/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef COMMON_ZIP_SET_H #define COMMON_ZIP_SET_H #include "common/archive.h" namespace Common { /** * Scan the given directory for a set of versioned zip packs and put them * into the provided SearchSet * * There are 2 types of files: defaultFile, that could potentially sit * in the themepath or even be built-in into the executable; and so called * pack files typically containing creation date in their names. * * These files are put in the SearchSet in a sorted way, thus, the latter * packs have higher priority. * * Example: gui-icons.dat, gui-icons-20211112.dat, gui-icons-20220602.dat * * Used by: icons packs and shader packs * * @param[out] searchSet The SearchSet to modify * @param[in] defaultFile Name of the default file * @param[in] packsMask Mask of the pack files * @param[in] packsPath Name of ConfMan variable with Path to the packs. Default is "iconspath"" * * @return True if the string has been parsed correctly, false if an error * */ bool generateZipSet(SearchSet &searchSet, const char *defaultFile, const char *packsMask, const char *packsPath = "iconspath"); } #endif