# LANGUAGE translation for ScummVM. # Copyright (C) YEAR ScummVM Team # This file is distributed under the same license as the ScummVM package. # FIRST AUTHOR , YEAR. # msgid "" msgstr "" "Project-Id-Version: ScummVM 2.3.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2021-03-11 13:47+0000\n" "PO-Revision-Date: 2020-11-03 12:06+0000\n" "Last-Translator: anonymous \n" "Language-Team: Chinese \n" "Language: zh\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" "X-Generator: Weblate 4.0.4\n" "X-Language-name: Chinese (Traditional)\n" #: gui/about.cpp:102 #, c-format msgid "(built on %s)" msgstr "(编译于:%s)" #: gui/about.cpp:109 msgid "Features compiled in:" msgstr "" #: gui/about.cpp:118 msgid "Available engines:" msgstr "" #: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:78 msgid "Show hidden files" msgstr "显示隐藏的文件" #: gui/browser.cpp:75 msgid "Show files marked with the hidden attribute" msgstr "" #: gui/browser.cpp:79 gui/remotebrowser.cpp:57 msgid "Go up" msgstr "" #: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57 #: gui/remotebrowser.cpp:59 msgid "Go to previous directory level" msgstr "" #: gui/browser.cpp:81 gui/remotebrowser.cpp:59 msgctxt "lowres" msgid "Go up" msgstr "" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:370 #: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65 #: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:44 gui/massadd.cpp:92 #: gui/options.cpp:1946 gui/predictivedialog.cpp:69 gui/recorderdialog.cpp:68 #: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60 #: gui/saveload-dialog.cpp:60 gui/saveload-dialog.cpp:393 #: gui/saveload-dialog.cpp:465 gui/saveload-dialog.cpp:769 #: gui/saveload-dialog.cpp:1165 gui/themebrowser.cpp:55 #: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:652 #: backends/dialogs/gtk/gtk-dialogs.cpp:46 #: backends/events/default/default-events.cpp:185 #: backends/events/default/default-events.cpp:209 #: backends/platform/wii/options.cpp:48 engines/cine/saveload.cpp:864 #: engines/drascula/saveload.cpp:49 engines/mohawk/myst_stacks/menu.cpp:284 #: engines/mohawk/myst_stacks/menu.cpp:301 #: engines/mohawk/myst_stacks/menu.cpp:319 #: engines/mohawk/riven_stacks/aspit.cpp:350 #: engines/mohawk/riven_stacks/aspit.cpp:372 #: engines/mohawk/riven_stacks/aspit.cpp:456 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180 #: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210 msgid "Cancel" msgstr "" #: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66 #: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56 #: backends/dialogs/gtk/gtk-dialogs.cpp:45 #: backends/dialogs/macosx/macosx-dialogs.mm:132 #: backends/dialogs/win32/win32-dialogs.cpp:137 msgid "Choose" msgstr "" #: gui/downloaddialog.cpp:49 msgid "Select directory where to download game data" msgstr "" #: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:554 gui/launcher.cpp:207 msgid "Select directory with game data" msgstr "" #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227 msgid "From: " msgstr "" #: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228 msgid "To: " msgstr "" #: gui/downloaddialog.cpp:64 msgid "Cancel download" msgstr "" #: gui/downloaddialog.cpp:66 msgctxt "lowres" msgid "Cancel download" msgstr "" #: gui/downloaddialog.cpp:68 msgid "Hide" msgstr "" #: gui/downloaddialog.cpp:118 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "您的连接似乎受到限制。 您真的要下载文件吗?" #: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:390 gui/launcher.cpp:411 gui/launcher.cpp:454 #: gui/options.cpp:2717 gui/options.cpp:2755 #: backends/events/default/default-events.cpp:185 #: backends/events/symbiansdl/symbiansdl-events.cpp:191 #: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596 #: engines/kyra/gui/saveload_eob.cpp:629 #: engines/sci/graphics/controls32.cpp:928 msgid "Yes" msgstr "" #: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:390 gui/launcher.cpp:411 gui/launcher.cpp:454 #: gui/options.cpp:2717 gui/options.cpp:2755 #: backends/events/symbiansdl/symbiansdl-events.cpp:191 #: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596 #: engines/kyra/gui/saveload_eob.cpp:629 #: engines/sci/graphics/controls32.cpp:928 msgid "No" msgstr "" #: gui/downloaddialog.cpp:137 gui/launcher.cpp:559 msgid "ScummVM couldn't open the specified directory!" msgstr "" #: gui/downloaddialog.cpp:147 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "无法创建要下载的目录-指定的目录具有相同名称的文件。" #: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:371 #: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:43 gui/launcher.cpp:509 #: gui/launcher.cpp:513 gui/massadd.cpp:89 gui/options.cpp:1948 #: gui/saveload-dialog.cpp:1166 engines/engine.cpp:511 engines/engine.cpp:522 #: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182 #: engines/scumm/scumm.cpp:1936 engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635 #: engines/sword2/animation.cpp:429 engines/sword2/animation.cpp:449 #: engines/sword2/animation.cpp:465 engines/sword2/animation.cpp:475 #: engines/zvision/file/save_manager.cpp:226 msgid "OK" msgstr "" #: gui/downloaddialog.cpp:152 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "指定目录中已经存在“%s”。\n" "您是否真的要将文件下载到该目录?" #: gui/downloaddialog.cpp:215 #, c-format msgid "Downloaded %s %S / %s %S" msgstr "" #: gui/downloaddialog.cpp:222 #, c-format msgid "Download speed: %s %S" msgstr "" #: gui/editgamedialog.cpp:141 engines/dialogs.cpp:285 #, fuzzy msgid "Game" msgstr "編輯遊戲(E)..." #: gui/editgamedialog.cpp:145 msgid "ID:" msgstr "" #: gui/editgamedialog.cpp:145 gui/editgamedialog.cpp:147 #: gui/editgamedialog.cpp:148 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" #: gui/editgamedialog.cpp:147 msgctxt "lowres" msgid "ID:" msgstr "" #: gui/editgamedialog.cpp:152 gui/editrecorddialog.cpp:59 msgid "Name:" msgstr "" #: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:154 #: gui/editgamedialog.cpp:155 msgid "Full title of the game" msgstr "" #: gui/editgamedialog.cpp:154 msgctxt "lowres" msgid "Name:" msgstr "" #: gui/editgamedialog.cpp:158 engines/mohawk/dialogs.cpp:140 #: engines/mohawk/dialogs.cpp:341 msgid "Language:" msgstr "" #: gui/editgamedialog.cpp:158 gui/editgamedialog.cpp:159 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" #: gui/editgamedialog.cpp:160 gui/editgamedialog.cpp:174 gui/options.cpp:1269 #: gui/options.cpp:1289 gui/options.cpp:1302 gui/options.cpp:1316 #: gui/options.cpp:1330 gui/options.cpp:1339 gui/options.cpp:2135 #: gui/options.cpp:2307 audio/null.cpp:41 engines/ags/detection.cpp:90 msgid "" msgstr "" #: gui/editgamedialog.cpp:170 msgid "Platform:" msgstr "" #: gui/editgamedialog.cpp:170 gui/editgamedialog.cpp:172 #: gui/editgamedialog.cpp:173 msgid "Platform the game was originally designed for" msgstr "" #: gui/editgamedialog.cpp:172 msgctxt "lowres" msgid "Platform:" msgstr "" #: gui/editgamedialog.cpp:186 msgid "Engine" msgstr "" #: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792 #: backends/graphics/sdl/sdl-graphics.cpp:382 #: backends/graphics3d/sdl/sdl-graphics3d.cpp:132 msgid "Graphics" msgstr "" #: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792 msgid "GFX" msgstr "" #: gui/editgamedialog.cpp:208 #, fuzzy msgid "Override global graphic settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:210 #, fuzzy msgctxt "lowres" msgid "Override global graphic settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:220 gui/options.cpp:1803 msgid "Shader" msgstr "着色器" #: gui/editgamedialog.cpp:223 msgid "Override global shader settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:225 #, fuzzy msgctxt "lowres" msgid "Override global shader settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:239 gui/options.cpp:1837 engines/dialogs.cpp:326 msgid "Keymaps" msgstr "" #: gui/editgamedialog.cpp:246 gui/options.cpp:1844 engines/dialogs.cpp:333 msgid "Backend" msgstr "" #: gui/editgamedialog.cpp:260 gui/options.cpp:1858 engines/dialogs.cpp:301 msgid "Audio" msgstr "" #: gui/editgamedialog.cpp:263 #, fuzzy msgid "Override global audio settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:265 #, fuzzy msgctxt "lowres" msgid "Override global audio settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:274 gui/options.cpp:1863 msgid "Volume" msgstr "" #: gui/editgamedialog.cpp:276 gui/options.cpp:1865 msgctxt "lowres" msgid "Volume" msgstr "" #: gui/editgamedialog.cpp:279 #, fuzzy msgid "Override global volume settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:281 #, fuzzy msgctxt "lowres" msgid "Override global volume settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:292 gui/options.cpp:1873 msgid "MIDI" msgstr "" #: gui/editgamedialog.cpp:295 #, fuzzy msgid "Override global MIDI settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:297 #, fuzzy msgctxt "lowres" msgid "Override global MIDI settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:307 gui/options.cpp:1879 msgid "MT-32" msgstr "" #: gui/editgamedialog.cpp:310 #, fuzzy msgid "Override global MT-32 settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:312 #, fuzzy msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "覆盖全局着色器设置" #: gui/editgamedialog.cpp:321 gui/options.cpp:1886 msgid "Paths" msgstr "" #: gui/editgamedialog.cpp:323 gui/options.cpp:1888 msgctxt "lowres" msgid "Paths" msgstr "" #: gui/editgamedialog.cpp:330 msgid "Game Path:" msgstr "" #: gui/editgamedialog.cpp:332 msgctxt "lowres" msgid "Game Path:" msgstr "" #: gui/editgamedialog.cpp:337 gui/options.cpp:2064 msgid "Extra Path:" msgstr "" #: gui/editgamedialog.cpp:337 gui/editgamedialog.cpp:339 #: gui/editgamedialog.cpp:340 msgid "Specifies path to additional data used by the game" msgstr "" #: gui/editgamedialog.cpp:339 gui/options.cpp:2066 msgctxt "lowres" msgid "Extra Path:" msgstr "" #: gui/editgamedialog.cpp:346 gui/options.cpp:2048 msgid "Save Path:" msgstr "" #: gui/editgamedialog.cpp:346 gui/editgamedialog.cpp:348 #: gui/editgamedialog.cpp:349 gui/options.cpp:2048 gui/options.cpp:2050 #: gui/options.cpp:2051 msgid "Specifies where your saved games are put" msgstr "" #: gui/editgamedialog.cpp:348 gui/options.cpp:2050 msgctxt "lowres" msgid "Save Path:" msgstr "" #: gui/editgamedialog.cpp:360 engines/dialogs.cpp:348 msgid "Achievements" msgstr "" #: gui/editgamedialog.cpp:384 gui/editgamedialog.cpp:479 #: gui/editgamedialog.cpp:541 gui/editgamedialog.cpp:602 gui/options.cpp:1973 #: gui/options.cpp:1979 gui/options.cpp:1987 gui/options.cpp:2011 #: gui/options.cpp:2059 gui/options.cpp:2067 gui/options.cpp:2076 #: gui/options.cpp:2331 gui/options.cpp:2337 gui/options.cpp:2344 #: gui/options.cpp:2353 gui/options.cpp:2595 gui/options.cpp:2598 #: gui/options.cpp:2605 gui/options.cpp:2611 gui/options.cpp:2622 msgctxt "path" msgid "None" msgstr "" #: gui/editgamedialog.cpp:389 gui/editgamedialog.cpp:485 #: gui/editgamedialog.cpp:606 gui/options.cpp:1967 gui/options.cpp:2325 #: gui/options.cpp:2601 backends/platform/wii/options.cpp:56 msgid "Default" msgstr "" #: gui/editgamedialog.cpp:534 gui/options.cpp:2616 msgid "Select SoundFont" msgstr "" #: gui/editgamedialog.cpp:573 msgid "Select additional game directory" msgstr "" #: gui/editgamedialog.cpp:586 gui/options.cpp:2530 msgid "Select directory for saved games" msgstr "" #: gui/editgamedialog.cpp:592 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" #: gui/editgamedialog.cpp:618 msgid "This game ID is already taken. Please choose another one." msgstr "" #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:70 msgid "Ok" msgstr "" #: gui/filebrowser-dialog.cpp:50 msgid "Choose file for loading" msgstr "" #: gui/filebrowser-dialog.cpp:50 msgid "Enter filename for saving" msgstr "" #: gui/filebrowser-dialog.cpp:133 msgid "Do you really want to overwrite the file?" msgstr "" #: gui/fluidsynth-dialog.cpp:69 msgid "Reverb" msgstr "" #: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103 msgid "Active" msgstr "" #: gui/fluidsynth-dialog.cpp:73 msgid "Room:" msgstr "" #: gui/fluidsynth-dialog.cpp:80 msgid "Damp:" msgstr "" #: gui/fluidsynth-dialog.cpp:87 msgid "Width:" msgstr "" #: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112 msgid "Level:" msgstr "" #: gui/fluidsynth-dialog.cpp:101 msgid "Chorus" msgstr "" #: gui/fluidsynth-dialog.cpp:105 msgid "N:" msgstr "" #: gui/fluidsynth-dialog.cpp:119 msgid "Speed:" msgstr "" #: gui/fluidsynth-dialog.cpp:126 msgid "Depth:" msgstr "" #: gui/fluidsynth-dialog.cpp:133 msgid "Type:" msgstr "" #: gui/fluidsynth-dialog.cpp:136 msgid "Sine" msgstr "" #: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44 #: backends/platform/sdl/psp2/psp2.cpp:48 engines/dragons/metaengine.cpp:193 msgid "Triangle" msgstr "" #: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1895 msgid "Misc" msgstr "" #: gui/fluidsynth-dialog.cpp:141 msgid "Interpolation:" msgstr "" #: gui/fluidsynth-dialog.cpp:144 msgid "None (fastest)" msgstr "" #: gui/fluidsynth-dialog.cpp:145 msgid "Linear" msgstr "" #: gui/fluidsynth-dialog.cpp:146 msgid "Fourth-order" msgstr "" #: gui/fluidsynth-dialog.cpp:147 msgid "Seventh-order" msgstr "" #. I18N: Button to reset keymap mappings to defaults #: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:319 msgid "Reset" msgstr "" #: gui/fluidsynth-dialog.cpp:151 msgid "Reset all FluidSynth settings to their default values." msgstr "" #: gui/fluidsynth-dialog.cpp:218 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" #: gui/gui-manager.cpp:113 msgid "GUI" msgstr "" #: gui/gui-manager.cpp:117 engines/mohawk/myst.cpp:570 #: engines/mohawk/riven.cpp:840 msgid "Interact" msgstr "" #: gui/gui-manager.cpp:122 gui/unknown-game-dialog.cpp:54 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "" #: gui/gui-manager.cpp:128 engines/metaengine.cpp:108 #: backends/platform/symbian/src/SymbianActions.cpp:40 #: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412 #: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451 #: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:440 #: engines/twine/metaengine.cpp:507 engines/wintermute/keymapper_tables.h:1011 #: engines/wintermute/keymapper_tables.h:1100 #: engines/wintermute/keymapper_tables.h:1474 #: engines/wintermute/keymapper_tables.h:1704 msgid "Up" msgstr "" #: gui/gui-manager.cpp:133 engines/metaengine.cpp:113 #: backends/platform/symbian/src/SymbianActions.cpp:41 #: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412 #: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456 #: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:447 #: engines/twine/metaengine.cpp:515 engines/wintermute/keymapper_tables.h:1017 #: engines/wintermute/keymapper_tables.h:1107 #: engines/wintermute/keymapper_tables.h:1480 #: engines/wintermute/keymapper_tables.h:1710 msgid "Down" msgstr "" #: gui/gui-manager.cpp:138 engines/metaengine.cpp:118 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108 #: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538 #: engines/twine/metaengine.cpp:462 engines/twine/metaengine.cpp:530 #: engines/wintermute/keymapper_tables.h:1023 #: engines/wintermute/keymapper_tables.h:1462 #: engines/wintermute/keymapper_tables.h:1570 #: engines/wintermute/keymapper_tables.h:1692 msgid "Left" msgstr "" #: gui/gui-manager.cpp:143 engines/metaengine.cpp:123 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114 #: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543 #: engines/twine/metaengine.cpp:454 engines/twine/metaengine.cpp:523 #: engines/wintermute/keymapper_tables.h:1029 #: engines/wintermute/keymapper_tables.h:1468 #: engines/wintermute/keymapper_tables.h:1578 #: engines/wintermute/keymapper_tables.h:1698 msgid "Right" msgstr "" #: gui/KeysDialog.cpp:42 msgid "Map" msgstr "" #: gui/KeysDialog.cpp:50 msgid "Select an action and click 'Map'" msgstr "" #: gui/KeysDialog.cpp:81 gui/KeysDialog.cpp:103 gui/KeysDialog.cpp:138 #, c-format msgid "Associated key : %s" msgstr "" #: gui/KeysDialog.cpp:83 gui/KeysDialog.cpp:105 gui/KeysDialog.cpp:140 msgid "Associated key : none" msgstr "" #: gui/KeysDialog.cpp:91 msgid "Please select an action" msgstr "" #: gui/KeysDialog.cpp:107 msgid "Press the key to associate" msgstr "" #: gui/KeysDialog.cpp:142 gui/KeysDialog.h:41 msgid "Choose an action to map" msgstr "" #: gui/launcher.cpp:140 engines/dialogs.cpp:99 msgid "~Q~uit" msgstr "退出(Q)" #: gui/launcher.cpp:140 backends/platform/sdl/macosx/appmenu_osx.mm:215 msgid "Quit ScummVM" msgstr "" #: gui/launcher.cpp:141 msgid "A~b~out..." msgstr "關於(b)..." #: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:209 msgid "About ScummVM" msgstr "" #: gui/launcher.cpp:142 msgid "~O~ptions..." msgstr "選項(O)..." #: gui/launcher.cpp:142 msgid "Change global ScummVM options" msgstr "" #: gui/launcher.cpp:144 msgid "~S~tart" msgstr "開始(S)" #: gui/launcher.cpp:144 msgid "Start selected game" msgstr "" #: gui/launcher.cpp:147 msgid "~L~oad..." msgstr "加載遊戲(L)..." #: gui/launcher.cpp:147 msgid "Load saved game for selected game" msgstr "" #: gui/launcher.cpp:149 msgid "Record..." msgstr "" #: gui/launcher.cpp:156 msgid "~A~dd Game..." msgstr "添加遊戲(A)..." #: gui/launcher.cpp:156 gui/launcher.cpp:166 msgid "Add games to the list" msgstr "" #: gui/launcher.cpp:157 msgid "Mass Add..." msgstr "" #: gui/launcher.cpp:161 msgid "~E~dit Game..." msgstr "編輯遊戲(E)..." #: gui/launcher.cpp:161 gui/launcher.cpp:171 msgid "Change game options" msgstr "" #: gui/launcher.cpp:163 msgid "~R~emove Game" msgstr "刪除遊戲(R)" #: gui/launcher.cpp:163 gui/launcher.cpp:173 msgid "Remove game from the list. The game data files stay intact" msgstr "" #: gui/launcher.cpp:166 #, fuzzy msgctxt "lowres" msgid "~A~dd Game..." msgstr "添加遊戲(A)..." #: gui/launcher.cpp:167 msgctxt "lowres" msgid "Mass Add..." msgstr "" #: gui/launcher.cpp:171 #, fuzzy msgctxt "lowres" msgid "~E~dit Game..." msgstr "編輯遊戲(E)..." #: gui/launcher.cpp:173 #, fuzzy msgctxt "lowres" msgid "~R~emove Game" msgstr "刪除遊戲(R)" #: gui/launcher.cpp:181 msgid "Search in game list" msgstr "" #: gui/launcher.cpp:185 gui/launcher.cpp:778 msgid "Search:" msgstr "" #: gui/launcher.cpp:210 engines/dialogs.cpp:102 engines/engine.cpp:802 #: engines/pegasus/pegasus.cpp:355 engines/tsage/scenes.cpp:601 #: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256 msgid "Load game:" msgstr "" #: gui/launcher.cpp:210 engines/dialogs.cpp:102 engines/engine.cpp:802 #: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355 #: engines/scumm/dialogs.cpp:178 engines/tsage/scenes.cpp:601 #: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256 msgid "Load" msgstr "" #: gui/launcher.cpp:378 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "" #: gui/launcher.cpp:389 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" #: gui/launcher.cpp:411 msgid "Do you really want to remove this game configuration?" msgstr "" #: gui/launcher.cpp:453 msgid "Do you want to load saved game?" msgstr "" #: gui/launcher.cpp:509 msgid "This game does not support loading games from the launcher." msgstr "" #: gui/launcher.cpp:513 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" #: gui/launcher.cpp:578 msgid "ScummVM could not find any game in the specified directory!" msgstr "" #: gui/launcher.cpp:593 msgid "Unknown variant" msgstr "" #: