteInfoGet_flags_5(int spriteNum) { checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_5: Invalid sprite %d"); return ((_spriteTable[spriteNum].flags & kSF20) != 0) ? 1 : 0; } int ScummEngine_v90he::spriteInfoGet_flags_6(int spriteNum) { checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_6: Invalid sprite %d"); return _spriteTable[spriteNum].flags & kSF22; } int ScummEngine_v90he::spriteInfoGet_flags_7(int spriteNum) { checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_7: Invalid sprite %d"); return ((_spriteTable[spriteNum].flags & kSF23) != 0) ? 1 : 0; } int ScummEngine_v90he::spriteInfoGet_flags_8(int spriteNum) { checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_8: Invalid sprite %d"); return ((_spriteTable[spriteNum].flags & kSF31) != 0) ? 1 : 0; } } // End of namespace Scumm