/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "graphics/palette.h" namespace Graphics { PaletteLookup::PaletteLookup() { _paletteSize = 0; } PaletteLookup::PaletteLookup(const byte *palette, uint len) { _paletteSize = len; memcpy(_palette, palette, len * 3); } bool PaletteLookup::setPalette(const byte *palette, uint len) { // Check if the passed palette matched the one we have if (len == _paletteSize && !memcmp(_palette, palette, len * 3)) return false; _paletteSize = len; memcpy(_palette, palette, len * 3); _colorHash.clear(); return true; } byte PaletteLookup::findBestColor(byte cr, byte cg, byte cb, bool useNaiveAlg) { if (_paletteSize == 0) { warning("PaletteLookup::findBestColor(): Palette was not set"); return 0; } uint bestColor = 0; double min = 0xFFFFFFFF; uint32 color = cr << 16 | cg << 8 | cb; if (_colorHash.contains(color)) return _colorHash[color]; if (useNaiveAlg) { byte *palettePtr = _palette; for (uint i = 0; i < _paletteSize; i++) { int redSquareDiff = (cr - palettePtr[0]) * (cr - palettePtr[0]); int greenSquareDiff = (cg - palettePtr[1]) * (cg - palettePtr[1]); int blueSquareDiff = (cb - palettePtr[2]) * (cb - palettePtr[2]); int weightedColorError = 3 * redSquareDiff + 5 * greenSquareDiff + 2 * blueSquareDiff; if (weightedColorError < min) { bestColor = i; min = weightedColorError; } palettePtr += 3; } } else { for (uint i = 0; i < _paletteSize; ++i) { int rmean = (*(_palette + 3 * i + 0) + cr) / 2; int r = *(_palette + 3 * i + 0) - cr; int g = *(_palette + 3 * i + 1) - cg; int b = *(_palette + 3 * i + 2) - cb; double dist = sqrt((((512 + rmean) * r * r) >> 8) + 4 * g * g + (((767 - rmean) * b * b) >> 8)); if (min > dist) { bestColor = i; min = dist; } } } _colorHash[color] = bestColor; return bestColor; } } // end of namespace Graphics