#!/bin/sh # # configure -- custom configure script for ScummVM. # # ScummVM is the legal property of its developers, whose names # are too numerous to list here. Please refer to the COPYRIGHT # file distributed with this source distribution. # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # Save the current environment variables for next runs SAVED_CONFIGFLAGS=$@ SAVED_LDFLAGS=$LDFLAGS SAVED_CXX=$CXX SAVED_CXXFLAGS=$CXXFLAGS SAVED_CPPFLAGS=$CPPFLAGS SAVED_ASFLAGS=$ASFLAGS SAVED_WINDRESFLAGS=$WINDRESFLAGS # Use environment vars if set CXXFLAGS="$CXXFLAGS $CPPFLAGS" # Backslashes into forward slashes: # The following OS/2 specific code is performed to deal with handling of backslashes by ksh. # Borrowed from the Sane configure script if test "$ac_emxsupport" != "no" -a "$ac_emxsupport" != "NO"; then ac_save_IFS="$IFS" IFS="\\" ac_TEMP_PATH= for ac_dir in $PATH; do IFS=$ac_save_IFS if test -z "$ac_TEMP_PATH"; then ac_TEMP_PATH="$ac_dir" else ac_TEMP_PATH="$ac_TEMP_PATH/$ac_dir" fi done PATH="$ac_TEMP_PATH" export PATH unset ac_TEMP_PATH fi set_var() { eval ${1}='${2}' } get_var() { eval echo \$${1} } # Add an engine: id name build subengines add_engine() { _engines="${_engines} ${1}" if test "${3}" = "no" ; then set_var _wip_engines "${_wip_engines} ${1}" fi set_var _engine_${1}_name "${2}" set_var _engine_${1}_build "${3}" set_var _engine_${1}_build_default "${3}" set_var _engine_${1}_subengines "${4}" for sub in ${4}; do set_var _engine_${sub}_sub "yes" done } add_engine scumm "SCUMM" yes "scumm_7_8 he" add_engine scumm_7_8 "v7 & v8 games" yes add_engine he "HE71+ games" yes add_engine agi "AGI" yes add_engine agos "AGOS" yes "agos2" add_engine agos2 "AGOS 2 games" yes add_engine cge "CGE" yes add_engine cine "Cinematique evo 1" yes add_engine composer "Magic Composer" no add_engine cruise "Cinematique evo 2" yes add_engine draci "Dragon History" yes add_engine drascula "Drascula: The Vampire Strikes Back" yes add_engine dreamweb "Dreamweb" no add_engine gob "Gobli*ns" yes add_engine groovie "Groovie" yes "groovie2" add_engine groovie2 "Groovie 2 games" no add_engine hugo "Hugo Trilogy" yes add_engine kyra "Legend of Kyrandia" yes "lol" add_engine lol "Lands of Lore" yes add_engine lastexpress "The Last Express" no add_engine lure "Lure of the Temptress" yes add_engine made "MADE" yes add_engine mohawk "Mohawk" yes "cstime myst riven" add_engine cstime "Where in Time is Carmen Sandiego?" no add_engine riven "Riven: The Sequel to Myst" no add_engine myst "Myst" no add_engine parallaction "Parallaction" yes add_engine queen "Flight of the Amazon Queen" yes add_engine saga "SAGA" yes "ihnm saga2" add_engine ihnm "IHNM" yes add_engine saga2 "SAGA 2 games" no add_engine sci "SCI" yes "sci32" add_engine sci32 "SCI32 games" no add_engine sky "Beneath a Steel Sky" yes add_engine sword1 "Broken Sword" yes add_engine sword2 "Broken Sword II" yes add_engine sword25 "Broken Sword 2.5" no add_engine teenagent "Teen Agent" yes add_engine testbed "TestBed: the Testing framework" no add_engine tinsel "Tinsel" yes add_engine toltecs "3 Skulls of the Toltecs" no add_engine toon "Toonstruck" yes add_engine touche "Touche: The Adventures of the Fifth Musketeer" yes add_engine tsage "TsAGE" yes add_engine tucker "Bud Tucker in Double Trouble" yes # # Default settings # # Default lib behaviour yes/no/auto _vorbis=auto _tremor=auto _tremolo=no _flac=auto _mad=auto _alsa=auto _seq_midi=auto _timidity=auto _zlib=auto _sparkle=auto _png=auto _theoradec=auto _faad=auto _fluidsynth=auto _opengl=auto _opengles=auto _readline=auto _taskbar=yes _updates=no _libunity=auto # Default option behaviour yes/no _debug_build=auto _release_build=auto _optimizations=auto _verbose_build=no _text_console=no _mt32emu=yes _build_scalers=yes _build_hq_scalers=yes _enable_prof=no _global_constructors=no _bink=yes # Default vkeybd/keymapper options _vkeybd=no _keymapper=no # GUI translation options _translation=yes # Default platform settings _backend=sdl _16bit=auto _savegame_timestamp=auto _dynamic_modules=no _elf_loader=no _plugins_default=static _plugin_prefix= _plugin_suffix= _nasm=auto _optimization_level= _default_optimization_level=-O2 # Default commands _ranlib=ranlib _strip=strip _ar="ar cru" _as="as" _windres=windres _stagingpath="staging" _win32path="c:/scummvm" _aos4path="Games:ScummVM" _staticlibpath=/sw _sdlconfig=sdl-config _sdlpath="$PATH" _nasmpath="$PATH" NASMFLAGS="" NASM="" _tainted_build=no # The following variables are automatically detected, and should not # be modified otherwise. Consider them read-only. _posix=no _endian=unknown _need_memalign=yes _have_x86=no # Directories for installing ScummVM. # This list is closely based on what GNU autoconf does, # although the default value for datadir differs. # Like GNU autoconf, we distinguish datadir and datarootdir # to make it possible to change e.g. the location of the # man pages independently of that of the engine data files, # which are placed inside $datadir/scummvm prefix=NONE exec_prefix=NONE bindir='${exec_prefix}/bin' libdir='${exec_prefix}/lib' datarootdir='${prefix}/share' datadir='${datarootdir}/scummvm' mandir='${datarootdir}/man' docdir='${datarootdir}/doc/scummvm' #localedir='${datarootdir}/locale' # For cross compiling _host="" _host_cpu="" _host_vendor="" _host_os="" _host_alias="" _srcdir=`dirname $0` _port_mk="ports.mk" # Use temp files in the build directory TMPO=./scummvm-conf TMPC=${TMPO}.cpp TMPLOG=config.log cc_check_no_clean() { echo >> "$TMPLOG" cat "$TMPC" >> "$TMPLOG" echo >> "$TMPLOG" echo "$CXX $LDFLAGS $CXXFLAGS $TMPC -o $TMPO$HOSTEXEEXT $@" >> "$TMPLOG" rm -f "$TMPO$HOSTEXEEXT" ( $CXX $LDFLAGS $CXXFLAGS "$TMPC" -o "$TMPO$HOSTEXEEXT" "$@" ) >> "$TMPLOG" 2>&1 TMPR="$?" echo "return code: $TMPR" >> "$TMPLOG" echo >> "$TMPLOG" return "$TMPR" } cc_check_clean() { rm -rf $TMPC $TMPO $TMPO.o $TMPO.dSYM $TMPO$HOSTEXEEXT "$@" } cc_check() { cc_check_no_clean "$@" TMPR="$?" cc_check_clean return "$TMPR" } cc_check_define() { cat > $TMPC << EOF int main(void) { #ifndef $1 syntax error #endif return 0; } EOF cc_check -c return $? } gcc_get_define() { echo "" | $CXX -dM -E - | fgrep "$1" | head -n1 | cut -d ' ' -f 3- } # # Function to provide echo -n for bourne shells that don't have it # echo_n() { printf "$@" } echocheck() { echo_n "Checking for $@... " } # Add a line of data to config.mk. add_line_to_config_mk() { _config_mk_data="$_config_mk_data"' '"$1" } # Add a line of data to config.h. add_line_to_config_h() { _config_h_data="$_config_h_data"' '"$1" } # Conditionally add a line of data to config.h. Takes two parameters: # The first one can be set to 'no' to "comment out" the line, i.e. # make it ineffective, use 'yes' otherwise. # The second param is the line to insert. add_to_config_h_if_yes() { if test "$1" = yes ; then add_line_to_config_h "$2" else add_line_to_config_h "/* $2 */" fi } # Conditionally add a line of data to config.mk. Takes two parameters: # The first one can be set to 'no' to "comment out" the line, i.e. # make it ineffective, use 'yes' otherwise. # The second param is the line to insert. add_to_config_mk_if_yes() { if test "$1" = yes ; then add_line_to_config_mk "$2" else add_line_to_config_mk "# $2" fi } # Conditionally add a '#define' line to config.h. Takes two parameters: # The first one can be set to 'yes' or 'no'. If 'yes' is used, then # the line "#define $2" is added to config.h, otherwise "#undef $2". define_in_config_h_if_yes() { if test "$1" = yes ; then add_line_to_config_h "#define $2" else add_line_to_config_h "#undef $2" fi } # Conditionally add definitions to config.h and config.mk. Takes two parameters: # The first one can be set to 'yes' or 'no'. If 'yes' is used, then # the line "#define $2" is added to config.h and "$2 = 1" to config.mk. # Otherwise "#undef $2" is added to config.h and "# $2 = 1" to config.mk define_in_config_if_yes() { if test "$1" = yes ; then add_line_to_config_h "#define $2" add_line_to_config_mk "$2 = 1" else add_line_to_config_h "#undef $2" add_line_to_config_mk "# $2 = 1" fi } # # Determine sdl-config # # TODO: small bit of code to test sdl usability find_sdlconfig() { echo_n "Looking for sdl-config... " sdlconfigs="$_sdlconfig:sdl-config:sdl11-config:sdl12-config" _sdlconfig= IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="$SEPARATOR" for path_dir in $_sdlpath; do #reset separator to parse sdlconfigs IFS=":" for sdlconfig in $sdlconfigs; do if test -f "$path_dir/$sdlconfig" ; then _sdlconfig="$path_dir/$sdlconfig" echo $_sdlconfig # Save the prefix _sdlpath=$path_dir if test `basename $path_dir` = bin ; then _sdlpath=`dirname $path_dir` fi # break at first sdl-config found in path break 2 fi done done IFS="$ac_save_ifs" if test -z "$_sdlconfig"; then echo "none found!" exit 1 fi } # # Determine extension used for executables # get_system_exe_extension() { case $1 in arm-riscos) _exeext=",ff8" ;; dreamcast | ds | gamecube | n64 | ps2 | psp | wii) _exeext=".elf" ;; gph-linux) _exeext=".gph" ;; mingw* | *os2-emx | wince) _exeext=".exe" ;; *) _exeext="" ;; esac } # # Generic options functions # # Show the configure help line for an option option_help() { if test "${3}" != "" ; then tmpopt_prefix="${3}" else tmpopt_prefix="--" fi tmpopt=`echo $1 | sed 's/_/-/g'` option=`echo "${tmpopt_prefix}${tmpopt} " | sed "s/\(.\{23\}\).*/\1/"` echo " ${option} ${2}" } # Show an error about an unknown option option_error() { echo "error: unrecognized option: $ac_option Try \`$0 --help' for more information." >&2 exit 1 } # Show an error about an unknown engine engine_option_error() { echo "error: unrecognized engine: $1 Try \`$0 --help' for more information." >&2 exit 1 } # Show an error about an invalid subengine option subengine_option_error() { echo "error: this option is invalid for the subengine $1: $ac_option Try \`$0 --help' for more information." >&2 exit 1 } # # Engine handling functions # # Get the name of the engine get_engine_name() { get_var _engine_$1_name } # Will this engine be built? get_engine_build() { get_var _engine_$1_build } # Was this engine set to be built by default? get_engine_build_default() { get_var _engine_$1_build_default } # Get the subengines get_engine_subengines() { get_var _engine_$1_subengines } # Ask if this is a subengine get_engine_sub() { sub=`get_var _engine_$1_sub` if test -z "$sub" ; then sub=no fi echo $sub } # Enable *all* engines engine_enable_all() { for engine in $_engines; do set_var _engine_${engine}_build "yes" done } # Disable *all* engines engine_disable_all() { for engine in $_engines; do set_var _engine_${engine}_build "no" done } # Enable the given engine engine_enable() { # Get the parameter if ( echo $1 | grep ':' ) 2> /dev/null > /dev/null ; then eng=`echo $1 | cut -d ':' -f 1` opt=`echo $1 | cut -d ':' -f 2` else eng=$1 opt=yes fi engine=`echo $eng | sed 's/-/_/g'` # Filter the parameter for the subengines if test "`get_engine_sub ${engine}`" != "no" -a "$opt" != "yes" ; then subengine_option_error ${engine} return fi if test "$opt" = "static" -o "$opt" = "dynamic" -o "$opt" = "yes" ; then if test "`get_engine_name ${engine}`" != "" ; then set_var _engine_${engine}_build "$opt" else engine_option_error ${engine} fi else option_error fi } # Disable the given engine engine_disable() { # Filter malformed options if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then option_error return fi engine=`echo $1 | sed 's/-/_/g'` if test "`get_engine_name ${engine}`" != "" ; then set_var _engine_${engine}_build "no" else engine_option_error ${engine} fi } # Show the configure help line for a given engine show_engine_help() { name=`get_engine_name $1` option_help "${1}" "${name} engine" " " for sub in `get_engine_subengines $1`; do show_subengine_help $sub $1 done } # Show the configure help line for a given subengine show_subengine_help() { name=`get_engine_name $1` parent=`get_engine_name $2` option_help "${1}" "${name} in ${parent} engine" " " } # Prepare the strings about the engines to build prepare_engine_build_strings() { string=`get_engine_build_string $1 static` if test -n "$string" ; then _engines_built_static="${_engines_built_static}#$string@" fi string=`get_engine_build_string $1 dynamic` if test -n "$string" ; then _engines_built_dynamic="${_engines_built_dynamic}#$string@" fi string=`get_engine_build_string $1 no` if test -n "$string" ; then _engines_skipped="${_engines_skipped}#$string@" fi string=`get_engine_build_string $1 wip` if test -n "$string" ; then _engines_built_wip="${_engines_built_wip}#$string@" fi } # Get the string about building an engine get_engine_build_string() { engine_string="" engine_build=`get_engine_build $1` engine_build_default=`get_engine_build_default $1` show=no # Check if the current engine should be shown for the current status if test $engine_build = $2 ; then show=yes else # Test for disabled sub-engines if test $2 = no ; then for subeng in `get_engine_subengines $1` ; do if test `get_engine_build $subeng` = no ; then engine_build=no show=yes fi done fi # Test for enabled wip sub-engines if test $2 = wip ; then for subeng in `get_engine_subengines $1` ; do if test `get_engine_build $subeng` != no -a `get_engine_build_default $subeng` = no ; then show=yes fi done fi fi # Convert static/dynamic to yes to ease the check of subengines if test $engine_build != no ; then engine_build=yes fi # Check if it is a wip engine if test "$2" = "wip" -a "$engine_build" != "no" -a "$engine_build_default" = no; then show=yes fi # The engine should be shown, build the string if test $show = yes ; then build_string_func=get_${1}_build_string if ( type $build_string_func | grep function ) 2> /dev/null > /dev/null ; then engine_string=`$build_string_func $1 $engine_build $2` else engine_string=`get_subengines_build_string $1 $engine_build "" $2` fi engine_string="`get_engine_name $1` $engine_string" fi echo $engine_string } # Get the string about building subengines get_subengines_build_string() { all=yes parent_engine=$1 subengine_string=$3 parent_status=$4 parent_engine_build_default=`get_engine_build_default $parent_engine` for subeng in `get_engine_subengines $parent_engine` ; do subengine_build=`get_engine_build $subeng` subengine_build_default=`get_engine_build_default $subeng` if test \( $subengine_build = $2 -a "$parent_status" != wip \) -o \( "$parent_status" = wip -a $subengine_build != no -a "$subengine_build_default" = no \) ; then subengine_string="$subengine_string [`get_engine_name $subeng`]" else all=no fi # handle engines that are on by default and have a single subengine that is off by default if test "$parent_status" = wip ; then if test $parent_engine_build_default = yes -a subengine ; then all=no fi fi done if test $2 != no ; then if test -n "$subengine_string" ; then if test $all = yes ; then subengine_string="[all games]" fi fi fi echo $subengine_string } # Engine specific build strings get_scumm_build_string() { if test `get_engine_build $1` != no ; then if test $2 != no -a "$3" != wip ; then base="[v0-v6 games]" fi get_subengines_build_string $1 $2 "$base" $3 fi } get_saga_build_string() { if test `get_engine_build $1` != no ; then if test $2 != no -a "$3" != wip; then base="[ITE]" fi get_subengines_build_string $1 $2 "$base" $3 fi } # # Greet user # echo "Running ScummVM configure..." echo "Configure run on" `date` > $TMPLOG # # Check any parameters we received # # TODO: # * Change --disable-mad / --enable-mad to the way it's done in autoconf: # That is, --without-mad / --with-mad=/prefix/to/mad. Useful for people # who have Mad/Vorbis/ALSA installed in a non-standard locations. # for parm in "$@" ; do if test "$parm" = "--help" || test "$parm" = "-help" || test "$parm" = "-h" ; then for engine in $_engines; do if test `get_engine_sub $engine` = no ; then engines_help="$engines_help`show_engine_help $engine` " fi done cat << EOF Usage: $0 [OPTIONS]... Configuration: -h, --help display this help and exit --backend=BACKEND backend to build (android, bada, dc, dingux, ds, gp2x, gph, iphone, linuxmoto, maemo, n64, null, openpandora, ps2, psp, samsungtv, sdl, webos, wii, wince) [sdl] Installation directories: --prefix=PREFIX install architecture-independent files in PREFIX [/usr/local] --exec-prefix=EPREFIX install architecture-dependent files in EPREFIX [PREFIX] By default, \`make install' will install all the files in \`/usr/local/bin', \`/usr/local/lib' etc. You can specify an installation prefix other than \`/usr/local' using \`--prefix', for instance \`--prefix=\$HOME'. For better control, use the options below. Fine tuning of the installation directories: --bindir=DIR user executables [EPREFIX/bin] --libdir=DIR object code libraries [EPREFIX/lib] --datarootdir=DIR read-only arch.-independent data root [PREFIX/share] --datadir=DIR read-only architecture-independent data [DATAROOTDIR/scummvm] --mandir=DIR man documentation [DATAROOTDIR/man] --docdir=DIR documentation root [DATAROOTDIR/doc/scummvm] Special configuration feature: --host=HOST cross-compile to target HOST (arm-linux, ...) special targets: android for Android bada for Samsung BADA caanoo for Caanoo dingux for Dingux dreamcast for Sega Dreamcast ds for Nintendo DS gamecube for Nintendo GameCube gp2x for GP2X gp2xwiz for GP2X Wiz iphone for Apple iPhone linupy for Yopy PDA maemo for Nokia Maemo motoezx for MotoEZX motomagx for MotoMAGX n64 for Nintendo 64 openpandora for OpenPandora ps2 for PlayStation 2 ps3 for PlayStation 3 psp for PlayStation Portable samsungtv for Samsung TV webos for HP Palm WebOS wii for Nintendo Wii wince for Windows CE Game engines: --enable-all-engines enable all engines, including those which are broken or unsupported --disable-all-engines disable all engines --enable-engine=[,...] enable engine(s) listed --disable-engine=[,...] disable engine(s) listed --enable-engine-static=[,...] enable engine(s) listed as static builtin (when plugins are enabled) --enable-engine-dynamic=[,...] enable engine(s) listed as dynamic plugin (when plugins are enabled) The values of for these options are as follows: $engines_help Optional Features: --disable-debug disable building with debugging symbols --enable-Werror treat warnings as errors --enable-release enable building in release mode (this activates optimizations) --enable-release-mode enable building in release mode (without optimizations) --enable-optimizations enable optimizations --enable-profiling enable profiling --enable-plugins enable the support for dynamic plugins --default-dynamic make plugins dynamic by default --disable-mt32emu don't enable the integrated MT-32 emulator --disable-16bit don't enable 16bit color support --disable-savegame-timestamp don't use timestamps for blank savegame descriptions --disable-scalers exclude scalers --disable-hq-scalers exclude HQ2x and HQ3x scalers --disable-translation don't build support for translated messages --disable-taskbar don't build support for taskbar and launcher integration --enable-updates build support for updates --enable-text-console use text console instead of graphical console --enable-verbose-build enable regular echoing of commands during build process --disable-bink don't build with Bink video support Optional Libraries: --with-alsa-prefix=DIR Prefix where alsa is installed (optional) --disable-alsa disable ALSA midi sound support [autodetect] --with-ogg-prefix=DIR Prefix where libogg is installed (optional) --with-vorbis-prefix=DIR Prefix where libvorbis is installed (optional) --disable-vorbis disable Ogg Vorbis support [autodetect] --with-tremor-prefix=DIR Prefix where tremor is installed (optional) --disable-tremor disable tremor support [autodetect] --with-mad-prefix=DIR Prefix where libmad is installed (optional) --disable-mad disable libmad (MP3) support [autodetect] --with-flac-prefix=DIR Prefix where libFLAC is installed (optional) --disable-flac disable FLAC support [autodetect] --with-zlib-prefix=DIR Prefix where zlib is installed (optional) --disable-zlib disable zlib (compression) support [autodetect] --with-opengl-prefix=DIR Prefix where OpenGL (ES) is installed (optional) --disable-opengl disable OpenGL (ES) support [autodetect] --with-png-prefix=DIR Prefix where libpng is installed (optional) --disable-png disable PNG decoder [autodetect] --with-theoradec-prefix=DIR Prefix where libtheoradec is installed (optional) --disable-theoradec disable Theora decoder [autodetect] --with-faad-prefix=DIR Prefix where libfaad is installed (optional) --disable-faad disable AAC decoder [autodetect] --with-fluidsynth-prefix=DIR Prefix where libfluidsynth is installed (optional) --disable-fluidsynth disable fluidsynth MIDI driver [autodetect] --with-sparkle-prefix=DIR Prefix where sparkle is installed (MacOSX only - optional) --disable-sparkle disable sparkle automatic update support [MacOSX only - autodetect] --with-sdl-prefix=DIR Prefix where the sdl-config script is installed (optional) --with-nasm-prefix=DIR Prefix where nasm executable is installed (optional) --disable-nasm disable assembly language optimizations [autodetect] --with-readline-prefix=DIR Prefix where readline is installed (optional) --disable-readline disable readline support in text console [autodetect] --with-libunity-prefix=DIR Prefix where libunity is installed (optional) --disable-libunity disable Unity launcher integration [autodetect] Some influential environment variables: LDFLAGS linker flags, e.g. -L if you have libraries in a nonstandard directory CXX C++ compiler command CXXFLAGS C++ compiler flags CPPFLAGS C++ preprocessor flags, e.g. -I if you have headers in a nonstandard directory ASFLAGS assembler flags WINDRESFLAGS Windows resource compiler flags EOF exit 0 fi done # for parm in ... for ac_option in $@; do case "$ac_option" in --disable-16bit) _16bit=no ;; --disable-savegame-timestamp) _savegame_timestamp=no ;; --disable-scalers) _build_scalers=no ;; --disable-hq-scalers) _build_hq_scalers=no ;; --enable-alsa) _alsa=yes ;; --disable-alsa) _alsa=no ;; --enable-seq-midi) _seq_midi=yes ;; --disable-seq-midi) _seq_midi=no ;; --enable-timidity) _timidity=yes ;; --disable-timidity) _timidity=no ;; --enable-vorbis) _vorbis=yes ;; --disable-vorbis) _vorbis=no ;; --enable-tremor) _tremor=yes ;; --disable-tremor) _tremor=no ;; --enable-flac) _flac=yes ;; --disable-flac) _flac=no ;; --enable-mad) _mad=yes ;; --disable-mad) _mad=no ;; --enable-zlib) _zlib=yes ;; --disable-zlib) _zlib=no ;; --enable-sparkle) _sparkle=yes ;; --disable-sparkle) _sparkle=no ;; --enable-nasm) _nasm=yes ;; --disable-nasm) _nasm=no ;; --disable-png) _png=no ;; --enable-png) _png=yes ;; --disable-theoradec) _theoradec=no ;; --enable-theoradec) _theoradec=yes ;; --disable-faad) _faad=no ;; --enable-faad) _faad=yes ;; --disable-fluidsynth) _fluidsynth=no ;; --enable-readline) _readline=yes ;; --disable-readline) _readline=no ;; --enable-taskbar) _taskbar=yes ;; --disable-taskbar) _taskbar=no ;; --enable-updates) _updates=yes ;; --disable-updates) _updates=no ;; --enable-libunity) _libunity=yes ;; --disable-libunity) _libunity=no ;; --enable-opengl) _opengl=yes ;; --disable-opengl) _opengl=no ;; --enable-bink) _bink=yes ;; --disable-bink) _bink=no ;; --enable-verbose-build) _verbose_build=yes ;; --enable-plugins) _dynamic_modules=yes ;; --default-dynamic) _plugins_default=dynamic ;; --enable-mt32emu) _mt32emu=yes ;; --disable-mt32emu) _mt32emu=no ;; --enable-translation) _translation=yes ;; --disable-translation) _translation=no ;; --enable-vkeybd) _vkeybd=yes ;; --disable-vkeybd) _vkeybd=no ;; --enable-keymapper) _keymapper=yes ;; --disable-keymapper) _keymapper=no ;; --enable-text-console) _text_console=yes ;; --disable-text-console) _text_console=no ;; --with-fluidsynth-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` FLUIDSYNTH_CFLAGS="-I$arg/include" FLUIDSYNTH_LIBS="-L$arg/lib" ;; --with-alsa-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` ALSA_CFLAGS="-I$arg/include" ALSA_LIBS="-L$arg/lib" ;; --with-ogg-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` OGG_CFLAGS="-I$arg/include" OGG_LIBS="-L$arg/lib" ;; --with-vorbis-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` VORBIS_CFLAGS="-I$arg/include" VORBIS_LIBS="-L$arg/lib" ;; --with-tremor-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` TREMOR_CFLAGS="-I$arg/include" TREMOR_LIBS="-L$arg/lib" ;; --with-flac-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` FLAC_CFLAGS="-I$arg/include" FLAC_LIBS="-L$arg/lib" ;; --with-mad-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` MAD_CFLAGS="-I$arg/include" MAD_LIBS="-L$arg/lib" ;; --with-png-prefix=*) arg=`echo 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${engine_name} done ;; *) option_error ;; esac; done; guessed_host=`$_srcdir/config.guess` get_system_exe_extension $guessed_host NATIVEEXEEXT=$_exeext case $_host in android | android-v7a) _host_os=android _host_cpu=arm _host_alias=arm-linux-androideabi ;; arm-riscos) _host_os=riscos _host_cpu=arm ;; bada) _host_os=bada if test "$_debug_build" = yes; then _host_cpu=i686 _host_alias=i686-mingw32 else _host_cpu=arm _host_alias=arm-samsung-nucleuseabi fi ;; caanoo) _host_os=gph-linux _host_cpu=arm _host_alias=arm-none-linux-gnueabi ;; dingux) _host_os=linux _host_cpu=mipsel _host_alias=mipsel-linux ;; dreamcast) _host_os=dreamcast _host_cpu=sh _host_alias=sh-elf CXXFLAGS="$CXXFLAGS -ml -m4-single-only" LDFLAGS="$LDFLAGS -ml -m4-single-only" ;; ds) _host_os=ds _host_cpu=arm _host_alias=arm-eabi ;; gamecube) _host_os=gamecube _host_cpu=ppc _host_alias=powerpc-gekko ;; gp2x) _host_os=gph-linux _host_cpu=arm _host_alias=arm-open2x-linux ;; gp2xwiz) _host_os=gph-linux _host_cpu=arm _host_alias=arm-open2x-linux ;; i586-mingw32msvc) _host_os=mingw32msvc _host_cpu=i586 ;; iphone) _host_os=iphone _host_cpu=arm _host_alias=arm-apple-darwin9 ;; linupy) _host_os=linux _host_cpu=arm ;; maemo) _host_os=maemo _host_cpu=arm _host_alias=arm-linux # The prefix is always the same on Maemo so we hardcode the default # here. 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It is still possible to define a custom prefix which is # needed when packaging the app with a user-specific app ID. test "x$prefix" = xNONE && prefix=/dev_hdd0/game/SCUM12000/USRDIR # PS3 apps are installed into app-specific directories. The # default directory structure of ScummVM makes no sense here so we # hardcode PS3 specific directories here. datarootdir='${prefix}/data' datadir='${datarootdir}' docdir='${prefix}/doc' ;; psp) _host_os=psp _host_cpu=mipsallegrexel _host_alias=psp ;; samsungtv) _host_os=linux _host_cpu=arm _host_alias=arm-linux-gnueabi ;; webos) _host_os=webos _host_cpu=arm _host_alias=arm-none-linux-gnueabi # The prefix is always the same on WebOS so we hardcode the default # here. It is still possible to define a custom prefix which is # needed when packaging the app with a user-specific app ID. test "x$prefix" = xNONE && prefix=/media/cryptofs/apps/usr/palm/applications/org.scummvm.scummvm # WebOS apps are installed into app-specific directories. The # default directory structure of ScummVM makes no sense here so we # hardcode WebOS specific directories here. datarootdir='${prefix}/data' datadir='${datarootdir}' docdir='${prefix}/doc' ;; wii) _host_os=wii _host_cpu=ppc _host_alias=powerpc-gekko ;; wince) _host_os=wince _host_cpu=arm _host_alias=arm-wince-mingw32ce ;; *) if test -n "$_host"; then guessed_host=`$_srcdir/config.sub $_host` fi _host_cpu=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\1/'` _host_vendor=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\2/'` _host_os=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\3/'` ;; esac if test -z "$_host_alias"; then _host_alias="$_host_cpu-$_host_os" else # if _host_alias was set, default to the standard GNU tools _ranlib=$_host_alias-ranlib _strip=$_host_alias-strip _ar="$_host_alias-ar cru" _as="$_host_alias-as" _windres=$_host_alias-windres fi # # Determine extra build flags for debug and/or release builds # case $_host in caanoo | gp2x | gp2xwiz | openpandora | ps2) if test "$_debug_build" = auto; then # If you want to debug one of these platforms, use '--disable-release --enable-debug' _debug_build=no fi if test "$_release_build" = auto; then # Enable release build by default. _release_build=yes fi if test "$_optimizations" = auto; then # Enable optimizations by default. _optimizations=yes fi ;; esac if test "$_debug_build" != no; then # debug mode not explicitly disabled -> compile with -g CXXFLAGS="$CXXFLAGS -g" fi if test "$_release_build" = yes; then # Add a define, which indicates we are doing # an build for a release version. DEFINES="$DEFINES -DRELEASE_BUILD" fi # # Determine extension used for executables # get_system_exe_extension $_host_os HOSTEXEPRE= HOSTEXEEXT=$_exeext # # Determine separator used for $PATH # case $_host_os in os2-emx*) SEPARATOR=";" ;; *) SEPARATOR=":" ;; esac # # Platform specific sanity checks # case $_host_os in android) if test -z "$ANDROID_SDK"; then echo "Please set ANDROID_SDK in your environment. export ANDROID_SDK=" exit 1 fi if test -z "$ANDROID_NDK"; then echo "Please set ANDROID_NDK in your environment. export ANDROID_NDK=" exit 1 fi ;; bada) if test -z "$BADA_SDK"; then echo "Please set BADA_SDK in your environment. export BADA_SDK=" exit 1 fi ;; ds | gamecube | wii) if test -z "$DEVKITPRO"; then echo "Please set DEVKITPRO in your environment. export DEVKITPRO=" exit 1 fi ;; n64) if test -z "$N64SDK"; then echo "Please set N64SDK in your environment. export N64SDK=" exit 1 fi ;; ps2) if test -z "$PS2SDK"; then echo "Please set PS2SDK in your environment. export PS2SDK=" exit 1 fi ;; ps3) if test -z "$PS3DEV"; then echo "Please set PS3DEV in your environment. export PS3DEV=" exit 1 fi ;; psp) if test -z "$PSPDEV"; then PSPDEV=`psp-config --pspdev-path` fi # TODO: Should we also insist on a valid PSPDEV value? if test -z "$PSPSDK"; then PSPSDK=`psp-config --pspsdk-path` fi if test -z "$PSPSDK"; then echo "Please set PSPSDK in your environment. export PSPSDK=" exit 1 fi ;; webos) if test -z "$WEBOS_SDK"; then echo "Please set WEBOS_SDK in your environment. export WEBOS_SDK=" exit 1 fi if test -z "$WEBOS_PDK"; then echo "Please set WEBOS_PDK in your environment. export WEBOS_PDK=" exit 1 fi ;; *) ;; esac # # Determine the C++ compiler # echo_n "Looking for C++ compiler... " # Check whether the given command is a working C++ compiler test_compiler() { cat > tmp_cxx_compiler.cpp << EOF class Foo { int a; }; int main(int argc, char **argv) { Foo *a = new Foo(); delete a; return 0; } EOF echo "testing compiler: $1" >> "$TMPLOG" if test -n "$_host"; then # In cross-compiling mode, we cannot run the result eval "$1 $CXXFLAGS $LDFLAGS -o $TMPO.o -c tmp_cxx_compiler.cpp" 2> /dev/null && cc_check_clean tmp_cxx_compiler.cpp else eval "$1 $CXXFLAGS $LDFLAGS -o $TMPO$HOSTEXEEXT tmp_cxx_compiler.cpp" 2> /dev/null && eval "$TMPO$HOSTEXEEXT 2> /dev/null" && cc_check_clean tmp_cxx_compiler.cpp fi } # Prepare a list of candidates for the C++ compiler if test -n "$CXX" && test_compiler "$CXX"; then # Use the compiler specified in CXX echo $CXX else if test -n "$_host"; then compilers="$_host_alias-g++ $_host_alias-c++ $_host-g++ $_host-c++" else compilers="g++ c++" fi # Iterate over all candidates, pick the first working one CXX= for compiler in $compilers; do if test_compiler $compiler; then echo "success testing compiler: $compiler" >> "$TMPLOG" CXX=$compiler echo $CXX break else echo "failure testing compiler: $compiler" >> "$TMPLOG" fi done fi if test -z "$CXX"; then echo "none found!" exit 1 fi # By default, use the C++ compiler as linker LD=$CXX # # Determine the compiler version # echocheck "compiler version" # We first check whether we have an Intel compiler here, since the Intel compiler # can also fake itself as an gcc (to ease compatibility with common Linux etc. # programs). have_icc=no cc_check_define __INTEL_COMPILER && have_icc=yes if test "$have_icc" = yes; then add_line_to_config_mk 'HAVE_ICC = 1' # Make ICC error our on unknown command line options instead of printing # a warning. This is for example required to make the -Wglobal-destructors # detection work correctly. CXXFLAGS="$CXXFLAGS -diag-error 10006,10148" fi have_gcc=no cc_check_define __GNUC__ && have_gcc=yes if test "$have_gcc" = yes; then add_line_to_config_mk 'HAVE_GCC = 1' _cxx_major=`gcc_get_define __GNUC__` _cxx_minor=`gcc_get_define __GNUC_MINOR__` cxx_version="`( $CXX -dumpversion ) 2>&1`" if test -n "`gcc_get_define __clang__`"; then add_line_to_config_mk 'HAVE_CLANG = 1' fi if test "$_cxx_major" -eq 2 && test "$_cxx_minor" -ge 95 || \ test "$_cxx_major" -gt 2 ; then cxx_version="$cxx_version, ok" cxx_verc_fail=no else cxx_version="$cxx_version, bad" cxx_verc_fail=yes fi elif test "$have_icc" = yes; then cxx_version="`( $CXX -dumpversion ) 2>/dev/null`" _cxx_major="`echo "${cxx_version}" | sed -ne 's/\([0-9][0-9]*\)\..*/\1/gp'`" _cxx_minor="`echo "${cxx_version}" | sed -ne 's/[0-9][0-9]*\.\([0-9][0-9]*\)/\1/gp'`" cxx_version="ICC $cxx_version, ok" else # TODO: Big scary warning about unsupported compilers cxx_version=`( $CXX -version ) 2>&1` if test "$?" -eq 0; then cxx_version="`echo "${cxx_version}" | sed -ne 's/^.*[^0-9]\([0-9][0-9]*\.[0-9][0-9]*\.[0-9][0-9]*\).