gui/launcher.cpp:599 msgid "Pick the game:" msgstr "" #: gui/massadd.cpp:76 gui/massadd.cpp:79 msgid "... progress ..." msgstr "" #: gui/massadd.cpp:257 msgid "Scan complete!" msgstr "" #: gui/massadd.cpp:260 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" #: gui/massadd.cpp:264 #, c-format msgid "Scanned %d directories ..." msgstr "" #: gui/massadd.cpp:267 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" #: gui/message.cpp:148 gui/message.cpp:152 gui/options.cpp:2242 msgid "Open URL" msgstr "" #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "" #: gui/onscreendialog.cpp:108 #, fuzzy msgid "Switch to Game" msgstr "編輯遊戲(E)..." #: gui/onscreendialog.cpp:110 msgid "Fast replay" msgstr "" #: gui/options.cpp:136 common/updates.cpp:56 msgid "Never" msgstr "" #: gui/options.cpp:136 msgid "Every 5 mins" msgstr "" #: gui/options.cpp:136 msgid "Every 10 mins" msgstr "" #: gui/options.cpp:136 msgid "Every 15 mins" msgstr "" #: gui/options.cpp:136 msgid "Every 30 mins" msgstr "" #: gui/options.cpp:421 gui/options.cpp:809 gui/options.cpp:947 #: gui/options.cpp:1058 gui/options.cpp:1444 msgctxt "soundfont" msgid "None" msgstr "" #: gui/options.cpp:668 msgid "Failed to apply some of the graphic options changes:" msgstr "" #: gui/options.cpp:680 msgid "the video mode could not be changed" msgstr "" #: gui/options.cpp:693 msgid "the stretch mode could not be changed" msgstr "" #: gui/options.cpp:699 msgid "the aspect ratio setting could not be changed" msgstr "" #: gui/options.cpp:705 msgid "the fullscreen setting could not be changed" msgstr "" #: gui/options.cpp:711 msgid "the filtering setting could not be changed" msgstr "" #: gui/options.cpp:1137 msgid "Show On-screen control" msgstr "" #: gui/options.cpp:1141 msgid "Touchpad mouse mode" msgstr "" #: gui/options.cpp:1145 msgid "Swap Menu and Back buttons" msgstr "" #: gui/options.cpp:1150 msgid "Pointer Speed:" msgstr "" #: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "" #: gui/options.cpp:1152 msgctxt "lowres" msgid "Pointer Speed:" msgstr "" #: gui/options.cpp:1163 msgid "Joy Deadzone:" msgstr "" #: gui/options.cpp:1163 gui/options.cpp:1165 gui/options.cpp:1166 msgid "Analog joystick Deadzone" msgstr "" #: gui/options.cpp:1165 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "" #: gui/options.cpp:1239 #, c-format msgid "%d hidden achievements remaining" msgstr "" #: gui/options.cpp:1244 #, c-format msgid "Achievements unlocked: %d/%d" msgstr "" #: gui/options.cpp:1263 #, fuzzy msgid "HW Shader:" msgstr "着色器" #: gui/options.cpp:1263 gui/options.cpp:1265 msgid "Different hardware shaders give different visual effects" msgstr "" #: gui/options.cpp:1265 #, fuzzy msgctxt "lowres" msgid "HW Shader:" msgstr "着色器" #: gui/options.cpp:1266 msgid "Different shaders give different visual effects" msgstr "" #: gui/options.cpp:1286 msgid "Graphics mode:" msgstr "" #: gui/options.cpp:1300 msgid "Render mode:" msgstr "" #: gui/options.cpp:1300 gui/options.cpp:1301 msgid "Special dithering modes supported by some games" msgstr "" #: gui/options.cpp:1313 msgid "Stretch mode:" msgstr "" #: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373 msgid "Fullscreen mode" msgstr "" #: gui/options.cpp:1326 msgid "V-Sync in 3D Games" msgstr "" #: gui/options.cpp:1326 msgid "Wait for the vertical sync to refresh the screen in 3D renderer" msgstr "" #: gui/options.cpp:1328 msgid "Game 3D Renderer:" msgstr "" #: gui/options.cpp:1337 msgid "3D Anti-aliasing:" msgstr "" #: gui/options.cpp:1341 engines/mohawk/dialogs.cpp:328 msgid "Disabled" msgstr "" #: gui/options.cpp:1353 msgid "Filter graphics" msgstr "" #: gui/options.cpp:1353 msgid "Use linear filtering when scaling graphics" msgstr "" #: gui/options.cpp:1356 msgid "Aspect ratio correction" msgstr "" #: gui/options.cpp:1356 msgid "Correct aspect ratio for games" msgstr "" #: gui/options.cpp:1364 msgid "Preferred device:" msgstr "" #: gui/options.cpp:1364 msgid "Music device:" msgstr "" #: gui/options.cpp:1364 gui/options.cpp:1366 msgid "Specifies preferred sound device or sound card emulator" msgstr "" #: gui/options.cpp:1364 gui/options.cpp:1366 gui/options.cpp:1367 msgid "Specifies output sound device or sound card emulator" msgstr "" #: gui/options.cpp:1366 msgctxt "lowres" msgid "Preferred dev.:" msgstr "" #: gui/options.cpp:1366 msgctxt "lowres" msgid "Music device:" msgstr "" #: gui/options.cpp:1393 msgid "AdLib emulator:" msgstr "" #: gui/options.cpp:1393 gui/options.cpp:1394 msgid "AdLib is used for music in many games" msgstr "" #: gui/options.cpp:1407 msgid "GM device:" msgstr "" #: gui/options.cpp:1407 msgid "Specifies default sound device for General MIDI output" msgstr "" #: gui/options.cpp:1418 msgid "Don't use General MIDI music" msgstr "" #: gui/options.cpp:1429 gui/options.cpp:1491 msgid "Use first available device" msgstr "" #: gui/options.cpp:1441 msgid "SoundFont:" msgstr "" #: gui/options.cpp:1441 gui/options.cpp:1443 gui/options.cpp:1444 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" #: gui/options.cpp:1443 msgctxt "lowres" msgid "SoundFont:" msgstr "" #: gui/options.cpp:1449 msgid "Mixed AdLib/MIDI mode" msgstr "" #: gui/options.cpp:1449 msgid "Use both MIDI and AdLib sound generation" msgstr "" #: gui/options.cpp:1452 msgid "MIDI gain:" msgstr "" #: gui/options.cpp:1462 msgid "MT-32 Device:" msgstr "" #: gui/options.cpp:1462 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" #: gui/options.cpp:1467 msgid "True Roland MT-32 (disable GM emulation)" msgstr "" #: gui/options.cpp:1467 gui/options.cpp:1469 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" #: gui/options.cpp:1469 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "" #: gui/options.cpp:1472 msgid "Roland GS device (enable MT-32 mappings)" msgstr "" #: gui/options.cpp:1472 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" #: gui/options.cpp:1481 msgid "Don't use Roland MT-32 music" msgstr "" #: gui/options.cpp:1508 msgid "Text and speech:" msgstr "" #: gui/options.cpp:1512 gui/options.cpp:1522 msgid "Speech" msgstr "" #: gui/options.cpp:1513 gui/options.cpp:1523 msgid "Subtitles" msgstr "" #: gui/options.cpp:1514 msgid "Both" msgstr "" #: gui/options.cpp:1516 msgid "Subtitle speed:" msgstr "" #: gui/options.cpp:1518 msgctxt "lowres" msgid "Text and speech:" msgstr "" #: gui/options.cpp:1522 msgid "Spch" msgstr "" #: gui/options.cpp:1523 msgid "Subs" msgstr "" #: gui/options.cpp:1524 msgctxt "lowres" msgid "Both" msgstr "" #: gui/options.cpp:1524 msgid "Show subtitles and play speech" msgstr "" #: gui/options.cpp:1526 msgctxt "lowres" msgid "Subtitle speed:" msgstr "" #: gui/options.cpp:1542 msgid "Music volume:" msgstr "" #: gui/options.cpp:1544 msgctxt "lowres" msgid "Music volume:" msgstr "" #: gui/options.cpp:1551 msgid "Mute all" msgstr "" #: gui/options.cpp:1554 msgid "SFX volume:" msgstr "" #: gui/options.cpp:1554 gui/options.cpp:1556 gui/options.cpp:1557 msgid "Special sound effects volume" msgstr "" #: gui/options.cpp:1556 msgctxt "lowres" msgid "SFX volume:" msgstr "" #: gui/options.cpp:1564 msgid "Speech volume:" msgstr "" #: gui/options.cpp:1566 msgctxt "lowres" msgid "Speech volume:" msgstr "" #: gui/options.cpp:1815 msgid "Control" msgstr "" #: gui/options.cpp:1897 msgctxt "lowres" msgid "Misc" msgstr "" #: gui/options.cpp:1909 msgid "Cloud" msgstr "" #: gui/options.cpp:1911 msgctxt "lowres" msgid "Cloud" msgstr "" #: gui/options.cpp:1925 msgid "LAN" msgstr "" #: gui/options.cpp:1927 msgctxt "lowres" msgid "LAN" msgstr "" #: gui/options.cpp:1935 msgid "Accessibility" msgstr "" #: gui/options.cpp:1937 msgctxt "lowres" msgid "Accessibility" msgstr "" #: gui/options.cpp:1947 msgid "Apply" msgstr "" #: gui/options.cpp:2037 msgid "FluidSynth Settings" msgstr "" #: gui/options.cpp:2056 msgid "Theme Path:" msgstr "" #: gui/options.cpp:2058 msgctxt "lowres" msgid "Theme Path:" msgstr "" #: gui/options.cpp:2064 gui/options.cpp:2066 gui/options.cpp:2067 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" #: gui/options.cpp:2073 msgid "Plugins Path:" msgstr "" #: gui/options.cpp:2075 msgctxt "lowres" msgid "Plugins Path:" msgstr "" #: gui/options.cpp:2084 msgid "Theme:" msgstr "" #: gui/options.cpp:2088 msgid "GUI renderer:" msgstr "" #: gui/options.cpp:2100 msgid "Autosave:" msgstr "" #: gui/options.cpp:2102 msgctxt "lowres" msgid "Autosave:" msgstr "" #: gui/options.cpp:2111 msgid "Always return to the launcher when leaving a game" msgstr "" #: gui/options.cpp:2112 msgid "" "Always return to the launcher when leaving a game instead of closing ScummVM." msgstr "" #: gui/options.cpp:2119 msgid "Ask for confirmation on exit" msgstr "" #: gui/options.cpp:2120 msgid "Ask for permission when closing ScummVM or leaving a game." msgstr "" #: gui/options.cpp:2126 msgid "Keys" msgstr "" #: gui/options.cpp:2132 msgid "GUI language:" msgstr "" #: gui/options.cpp:2132 msgid "Language of ScummVM GUI" msgstr "" #: gui/options.cpp:2158 msgid "Switch the ScummVM GUI language to the game language" msgstr "" #: gui/options.cpp:2159 msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " "same language as the game." msgstr "" #: gui/options.cpp:2171 msgid "Use native system file browser" msgstr "" #: gui/options.cpp:2172 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" #: gui/options.cpp:2179 gui/updates-dialog.cpp:86 msgid "Update check:" msgstr "" #: gui/options.cpp:2179 msgid "How often to check ScummVM updates" msgstr "" #: gui/options.cpp:2190 msgid "Check now" msgstr "" #: gui/options.cpp:2197 msgid "Active storage:" msgstr "" #: gui/options.cpp:2197 msgid "Active cloud storage" msgstr "" #: gui/options.cpp:2206 msgctxt "lowres" msgid "" "4. Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" #: gui/options.cpp:2208 msgid "" "4. Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" #: gui/options.cpp:2209 msgid "Enable storage" msgstr "" #: gui/options.cpp:2209 msgid "Confirm you want to use this account for this storage" msgstr "" #: gui/options.cpp:2211 backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "" #: gui/options.cpp:2211 msgid "Username used by this storage" msgstr "" #: gui/options.cpp:2212 msgid "" msgstr "" #: gui/options.cpp:2214 msgid "Used space:" msgstr "" #: gui/options.cpp:2214 msgid "Space used by ScummVM's saved games on this storage" msgstr "" #: gui/options.cpp:2217 msgid "Last sync:" msgstr "" #: gui/options.cpp:2217 msgid "When was the last time saved games were synced with this storage" msgstr "" #: gui/options.cpp:2218 gui/options.cpp:2955 msgid "" msgstr "" #: gui/options.cpp:2220 msgctxt "lowres" msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" #: gui/options.cpp:2222 msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" #: gui/options.cpp:2223 msgid "Sync now" msgstr "" #: gui/options.cpp:2223 msgid "Start saved games sync" msgstr "" #: gui/options.cpp:2226 msgctxt "lowres" msgid "You can download game files from your cloud ScummVM folder:" msgstr "" #: gui/options.cpp:2228 msgid "You can download game files from your cloud ScummVM folder:" msgstr "" #: gui/options.cpp:2229 msgid "Download game files" msgstr "" #: gui/options.cpp:2229 msgid "Open downloads manager dialog" msgstr "" #: gui/options.cpp:2232 msgctxt "lowres" msgid "To change account for this storage, disconnect and connect again:" msgstr "" #: gui/options.cpp:2234 msgid "To change account for this storage, disconnect and connect again:" msgstr "" #: gui/options.cpp:2235 msgid "Disconnect" msgstr "" #: gui/options.cpp:2235 msgid "Stop using this storage on this device" msgstr "" #: gui/options.cpp:2238 msgctxt "lowres" msgid "This storage is not connected yet! To connect," msgstr "" #: gui/options.cpp:2240 msgid "This storage is not connected yet! To connect," msgstr "" #: gui/options.cpp:2241 msgid "1. Open this link:" msgstr "" #: gui/options.cpp:2244 msgctxt "lowres" msgid "2. Get the code and enter it here:" msgstr "" #: gui/options.cpp:2246 msgid "2. Get the code and enter it here:" msgstr "" #: gui/options.cpp:2248 msgid "Paste" msgstr "" #: gui/options.cpp:2248 msgid "Paste code from clipboard" msgstr "" #: gui/options.cpp:2249 msgid "3. Connect" msgstr "" #: gui/options.cpp:2249 msgid "Connect your cloud storage account" msgstr "" #: gui/options.cpp:2258 msgid "Run server" msgstr "" #: gui/options.cpp:2258 msgid "Run local webserver" msgstr "" #: gui/options.cpp:2259 gui/options.cpp:3070 msgid "Not running" msgstr "" #: gui/options.cpp:2263 msgctxt "lowres" msgid "/root/ Path:" msgstr "" #: gui/options.cpp:2263 gui/options.cpp:2265 gui/options.cpp:2266 msgid "Select which directory will be shown as /root/ in the Files Manager" msgstr "" #: gui/options.cpp:2265 msgid "/root/ Path:" msgstr "" #: gui/options.cpp:2271 msgid "Server's port:" msgstr "" #: gui/options.cpp:2271 msgid "Port for server to use" msgstr "" #: gui/options.cpp:2276 msgctxt "lowres" msgid "Run server to manage files with browser (in the same network)." msgstr "" #: gui/options.cpp:2277 msgctxt "lowres" msgid "Closing options dialog will stop the server." msgstr "" #: gui/options.cpp:2279 msgid "Run server to manage files with browser (in the same network)." msgstr "" #: gui/options.cpp:2280 msgid "Closing options dialog will stop the server." msgstr "" #: gui/options.cpp:2292 msgid "Use Text to speech" msgstr "" #: gui/options.cpp:2292 msgid "Will read text in gui on mouse over." msgstr "" #: gui/options.cpp:2305 msgid "None" msgstr "" #: gui/options.cpp:2380 msgid "Failed to change cloud storage!" msgstr "" #: gui/options.cpp:2383 msgid "Another cloud storage is already active." msgstr "" #: gui/options.cpp:2466 msgid "Theme does not support selected language!" msgstr "" #: gui/options.cpp:2469 msgid "Theme cannot be loaded!" msgstr "" #: gui/options.cpp:2472 msgid "" "\n" "Misc settings will be restored." msgstr "" #: gui/options.cpp:2537 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" #: gui/options.cpp:2546 msgid "Select directory for GUI themes" msgstr "" #: gui/options.cpp:2556 msgid "Select directory for extra files" msgstr "" #: gui/options.cpp:2567 msgid "Select directory for plugins" msgstr "" #: gui/options.cpp:2580 msgid "Select directory for Files Manager /root/" msgstr "" #: gui/options.cpp:2692 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" #: gui/options.cpp:2717 msgid "Another Storage is working now. Do you want to interrupt it?" msgstr "" #: gui/options.cpp:2726 gui/options.cpp:2764 msgid "Wait until current Storage finishes up and try again." msgstr "" #: gui/options.cpp:2739 msgid "Connecting..." msgstr "" #: gui/options.cpp:2755 msgid "This Storage is working now. Do you want to interrupt it?" msgstr "" #: gui/options.cpp:2953 backends/cloud/cloudmanager.cpp:157 msgid "" msgstr "" #: gui/options.cpp:3062 msgid "Stop server" msgstr "" #: gui/options.cpp:3063 msgid "Stop local webserver" msgstr "" #: gui/options.cpp:3115 msgid "Storage connected." msgstr "" #: gui/options.cpp:3117 msgid "Failed to connect storage." msgstr "" #: gui/options.cpp:3119 msgid "Failed to connect storage: " msgstr "" #: gui/options.cpp:3139 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:102 msgid "# next" msgstr "" #: gui/predictivedialog.cpp:103 msgid "add" msgstr "" #: gui/predictivedialog.cpp:108 gui/predictivedialog.cpp:185 msgid "Delete char" msgstr "" #: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:189 msgid "<" msgstr "" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:115 gui/predictivedialog.cpp:602 msgid "* Pre" msgstr "" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:605 msgid "* Num" msgstr "" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:608 msgid "* Abc" msgstr "" #: gui/recorderdialog.cpp:62 msgid "Recorder or Playback Gameplay" msgstr "" #: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:397 gui/saveload-dialog.cpp:465 msgid "Delete" msgstr "" #: gui/recorderdialog.cpp:69 msgid "Record" msgstr "" #: gui/recorderdialog.cpp:70 msgid "Playback" msgstr "" #: gui/recorderdialog.cpp:72 msgid "Edit" msgstr "" #: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:240 #: gui/recorderdialog.cpp:250 msgid "Author: " msgstr "" #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241 #: gui/recorderdialog.cpp:251 msgid "Notes: " msgstr "" #: gui/recorderdialog.cpp:154 msgid "Do you really want to delete this record?" msgstr "" #: gui/recorderdialog.cpp:171 msgid "Unknown Author" msgstr "" #: gui/remotebrowser.cpp:129 msgid "ScummVM could not access the directory!" msgstr "" #: gui/saveload-dialog.cpp:52 msgid "Downloading saves..." msgstr "" #: gui/saveload-dialog.cpp:61 msgid "Run in background" msgstr "" #: gui/saveload-dialog.cpp:343 msgid "List view" msgstr "" #: gui/saveload-dialog.cpp:344 msgid "Grid view" msgstr "" #: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:569 msgid "No date saved" msgstr "" #: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:570 msgid "No time saved" msgstr "" #: gui/saveload-dialog.cpp:390 gui/saveload-dialog.cpp:571 msgid "No playtime saved" msgstr "" #: gui/saveload-dialog.cpp:464 msgid "Do you really want to delete this saved game?" msgstr "" #: gui/saveload-dialog.cpp:596 gui/saveload-dialog.cpp:1116 msgid "Date: " msgstr "" #: gui/saveload-dialog.cpp:600 gui/saveload-dialog.cpp:1122 msgid "Time: " msgstr "" #: gui/saveload-dialog.cpp:606 gui/saveload-dialog.cpp:1130 msgid "Playtime: " msgstr "" #: gui/saveload-dialog.cpp:619 gui/saveload-dialog.cpp:707 msgid "Untitled saved game" msgstr "" #: gui/saveload-dialog.cpp:770 msgid "Next" msgstr "" #: gui/saveload-dialog.cpp:773 msgid "Prev" msgstr "" #: gui/saveload-dialog.cpp:980 msgid "New Save" msgstr "" #: gui/saveload-dialog.cpp:980 msgid "Create a new saved game" msgstr "" #: gui/saveload-dialog.cpp:1109 msgid "Name: " msgstr "" #: gui/saveload-dialog.cpp:1185 #, c-format msgid "Enter a description for slot %d:" msgstr "" #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "" #: gui/ThemeEngine.cpp:278 msgid "Disabled GFX" msgstr "" #: gui/ThemeEngine.cpp:278 msgctxt "lowres" msgid "Disabled GFX" msgstr "" #: gui/ThemeEngine.cpp:279 msgid "Standard renderer" msgstr "" #: gui/ThemeEngine.cpp:279 engines/scumm/dialogs.cpp:672 msgid "Standard" msgstr "" #: gui/ThemeEngine.cpp:281 msgid "Antialiased renderer" msgstr "" #: gui/ThemeEngine.cpp:281 msgid "Antialiased" msgstr "" #: gui/unknown-game-dialog.cpp:49 msgid "Add anyway" msgstr "" #: gui/unknown-game-dialog.cpp:58 msgid "Copy to clipboard" msgstr "" #: gui/unknown-game-dialog.cpp:64 msgid "Report game" msgstr "" #: gui/unknown-game-dialog.cpp:101 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "" #: gui/unknown-game-dialog.cpp:106 msgid "You can also directly report your game to the Bug Tracker." msgstr "" #: gui/unknown-game-dialog.cpp:156 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "" #: gui/unknown-game-dialog.cpp:158 msgid "Copying the game information to the clipboard has failed!" msgstr "" #: gui/updates-dialog.cpp:49 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" #: gui/updates-dialog.cpp:52 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" #: gui/updates-dialog.cpp:116 msgid "Proceed" msgstr "" #: gui/widget.cpp:413 