/* ScummVM - Scumm Interpreter * Copyright (C) 2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef SKYMAIN_H #define SKYMAIN_H #include #include "common/engine.h" #include "common/util.h" class SkyState : public Engine { public: byte _game; byte _key_pressed; uint16 _debugMode; uint16 _debugLevel; uint16 _language; uint _mouse_x, _mouse_y; uint _mouse_x_old, _mouse_y_old; bool _mouse_pos_changed; uint _left_button_down; uint8 _palette[1024]; int _num_screen_updates; // int _timer_id; FILE *_dump_file; int _number_of_savegames; int _sdl_mouse_x, _sdl_mouse_y; byte *_work_screen; byte *_backscreen; byte *_temp_pal; byte *_work_palette; byte *_half_palette; byte *_game_grid; SkyState(GameDetector *detector, OSystem *syst); virtual ~SkyState(); void delay(uint amount); void pollMouseXY(); void go(); void convert_palette(uint8 *inpal, uint8* outpal); void initialise(); void initialise_disk(); void initialise_screen(); void set_palette(uint8 *pal); uint16 *load_file(uint16 file_nr, uint8 *dest); uint16 *get_file_info(uint16 file_nr); void init_virgin(); void show_screen(); static int CDECL game_thread_proc(void *param); void shutdown(); RandomSource _rnd; }; #endif