/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "hopkins/hopkins.h" #include "hopkins/graphics.h" #include "hopkins/files.h" #include "hopkins/saveload.h" #include "hopkins/sound.h" #include "hopkins/talk.h" #include "common/scummsys.h" #include "common/config-manager.h" #include "common/debug-channels.h" #include "common/events.h" #include "common/file.h" namespace Hopkins { HopkinsEngine *g_vm; HopkinsEngine::HopkinsEngine(OSystem *syst, const HopkinsGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _randomSource("Hopkins") { g_vm = this; _animationManager = new AnimationManager(this); _computerManager = new ComputerManager(this); _dialogsManager = new DialogsManager(this); _debugger = new Debugger(this); _eventsManager = new EventsManager(this); _fileManager = new FileManager(this); _fontManager = new FontManager(this); _globals = new Globals(this); _graphicsManager = new GraphicsManager(this); _linesManager = new LinesManager(this); _menuManager = new MenuManager(this); _objectsManager = new ObjectsManager(this); _saveLoadManager = new SaveLoadManager(this); _scriptManager = new ScriptManager(this); _soundManager = new SoundManager(this); _talkManager = new TalkManager(this); } HopkinsEngine::~HopkinsEngine() { delete _talkManager; delete _soundManager; delete _scriptManager; delete _saveLoadManager; delete _objectsManager; delete _menuManager; delete _linesManager; delete _graphicsManager; delete _globals; delete _fontManager; delete _fileManager; delete _eventsManager; delete _debugger; delete _dialogsManager; delete _computerManager; delete _animationManager; } Common::String HopkinsEngine::generateSaveName(int slot) { return Common::String::format("%s.%03d", _targetName.c_str(), slot); } /** * Returns true if it is currently okay to restore a game */ bool HopkinsEngine::canLoadGameStateCurrently() { return !_globals->_exitId && !_globals->_cityMapEnabledFl && _eventsManager->_mouseFl; } /** * Returns true if it is currently okay to save the game */ bool HopkinsEngine::canSaveGameStateCurrently() { return !_globals->_exitId && !_globals->_cityMapEnabledFl && _eventsManager->_mouseFl; } /** * Load the savegame at the specified slot index */ Common::Error HopkinsEngine::loadGameState(int slot) { return _saveLoadManager->loadGame(slot); } /** * Save the game to the given slot index, and with the given name */ Common::Error HopkinsEngine::saveGameState(int slot, const Common::String &desc) { return _saveLoadManager->saveGame(slot, desc); } Common::Error HopkinsEngine::run() { _saveLoadManager->initSaves(); _globals->setConfig(); _fileManager->initCensorship(); initializeSystem(); if (!getIsDemo()) runFull(); else if (getPlatform() == Common::kPlatformLinux) runLinuxDemo(); else if (getPlatform() == Common::kPlatformWindows) runWin95Demo(); else { warning("Unhandled version, switching to Linux demo. Please report this version to ScummVM developers"); runLinuxDemo(); } return Common::kNoError; } bool HopkinsEngine::runWin95Demo() { _globals->loadObjects(); _objectsManager->changeObject(14); _objectsManager->addObject(14); _objectsManager->_helicopterFl = false; _globals->iRegul = 1; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _graphicsManager->loadImage("H2"); _graphicsManager->fadeInLong(); if (!_eventsManager->_escKeyFl) playIntro(); _eventsManager->_rateCounter = 0; _globals->iRegul = 1; _globals->_speed = 1; for (int i = 1; i < 50; i++) { _graphicsManager->copySurface(_graphicsManager->_vesaScreen, 0, 0, 640, 440, _graphicsManager->_vesaBuffer, 0, 0); _eventsManager->refreshScreenAndEvents(); } _globals->iRegul = 0; if (_eventsManager->_rateCounter > 475) _globals->_speed = 2; if (_eventsManager->_rateCounter > 700) _globals->_speed = 3; _graphicsManager->fadeOutLong(); _globals->iRegul = 1; _globals->PERSO = _fileManager->loadFile("PERSO.SPR"); _globals->_characterType = 0; _objectsManager->_mapCarPosX = _objectsManager->_mapCarPosY = 0; memset(_globals->_saveData, 0, 2000); _globals->_exitId = 0; if (getLanguage() != Common::PL_POL) if (!displayAdultDisclaimer()) return Common::kNoError; for (;;) { if (_globals->_exitId == 300) _globals->_exitId = 0; if (!_globals->_exitId) { _globals->_exitId = _menuManager->menu(); if (_globals->_exitId == -1) { _globals->PERSO = _globals->freeMemory(_globals->PERSO); restoreSystem(); return false; } } if (shouldQuit()) return false; switch (_globals->_exitId) { case 1: _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM01", "IM01", "ANIM01", "IM01", 2, true); break; case 3: if (!_globals->_saveData->_data[svBankAttackAnimPlayedFl]) { _soundManager->playSound(3); if (getPlatform() == Common::kPlatformOS2 || getPlatform() == Common::kPlatformBeOS) _graphicsManager->loadImage("fond"); else { if (_globals->_language == LANG_FR) _graphicsManager->loadImage("fondfr"); else if (_globals->_language == LANG_EN) _graphicsManager->loadImage("fondan"); else if (_globals->_language == LANG_SP) _graphicsManager->loadImage("fondes"); } _graphicsManager->fadeInLong(); _eventsManager->delay(500); _graphicsManager->fadeOutLong(); _globals->iRegul = 1; _soundManager->_specialSoundNum = 2; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); if (!_globals->_censorshipFl) _animationManager->playAnim("BANQUE.ANM", 200, 28, 200); else _animationManager->playAnim("BANKUK.ANM", 200, 28, 200); _soundManager->_specialSoundNum = 0; _soundManager->removeSample(1); _soundManager->removeSample(2); _soundManager->removeSample(3); _soundManager->removeSample(4); _graphicsManager->fadeOutLong(); _globals->_saveData->_data[svBankAttackAnimPlayedFl] = 1; } _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; _objectsManager->PERSONAGE2("IM03", "IM03", "ANIM03", "IM03", 2, false); break; case 4: _globals->_disableInventFl = true; _objectsManager->handleCityMap(); _globals->_disableInventFl = false; break; case 5: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 455; if (_globals->_saveData->_data[svFreedHostageFl]) { if (_globals->_saveData->_data[svFreedHostageFl] == 1) _objectsManager->PERSONAGE2("IM05", "IM05A", "ANIM05B", "IM05", 3, false); } else { _objectsManager->PERSONAGE2("IM05", "IM05", "ANIM05", "IM05", 3, false); } break; case 6: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 460; _objectsManager->PERSONAGE2("IM06", "IM06", "ANIM06", "IM06", 2, true); break; case 7: if (_globals->_saveData->_data[svBombBoxOpenedFl]) _objectsManager->PERSONAGE("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true); else _objectsManager->PERSONAGE("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true); break; case 8: _linesManager->setMaxLineIdx(15); _globals->_characterMaxPosY = 450; _objectsManager->PERSONAGE2("IM08", "IM08", "ANIM08", "IM08", 2, true); break; case 9: _globals->_characterMaxPosY = 440; _linesManager->setMaxLineIdx(20); if (_globals->_saveData->_data[svBombDisarmedFl]) _objectsManager->PERSONAGE2("IM09", "IM09", "ANIM09", "IM09", 10, true); else bombExplosion(); break; case 10: _objectsManager->PERSONAGE("IM10", "IM10", "ANIM10", "IM10", 9, false); break; case 11: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 450; _objectsManager->PERSONAGE2("IM11", "IM11", "ANIM11", "IM11", 2, false); break; case 12: _globals->_characterMaxPosY = 450; _linesManager->setMaxLineIdx(20); if (_globals->_saveData->_data[svBombDisarmedFl]) { if (_globals->_language == LANG_FR) _graphicsManager->loadImage("ENDFR"); else _graphicsManager->loadImage("ENDUK"); _graphicsManager->fadeInLong(); _eventsManager->mouseOn(); do _eventsManager->refreshScreenAndEvents(); while (_eventsManager->getMouseButton() != 1); _graphicsManager->fadeOutLong(); restoreSystem(); } else bombExplosion(); break; case 13: case 14: case 15: handleNotAvailable(11); break; case 16: case 24: case 25: case 26: case 27: case 28: case 29: case 30: case 31: case 33: case 32: case 34: handleNotAvailable(4); break; case 17: handleNotAvailable(1); break; case 111: _objectsManager->PERSONAGE("IM111", "IM111", "ANIM111", "IM111", 10, false); break; case 112: _objectsManager->PERSONAGE("IM112", "IM112", "ANIM112", "IM112", 10, false); break; case 113: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 113; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _computerManager->showComputer(COMPUTER_HOPKINS); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->updateScreen(); memset(_graphicsManager->_vesaBuffer, 0, 307200); memset(_graphicsManager->_vesaScreen, 0, 307200); _graphicsManager->clearPalette(); _graphicsManager->resetDirtyRects(); break; case 114: _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 114; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _globals->_exitId = 0; _computerManager->showComputer(COMPUTER_SAMANTHA); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); break; case 115: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 115; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _computerManager->showComputer(COMPUTER_PUBLIC); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); break; case 150: _soundManager->playSound(28); _globals->iRegul = 4; // CHECKME! _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _animationManager->playAnim("JOUR1A.anm", 12, 12, 2000); _globals->iRegul = 0; _globals->_exitId = 300; break; case 151: _soundManager->playSound(28); _globals->iRegul = 4; // CHECKME! _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _graphicsManager->loadImage("njour3a"); _graphicsManager->fadeInLong(); _eventsManager->delay(5000); _graphicsManager->fadeOutLong(); _globals->_exitId = 300; _globals->iRegul = 0; break; case 152: _soundManager->playSound(28); _globals->iRegul = 4; // CHECKME! _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _animationManager->playAnim("JOUR4A.anm", 12, 12, 2000); _globals->iRegul = 0; _globals->_exitId = 300; break; } } return true; } bool HopkinsEngine::runLinuxDemo() { _globals->loadObjects(); _objectsManager->changeObject(14); _objectsManager->addObject(14); _objectsManager->_helicopterFl = false; _eventsManager->mouseOff(); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->loadImage("LINUX"); _graphicsManager->fadeInLong(); _eventsManager->delay(1500); _graphicsManager->fadeOutLong(); _graphicsManager->loadImage("H2"); _graphicsManager->fadeInLong(); _eventsManager->delay(500); _graphicsManager->fadeOutLong(); if (!