gui/widget.cpp:415 gui/widget.cpp:421 gui/widget.cpp:423 msgid "Clear value" msgstr "" #: base/main.cpp:621 msgid "Error running game:" msgstr "" #: base/main.cpp:668 msgid "Could not find any engine capable of running the selected game" msgstr "" #: common/achievements.cpp:93 msgid "Achievement unlocked!" msgstr "" #: common/error.cpp:38 msgid "No error" msgstr "" #: common/error.cpp:40 msgid "Game data not found" msgstr "" #: common/error.cpp:42 msgid "Game id not supported" msgstr "" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "" #: common/error.cpp:46 msgid "Audio device initialization failed" msgstr "" #: common/error.cpp:49 msgid "Read permission denied" msgstr "" #: common/error.cpp:51 msgid "Write permission denied" msgstr "" #: common/error.cpp:54 msgid "Path does not exist" msgstr "" #: common/error.cpp:56 msgid "Path not a directory" msgstr "" #: common/error.cpp:58 msgid "Path not a file" msgstr "" #: common/error.cpp:61 msgid "Cannot create file" msgstr "" #: common/error.cpp:63 msgid "Reading data failed" msgstr "" #: common/error.cpp:65 msgid "Writing data failed" msgstr "" #: common/error.cpp:68 msgid "Could not find suitable engine plugin" msgstr "" #: common/error.cpp:70 msgid "Engine plugin does not support saved games" msgstr "" #: common/error.cpp:73 msgid "User canceled" msgstr "" #: common/error.cpp:77 msgid "Unknown error" msgstr "" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "" #: common/rendermode.cpp:73 msgctxt "lowres" msgid "Hercules Green" msgstr "" #: common/rendermode.cpp:74 msgctxt "lowres" msgid "Hercules Amber" msgstr "" #: common/updates.cpp:58 msgid "Daily" msgstr "" #: common/updates.cpp:60 msgid "Weekly" msgstr "" #: common/updates.cpp:62 msgid "Monthly" msgstr "" #: common/updates.cpp:64 msgid "" msgstr "" #: engines/advancedDetector.cpp:213 msgid "Illegitimate game copy detected. We provide no support in such cases" msgstr "" #: engines/dialogs.cpp:73 msgid "~R~esume" msgstr "" #: engines/dialogs.cpp:75 #, fuzzy msgid "~L~oad" msgstr "加載遊戲(L)..." #: engines/dialogs.cpp:79 backends/platform/3ds/options-dialog.cpp:46 msgid "~S~ave" msgstr "" #: engines/dialogs.cpp:83 #, fuzzy msgid "~O~ptions" msgstr "選項(O)..." #: engines/dialogs.cpp:88 msgid "~H~elp" msgstr "" #: engines/dialogs.cpp:90 msgid "~A~bout" msgstr "" #: engines/dialogs.cpp:93 engines/dialogs.cpp:169 msgid "~R~eturn to Launcher" msgstr "" #: engines/dialogs.cpp:95 engines/dialogs.cpp:171 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "" #: engines/dialogs.cpp:103 engines/engine.cpp:831 engines/agi/saveload.cpp:759 #: engines/avalanche/parser.cpp:1919 engines/cine/various.cpp:350 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383 #: engines/dreamweb/saveload.cpp:262 engines/glk/streams.cpp:1433 #: engines/gnap/menu.cpp:466 engines/hugo/file.cpp:298 #: engines/illusions/menusystem.cpp:703 engines/kingdom/kingdom.cpp:739 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350 #: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:374 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688 #: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43 #: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362 #: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:752 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49 msgid "Save game:" msgstr "" #: engines/dialogs.cpp:103 engines/engine.cpp:831 #: backends/platform/symbian/src/SymbianActions.cpp:46 #: engines/agi/saveload.cpp:759 engines/avalanche/parser.cpp:1919 #: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703 #: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350 #: engines/neverhood/menumodule.cpp:890 engines/parallaction/saveload.cpp:209 #: engines/pegasus/pegasus.cpp:374 engines/prince/saveload.cpp:55 #: engines/sci/engine/guest_additions.cpp:689 engines/sci/engine/kfile.cpp:1075 #: engines/scumm/dialogs.cpp:177 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43 #: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362 #: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:752 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49 #: engines/zvision/metaengine.cpp:194 msgid "Save" msgstr "" #: engines/dialogs.cpp:133 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" #: engines/dialogs.cpp:217 engines/pegasus/pegasus.cpp:385 #, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" #: engines/dialogs.cpp:359 msgid "~O~K" msgstr "" #: engines/dialogs.cpp:360 msgid "~C~ancel" msgstr "" #: engines/dialogs.cpp:363 msgid "~K~eys" msgstr "" #: engines/engine.cpp:319 #, c-format msgid "Could not switch to resolution '%dx%d'." msgstr "" #: engines/engine.cpp:328 msgid "Could not initialize color format." msgstr "" #: engines/engine.cpp:337 #, c-format msgid "Could not switch to video mode '%s'." msgstr "" #: engines/engine.cpp:345 #, c-format msgid "Could not switch to stretch mode '%s'." msgstr "" #: engines/engine.cpp:352 msgid "Could not apply aspect ratio setting." msgstr "" #: engines/engine.cpp:357 msgid "Could not apply fullscreen setting." msgstr "" #: engines/engine.cpp:362 msgid "Could not apply filtering setting." msgstr "" #: engines/engine.cpp:420 msgid "Error" msgstr "" #: engines/engine.cpp:507 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" #: engines/engine.cpp:518 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" #: engines/engine.cpp:548 engines/metaengine.cpp:325 engines/savestate.cpp:81 #: backends/platform/ios7/ios7_osys_main.cpp:277 engines/sky/metaengine.cpp:176 #: engines/xeen/saves.cpp:290 msgid "Autosave" msgstr "" #: engines/engine.cpp:550 msgid "Error occurred making autosave" msgstr "" #: engines/engine.cpp:629 #, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" #: engines/engine.cpp:649 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" #: engines/engine.cpp:652 engines/wintermute/wintermute.cpp:210 msgid "Start anyway" msgstr "" #: engines/engine.cpp:659 msgid "This game is not supported." msgstr "" #: engines/engine.cpp:659 msgid "" "This game is not supported for the following reason:\n" "\n" msgstr "" #: engines/engine.cpp:798 msgid "Loading game is currently unavailable" msgstr "" #: engines/engine.cpp:827 msgid "Saving game is currently unavailable" msgstr "" #: engines/game.cpp:171 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" #: engines/game.cpp:175 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "" #: engines/metaengine.cpp:55 msgid "Default game keymap" msgstr "" #: engines/metaengine.cpp:59 backends/platform/maemo/maemo.cpp:162 #: backends/platform/symbian/src/SymbianActions.cpp:44 #: engines/hdb/metaengine.cpp:187 engines/wintermute/keymapper_tables.h:43 #: engines/zvision/metaengine.cpp:115 msgid "Left Click" msgstr "" #: engines/metaengine.cpp:65 backends/platform/maemo/maemo.cpp:166 #: engines/wintermute/keymapper_tables.h:249 #: engines/wintermute/keymapper_tables.h:293 #: engines/wintermute/keymapper_tables.h:1716 msgid "Middle Click" msgstr "" #: engines/metaengine.cpp:70 backends/platform/maemo/maemo.cpp:170 #: backends/platform/symbian/src/SymbianActions.cpp:45 #: engines/wintermute/keymapper_tables.h:49 engines/zvision/metaengine.cpp:121 msgid "Right Click" msgstr "" #: engines/metaengine.cpp:76 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: engines/hdb/metaengine.cpp:238 engines/mohawk/myst.cpp:593 #: engines/mohawk/riven.cpp:863 engines/sky/metaengine.cpp:113 #: engines/twine/metaengine.cpp:220 engines/wintermute/keymapper_tables.h:1255 msgid "Pause" msgstr "" #: engines/metaengine.cpp:81 msgid "Game menu" msgstr "" #: engines/metaengine.cpp:87 #: backends/platform/symbian/src/SymbianActions.cpp:47 #: engines/grim/grim.cpp:502 engines/grim/grim.cpp:594 #: engines/mohawk/myst.cpp:564 engines/mohawk/riven.cpp:834 #: engines/wintermute/keymapper_tables.h:217 #: engines/wintermute/keymapper_tables.h:997 #: engines/wintermute/keymapper_tables.h:1248 #: engines/wintermute/keymapper_tables.h:1361 #: engines/wintermute/keymapper_tables.h:1660 msgid "Skip" msgstr "" #: engines/metaengine.cpp:93 engines/sky/metaengine.cpp:108 msgid "Skip line" msgstr "" #: engines/metaengine.cpp:99 msgid "Predictive input dialog" msgstr "" #: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90 #: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600 #: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55 msgid "Confirm" msgstr "" #: graphics/renderer.cpp:31 backends/graphics/opengl/opengl-graphics.cpp:165 msgid "OpenGL" msgstr "" #: graphics/renderer.cpp:34 msgid "OpenGL with shaders" msgstr "" #: audio/adlib.cpp:2293 msgid "AdLib emulator" msgstr "" #: audio/fmopl.cpp:72 msgid "MAME OPL emulator" msgstr "" #: audio/fmopl.cpp:74 msgid "DOSBox OPL emulator" msgstr "" #: audio/fmopl.cpp:77 msgid "Nuked OPL emulator" msgstr "" #: audio/fmopl.cpp:80 msgid "ALSA Direct FM" msgstr "" #: audio/fmopl.cpp:83 msgid "OPL2LPT" msgstr "" #: audio/fmopl.cpp:84 msgid "OPL3LPT" msgstr "" #: audio/mididrv.cpp:220 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" #: audio/mididrv.cpp:221 audio/mididrv.cpp:235 audio/mididrv.cpp:273 #: audio/mididrv.cpp:290 msgid "Attempting to fall back to the next available device..." msgstr "" #: audio/mididrv.cpp:234 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" #: audio/mididrv.cpp:289 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" #: audio/mididrv.cpp:454 msgid "Starting MIDI dump" msgstr "" #: audio/mods/paula.cpp:303 msgid "Amiga Audio emulator" msgstr "" #: audio/null.h:44 msgid "No music" msgstr "" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "" #: audio/softsynth/cms.cpp:351 msgid "Creative Music System emulator" msgstr "" #: audio/softsynth/fluidsynth.cpp:212 msgid "" "FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI " "on MIDI tab. Music is off." msgstr "" #: audio/softsynth/fluidsynth.cpp:313 #, c-format msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off." msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32 msgid "FM-Towns Audio" msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57 msgid "PC-98 Audio" msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82 msgid "SegaCD Audio" msgstr "" #: audio/softsynth/mt32.cpp:163 msgid "Initializing MT-32 Emulator" msgstr "" #: audio/softsynth/mt32.cpp:430 msgid "MT-32 emulator" msgstr "" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker emulator" msgstr "" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr emulator" msgstr "" #: audio/softsynth/sid.cpp:1434 msgid "C64 Audio emulator" msgstr "" #: backends/cloud/cloudmanager.cpp:156 msgid "" msgstr "" #: backends/cloud/storage.cpp:242 msgid "Saved games sync was cancelled." msgstr "" #: backends/cloud/storage.cpp:244 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" #: backends/cloud/storage.cpp:348 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" #: backends/cloud/storage.cpp:350 msgid "Download complete." msgstr "" #: backends/cloud/storage.cpp:360 msgid "Download failed." msgstr "" #: backends/events/default/default-events.cpp:185 msgid "" "Do you really want to return to the Launcher?\n" "Any unsaved progress will be lost." msgstr "" #: backends/events/default/default-events.cpp:209 msgid "" "Do you really want to quit?\n" "Any unsaved progress will be lost." msgstr "" #: backends/events/default/default-events.cpp:209 #: backends/events/default/default-events.cpp:326 #: backends/platform/symbian/src/SymbianActions.cpp:54 #: engines/hdb/metaengine.cpp:255 engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:181 #: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84 #: engines/zvision/metaengine.cpp:204 engines/zvision/metaengine.cpp:222 #, fuzzy msgid "Quit" msgstr "編輯遊戲(E)..." #: backends/events/default/default-events.cpp:303 msgid "Global" msgstr "" #: backends/events/default/default-events.cpp:306 msgid "Global Main Menu" msgstr "" #: backends/events/default/default-events.cpp:313 msgid "Display keyboard" msgstr "" #: backends/events/default/default-events.cpp:320 msgid "Toggle mute" msgstr "" #: backends/events/default/default-events.cpp:348 msgid "Open Debugger" msgstr "" #: backends/events/gph/gph-events.cpp:417 #: backends/events/gph/gph-events.cpp:460 #: backends/events/openpandora/op-events.cpp:157 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "" #: backends/events/gph/gph-events.cpp:419 #: backends/events/gph/gph-events.cpp:462 #: backends/events/openpandora/op-events.cpp:159 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "" #: backends/events/gph/gph-events.cpp:421 #: backends/events/gph/gph-events.cpp:464 #: backends/events/openpandora/op-events.cpp:161 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "" #: backends/events/gph/gph-events.cpp:441 msgid "Maximum Volume" msgstr "" #: backends/events/gph/gph-events.cpp:443 msgid "Increasing Volume" msgstr "" #: backends/events/gph/gph-events.cpp:449 msgid "Minimal Volume" msgstr "" #: backends/events/gph/gph-events.cpp:451 msgid "Decreasing Volume" msgstr "" #: backends/events/maemosdl/maemosdl-events.cpp:101 msgid "Clicking Enabled" msgstr "" #: backends/events/maemosdl/maemosdl-events.cpp:101 msgid "Clicking Disabled" msgstr "" #: backends/events/openpandora/op-events.cpp:163 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "" #: backends/events/symbiansdl/symbiansdl-events.cpp:191 msgid "Do you want to quit ?" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:244 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:83 #: engines/twine/metaengine.cpp:339 msgid "Center" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:245 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:84 msgid "Pixel-perfect scaling" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:246 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:85 msgid "Fit to window" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:247 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:86 msgid "Stretch to window" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:248 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:87 msgid "Fit to window (4:3)" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:595 #, c-format msgid "Resolution: %dx%d" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:618 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500 msgid "Enabled aspect ratio correction" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:620 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2506 msgid "Disabled aspect ratio correction" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:641 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2523 msgid "Filtering enabled" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:643 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2525 msgid "Filtering disabled" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:672 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2553 msgid "Stretch mode" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:62 msgid "Normal (no scaling)" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:92 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2466 msgid "Active graphics filter:" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:375 msgid "Windowed mode" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:386 #: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86 msgid "Toggle fullscreen" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:393 #: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99 #: engines/wintermute/keymapper_tables.h:710 msgid "Toggle mouse capture" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:398 #: backends/graphics3d/sdl/sdl-graphics3d.cpp:148 #: engines/wintermute/keymapper_tables.h:478 #: engines/wintermute/keymapper_tables.h:847 #: engines/wintermute/keymapper_tables.h:1061 #: engines/wintermute/keymapper_tables.h:1129 #: engines/wintermute/keymapper_tables.h:1286 #: engines/wintermute/keymapper_tables.h:1402 #: engines/wintermute/keymapper_tables.h:1419 #: engines/wintermute/keymapper_tables.h:1450 msgid "Save screenshot" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:404 #: backends/graphics3d/sdl/sdl-graphics3d.cpp:154 msgid "Toggle aspect ratio correction" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:411 msgid "Toggle linear filtered scaling" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:418 msgid "Cycle through stretch modes" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:424 msgid "Increase the scale factor" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:430 msgid "Decrease the scale factor" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:442 msgid "Switch to nearest neighbour scaling" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:443 msgid "Switch to AdvMame 2x/3x scaling" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:445 msgid "Switch to HQ 2x/3x scaling" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:447 msgid "Switch to 2xSai scaling" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:448 msgid "Switch to Super2xSai scaling" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:449 msgid "Switch to SuperEagle scaling" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:450 msgid "Switch to TV 2x scaling" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:451 msgid "Switch to DotMatrix scaling" msgstr "" #: backends/keymapper/hardware-input.cpp:245 msgid "Left Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:246 msgid "Right Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:247 msgid "Middle Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:248 msgid "Mouse Wheel Up" msgstr "" #: backends/keymapper/hardware-input.cpp:249 msgid "Mouse Wheel Down" msgstr "" #: backends/keymapper/hardware-input.cpp:250 msgid "X1 Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:251 msgid "X2 Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:256 msgid "Joy A" msgstr "" #: backends/keymapper/hardware-input.cpp:257 msgid "Joy B" msgstr "" #: backends/keymapper/hardware-input.cpp:258 msgid "Joy X" msgstr "" #: backends/keymapper/hardware-input.cpp:259 msgid "Joy Y" msgstr "" #: backends/keymapper/hardware-input.cpp:260 msgid "Joy Back" msgstr "" #: backends/keymapper/hardware-input.cpp:261 msgid "Joy Guide" msgstr "" #: backends/keymapper/hardware-input.cpp:262 #, fuzzy msgid "Joy Start" msgstr "開始(S)" #: backends/keymapper/hardware-input.cpp:263 msgid "Left Stick" msgstr "" #: backends/keymapper/hardware-input.cpp:264 msgid "Right Stick" msgstr "" #: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:211 msgid "Left Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:266 engines/dragons/metaengine.cpp:217 msgid "Right Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:267 #: backends/platform/3ds/osystem-events.cpp:58 #: backends/platform/ds/osystem_ds.cpp:148 backends/platform/sdl/ps3/ps3.cpp:52 #: backends/platform/sdl/psp2/psp2.cpp:53 #: backends/platform/sdl/switch/switch.cpp:49 msgid "D-pad Up" msgstr "" #: backends/keymapper/hardware-input.cpp:268 #: backends/platform/3ds/osystem-events.cpp:59 #: backends/platform/ds/osystem_ds.cpp:149 backends/platform/sdl/ps3/ps3.cpp:53 #: backends/platform/sdl/psp2/psp2.cpp:54 #: backends/platform/sdl/switch/switch.cpp:50 msgid "D-pad Down" msgstr "" #: backends/keymapper/hardware-input.cpp:269 #: backends/platform/3ds/osystem-events.cpp:60 #: backends/platform/ds/osystem_ds.cpp:150 backends/platform/sdl/ps3/ps3.cpp:54 #: backends/platform/sdl/psp2/psp2.cpp:55 #: backends/platform/sdl/switch/switch.cpp:51 msgid "D-pad Left" msgstr "" #: backends/keymapper/hardware-input.cpp:270 #: backends/platform/3ds/osystem-events.cpp:61 #: backends/platform/ds/osystem_ds.cpp:151 backends/platform/sdl/ps3/ps3.cpp:55 #: backends/platform/sdl/psp2/psp2.cpp:56 #: backends/platform/sdl/switch/switch.cpp:52 msgid "D-pad Right" msgstr "" #: backends/keymapper/hardware-input.cpp:275 msgid "Left Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:276 msgid "Right Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:277 #: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:61 #: backends/platform/sdl/switch/switch.cpp:59 msgid "Left Stick X" msgstr "" #: backends/keymapper/hardware-input.cpp:278 #: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:62 #: backends/platform/sdl/switch/switch.cpp:60 msgid "Left Stick Y" msgstr "" #: backends/keymapper/hardware-input.cpp:279 #: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:63 #: backends/platform/sdl/switch/switch.cpp:61 msgid "Right Stick X" msgstr "" #: backends/keymapper/hardware-input.cpp:280 #: backends/platform/sdl/ps3/ps3.cpp:65 backends/platform/sdl/psp2/psp2.cpp:64 #: backends/platform/sdl/switch/switch.cpp:62 msgid "Right Stick Y" msgstr "" #: backends/keymapper/remap-widget.cpp:290 #: backends/keymapper/remap-widget.cpp:320 msgid "Reset to defaults" msgstr "" #: backends/keymapper/remap-widget.cpp:291 msgid "Clear mapping" msgstr "" #: backends/keymapper/virtual-mouse.cpp:157 msgid "Virtual mouse up" msgstr "" #: backends/keymapper/virtual-mouse.cpp:162 msgid "Virtual mouse down" msgstr "" #: backends/keymapper/virtual-mouse.cpp:167 msgid "Virtual mouse left" msgstr "" #: backends/keymapper/virtual-mouse.cpp:172 msgid "Virtual mouse right" msgstr "" #: backends/keymapper/virtual-mouse.cpp:177 msgid "Slow down virtual mouse" msgstr "" #: backends/midi/windows.cpp:167 msgid "Windows MIDI" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60 msgid "Can't create directory here!