/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NANCY_INPUT_H #define NANCY_INPUT_H #include "engines/nancy/commontypes.h" #include "common/rect.h" #include "common/keyboard.h" namespace Common { class Keymap; typedef class Array KeymapArray; } namespace Nancy { namespace State { class State; } struct NancyInput { enum InputType : uint16 { kLeftMouseButtonDown = 1 << 0, kLeftMouseButtonHeld = 1 << 1, kLeftMouseButtonUp = 1 << 2, kRightMouseButtonDown = 1 << 3, kRightMouseButtonHeld = 1 << 4, kRightMouseButtonUp = 1 << 5, kMoveUp = 1 << 6, kMoveDown = 1 << 7, kMoveLeft = 1 << 8, kMoveRight = 1 << 9, kMoveFastModifier = 1 << 10, kLeftMouseButton = kLeftMouseButtonDown | kLeftMouseButtonHeld | kLeftMouseButtonUp, kRightMouseButton = kRightMouseButtonDown | kRightMouseButtonHeld | kRightMouseButtonUp }; Common::Point mousePos; uint16 input; Common::Array otherKbdInput; void eatMouseInput() { mousePos.x = -1; input &= ~(kLeftMouseButton | kRightMouseButton); } }; // This class handles collecting events and translating them to a NancyInput object, // which can then be pulled by interested classes through getInput() class InputManager { friend class NancyConsole; enum NancyAction { kNancyActionMoveUp, kNancyActionMoveDown, kNancyActionMoveLeft, kNancyActionMoveRight, kNancyActionMoveFast, kNancyActionLeftClick, kNancyActionRightClick }; public: InputManager() : _inputs(0), _mouseEnabled(true), _inputBeginState(NancyState::kNone) {} void processEvents(); NancyInput getInput() const; void forceCleanInput(); void setMouseInputEnabled(bool enabled) { _mouseEnabled = enabled; } static void initKeymaps(Common::KeymapArray &keymaps); private: uint16 _inputs; Common::Array _otherKbdInput; bool _mouseEnabled; NancyState::NancyState _inputBeginState; }; } // End of namespace Nancy #endif // NANCY_INPUT_H