/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GUI_THEME_EVAL_H #define GUI_THEME_EVAL_H #include "common/scummsys.h" #include "common/hashmap.h" #include "common/hash-str.h" #include "common/stack.h" #include "common/str.h" #include "common/textconsole.h" #include "graphics/font.h" #include "gui/ThemeLayout.h" namespace GUI { class ThemeEval { typedef Common::HashMap VariablesMap; typedef Common::HashMap LayoutsMap; public: ThemeEval() : _scaleFactor(1.0f) { buildBuiltinVars(); } ~ThemeEval(); void buildBuiltinVars(); int getVar(const Common::String &s) { if (_vars.contains(s)) return _vars[s]; if (_builtin.contains(s)) return _builtin[s]; error("CRITICAL: Missing variable: '%s'", s.c_str()); return -13375; //EVAL_UNDEF_VAR } int getVar(const Common::String &s, int def) { if (_vars.contains(s)) return _vars[s]; if (_builtin.contains(s)) return _builtin[s]; return def; } void setScaleFactor(float s) { _scaleFactor = s; } void setVar(const Common::String &name, int val) { _vars[name] = val; } bool hasVar(const Common::String &name) { return _vars.contains(name) || _builtin.contains(name); } ThemeEval &addDialog(const Common::String &name, const Common::String &overlays, int16 maxWidth = -1, int16 maxHeight = -1, int inset = 0); ThemeEval &addLayout(ThemeLayout::LayoutType type, int spacing = -1, ThemeLayout::ItemAlign itemAlign = ThemeLayout::kItemAlignStart); ThemeEval &addWidget(const Common::String &name, const Common::String &type, int w = -1, int h = -1, Graphics::TextAlign align = Graphics::kTextAlignStart, bool useRTL = true); ThemeEval &addImportedLayout(const Common::String &name); ThemeEval &addSpace(int size = -1); ThemeEval &addPadding(int16 l, int16 r, int16 t, int16 b); ThemeEval &closeLayout() { _curLayout.pop(); return *this; } ThemeEval &closeDialog() { _curLayout.pop(); _curDialog.clear(); return *this; } bool hasDialog(const Common::String &name); void reflowDialogLayout(const Common::String &name, Widget *widgetChain); bool getWidgetData(const Common::String &widget, int16 &x, int16 &y, int16 &w, int16 &h); bool getWidgetData(const Common::String &widget, int16 &x, int16 &y, int16 &w, int16 &h, bool &useRTL); Graphics::TextAlign getWidgetTextHAlign(const Common::String &widget); #ifdef LAYOUT_DEBUG_DIALOG void debugDraw(Graphics::Surface *screen, const Graphics::Font *font) { _layouts[LAYOUT_DEBUG_DIALOG]->debugDraw(screen, font); } #endif void reset(); private: VariablesMap _vars; VariablesMap _builtin; LayoutsMap _layouts; Common::Stack _curLayout; Common::String _curDialog; float _scaleFactor; }; } // End of namespace GUI #endif