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:137 msgid "Invalid path!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84 msgid "Parent directory doesn't exists!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88 msgid "Can't create a directory within a file!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:141 msgid "There is a file with that name in the parent directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104 msgid "Failed to create the directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120 msgid "Directory created successfully!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:204 msgid "Back to parent directory" msgstr "" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67 msgid "The file doesn't exist!" msgstr "" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71 msgid "Can't download a directory!" msgstr "" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76 msgid "Failed to read the file!" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59 msgid "" "The page is not available without the resources. Make sure file wwwroot.zip " "from ScummVM distribution is available in 'themepath'." msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:223 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:224 msgid "Create directory" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:227 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:228 msgid "Upload files" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:229 msgid "Type new directory name:" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:230 msgid "Select a file to upload:" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:231 msgid "Or select a directory (works in Chrome only):" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74 msgid "Index of " msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76 msgid "Error occurred" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:81 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45 msgid "File system root" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:82 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:46 msgid "Saved games" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:119 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84 msgid "Parent directory" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:218 msgid "ScummVM couldn't list the directory you specified." msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:232 msgid "Index of" msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42 msgid "This is a local webserver index page." msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43 msgid "Open Files manager" msgstr "" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67 msgid "The parent directory doesn't exist!" msgstr "" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71 msgid "Can't upload into a file!" msgstr "" #: backends/networking/sdl_net/handlerutils.cpp:198 msgid "Back to the files manager" msgstr "" #: backends/networking/sdl_net/localwebserver.cpp:123 msgid "" "Failed to start local webserver.\n" "Check whether selected port is not used by another application and try again." msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:69 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:111 msgid "Invalid request: headers are too long!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:155 msgid "Failed to upload the file!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:184 msgid "No file was passed!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:202 msgid "Uploaded successfully!" msgstr "" #: backends/platform/3ds/options-dialog.cpp:45 engines/scumm/dialogs.cpp:280 msgid "~C~lose" msgstr "" #: backends/platform/3ds/options-dialog.cpp:48 msgid "Show mouse cursor" msgstr "" #: backends/platform/3ds/options-dialog.cpp:51 msgid "Snap to edges" msgstr "" #: backends/platform/3ds/options-dialog.cpp:54 msgid "Stretch to fit" msgstr "" #: backends/platform/3ds/options-dialog.cpp:57 msgid "Use Screen:" msgstr "" #: backends/platform/3ds/options-dialog.cpp:59 msgctxt "3ds-screen" msgid "Top" msgstr "" #: backends/platform/3ds/options-dialog.cpp:60 msgctxt "3ds-screen" msgid "Bottom" msgstr "" #: backends/platform/3ds/options-dialog.cpp:61 msgctxt "3ds-screen" msgid "Both" msgstr "" #: backends/platform/3ds/osystem-events.cpp:48 #: backends/platform/ds/osystem_ds.cpp:140 #: backends/platform/sdl/switch/switch.cpp:39 msgid "A" msgstr "" #: backends/platform/3ds/osystem-events.cpp:49 #: backends/platform/ds/osystem_ds.cpp:141 #: backends/platform/sdl/switch/switch.cpp:38 msgid "B" msgstr "" #: backends/platform/3ds/osystem-events.cpp:50 #: backends/platform/ds/osystem_ds.cpp:142 #: backends/platform/sdl/switch/switch.cpp:41 msgid "X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:51 #: backends/platform/ds/osystem_ds.cpp:143 #: backends/platform/sdl/switch/switch.cpp:40 msgid "Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:52 #: backends/platform/ds/osystem_ds.cpp:144 backends/platform/sdl/ps3/ps3.cpp:45 #: backends/platform/sdl/psp2/psp2.cpp:49 msgid "Select" msgstr "" #: backends/platform/3ds/osystem-events.cpp:53 #: backends/platform/ds/osystem_ds.cpp:145 backends/platform/sdl/ps3/ps3.cpp:47 #: backends/platform/sdl/psp2/psp2.cpp:50 #, fuzzy msgid "Start" msgstr "開始(S)" #: backends/platform/3ds/osystem-events.cpp:54 #: backends/platform/sdl/switch/switch.cpp:57 msgid "ZL" msgstr "" #: backends/platform/3ds/osystem-events.cpp:55 #: backends/platform/sdl/switch/switch.cpp:58 msgid "ZR" msgstr "" #: backends/platform/3ds/osystem-events.cpp:56 #: backends/platform/ds/osystem_ds.cpp:146 #: backends/platform/sdl/psp2/psp2.cpp:51 #: backends/platform/sdl/switch/switch.cpp:47 msgid "L" msgstr "" #: backends/platform/3ds/osystem-events.cpp:57 #: backends/platform/ds/osystem_ds.cpp:147 #: backends/platform/sdl/psp2/psp2.cpp:52 #: backends/platform/sdl/switch/switch.cpp:48 msgid "R" msgstr "" #: backends/platform/3ds/osystem-events.cpp:66 msgid "C-Pad X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:67 msgid "C-Pad Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:72 #: backends/platform/ds/osystem_ds.cpp:160 msgid "Touch" msgstr "" #: backends/platform/3ds/osystem-events.cpp:312 msgid "Toggle Drag Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:317 msgid "Toggle Magnify Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:322 msgid "Open 3DS Settings" msgstr "" #: backends/platform/3ds/osystem-events.cpp:360 msgid "" "Magnify Mode Off. Reactivating Drag Mode.\n" "Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:362 msgid "Magnify Mode Off. Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:396 msgid "Hover Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:400 msgid "Drag Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:402 msgid "Cannot Switch to Drag Mode while Magnify Mode is On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:409 msgid "Magnify Mode cannot be activated in menus." msgstr "" #: backends/platform/3ds/osystem-events.cpp:412 msgid "" "Magnify Mode can only be activated\n" " when both screens are enabled." msgstr "" #: backends/platform/3ds/osystem-events.cpp:414 msgid "In-game resolution too small to magnify." msgstr "" #: backends/platform/3ds/osystem-events.cpp:420 msgid "Magnify Mode On. Switching to Hover Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:422 msgid "Magnify Mode On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:429 msgid "Magnify Mode Off. Reactivating Drag Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:431 msgid "Magnify Mode Off" msgstr "" #: backends/platform/ds/ds-graphics.cpp:219 msgid "Unscaled" msgstr "" #: backends/platform/ds/ds-graphics.cpp:220 msgid "Hardware scale (fast, but low quality)" msgstr "" #: backends/platform/ds/ds-graphics.cpp:221 msgid "Software scale (good quality, but slower)" msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:327 #: backends/platform/ios7/ios7_osys_events.cpp:455 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:329 #: backends/platform/ios7/ios7_osys_events.cpp:457 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:340 #: backends/platform/ios7/ios7_osys_events.cpp:476 #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:342 #: backends/platform/ios7/ios7_osys_events.cpp:478 #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "" #: backends/platform/maemo/maemo.cpp:158 msgid "Click Mode" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:211 msgid "Hide ScummVM" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:212 msgid "Hide Others" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:213 msgid "Show All" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:218 msgid "Window" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:220 msgid "Minimize" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:223 #: engines/zvision/metaengine.cpp:158 msgid "Help" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:228 msgid "User Manual" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:230 msgid "General Information" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:231 msgid "What's New in ScummVM" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:233 msgid "Credits" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:234 msgid "GPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:235 msgid "LGPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:236 msgid "Freefont License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:237 msgid "OFL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:238 msgid "BSD License" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:45 #: engines/dragons/metaengine.cpp:205 msgid "Cross" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:46 #: engines/dragons/metaengine.cpp:199 msgid "Circle" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:47 #: engines/dragons/metaengine.cpp:187 msgid "Square" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:46 msgid "PS" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:48 #: backends/platform/sdl/switch/switch.cpp:45 msgid "L3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:49 #: backends/platform/sdl/switch/switch.cpp:46 msgid "R3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:50 msgid "L1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:51 msgid "R1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:60 msgid "L2" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:61 msgid "R2" msgstr "" #: backends/platform/sdl/switch/switch.cpp:42 msgid "Minus" msgstr "" #: backends/platform/sdl/switch/switch.cpp:43 #: backends/platform/sdl/switch/switch.cpp:44 msgid "Plus" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Zone" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Multi Function" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:50 msgid "Swap character" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Skip text" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Fast mode" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Debugger" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Global menu" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:57 msgid "Virtual keyboard" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:58 msgid "Key mapper" msgstr "" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr "" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr "" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "" #: backends/presence/discord/discord.cpp:46 msgid "Launcher" msgstr "" #: backends/updates/macosx/macosx-updates.mm:74 msgid "Check for Updates..." msgstr "" #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931 #: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64 #: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131 #: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98 #: engines/tony/tony.cpp:196 engines/toon/toon.cpp:4956 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "" #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947 #: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73 #: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463 #: engines/tony/tony.cpp:209 engines/toon/toon.cpp:4969 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "" #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958 #: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76 #: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:220 #: engines/toon/toon.cpp:4980 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" #: engines/adl/detection.cpp:48 msgid "TV emulation" msgstr "" #: engines/adl/detection.cpp:49 msgid "Emulate composite output to an NTSC TV" msgstr "" #: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68 msgid "Color graphics" msgstr "" #: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69 msgid "Use color graphics instead of monochrome" msgstr "" #: engines/adl/detection.cpp:78 msgid "Show scanlines" msgstr "" #: engines/adl/detection.cpp:79 msgid "Darken every other scanline to mimic the look of a CRT" msgstr "" #: engines/adl/detection.cpp:88 msgid "Always use sharp monochrome text" msgstr "" #: engines/adl/detection.cpp:89 msgid "Do not emulate NTSC artifacts for text" msgstr "" #: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43 #: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44 #: engines/neverhood/detection.cpp:112 engines/sci/detection.cpp:205 #: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213 #: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:160 #: engines/zvision/detection_tables.h:50 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44 #: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45 #: engines/neverhood/detection.cpp:113 engines/sci/detection.cpp:206 #: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214 #: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:161 #: engines/zvision/detection_tables.h:51 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" #: engines/agi/detection.cpp:82 msgid "Use an alternative palette" msgstr "" #: engines/agi/detection.cpp:83 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" #: engines/agi/detection.cpp:92 msgid "Mouse support" msgstr "" #: engines/agi/detection.cpp:93 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" #: engines/agi/detection.cpp:102 msgid "Use Hercules hires font" msgstr "" #: engines/agi/detection.cpp:103 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/detection.cpp:112 msgid "Pause when entering commands" msgstr "" #: engines/agi/detection.cpp:113 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/detection.cpp:122 msgid "Add speed menu" msgstr "" #: engines/agi/detection.cpp:123 msgid "Add game speed menu (similar to PC version)" msgstr "" #: engines/agi/font.cpp:1298 msgid "" "Could not open/use file 'hgc_font' for Hercules hires font.