/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "backends/audiocd/default/default-audiocd.h" #include "audio/audiostream.h" #include "common/config-manager.h" #include "common/file.h" #include "common/system.h" #include "common/util.h" DefaultAudioCDManager::DefaultAudioCDManager() { _cd.playing = false; _cd.track = 0; _cd.start = 0; _cd.duration = 0; _cd.numLoops = 0; _cd.volume = Audio::Mixer::kMaxChannelVolume; _cd.balance = 0; _mixer = g_system->getMixer(); _emulating = false; assert(_mixer); } DefaultAudioCDManager::~DefaultAudioCDManager() { // Subclasses should call close as well close(); } bool DefaultAudioCDManager::open() { // For emulation, opening is always valid close(); return true; } void DefaultAudioCDManager::close() { // Only need to stop for emulation stop(); } void DefaultAudioCDManager::fillPotentialTrackNames(Common::Array &trackNames, int track) const { trackNames.reserve(4); trackNames.push_back(Common::String::format("track%d", track)); trackNames.push_back(Common::String::format("track%02d", track)); trackNames.push_back(Common::String::format("track_%d", track)); trackNames.push_back(Common::String::format("track_%02d", track)); } bool DefaultAudioCDManager::existExtractedCDAudioFiles(uint track) { // keep this in sync with STREAM_FILEFORMATS const char *extensions[] = { #ifdef USE_VORBIS "ogg", #endif #ifdef USE_FLAC "fla", "flac", #endif #ifdef USE_MAD "mp3", #endif "m4a", "wav", nullptr }; Common::Array trackNames; fillPotentialTrackNames(trackNames, track); for (Common::Array::iterator i = trackNames.begin(); i != trackNames.end(); ++i) { for (const char **ext = extensions; *ext; ++ext) { const Common::String &filename = Common::String::format("%s.%s", i->c_str(), *ext); if (Common::File::exists(filename)) { return true; } } } return false; } bool DefaultAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate, Audio::Mixer::SoundType soundType) { stop(); if (numLoops != 0 || startFrame != 0) { _cd.track = track; _cd.numLoops = numLoops; _cd.start = startFrame; _cd.duration = duration; // Try to load the track from a compressed data file, and if found, use // that. If not found, attempt to start regular Audio CD playback of // the requested track. Common::Array trackNames; fillPotentialTrackNames(trackNames, track); Audio::SeekableAudioStream *stream = nullptr; for (Common::Array::iterator i = trackNames.begin(); !stream && i != trackNames.end(); ++i) { stream = Audio::SeekableAudioStream::openStreamFile(*i); } if (stream != nullptr) { Audio::Timestamp start = Audio::Timestamp(0, startFrame, 75); Audio::Timestamp end = duration ? Audio::Timestamp(0, startFrame + duration, 75) : stream->getLength(); /* FIXME: Seems numLoops == 0 and numLoops == 1 both indicate a single repetition, while all other positive numbers indicate precisely the number of desired repetitions. Finally, -1 means infinitely many */ _emulating = true; _mixer->playStream(soundType, &_handle, Audio::makeLoopingAudioStream(stream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops), -1, _cd.volume, _cd.balance); return true; } } return false; } void DefaultAudioCDManager::stop() { if (_emulating) { // Audio CD emulation _mixer->stopHandle(_handle); _emulating = false; } } bool DefaultAudioCDManager::isPlaying() const { // Audio CD emulation if (_emulating) return _mixer->isSoundHandleActive(_handle); // The default class only handles emulation return false; } void DefaultAudioCDManager::setVolume(byte volume) { _cd.volume = volume; // Audio CD emulation if (_emulating && isPlaying()) _mixer->setChannelVolume(_handle, _cd.volume); } void DefaultAudioCDManager::setBalance(int8 balance) { _cd.balance = balance; // Audio CD emulation if (_emulating && isPlaying()) _mixer->setChannelBalance(_handle, _cd.balance); } void DefaultAudioCDManager::update() { if (_emulating) { // Check whether the audio track stopped playback if (!_mixer->isSoundHandleActive(_handle)) { // FIXME: We do not update the numLoops parameter here (and in fact, // currently can't do that). Luckily, only one engine ever checks // this part of the AudioCD status, namely the SCUMM engine; and it // only checks whether the track is currently set to infinite looping // or not. _emulating = false; } } } DefaultAudioCDManager::Status DefaultAudioCDManager::getStatus() const { Status info = _cd; info.playing = isPlaying(); return info; } bool DefaultAudioCDManager::openRealCD() { Common::String cdrom = ConfMan.get("cdrom"); // Try to parse it as an int char *endPos; int drive = strtol(cdrom.c_str(), &endPos, 0); // If not an integer, treat as a drive path if (endPos == cdrom.c_str()) return openCD(cdrom); if (drive < 0) return false; return openCD(drive); }