/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /** * @file * StuffIt decompressor used in engines: * - grim * - groovie * - kyra * - mtropolis */ #ifndef COMMON_STUFFIT_H #define COMMON_STUFFIT_H namespace Common { /** * @defgroup common_stuffit StuffIt decompressor * @ingroup common * * @brief API related to StuffIt archive files. * * @{ */ class Archive; class String; class SeekableReadStream; /** * This factory method creates an Archive instance corresponding to the content * of the StuffIt compressed file with the given name. * * May return 0 in case of a failure. */ Archive *createStuffItArchive(const String &fileName); Archive *createStuffItArchive(SeekableReadStream *stream); /** @} */ } // End of namespace Common #endif