\n" "If you have such file in other AGI (Sierra) game, you can copy it to the " "game directory" msgstr "" #: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907 #: engines/cine/various.cpp:361 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400 #: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64 #: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192 #: engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68 #: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456 #: engines/zvision/file/save_manager.cpp:62 msgid "Restore game:" msgstr "" #: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907 #: engines/cine/various.cpp:361 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400 #: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749 #: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258 #: engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64 #: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192 #: engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68 #: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456 #: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199 msgid "Restore" msgstr "" #: engines/agos/saveload.cpp:137 msgid "Quick load or save game isn't supported in this location" msgstr "" #: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2505 #, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2495 #, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2518 #, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "" #: engines/agos/metaengine.cpp:104 msgid "AGOS 2 support is not compiled in" msgstr "" #: engines/agos/midi.cpp:157 engines/kyra/sound/sound_pc_midi.cpp:76 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" #: engines/ags/detection.cpp:86 msgid "Game language:" msgstr "" #: engines/ags/detection.cpp:86 msgid "Language to use for multilingual games" msgstr "" #: engines/bladerunner/bladerunner.cpp:363 msgid "Failed to initialize resources" msgstr "" #: engines/bladerunner/bladerunner.cpp:1067 msgid "A required game resource was not found" msgstr "" #: engines/bladerunner/bladerunner.cpp:2271 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2273 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2275 msgid "Continue" msgstr "" #: engines/bladerunner/detection.cpp:48 msgid "Sitcom mode" msgstr "" #: engines/bladerunner/detection.cpp:49 msgid "Game will add laughter after actor's line or narration" msgstr "" #: engines/bladerunner/detection.cpp:57 msgid "Shorty mode" msgstr "" #: engines/bladerunner/detection.cpp:58 msgid "Game will shrink the actors and make their voices high pitched" msgstr "" #: engines/bladerunner/detection.cpp:66 msgid "Frame limiter high performance mode" msgstr "" #: engines/bladerunner/detection.cpp:67 msgid "" "This mode may result in high CPU usage! It avoids use of delayMillis() " "function." msgstr "" #: engines/bladerunner/detection.cpp:75 msgid "Max frames per second limit" msgstr "" #: engines/bladerunner/detection.cpp:76 msgid "" "This mode targets a maximum of 120 fps. When disabled, the game targets 60 " "fps" msgstr "" #: engines/bladerunner/detection.cpp:84 msgid "Disable McCoy's quick stamina drain" msgstr "" #: engines/bladerunner/detection.cpp:85 msgid "" "When running, McCoy won't start slowing down as soon as the player stops " "clicking the mouse" msgstr "" #: engines/bladerunner/detection_tables.h:96 #: engines/bladerunner/detection_tables.h:107 #: engines/kyra/detection_tables.h:80 msgid "" "The fan translator does not wish his translation to be incorporated into " "ScummVM." msgstr "" #: engines/cge/detection.cpp:48 engines/cge/detection.cpp:54 #: engines/kyra/detection_tables.h:224 engines/kyra/detection_tables.h:237 #: engines/kyra/detection_tables.h:593 engines/kyra/detection_tables.h:1777 #: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:608 #: engines/saga/detection_tables.h:936 engines/sci/detection_tables.h:4824 #: engines/sci/detection_tables.h:4832 msgid "Missing game code" msgstr "" #: engines/cge/detection.cpp:99 msgid "Color Blind Mode" msgstr "" #: engines/cge/detection.cpp:100 msgid "Enable Color Blind Mode by default" msgstr "" #: engines/cine/detection.cpp:52 msgid "Use transparent dialog boxes in 16 color scenes" msgstr "" #: engines/cine/detection.cpp:53 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" #: engines/cine/metaengine.cpp:136 msgid "Unnamed autosave" msgstr "" #: engines/cine/metaengine.cpp:138 engines/cine/metaengine.cpp:213 msgid "Unnamed savegame" msgstr "" #: engines/cine/metaengine.cpp:156 engines/cine/metaengine.cpp:226 msgid "Empty autosave" msgstr "" #: engines/cine/saveload.cpp:861 msgid "" "WARNING: The savegame you are loading is using a temporary broken format. " "Things will be broken. Please consider starting Operation Stealth from " "beginning using new savegames." msgstr "" #: engines/cine/saveload.cpp:864 msgid "Load anyway" msgstr "" #: engines/cryomni3d/metaengine.cpp:142 msgid "Versailles 1685 support is not compiled in" msgstr "" #: engines/dragons/dragons.cpp:1803 #, c-format msgid "" "Error: The file '%s' hasn't been extracted properly.\n" "Please refer to the wiki page\n" "https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for " "details on how to properly extract the DTSPEECH.XA and *.STR files from your " "game disc." msgstr "" #: engines/dragons/metaengine.cpp:124 msgid "" "Error: It appears that the game data files were extracted incorrectly.\n" "\n" "You should only extract STR and XA files using the special method. The rest " "should be copied normally from your game CD.\n" "\n" " See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons" msgstr "" #: engines/dragons/metaengine.cpp:140 msgid "Action" msgstr "" #: engines/dragons/metaengine.cpp:146 msgid "Change Command" msgstr "" #: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127 #: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583 #: engines/hdb/metaengine.cpp:231 engines/scumm/help.cpp:225 #: engines/scumm/help.cpp:234 engines/scumm/help.cpp:241 #: engines/scumm/help.cpp:249 engines/twine/metaengine.cpp:397 #: engines/zvision/metaengine.cpp:164 msgid "Inventory" msgstr "" #: engines/dragons/metaengine.cpp:157 engines/scumm/help.cpp:86 #: engines/scumm/help.cpp:89 msgid "Enter" msgstr "" #: engines/dragons/metaengine.cpp:223 msgid "Debug Graphics" msgstr "" #: engines/dragons/metaengine.cpp:228 #, fuzzy msgid "Quit Game" msgstr "編輯遊戲(E)..." #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/dreamweb/detection.cpp:54 msgid "Use bright palette mode" msgstr "" #: engines/dreamweb/detection.cpp:55 msgid "Display graphics using the game's bright palette" msgstr "" #: engines/glk/detection.cpp:225 msgid "Enable Text to Speech" msgstr "" #: engines/glk/detection.cpp:226 msgid "Use TTS to read the text" msgstr "" #: engines/glk/detection.cpp:231 msgid "Also read input text" msgstr "" #: engines/glk/detection.cpp:232 msgid "Use TTS to read the input text" msgstr "" #: engines/glk/glk_api.cpp:63 msgid "[ press any key to exit ]" msgstr "" #: engines/glk/quetzal.cpp:148 engines/glk/quetzal.cpp:157 msgid "Untitled Savegame" msgstr "" #: engines/glk/adrift/os_glk.cpp:2814 #, fuzzy msgid "Loading game...\n" msgstr "編輯遊戲(E)..." #: engines/glk/advsys/advsys.cpp:35 msgid "Could not start AdvSys game" msgstr "" #: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:320 msgid "Sorry, the savegame couldn't be restored" msgstr "" #: engines/glk/advsys/vm.cpp:315 msgid "Sorry, the savegame couldn't be created" msgstr "" #: engines/glk/advsys/vm.cpp:561 msgid "Speak up! I can't hear you!\n" msgstr "" #: engines/glk/advsys/vm.cpp:597 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "" #: engines/glk/advsys/vm.cpp:683 msgid "I don't understand.\n" msgstr "" #: engines/glk/alan2/alan2.cpp:76 msgid "This is too short to be a valid Alan2 file." msgstr "" #: engines/glk/alan2/alan2.cpp:81 msgid "This is not a valid Alan2 file." msgstr "" #: engines/glk/comprehend/game.cpp:322 msgid "Savegame" msgstr "" #: engines/glk/comprehend/game.cpp:862 msgid "Picture window toggled\n" msgstr "" #: engines/glk/glulx/glulx.cpp:82 msgid "This is too short to be a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:87 msgid "This is not a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:94 msgid "This Glulx file is too old a version to execute." msgstr "" #: engines/glk/glulx/glulx.cpp:98 msgid "This Glulx file is too new a version to execute." msgstr "" #: engines/glk/quest/quest.cpp:45 msgid "Could not start Quest game" msgstr "" #: engines/glk/scott/scott.cpp:100 msgid "I don't understand your command. " msgstr "" #: engines/glk/scott/scott.cpp:103 msgid "I can't do that yet. " msgstr "" #: engines/glk/scott/scott.cpp:119 msgid "Light has run out! " msgstr "" #: engines/glk/scott/scott.cpp:121 msgid "Your light has run out. " msgstr "" #: engines/glk/scott/scott.cpp:130 msgid "Light runs out in " msgstr "" #: engines/glk/scott/scott.cpp:132 msgid " turns. " msgstr "" #: engines/glk/scott/scott.cpp:135 msgid "Your light is growing dim. " msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "North" msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "South" msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "East" msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "West" msgstr "" #: engines/glk/scott/scott.cpp:424 msgid "You can't see. It is too dark!\n" msgstr "" #: engines/glk/scott/scott.cpp:426 msgid "I can't see. It is too dark!\n" msgstr "" #: engines/glk/scott/scott.cpp:436 #, c-format msgid "You are in a %s\n" msgstr "" #: engines/glk/scott/scott.cpp:438 #, c-format msgid "I'm in a %s\n" msgstr "" #: engines/glk/scott/scott.cpp:443 msgid "" "\n" "Obvious exits: " msgstr "" #: engines/glk/scott/scott.cpp:456 msgid "none" msgstr "" #: engines/glk/scott/scott.cpp:465 msgid "" "\n" "You can also see: " msgstr "" #: engines/glk/scott/scott.cpp:468 msgid "" "\n" "I can also see: " msgstr "" #: engines/glk/scott/scott.cpp:551 msgid "Saved.\n" msgstr "" #: engines/glk/scott/scott.cpp:644 msgid "You use word(s) I don't know! " msgstr "" #: engines/glk/scott/scott.cpp:774 engines/glk/scott/scott.cpp:1097 #: engines/glk/scott/scott.cpp:1119 msgid "You are carrying too much. " msgstr "" #: engines/glk/scott/scott.cpp:776 msgid "I've too much to carry! " msgstr "" #: engines/glk/scott/scott.cpp:807 msgid "You are dead.\n" msgstr "" #: engines/glk/scott/scott.cpp:809 msgid "I am dead.\n" msgstr "" #: engines/glk/scott/scott.cpp:821 msgid "The game is now over.\n" msgstr "" #: engines/glk/scott/scott.cpp:836 msgid "You have stored " msgstr "" #: engines/glk/scott/scott.cpp:838 msgid "I've stored " msgstr "" #: engines/glk/scott/scott.cpp:840 msgid " treasures. On a scale of 0 to 100, that rates " msgstr "" #: engines/glk/scott/scott.cpp:844 msgid "Well done.\n" msgstr "" #: engines/glk/scott/scott.cpp:853 msgid "You are carrying:\n" msgstr "" #: engines/glk/scott/scott.cpp:855 msgid "I'm carrying:\n" msgstr "" #: engines/glk/scott/scott.cpp:870 msgid "Nothing" msgstr "" #: engines/glk/scott/scott.cpp:999 msgid "Give me a direction too." msgstr "" #: engines/glk/scott/scott.cpp:1008 msgid "Dangerous to move in the dark! " msgstr "" #: engines/glk/scott/scott.cpp:1016 msgid "You fell down and broke your neck. " msgstr "" #: engines/glk/scott/scott.cpp:1018 msgid "I fell down and broke my neck. " msgstr "" #: engines/glk/scott/scott.cpp:1023 msgid "You can't go in that direction. " msgstr "" #: engines/glk/scott/scott.cpp:1025 msgid "I can't go in that direction. " msgstr "" #: engines/glk/scott/scott.cpp:1083 msgid "It is dark.\n" msgstr "" #: engines/glk/scott/scott.cpp:1099 engines/glk/scott/scott.cpp:1121 msgid "I've too much to carry. " msgstr "" #: engines/glk/scott/scott.cpp:1104 engines/glk/scott/scott.cpp:1152 msgid ": O.K.\n" msgstr "" #: engines/glk/scott/scott.cpp:1110 msgid "Nothing taken." msgstr "" #: engines/glk/scott/scott.cpp:1114 engines/glk/scott/scott.cpp:1162 msgid "What ? " msgstr "" #: engines/glk/scott/scott.cpp:1127 msgid "It is beyond your power to do that. " msgstr "" #: engines/glk/scott/scott.cpp:1129 msgid "It's beyond my power to do that. " msgstr "" #: engines/glk/scott/scott.cpp:1133 msgid "O.K. " msgstr "" #: engines/glk/scott/scott.cpp:1158 msgid "Nothing dropped.\n" msgstr "" #: engines/glk/scott/scott.cpp:1168 msgid "It's beyond your power to do that.\n" msgstr "" #: engines/glk/scott/scott.cpp:1170 msgid "It's beyond my power to do that.\n" msgstr "" #: engines/glk/zcode/zcode.cpp:145 msgid "Error writing save file\n" msgstr "" #: engines/glk/hugo/hugo.cpp:183 msgid "Incorrect rs file." msgstr "" #: engines/glk/hugo/hugo.cpp:190 msgid "Save file created by different version." msgstr "" #: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1479 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:554 msgid "Failed to load saved game from file." msgstr "" #: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:567 msgid "Failed to save game to file." msgstr "" #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "" #: engines/griffon/metaengine.cpp:84 msgid "Menu / Skip" msgstr "" #: engines/griffon/metaengine.cpp:120 msgid "Attack" msgstr "" #: engines/griffon/metaengine.cpp:134 msgid "Speed Up Cutscene" msgstr "" #: engines/grim/detection.cpp:45 msgid "Load user patch (unsupported)" msgstr "" #: engines/grim/detection.cpp:46 msgid "" "Load an user patch. Please note that the ScummVM team doesn't provide " "support for using such patches." msgstr "" #: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153 msgid "Show FPS" msgstr "" #: engines/grim/detection.cpp:55 msgid "Show the current FPS-rate, while you play." msgstr "" #: engines/grim/grim.cpp:348 #, c-format msgid "" "ScummVM found some problems with your game data files.\n" "Running ScummVM nevertheless may cause game bugs or even crashes.\n" "Do you still want to run %s?" msgstr "" #: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558 msgid "Run" msgstr "" #: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239 #: engines/scumm/help.cpp:247 msgid "Examine" msgstr "" #: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573 msgid "Use/Talk" msgstr "" #: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578 msgid "Pick up/Put away" msgstr "" #: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588 msgid "Skip dialog lines" msgstr "" #: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606 #: engines/hdb/metaengine.cpp:244 msgid "Menu" msgstr "" #: engines/grim/grim.cpp:548 msgid "Cycle Objects Up" msgstr "" #: engines/grim/grim.cpp:553 msgid "Cycle Objects Down" msgstr "" #: engines/grim/grim.cpp:563 msgid "Quick Room Exit" msgstr "" #: engines/grim/grim.cpp:568 msgid "Examine/Look" msgstr "" #: engines/grim/grim.cpp:1333 msgid "Error: the game could not be saved." msgstr "" #: engines/grim/md5check.cpp:560 #, c-format msgid "" "The game data file %s may be corrupted.\n" "If you are sure it is not please provide the ScummVM team the following " "code, along with the file name, the language and a description of your game " "version (i.e. dvd-box or jewelcase):\n" "%s" msgstr "" #: engines/grim/md5check.cpp:567 #, c-format msgid "" "Could not open the file %s for checking.\n" "It may be missing or you may not have the rights to open it.\n" "Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the " "needed files." msgstr "" #: engines/grim/md5checkdialog.cpp:42 msgid "" "ScummVM will now verify the game data files, to make sure you have the best " "gaming experience.\n" "This may take a while, please wait.\n" "Successive runs will not check them again." msgstr "" #: engines/grim/metaengine.cpp:63 msgid "Escape from Monkey Island support is not compiled in" msgstr "" #: engines/grim/resource.cpp:100 msgid "" "The original patch of Grim Fandango\n" "is missing. Please download it from\n" "https://scummvm.org/frs/extras/patches/gfupd101.exe\n" "and put it in the game data files directory" msgstr "" #: engines/grim/resource.cpp:105 msgid "" "The original patch of Escape from Monkey Island is missing. \n" "Please download it from https://scummvm.org/frs/extras/patches/\n" "and put it in the game data files directory.\n" "Pay attention to download the correct version according to the game's " "language" msgstr "" #: engines/grim/emi/sound/emisound.cpp:650 msgid "" "ERROR: Not enough music tracks found!\n" "Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n" "you need to copy both files from both CDs to Textures/, and rename\n" "them as follows to get music-support in-game: \n" "CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n" "CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n" "\n" "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt" msgstr "" #: engines/groovie/detection.cpp:297 msgid "Fast movie speed" msgstr "" #: engines/groovie/detection.cpp:298 msgid "Play movies at an increased speed" msgstr "" #: engines/groovie/metaengine.cpp:52 msgid "GroovieV2 support is not compiled in" msgstr "" #: engines/groovie/script.cpp:484 msgid "Failed to save game" msgstr "" #: engines/hdb/detection.cpp:124 msgid "Enable cheat mode" msgstr "" #: engines/hdb/detection.cpp:125 msgid "Debug info and level selection becomes available" msgstr "" #: engines/hdb/metaengine.cpp:193 msgid "Move up" msgstr "" #: engines/hdb/metaengine.cpp:199 msgid "Move down" msgstr "" #: engines/hdb/metaengine.cpp:205 msgid "Move left" msgstr "" #: engines/hdb/metaengine.cpp:211 msgid "Move right" msgstr "" #: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:128 #: engines/scumm/help.cpp:152 engines/scumm/help.cpp:170 #: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:224 engines/scumm/help.cpp:250 #: engines/sky/metaengine.cpp:82 engines/wintermute/keymapper_tables.h:138 #: engines/wintermute/keymapper_tables.h:1202 msgid "Use" msgstr "" #: engines/hdb/metaengine.cpp:224 msgid "Clear waypoints" msgstr "" #: engines/hdb/metaengine.cpp:250 msgid "Debug" msgstr "" #: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50 msgid "Gore Mode" msgstr "" #: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51 msgid "Enable Gore Mode when available" msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:45 msgid "Studio audience" msgstr "" #: engines/kyra/detection.cpp:46 msgid "Enable studio audience" msgstr "" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:56 msgid "Skip support" msgstr "" #: engines/kyra/detection.cpp:57 msgid "Allow text and cutscenes to be skipped" msgstr "" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:67 msgid "Helium mode" msgstr "" #: engines/kyra/detection.cpp:68 msgid "Enable helium mode" msgstr "" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:81 msgid "Smooth scrolling" msgstr "" #: engines/kyra/detection.cpp:82 msgid "Enable smooth scrolling when walking" msgstr "" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:94 msgid "Floating cursors" msgstr "" #: engines/kyra/detection.cpp:95 msgid "Enable floating cursors" msgstr "" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/detection.cpp:106 msgid "Suggest save names" msgstr "" #: engines/kyra/detection.cpp:107 msgid "Autogenerated naming suggestions for savegames" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:119 msgid "HP bar graphs" msgstr "" #: engines/kyra/detection.cpp:120 msgid "Enable hit point bar graphs" msgstr "" #. I18N: L/R stands for Left/Right #: engines/kyra/detection.cpp:130 msgid "Fight Button L/R Swap" msgstr "" #: engines/kyra/detection.cpp:131 msgid "Left button to attack, right button to pick up items" msgstr "" #: engines/kyra/metaengine.cpp:117 msgid "Lands of Lore support is not compiled in" msgstr "" #: engines/kyra/metaengine.cpp:127 msgid "" "EOB II FM-TOWNS requires support of 16bit color modes which has not been " "activated in your ScummVM build" msgstr "" #: engines/kyra/metaengine.cpp:133 msgid "Eye of Beholder support is not compiled in" msgstr "" #: engines/kyra/engine/eobcommon.cpp:367 engines/kyra/engine/lol.cpp:469 #: engines/ultima/ultima4/meta_engine.cpp:233 #: engines/ultima/ultima8/meta_engine.cpp:195 msgid "Interact via Left Click" msgstr "" #: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:470 #: engines/ultima/ultima4/meta_engine.cpp:239 #: engines/ultima/ultima8/meta_engine.cpp:201 msgid "Interact via Right Click" msgstr "" #: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:475 #: engines/twine/metaengine.cpp:359 msgid "Move Forward" msgstr "" #: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:476 msgid "Move Back" msgstr "" #: engines/kyra/engine/eobcommon.cpp:371 msgid "Move Left" msgstr "" #: engines/kyra/engine/eobcommon.cpp:372 msgid "Move Right" msgstr "" #: engines/kyra/engine/eobcommon.cpp:373 engines/kyra/engine/lol.cpp:479 #: engines/pegasus/pegasus.cpp:2497 engines/twine/metaengine.cpp:380 #: engines/zvision/metaengine.cpp:141 msgid "Turn Left" msgstr "" #: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:480 #: engines/pegasus/pegasus.cpp:2504 engines/twine/metaengine.cpp:373 #: engines/zvision/metaengine.cpp:147 msgid "Turn Right" msgstr "" #: engines/kyra/engine/eobcommon.cpp:375 