*$/\1/gp'`" if test -z "${cxx_version}"; then cxx_version="not found" cxx_verc_fail=yes fi echo non-gcc compiler version ${cxx_version} else cxx_version="not found" cxx_verc_fail=yes echo found non-gcc compiler version ${cxx_version} fi case $_host_os in irix*) case $cxx_version in 7.4.4*) # We just assume this is SGI MIPSpro _cxx_major=7 _cxx_minor=4 cxx_verc_fail=no add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MDupdate "$(*D)/$(DEPDIR)/$(*F).d"' add_line_to_config_mk '-include Makedepend' ;; *) cxx_version="$cxx_version, bad" cxx_verc_fail=yes ;; esac ;; *) cxx_version="$cxx_version, bad" cxx_verc_fail=yes ;; esac fi echo "$cxx_version" # # Bail out now if no useable compiler was found. # if test "$cxx_verc_fail" = yes ; then echo echo "The version of your compiler is not supported at this time" echo "Please ensure you are using GCC >= 2.95" exit 1 fi # # Setup compiler specific CXXFLAGS now that we know the compiler version. # Foremost, this means enabling various warnings. # In addition, we set CXX_UPDATE_DEP_FLAG for GCC >= 3.0 and for ICC. # if test "$have_gcc" = yes ; then if test "$_cxx_major" -ge "3" ; then case $_host_os in # newlib-based system include files suppress non-C89 function # declarations under __STRICT_ANSI__ amigaos* | android | bada | dreamcast | ds | gamecube | mingw* | n64 | psp | ps2 | ps3 | wii | wince ) ;; *) CXXFLAGS="$CXXFLAGS -ansi" ;; esac CXXFLAGS="$CXXFLAGS -W -Wno-unused-parameter" add_line_to_config_mk 'HAVE_GCC3 = 1' add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP' fi; if test "$_cxx_major" -eq 4 && test "$_cxx_minor" -ge 3 || \ test "$_cxx_major" -gt 4 ; then CXXFLAGS="$CXXFLAGS -Wno-empty-body" else CXXFLAGS="$CXXFLAGS -Wconversion" fi; elif test "$have_icc" = yes ; then add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP' fi; # By default, we add -pedantic to the CXXFLAGS to catch some potentially # non-portable constructs, like use of GNU extensions. # However, some platforms use GNU extensions in system header files, so # for these we must not use -pedantic. case $_host_os in android | gamecube | psp | wii) ;; *) # ICC does not support pedantic, while GCC and clang do. if test "$have_icc" = no ; then CXXFLAGS="$CXXFLAGS -pedantic" fi ;; esac # If possible, we want to use -Wglobal-constructors # However, not all compilers support that, so check whether the active one does. echocheck "whether -Wglobal-constructors work" cat > $TMPC << EOF int main() { return 0; } EOF cc_check -Wglobal-constructors && _global_constructors=yes if test "$_global_constructors" = yes; then CXXFLAGS="$CXXFLAGS -Wglobal-constructors" fi echo $_global_constructors # # Check for endianness # echo_n "Checking endianness... " cat > tmp_endianness_check.cpp << EOF unsigned short ascii_mm[] = { 0x4249, 0x4765, 0x6E44, 0x6961, 0x6E53, 0x7953, 0 }; unsigned short ascii_ii[] = { 0x694C, 0x5454, 0x656C, 0x6E45, 0x6944, 0x6E61, 0 }; void _ascii() { char* s = (char*) ascii_mm; s = (char*) ascii_ii; } unsigned short ebcdic_ii[] = { 0x89D3, 0xE3E3, 0x8593, 0x95C5, 0x89C4, 0x9581, 0 }; unsigned short ebcdic_mm[] = { 0xC2C9, 0xC785, 0x95C4, 0x8981, 0x95E2, 0xA8E2, 0 }; void _ebcdic() { char* s = (char*) ebcdic_mm; s = (char*) ebcdic_ii; } int main() { _ascii (); _ebcdic (); return 0; } EOF $CXX $CXXFLAGS -c -o $TMPO.o tmp_endianness_check.cpp if strings $TMPO.o | grep BIGenDianSyS >/dev/null; then _endian=big elif strings $TMPO.o | grep LiTTleEnDian >/dev/null; then _endian=little fi echo $_endian; cc_check_clean tmp_endianness_check.cpp case $_endian in big) add_line_to_config_h '#undef SCUMM_LITTLE_ENDIAN' add_line_to_config_h '#define SCUMM_BIG_ENDIAN' ;; little) add_line_to_config_h '#define SCUMM_LITTLE_ENDIAN' add_line_to_config_h '#undef SCUMM_BIG_ENDIAN' ;; *) exit 1 ;; esac # # Determine a data type with the given length # find_type_with_size() { for datatype in int short char long unknown; do cat > tmp_find_type_with_size.cpp << EOF typedef $datatype ac__type_sizeof_; int main() { static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) == $1)]; test_array [0] = 0; return 0; } EOF if $CXX $CXXFLAGS -c -o $TMPO.o tmp_find_type_with_size.cpp 2>/dev/null ; then break else if test "$datatype" = "unknown"; then echo "couldn't find data type with $1 bytes" exit 1 fi continue fi done cc_check_clean tmp_find_type_with_size.cpp echo $datatype } # # Determine data type sizes # echo_n "Type with 1 byte... " type_1_byte=`find_type_with_size 1` TMPR="$?" echo "$type_1_byte" test $TMPR -eq 0 || exit 1 # check exit code of subshell echo_n "Type with 2 bytes... " type_2_byte=`find_type_with_size 2` TMPR="$?" echo "$type_2_byte" test $TMPR -eq 0 || exit 1 # check exit code of subshell echo_n "Type with 4 bytes... " type_4_byte=`find_type_with_size 4` TMPR="$?" echo "$type_4_byte" test $TMPR -eq 0 || exit 1 # check exit code of subshell # # Check whether memory alignment is required # # For some CPU types, unaligned memory access is either not supported at # all (and so leads to a crash), requires a super-slow emulation via an # exception handler, or just results in incorrect results. # On the other hand, accessing data in a manner that works regardless of # alignment can be a lot slower than regular access, so we don't want # to use it if we don't have to. # # So we do the following: For CPU families where we know whether unaligned # access is safe & fast, we enable / disable unaligned access accordingly. # Otherwise, we just disable memory alignment. # # NOTE: In the past, for non-cross compiled builds, we would also run some code # which would try to test whether unaligned access worked or not. But this test # could not reliably determine whether unaligned access really worked in all # situations (and across different implementations of the target CPU arch), nor # whether it was fast (as opposed to slowly emulated by fault handlers). Hence, # we do not use this approach anymore. # # NOTE: The only kinds of unaligned access we allow are for 2 byte and 4 # byte loads / stores. No promises are made for bigger sizes, such as 8 # or 16 byte loads, for which architectures may behave differently than # for the smaller sizes. echo_n "Alignment required... " case $_host_cpu in i[3-6]86 | x86_64 | ppc*) # Unaligned access should work _need_memalign=no ;; alpha* | arm* | bfin* | hp* | mips* | sh* | sparc* | ia64 | nv1*) # Unaligned access is not supported or extremely slow. _need_memalign=yes ;; *) # Status of unaligned access is unknown, so assume the worst. _need_memalign=yes ;; esac echo "$_need_memalign" define_in_config_h_if_yes $_need_memalign 'SCUMM_NEED_ALIGNMENT' # # Check the CPU architecture # echo_n "Checking host CPU architecture... " case $_host_cpu in arm*) echo "ARM" define_in_config_if_yes yes 'USE_ARM_SCALER_ASM' define_in_config_if_yes yes 'USE_ARM_SOUND_ASM' define_in_config_if_yes yes 'USE_ARM_SMUSH_ASM' define_in_config_if_yes yes 'USE_ARM_GFX_ASM' define_in_config_if_yes yes 'USE_ARM_COSTUME_ASM' DEFINES="$DEFINES -DARM_TARGET" ;; i[3-6]86) echo "x86" _have_x86=yes define_in_config_h_if_yes $_have_x86 'HAVE_X86' ;; mips*) echo "MIPS" DEFINES="$DEFINES -DMIPS_TARGET" ;; ppc*) echo "PowerPC" DEFINES="$DEFINES -DPPC_TARGET" ;; x86_64) echo "x86_64" ;; *) echo "unknown ($_host_cpu)" ;; esac # # Determine build settings # echo_n "Checking hosttype... " echo $_host_os case $_host_os in amigaos*) LDFLAGS="$LDFLAGS -use-dynld" LDFLAGS="$LDFLAGS -L/sdk/local/newlib/lib" # We have to use 'long' for our 4 byte typedef because AmigaOS already typedefs (u)int32 # as (unsigned) long, and consequently we'd get a compiler error otherwise. type_4_byte='long' add_line_to_config_mk 'AMIGAOS = 1' ;; android) case $_host in android) CXXFLAGS="$CXXFLAGS -march=armv5te" CXXFLAGS="$CXXFLAGS -mtune=xscale" CXXFLAGS="$CXXFLAGS -msoft-float" ;; android-v7a) CXXFLAGS="$CXXFLAGS -march=armv7-a" CXXFLAGS="$CXXFLAGS -mfloat-abi=softfp" CXXFLAGS="$CXXFLAGS -mfpu=vfp" LDFLAGS="$LDFLAGS -Wl,--fix-cortex-a8" ;; esac CXXFLAGS="$CXXFLAGS --sysroot=$ANDROID_NDK/platforms/android-4/arch-arm" CXXFLAGS="$CXXFLAGS -fpic" CXXFLAGS="$CXXFLAGS -ffunction-sections" CXXFLAGS="$CXXFLAGS -funwind-tables" if test "$_debug_build" = yes; then CXXFLAGS="$CXXFLAGS -fno-omit-frame-pointer" CXXFLAGS="$CXXFLAGS -fno-strict-aliasing" else CXXFLAGS="$CXXFLAGS -fomit-frame-pointer" CXXFLAGS="$CXXFLAGS -fstrict-aliasing" fi CXXFLAGS="$CXXFLAGS -finline-limit=300" _optimization_level=-Os CXXFLAGS="$CXXFLAGS -mthumb-interwork" # FIXME: Why is the following in CXXFLAGS and not in DEFINES? Change or document this. CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5__" CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5T__" CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5E__" CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5TE__" # supress 'mangling of 'va_list' has changed in GCC 4.4' CXXFLAGS="$CXXFLAGS -Wno-psabi" LDFLAGS="$LDFLAGS --sysroot=$ANDROID_NDK/platforms/android-4/arch-arm" LDFLAGS="$LDFLAGS -mthumb-interwork" add_line_to_config_mk "ANDROID_SDK = $ANDROID_SDK" _seq_midi=no ;; bada) BADA_SDK_ROOT="`cygpath -m ${BADA_SDK}`" add_line_to_config_mk "BADA_SDK = $BADA_SDK" add_line_to_config_mk "BADA_SDK_ROOT = $BADA_SDK_ROOT" # assume dependencies have been installed in cygwin's /usr/local CYGWIN_USR_LOCAL="`cygpath -m /usr/local`" LDFLAGS="$LDFLAGS -L${CYGWIN_USR_LOCAL}/lib" CXXFLAGS="$CXXFLAGS -I${CYGWIN_USR_LOCAL}/include" ;; beos*) DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE" # Needs -lbind -lsocket for the timidity MIDI driver LDFLAGS="-L/boot/home/config/lib" CFLAGS="-I/boot/home/config/include" CXXFLAGS="$CXXFLAGS -fhuge-objects" LIBS="$LIBS -lbind -lsocket" _seq_midi=no ;; cygwin*) echo ERROR: Cygwin building is not supported by ScummVM anymore. Consider using MinGW. exit 1 ;; darwin*) DEFINES="$DEFINES -DMACOSX" LIBS="$LIBS -framework AudioUnit -framework AudioToolbox -framework Carbon -framework CoreMIDI" add_line_to_config_mk 'MACOSX = 1' # Now we may have MacPorts or Fink installed # Which put libraries and headers in non-standard places # Checking them here # MacPorts # There is no way to get the prefix, so implementing a hack here macport_version=`port version 2>/dev/null` if test "$?" -eq 0; then macport_version="`echo "${macport_version}" | sed -ne 's/Version: \([0-9]\.[0-9]\.[0-9]\)/\1/gp'`" echo_n "You seem to be running MacPorts version ${macport_version}..." macport_prefix=`which port` # strip off /bin/port from /opt/local/bin/port macport_prefix=`dirname ${macport_prefix}` macport_prefix=`dirname ${macport_prefix}` echo "adding ${macport_prefix} to paths" LDFLAGS="-L${macport_prefix}/lib $LDFLAGS" CXXFLAGS="-I${macport_prefix}/include $CXXFLAGS" fi ;; dreamcast) DEFINES="$DEFINES -D__DC__" DEFINES="$DEFINES -DNONSTANDARD_PORT" ;; ds) DEFINES="$DEFINES -D__DS__" DEFINES="$DEFINES -DNDS" DEFINES="$DEFINES -DARM9" DEFINES="$DEFINES -DARM" DEFINES="$DEFINES -DNONSTANDARD_PORT" CXXFLAGS="$CXXFLAGS -isystem $DEVKITPRO/libnds/include" CXXFLAGS="$CXXFLAGS -isystem $DEVKITPRO/devkitARM/arm-eabi/include" CXXFLAGS="$CXXFLAGS -mcpu=arm9tdmi" CXXFLAGS="$CXXFLAGS -mtune=arm9tdmi" CXXFLAGS="$CXXFLAGS -fomit-frame-pointer" CXXFLAGS="$CXXFLAGS -mthumb-interwork" CXXFLAGS="$CXXFLAGS -ffunction-sections" CXXFLAGS="$CXXFLAGS -fdata-sections" CXXFLAGS="$CXXFLAGS -fno-strict-aliasing" CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit" LDFLAGS="$LDFLAGS -specs=ds_arm9.specs" LDFLAGS="$LDFLAGS -mthumb-interwork" LDFLAGS="$LDFLAGS -mno-fpu" LDFLAGS="$LDFLAGS -Wl,-Map,map.txt" if test "$_dynamic_modules" = no ; then LDFLAGS="$LDFLAGS -Wl,--gc-sections" else LDFLAGS="$LDFLAGS -Wl,--no-gc-sections" # TODO automate this required 2 step linking phase # LDFLAGS="$LDFLAGS -Wl,--retain-symbols-file,ds.syms" fi LDFLAGS="$LDFLAGS -L$DEVKITPRO/libnds/lib" LIBS="$LIBS -lnds9" ;; freebsd*) LDFLAGS="$LDFLAGS -L/usr/local/lib" CXXFLAGS="$CXXFLAGS -I/usr/local/include" ;; gamecube) _optimization_level=-Os CXXFLAGS="$CXXFLAGS -mogc" CXXFLAGS="$CXXFLAGS -mcpu=750" CXXFLAGS="$CXXFLAGS -meabi" CXXFLAGS="$CXXFLAGS -mhard-float" CXXFLAGS="$CXXFLAGS -ffunction-sections" CXXFLAGS="$CXXFLAGS -fdata-sections" CXXFLAGS="$CXXFLAGS -fmodulo-sched" CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit" CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include" # libogc is required to link the cc tests (includes _start()) LDFLAGS="$LDFLAGS -mogc" LDFLAGS="$LDFLAGS -mcpu=750" LDFLAGS="$LDFLAGS -L$DEVKITPRO/libogc/lib/cube" LDFLAGS="$LDFLAGS -logc" if test "$_dynamic_modules" = "yes" ; then # retarded toolchain patch forces --gc-sections, overwrite it LDFLAGS="$LDFLAGS -Wl,--no-gc-sections" fi ;; haiku*) DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE" # Needs -lnetwork for the timidity MIDI driver LIBS="$LIBS -lnetwork" _seq_midi=no ;; irix*) DEFINES="$DEFINES -DIRIX" DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE" LIBS="$LIBS -lmd -lfastm -lm" _ranlib=: ;; linux* | uclinux*) # When not cross-compiling, enable large file support, but don't # care if getconf doesn't exist or doesn't recognize LFS_CFLAGS. if test -z "$_host"; then CXXFLAGS="$CXXFLAGS $(getconf LFS_CFLAGS 2>/dev/null)" fi ;; maemo) DEFINES="$DEFINES -DMAEMO" ;; mingw*) DEFINES="$DEFINES -DWIN32" DEFINES="$DEFINES -D__USE_MINGW_ANSI_STDIO=0" LDFLAGS="$LDFLAGS -static-libgcc -static-libstdc++" LIBS="$LIBS -lmingw32 -lwinmm -lgdi32" OBJS="$OBJS scummvmwinres.o" add_line_to_config_mk 'WIN32 = 1' ;; mint*) DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE" ;; n64) DEFINES="$DEFINES -D__N64__" DEFINES="$DEFINES -DLIMIT_FPS" DEFINES="$DEFINES -DNONSTANDARD_PORT" DEFINES="$DEFINES -DDISABLE_COMMAND_LINE" DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER" DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL" DEFINES="$DEFINES -DDISABLE_FANCY_THEMES" DEFINES="$DEFINES -DDISABLE_NES_APU" DEFINES="$DEFINES -DDISABLE_SID" DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE" ;; ps2) CXXFLAGS="$CXXFLAGS -G2" DEFINES="$DEFINES -D_EE" DEFINES="$DEFINES -D__PLAYSTATION2__" ;; ps3) # Force use of SDL from the ps3 toolchain _sdlpath="$PS3DEV/portlibs/ppu:$PS3DEV/portlibs/ppu/bin" DEFINES="$DEFINES -DPLAYSTATION3" CXXFLAGS="$CXXFLAGS -mcpu=cell -mminimal-toc -I$PS3DEV/psl1ght/ppu/include -I$PS3DEV/portlibs/ppu/include" LDFLAGS="$LDFLAGS -L$PS3DEV/psl1ght/ppu/lib -L$PS3DEV/portlibs/ppu/lib" add_line_to_config_mk 'PLAYSTATION3 = 1' add_line_to_config_h "#define PREFIX \"${prefix}\"" ;; psp) if test -d "$PSPDEV/psp/lib"; then LDFLAGS="$LDFLAGS -L$PSPDEV/psp/lib" fi LDFLAGS="$LDFLAGS -L$PSPSDK/lib" LDFLAGS="$LDFLAGS -specs=$_srcdir/backends/platform/psp/psp.spec" _optimization_level=-O3 CXXFLAGS="$CXXFLAGS -I$PSPSDK/include" # FIXME: Why is the following in CXXFLAGS and not in DEFINES? Change or document this. CXXFLAGS="$CXXFLAGS -D_PSP_FW_VERSION=150" ;; solaris*) DEFINES="$DEFINES -DSOLARIS" DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE" # Needs -lbind -lsocket for the timidity MIDI driver LIBS="$LIBS -lnsl -lsocket" ;; webos) CXXFLAGS="$CXXFLAGS -I$WEBOS_PDK/include" CXXFLAGS="$CXXFLAGS -I$WEBOS_PDK/include/SDL" CXXFLAGS="$CXXFLAGS -I$WEBOS_PDK/device/usr/include" # These compiler options are needed to support the Palm Pixi CXXFLAGS="$CXXFLAGS -mcpu=arm1136jf-s" CXXFLAGS="$CXXFLAGS -mfpu=vfp " CXXFLAGS="$CXXFLAGS -mfloat-abi=softfp" LDFLAGS="$LDFLAGS -L$WEBOS_PDK/device/lib" LDFLAGS="$LDFLAGS -L$WEBOS_PDK/device/usr/lib" LDFLAGS="$LDFLAGS -Wl,--allow-shlib-undefined" LDFLAGS="$LDFLAGS --sysroot=$WEBOS_PDK/arm-gcc/sysroot" add_line_to_config_mk "WEBOS_SDK = $WEBOS_SDK" _seq_midi=no ;; wii) _optimization_level=-Os CXXFLAGS="$CXXFLAGS -mrvl" CXXFLAGS="$CXXFLAGS -mcpu=750" CXXFLAGS="$CXXFLAGS -meabi" CXXFLAGS="$CXXFLAGS -mhard-float" CXXFLAGS="$CXXFLAGS -ffunction-sections" CXXFLAGS="$CXXFLAGS -fdata-sections" CXXFLAGS="$CXXFLAGS -fmodulo-sched" CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit" CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include" # libogc is required to link the cc tests (includes _start()) LDFLAGS="$LDFLAGS -mrvl" LDFLAGS="$LDFLAGS -mcpu=750" LDFLAGS="$LDFLAGS -L$DEVKITPRO/libogc/lib/wii" LDFLAGS="$LDFLAGS -logc" if test "$_dynamic_modules" = "yes" ; then # retarded toolchain patch forces --gc-sections, overwrite it LDFLAGS="$LDFLAGS -Wl,--no-gc-sections" fi ;; wince) _optimization_level=-O3 CXXFLAGS="$CXXFLAGS -fno-inline-functions" CXXFLAGS="$CXXFLAGS -march=armv4" CXXFLAGS="$CXXFLAGS -mtune=xscale" DEFINES="$DEFINES -D_WIN32_WCE=300" DEFINES="$DEFINES -D__ARM__" DEFINES="$DEFINES -D_ARM_" DEFINES="$DEFINES -DUNICODE" DEFINES="$DEFINES -DFPM_DEFAULT" DEFINES="$DEFINES -DNONSTANDARD_PORT" DEFINES="$DEFINES -DWRAP_MALLOC" DEFINES="$DEFINES -DWIN32" DEFINES="$DEFINES -Dcdecl=" DEFINES="$DEFINES -D__cdecl__=" add_line_to_config_mk "WRAP_MALLOC = 1" ;; esac if test -n "$_host"; then # Cross-compiling mode - add your target here if needed echo "Cross-compiling to $_host" case "$_host" in android | android-v7a) # we link a .so as default LDFLAGS="$LDFLAGS -shared" LDFLAGS="$LDFLAGS -Wl,-Bsymbolic,--no-undefined" HOSTEXEPRE=lib HOSTEXEEXT=.so _backend="android" _port_mk="backends/platform/android/android.mk" _build_scalers=no _seq_midi=no _mt32emu=no _timidity=no ;; arm-linux|arm*-linux-gnueabi|arm-*-linux) ;; arm-riscos|linupy) DEFINES="$DEFINES -DLINUPY" ;; bada) _unix=yes _backend="bada" _port_mk="backends/platform/bada/bada.mk" if test "$_debug_build" = yes; then _arm_asm=no else _arm_asm=yes fi _taskbar=no _build_scalers=no _seq_midi=no _mt32emu=no _timidity=no _vkeybd=yes ;; bfin*) ;; caanoo) # This uses the GPH backend. DEFINES="$DEFINES -DGPH_DEVICE" DEFINES="$DEFINES -DCAANOO" DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE" if test "$_debug_build" = yes; then DEFINES="$DEFINES -DGPH_DEBUG" else # Use -O3 on the Caanoo for non-debug builds. _optimization_level=-O3 fi CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s" CXXFLAGS="$CXXFLAGS -mtune=arm926ej-s" ASFLAGS="$ASFLAGS" _backend="gph" _build_hq_scalers=no _savegame_timestamp=no _vkeybd=yes _seq_midi=no _mt32emu=no _timidity=no _port_mk="backends/platform/gph/caanoo-bundle.mk" ;; *darwin*) _ranlib=$_host-ranlib _strip=$_host-strip ;; dingux) DEFINES="$DEFINES -DDINGUX" DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL" DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE" ASFLAGS="$ASFLAGS" CXXFLAGS="$CXXFLAGS -msoft-float" CXXFLAGS="$CXXFLAGS -mips32" _backend="dingux" _mt32emu=no _vkeybd=yes _build_hq_scalers=no _keymapper=no # Force disable vorbis on dingux, it has terrible performance compared to tremor _vorbis=no # Force disable seq on dingux, no way to use it and it would get enabled by default with configure _seq_midi=no _port_mk="backends/platform/dingux/dingux.mk" ;; dreamcast) DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER" DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE" DEFINES="$DEFINES -DDISABLE_COMMAND_LINE" if test "$_release_build" = yes; then DEFINES="$DEFINES -DNOSERIAL" fi _optimization_level=-O3 CXXFLAGS="$CXXFLAGS -funroll-loops" CXXFLAGS="$CXXFLAGS -fschedule-insns2" CXXFLAGS="$CXXFLAGS -fomit-frame-pointer" CXXFLAGS="$CXXFLAGS -fdelete-null-pointer-checks" _backend="dc" _build_scalers=no _mad=yes _zlib=yes add_line_to_config_mk 'ronindir = /usr/local/ronin' _port_mk="backends/platform/dc/dreamcast.mk" ;; ds) DEFINES="$DEFINES -DDISABLE_COMMAND_LINE" DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER" DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL" DEFINES="$DEFINES -DDISABLE_FANCY_THEMES" DEFINES="$DEFINES -DDISABLE_SID" DEFINES="$DEFINES -DDISABLE_NES_APU" DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE" DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE" DEFINES="$DEFINES -DSTREAM_AUDIO_FROM_DISK" DEFINES="$DEFINES -DVECTOR_RENDERER_FORMAT=1555" _backend="ds" _build_scalers=no _mt32emu=no _port_mk="backends/platform/ds/ds.mk" ;; gamecube) _backend="wii" _build_scalers=no _vkeybd=yes _mt32emu=no _port_mk="backends/platform/wii/wii.mk" add_line_to_config_mk 'GAMECUBE = 1' add_line_to_config_h '#define AUDIO_REVERSE_STEREO' add_line_to_config_h '#define GAMECUBE' add_line_to_config_h "/* #define DEBUG_WII_USBGECKO */" add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */" add_line_to_config_h "/* #define DEBUG_WII_GDB */" add_line_to_config_h "#define USE_WII_DI" ;; gp2x) # This uses the GPH backend. DEFINES="$DEFINES -DGPH_DEVICE" DEFINES="$DEFINES -DGP2X" DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE" if test "$_debug_build" = yes; then DEFINES="$DEFINES -DGPH_DEBUG" fi CXXFLAGS="$CXXFLAGS -march=armv4t" ASFLAGS="$ASFLAGS -mfloat-abi=soft" LDFLAGS="$LDFLAGS -static" _backend="gph" _build_hq_scalers=no _savegame_timestamp=no _vkeybd=yes _seq_midi=no _mt32emu=no _timidity=no _port_mk="backends/platform/gph/gp2x-bundle.mk" ;; gp2xwiz) # This uses the GPH backend. DEFINES="$DEFINES -DGPH_DEVICE" DEFINES="$DEFINES -DGP2XWIZ" DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE" if test "$_debug_build" = yes; then DEFINES="$DEFINES -DGPH_DEBUG" fi CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s" CXXFLAGS="$CXXFLAGS -mtune=arm926ej-s" ASFLAGS="$ASFLAGS -mfloat-abi=soft" _backend="gph" _build_hq_scalers=no _savegame_timestamp=no _vkeybd=yes _seq_midi=no _mt32emu=no _timidity=no _port_mk="backends/platform/gph/gp2xwiz-bundle.mk" ;; iphone) DEFINES="$DEFINES -DIPHONE" _backend="iphone" _build_hq_scalers=no _seq_midi=no ;; m68k-atari-mint) DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE" _ranlib=m68k-atari-mint-ranlib _ar="m68k-atari-mint-ar cru" _seq_midi=no ;; maemo) _optimization_level=-Os CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s" CXXFLAGS="$CXXFLAGS -fomit-frame-pointer" INCLUDES="$INCLUDES -I/usr/X11R6/include" LIBS="$LIBS -lpthread" LIBS="$LIBS -L/usr/lib" _backend="maemo" _vkeybd=yes _build_hq_scalers=no _mt32emu=no _alsa=no _mad=yes _tremor=yes _zlib=yes ;; *mingw32*) _sdlconfig=$_host-sdl-config _windres=$_host-windres _ar="$_host-ar cru" _ranlib=$_host-ranlib ;; mips-sgi*) LDFLAGS="$LDFLAGS -static-libgcc" LIBS="$LIBS -laudio" ;; motoezx) DEFINES="$DEFINES -DMOTOEZX" ASFLAGS="$ASFLAGS -mfpu=vfp" _backend="linuxmoto" _build_hq_scalers=no _mt32emu=no _vkeybd=yes _seq_midi=no _port_mk="backends/platform/linuxmoto/linuxmoto.mk" ;; motomagx) DEFINES="$DEFINES -DMOTOMAGX" ASFLAGS="$ASFLAGS -mfpu=vfp" _backend="linuxmoto" _build_hq_scalers=no _mt32emu=no _vkeybd=yes _seq_midi=no _port_mk="backends/platform/linuxmoto/linuxmoto.mk" ;; n64) CXXFLAGS="$CXXFLAGS -mno-extern-sdata" CXXFLAGS="$CXXFLAGS --param max-inline-insns-auto=20" CXXFLAGS="$CXXFLAGS -fomit-frame-pointer" CXXFLAGS="$CXXFLAGS -march=vr4300" CXXFLAGS="$CXXFLAGS -mtune=vr4300" CXXFLAGS="$CXXFLAGS -mhard-float" LDFLAGS="$LDFLAGS -march=vr4300" LDFLAGS="$LDFLAGS -mtune=vr4300" LDFLAGS="$LDFLAGS -nodefaultlibs" LDFLAGS="$LDFLAGS -nostartfiles" LDFLAGS="$LDFLAGS -mno-crt0" LDFLAGS="$LDFLAGS -L$N64SDK/hkz-libn64" LDFLAGS="$LDFLAGS -L$N64SDK/lib" LDFLAGS="$LDFLAGS -T n64ld_cpp.x -Xlinker -Map -Xlinker scummvm.map" _backend="n64" _mt32emu=no _build_scalers=no _savegame_timestamp=no _translation=no _keymapper=no _text_console=no _vkeybd=yes _dynamic_modules=no _plugins_default=static # Force use of libmad, libtremor and zlib _mad=no _tremor=yes _zlib=yes _port_mk="backends/platform/n64/n64.mk" ;; neuros) DEFINES="$DEFINES -DNEUROS" _backend='null' _build_hq_scalers=no _mt32emu=no ;; openpandora) DEFINES="$DEFINES -DOPENPANDORA" DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE" if test "$_release_build" = no; then DEFINES="$DEFINES -DOP_DEBUG" else # Use -O3 on the OpenPandora for non-debug builds. _optimization_level=-O3 fi CXXFLAGS="$CXXFLAGS -march=armv7-a" CXXFLAGS="$CXXFLAGS -mtune=cortex-a8" CXXFLAGS="$CXXFLAGS -mfpu=neon" ASFLAGS="$ASFLAGS -mfloat-abi=soft" _backend="openpandora" _build_hq_scalers=yes _vkeybd=no _mt32emu=no _seq_midi=no _port_mk="backends/platform/openpandora/op-bundle.mk" ;; ppc-amigaos) ;; ps2) DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE" DEFINES="$DEFINES -DDISABLE_COMMAND_LINE" DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL" DEFINES="$DEFINES -DDISABLE_SID" DEFINES="$DEFINES -DDISABLE_NES_APU" _backend="ps2" _build_scalers=no _mt32emu=no # HACK to enable mad & zlib (they are not properly detected due to linker issues). # This trick doesn't work for tremor right now, as the PS2 port the resulting library # libtremor, while our code later on expects it to be called libvorbisidec. # TODO: Enable tremor, e.g. by adding -ltremor or by renaming the lib. _mad=yes _zlib=yes # HACK to fix compilation of C source files for now. add_line_to_config_mk 'CC = ee-gcc' # HACK to fix linking for now. It seems ee-g++ does not handle linking correctly. LD=ee-gcc if test "$_debug_build" = yes; then # TODO: Setup debug build properly DEFINES="$DEFINES -D__PS2_DEBUG__" #INCLUDES="$INCLUDES -I$(PS2GDB)/ee" #LDFLAGS="$LDFLAGS -L$(PS2GDB)/lib" LDFLAGS="$LDFLAGS -lps2gdbStub" LDFLAGS="$LDFLAGS -lps2ip" LDFLAGS="$LDFLAGS -ldebug" else # If not building for debug mode, strip binaries. CXXFLAGS="$CXXFLAGS -s" fi ;; ps3) _mt32emu=no _timidity=no _vkeybd=yes ;; psp) _backend="psp" _build_scalers=no _mt32emu=no _port_mk="backends/platform/psp/psp.mk" ;; samsungtv) DEFINES="$DEFINES -DSAMSUNGTV" DEFINES="$DEFINES -DDISABLE_COMMAND_LINE" ASFLAGS="$ASFLAGS -mfpu=vfp" HOSTEXEEXT=".so" _backend="samsungtv" _mt32emu=no _vkeybd=yes ;; webos) _backend="webos" _port_mk="backends/platform/webos/webos.mk" _build_scalers=yes _build_hq_scalers=no _timidity=no _mt32emu=no _seq_midi=no _vkeybd=no _keymapper=yes add_line_to_config_mk "HOST_COMPILER = `uname`" ;; wii) _backend="wii" _build_scalers=no _vkeybd=yes _port_mk="backends/platform/wii/wii.mk" add_line_to_config_mk 'GAMECUBE = 0' add_line_to_config_h '#define AUDIO_REVERSE_STEREO' add_line_to_config_h "#define DEBUG_WII_USBGECKO" add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */" add_line_to_config_h "/* #define DEBUG_WII_GDB */" add_line_to_config_h "#define USE_WII_DI" add_line_to_config_h "#define USE_WII_SMB" add_line_to_config_h "#define USE_WII_KBD" ;; wince) LDFLAGS="$LDFLAGS -Wl,--stack,65536" _tremolo=yes _backend="wince" _detectlang=yes _mt32emu=no _port_mk="backends/platform/wince/wince.mk" ;; *) echo "WARNING: Unknown target, continuing with auto-detected values" ;; esac fi # # Backend related stuff # case $_backend in android) DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE" CXXFLAGS="$CXXFLAGS -Wa,--noexecstack" LDFLAGS="$LDFLAGS -Wl,-z,noexecstack" INCLUDES="$INCLUDES -I$ANDROID_NDK/sources/cxx-stl/system/include" ;; bada) # dirent.h not available. NONSTANDARD_PORT==ensure portdefs.h is included DEFINES="$DEFINES -DBADA -DDISABLE_STDIO_FILESTREAM -DNONSTANDARD_PORT" DEFINES="$DEFINES -DNO_STDERR_STDOUT" DEFINES="$DEFINES -DDISABLE_COMMAND_LINE" INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/bada ' INCLUDES="$INCLUDES "'-I$(BADA_SDK)/include' INCLUDES="$INCLUDES "'-I$(BADA_SDK_ROOT)/Include' if test "$_debug_build" = yes; then # debug using with the simulator CXXFLAGS="$CXXFLAGS -D_DEBUG -DSHP -DBUILD_DLL -fmessage-length=0" else # created a shared library for inclusion via the eclipse build CXXFLAGS="$CXXFLAGS -DSHP" CXXFLAGS="$CXXFLAGS -fpic" CXXFLAGS="$CXXFLAGS -fshort-wchar" CXXFLAGS="$CXXFLAGS -mcpu=cortex-a8" CXXFLAGS="$CXXFLAGS -mfpu=vfpv3" CXXFLAGS="$CXXFLAGS -mfloat-abi=hard" CXXFLAGS="$CXXFLAGS -mlittle-endian" CXXFLAGS="$CXXFLAGS -mthumb-interwork" CXXFLAGS="$CXXFLAGS -Wno-psabi" CXXFLAGS="$CXXFLAGS -fno-strict-aliasing" CXXFLAGS="$CXXFLAGS -fno-short-enums" fi HOSTEXEPRE=lib HOSTEXEEXT=.a ;; dc) INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/dc' INCLUDES="$INCLUDES "'-isystem $(ronindir)/include' LDFLAGS="$LDFLAGS -Wl,-Ttext,0x8c010000" LDFLAGS="$LDFLAGS -nostartfiles" LDFLAGS="$LDFLAGS "'$(ronindir)/lib/crt0.o' LDFLAGS="$LDFLAGS "'-L$(ronindir)/lib' if test "$_release_build" = yes; then LIBS="$LIBS -lronin-noserial -lm" else LIBS="$LIBS -lronin -lm" fi ;; dingux) DEFINES="$DEFINES -DDINGUX" ;; ds) INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/ds/arm9/source' INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/ds/commoninclude' INCLUDES="$INCLUDES "'-Ibackends/platform/ds/arm9/data' ;; gp2x) ;; gph) ;; iphone) OBJCFLAGS="$OBJCFLAGS --std=c99" LIBS="$LIBS -lobjc -framework UIKit -framework CoreGraphics -framework OpenGLES" LIBS="$LIBS -framework QuartzCore -framework GraphicsServices -framework CoreFoundation" LIBS="$LIBS -framework Foundation -framework AudioToolbox -framework CoreAudio" ;; linuxmoto) DEFINES="$DEFINES -DLINUXMOTO" ;; maemo) DEFINES="$DEFINES -DMAEMO" ;; n64) INCLUDES="$INCLUDES "'-I$(N64SDK)/include' INCLUDES="$INCLUDES "'-I$(N64SDK)/mips64/include' INCLUDES="$INCLUDES "'-I$(N64SDK)/hkz-libn64' INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/n64' LIBS="$LIBS -lpakfs -lframfs -ln64 -ln64utils -lromfs" LIBS="$LIBS -lm -lstdc++ -lz" ;; null) DEFINES="$DEFINES -DUSE_NULL_DRIVER" ;; openpandora) ;; ps2) DEFINES="$DEFINES -D_EE" DEFINES="$DEFINES -DFORCE_RTL" INCLUDES="$INCLUDES -I$PS2SDK/ee/include" INCLUDES="$INCLUDES -I$PS2SDK/common/include" INCLUDES="$INCLUDES -I$PS2SDK/ports/include" if test "$_dynamic_modules" = no ; then LDFLAGS="$LDFLAGS -mno-crt0" LDFLAGS="$LDFLAGS $PS2SDK/ee/startup/crt0.o" LDFLAGS="$LDFLAGS -T $PS2SDK/ee/startup/linkfile" fi LDFLAGS="$LDFLAGS -L$PS2SDK/ee/lib" LDFLAGS="$LDFLAGS -L$PS2SDK/ports/lib" LIBS="$LIBS -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm" LIBS="$LIBS -lm -lc -lfileXio -lkernel -lstdc++" ;; psp) DEFINES="$DEFINES -D__PSP__" DEFINES="$DEFINES -DDISABLE_COMMAND_LINE" DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL" LIBS="$LIBS -lpng" LIBS="$LIBS -Wl,-Map,mapfile.txt" ;; samsungtv) DEFINES="$DEFINES -DSAMSUNGTV" LDFLAGS="$LDFLAGS -shared" LDFLAGS="$LDFLAGS -fpic" ;; webos) # There is no sdl-config in the WebOS PDK so we don't use find_sdlconfig here. # The PDL library acts as the WebOS device toolchain, and is required to control the virtual keyboard among other OS-level events. LIBS="$LIBS -lSDL -lpdl" DEFINES="$DEFINES -DWEBOS" DEFINES="$DEFINES -DSDL_BACKEND" add_line_to_config_mk "SDL_BACKEND = 1" MODULES="$MODULES backends/platform/sdl" ;; wii) DEFINES="$DEFINES -D__WII__" DEFINES="$DEFINES -DGEKKO" case $_host_os in gamecube) LIBS="$LIBS -lgxflux -liso9660 -lfat -logc -ldb" ;; *) LIBS="$LIBS -lgxflux -ldi -liso9660 -ltinysmb -lfat -lwiiuse -lbte -logc -lwiikeyboard -ldb" ;; esac ;; wince) INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/wince' INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/wince/CEgui' INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/wince/CEkeys' LIBS="$LIBS -static -lSDL" DEFINES="$DEFINES -DSDL_BACKEND" add_line_to_config_mk "SDL_BACKEND = 1" ;; sdl) ;; *) echo "support for $_backend backend not implemented in configure script yet" exit 1 ;; esac MODULES="$MODULES backends/platform/$_backend" # # Setup SDL specifics for SDL based backends # case $_backend in dingux | gp2x | gph | linuxmoto | maemo | openpandora | samsungtv | sdl) find_sdlconfig INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`" LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`" DEFINES="$DEFINES -DSDL_BACKEND" add_line_to_config_mk "SDL_BACKEND = 1" _sdlversion=`$_sdlconfig --version` case $_sdlversion in 1.3.*) add_line_to_config_mk "USE_SDL13 = 1" ;; *) ;; esac ;; esac # # Enable 16bit support only for backends which support it # case $_backend in android | bada | dingux | dreamcast | gph | maemo | openpandora | psp | samsungtv | sdl | webos | wii) if test "$_16bit" = auto ; then _16bit=yes else _16bit=no fi ;; *) _16bit=no ;; esac # # Disable savegame timestamp support for backends which don't have a reliable real time clock # case $_backend in gph | n64) if test "$_savegame_timestamp" = auto ; then _savegame_timestamp=no else _savegame_timestamp=yes fi ;; *) if test "$_savegame_timestamp" = auto ; then _savegame_timestamp=yes else _savegame_timestamp=no fi ;; esac # # Determine whether host is POSIX compliant, or at least POSIX # compatible enough to support our POSIX code (including dlsym(), # mkdir() and some other APIs). # # TODO: Instead of basing this on the host name, we should really base # this on the presence of features (such as the dlsym and mkdir APIs). # echo_n "Checking if host is POSIX compliant... " case $_host_os in amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | n64 | ps2 | ps3 | psp | wii | wince) _posix=no ;; android | beos* | bsd* | darwin* | freebsd* | gph-linux | haiku* | hpux* | iphone | irix* | linux* | maemo | mint* | netbsd* | openbsd* | solaris* | sunos* | uclinux* | webos) _posix=yes ;; os2-emx*) _posix=yes # FIXME: Really??? ;; *) # given this is a shell script, we might assume some type of posix. # However, the host system might be a totally different one, so # we can assume nothing about it. # Indeed, as mentioned further above, we really should test for the # presences of relevant APIs on the host anyway... _posix=no ;; esac echo $_posix if test "$_posix" = yes ; then DEFINES="$DEFINES -DPOSIX" add_line_to_config_mk 'POSIX = 1' fi # # Check whether to enable a verbose build # echo_n "Checking whether to have a verbose build... " echo "$_verbose_build" add_to_config_mk_if_yes "$_verbose_build" 'VERBOSE_BUILD = 1' # # If a specific optimization level was requested, enable optimizations # if test -n "$_optimization_level" ; then # Ports will specify an optimization level and expect that to be enabled if test "$_optimizations" != no ; then _optimizations=yes fi else _optimization_level=$_default_optimization_level fi # # Check whether to enable optimizations # if test "$_optimizations" = yes ; then # Enable optimizations. This also # makes it possible to use -Wuninitialized, so let's do that. CXXFLAGS="$CXXFLAGS $_optimization_level" CXXFLAGS="$CXXFLAGS -Wuninitialized" fi # # Check whether plugin support is requested and possible # echo_n "Checking whether building plugins was requested... " echo "$_dynamic_modules" _mak_plugins= if test "$_dynamic_modules" = yes ; then echo_n "Checking whether building plugins is supported... " case $_host_os in android) _plugin_prefix="lib" _plugin_suffix=".so" CXXFLAGS="$CXXFLAGS -fpic" LIBS="$LIBS -ldl" # Work around an Android 2.0+ run-time linker bug: # The linker doesn't actually look in previously # loaded libraries when trying to resolve symbols - # effectively turning all dlopen(RTLD_GLOBAL) calls # into dlopen(RTLD_LOCAL). It *does* look in # DT_NEEDED libraries, so the workaround is to add an # (otherwise unnecessary) dependency from plugins back # to the main libscummvm.so. _mak_plugins=' PLUGIN_EXTRA_DEPS = libscummvm.so PLUGIN_LDFLAGS += $(LDFLAGS) -L. -lscummvm PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; darwin*) _plugin_prefix="" _plugin_suffix=".plugin" LIBS="$LIBS -ldl" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(EXECUTABLE) PLUGIN_LDFLAGS += -bundle -bundle_loader $(EXECUTABLE) -exported_symbols_list "$(srcdir)/plugin.exp" PRE_OBJS_FLAGS := -all_load POST_OBJS_FLAGS := ' ;; dreamcast) _plugin_prefix="" _plugin_suffix=".plg" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(abspath $(srcdir)/backends/platform/dc/plugin.x $(srcdir)/backends/platform/dc/plugin.syms) $(EXECUTABLE) backends/platform/dc/plugin_head.o PLUGIN_LDFLAGS = -ml -m4-single-only -nostartfiles -Wl,-q,-T$(srcdir)/backends/platform/dc/plugin.x,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/platform/dc/plugin.syms backends/platform/dc/plugin_head.o PRE_OBJS_FLAGS := -Wl,--whole-archive POST_OBJS_FLAGS := -Wl,--no-whole-archive ' ;; ds) _elf_loader=yes DEFINES="$DEFINES -DELF_LOADER_CXA_ATEXIT" DEFINES="$DEFINES -DUNCACHED_PLUGINS" DEFINES="$DEFINES -DELF_NO_MEM_MANAGER" _mak_plugins=' PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/ds/plugin.ld -mthumb-interwork -mno-fpu ' ;; freebsd*) _plugin_prefix="lib" _plugin_suffix=".so" CXXFLAGS="$CXXFLAGS -fpic" _mak_plugins=' PLUGIN_EXTRA_DEPS = PLUGIN_LDFLAGS += -shared PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; gamecube | wii) _elf_loader=yes DEFINES="$DEFINES -DELF_LOADER_CXA_ATEXIT" DEFINES="$DEFINES -DUNCACHED_PLUGINS" _mak_plugins=' PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/wii/plugin.ld ' ;; gph*) _plugin_prefix="" _plugin_suffix=".plugin" CXXFLAGS="$CXXFLAGS -fpic" LIBS="$LIBS -ldl" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(EXECUTABLE) PLUGIN_LDFLAGS += -shared PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; irix*) _plugin_prefix="lib" _plugin_suffix=".so" CXXFLAGS="$CXXFLAGS -fpic" LIBS="$LIBS -ldl" _mak_plugins=' PLUGIN_EXTRA_DEPS = PLUGIN_LDFLAGS += -shared -static-libgcc PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; linux*) _plugin_prefix="lib" _plugin_suffix=".so" CXXFLAGS="$CXXFLAGS -fpic" LIBS="$LIBS -ldl" _mak_plugins=' PLUGIN_EXTRA_DEPS = PLUGIN_LDFLAGS += -shared PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; *mingw32*) _plugin_prefix="" _plugin_suffix=".dll" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(EXECUTABLE) PLUGIN_LDFLAGS := -Wl,--enable-auto-import -shared ./libscummvm.a PRE_OBJS_FLAGS := -Wl,--whole-archive POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a ' ;; wince) DEFINES="$DEFINES -DUNCACHED_PLUGINS" HOSTEXEEXT=".dll" _plugin_prefix="" _plugin_suffix=".plugin" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(EXECUTABLE) PLUGIN_LDFLAGS := -shared -lscummvm -L. PRE_OBJS_FLAGS := -Wl,--whole-archive POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a -shared ' ;; ps2) _elf_loader=yes _mak_plugins=' LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/main_prog.ld PLUGIN_LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/plugin.ld -lstdc++ -lc ' ;; psp) _elf_loader=yes DEFINES="$DEFINES -DUNCACHED_PLUGINS" _mak_plugins=' LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/main_prog.ld PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/plugin.ld -lstdc++ -lc ' ;; webos) _plugin_prefix="lib" _plugin_suffix=".so" CXXFLAGS="$CXXFLAGS -fpic" LIBS="$LIBS -ldl" _mak_plugins=' PLUGIN_EXTRA_DEPS = PLUGIN_LDFLAGS += -shared $(LDFLAGS) PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; *) _dynamic_modules=no _mak_plugins= ;; esac echo "$_dynamic_modules" fi # # Check whether integrated ELF loader support is requested # define_in_config_if_yes "$_elf_loader" 'USE_ELF_LOADER' if test "$_elf_loader" = yes; then _plugin_prefix="" _plugin_suffix=".plg" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(EXECUTABLE) PLUGIN_LDFLAGS = -nostartfiles backends/plugins/elf/version.o -Wl,-q,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms PRE_OBJS_FLAGS := -Wl,--whole-archive POST_OBJS_FLAGS := -Wl,--no-whole-archive '"$_mak_plugins" fi # # Set up some common plugin settings in config.h and config.mk, if enabled # define_in_config_if_yes "$_dynamic_modules" 'DYNAMIC_MODULES' if test "$_dynamic_modules" = yes ; then add_line_to_config_h "#define PLUGIN_PREFIX \"$_plugin_prefix\"" add_line_to_config_h "#define PLUGIN_SUFFIX \"$_plugin_suffix\"" add_line_to_config_mk "PLUGIN_PREFIX := $_plugin_prefix" add_line_to_config_mk "PLUGIN_SUFFIX := $_plugin_suffix" fi # # Check whether integrated MT-32 emulator support is requested # define_in_config_if_yes "$_mt32emu" 'USE_MT32EMU' # # Check whether 16bit color support is requested # define_in_config_if_yes "$_16bit" 'USE_RGB_COLOR' # # Check whether save games use the current time as default description # define_in_config_if_yes "$_savegame_timestamp" 'USE_SAVEGAME_TIMESTAMP' # # Check whether to enable the (hq) scalers # if test "$_build_scalers" = no ; then _build_hq_scalers=no fi define_in_config_if_yes "$_build_scalers" 'USE_SCALERS' define_in_config_if_yes "$_build_hq_scalers" 'USE_HQ_SCALERS' # # Check for math lib # cat > $TMPC << EOF int main(void) { return 0; } EOF cc_check -lm && LIBS="$LIBS -lm" # # Check for Ogg Vorbis # echocheck "Ogg Vorbis" if test "$_vorbis" = auto ; then _vorbis=no cat > $TMPC << EOF #include int main(void) { vorbis_packet_blocksize(0,0); return 0; } EOF cc_check $OGG_CFLAGS $OGG_LIBS $VORBIS_CFLAGS $VORBIS_LIBS \ -lvorbisfile -lvorbis -logg && _vorbis=yes fi if test "$_vorbis" = yes ; then LIBS="$LIBS $OGG_LIBS $VORBIS_LIBS -lvorbisfile -lvorbis -logg" INCLUDES="$INCLUDES $OGG_CFLAGS $VORBIS_CFLAGS" fi define_in_config_if_yes "$_vorbis" 'USE_VORBIS' echo "$_vorbis" # # Check for Tremor # echocheck "Tremor" if test "$_tremolo" = yes ; then _tremor=yes fi if test "$_tremor" = auto ; then _tremor=no cat > $TMPC << EOF #include int main(void) { vorbis_info_init(0); return 0; } EOF cc_check $TREMOR_CFLAGS $TREMOR_LIBS -lvorbisidec && \ _tremor=yes fi if test "$_tremor" = yes && test "$_vorbis" = no; then add_line_to_config_h '#define USE_TREMOR' add_line_to_config_h '#define USE_VORBIS' if test "$_tremolo" = yes ; then add_line_to_config_h '#define USE_TREMOLO' LIBS="$LIBS $TREMOR_LIBS -ltremolo" else LIBS="$LIBS $TREMOR_LIBS -lvorbisidec" fi INCLUDES="$INCLUDES $TREMOR_CFLAGS" else if test "$_vorbis" = yes; then _tremor="no (Ogg Vorbis/Tremor support is mutually exclusive)" fi add_line_to_config_h '#undef USE_TREMOR' fi add_to_config_mk_if_yes "$_tremor" 'USE_TREMOR = 1' echo "$_tremor" # # Check for FLAC # echocheck "FLAC >= 1.0.1" if test "$_flac" = auto ; then _flac=no cat > $TMPC << EOF #include int main(void) { return FLAC__STREAM_SYNC_LEN >> 30; /* guaranteed to be 0 */ } EOF if test "$_vorbis" = yes ; then cc_check $FLAC_CFLAGS $FLAC_LIBS $OGG_CFLAGS $OGG_LIBS \ -lFLAC -logg && _flac=yes else cc_check $FLAC_CFLAGS $FLAC_LIBS \ -lFLAC && _flac=yes fi fi if test "$_flac" = yes ; then if test "$_vorbis" = yes ; then LIBS="$LIBS $FLAC_LIBS $OGG_LIBS -lFLAC -logg" else LIBS="$LIBS $FLAC_LIBS -lFLAC" fi INCLUDES="$INCLUDES $FLAC_CFLAGS" fi define_in_config_if_yes "$_flac" 'USE_FLAC' echo "$_flac" # # Check for MAD (MP3 library) # echocheck "MAD" if test "$_mad" = auto ; then _mad=no cat > $TMPC << EOF #include int main(void) { return 0; } EOF cc_check $MAD_CFLAGS $MAD_LIBS -lmad && _mad=yes fi if test "$_mad" = yes ; then LIBS="$LIBS $MAD_LIBS -lmad" INCLUDES="$INCLUDES $MAD_CFLAGS" fi define_in_config_if_yes "$_mad" 'USE_MAD' echo "$_mad" # # Check for ALSA # echocheck "ALSA >= 0.9" if test "$_alsa" = auto ; then _alsa=no cat > $TMPC << EOF #include int main(void) { return (!(SND_LIB_MAJOR==0 && SND_LIB_MINOR==9)); } EOF cc_check $ALSA_CFLAGS $ALSA_LIBS -lasound && _alsa=yes fi if test "$_alsa" = yes ; then LIBS="$LIBS $ALSA_LIBS -lasound" INCLUDES="$INCLUDES $ALSA_CFLAGS" fi define_in_config_h_if_yes "$_alsa" 'USE_ALSA' echo "$_alsa" # # Check for PNG # echocheck "PNG >= 1.2.8" if test "$_png" = auto ; then _png=no cat > $TMPC << EOF #include int main(void) { #if PNG_LIBPNG_VER >= 10208 #else syntax error #endif return 0; } EOF cc_check $PNG_CFLAGS $PNG_LIBS -lpng && _png=yes fi if test "$_png" = yes ; then LIBS="$LIBS $PNG_LIBS -lpng" INCLUDES="$INCLUDES $PNG_CFLAGS" fi define_in_config_if_yes "$_png" 'USE_PNG' echo "$_png" # # Check for Theora Decoder # echocheck "libtheoradec >= 1.0" if test "$_vorbis" = no ; then echo "skipping. no vorbis" _theoradec=notsupported fi if test "$_theoradec" = auto ; then _theoradec=no cat > $TMPC << EOF #include #include int main(void) { th_ycbcr_buffer yuv; th_decode_ycbcr_out(NULL, yuv); } EOF cc_check $THEORADEC_CFLAGS $THEORADEC_LIBS -ltheoradec && _theoradec=yes fi if test "$_theoradec" = yes ; then LIBS="$LIBS $THEORADEC_LIBS -ltheoradec" INCLUDES="$INCLUDES $THEORADEC_CFLAGS" fi define_in_config_if_yes "$_theoradec" 'USE_THEORADEC' if test ! "$_theoradec" = notsupported ; then echo "$_theoradec" fi # # Check for the AAC decoder # echocheck "libfaad" if test "$_faad" = auto ; then _faad=no cat > $TMPC << EOF #include int main(void) { NeAACDecGetCapabilities(); return 0; } EOF cc_check $FAAD_CFLAGS $FAAD_LIBS -lfaad && _faad=yes fi if test "$_faad" = yes ; then LIBS="$LIBS $FAAD_LIBS -lfaad" INCLUDES="$INCLUDES $FAAD_CFLAGS" fi define_in_config_if_yes "$_faad" 'USE_FAAD' echo "$_faad" # # Check for SEQ MIDI # echocheck "SEQ MIDI" if test "$_seq_midi" = auto ; then # TODO: Test for /dev/sequencer presence? Or maybe just for /dev ? # For now, we just always enable it when "posix" mode is on (backends # that do not want it can disable it by setting _seq_midi=no). _seq_midi="$_posix" fi define_in_config_h_if_yes "$_seq_midi" 'USE_SEQ_MIDI' echo "$_seq_midi" # # Check for TiMidity(++) # echocheck "TiMidity" if test "$_timidity" = auto ; then # TODO: Is there a good possibility of auto detecting whether we # should include TiMidity support? It can only be used on Unix # currently so we use that as "detection" for now. _timidity="$_posix" fi define_in_config_h_if_yes "$_timidity" 'USE_TIMIDITY' echo "$_timidity" # # Check for ZLib # echocheck "zlib" if test "$_zlib" = auto ; then _zlib=no cat > $TMPC << EOF #include #include int main(void) { return strcmp(ZLIB_VERSION, zlibVersion()); } EOF cc_check $ZLIB_CFLAGS $ZLIB_LIBS -lz && _zlib=yes fi if test "$_zlib" = yes ; then LIBS="$LIBS $ZLIB_LIBS -lz" INCLUDES="$INCLUDES $ZLIB_CFLAGS" fi define_in_config_if_yes "$_zlib" 'USE_ZLIB' echo "$_zlib" if test `get_engine_build sword25` = yes && test ! "$_zlib" = yes ; then echo "...disabling Broken Sword 2.5 engine. ZLib is required" engine_disable sword25 fi # # Check for Sparkle if updates support is enabled # echocheck "Sparkle" if test "$_updates" = no; then _sparkle=no else if test "$_sparkle" = auto ; then _sparkle=no cat > $TMPC << EOF #include #include int main(void) { SUUpdater *updater = [SUUpdater sharedUpdater]; return 0; } EOF cc_check $SPARKLE_CFLAGS $SPARKLE_LIBS -framework Sparkle -ObjC++ -lobjc && _sparkle=yes fi if test "$_sparkle" = yes ; then LIBS="$LIBS $SPARKLE_LIBS -framework Sparkle" INCLUDES="$INCLUDES $SPARKLE_CFLAGS" fi define_in_config_if_yes "$_sparkle" 'USE_SPARKLE' fi echo "$_sparkle" # # Check for libfluidsynth # echocheck "libfluidsynth" if test "$_fluidsynth" = auto ; then _fluidsynth=no cat > $TMPC << EOF #include int main(void) { return 0; } EOF cc_check $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS -lfluidsynth && _fluidsynth=yes fi if test "$_fluidsynth" = yes ; then case $_host_os in mingw*) LIBS="$LIBS $FLUIDSYNTH_LIBS -lfluidsynth -ldsound -lwinmm" ;; *) LIBS="$LIBS $FLUIDSYNTH_LIBS -lfluidsynth" ;; esac INCLUDES="$INCLUDES $FLUIDSYNTH_CFLAGS" fi define_in_config_h_if_yes "$_fluidsynth" 'USE_FLUIDSYNTH' echo "$_fluidsynth" # # Check for readline if text_console is enabled # echocheck "readline" if test "$_text_console" = yes ; then _READLINE_LIBS="-lreadline" if test "$_readline" = auto ; then _readline=no cat > $TMPC << EOF #include #include #include int main(void) { char *x = readline(""); } EOF cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes if test "$_readline" = no ; then _READLINE_LIBS="-lreadline -ltermcap" cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes fi fi cc_check_clean echo "$_readline" else _readline=no echo "skipping (text console disabled)" fi if test "$_readline" = yes ; then LIBS="$LIBS $READLINE_LIBS $_READLINE_LIBS" INCLUDES="$INCLUDES $READLINE_CFLAGS" fi define_in_config_h_if_yes "$_readline" 'USE_READLINE' define_in_config_h_if_yes "$_text_console" 'USE_TEXT_CONSOLE_FOR_DEBUGGER' # # Check for Unity if taskbar integration is enabled # echocheck "libunity" if test "$_unix" = no || test "$_taskbar" = no; then _libunity=no else if test "$_libunity" = auto ; then case $_host_os in mingw*) # pkgconfig and unity are not supported on mingw _libunity=no ;; *) # Unity has a lots of dependencies, update the libs and cflags var with them LIBUNITY_LIBS="$LIBUNITY_LIBS $(pkg-config --libs unity = 3.8.4 2>> "$TMPLOG")" LIBUNITY_CFLAGS="$LIBUNITY_CFLAGS $(pkg-config --cflags unity = 3.8.4 2>> "$TMPLOG")" _libunity=no cat > $TMPC << EOF #include int main(void) { unity_launcher_entry_get_for_desktop_id("scummvm.desktop"); return 0; } EOF cc_check $LIBUNITY_CFLAGS $LIBUNITY_LIBS && _libunity=yes ;; esac fi if test "$_libunity" = yes ; then LIBS="$LIBS $LIBUNITY_LIBS" INCLUDES="$INCLUDES $LIBUNITY_CFLAGS" fi define_in_config_h_if_yes "$_libunity" 'USE_TASKBAR_UNITY' fi echo "$_libunity" # # Check for OpenGL (ES) # echocheck "OpenGL" if test "$_opengl" = auto ; then _opengl=no if test "$_backend" = "sdl" ; then # Try different header filenames # 1) GL/gl.h This is usually used on POSIX and Windows systems # 2) OpenGL/gl.h This is used on Mac OS X # 3) GLES/gl.h This is used for OpenGL ES 1.x for i in "GL/gl.h" "OpenGL/gl.h" "GLES/gl.h"; do # Test the current header for OpenGL cat > $TMPC << EOF #include <$i> int main(void) { return GL_VERSION_1_1; } EOF cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && break # Test the current header for OpenGL ES cat > $TMPC << EOF #include <$i> int main(void) { return GL_OES_VERSION_1_1; } EOF cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && _opengles=yes && break done fi fi if test "$_opengl" = yes ; then # Our simple test case cat > $TMPC << EOF int main(void) { return 0; } EOF _opengl=no # Try different library names if test "$_opengles" = "yes" ; then # 1) GLES_CM This is usually used for OpenGL ES 1.1 (Common profile) # 2) GLESv1_CM This is used by the Windows Mali OpenGL ES 1.1 Emulator # 3) glesv1 This is used by the Linux Mali OpenGL ES 1.1 Emulator _opengles=no for lib in "-lGLES_CM" "-lGLESv1_CM" "-lglesv1"; do if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib then _opengl=yes _opengles=yes OPENGL_LIBS="$OPENGL_LIBS $lib" break fi done else # 1) -framework OpenGL This is used on Mac OS X # 2) GL This is usually used on POSIX systems # 3) opengl32 This is used on Windows # # We try "-framework OpenGL" first here to assure it will always be # picked up by the configure script on Mac OS X, even when a libGL # exists. for lib in "-framework OpenGL" "-lGL" "-lopengl32"; do if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib then _opengl=yes OPENGL_LIBS="$OPENGL_LIBS $lib" break fi done fi cc_check_clean if test "$_opengl" = yes ; then LIBS="$LIBS $OPENGL_LIBS" INCLUDES="$INCLUDES $OPENGL_CFLAGS" fi fi case $_host_os in bada) # components live in non-standard locations so just assume sane SDK _opengl=yes _opengles=yes ;; esac if test "$_opengles" = "yes" ; then echo "yes (OpenGL ES)" else echo "$_opengl" fi define_in_config_if_yes "$_opengl" "USE_OPENGL" define_in_config_if_yes "$_opengles" "USE_GLES" # # Check for nasm # if test "$_have_x86" = yes ; then echocheck "nasm" if test "$_nasm" = no ; then echo "disabled" else IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS=$SEPARATOR for path_dir in $_nasmpath; do if test -x "$path_dir/nasm$NATIVEEXEEXT" ; then NASM="$path_dir/nasm$NATIVEEXEEXT" NASMFLAGS="-O1 -g" echo $NASM break fi done # fallback to the nasm compatible yasm if test x$NASM = x -o x$NASM = x'"$NASM"'; then for path_dir in $_nasmpath; do if test -x "$path_dir/yasm$NATIVEEXEEXT" ; then NASM="$path_dir/yasm$NATIVEEXEEXT" NASMFLAGS="-a x86 -m x86" echo $NASM break fi done fi IFS="$ac_save_ifs" if test x$NASM = x -o x$NASM = x'"$NASM"'; then echo "not found" _nasm=no else case $_host_os in darwin*) NASMFLAGS="$NASMFLAGS -f macho" ;; mingw*) NASMFLAGS="$NASMFLAGS -f win32" ;; os2-emx*) NASMFLAGS="$NASMFLAGS -f aout" ;; *) NASMFLAGS="$NASMFLAGS -f elf" ;; esac _nasm=yes fi fi fi define_in_config_if_yes $_nasm 'USE_NASM' # # Enable vkeybd / keymapper # define_in_config_if_yes $_vkeybd 'ENABLE_VKEYBD' define_in_config_if_yes $_keymapper 'ENABLE_KEYMAPPER' # Check whether to build translation support # echo_n "Building translation support... " define_in_config_if_yes $_translation 'USE_TRANSLATION' if test "$_translation" = no ; then echo "no" else echo_n "yes (" if test "$_detectlang" != yes ; then cat > $TMPC << EOF #include int main(void) { setlocale(LC_ALL, ""); return 0; } EOF _detectlang=no cc_check $LDFLAGS $CXXFLAGS && _detectlang=yes fi define_in_config_h_if_yes $_detectlang 'USE_DETECTLANG' if test "$_detectlang" = yes ; then echo "with runtime language detection)" else echo "without runtime language detection)" fi fi # # Check whether to build taskbar integration support # echo_n "Building taskbar integration support... " define_in_config_if_yes $_taskbar 'USE_TASKBAR' if test "$_taskbar" = yes; then case $_host_os in mingw*) LIBS="$LIBS -lole32 -luuid" echo "win32" ;; *) if test "$_libunity" = yes; then echo "unity" else echo "$_taskbar" fi ;; esac else echo "$_taskbar" fi # # Check whether to build Bink video support # echo_n "Building Bink video support... " define_in_config_if_yes $_bink 'USE_BINK' echo "$_bink" # # Check whether to build updates support # echo_n "Building updates support... " define_in_config_if_yes $_updates 'USE_UPDATES' if test "$_updates" = yes; then if test "$_sparkle" = yes; then echo "Sparkle" else echo "$_updates" fi else echo "$_updates" fi # # Figure out installation directories # test "x$prefix" = xNONE && prefix=/usr/local test "x$exec_prefix" = xNONE && exec_prefix='${prefix}' DEFINES="$DEFINES -DDATA_PATH=\\\"$datadir\\\"" case $_backend in openpandora) # Add ../plugins as a path so plugins can be found when running from a .PND. DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"../plugins\\\"" ;; maemo | webos) # The WebOS and Maemo apps want the plugins in the "lib" directory # without a scummvm sub directory. DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$libdir\\\"" ;; *) DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$libdir/scummvm\\\"" ;; esac # # Set variables for profiling. # We need to do it here to prevent mess-ups with the tests e.g. on the PSP # if test "$_enable_prof" = yes ; then CXXFLAGS="$CXXFLAGS -pg" LDFLAGS="$LDFLAGS -pg" DEFINES="$DEFINES -DENABLE_PROFILING" fi echo_n "Backend... " echo_n "$_backend" if test "$_backend" = "sdl" -a -n "$_sdlversion"; then echo_n " ($_sdlversion)" fi if test "$_nasm" = yes ; then echo_n ", assembly routines" fi if test "$_16bit" = yes ; then echo_n ", 16bit color" fi if test "$_savegame_timestamp" = yes ; then echo_n ", savegame timestamp" fi if test "$_build_scalers" = yes ; then if test "$_build_hq_scalers" = yes ; then echo_n ", HQ scalers" else echo_n ", scalers" fi fi if test "$_mt32emu" = yes ; then echo_n ", MT-32 emu" fi if test "$_text_console" = yes ; then echo_n ", text console" fi if test "$_vkeybd" = yes ; then echo_n ", virtual keyboard" fi if test "$_keymapper" = yes ; then echo ", keymapper" else echo fi # # Some last-minute backend specific stuff, executed # after all of CXXFLAGS, LDFLAGS, LIBS etc. have been setup # case $_backend in android) # ssp at this point so the cxxtests link if test "$_debug_build" = yes; then CXXFLAGS="$CXXFLAGS -fstack-protector" else CXXFLAGS="$CXXFLAGS -fno-stack-protector" fi static_libs='' system_libs='' for lib in $LIBS; do case $lib in -lz|-lm|-ldl) system_libs="$system_libs $lib" ;; *) static_libs="$static_libs $lib" ;; esac done # -lgcc is carefully placed here - we want to catch # all toolchain symbols in *our* libraries rather # than pick up anything unhygenic from the Android libs. LIBS="-Wl,-Bstatic $static_libs -Wl,-Bdynamic -lgcc $system_libs -llog -lGLESv1_CM" ;; n64) # Move some libs down here, otherwise some symbols requires by libvorbis aren't found # during linking stage LIBS="$LIBS -lc -lgcc -lnosys" ;; esac # # Engine selection # _engines_built_static="" _engines_built_dynamic="" _engines_skipped="" # Show a message if looping over engines takes longer than 5 secs sh -c " touch config.gnomes sleep 5 if test -f config.gnomes; then printf 'Employing little gnomes...' rm -f config.gnomes fi" 2>/dev/null & for engine in $_engines; do if test "`get_engine_sub $engine`" = "no" ; then # It's a main engine if test `get_engine_build $engine` = no ; then isbuilt=no else # If dynamic plugins aren't supported, mark # all the engines as static if test $_dynamic_modules = no ; then set_var _engine_${engine}_build "static" else # If it wasn't explicitly marked as static or # dynamic, use the configured default if test `get_engine_build $engine` = yes ; then set_var _engine_${engine}_build "${_plugins_default}" fi fi # Prepare the defines if test `get_engine_build $engine` = dynamic ; then isbuilt=DYNAMIC_PLUGIN else set_var _engine_${engine}_build "static" isbuilt=STATIC_PLUGIN fi fi # Prepare the information to be shown prepare_engine_build_strings $engine else # It's a subengine, just say yes or no if test "`get_engine_build $engine`" = "no" ; then isbuilt=no else isbuilt=1 fi fi # Save the settings defname="ENABLE_`echo $engine | tr '[a-z]' '[A-Z]'`" if test "$isbuilt" = "no" ; then add_line_to_config_mk "# $defname" else add_line_to_config_mk "$defname = $isbuilt" fi done # # Detection of WIP/unstable engines # for engine in $_engines; do engine_build=`get_engine_build $engine` engine_build_default=`get_engine_build_default $engine` if test $engine_build != no -a $engine_build_default = no ; then set_var _tainted_build "yes" fi done add_to_config_h_if_yes `get_var _tainted_build` '#define TAINTED_BUILD' # Complete the message on slow systems if test -f config.gnomes ; then # Kill does not work well here as it produces nasty 'Killed' message rm -rf config.gnomes else echo " work is done" fi # # Show which engines ("frontends") are to be built # echo if test -n "$_engines_built_static" ; then echo "Engines (builtin):" echo $_engines_built_static | sed 's/@/\ /g s/#/ /g' fi if test -n "$_engines_built_dynamic" ; then echo "Engines (plugins):" echo $_engines_built_dynamic | sed 's/@/\ /g s/#/ /g' fi if test -n "$_engines_skipped" ; then echo "Engines Skipped:" echo $_engines_skipped | sed 's/@/\ /g s/#/ /g' fi if test -n "$_engines_built_wip" ; then echo "WARNING: This ScummVM build contains the following UNSTABLE engines:" echo $_engines_built_wip | sed 's/@/\ /g s/#/ /g' fi echo echo "Creating config.h" cat > config.h << EOF /* This file is automatically generated by configure */ /* DO NOT EDIT MANUALLY */ #ifndef CONFIG_H #define CONFIG_H $_config_h_data /* Data types */ typedef unsigned $type_1_byte byte; typedef unsigned int uint; typedef unsigned $type_1_byte uint8; typedef unsigned $type_2_byte uint16; typedef unsigned $type_4_byte uint32; typedef signed $type_1_byte int8; typedef signed $type_2_byte int16; typedef signed $type_4_byte int32; #endif /* CONFIG_H */ EOF echo "Creating config.mk" cat > config.mk << EOF # -------- Generated by configure ----------- CXX := $CXX CXXFLAGS := $CXXFLAGS LD := $LD LIBS += $LIBS RANLIB := $_ranlib STRIP := $_strip AR := $_ar AS := $_as ASFLAGS := $ASFLAGS WINDRES := $_windres WINDRESFLAGS := $WINDRESFLAGS STAGINGPATH=$_stagingpath WIN32PATH=$_win32path AOS4PATH=$_aos4path STATICLIBPATH=$_staticlibpath BACKEND := $_backend MODULES += $MODULES MODULE_DIRS += $MODULE_DIRS EXEPRE := $HOSTEXEPRE EXEEXT := $HOSTEXEEXT NASM := $NASM NASMFLAGS := $NASMFLAGS prefix = $prefix exec_prefix = $exec_prefix bindir = $bindir libdir = $libdir datarootdir = $datarootdir datadir = $datadir mandir = $mandir docdir = $docdir $_config_mk_data INCLUDES += $INCLUDES OBJS += $OBJS DEFINES += $DEFINES LDFLAGS += $LDFLAGS $_mak_plugins port_mk = $_port_mk SAVED_CONFIGFLAGS := $SAVED_CONFIGFLAGS SAVED_LDFLAGS := $SAVED_LDFLAGS SAVED_CXX := $SAVED_CXX SAVED_CXXFLAGS := $SAVED_CXXFLAGS SAVED_CPPFLAGS := $SAVED_CPPFLAGS SAVED_ASFLAGS := $SAVED_ASFLAGS SAVED_WINDRESFLAGS := $SAVED_WINDRESFLAGS EOF # # Create a custom Makefile when building outside the source tree # TODO: Add a better check than just looking for 'Makefile' # if test ! -f Makefile.common ; then echo "Creating Makefile" cat > Makefile << EOF # -------- Generated by configure ----------- srcdir = $_srcdir vpath %.h \$(srcdir) vpath %.cpp \$(srcdir) vpath %.c \$(srcdir) vpath %.m \$(srcdir) vpath %.mm \$(srcdir) vpath %.asm \$(srcdir) vpath %.s \$(srcdir) vpath %.S \$(srcdir) include \$(srcdir)/Makefile EOF fi