_eventsManager->_escKeyFl) playIntro(); _globals->iRegul = 0; _globals->PERSO = _fileManager->loadFile("PERSO.SPR"); _globals->_characterType = 0; _objectsManager->_mapCarPosX = _objectsManager->_mapCarPosY = 0; memset(_globals->_saveData, 0, 2000); _globals->_exitId = 0; for (;;) { if (_globals->_exitId == 300) _globals->_exitId = 0; if (!_globals->_exitId) { _globals->_exitId = _menuManager->menu(); if (_globals->_exitId == -1) { if (!shouldQuit()) endLinuxDemo(); _globals->PERSO = _globals->freeMemory(_globals->PERSO); restoreSystem(); } } if (shouldQuit()) return false; switch (_globals->_exitId) { case 17: case 18: case 19: case 20: case 22: case 23: case 24: case 27: case 28: case 29: case 30: case 31: case 32: case 34: case 38: displayNotAvailable(); break; case 1: _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM01", "IM01", "ANIM01", "IM01", 1, true); break; case 3: if (!_globals->_saveData->_data[svBankAttackAnimPlayedFl]) { _soundManager->playSound(3); if (getPlatform() == Common::kPlatformOS2 || getPlatform() == Common::kPlatformBeOS) _graphicsManager->loadImage("fond"); else { if (_globals->_language == LANG_FR) _graphicsManager->loadImage("fondfr"); else if (_globals->_language == LANG_EN) _graphicsManager->loadImage("fondan"); else if (_globals->_language == LANG_SP) _graphicsManager->loadImage("fondes"); } _graphicsManager->fadeInLong(); _eventsManager->delay(500); _graphicsManager->fadeOutLong(); _globals->iRegul = 1; _soundManager->_specialSoundNum = 2; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _graphicsManager->FADE_LINUX = 2; if (!_globals->_censorshipFl) _animationManager->playAnim("BANQUE.ANM", 200, 28, 200); else _animationManager->playAnim("BANKUK.ANM", 200, 28, 200); _soundManager->_specialSoundNum = 0; _soundManager->removeSample(1); _soundManager->removeSample(2); _soundManager->removeSample(3); _soundManager->removeSample(4); _globals->_saveData->_data[svBankAttackAnimPlayedFl] = 1; } _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; _objectsManager->PERSONAGE2("IM03", "IM03", "ANIM03", "IM03", 2, false); break; case 4: _globals->_disableInventFl = true; _objectsManager->handleCityMap(); _globals->_disableInventFl = false; break; case 5: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 455; if (_globals->_saveData->_data[svFreedHostageFl] == 1) _objectsManager->PERSONAGE2("IM05", "IM05A", "ANIM05B", "IM05", 3, false); else _objectsManager->PERSONAGE2("IM05", "IM05", "ANIM05", "IM05", 3, false); break; case 6: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 460; _objectsManager->PERSONAGE2("IM06", "IM06", "ANIM06", "IM06", 2, true); break; case 7: if (_globals->_saveData->_data[svBombBoxOpenedFl]) _objectsManager->PERSONAGE("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true); else _objectsManager->PERSONAGE("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true); break; case 8: _linesManager->setMaxLineIdx(15); _globals->_characterMaxPosY = 450; _objectsManager->PERSONAGE2("IM08", "IM08", "ANIM08", "IM08", 2, true); break; case 9: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 440; if (!_globals->_saveData->_data[svBombDisarmedFl]) bombExplosion(); else _objectsManager->PERSONAGE2("IM09", "IM09", "ANIM09", "IM09", 10, true); break; case 10: _objectsManager->PERSONAGE("IM10", "IM10", "ANIM10", "IM10", 9, false); break; case 11: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 450; _objectsManager->PERSONAGE2("IM11", "IM11", "ANIM11", "IM11", 2, false); break; case 12: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svBombDisarmedFl]) _objectsManager->PERSONAGE2("IM12", "IM12", "ANIM12", "IM12", 1, false); else bombExplosion(); break; case 13: _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM13", "IM13", "ANIM13", "IM13", 1, true); break; case 14: _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM14", "IM14", "ANIM14", "IM14", 1, true); break; case 15: _objectsManager->PERSONAGE("IM15", "IM15", "ANIM15", "IM15", 29, false); break; case 16: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svForestAvailableFl] == 1) { _objectsManager->PERSONAGE2("IM16", "IM16A", "ANIM16", "IM16", 7, true); } else if (!_globals->_saveData->_data[svForestAvailableFl]) { _objectsManager->PERSONAGE2("IM16", "IM16", "ANIM16", "IM16", 7, true); } break; case 25: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 445; _objectsManager->PERSONAGE2("IM25", "IM25", "ANIM25", "IM25", 30, true); break; case 26: _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM26", "IM26", "ANIM26", "IM26", 30, true); case 33: _objectsManager->PERSONAGE("IM33", "IM33", "ANIM33", "IM33", 8, false); break; case 35: displayEndDemo(); break; case 111: _objectsManager->PERSONAGE("IM111", "IM111", "ANIM111", "IM111", 10, false); break; case 112: _objectsManager->PERSONAGE("IM112", "IM112", "ANIM112", "IM112", 10, false); break; case 113: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 113; _globals->_saveData->_data[svLastScreenId] = 113; _computerManager->showComputer(COMPUTER_HOPKINS); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->updateScreen(); memset(_graphicsManager->_vesaBuffer, 0, 307200); memset(_graphicsManager->_vesaScreen, 0, 307200); _graphicsManager->clearPalette(); _graphicsManager->resetDirtyRects(); break; case 114: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 114; _globals->_saveData->_data[svLastScreenId] = 114; _computerManager->showComputer(COMPUTER_SAMANTHA); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); break; case 115: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId; _globals->_screenId = 115; _globals->_saveData->_data[svLastScreenId] = 115; _computerManager->showComputer(COMPUTER_PUBLIC); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); break; case 150: _soundManager->playSound(16); _globals->iRegul = 1; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("JOUR1A.anm", 12, 12, 2000); _globals->iRegul = 0; _globals->_exitId = 300; break; case 151: _soundManager->playSound(16); _globals->iRegul = 1; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("JOUR3A.anm", 12, 12, 2000); _globals->iRegul = 0; _globals->_exitId = 300; break; case 152: _soundManager->playSound(16); _globals->iRegul = 1; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("JOUR4A.anm", 12, 12, 2000); _globals->iRegul = 0; _globals->_exitId = 300; break; } } return true; } bool HopkinsEngine::runFull() { if (getPlatform() == Common::kPlatformLinux) _soundManager->playSound(16); _globals->loadObjects(); _objectsManager->changeObject(14); _objectsManager->addObject(14); if (getPlatform() == Common::kPlatformLinux) { _objectsManager->_helicopterFl = false; _eventsManager->mouseOff(); // No code has been added to display the version as it's wrong // in my copy: it mentions a Win95 version v4 using DirectDraw (Strangerke) } else if (getPlatform() == Common::kPlatformWindows) { _objectsManager->_helicopterFl = false; _globals->iRegul = 1; // This code displays the game version. // It wasn't present in the original and could be put in the debugger // It has been added there for debug purposes _graphicsManager->loadImage("VERSW"); _graphicsManager->fadeInLong(); _eventsManager->delay(500); _graphicsManager->fadeOutLong(); _graphicsManager->clearVesaScreen(); } else { // This piece of code, though named "display_version" in the original, // displays a "loading please wait" screen. _graphicsManager->loadImage("VERSW"); _graphicsManager->fadeInLong(); _eventsManager->delay(500); _graphicsManager->fadeOutLong(); _graphicsManager->clearVesaScreen(); _globals->iRegul = 1; } _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); if (getPlatform() == Common::kPlatformLinux) { _graphicsManager->loadImage("H2"); _graphicsManager->fadeInLong(); _eventsManager->delay(500); _graphicsManager->fadeOutLong(); _globals->_speed = 2; _globals->iRegul = 1; _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("MP.ANM", 10, 16, 200); } else { _animationManager->playAnim("MP.ANM", 10, 16, 200); _graphicsManager->fadeOutLong(); } if (!_eventsManager->_escKeyFl) { playIntro(); if (shouldQuit()) return false; } if (getPlatform() != Common::kPlatformLinux) { _graphicsManager->fadeOutShort(); _graphicsManager->loadImage("H2"); _graphicsManager->fadeInLong(); _eventsManager->delay(500); _graphicsManager->fadeOutLong(); } _globals->iRegul = 0; _globals->PERSO = _fileManager->loadFile("PERSO.SPR"); _globals->_characterType = 0; _objectsManager->_mapCarPosX = _objectsManager->_mapCarPosY = 0; memset(_globals->_saveData, 0, 2000); _globals->_exitId = 0; for (;;) { if (_globals->_exitId == 300) _globals->_exitId = 0; if (!