msgid "Open/Close Inventory" msgstr "" #: engines/kyra/engine/eobcommon.cpp:376 msgid "Switch Inventory/Character screen" msgstr "" #: engines/kyra/engine/eobcommon.cpp:377 msgid "Camp" msgstr "" #: engines/kyra/engine/eobcommon.cpp:378 msgid "Cast Spell" msgstr "" #: engines/kyra/engine/eobcommon.cpp:381 msgid "Spell Level 1" msgstr "" #: engines/kyra/engine/eobcommon.cpp:382 msgid "Spell Level 2" msgstr "" #: engines/kyra/engine/eobcommon.cpp:383 msgid "Spell Level 3" msgstr "" #: engines/kyra/engine/eobcommon.cpp:384 msgid "Spell Level 4" msgstr "" #: engines/kyra/engine/eobcommon.cpp:385 msgid "Spell Level 5" msgstr "" #: engines/kyra/engine/eobcommon.cpp:387 msgid "Spell Level 6" msgstr "" #: engines/kyra/engine/lol.cpp:471 msgid "Attack 1" msgstr "" #: engines/kyra/engine/lol.cpp:472 msgid "Attack 2" msgstr "" #: engines/kyra/engine/lol.cpp:473 msgid "Attack 3" msgstr "" #: engines/kyra/engine/lol.cpp:474 msgid "Show Map" msgstr "" #: engines/kyra/engine/lol.cpp:477 msgid "Slide Left" msgstr "" #: engines/kyra/engine/lol.cpp:478 msgid "Slide Right" msgstr "" #: engines/kyra/engine/lol.cpp:481 msgid "Rest" msgstr "" #: engines/kyra/engine/lol.cpp:482 #, fuzzy msgid "Options" msgstr "選項(O)..." #: engines/kyra/engine/lol.cpp:483 msgid "Choose Spell" msgstr "" #: engines/kyra/gui/saveload_eob.cpp:596 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" #: engines/kyra/gui/saveload_eob.cpp:629 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" #: engines/kyra/gui/saveload_eob.cpp:662 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:280 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the orginal installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:288 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" #: engines/lab/engine.cpp:125 msgid "" "This is a trial Windows version of the game. To play the full version, you " "will need to use the original interpreter and purchase a key from Wyrmkeep" msgstr "" #: engines/lab/processroom.cpp:330 msgid "" "This is the end of the trial version. You can play the full game using the " "original interpreter from Wyrmkeep" msgstr "" #: engines/lab/savegame.cpp:238 msgid "Would you like to save or restore a game?" msgstr "" #: engines/lab/speciallocks.cpp:149 msgid "This puzzle is not available in the trial version of the game" msgstr "" #: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106 #: engines/sherlock/detection.cpp:111 msgid "TTS Narrator" msgstr "" #: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107 #: engines/sherlock/detection.cpp:112 msgid "Use TTS to read the descriptions (if TTS is available)" msgstr "" #: engines/made/detection_tables.h:387 msgid "The game is using unsupported engine" msgstr "" #: engines/mads/detection.cpp:55 msgid "Easy mouse interface" msgstr "" #: engines/mads/detection.cpp:56 msgid "Shows object names when hovering the mouse over them" msgstr "" #: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66 msgid "Animated inventory items" msgstr "" #: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76 msgid "Animated game interface" msgstr "" #: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86 msgid "Naughty game mode" msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:321 msgid "~Z~ip Mode Activated" msgstr "" #: engines/mohawk/dialogs.cpp:115 msgid "~T~ransitions Enabled" msgstr "" #: engines/mohawk/dialogs.cpp:118 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/dialogs.cpp:119 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:127 msgid "~D~rop Page" msgstr "" #: engines/mohawk/dialogs.cpp:131 msgid "Show ~M~ap" msgstr "" #: engines/mohawk/dialogs.cpp:136 msgid "Main Men~u~" msgstr "" #: engines/mohawk/dialogs.cpp:250 msgid "The new language will be applied after restarting the game." msgstr "" #: engines/mohawk/dialogs.cpp:322 msgid "~W~ater Effect Enabled" msgstr "" #: engines/mohawk/dialogs.cpp:324 msgid "Transitions:" msgstr "" #: engines/mohawk/dialogs.cpp:329 msgid "Fastest" msgstr "" #: engines/mohawk/dialogs.cpp:330 msgid "Normal" msgstr "" #: engines/mohawk/dialogs.cpp:331 msgid "Best" msgstr "" #: engines/mohawk/metaengine.cpp:271 msgid "Myst ME support not compiled in" msgstr "" #: engines/mohawk/metaengine.cpp:276 msgid "Myst support not compiled in" msgstr "" #: engines/mohawk/metaengine.cpp:283 msgid "Riven support not compiled in" msgstr "" #: engines/mohawk/metaengine.cpp:297 msgid "CSTime support not compiled in" msgstr "" #: engines/mohawk/mohawk.cpp:52 msgid "The game is paused. Press any key to continue." msgstr "" #: engines/mohawk/myst.cpp:552 engines/mohawk/riven.cpp:822 msgid "Open main menu" msgstr "" #: engines/mohawk/myst.cpp:576 engines/mohawk/riven.cpp:846 msgid "Load game state" msgstr "" #: engines/mohawk/myst.cpp:581 engines/mohawk/riven.cpp:851 msgid "Save game state" msgstr "" #: engines/mohawk/myst.cpp:586 engines/mohawk/riven.cpp:856 msgid "Show options menu" msgstr "" #: engines/mohawk/myst.cpp:598 msgid "Drop page" msgstr "" #: engines/mohawk/myst.cpp:604 engines/wintermute/keymapper_tables.h:1176 #: engines/wintermute/keymapper_tables.h:1318 #: engines/wintermute/keymapper_tables.h:1367 #: engines/wintermute/keymapper_tables.h:1390 msgid "Show map" msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:284 #: engines/mohawk/riven_stacks/aspit.cpp:350 #: engines/wintermute/keymapper_tables.h:675 msgid "Load game" msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:301 #: engines/mohawk/riven_stacks/aspit.cpp:372 msgid "New game" msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:455 msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr "" #: engines/mohawk/myst_stacks/preview.cpp:90 msgid "You can't leave the library in the demo." msgstr "" #: engines/mohawk/riven.cpp:159 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" #: engines/mohawk/riven.cpp:160 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" #: engines/mohawk/riven.cpp:172 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" #: engines/mohawk/riven.cpp:506 msgid "You are missing the following required Riven data files:\n" msgstr "" #: engines/mohawk/riven.cpp:868 msgid "Move forward" msgstr "" #: engines/mohawk/riven.cpp:874 msgid "Move forward left" msgstr "" #: engines/mohawk/riven.cpp:878 msgid "Move forward right" msgstr "" #: engines/mohawk/riven.cpp:882 msgid "Move backwards" msgstr "" #: engines/mohawk/riven.cpp:888 engines/wintermute/keymapper_tables.h:159 #: engines/wintermute/keymapper_tables.h:520 #: engines/wintermute/keymapper_tables.h:1672 #: engines/wintermute/keymapper_tables.h:1775 msgid "Turn left" msgstr "" #: engines/mohawk/riven.cpp:894 engines/wintermute/keymapper_tables.h:165 #: engines/wintermute/keymapper_tables.h:525 #: engines/wintermute/keymapper_tables.h:1678 #: engines/wintermute/keymapper_tables.h:1782 msgid "Turn right" msgstr "" #: engines/mohawk/riven.cpp:900 msgid "Look up" msgstr "" #: engines/mohawk/riven.cpp:905 msgid "Look down" msgstr "" #: engines/mohawk/riven.cpp:911 msgid "Play intro videos" msgstr "" #: engines/mohawk/riven_stack.cpp:204 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" #: engines/mohawk/riven_stacks/aspit.cpp:429 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" #: engines/mutationofjb/util.cpp:33 #, c-format msgid "Unable to locate the '%s' engine data file" msgstr "" #: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163 msgid "PS2 version is not yet supported" msgstr "" #: engines/myst3/detection.cpp:182 msgid "Widescreen mod" msgstr "" #: engines/myst3/detection.cpp:183 msgid "Enable widescreen rendering in fullscreen mode." msgstr "" #: engines/myst3/myst3.cpp:361 msgid "" "This version of Myst III has not been updated with the latest official " "patch.\n" "Please install the official update corresponding to your game's language.\n" "The updates can be downloaded from:\n" "https://www.scummvm.org/frs/extras/patches/" msgstr "" #: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:701 msgid "Invalid file name for saving" msgstr "" #: engines/neverhood/detection.cpp:119 msgid "Skip the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:120 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:126 msgid "Scale the making of videos to full screen" msgstr "" #: engines/neverhood/detection.cpp:127 msgid "Scale the making of videos, so that they use the whole screen" msgstr "" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" #: engines/parallaction/saveload.cpp:194 msgid "Load file" msgstr "" #: engines/parallaction/saveload.cpp:201 #, fuzzy msgid "Loading game..." msgstr "編輯遊戲(E)..." #: engines/parallaction/saveload.cpp:209 msgid "Save file" msgstr "" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "" #: engines/parallaction/saveload.cpp:269 msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" #: engines/parallaction/saveload.cpp:316 msgid "ScummVM successfully converted all your saved games." msgstr "" #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" #: engines/pegasus/pegasus.cpp:2483 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" #: engines/pegasus/pegasus.cpp:2490 msgid "Down/Zoom Out" msgstr "" #: engines/pegasus/pegasus.cpp:2511 msgid "Action/Select" msgstr "" #: engines/pegasus/pegasus.cpp:2531 msgid "Display/Hide Inventory Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2538 msgid "Display/Hide Biochip Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2546 msgid "Toggle Center Data Display" msgstr "" #: engines/pegasus/pegasus.cpp:2553 msgid "Display/Hide Info Screen" msgstr "" #: engines/pegasus/pegasus.cpp:2560 msgid "Display/Hide Pause Menu" msgstr "" #: engines/pegasus/pegasus.cpp:2571 engines/wintermute/keymapper_tables.h:298 #: engines/wintermute/keymapper_tables.h:325 #: engines/wintermute/keymapper_tables.h:429 #: engines/wintermute/keymapper_tables.h:557 #: engines/wintermute/keymapper_tables.h:597 #: engines/wintermute/keymapper_tables.h:735 #: engines/wintermute/keymapper_tables.h:943 #: engines/wintermute/keymapper_tables.h:990 #: engines/wintermute/keymapper_tables.h:1222 #: engines/wintermute/keymapper_tables.h:1444 #: engines/wintermute/keymapper_tables.h:1498 #: engines/wintermute/keymapper_tables.h:1556 msgid "???" msgstr "" #: engines/pegasus/pegasus.cpp:2577 #, fuzzy msgid "Save Game" msgstr "刪除遊戲(R)" #: engines/pegasus/pegasus.cpp:2583 msgid "Load Game" msgstr "" #: engines/pink/gui.cpp:220 msgid "This menu item is not yet implemented" msgstr "" #: engines/queen/detection.cpp:45 msgid "Alternative intro" msgstr "" #: engines/queen/detection.cpp:46 msgid "Use an alternative game intro (CD version only)" msgstr "" #: engines/saga/metaengine.cpp:114 msgid "I Have No Mouth support not compiled in" msgstr "" #: engines/saga/metaengine.cpp:120 msgid "SAGA2 support not compiled in" msgstr "" #: engines/saga/saga.cpp:247 msgid "Error loading game resources." msgstr "" #: engines/sci/detection.cpp:143 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" #: engines/sci/detection.cpp:144 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" #: engines/sci/detection.cpp:153 msgid "Enable high resolution graphics" msgstr "" #: engines/sci/detection.cpp:154 msgid "Enable high resolution graphics/content" msgstr "" #: engines/sci/detection.cpp:163 msgid "Enable black-lined video" msgstr "" #: engines/sci/detection.cpp:164 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection.cpp:174 msgid "Use high-quality video scaling" msgstr "" #: engines/sci/detection.cpp:175 msgid "Use linear interpolation when upscaling videos, where possible" msgstr "" #: engines/sci/detection.cpp:185 msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "" #: engines/sci/detection.cpp:186 msgid "Use special cartoon scaler for drawing character sprites" msgstr "" #: engines/sci/detection.cpp:195 msgid "Prefer digital sound effects" msgstr "" #: engines/sci/detection.cpp:196 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" #: engines/sci/detection.cpp:215 msgid "Use CD audio" msgstr "" #: engines/sci/detection.cpp:216 msgid "Use CD audio instead of in-game audio, if available" msgstr "" #: engines/sci/detection.cpp:226 msgid "Use Windows cursors" msgstr "" #: engines/sci/detection.cpp:227 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" #: engines/sci/detection.cpp:237 msgid "Use silver cursors" msgstr "" #: engines/sci/detection.cpp:238 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" #: engines/sci/detection.cpp:248 msgid "Enable content censoring" msgstr "" #: engines/sci/detection.cpp:249 msgid "Enable the game's built-in optional content censoring" msgstr "" #: engines/sci/detection.cpp:259 msgid "Upscale videos" msgstr "" #: engines/sci/detection.cpp:260 msgid "Upscale videos to double their size" msgstr "" #: engines/sci/detection.cpp:270 msgid "Use RGB rendering" msgstr "" #: engines/sci/detection.cpp:271 msgid "Use RGB rendering to improve screen transitions" msgstr "" #: engines/sci/detection.cpp:281 msgid "Use per-resource modified palettes" msgstr "" #: engines/sci/detection.cpp:282 msgid "Use custom per-resource palettes to improve visuals" msgstr "" #: engines/sci/detection.cpp:312 msgid "MIDI mode:" msgstr "" #: engines/sci/detection.cpp:313 msgid "" "When using external MIDI devices (e.g. through USB-MIDI), select your device " "here" msgstr "" #: engines/sci/detection.cpp:318 msgid "Standard (GM / MT-32)" msgstr "" #: engines/sci/detection.cpp:322 msgid "Roland D-110 / D-10 / D-20" msgstr "" #: engines/sci/detection.cpp:326 msgid "Yamaha FB-01" msgstr "" #: engines/sci/engine/kfile.cpp:485 engines/sci/metaengine.cpp:403 msgid "(Autosave)" msgstr "" #: engines/sci/engine/kgraphics32.cpp:358 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "" #: engines/sci/engine/kmisc.cpp:869 msgid "" "The Poker logic is hardcoded in an external DLL, and is not implemented yet. " "There exists some dummy logic for now, where opponent actions are chosen " "randomly" msgstr "" #: engines/sci/engine/savegame.cpp:1407 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" #: engines/sci/engine/savegame.cpp:1409 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "" #: engines/sci/engine/savegame.cpp:1420 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" #: engines/sci/graphics/video32.cpp:69 #, c-format msgid "" "Cannot play back %dbpp video on a system with maximum color depth of 8bpp" msgstr "" #: engines/sci/metaengine.cpp:325 msgid "SCI32 support not compiled in" msgstr "" #: engines/sci/resource/resource.cpp:845 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" #: engines/sci/sci.cpp:389 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" #: engines/sci/sci.cpp:413 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" #: engines/sci/sci.cpp:432 msgid "" "Your game is patched with a fan made script patch. Such patches have been " "reported to cause issues, as they modify game scripts extensively. The " "issues that these patches fix do not occur in ScummVM, so you are advised to " "remove this patch from your game folder in order to avoid having unexpected " "errors and/or issues later on." msgstr "" #: engines/sci/sci.cpp:518 msgid "Download patch" msgstr "" #: engines/sci/sci.cpp:519 msgid "" "(or click 'Download patch' button. But note - it only downloads, you will " "have to continue from there)\n" msgstr "" #: engines/sci/sci.cpp:526 msgid "" "GK2 has a fan made subtitles, available thanks to the good persons at " "SierraHelp.\n" "\n" "Installation:\n" "- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/" "GK2Subtitles.zip\n" msgstr "" #: engines/sci/sci.cpp:884 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" #: engines/sci/sound/music.cpp:161 msgid "" "The selected audio driver requires the following file(s):\n" "\n" msgstr "" #: engines/sci/sound/music.cpp:164 msgid "" "\n" "\n" "Some audio drivers (at least for some games) were made\n" "available by Sierra as aftermarket patches and thus might not\n" "have been installed as part of the original game setup.\n" "\n" "Please copy these file(s) into your game data directory.\n" "\n" "However, please note that the file(s) might not be available\n" "separately but only as content of (patched) resource bundles.\n" "In that case you may need to apply the original Sierra patch.