/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_CONSOLE_H #define AGS_CONSOLE_H #include "gui/debugger.h" #include "ags/shared/debugging/debug_manager.h" #include "ags/shared/debugging/output_handler.h" #include "ags/shared/core/types.h" namespace AGS { class AGSEngine; class LogOutputTarget; class AGSConsole : public GUI::Debugger { public: AGSConsole(AGSEngine *vm); ~AGSConsole() override; private: AGSEngine *_vm; LogOutputTarget *_logOutputTarget; AGS3::AGS::Shared::PDebugOutput _agsDebuggerOutput; bool Cmd_listDebugGroups(int argc, const char **argv); bool Cmd_setDebugGroupLevel(int argc, const char **argv); bool Cmd_SetScriptDump(int argc, const char **argv); bool Cmd_getSpriteInfo(int argc, const char **argv); bool Cmd_dumpSprite(int argc, const char **argv); const char *getVerbosityLevel(AGS3::uint32_t groupID) const; AGS3::uint32_t parseGroup(const char *, bool &) const; AGS3::AGS::Shared::MessageType parseLevel(const char *, bool &) const; void printGroupList(); void printLevelList(); }; class LogOutputTarget : public AGS3::AGS::Shared::IOutputHandler { public: LogOutputTarget(); ~LogOutputTarget() override; void PrintMessage(const AGS3::AGS::Shared::DebugMessage &msg) override; }; } // End of namespace AGS #endif