_globals->_exitId) { _globals->_exitId = _menuManager->menu(); if (_globals->_exitId == -1) { _globals->PERSO = _globals->freeMemory(_globals->PERSO); restoreSystem(); return false; } } if (shouldQuit()) return false; switch (_globals->_exitId) { case 1: _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM01", "IM01", "ANIM01", "IM01", 1, true); break; case 3: if (!_globals->_saveData->_data[svBankAttackAnimPlayedFl]) { // Play the bank attack animation _soundManager->playSound(3); if (getPlatform() == Common::kPlatformOS2 || getPlatform() == Common::kPlatformBeOS) _graphicsManager->loadImage("fond"); else { if (_globals->_language == LANG_FR) _graphicsManager->loadImage("fondfr"); else if (_globals->_language == LANG_EN) _graphicsManager->loadImage("fondan"); else if (_globals->_language == LANG_SP) _graphicsManager->loadImage("fondes"); } _graphicsManager->fadeInLong(); _eventsManager->delay(500); _graphicsManager->fadeOutLong(); _globals->iRegul = 1; _soundManager->_specialSoundNum = 2; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) { if (getPlatform() == Common::kPlatformLinux) _graphicsManager->FADE_LINUX = 2; if (!_globals->_censorshipFl) _animationManager->playAnim("BANQUE.ANM", 200, 28, 200); else _animationManager->playAnim("BANKUK.ANM", 200, 28, 200); } else { _animationManager->playAnim("BANQUE.ANM", 200, 28, 200); } _soundManager->_specialSoundNum = 0; _soundManager->removeSample(1); _soundManager->removeSample(2); _soundManager->removeSample(3); _soundManager->removeSample(4); if (getPlatform() != Common::kPlatformLinux) { // Copy the end of the animation into the secondary buffer and fade out the screen Common::fill(_graphicsManager->_vesaBuffer, _graphicsManager->_vesaBuffer + SCREEN_WIDTH * 2 * SCREEN_HEIGHT, 0); _graphicsManager->fadeOutLong(); } _globals->_saveData->_data[svBankAttackAnimPlayedFl] = 1; } _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; _objectsManager->PERSONAGE2("IM03", "IM03", "ANIM03", "IM03", 2, false); break; case 4: _globals->_disableInventFl = true; _objectsManager->handleCityMap(); _globals->_disableInventFl = false; break; case 5: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 455; if (_globals->_saveData->_data[svFreedHostageFl] == 1) _objectsManager->PERSONAGE2("IM05", "IM05A", "ANIM05B", "IM05", 3, false); else _objectsManager->PERSONAGE2("IM05", "IM05", "ANIM05", "IM05", 3, false); break; case 6: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 460; _objectsManager->PERSONAGE2("IM06", "IM06", "ANIM06", "IM06", 2, true); break; case 7: if (_globals->_saveData->_data[svBombBoxOpenedFl]) _objectsManager->PERSONAGE("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true); else _objectsManager->PERSONAGE("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true); break; case 8: _linesManager->setMaxLineIdx(15); _globals->_characterMaxPosY = 450; _objectsManager->PERSONAGE2("IM08", "IM08", "ANIM08", "IM08", 2, true); break; case 9: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 440; if (_globals->_saveData->_data[svBombDisarmedFl]) _objectsManager->PERSONAGE2("IM09", "IM09", "ANIM09", "IM09", 10, true); else bombExplosion(); break; case 10: _objectsManager->PERSONAGE("IM10", "IM10", "ANIM10", "IM10", 9, false); break; case 11: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 450; _objectsManager->PERSONAGE2("IM11", "IM11", "ANIM11", "IM11", 2, false); break; case 12: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svBombDisarmedFl]) _objectsManager->PERSONAGE2("IM12", "IM12", "ANIM12", "IM12", 1, false); else bombExplosion(); break; case 13: _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM13", "IM13", "ANIM13", "IM13", 1, true); break; case 14: _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM14", "IM14", "ANIM14", "IM14", 1, true); break; case 15: if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsManager->PERSONAGE("IM15", "IM15", "ANIM15", "IM15", 29, false); else _objectsManager->PERSONAGE("IM15", "IM15", "ANIM15", "IM15", 18, false); break; case 16: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svForestAvailableFl] == 1) _objectsManager->PERSONAGE2("IM16", "IM16A", "ANIM16", "IM16", 7, true); else _objectsManager->PERSONAGE2("IM16", "IM16", "ANIM16", "IM16", 7, true); break; case 17: _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; if (_globals->_saveData->_data[svHutBurningFl] == 1) _objectsManager->PERSONAGE2("IM17", "IM17A", "ANIM17", "IM17", 11, true); else if (!_globals->_saveData->_data[svHutBurningFl]) _objectsManager->PERSONAGE2("IM17", "IM17", "ANIM17", "IM17", 11, true); if (_globals->_exitId == 18) { _globals->iRegul = 1; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _soundManager->stopSound(); if (getPlatform() == Common::kPlatformLinux) { _soundManager->playSound(29); _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("PURG1A.ANM", 12, 18, 50); } else if (getPlatform() == Common::kPlatformWindows) { _soundManager->playSound(29); _animationManager->playAnim("PURG1A.ANM", 12, 18, 50); _graphicsManager->fadeOutShort(); } else { _soundManager->playSound(6); _animationManager->playAnim("PURG1A.ANM", 12, 18, 50); _graphicsManager->fadeOutShort(); } _globals->iRegul = 0; } break; case 18: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsManager->PERSONAGE2("IM18", "IM18", "ANIM18", "IM18", 29, false); else _objectsManager->PERSONAGE2("IM18", "IM18", "ANIM18", "IM18", 6, false); break; case 19: _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 440; if (_globals->_saveData->_data[svHeavenGuardGoneFl]) _objectsManager->PERSONAGE2("IM19", "IM19A", "ANIM19", "IM19", 6, true); else _objectsManager->PERSONAGE2("IM19", "IM19", "ANIM19", "IM19", 6, true); break; case 20: _linesManager->setMaxLineIdx(10); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM20", "IM20", "ANIM20", "IM20", 6, true); if (_globals->_exitId == 17) { _globals->iRegul = 1; _soundManager->stopSound(); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _soundManager->playSound(6); if (getPlatform() == Common::kPlatformLinux) _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("PURG2A.ANM", 12, 18, 50); if (getPlatform() != Common::kPlatformLinux) _graphicsManager->fadeOutShort(); _globals->iRegul = 0; } break; case 22: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 445; _objectsManager->PERSONAGE2("IM22", "IM22", "ANIM22", "IM22", 6, true); break; case 23: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM23", "IM23", "ANIM23", "IM23", 6, true); break; case 24: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svCinemaDogGoneFl] == 1) _objectsManager->PERSONAGE2("IM24", "IM24A", "ANIM24", "IM24", 1, true); else _objectsManager->PERSONAGE2("IM24", "IM24", "ANIM24", "IM24", 1, true); break; case 25: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 445; if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsManager->PERSONAGE2("IM25", "IM25", "ANIM25", "IM25", 30, true); else _objectsManager->PERSONAGE2("IM25", "IM25", "ANIM25", "IM25", 8, true); break; case 26: _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsManager->PERSONAGE2("IM26", "IM26", "ANIM26", "IM26", 30, true); else _objectsManager->PERSONAGE2("IM26", "IM26", "ANIM26", "IM26", 8, true); break; case 27: _linesManager->setMaxLineIdx(15); _globals->_characterMaxPosY = 440; if (_globals->_saveData->_data[svPoolDogGoneFl] == 1) _objectsManager->PERSONAGE2("IM27", "IM27A", "ANIM27", "IM27", 27, true); else _objectsManager->PERSONAGE2("IM27", "IM27", "ANIM27", "IM27", 27, true); break; case 28: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 450; if (_globals->_saveData->_data[svCinemaCurtainCond1] != 1 || _globals->_saveData->_data[svCinemaCurtainCond2] != 1) _objectsManager->PERSONAGE2("IM28", "IM28", "ANIM28", "IM28", 1, false); else _objectsManager->PERSONAGE2("IM28A", "IM28", "ANIM28", "IM28", 1, false); break; case 29: _linesManager->setMaxLineIdx(50); _globals->_characterMaxPosY = 445; _objectsManager->PERSONAGE2("IM29", "IM29", "ANIM29", "IM29", 1, true); break; case 30: _linesManager->setMaxLineIdx(15); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM30", "IM30", "ANIM30", "IM30", 24, false); break; case 31: _objectsManager->PERSONAGE("IM31", "IM31", "ANIM31", "IM31", 10, true); break; case 32: _linesManager->setMaxLineIdx(20); _globals->_characterMaxPosY = 445; _objectsManager->PERSONAGE2("IM32", "IM32", "ANIM32", "IM32", 2, true); break; case 33: _objectsManager->PERSONAGE("IM33", "IM33", "ANIM33", "IM33", 8, false); break; case 34: _objectsManager->PERSONAGE("IM34", "IM34", "ANIM34", "IM34", 2, false); break; case 35: case 36: case 37: case 38: case 39: case 40: case 41: { _linesManager->setMaxLineIdx(40); _globals->_characterMaxPosY = 435; _globals->_disableInventFl = false; _objectsManager->_forestFl = true; Common::String im = Common::String::format("IM%d", _globals->_exitId); _soundManager->playSound(13); if (_objectsManager->_forestSprite == g_PTRNUL) { _objectsManager->_forestSprite = _objectsManager->loadSprite("HOPDEG.SPR"); _soundManager->loadSample(1, "SOUND41.WAV"); } _objectsManager->PERSONAGE2(im, im, "BANDIT", im, 13, false); if (_globals->_exitId < 35 || _globals->_exitId > 49) { _objectsManager->_forestSprite = _globals->freeMemory(_objectsManager->_forestSprite); _objectsManager->_forestFl = false; _soundManager->removeSample(1); } break; } case 50: playPlaneCutscene(); _globals->_exitId = 51; break; case 51: _linesManager->setMaxLineIdx(10); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM51", "IM51", "ANIM51", "IM51", 14, true); break; case 52: _linesManager->setMaxLineIdx(15); _globals->_characterMaxPosY = 445; _objectsManager->PERSONAGE2("IM52", "IM52", "ANIM52", "IM52", 14, true); break; case 54: _linesManager->setMaxLineIdx(30); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM54", "IM54", "ANIM54", "IM54", 14, true); break; case 55: _linesManager->setMaxLineIdx(30); _globals->_characterMaxPosY = 460; _objectsManager->PERSONAGE2("IM55", "IM55", "ANIM55", "IM55", 14, false); break; case 56: _linesManager->setMaxLineIdx(30); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM56", "IM56", "ANIM56", "IM56", 14, false); break; case 57: _linesManager->setMaxLineIdx(30); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM57", "IM57", "ANIM57", "IM57", 14, true); break; case 58: _linesManager->setMaxLineIdx(30); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM58", "IM58", "ANIM58", "IM58", 14, false); break; case 59: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 445; _objectsManager->PERSONAGE2("IM59", "IM59", "ANIM59", "IM59", 21, false); break; case 60: _linesManager->setMaxLineIdx(30); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM60", "IM60", "ANIM60", "IM60", 21, false); break; case 61: if (_globals->_saveData->_data[svBaseElevatorCond1] == 1 && !_globals->_saveData->_data[svBaseFireFl]) handleConflagration(); _objectsManager->PERSONAGE("IM61", "IM61", "ANIM61", "IM61", 21, false); break; case 62: _linesManager->setMaxLineIdx(8); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM62", "IM62", NULL, "IM62", 21, false); break; case 63: _linesManager->setMaxLineIdx(30); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM63", "IM63", "ANIM63", "IM63", 21, false); break; case 64: _linesManager->setMaxLineIdx(30); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM64", "IM64", "ANIM64", "IM64", 21, true); break; case 65: _linesManager->setMaxLineIdx(30); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM65", "IM65", "ANIM65", "IM65", 21, false); break; case 66: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 445; _objectsManager->PERSONAGE2("IM66", "IM66", "ANIM66", "IM66", 21, false); break; case 67: _linesManager->setMaxLineIdx(8); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM67", "IM67", NULL, "IM67", 21, false); break; case 68: _linesManager->setMaxLineIdx(8); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM68", "IM68", "ANIM68", "IM68", 21, true); break; case 69: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 445; _objectsManager->PERSONAGE2("IM69", "IM69", "ANIM69", "IM69", 21, false); break; case 70: _linesManager->setMaxLineIdx(8); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM70", "IM70", NULL, "IM70", 21, false); break; case 71: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 445; _objectsManager->PERSONAGE2("IM71", "IM71", "ANIM71", "IM71", 21, false); break; case 73: _linesManager->setMaxLineIdx(15); _globals->_characterMaxPosY = 445; if (_globals->_saveData->_data[svSecondElevatorAvailableFl] == 1) _objectsManager->PERSONAGE2("IM73", "IM73A", "ANIM73", "IM73", 21, true); else _objectsManager->PERSONAGE2("IM73", "IM73", "ANIM73", "IM73", 21, true); break; case 75: playSubmarineCutscene(); break; case 77: handleOceanMaze(77, "OCEAN01", DIR_RIGHT, 0, 84, 0, 0, 25); break; case 78: handleOceanMaze(78, "OCEAN02", DIR_UP, 0, 91, 84, 0, 25); break; case 79: handleOceanMaze(79, "OCEAN03", DIR_LEFT, 87, 0, 0, 83, 25); break; case 80: handleOceanMaze(80, "OCEAN04", DIR_UP, 86, 88, 0, 81, 25); break; case 81: handleOceanMaze(81, "OCEAN05", DIR_UP, 91, 82, 80, 85, 25); break; case 82: handleOceanMaze(82, "OCEAN06", DIR_LEFT, 81, 0, 88, 0, 25); break; case 83: handleOceanMaze(83, "OCEAN07", DIR_UP, 89, 0, 79, 88, 25); break; case 84: handleOceanMaze(84, "OCEAN08", DIR_UP, 77, 0, 0, 78, 25); break; case 85: handleOceanMaze(85, "OCEAN09", DIR_UP, 0, 0, 81, 0, 25); break; case 86: handleOceanMaze(86, "OCEAN10", DIR_UP, 0, 80, 0, 91, 25); break; case 87: handleOceanMaze(87, "OCEAN11", DIR_RIGHT, 0, 79, 90, 0, 25); break; case 88: handleOceanMaze(88, "OCEAN12", DIR_UP, 80, 0, 83, 82, 25); break; case 89: handleOceanMaze(89, "OCEAN13", DIR_RIGHT, 0, 83, 0, 0, 25); break; case 90: playUnderwaterBaseCutscene(); break; case 91: handleOceanMaze(91, "OCEAN15", DIR_RIGHT, 78, 81, 86, 0, 25); break; case 93: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 445; if (_globals->_saveData->_data[svEscapeLeftJailFl]) { if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsManager->PERSONAGE2("IM93", "IM93C", "ANIM93", "IM93", 29, true); else _objectsManager->PERSONAGE2("IM93", "IM93C", "ANIM93", "IM93", 26, true); } else { if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) _objectsManager->PERSONAGE2("IM93", "IM93", "ANIM93", "IM93", 29, true); else _objectsManager->PERSONAGE2("IM93", "IM93", "ANIM93", "IM93", 26, true); } break; case 94: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 440; _objectsManager->PERSONAGE2("IM94", "IM94", "ANIM94", "IM94", 19, true); break; case 95: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM95", "IM95", "ANIM95", "IM95", 19, false); break; case 96: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM96", "IM96", "ANIM96", "IM96", 19, false); break; case 97: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM97", "IM97", "ANIM97", "IM97", 19, false); if (_globals->_exitId == 18) { _globals->iRegul = 1; _soundManager->stopSound(); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _soundManager->playSound(6); _animationManager->playAnim("PURG1A.ANM", 12, 18, 50); _graphicsManager->fadeOutShort(); _globals->iRegul = 0; } break; case 98: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM98", "IM98", "ANIM98", "IM98", 19, true); break; case 99: _linesManager->setMaxLineIdx(5); _globals->_characterMaxPosY = 435; _objectsManager->PERSONAGE2("IM99", "IM99", "ANIM99", "IM99", 19, true); break; case 100: playEnding(); break; case 111: _objectsManager->PERSONAGE("IM111", "IM111", "ANIM111", "IM111", 10, false); break; case 112: _objectsManager->PERSONAGE("IM112", "IM112", "ANIM112", "IM112", 10, false); break; case 113: _globals->_prevScreenId = _globals->_screenId; _globals->_screenId = 113; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_prevScreenId; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _globals->_exitId = 0; _computerManager->showComputer(COMPUTER_HOPKINS); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->updateScreen(); memset(_graphicsManager->_vesaBuffer, 0, 307200); memset(_graphicsManager->_vesaScreen, 0, 307200); _graphicsManager->clearPalette(); _graphicsManager->resetDirtyRects(); break; case 114: _globals->_exitId = 0; _globals->_prevScreenId = _globals->_screenId; _globals->_screenId = 114; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_prevScreenId; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _computerManager->showComputer(COMPUTER_SAMANTHA); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); break; case 115: _globals->_prevScreenId = _globals->_screenId; _globals->_screenId = 115; _globals->_saveData->_data[svLastPrevScreenId] = _globals->_prevScreenId; _globals->_saveData->_data[svLastScreenId] = _globals->_screenId; _globals->_exitId = 0; _computerManager->showComputer(COMPUTER_PUBLIC); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); break; case 150: _soundManager->playSound(16); _globals->iRegul = 1; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); if (getPlatform() == Common::kPlatformLinux) _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("JOUR1A.ANM", 12, 12, 2000); _globals->iRegul = 0; _globals->_exitId = 300; break; case 151: _soundManager->playSound(16); _globals->iRegul = 1; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); if (getPlatform() == Common::kPlatformLinux) _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("JOUR3A.ANM", 12, 12, 2000); _globals->iRegul = 0; _globals->_exitId = 300; break; case 152: _soundManager->playSound(16); _globals->iRegul = 1; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); if (getPlatform() == Common::kPlatformLinux) _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("JOUR4A.ANM", 12, 12, 2000); _globals->iRegul = 0; _globals->_exitId = 300; break; case 194: case 195: case 196: case 197: case 198: case 199: _globals->PERSO = _globals->freeMemory(_globals->PERSO); _globals->iRegul = 1; _soundManager->stopSound(); _soundManager->playSound(23); _globals->_exitId = handleBaseMap(); // Handles the base map (non-Windows) //_globals->_exitId = WBASE(); // Handles the 3D Doom level (Windows) _soundManager->stopSound(); _globals->PERSO = _fileManager->loadFile("PERSO.SPR"); _globals->_characterType = 0; _globals->iRegul = 0; _graphicsManager->_lineNbr = SCREEN_WIDTH; break; } } _globals->PERSO = _globals->freeMemory(_globals->PERSO); restoreSystem(); return true; } bool HopkinsEngine::shouldQuit() const { return g_system->getEventManager()->shouldQuit(); } int HopkinsEngine::getRandomNumber(int maxNumber) { return _randomSource.getRandomNumber(maxNumber); } void HopkinsEngine::initializeSystem() { // Set graphics mode _graphicsManager->setGraphicalMode(SCREEN_WIDTH, SCREEN_HEIGHT); // Synchronize the sound settings from ScummVM _soundManager->syncSoundSettings(); const Common::FSNode gameDataDir(ConfMan.get("path")); SearchMan.addSubDirectoryMatching(gameDataDir, "SYSTEM"); SearchMan.addSubDirectoryMatching(gameDataDir, "LINK"); SearchMan.addSubDirectoryMatching(gameDataDir, "BUFFER"); SearchMan.addSubDirectoryMatching(gameDataDir, "ANIM"); SearchMan.addSubDirectoryMatching(gameDataDir, "ANM"); SearchMan.addSubDirectoryMatching(gameDataDir, "BASE"); SearchMan.addSubDirectoryMatching(gameDataDir, "MUSIC"); SearchMan.addSubDirectoryMatching(gameDataDir, "SEQ"); SearchMan.addSubDirectoryMatching(gameDataDir, "SAVE"); SearchMan.addSubDirectoryMatching(gameDataDir, "SOUND"); SearchMan.addSubDirectoryMatching(gameDataDir, "SVGA"); SearchMan.addSubDirectoryMatching(gameDataDir, "VOICE"); SearchMan.addSubDirectoryMatching(gameDataDir, "TSVGA"); _globals->clearAll(); _eventsManager->initMouseData(); _fontManager->initData(); _dialogsManager->_inventoryIcons = _fileManager->loadFile("ICONE.SPR"); _objectsManager->_headSprites = _fileManager->loadFile("TETE.SPR"); _eventsManager->setMouseOn(); _eventsManager->_mouseFl = false; _globals->loadCharacterData(); _eventsManager->_mouseOffset.x = 0; _eventsManager->_mouseOffset.y = 0; } /** * Play the intro of the game */ void HopkinsEngine::playIntro() { // Win95 EN demo doesn't include the intro if ((getLanguage() == Common::EN_ANY) && (getPlatform() == Common::kPlatformWindows) && (getIsDemo())) return; byte paletteData[PALETTE_EXT_BLOCK_SIZE]; byte paletteData2[PALETTE_EXT_BLOCK_SIZE]; memset(&paletteData, 0, PALETTE_EXT_BLOCK_SIZE); _eventsManager->refreshScreenAndEvents(); _eventsManager->_mouseFl = false; _globals->iRegul = 1; _eventsManager->refreshScreenAndEvents(); _soundManager->playSound(16); _animationManager->_clearAnimationFl = true; _animationManager->playAnim("J1.anm", 12, 12, 50); if (shouldQuit() || _eventsManager->_escKeyFl) return; _soundManager->mixVoice(1, 3); _animationManager->playAnim("J2.anm", 12, 12, 50); if (shouldQuit() || _eventsManager->_escKeyFl) return; _soundManager->mixVoice(2, 3); _animationManager->playAnim("J3.anm", 12, 12, 50); if (shouldQuit() || _eventsManager->_escKeyFl) return; _soundManager->mixVoice(3, 3); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _graphicsManager->updateScreen(); _soundManager->playSound(11); _graphicsManager->loadImage("intro1"); _graphicsManager->scrollScreen(0); _graphicsManager->_scrollOffset = 0; _graphicsManager->SETCOLOR3(252, 100, 100, 100); _graphicsManager->SETCOLOR3(253, 100, 100, 100); _graphicsManager->SETCOLOR3(251, 100, 100, 100); _graphicsManager->SETCOLOR3(254, 0, 0, 0); for (int i = 0; i <= 4; i++) _eventsManager->refreshScreenAndEvents(); _globals->iRegul = 1; _graphicsManager->fadeInLong(); if (_graphicsManager->_largeScreenFl) { _graphicsManager->_scrollStatus = 2; _graphicsManager->_scrollPosX = 0; bool loopCond = false; do { _graphicsManager->_scrollPosX += 2; if (_graphicsManager->_scrollPosX > (SCREEN_WIDTH - 2)) { _graphicsManager->_scrollPosX = SCREEN_WIDTH; loopCond = true; } if (_eventsManager->getMouseX() < _graphicsManager->_scrollPosX + 10) _eventsManager->setMouseXY(_eventsManager->_mousePos.x + 4, _eventsManager->getMouseY()); _eventsManager->refreshScreenAndEvents(); } while (!shouldQuit() && !loopCond && _graphicsManager->_scrollPosX != SCREEN_WIDTH); _eventsManager->refreshScreenAndEvents(); _graphicsManager->_scrollStatus = 0; if (shouldQuit()) return; } _soundManager->mixVoice(4, 3); _graphicsManager->fadeOutLong(); _graphicsManager->_scrollStatus = 0; _graphicsManager->loadImage("intro2"); _graphicsManager->scrollScreen(0); _animationManager->loadAnim("INTRO2"); _graphicsManager->displayAllBob(); _soundManager->playSound(23); _objectsManager->stopBobAnimation(3); _objectsManager->stopBobAnimation(5); _graphicsManager->_scrollOffset = 0; _graphicsManager->SETCOLOR3(252, 100, 100, 100); _graphicsManager->SETCOLOR3(253, 100, 100, 100); _graphicsManager->SETCOLOR3(251, 100, 100, 100); _graphicsManager->SETCOLOR3(254, 0, 0, 0); for (int i = 0; i <= 4; i++) _eventsManager->refreshScreenAndEvents(); _globals->iRegul = 1; _graphicsManager->fadeInLong(); for (uint i = 0; i < 200 / _globals->_speed; ++i) _eventsManager->refreshScreenAndEvents(); _objectsManager->setBobAnimation(3); _soundManager->mixVoice(5, 3); _objectsManager->stopBobAnimation(3); _eventsManager->refreshScreenAndEvents(); memcpy(&paletteData2, _graphicsManager->_palette, 796); _graphicsManager->setPaletteVGA256WithRefresh(paletteData, _graphicsManager->_vesaBuffer); _graphicsManager->endDisplayBob(); if (shouldQuit() || _eventsManager->_escKeyFl) return; _soundManager->_specialSoundNum = 5; _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("ELEC.ANM", 10, 26, 200); _soundManager->_specialSoundNum = 0; if (shouldQuit() || _eventsManager->_escKeyFl) return; _graphicsManager->loadImage("intro2"); _graphicsManager->scrollScreen(0); _animationManager->loadAnim("INTRO2"); _graphicsManager->displayAllBob(); _soundManager->playSound(23); _objectsManager->stopBobAnimation(3); _objectsManager->stopBobAnimation(5); _objectsManager->stopBobAnimation(1); _graphicsManager->_scrollOffset = 0; _graphicsManager->SETCOLOR3(252, 100, 100, 100); _graphicsManager->SETCOLOR3(253, 100, 100, 100); _graphicsManager->SETCOLOR3(251, 100, 100, 100); _graphicsManager->SETCOLOR3(254, 0, 0, 0); for (int i = 0; i <= 3; i++) _eventsManager->refreshScreenAndEvents(); _globals->iRegul = 1; _graphicsManager->setPaletteVGA256WithRefresh(paletteData2, _graphicsManager->_vesaBuffer); int introIndex = 0; while (!shouldQuit() && !_eventsManager->_escKeyFl) { if (introIndex == 12) { _objectsManager->setBobAnimation(3); _eventsManager->refreshScreenAndEvents(); _soundManager->mixVoice(6, 3); _eventsManager->refreshScreenAndEvents(); _objectsManager->stopBobAnimation(3); } Common::copy(&paletteData2[0], &paletteData2[PALETTE_BLOCK_SIZE], &_graphicsManager->_palette[0]); for (int i = 1, maxPalVal = 4 * introIndex; i <= PALETTE_BLOCK_SIZE; i++) { if (_graphicsManager->_palette[i] > maxPalVal) _graphicsManager->_palette[i] -= maxPalVal; } _graphicsManager->setPaletteVGA256WithRefresh(_graphicsManager->_palette, _graphicsManager->_vesaBuffer); for (int i = 1; i < 2 * introIndex; i++) _eventsManager->refreshScreenAndEvents(); _graphicsManager->setPaletteVGA256WithRefresh(paletteData2, _graphicsManager->_vesaBuffer); for (int i = 1; i < 20 - introIndex; i++) _eventsManager->refreshScreenAndEvents(); introIndex += 2; if (introIndex > 15) { _graphicsManager->setPaletteVGA256WithRefresh(paletteData, _graphicsManager->_vesaBuffer); for (uint j = 1; j < 100 / _globals->_speed; ++j) _eventsManager->refreshScreenAndEvents(); _objectsManager->setBobAnimation(3); _soundManager->mixVoice(7, 3); _objectsManager->stopBobAnimation(3); for (uint k = 1; k < 60 / _globals->_speed; ++k) _eventsManager->refreshScreenAndEvents(); _objectsManager->setBobAnimation(5); for (uint l = 0; l < 20 / _globals->_speed; ++l) _eventsManager->refreshScreenAndEvents(); Common::copy(&paletteData2[0], &paletteData2[PALETTE_BLOCK_SIZE], &_graphicsManager->_palette[0]); _graphicsManager->setPaletteVGA256WithRefresh(_graphicsManager->_palette, _graphicsManager->_vesaBuffer); for (uint m = 0; m < 50 / _globals->_speed; ++m) { if (m == 30 / _globals->_speed) { _objectsManager->setBobAnimation(3); _soundManager->mixVoice(8, 3); _objectsManager->stopBobAnimation(3); } _eventsManager->refreshScreenAndEvents(); } _graphicsManager->fadeOutLong(); _graphicsManager->endDisplayBob(); _animationManager->_clearAnimationFl = true; _soundManager->playSound(3); _soundManager->_specialSoundNum = 1; _animationManager->playAnim("INTRO1.anm", 10, 24, 18); _soundManager->_specialSoundNum = 0; if (shouldQuit() || _eventsManager->_escKeyFl) return; _animationManager->playAnim("INTRO2.anm", 10, 24, 18); if (shouldQuit() || _eventsManager->_escKeyFl) return; _animationManager->playAnim("INTRO3.anm", 10, 24, 200); if (shouldQuit() || _eventsManager->_escKeyFl) return; _animationManager->_clearAnimationFl = false; _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("J4.anm", 12, 12, 1000); break; } } _eventsManager->_escKeyFl = false; } /** * If in demo, displays a 'not available' screen and returns to the city map */ void HopkinsEngine::displayNotAvailable() { if (!getIsDemo()) return; if (_globals->_language == LANG_FR) _graphicsManager->loadImage("ndfr"); else _graphicsManager->loadImage("nduk"); _graphicsManager->fadeInLong(); if (_soundManager->_voiceOffFl) _eventsManager->delay(500); else _soundManager->mixVoice(628, 4); _graphicsManager->fadeOutLong(); _globals->_exitId = 4; } void HopkinsEngine::handleNotAvailable(int sortie) { // Use the code of the linux demo instead of the code of the Windows demo. // The behavior is somewhat better, and common code is easier to maintain. displayNotAvailable(); _globals->_exitId = sortie; } void HopkinsEngine::displayEndDemo() { _soundManager->playSound(28); if (_globals->_language == LANG_FR) _graphicsManager->loadImage("endfr"); else _graphicsManager->loadImage("enduk"); _graphicsManager->fadeInLong(); _eventsManager->delay(1500); _graphicsManager->fadeOutLong(); _globals->_exitId = 0; } void HopkinsEngine::bombExplosion() { _graphicsManager->_lineNbr = SCREEN_WIDTH; _graphicsManager->setScreenWidth(SCREEN_WIDTH); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _globals->iRegul = 1; _soundManager->_specialSoundNum = 199; _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("BOMBE2A.ANM", 50, 14, 500); _soundManager->_specialSoundNum = 0; _graphicsManager->loadImage("IM15"); _animationManager->loadAnim("ANIM15"); _graphicsManager->displayAllBob(); _objectsManager->stopBobAnimation(7); for (int idx = 0; idx < 5; ++idx) { _eventsManager->refreshScreenAndEvents(); } _graphicsManager->fadeInLong(); _eventsManager->mouseOff(); for (int idx = 0; idx < 20; ++idx) { _eventsManager->refreshScreenAndEvents(); } _globals->_introSpeechOffFl = true; _talkManager->startStaticCharacterDialogue("vire.pe2"); _globals->_introSpeechOffFl = false; _objectsManager->setBobAnimation(7); for (int idx = 0; idx < 100; ++idx) { _eventsManager->refreshScreenAndEvents(); } _graphicsManager->fadeOutLong(); _graphicsManager->endDisplayBob(); _globals->iRegul = 0; _globals->_exitId = 151; } void HopkinsEngine::restoreSystem() { quitGame(); _eventsManager->refreshEvents(); } void HopkinsEngine::endLinuxDemo() { _globals->_linuxEndDemoFl = true; _graphicsManager->resetDirtyRects(); _objectsManager->_forestFl = false; _eventsManager->_breakoutFl = false; _globals->_disableInventFl = true; _graphicsManager->loadImage("BOX"); _soundManager->playSound(28); _graphicsManager->fadeInLong(); _eventsManager->mouseOn(); _eventsManager->changeMouseCursor(0); _eventsManager->_mouseCursorId = 0; _eventsManager->_mouseSpriteId = 0; bool mouseClicked = false; do { _eventsManager->refreshScreenAndEvents(); if (_eventsManager->getMouseButton() == 1) mouseClicked = true; } while (!mouseClicked && !shouldQuit()); // Original tried to open a web browser link here. Since ScummVM doesn't support // that, it's being skipped in favor of simply exiting _graphicsManager->fadeOutLong(); } void HopkinsEngine::handleConflagration() { _globals->_disableInventFl = true; _globals->iRegul = 1; _graphicsManager->loadImage("IM71"); _animationManager->loadAnim("ANIM71"); _graphicsManager->SETCOLOR3(252, 100, 100, 100); _graphicsManager->SETCOLOR3(253, 100, 100, 100); _graphicsManager->SETCOLOR3(251, 100, 100, 100); _graphicsManager->SETCOLOR3(254, 0, 0, 0); _graphicsManager->displayAllBob(); for (int cpt = 0; cpt <= 4; cpt++) _eventsManager->refreshScreenAndEvents(); _graphicsManager->fadeInLong(); _globals->iRegul = 1; for (int cpt = 0; cpt <= 249; cpt++) _eventsManager->refreshScreenAndEvents(); _globals->_introSpeechOffFl = true; _talkManager->startAnimatedCharacterDialogue("SVGARD1.pe2"); _globals->_introSpeechOffFl = false; for (int cpt = 0; cpt <= 49; cpt++) _eventsManager->refreshScreenAndEvents(); _graphicsManager->fadeOutLong(); _graphicsManager->endDisplayBob(); _globals->_saveData->_data[svBaseFireFl] = 1; _globals->_disableInventFl = false; } void HopkinsEngine::playSubmarineCutscene() { _globals->iRegul = 1; _graphicsManager->_lineNbr = SCREEN_WIDTH; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _animationManager->_clearAnimationFl = true; _soundManager->playSound(25); _animationManager->playAnim("base00a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("base05a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("base10a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("base20a.anm", 10, 18, 18); // CHECKME: The original code was doing the opposite test, which was a bug. if (!_eventsManager->_escKeyFl) _animationManager->playAnim("base30a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("base40a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("base50a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("OC00a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("OC05a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("OC10a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("OC20a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) { _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("OC30a.anm", 10, 18, 18); } _eventsManager->_escKeyFl = false; _animationManager->_clearAnimationFl = false; _globals->_exitId = 85; } void HopkinsEngine::playUnderwaterBaseCutscene() { _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _animationManager->NO_SEQ = false; _soundManager->playSound(26); _globals->iRegul = 1; _globals->_disableInventFl = true; _animationManager->NO_COUL = true; _graphicsManager->FADE_LINUX = 2; _animationManager->playSequence("abase.seq", 50, 15, 50); _animationManager->NO_COUL = false; _graphicsManager->loadImage("IM92"); _animationManager->loadAnim("ANIM92"); _graphicsManager->displayAllBob(); _objectsManager->loadLinkFile("IM92"); for (int cpt = 0; cpt <= 4; cpt++) _eventsManager->refreshScreenAndEvents(); _graphicsManager->fadeInLong(); _globals->enableHiding(); do _eventsManager->refreshScreenAndEvents(); while (_objectsManager->getBobAnimDataIdx(8) != 22); _graphicsManager->fadeOutLong(); _graphicsManager->endDisplayBob(); _globals->resetHidingItems(); _globals->_disableInventFl = false; _globals->_exitId = 93; _globals->iRegul = 0; } void HopkinsEngine::playEnding() { _globals->PERSO = _globals->freeMemory(_globals->PERSO); _dialogsManager->_removeInventFl = true; _globals->_disableInventFl = true; _graphicsManager->_scrollOffset = 0; _globals->_cityMapEnabledFl = false; _globals->iRegul = 1; _soundManager->playSound(26); _linesManager->_route = (RouteItem *)g_PTRNUL; _globals->_freezeCharacterFl = true; _globals->_exitId = 0; _soundManager->loadSample(1, "SOUND90.WAV"); _graphicsManager->loadImage("IM100"); _animationManager->loadAnim("ANIM100"); _graphicsManager->displayAllBob(); _eventsManager->mouseOn(); _objectsManager->stopBobAnimation(7); _objectsManager->stopBobAnimation(8); _objectsManager->stopBobAnimation(9); _graphicsManager->SETCOLOR3(252, 100, 100, 100); _graphicsManager->SETCOLOR3(253, 100, 100, 100); _graphicsManager->SETCOLOR3(251, 100, 100, 100); _graphicsManager->SETCOLOR3(254, 0, 0, 0); _eventsManager->changeMouseCursor(0); for (int cpt = 0; cpt <= 4; cpt++) _eventsManager->refreshScreenAndEvents(); _graphicsManager->fadeInLong(); _globals->iRegul = 1; do _eventsManager->refreshScreenAndEvents(); while (_objectsManager->getBobAnimDataIdx(6) != 54); _globals->_introSpeechOffFl = true; _talkManager->startAnimatedCharacterDialogue("GM4.PE2"); _globals->_disableInventFl = true; _objectsManager->stopBobAnimation(6); _objectsManager->stopBobAnimation(10); _objectsManager->setBobAnimation(9); _objectsManager->setBobAnimation(7); do _eventsManager->refreshScreenAndEvents(); while (_objectsManager->getBobAnimDataIdx(7) != 54); _soundManager->playSample(1); do _eventsManager->refreshScreenAndEvents(); while (_objectsManager->getBobAnimDataIdx(7) != 65); _globals->_introSpeechOffFl = true; _talkManager->startAnimatedCharacterDialogue("DUELB4.PE2"); _eventsManager->mouseOff(); _globals->_disableInventFl = true; do _eventsManager->refreshScreenAndEvents(); while (_objectsManager->getBobAnimDataIdx(7) != 72); _globals->_introSpeechOffFl = true; _talkManager->startAnimatedCharacterDialogue("DUELH1.PE2"); do _eventsManager->refreshScreenAndEvents(); while (_objectsManager->getBobAnimDataIdx(7) != 81); _globals->_introSpeechOffFl = true; _talkManager->startAnimatedCharacterDialogue("DUELB5.PE2"); do _eventsManager->refreshScreenAndEvents(); while (_objectsManager->getBobAnimDataIdx(7) != 120); _objectsManager->stopBobAnimation(7); if (_globals->_saveData->_data[svGameWonFl] == 1) { _soundManager->_specialSoundNum = 200; _soundManager->_skipRefreshFl = true; _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("BERM.ANM", 100, 24, 300); _graphicsManager->endDisplayBob(); _soundManager->removeSample(1); _graphicsManager->loadImage("PLAN3"); _graphicsManager->fadeInLong(); _eventsManager->_rateCounter = 0; if (!_eventsManager->_escKeyFl) { do _eventsManager->refreshEvents(); while (_eventsManager->_rateCounter < 2000 / _globals->_speed && !_eventsManager->_escKeyFl); } _eventsManager->_escKeyFl = false; _graphicsManager->fadeOutLong(); _globals->iRegul = 1; _soundManager->_specialSoundNum = 0; _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("JOUR2A.anm", 12, 12, 1000); _soundManager->playSound(11); _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _animationManager->playAnim("FF1a.anm", 18, 18, 9); _animationManager->playAnim("FF1a.anm", 9, 18, 9); _animationManager->playAnim("FF1a.anm", 9, 18, 18); _animationManager->playAnim("FF1a.anm", 9, 18, 9); _animationManager->playAnim("FF2a.anm", 24, 24, 100); displayCredits(); _globals->iRegul = 0; _globals->_exitId = 300; _dialogsManager->_removeInventFl = false; _globals->_disableInventFl = false; } else { _soundManager->_specialSoundNum = 200; _soundManager->_skipRefreshFl = true; _animationManager->playAnim2("BERM.ANM", 100, 24, 300); _objectsManager->stopBobAnimation(7); _objectsManager->setBobAnimation(8); _globals->_introSpeechOffFl = true; _talkManager->startAnimatedCharacterDialogue("GM5.PE2"); _globals->_disableInventFl = true; do _eventsManager->refreshScreenAndEvents(); while (_objectsManager->getBobAnimDataIdx(8) != 5); _soundManager->directPlayWav("SOUND41.WAV"); do _eventsManager->refreshScreenAndEvents(); while (_objectsManager->getBobAnimDataIdx(8) != 21); _graphicsManager->fadeOutLong(); _graphicsManager->endDisplayBob(); _soundManager->removeSample(1); _soundManager->playSound(16); _globals->iRegul = 1; _soundManager->_specialSoundNum = 0; _dialogsManager->_removeInventFl = false; _globals->_disableInventFl = false; _animationManager->playAnim("JOUR4A.anm", 12, 12, 1000); _globals->iRegul = 0; _globals->_exitId = 300; } _globals->PERSO = _fileManager->loadFile("PERSO.SPR"); _globals->_characterType = 0; _globals->iRegul = 0; } void HopkinsEngine::playPlaneCutscene() { _soundManager->playSound(28); _globals->iRegul = 1; _graphicsManager->lockScreen(); _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); _animationManager->_clearAnimationFl = false; _animationManager->playAnim("aerop00a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("serop10a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("aerop20a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("aerop30a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("aerop40a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("aerop50a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("aerop60a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("aerop70a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("trans00a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("trans10a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("trans15a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("trans20a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("trans30a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("trans40a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) { _graphicsManager->FADE_LINUX = 2; _animationManager->playAnim("PARA00a.anm", 9, 9, 9); } _eventsManager->_escKeyFl = false; _animationManager->_clearAnimationFl = false; } void HopkinsEngine::loadBaseMap() { Common::String filename = Common::String::format("%s.PCX", "PBASE"); Common::File f; if (f.exists(filename)) { // PBASE file exists, so go ahead and load it _graphicsManager->loadImage("PBASE"); } else { // PBASE file doesn't exist, so draw a substitute screen drawBaseMap(); } } void HopkinsEngine::drawBaseMap() { memset(_graphicsManager->_vesaScreen, 0, SCREEN_WIDTH * 2 * SCREEN_HEIGHT); // List of rectangle areas to draw for exit points const int rects[] = { 181, 66, 181 + 16, 66 + 22, 353, 116, 353 + 22, 116 + 16, 483, 250, 483 + 20, 250 + 25, 471, 326, 471 + 27, 326 + 20, 162, 365, 162 + 21, 365 + 23, 106, 267, 106 + 20, 267 + 26 }; // Loop through displaying const int *rectP = &rects[0]; for (int rectIndex = 0; rectIndex < 6; ++rectIndex, rectP += 4) { Common::Rect r(rectP[0], rectP[1], rectP[2], rectP[3]); for (int yp = r.top; yp <= r.bottom; ++yp) { byte *pDest = _graphicsManager->_vesaScreen + yp * SCREEN_WIDTH + r.left; Common::fill(pDest, pDest + r.width(), 0xff); } } // Copy the calculated screen memcpy(_graphicsManager->_vesaBuffer, _graphicsManager->_vesaScreen, SCREEN_WIDTH * 2 * SCREEN_HEIGHT); // Write some explanatory text _fontManager->displayText(40, 200, "ScummVM base map - select a square for different rooms", 255); } int HopkinsEngine::handleBaseMap() { _globals->_disableInventFl = true; // Load the map image loadBaseMap(); // Set needed colors _graphicsManager->SETCOLOR3(252, 100, 100, 100); _graphicsManager->SETCOLOR3(253, 100, 100, 100); _graphicsManager->SETCOLOR3(251, 100, 100, 100); _graphicsManager->SETCOLOR3(254, 0, 0, 0); _eventsManager->changeMouseCursor(0); _graphicsManager->fadeInLong(); bool loopCond = false; int zone; do { if (shouldQuit()) return 0; int mouseButton = _eventsManager->getMouseButton(); int posX = _eventsManager->getMouseX(); int posY = _eventsManager->getMouseY(); zone = 0; if ((posX - 181 <= 16) && (posY - 66 <= 22) && (posX - 181 >= 0) && (posY - 66 >= 0)) zone = 1; if ((posX - 353 <= 22) && (posY - 116 <= 19) && (posX - 353 >= 0) && (posY - 116 >= 0)) zone = 2; if ((posX - 483 <= 20) && (posY - 250 <= 25) && (posX - 483 >= 0) && (posY - 250 >= 0)) zone = 3; if ((posX - 471 <= 27) && (posY - 326 <= 20) && (posX - 471 >= 0) && (posY - 326 >= 0)) zone = 4; if ((posX - 162 <= 21) && (posY - 365 <= 23) && (posX - 162 >= 0) && (posY - 365 >= 0)) zone = 5; if ((posX - 106 <= 20) && (posY - 267 <= 26) && (posX - 106 >= 0) && (posY - 267 >= 0)) zone = 6; if (zone) { _eventsManager->changeMouseCursor(4); _globals->_baseMapColor += 25; if (_globals->_baseMapColor > 100) _globals->_baseMapColor = 0; _graphicsManager->SETCOLOR4(251, _globals->_baseMapColor, _globals->_baseMapColor, _globals->_baseMapColor); } else { _eventsManager->changeMouseCursor(0); _graphicsManager->SETCOLOR4(251, 100, 100, 100); } _eventsManager->refreshScreenAndEvents(); if ((mouseButton == 1) && zone) loopCond = true; } while (!loopCond); _globals->_disableInventFl = false; _graphicsManager->fadeOutLong(); int result; switch (zone) { case 1: result = 94; break; case 2: result = 95; break; case 3: result = 96; break; case 4: result = 97; break; case 5: result = 98; break; case 6: result = 99; break; default: result = 0; break; } return result; } void HopkinsEngine::loadCredits() { _globals->_creditsPosY = 440; _globals->_creditsStep = 45; byte *bufPtr; switch (_globals->_language) { case LANG_EN: bufPtr = _fileManager->loadFile("CREAN.TXT"); break; case LANG_FR: bufPtr = _fileManager->loadFile("CREFR.TXT"); break; case LANG_SP: bufPtr = _fileManager->loadFile("CREES.TXT"); break; default: error("Unhandled language"); break; } byte *curPtr = bufPtr; int idxLines = 0; bool loopCond = false; do { if (*curPtr == '%') { if (curPtr[1] == '%') { loopCond = true; break; } _globals->_creditsItem[idxLines]._color = curPtr[1]; _globals->_creditsItem[idxLines]._actvFl = true; _globals->_creditsItem[idxLines]._linePosY = _globals->_creditsPosY + idxLines * _globals->_creditsStep; int idxBuf = 0; for(; idxBuf < 49; idxBuf++) { byte curChar = curPtr[idxBuf + 3]; if (curChar == '%' || curChar == 10) break; _globals->_creditsItem[idxLines]._line[idxBuf] = curChar; } _globals->_creditsItem[idxLines]._line[idxBuf] = 0; _globals->_creditsItem[idxLines]._lineSize = idxBuf - 1; curPtr = curPtr + idxBuf + 2; ++idxLines; } else { curPtr++; } _globals->_creditsLineNumb = idxLines; } while (!loopCond); _globals->freeMemory(bufPtr); } void HopkinsEngine::displayCredits(int startPosY, byte *buffer, char color) { byte *bufPtr = buffer; int strWidth = 0; byte curChar; for (;;) { curChar = *bufPtr++; if (!curChar) break; if (curChar > 31) strWidth += _objectsManager->getWidth(_fontManager->_font, curChar - 32); } int startPosX = 320 - strWidth / 2; int endPosX = strWidth + startPosX; int endPosY = startPosY + 12; if ((_globals->_creditsStartX == -1) && (_globals->_creditsEndX == -1) && (_globals->_creditsStartY == -1) && (_globals->_creditsEndY == -1)) { _globals->_creditsStartX = startPosX; _globals->_creditsEndX = endPosX; _globals->_creditsStartY = startPosY; _globals->_creditsEndY = endPosY; } if (startPosX < _globals->_creditsStartX) _globals->_creditsStartX = startPosX; if (endPosX > _globals->_creditsEndX) _globals->_creditsEndX = endPosX; if (_globals->_creditsStartY > startPosY) _globals->_creditsStartY = startPosY; if (endPosY > _globals->_creditsEndY) _globals->_creditsEndY = endPosY; bufPtr = buffer; for (;;) { curChar = *bufPtr++; if (!curChar) break; if (curChar > 31) { _graphicsManager->displayFont(_graphicsManager->_vesaBuffer, _fontManager->_font, startPosX, startPosY, curChar - 32, color); startPosX += _objectsManager->getWidth(_fontManager->_font, curChar - 32); } } } void HopkinsEngine::displayCredits() { loadCredits(); _globals->_creditsPosY = 436; _graphicsManager->loadImage("GENERIC"); _graphicsManager->fadeInLong(); _soundManager->playSound(28); _eventsManager->_mouseFl = false; _globals->iRegul = 3; _globals->_creditsStartX = _globals->_creditsEndX = _globals->_creditsStartY = _globals->_creditsEndY = -1; int soundId = 28; do { for (int i = 0; i < _globals->_creditsLineNumb; ++i) { if (_globals->_creditsItem[i]._actvFl) { int nextY = _globals->_creditsPosY + i * _globals->_creditsStep; _globals->_creditsItem[i]._linePosY = nextY; if ((nextY - 21 >= 0) && (nextY - 21 <= 418)) { int col = 0; switch (_globals->_creditsItem[i]._color) { case '1': col = 163; break; case '2': col = 161; break; case '3': col = 162; break; default: warning("Unknown color, default to col #1"); col = 163; break; } if (_globals->_creditsItem[i]._lineSize != -1) displayCredits(nextY, _globals->_creditsItem[i]._line, col); } } } --_globals->_creditsPosY; if (_globals->_creditsStartX != -1 || _globals->_creditsEndX != -1 || _globals->_creditsStartY != -1 || _globals->_creditsEndY != -1) { _eventsManager->refreshScreenAndEvents(); _graphicsManager->copySurface(_graphicsManager->_vesaScreen, 60, 50, 520, 380, _graphicsManager->_vesaBuffer, 60, 50); } else { _eventsManager->refreshScreenAndEvents(); } if (_globals->_creditsItem[_globals->_creditsLineNumb - 1]._linePosY <= 39) { _globals->_creditsPosY = 440; ++soundId; if (soundId > 31) soundId = 28; _soundManager->playSound(soundId); } _globals->_creditsStartX = -1; _globals->_creditsEndX = -1; _globals->_creditsStartY = -1; _globals->_creditsEndY = -1; } while ((_eventsManager->getMouseButton() != 1) && (!shouldQuit())); _graphicsManager->fadeOutLong(); _globals->iRegul = 1; _eventsManager->_mouseFl = true; } void HopkinsEngine::handleOceanMouseEvents() { _fontManager->hideText(9); if (_eventsManager->_mouseCursorId != 16) return; _eventsManager->getMouseX(); if (_objectsManager->_zoneNum <= 0) return; int oldPosX = _eventsManager->getMouseX(); int oldPosY = _eventsManager->getMouseY(); bool displAnim = false; int oldX; switch (_objectsManager->_zoneNum) { case 1: switch (_globals->_oceanDirection) { case DIR_UP: _objectsManager->SPACTION(_globals->PERSO, "27,26,25,24,23,22,21,20,19,18,-1,", 6, false); break; case DIR_RIGHT: _objectsManager->SPACTION(_globals->PERSO, "0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,-1,", 6, false); break; case DIR_DOWN: _objectsManager->SPACTION(_globals->PERSO, "9,10,11,12,13,14,15,16,17,18,-1,", 6, false); break; default: break; } _globals->_oceanDirection = DIR_LEFT; _globals->_exitId = 1; oldX = _objectsManager->getSpriteX(0); for (;;) { if (_globals->_speed == 1) oldX -= 2; else if (_globals->_speed == 2) oldX -= 4; else if (_globals->_speed == 3) oldX -= 6; _objectsManager->setSpriteX(0, oldX); setSubmarineSprites(); _eventsManager->refreshScreenAndEvents(); if (_eventsManager->getMouseButton() == 1 && oldPosX == _eventsManager->getMouseX() && _eventsManager->getMouseY() == oldPosY) { displAnim = true; break; } if (oldX <= -100) break; } break; case 2: switch (_globals->_oceanDirection) { case DIR_UP: _objectsManager->SPACTION(_globals->PERSO, "27,28,29,30,31,32,33,34,35,36,-1,", 6, false); break; case DIR_DOWN: _objectsManager->SPACTION(_globals->PERSO, "9,8,7,6,5,4,3,2,1,0,-1,", 6, false); break; case DIR_LEFT: _objectsManager->SPACTION(_globals->PERSO, "18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,-1,", 6, false); break; default: break; } _globals->_oceanDirection = DIR_RIGHT; _globals->_exitId = 2; oldX = _objectsManager->getSpriteX(0); for (;;) { if (_globals->_speed == 1) oldX += 2; else if (_globals->_speed == 2) oldX += 4; else if (_globals->_speed == 3) oldX += 6; _objectsManager->setSpriteX(0, oldX); setSubmarineSprites(); _eventsManager->refreshScreenAndEvents(); if (_eventsManager->getMouseButton() == 1 && oldPosX == _eventsManager->getMouseX() && _eventsManager->getMouseY() == oldPosY) { displAnim = true; break; } if (oldX > 499) break; } break; case 3: switch (_globals->_oceanDirection) { case DIR_RIGHT: oldX = _objectsManager->getSpriteX(0); do { if (_globals->_speed == 1) oldX += 2; else if (_globals->_speed == 2) oldX += 4; else if (_globals->_speed == 3) oldX += 6; _objectsManager->setSpriteX(0, oldX); setSubmarineSprites(); _eventsManager->refreshScreenAndEvents(); if (_eventsManager->getMouseButton() == 1 && oldPosX == _eventsManager->getMouseX() && _eventsManager->getMouseY() == oldPosY) { displAnim = true; break; } } while (oldX <= 235); if (!displAnim) _objectsManager->SPACTION(_globals->PERSO, "36,35,34,33,32,31,30,29,28,27,-1,", 6, false); break; case DIR_DOWN: _objectsManager->SPACTION(_globals->PERSO, "9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,-1,", 6, false); break; case DIR_LEFT: oldX = _objectsManager->getSpriteX(0); do { if (_globals->_speed == 1) oldX -= 2; else if (_globals->_speed == 2) oldX -= 4; else if (_globals->_speed == 3) oldX -= 6; _objectsManager->setSpriteX(0, oldX); setSubmarineSprites(); _eventsManager->refreshScreenAndEvents(); if (_eventsManager->getMouseButton() == 1 && oldPosX == _eventsManager->getMouseX() && _eventsManager->getMouseY() == oldPosY) { displAnim = true; break; } } while (oldX > 236); if (!displAnim) _objectsManager->SPACTION(_globals->PERSO, "18,19,20,21,22,23,24,25,26,27,-1,", 6, false); break; default: break; } _globals->_oceanDirection = DIR_UP; _globals->_exitId = 3; break; case 4: switch (_globals->_oceanDirection) { case DIR_UP: _objectsManager->SPACTION(_globals->PERSO, "27,26,25,24,23,22,21,20,19,18,17,16,15,14,13,12,11,10,9,-1,", 6, false); break; case DIR_RIGHT: oldX = _objectsManager->getSpriteX(0); do { if (_globals->_speed == 1) oldX += 2; else if (_globals->_speed == 2) oldX += 4; else if (_globals->_speed == 3) oldX += 6; _objectsManager->setSpriteX(0, oldX); setSubmarineSprites(); _eventsManager->refreshScreenAndEvents(); if (_eventsManager->getMouseButton() == 1 && oldPosX == _eventsManager->getMouseX() && _eventsManager->getMouseY() == oldPosY) { displAnim = true; break; } } while (oldX <= 235); if (!displAnim) _objectsManager->SPACTION(_globals->PERSO, "0,1,2,3,4,5,6,7,8,9,-1,", 6, false); break; case DIR_LEFT: oldX = _objectsManager->getSpriteX(0); for (;;) { if (_globals->_speed == 1) oldX -= 2; else if (_globals->_speed == 2) oldX -= 4; else if (_globals->_speed == 3) oldX -= 6; _objectsManager->setSpriteX(0, oldX); setSubmarineSprites(); _eventsManager->refreshScreenAndEvents(); if (_eventsManager->getMouseButton() == 1 && oldPosX == _eventsManager->getMouseX() && _eventsManager->getMouseY() == oldPosY) break; if (oldX <= 236) { if (!displAnim) _objectsManager->SPACTION(_globals->PERSO, "18,17,16,15,14,13,12,11,10,9,-1,", 6, false); break; } } break; default: break; } _globals->_oceanDirection = DIR_DOWN; _globals->_exitId = 4; break; } } void HopkinsEngine::setSubmarineSprites() { switch (_globals->_oceanDirection) { case DIR_UP: _objectsManager->setSpriteIndex(0, 27); break; case DIR_RIGHT: _objectsManager->setSpriteIndex(0, 0); break; case DIR_DOWN: _objectsManager->setSpriteIndex(0, 9); break; case DIR_LEFT: _objectsManager->setSpriteIndex(0, 18); break; default: break; } } void HopkinsEngine::handleOceanMaze(int16 curExitId, Common::String backgroundFilename, Directions defaultDirection, int16 exit1, int16 exit2, int16 exit3, int16 exit4, int16 soundId) { _globals->_cityMapEnabledFl = false; _graphicsManager->_noFadingFl = false; _globals->_freezeCharacterFl = false; _globals->_exitId = 0; _globals->_disableInventFl = true; _soundManager->playSound(soundId); _globals->PERSO = _fileManager->loadFile("VAISSEAU.SPR"); if (backgroundFilename.size()) _graphicsManager->loadImage(backgroundFilename); if (curExitId == 77) _objectsManager->loadLinkFile("IM77"); else if (curExitId == 84) _objectsManager->loadLinkFile("IM84"); else if (curExitId == 91) _objectsManager->loadLinkFile("IM91"); else _objectsManager->loadLinkFile("ocean"); if (!exit1) _linesManager->disableZone(1); if (!exit2) _linesManager->disableZone(2); if (!exit3) _linesManager->disableZone(3); if (!exit4) _linesManager->disableZone(4); if (!_globals->_oceanDirection) _globals->_oceanDirection = defaultDirection; switch (_globals->_oceanDirection) { case DIR_UP: _objectsManager->_characterPos.x = 236; _objectsManager->_startSpriteIndex = 27; break; case DIR_RIGHT: _objectsManager->_characterPos.x = -20; _objectsManager->_startSpriteIndex = 0; break; case DIR_DOWN: _objectsManager->_characterPos.x = 236; _objectsManager->_startSpriteIndex = 9; break; case DIR_LEFT: _objectsManager->_characterPos.x = 415; _objectsManager->_startSpriteIndex = 18; break; default: break; } _objectsManager->addStaticSprite(_globals->PERSO, Common::Point(_objectsManager->_characterPos.x, 110), 0, _objectsManager->_startSpriteIndex, 0, false, 0, 0); _graphicsManager->SETCOLOR3(252, 100, 100, 100); _graphicsManager->SETCOLOR3(253, 100, 100, 100); _graphicsManager->SETCOLOR3(251, 100, 100, 100); _graphicsManager->SETCOLOR3(254, 0, 0, 0); _objectsManager->animateSprite(0); _linesManager->_route = (RouteItem *)g_PTRNUL; _eventsManager->mouseOn(); _eventsManager->changeMouseCursor(4); for (int cpt = 0; cpt <= 4; cpt++) _eventsManager->refreshScreenAndEvents(); if (!_graphicsManager->_noFadingFl) _graphicsManager->fadeInLong(); _graphicsManager->_noFadingFl = false; _globals->iRegul = 1; for (;;) { int mouseButton = _eventsManager->getMouseButton(); if (mouseButton && mouseButton == 1) handleOceanMouseEvents(); _linesManager->checkZone(); setSubmarineSprites(); _eventsManager->refreshScreenAndEvents(); if (_globals->_exitId || shouldQuit()) break; } if (_globals->_exitId == 1) _globals->_exitId = exit1; else if (_globals->_exitId == 2) _globals->_exitId = exit2; else if (_globals->_exitId == 3) _globals->_exitId = exit3; else if (_globals->_exitId == 4) _globals->_exitId = exit4; _graphicsManager->fadeOutLong(); _objectsManager->removeSprite(0); _objectsManager->clearScreen(); _globals->PERSO = _fileManager->loadFile("PERSO.SPR"); _globals->_characterType = 0; } void HopkinsEngine::syncSoundSettings() { Engine::syncSoundSettings(); _soundManager->syncSoundSettings(); } bool HopkinsEngine::displayAdultDisclaimer() { int xp, yp; int buttonIndex; _graphicsManager->_minX = 0; _graphicsManager->_minY = 0; _graphicsManager->_maxX = SCREEN_WIDTH; _graphicsManager->_maxY = SCREEN_HEIGHT - 1; _eventsManager->_breakoutFl = false; _objectsManager->_forestFl = false; _globals->_disableInventFl = true; _globals->_exitId = 0; _graphicsManager->loadImage("ADULT"); _graphicsManager->fadeInLong(); _eventsManager->mouseOn(); _eventsManager->changeMouseCursor(0); _eventsManager->_mouseCursorId = 0; _eventsManager->_mouseSpriteId = 0; do { xp = _eventsManager->getMouseX(); yp = _eventsManager->getMouseY(); buttonIndex = 0; if (xp >= 37 && xp <= 169 && yp >= 406 && yp <= 445) buttonIndex = 2; else if (xp >= 424 && xp <= 602 && yp >= 406 && yp <= 445) buttonIndex = 1; _eventsManager->refreshScreenAndEvents(); } while (!shouldQuit() && (buttonIndex == 0 || _eventsManager->getMouseButton() != 1)); _globals->_disableInventFl = false; _graphicsManager->fadeOutLong(); if (buttonIndex != 2) { // Quit game return false; } else { // Continue _graphicsManager->_minX = 0; _graphicsManager->_maxY = 20; _graphicsManager->_maxX = SCREEN_WIDTH; _graphicsManager->_maxY = SCREEN_HEIGHT - 20; return true; } } } // End of namespace Hopkins