\n" "\n" msgstr "" #: engines/scumm/detection.cpp:158 msgid "Show Object Line" msgstr "" #: engines/scumm/detection.cpp:159 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/detection.cpp:165 msgid "Use NES Classic Palette" msgstr "" #: engines/scumm/detection.cpp:166 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "" #: engines/scumm/dialogs.cpp:165 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "" #: engines/scumm/dialogs.cpp:166 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "" #: engines/scumm/dialogs.cpp:167 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "" #: engines/scumm/dialogs.cpp:168 msgid "Game Paused. Press SPACE to Continue." msgstr "" #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:172 msgid "Are you sure you want to restart? (Y/N)Y" msgstr "" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:174 msgid "Are you sure you want to quit? (Y/N)Y" msgstr "" #: engines/scumm/dialogs.cpp:179 msgid "Play" msgstr "" #: engines/scumm/dialogs.cpp:183 msgid "Insert save/load game disk" msgstr "" #: engines/scumm/dialogs.cpp:184 msgid "You must enter a name" msgstr "" #: engines/scumm/dialogs.cpp:185 msgid "The game was NOT saved (disk full?)" msgstr "" #: engines/scumm/dialogs.cpp:186 msgid "The game was NOT loaded" msgstr "" #: engines/scumm/dialogs.cpp:187 #, c-format msgid "Saving '%s'" msgstr "" #: engines/scumm/dialogs.cpp:188 #, c-format msgid "Loading '%s'" msgstr "" #: engines/scumm/dialogs.cpp:189 msgid "Name your SAVE game" msgstr "" #: engines/scumm/dialogs.cpp:190 msgid "Select a game to LOAD" msgstr "" #: engines/scumm/dialogs.cpp:191 msgid "Game title)" msgstr "" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:277 msgid "~P~revious" msgstr "" #. I18N: Next page button #: engines/scumm/dialogs.cpp:279 msgid "~N~ext" msgstr "" #: engines/scumm/dialogs.cpp:611 msgid "Speech Only" msgstr "" #: engines/scumm/dialogs.cpp:612 msgid "Speech and Subtitles" msgstr "" #: engines/scumm/dialogs.cpp:613 msgid "Subtitles Only" msgstr "" #: engines/scumm/dialogs.cpp:621 msgctxt "lowres" msgid "Speech & Subs" msgstr "" #: engines/scumm/dialogs.cpp:667 msgid "Select a Proficiency Level." msgstr "" #: engines/scumm/dialogs.cpp:669 msgid "Refer to your Loom(TM) manual for help." msgstr "" #: engines/scumm/dialogs.cpp:673 msgid "Practice" msgstr "" #: engines/scumm/dialogs.cpp:674 msgid "Expert" msgstr "" #: engines/scumm/help.cpp:73 msgid "Common keyboard commands:" msgstr "" #: engines/scumm/help.cpp:74 msgid "Save / Load dialog" msgstr "" #: engines/scumm/help.cpp:76 msgid "Skip line of text" msgstr "" #: engines/scumm/help.cpp:77 msgid "Esc" msgstr "" #: engines/scumm/help.cpp:77 engines/zvision/metaengine.cpp:216 msgid "Skip cutscene" msgstr "" #: engines/scumm/help.cpp:78 engines/wintermute/keymapper_tables.h:1686 msgid "Space" msgstr "" #: engines/scumm/help.cpp:78 msgid "Pause game" msgstr "" #: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Ctrl" msgstr "" #: engines/scumm/help.cpp:79 msgid "Load saved game 1-10" msgstr "" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Alt" msgstr "" #: engines/scumm/help.cpp:80 msgid "Save game 1-10" msgstr "" #: engines/scumm/help.cpp:87 msgid "Music volume up / down" msgstr "" #: engines/scumm/help.cpp:88 msgid "Text speed slower / faster" msgstr "" #: engines/scumm/help.cpp:89 msgid "Simulate left mouse button" msgstr "" #: engines/scumm/help.cpp:90 engines/wintermute/keymapper_tables.h:1741 msgid "Tab" msgstr "" #: engines/scumm/help.cpp:90 msgid "Simulate right mouse button" msgstr "" #: engines/scumm/help.cpp:93 msgid "Special keyboard commands:" msgstr "" #: engines/scumm/help.cpp:94 #, fuzzy msgid "Show / Hide console" msgstr "显示隐藏的文件" #: engines/scumm/help.cpp:95 msgid "Start the debugger" msgstr "" #: engines/scumm/help.cpp:96 msgid "Show memory consumption" msgstr "" #: engines/scumm/help.cpp:97 msgid "Run in fast mode (*)" msgstr "" #: engines/scumm/help.cpp:98 msgid "Run in really fast mode (*)" msgstr "" #: engines/scumm/help.cpp:100 msgid "Switch between graphics filters" msgstr "" #: engines/scumm/help.cpp:101 msgid "Increase / Decrease scale factor" msgstr "" #: engines/scumm/help.cpp:102 msgid "Toggle aspect-ratio correction" msgstr "" #: engines/scumm/help.cpp:107 msgid "* Note that using ctrl-f and" msgstr "" #: engines/scumm/help.cpp:108 msgid " ctrl-g are not recommended" msgstr "" #: engines/scumm/help.cpp:109 msgid " since they may cause crashes" msgstr "" #: engines/scumm/help.cpp:110 msgid " or incorrect game behavior." msgstr "" #: engines/scumm/help.cpp:114 msgid "Spinning drafts on the keyboard:" msgstr "" #: engines/scumm/help.cpp:116 msgid "Main game controls:" msgstr "" #: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136 #: engines/scumm/help.cpp:161 msgid "Push" msgstr "" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Pull" msgstr "" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197 #: engines/scumm/help.cpp:207 msgid "Give" msgstr "" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190 #: engines/scumm/help.cpp:208 msgid "Open" msgstr "" #: engines/scumm/help.cpp:126 msgid "Go to" msgstr "" #: engines/scumm/help.cpp:127 msgid "Get" msgstr "" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141 msgid "Read" msgstr "" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147 msgid "New kid" msgstr "" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 msgid "Turn on" msgstr "" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn off" msgstr "" #: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167 #: engines/scumm/help.cpp:194 engines/wintermute/keymapper_tables.h:1190 msgid "Walk to" msgstr "" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210 #: engines/scumm/help.cpp:227 engines/wintermute/keymapper_tables.h:132 #: engines/wintermute/keymapper_tables.h:1196 msgid "Pick up" msgstr "" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 msgid "What is" msgstr "" #: engines/scumm/help.cpp:146 msgid "Unlock" msgstr "" #: engines/scumm/help.cpp:149 msgid "Put on" msgstr "" #: engines/scumm/help.cpp:150 msgid "Take off" msgstr "" #: engines/scumm/help.cpp:156 msgid "Fix" msgstr "" #: engines/scumm/help.cpp:158 msgid "Switch" msgstr "" #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228 msgid "Look" msgstr "" #: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223 msgid "Talk" msgstr "" #: engines/scumm/help.cpp:174 msgid "Travel" msgstr "" #: engines/scumm/help.cpp:175 msgid "To Henry / To Indy" msgstr "" #. I18N: These are different musical notes #: engines/scumm/help.cpp:179 msgid "play C minor on distaff" msgstr "" #: engines/scumm/help.cpp:180 msgid "play D on distaff" msgstr "" #: engines/scumm/help.cpp:181 msgid "play E on distaff" msgstr "" #: engines/scumm/help.cpp:182 msgid "play F on distaff" msgstr "" #: engines/scumm/help.cpp:183 msgid "play G on distaff" msgstr "" #: engines/scumm/help.cpp:184 msgid "play A on distaff" msgstr "" #: engines/scumm/help.cpp:185 msgid "play B on distaff" msgstr "" #: engines/scumm/help.cpp:186 msgid "play C major on distaff" msgstr "" #: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214 msgid "puSh" msgstr "" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "pull (Yank)" msgstr "" #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212 #: engines/scumm/help.cpp:248 engines/wintermute/keymapper_tables.h:126 #: engines/wintermute/keymapper_tables.h:1208 msgid "Talk to" msgstr "" #: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211 #: engines/wintermute/keymapper_tables.h:120 #: engines/wintermute/keymapper_tables.h:1184 msgid "Look at" msgstr "" #: engines/scumm/help.cpp:200 msgid "turn oN" msgstr "" #: engines/scumm/help.cpp:201 msgid "turn oFf" msgstr "" #: engines/scumm/help.cpp:217 msgid "KeyUp" msgstr "" #: engines/scumm/help.cpp:217 msgid "Highlight prev dialogue" msgstr "" #: engines/scumm/help.cpp:218 msgid "KeyDown" msgstr "" #: engines/scumm/help.cpp:218 msgid "Highlight next dialogue" msgstr "" #: engines/scumm/help.cpp:222 msgid "Walk" msgstr "" #: engines/scumm/help.cpp:226 msgid "Object" msgstr "" #: engines/scumm/help.cpp:229 msgid "Black and White / Color" msgstr "" #: engines/scumm/help.cpp:232 msgid "Eyes" msgstr "" #: engines/scumm/help.cpp:233 msgid "Tongue" msgstr "" #: engines/scumm/help.cpp:235 msgid "Punch" msgstr "" #: engines/scumm/help.cpp:236 msgid "Kick" msgstr "" #: engines/scumm/help.cpp:240 msgid "Regular cursor" msgstr "" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:243 msgid "Comm" msgstr "" #: engines/scumm/help.cpp:246 msgid "Save / Load / Options" msgstr "" #: engines/scumm/help.cpp:257 msgid "Other game controls:" msgstr "" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:269 msgid "Inventory:" msgstr "" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list up" msgstr "" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277 msgid "Scroll list down" msgstr "" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:270 msgid "Upper left item" msgstr "" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Lower left item" msgstr "" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273 msgid "Upper right item" msgstr "" #: engines/scumm/help.cpp:265 engines/scumm/help.cpp:275 msgid "Lower right item" msgstr "" #: engines/scumm/help.cpp:271 msgid "Middle left item" msgstr "" #: engines/scumm/help.cpp:274 msgid "Middle right item" msgstr "" #: engines/scumm/help.cpp:281 engines/scumm/help.cpp:286 msgid "Switching characters:" msgstr "" #: engines/scumm/help.cpp:283 msgid "Second kid" msgstr "" #: engines/scumm/help.cpp:284 msgid "Third kid" msgstr "" #: engines/scumm/help.cpp:293 msgid "Toggle Inventory/IQ Points display" msgstr "" #: engines/scumm/help.cpp:294 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "" #: engines/scumm/help.cpp:296 msgid "* Keyboard Fighting is always on," msgstr "" #: engines/scumm/help.cpp:297 msgid " so despite the in-game message this" msgstr "" #: engines/scumm/help.cpp:298 msgid " actually toggles Mouse Fighting Off/On" msgstr "" #: engines/scumm/help.cpp:305 msgid "Fighting controls (numpad):" msgstr "" #: engines/scumm/help.cpp:306 engines/scumm/help.cpp:307 #: engines/scumm/help.cpp:308 msgid "Step back" msgstr "" #: engines/scumm/help.cpp:309 msgid "Block high" msgstr "" #: engines/scumm/help.cpp:310 msgid "Block middle" msgstr "" #: engines/scumm/help.cpp:311 msgid "Block low" msgstr "" #: engines/scumm/help.cpp:312 msgid "Punch high" msgstr "" #: engines/scumm/help.cpp:313 msgid "Punch middle" msgstr "" #: engines/scumm/help.cpp:314 msgid "Punch low" msgstr "" #: engines/scumm/help.cpp:316 msgid "Sucker punch" msgstr "" #: engines/scumm/help.cpp:319 msgid "These are for Indy on left." msgstr "" #: engines/scumm/help.cpp:320 msgid "When Indy is on the right," msgstr "" #: engines/scumm/help.cpp:321 msgid "7, 4, and 1 are switched with" msgstr "" #: engines/scumm/help.cpp:322 msgid "9, 6, and 3, respectively." msgstr "" #: engines/scumm/help.cpp:331 msgid "Biplane controls (numpad):" msgstr "" #: engines/scumm/help.cpp:332 msgid "Fly to upper left" msgstr "" #: engines/scumm/help.cpp:333 msgid "Fly to left" msgstr "" #: engines/scumm/help.cpp:334 msgid "Fly to lower left" msgstr "" #: engines/scumm/help.cpp:335 msgid "Fly upwards" msgstr "" #: engines/scumm/help.cpp:336 msgid "Fly straight" msgstr "" #: engines/scumm/help.cpp:337 msgid "Fly down" msgstr "" #: engines/scumm/help.cpp:338 msgid "Fly to upper right" msgstr "" #: engines/scumm/help.cpp:339 msgid "Fly to right" msgstr "" #: engines/scumm/help.cpp:340 msgid "Fly to lower right" msgstr "" #: engines/scumm/input.cpp:575 msgid "Snap scroll on" msgstr "" #: engines/scumm/input.cpp:577 msgid "Snap scroll off" msgstr "" #: engines/scumm/input.cpp:590 msgid "Music volume: " msgstr "" #: engines/scumm/input.cpp:607 msgid "Subtitle speed: " msgstr "" #: engines/scumm/metaengine.cpp:331 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" #: engines/scumm/metaengine.cpp:422 msgid "HE v71+ support is not compiled in" msgstr "" #: engines/scumm/metaengine.cpp:446 msgid "SCUMM v7-8 support is not compiled in" msgstr "" #: engines/scumm/scumm.cpp:1934 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:2803 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:654 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:659 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" #: engines/sherlock/detection.cpp:60 msgid "Pixellated scene transitions" msgstr "" #: engines/sherlock/detection.cpp:61 msgid "When changing scenes, a randomized pixel transition is done" msgstr "" #: engines/sherlock/detection.cpp:70 msgid "Don't show hotspots when moving mouse" msgstr "" #: engines/sherlock/detection.cpp:71 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" #: engines/sherlock/detection.cpp:80 msgid "Show character portraits" msgstr "" #: engines/sherlock/detection.cpp:81 msgid "Show portraits for the characters when conversing" msgstr "" #: engines/sherlock/detection.cpp:90 msgid "Slide dialogs into view" msgstr "" #: engines/sherlock/detection.cpp:91 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" #: engines/sherlock/detection.cpp:100 msgid "Transparent windows" msgstr "" #: engines/sherlock/detection.cpp:101 msgid "Show windows with a partially transparent background" msgstr "" #: engines/sky/compact.cpp:142 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "" #: engines/sky/detection.cpp:37 msgid "Floppy intro" msgstr "" #: engines/sky/detection.cpp:38 msgid "Use the floppy version's intro (CD version only)" msgstr "" #: engines/sky/metaengine.cpp:76 msgid "Walk / Look / Talk" msgstr "" #: engines/sky/metaengine.cpp:94 msgid "Skip / Close" msgstr "" #: engines/sky/metaengine.cpp:102 msgid "Open control panel" msgstr "" #: engines/sky/metaengine.cpp:118 msgid "Toggle fast mode" msgstr "" #: engines/sky/metaengine.cpp:123 msgid "Toggle really fast mode" msgstr "" #: engines/stark/detection.cpp:322 msgid "Load modded assets" msgstr "" #: engines/stark/detection.cpp:323 msgid "Enable loading of external replacement assets." msgstr "" #: engines/stark/detection.cpp:331 msgid "Enable linear filtering of the backgrounds images" msgstr "" #: engines/stark/detection.cpp:332 msgid "" "When linear filtering is enabled the background graphics are smoother in " "full screen mode, at the cost of some details." msgstr "" #: engines/stark/detection.cpp:340 engines/ultima/ultima8/meta_engine.cpp:172 msgid "Enable font anti-aliasing" msgstr "" #: engines/stark/detection.cpp:341 engines/ultima/ultima8/meta_engine.cpp:173 msgid "When font anti-aliasing is enabled, the text is smoother." msgstr "" #: engines/stark/stark.cpp:291 msgid "You are missing recommended data files:" msgstr "" #: engines/stark/stark.cpp:305 msgid "" "The 'fonts' folder is required to experience the text style as it was " "designed. The Steam release is known to be missing it. You can get the fonts " "from the demo version of the game." msgstr "" #: engines/stark/stark.cpp:312 msgid "" "'gui.ini' is recommended to get proper font settings for the game " "localization." msgstr "" #: engines/stark/stark.cpp:318 msgid "'language.ini' is recommended to get localized confirmation dialogs." msgstr "" #: engines/stark/stark.cpp:324 msgid "'game.exe' is recommended to get styled confirmation dialogs." msgstr "" #: engines/supernova/supernova.cpp:187 #, c-format msgid "Unable to locate the text for %s language in engine data file." msgstr "" #: engines/supernova/supernova.cpp:470 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" #: engines/supernova/supernova.cpp:480 #, c-format msgid "Unable to find block for part %d" msgstr "" #: engines/supernova/supernova.cpp:523 #, c-format msgid "Unable to find '%s' in game folder or the engine data file." msgstr "" #: engines/supernova/supernova.cpp:827 msgid "" "Failed to save temporary game state. Make sure your save game directory is " "set in ScummVM and that you can write to it." msgstr "" #: engines/supernova/supernova.cpp:828 msgid "Failed to load temporary game state." msgstr "" #: engines/supernova/detection.cpp:35 msgid "Improved mode" msgstr "" #: engines/supernova/detection.cpp:36 msgid "" "Removes some repetitive actions, adds possibility to change verbs by keyboard" msgstr "" #: engines/sword1/animation.cpp:532 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" #: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" #: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" #: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474 #, c-format msgid "Cutscene '%s' not found" msgstr "" #: engines/sword1/control.cpp:887 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/sword1/control.cpp:1261 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" #: engines/sword1/control.cpp:1264 msgid "Keep the old one" msgstr "" #: engines/sword1/control.cpp:1264 msgid "Keep the new one" msgstr "" #: engines/sword1/logic.cpp:1635 msgid "This is the end of the Broken Sword 1 Demo" msgstr "" #: engines/sword2/animation.cpp:429 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" #: engines/sword2/detection.cpp:33 msgid "Show object labels" msgstr "" #: engines/sword2/detection.cpp:34 msgid "Show labels for objects on mouse hover" msgstr "" #: engines/sword25/detection.cpp:41 msgid "Use English speech" msgstr "" #: engines/sword25/detection.cpp:42 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/teenagent/resources.cpp:121 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" #: engines/tinsel/detection_tables.h:466 msgid "Saturn CD version is not yet supported" msgstr "" #: engines/tony/tony.cpp:257 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "" #: engines/toon/toon.cpp:225 #, c-format msgid "Saved game in slot #%d " msgstr "" #: engines/toon/toon.cpp:229 #, c-format msgid "Could not quick save into slot #%d" msgstr "" #: engines/toon/toon.cpp:242 #, c-format msgid "Saved game #%d quick loaded" msgstr "" #: engines/toon/toon.cpp:246 #, c-format msgid "Could not quick load the saved game #%d" msgstr "" #: engines/toon/toon.cpp:1528 #, c-format msgid "Unable to locate the '%s' data file." msgstr "" #: engines/tsage/detection_tables.h:150 msgid "Spanish CD version is not yet supported" msgstr "" #: engines/twine/metaengine.cpp:71 msgid "Enable wall collisions" msgstr "" #: engines/twine/metaengine.cpp:72 msgid "Enable the original wall collision damage" msgstr "" #: engines/twine/metaengine.cpp:78 msgid "Enable cross fade" msgstr "" #: engines/twine/metaengine.cpp:79 msgid "Enable cross fading of images and scenes" msgstr "" #: engines/twine/metaengine.cpp:86 msgid "Disable save menu" msgstr "" #: engines/twine/metaengine.cpp:87 msgid "" "The original only had autosaves. This allows you to save whenever you want." msgstr "" #: engines/twine/metaengine.cpp:93 msgid "Enable debug mode" msgstr "" #: engines/twine/metaengine.cpp:94 msgid "Enable the debug mode" msgstr "" #: engines/twine/metaengine.cpp:100 msgid "Enable audio CD" msgstr "" #: engines/twine/metaengine.cpp:101 msgid "Enable the original audio cd track" msgstr "" #: engines/twine/metaengine.cpp:107 msgid "Enable sound" msgstr "" #: engines/twine/metaengine.cpp:108 msgid "Enable the sound for the game" msgstr "" #: engines/twine/metaengine.cpp:114 msgid "Enable voices" msgstr "" #: engines/twine/metaengine.cpp:115 msgid "Enable the voices for the game" msgstr "" #: engines/twine/metaengine.cpp:121 msgid "Enable text" msgstr "" #: engines/twine/metaengine.cpp:122 msgid "Enable the text for the game" msgstr "" #: engines/twine/metaengine.cpp:128 msgid "Enable movies" msgstr "" #: engines/twine/metaengine.cpp:129 msgid "Enable the cutscenes for the game" msgstr "" #: engines/twine/metaengine.cpp:135 msgid "Enable mouse" msgstr "" #: engines/twine/metaengine.cpp:136 msgid "Enable the mouse for the UI" msgstr "" #: engines/twine/metaengine.cpp:142 msgid "Use the USA version" msgstr "" #: engines/twine/metaengine.cpp:143 msgid "Enable the USA specific version flags" msgstr "" #: engines/twine/metaengine.cpp:149 msgid "Enable high resolution" msgstr "" #: engines/twine/metaengine.cpp:150 msgid "Enable a higher resolution for the game" msgstr "" #: engines/twine/metaengine.cpp:225 msgid "Debug Next Room" msgstr "" #: engines/twine/metaengine.cpp:230 msgid "Debug Previous Room" msgstr "" #: engines/twine/metaengine.cpp:235 msgid "Debug Apply Celling Grid" msgstr "" #: engines/twine/metaengine.cpp:240 msgid "Debug Increase Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:245 msgid "Debug Decrease Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:250 msgid "Debug Grid Camera Up" msgstr "" #: engines/twine/metaengine.cpp:255 msgid "Debug Grid Camera Down" msgstr "" #: engines/twine/metaengine.cpp:260 msgid "Debug Grid Camera Left" msgstr "" #: engines/twine/metaengine.cpp:266 msgid "Debug Grid Camera Right" msgstr "" #: engines/twine/metaengine.cpp:271 msgid "Debug Menu" msgstr "" #: engines/twine/metaengine.cpp:276 msgid "Debug Menu Execute" msgstr "" #: engines/twine/metaengine.cpp:281 engines/twine/metaengine.cpp:301 msgid "Normal Behaviour" msgstr "" #: engines/twine/metaengine.cpp:286 engines/twine/metaengine.cpp:306 msgid "Athletic Behaviour" msgstr "" #: engines/twine/metaengine.cpp:291 engines/twine/metaengine.cpp:311 msgid "Aggressive Behaviour" msgstr "" #: engines/twine/metaengine.cpp:296 engines/twine/metaengine.cpp:316 msgid "Discreet Behaviour" msgstr "" #: engines/twine/metaengine.cpp:321 msgid "Behaviour Action" msgstr "" #: engines/twine/metaengine.cpp:327 msgid "Change Behaviour" msgstr "" #: engines/twine/metaengine.cpp:334 msgid "Options Menu" msgstr "" #: engines/twine/metaengine.cpp:346 msgid "Use Selected Object" msgstr "" #: engines/twine/metaengine.cpp:352 msgid "Throw Magic Ball" msgstr "" #: engines/twine/metaengine.cpp:366 msgid "Move Backward" msgstr "" #: engines/twine/metaengine.cpp:387 msgid "Use Protopack" msgstr "" #: engines/twine/metaengine.cpp:392 msgid "Open Holomap" msgstr "" #: engines/twine/metaengine.cpp:405 msgid "Special Action" msgstr "" #: engines/twine/metaengine.cpp:411 engines/wintermute/keymapper_tables.h:61 msgid "Escape" msgstr "" #: engines/twine/metaengine.cpp:424 msgid "Accept" msgstr "" #: engines/twine/metaengine.cpp:432 engines/twine/metaengine.cpp:484 #: engines/twine/metaengine.cpp:500 msgid "Abort" msgstr "" #: engines/twine/metaengine.cpp:470 msgid "Next Page" msgstr "" #: engines/twine/metaengine.cpp:537 msgid "Previous location" msgstr "" #: engines/twine/metaengine.cpp:542 msgid "Next location" msgstr "" #: engines/ultima/shared/early/ultima_early.cpp:71 msgid "Could not find correct ultima.dat datafile" msgstr "" #: engines/ultima/shared/engine/data_archive.cpp:81 #, c-format msgid "Could not locate engine data %s" msgstr "" #: engines/ultima/shared/engine/data_archive.cpp:99 #, c-format msgid "Out of date engine data. Expected %d.