/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Disable symbol overrides so that we can use system headers. #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "common/scummsys.h" #if defined(DYNAMIC_MODULES) && defined(_WIN32) #define WIN32_LEAN_AND_MEAN #include #include #include "backends/platform/sdl/win32/win32_wrapper.h" #include "backends/plugins/win32/win32-provider.h" #include "backends/plugins/dynamic-plugin.h" #include "common/debug.h" #include "common/fs.h" class Win32Plugin final : public DynamicPlugin { protected: void *_dlHandle; VoidFunc findSymbol(const char *symbol) override { FARPROC func = GetProcAddress((HMODULE)_dlHandle, symbol); if (!func) debug("Failed loading symbol '%s' from plugin '%s'", symbol, _filename.c_str()); return (void (*)())func; } public: Win32Plugin(const Common::String &filename) : DynamicPlugin(filename), _dlHandle(0) {} bool loadPlugin() override { assert(!_dlHandle); TCHAR *tFilename = Win32::stringToTchar(_filename); _dlHandle = LoadLibrary(tFilename); free(tFilename); if (!_dlHandle) { debug("Failed loading plugin '%s' (error code %d)", _filename.c_str(), (int32) GetLastError()); return false; } else { debug(1, "Success loading plugin '%s', handle %p", _filename.c_str(), _dlHandle); } return DynamicPlugin::loadPlugin(); } void unloadPlugin() override { DynamicPlugin::unloadPlugin(); if (_dlHandle) { if (!FreeLibrary((HMODULE)_dlHandle)) debug("Failed unloading plugin '%s'", _filename.c_str()); else debug(1, "Success unloading plugin '%s'", _filename.c_str()); _dlHandle = 0; } } }; Plugin* Win32PluginProvider::createPlugin(const Common::FSNode &node) const { return new Win32Plugin(node.getPath()); } bool Win32PluginProvider::isPluginFilename(const Common::FSNode &node) const { // Check the plugin suffix Common::String filename = node.getName(); if (!filename.hasSuffix(".dll")) return false; return true; } #endif // defined(DYNAMIC_MODULES) && defined(_WIN32)