/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /** * @file * Sound decoder used in engines: * - trecision */ #ifndef AUDIO_G711_H #define AUDIO_G711_H #include "common/scummsys.h" #include "common/types.h" namespace Common { class SeekableReadStream; } namespace Audio { class SeekableAudioStream; /** * Takes an input stream containing G711 A-law compressed sound data and creates * a SeekableAudioStream from that. * * @param stream the SeekableReadStream from which to read the PCM data * @param disposeAfterUse whether to delete the stream after use * @param rate the sampling rate * @param channels the number of channels * @return a new SeekableAudioStream, or NULL, if an error occurred */ SeekableAudioStream *makeALawStream( Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse, int rate, int channels); /** * Takes an input stream containing G711 μ-law compressed sound data and creates * a SeekableAudioStream from that. * * @param stream the SeekableReadStream from which to read the PCM data * @param disposeAfterUse whether to delete the stream after use * @param rate the sampling rate * @param channels the number of channels * @return a new SeekableAudioStream, or NULL, if an error occurred */ SeekableAudioStream *makeMuLawStream( Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse, int rate, int channels); } // End of namespace Audio #endif