%d, but got version %d.%d" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:382 #, c-format msgid "loading quick save %d" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:387 #, c-format msgid "saving quick save %d" msgstr "" #: engines/ultima/nuvie/meta_engine.cpp:39 msgid "Original Save" msgstr "" #: engines/ultima/nuvie/save/save_game.cpp:212 msgid "Transfer Character" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:126 msgid "Enable frame skipping" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:127 msgid "Allow the game to skip animation frames when running too slow." msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:132 msgid "Enable frame limiting" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:133 msgid "Limits the speed of the game to prevent running too fast." msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:138 msgid "Enable cheats" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:139 msgid "Allow cheats by commands and a menu when player is clicked." msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:148 msgid "Play foot step sounds" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:149 msgid "Plays sound when the player moves." msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:154 msgid "Enable jump to mouse position" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:155 msgid "" "Jumping while not moving targets the mouse cursor rather than direction only." msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:166 msgid "Enable font replacement" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:167 msgid "Replaces game fonts with rendered fonts" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:188 msgid "Ultima VIII" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:188 msgid "Crusader" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:235 msgid "Ultima VIII Cheats" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:252 msgid "Ultima VIII Debug" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:297 msgid "[corrupt]" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:300 msgid "[outdated]" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:303 msgid "[too modern]" msgstr "" #: engines/wintermute/detection.cpp:42 msgid "Show FPS-counter" msgstr "" #: engines/wintermute/detection.cpp:43 msgid "Show the current number of frames per second in the upper left corner" msgstr "" #: engines/wintermute/detection.cpp:52 msgid "Sprite bilinear filtering (SLOW)" msgstr "" #: engines/wintermute/detection.cpp:53 msgid "Apply bilinear filtering to individual sprites" msgstr "" #: engines/wintermute/metaengine.cpp:65 msgid "FoxTail support is not compiled in" msgstr "" #: engines/wintermute/metaengine.cpp:71 msgid "Hero Craft support is not compiled in" msgstr "" #: engines/wintermute/metaengine.cpp:77 msgid "Wintermute3D support is not compiled in" msgstr "" #: engines/wintermute/wintermute.cpp:176 msgid "This game requires PNG, JPEG and Vorbis support." msgstr "" #: engines/wintermute/wintermute.cpp:187 msgid "This game requires the FoxTail subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:198 msgid "This game requires the HeroCraft subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:209 msgid "" "This game requires 3D capabilities that are out ScummVM scope. As such, it " "is likely to be unplayable totally or partially." msgstr "" #: engines/wintermute/keymapper_tables.h:147 #: engines/wintermute/keymapper_tables.h:510 #: engines/wintermute/keymapper_tables.h:1666 #: engines/wintermute/keymapper_tables.h:1761 msgid "Walk forward" msgstr "" #: engines/wintermute/keymapper_tables.h:153 #: engines/wintermute/keymapper_tables.h:515 #: engines/wintermute/keymapper_tables.h:1768 msgid "Walk backward" msgstr "" #: engines/wintermute/keymapper_tables.h:171 #: engines/wintermute/keymapper_tables.h:468 #: engines/wintermute/keymapper_tables.h:1412 msgid "Show scene geometry" msgstr "" #: engines/wintermute/keymapper_tables.h:180 #: engines/wintermute/keymapper_tables.h:196 #: engines/wintermute/keymapper_tables.h:656 #: engines/wintermute/keymapper_tables.h:852 #: engines/wintermute/keymapper_tables.h:980 msgid "Previous page" msgstr "" #: engines/wintermute/keymapper_tables.h:187 #: engines/wintermute/keymapper_tables.h:204 #: engines/wintermute/keymapper_tables.h:663 #: engines/wintermute/keymapper_tables.h:859 #: engines/wintermute/keymapper_tables.h:985 msgid "Next page" msgstr "" #: engines/wintermute/keymapper_tables.h:232 #: engines/wintermute/keymapper_tables.h:255 #: engines/wintermute/keymapper_tables.h:304 #: engines/wintermute/keymapper_tables.h:331 #: engines/wintermute/keymapper_tables.h:435 #: engines/wintermute/keymapper_tables.h:563 #: engines/wintermute/keymapper_tables.h:584 #: engines/wintermute/keymapper_tables.h:608 #: engines/wintermute/keymapper_tables.h:635 #: engines/wintermute/keymapper_tables.h:794 #: engines/wintermute/keymapper_tables.h:1040 #: engines/wintermute/keymapper_tables.h:1066 #: engines/wintermute/keymapper_tables.h:1122 #: engines/wintermute/keymapper_tables.h:1148 #: engines/wintermute/keymapper_tables.h:1305 #: engines/wintermute/keymapper_tables.h:1354 #: engines/wintermute/keymapper_tables.h:1537 #: engines/wintermute/keymapper_tables.h:1653 #, fuzzy msgid "Show hints" msgstr "显示隐藏的文件" #: engines/wintermute/keymapper_tables.h:242 #: engines/wintermute/keymapper_tables.h:442 #: engines/wintermute/keymapper_tables.h:614 #: engines/wintermute/keymapper_tables.h:1093 #: engines/wintermute/keymapper_tables.h:1169 #: engines/wintermute/keymapper_tables.h:1312 #: engines/wintermute/keymapper_tables.h:1324 #: engines/wintermute/keymapper_tables.h:1333 #: engines/wintermute/keymapper_tables.h:1504 msgid "Show inventory" msgstr "" #: engines/wintermute/keymapper_tables.h:262 #: engines/wintermute/keymapper_tables.h:311 #: engines/wintermute/keymapper_tables.h:338 #: engines/wintermute/keymapper_tables.h:1486 #: engines/wintermute/keymapper_tables.h:1544 msgid "GUI variant A" msgstr "" #: engines/wintermute/keymapper_tables.h:269 #: engines/wintermute/keymapper_tables.h:318 #: engines/wintermute/keymapper_tables.h:345 #: engines/wintermute/keymapper_tables.h:1492 #: engines/wintermute/keymapper_tables.h:1550 msgid "GUI variant B" msgstr "" #: engines/wintermute/keymapper_tables.h:276 #: engines/wintermute/keymapper_tables.h:352 #: engines/wintermute/keymapper_tables.h:866 msgid "Phone cancel button" msgstr "" #: engines/wintermute/keymapper_tables.h:281 #: engines/wintermute/keymapper_tables.h:357 #: engines/wintermute/keymapper_tables.h:871 msgid "Phone up button" msgstr "" #: engines/wintermute/keymapper_tables.h:287 #: engines/wintermute/keymapper_tables.h:363 #: engines/wintermute/keymapper_tables.h:877 msgid "Phone down button" msgstr "" #: engines/wintermute/keymapper_tables.h:369 #: engines/wintermute/keymapper_tables.h:883 msgid "Phone 0 button" msgstr "" #: engines/wintermute/keymapper_tables.h:374 #: engines/wintermute/keymapper_tables.h:888 msgid "Phone 1 button" msgstr "" #: engines/wintermute/keymapper_tables.h:379 #: engines/wintermute/keymapper_tables.h:893 msgid "Phone 2 button" msgstr "" #: engines/wintermute/keymapper_tables.h:384 #: engines/wintermute/keymapper_tables.h:898 msgid "Phone 3 button" msgstr "" #: engines/wintermute/keymapper_tables.h:389 #: engines/wintermute/keymapper_tables.h:903 msgid "Phone 4 button" msgstr "" #: engines/wintermute/keymapper_tables.h:394 #: engines/wintermute/keymapper_tables.h:908 msgid "Phone 5 button" msgstr "" #: engines/wintermute/keymapper_tables.h:399 #: engines/wintermute/keymapper_tables.h:913 msgid "Phone 6 button" msgstr "" #: engines/wintermute/keymapper_tables.h:404 #: engines/wintermute/keymapper_tables.h:918 msgid "Phone 7 button" msgstr "" #: engines/wintermute/keymapper_tables.h:409 #: engines/wintermute/keymapper_tables.h:923 msgid "Phone 8 button" msgstr "" #: engines/wintermute/keymapper_tables.h:414 #: engines/wintermute/keymapper_tables.h:928 msgid "Phone 9 button" msgstr "" #: engines/wintermute/keymapper_tables.h:419 #: engines/wintermute/keymapper_tables.h:933 msgid "Phone * button" msgstr "" #: engines/wintermute/keymapper_tables.h:424 #: engines/wintermute/keymapper_tables.h:938 msgid "Phone # button" msgstr "" #: engines/wintermute/keymapper_tables.h:448 #: engines/wintermute/keymapper_tables.h:1073 #, fuzzy msgid "Show help" msgstr "显示隐藏的文件" #: engines/wintermute/keymapper_tables.h:454 #: engines/wintermute/keymapper_tables.h:621 #: engines/wintermute/keymapper_tables.h:642 #: engines/wintermute/keymapper_tables.h:1047 #: engines/wintermute/keymapper_tables.h:1079 #: engines/wintermute/keymapper_tables.h:1134 #: engines/wintermute/keymapper_tables.h:1155 #: engines/wintermute/keymapper_tables.h:1340 #: engines/wintermute/keymapper_tables.h:1523 #: engines/wintermute/keymapper_tables.h:1721 msgid "Scroll up" msgstr "" #: engines/wintermute/keymapper_tables.h:461 #: engines/wintermute/keymapper_tables.h:628 #: engines/wintermute/keymapper_tables.h:649 #: engines/wintermute/keymapper_tables.h:1054 #: engines/wintermute/keymapper_tables.h:1086 #: engines/wintermute/keymapper_tables.h:1141 #: engines/wintermute/keymapper_tables.h:1162 #: engines/wintermute/keymapper_tables.h:1347 #: engines/wintermute/keymapper_tables.h:1530 #: engines/wintermute/keymapper_tables.h:1726 msgid "Scroll down" msgstr "" #: engines/wintermute/keymapper_tables.h:473 msgid "Change shadow type" msgstr "" #: engines/wintermute/keymapper_tables.h:483 #: engines/wintermute/keymapper_tables.h:570 msgid "Volume max" msgstr "" #: engines/wintermute/keymapper_tables.h:488 msgid "Show debug parser" msgstr "" #: engines/wintermute/keymapper_tables.h:495 #: engines/wintermute/keymapper_tables.h:603 #: engines/wintermute/keymapper_tables.h:1228 #: engines/wintermute/keymapper_tables.h:1434 msgid "Debug print" msgstr "" #: engines/wintermute/keymapper_tables.h:500 #: engines/wintermute/keymapper_tables.h:1407 msgid "Exit" msgstr "" #: engines/wintermute/keymapper_tables.h:505 msgid "Light helper window" msgstr "" #: engines/wintermute/keymapper_tables.h:530 msgid "Run forward" msgstr "" #: engines/wintermute/keymapper_tables.h:535 msgid "Run backward" msgstr "" #: engines/wintermute/keymapper_tables.h:540 msgid "Turn left fast" msgstr "" #: engines/wintermute/keymapper_tables.h:545 msgid "Turn right fast" msgstr "" #: engines/wintermute/keymapper_tables.h:550 msgid "Show blueprint" msgstr "" #: engines/wintermute/keymapper_tables.h:577 msgid "Volume off" msgstr "" #: engines/wintermute/keymapper_tables.h:591 msgid "Change font size" msgstr "" #: engines/wintermute/keymapper_tables.h:670 msgid "Save game" msgstr "" #: engines/wintermute/keymapper_tables.h:680 msgid "Quick save" msgstr "" #: engines/wintermute/keymapper_tables.h:685 msgid "Walking speed: Low" msgstr "" #: engines/wintermute/keymapper_tables.h:690 msgid "Walking speed: Medium" msgstr "" #: engines/wintermute/keymapper_tables.h:695 msgid "Walking speed: High" msgstr "" #: engines/wintermute/keymapper_tables.h:700 msgid "Quick load" msgstr "" #: engines/wintermute/keymapper_tables.h:705 #: engines/wintermute/keymapper_tables.h:1035 #: engines/wintermute/keymapper_tables.h:1429 msgid "Cancel waiting" msgstr "" #: engines/wintermute/keymapper_tables.h:715 msgid "First page" msgstr "" #: engines/wintermute/keymapper_tables.h:720 msgid "Last page" msgstr "" #: engines/wintermute/keymapper_tables.h:727 msgid "Walking speed: Ultra Super Mega Fast" msgstr "" #: engines/wintermute/keymapper_tables.h:743 msgid "Show game credits" msgstr "" #: engines/wintermute/keymapper_tables.h:748 msgid "Play selected music record" msgstr "" #: engines/wintermute/keymapper_tables.h:753 msgid "Select next music record" msgstr "" #: engines/wintermute/keymapper_tables.h:758 msgid "Play note 1: A" msgstr "" #: engines/wintermute/keymapper_tables.h:763 msgid "Play note 2: F#" msgstr "" #: engines/wintermute/keymapper_tables.h:768 msgid "Play note 3: D#" msgstr "" #: engines/wintermute/keymapper_tables.h:773 msgid "Play note 4: C#" msgstr "" #: engines/wintermute/keymapper_tables.h:778 msgid "Play note 5: E" msgstr "" #: engines/wintermute/keymapper_tables.h:783 msgid "Play note 6: G#" msgstr "" #: engines/wintermute/keymapper_tables.h:788 msgid "Play note 7: B" msgstr "" #: engines/wintermute/keymapper_tables.h:801 msgid "Ability: Telekinesis" msgstr "" #: engines/wintermute/keymapper_tables.h:806 msgid "Ability: Push" msgstr "" #: engines/wintermute/keymapper_tables.h:811 msgid "Ability: Lightning" msgstr "" #: engines/wintermute/keymapper_tables.h:816 msgid "Ability: Light" msgstr "" #: engines/wintermute/keymapper_tables.h:821 msgid "Ability: Wind" msgstr "" #: engines/wintermute/keymapper_tables.h:826 msgid "Ability: Sound" msgstr "" #: engines/wintermute/keymapper_tables.h:831 msgid "Ability: Esence" msgstr "" #: engines/wintermute/keymapper_tables.h:836 msgid "Ability: Exorcist" msgstr "" #: engines/wintermute/keymapper_tables.h:841 msgid "Skip minigame" msgstr "" #: engines/wintermute/keymapper_tables.h:949 msgid "Show hints / Dance move" msgstr "" #: engines/wintermute/keymapper_tables.h:956 msgid "Dance move up" msgstr "" #: engines/wintermute/keymapper_tables.h:962 msgid "Dance move down" msgstr "" #: engines/wintermute/keymapper_tables.h:968 msgid "Dance move left" msgstr "" #: engines/wintermute/keymapper_tables.h:974 msgid "Dance move right" msgstr "" #: engines/wintermute/keymapper_tables.h:1004 msgid "Cancel input" msgstr "" #: engines/wintermute/keymapper_tables.h:1114 msgid "Shift" msgstr "" #: engines/wintermute/keymapper_tables.h:1214 msgid "Use Chapayev" msgstr "" #: engines/wintermute/keymapper_tables.h:1234 #: engines/wintermute/keymapper_tables.h:1639 msgid "Next action" msgstr "" #: engines/wintermute/keymapper_tables.h:1242 #: engines/wintermute/keymapper_tables.h:1647 msgid "Previous action" msgstr "" #: engines/wintermute/keymapper_tables.h:1261 #: engines/wintermute/keymapper_tables.h:1424 msgid "Settings" msgstr "" #: engines/wintermute/keymapper_tables.h:1266 msgid "Dialogue answer 1" msgstr "" #: engines/wintermute/keymapper_tables.h:1271 msgid "Dialogue answer 2" msgstr "" #: engines/wintermute/keymapper_tables.h:1276 msgid "Dialogue answer 3" msgstr "" #: engines/wintermute/keymapper_tables.h:1281 msgid "Dialogue answer 4" msgstr "" #: engines/wintermute/keymapper_tables.h:1291 msgid "Spin slower" msgstr "" #: engines/wintermute/keymapper_tables.h:1298 msgid "Spin faster" msgstr "" #: engines/wintermute/keymapper_tables.h:1376 msgid "Zoom out" msgstr "" #: engines/wintermute/keymapper_tables.h:1383 msgid "Zoom in" msgstr "" #: engines/wintermute/keymapper_tables.h:1396 #: engines/wintermute/keymapper_tables.h:1511 msgid "Show journal" msgstr "" #: engines/wintermute/keymapper_tables.h:1439 msgid "Bezier window" msgstr "" #: engines/wintermute/keymapper_tables.h:1455 msgid "Droid action" msgstr "" #: engines/wintermute/keymapper_tables.h:1517 msgid "Music menu" msgstr "" #: engines/wintermute/keymapper_tables.h:1561 msgid "Rotate" msgstr "" #: engines/wintermute/keymapper_tables.h:1586 msgid "Drop" msgstr "" #: engines/wintermute/keymapper_tables.h:1594 msgid "Player 1: Up" msgstr "" #: engines/wintermute/keymapper_tables.h:1599 msgid "Player 1: Left" msgstr "" #: engines/wintermute/keymapper_tables.h:1604 msgid "Player 1: Down" msgstr "" #: engines/wintermute/keymapper_tables.h:1609 msgid "Player 1: Right" msgstr "" #: engines/wintermute/keymapper_tables.h:1614 msgid "Player 2: Up" msgstr "" #: engines/wintermute/keymapper_tables.h:1619 msgid "Player 2: Left" msgstr "" #: engines/wintermute/keymapper_tables.h:1624 msgid "Player 2: Down" msgstr "" #: engines/wintermute/keymapper_tables.h:1629 msgid "Player 2: Right" msgstr "" #: engines/wintermute/keymapper_tables.h:1634 msgid "Debug FPS" msgstr "" #: engines/wintermute/keymapper_tables.h:1731 msgid "F1" msgstr "" #: engines/wintermute/keymapper_tables.h:1736 msgid "Key i" msgstr "" #: engines/xeen/detection.cpp:47 msgid "Show item costs in standard inventory mode" msgstr "" #: engines/xeen/detection.cpp:48 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" #: engines/xeen/detection.cpp:57 msgid "More durable armor" msgstr "" #: engines/xeen/detection.cpp:58 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/xeen/saves.cpp:291 msgid "Failed to autosave" msgstr "" #: engines/zvision/detection_tables.h:60 msgid "Double FPS" msgstr "" #: engines/zvision/detection_tables.h:61 msgid "Increase framerate from 30 to 60 FPS" msgstr "" #: engines/zvision/detection_tables.h:70 msgid "Enable Venus" msgstr "" #: engines/zvision/detection_tables.h:71 msgid "Enable the Venus help system" msgstr "" #: engines/zvision/detection_tables.h:80 msgid "Disable animation while turning" msgstr "" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning in panorama mode" msgstr "" #: engines/zvision/detection_tables.h:90 msgid "Use high resolution MPEG video" msgstr "" #: engines/zvision/detection_tables.h:91 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "" #: engines/zvision/file/save_manager.cpp:222 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" #: engines/zvision/metaengine.cpp:129 msgid "Look Up" msgstr "" #: engines/zvision/metaengine.cpp:135 msgid "Look Down" msgstr "" #: engines/zvision/metaengine.cpp:170 msgid "Spellbook" msgstr "" #: engines/zvision/metaengine.cpp:176 msgid "Score" msgstr "" #: engines/zvision/metaengine.cpp:182 msgid "Put away object" msgstr "" #: engines/zvision/metaengine.cpp:188 msgid "Extract coin" msgstr "" #: engines/zvision/metaengine.cpp:209 msgid "Preferences" msgstr "" #: engines/zvision/zvision.cpp:313 msgid "" "Before playing this game, you'll need to copy the required fonts into " "ScummVM's extras directory, or into the game directory. On Windows, you'll " "need the following font files from the Windows font directory: Times New " "Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, " "you can download the Liberation Fonts or the GNU FreeFont package. You'll " "need all the fonts from the font package you choose, i.e., LiberationMono, " "LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif " "respectively." msgstr "" #, fuzzy #~ msgid "Show/hide debug console" #~ msgstr "显示隐藏的文件"