/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GUI_METADATA_PARSER_H #define GUI_METADATA_PARSER_H #include "common/xmlparser.h" namespace GUI { struct MetadataGame { Common::String id; Common::String name; Common::String engine_id; Common::String company_id; Common::String moby_id; Common::String datafiles; Common::String series_id; MetadataGame() {} MetadataGame(const Common::String i, const Common::String n, const Common::String eid, const Common::String cid, const Common::String mid, const Common::String df, const Common::String sid) : id(i), name(n), engine_id(eid), company_id(cid), moby_id(mid), datafiles(df), series_id(sid) {} }; struct MetadataEngine { Common::String id; Common::String name; Common::String alt_name; bool enabled; MetadataEngine() : enabled(false) {} MetadataEngine(const Common::String i, const Common::String n, const Common::String altn, bool e) : id(i), name(n), alt_name(altn), enabled(e) {} }; struct MetadataSeries { Common::String id; Common::String name; MetadataSeries() {} MetadataSeries(const Common::String i, const Common::String n) : id(i), name(n) {} }; struct MetadataCompany { Common::String id; Common::String name; Common::String alt_name; MetadataCompany() {} MetadataCompany(const Common::String i, const Common::String n, const Common::String altn) : id(i), name(n), alt_name(altn) {} }; class MetadataParser : public Common::XMLParser { public: MetadataParser(); ~MetadataParser() override; Common::HashMap _gameInfo; Common::HashMap _engineInfo; Common::HashMap _seriesInfo; Common::HashMap _companyInfo; protected: CUSTOM_XML_PARSER(MetadataParser) { XML_KEY(games) XML_KEY(game) XML_PROP(id, true) XML_PROP(name, true) XML_PROP(engine_id, true) XML_PROP(company_id, true) XML_PROP(moby_id, true) XML_PROP(datafiles, true) XML_PROP(wikipedia_page, true) XML_PROP(series_id, true) KEY_END() // game end KEY_END() // games end XML_KEY(engines) XML_KEY(engine) XML_PROP(id, true) XML_PROP(name, true) XML_PROP(alt_name, true) XML_PROP(enabled, true) KEY_END() // engine end KEY_END() // engines end XML_KEY(series) XML_KEY(serie) XML_PROP(id, true) XML_PROP(name, true) KEY_END() // serie end KEY_END() // series end XML_KEY(companies) XML_KEY(company) XML_PROP(id, true) XML_PROP(name, true) XML_PROP(alt_name, true) KEY_END() // company end KEY_END() // companies end } PARSER_END() /** Render info callbacks */ bool parserCallback_games(ParserNode *node); bool parserCallback_game(ParserNode *node); bool parserCallback_engines(ParserNode *node); bool parserCallback_engine(ParserNode *node); bool parserCallback_series(ParserNode *node); bool parserCallback_serie(ParserNode *node); bool parserCallback_companies(ParserNode *node); bool parserCallback_company(ParserNode *node); bool closedKeyCallback(ParserNode *node) override; void cleanup() override; }; } // End of namespace GUI #endif