/* ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ /* Please Notice: This file uses only the official API of Lua ** Any function declared here could be written as an application ** function. With care, these functions can be used by other libraries. */ #include "engines/grim/lua/lauxlib.h" #include "engines/grim/lua/lua.h" #include "engines/grim/lua/luadebug.h" #include "engines/grim/lua/lmem.h" namespace Grim { void luaL_argerror(int32 numarg, const char *extramsg) { const char *funcname; lua_getobjname(lua_stackedfunction(0), &funcname); if (!funcname) funcname = "???"; if (!extramsg) luaL_verror("bad argument #%d to function `%.50s'", numarg, funcname); else luaL_verror("bad argument #%d to function `%.50s' (%.100s)", numarg, funcname, extramsg); } const char *luaL_check_string(int32 numArg) { lua_Object o = lua_getparam(numArg); luaL_arg_check(lua_isstring(o), numArg, "string expected"); return lua_getstring(o); } const char *luaL_opt_string(int32 numArg, const char *def) { return (lua_getparam(numArg) == LUA_NOOBJECT) ? def : luaL_check_string(numArg); } float luaL_check_number(int32 numArg) { lua_Object o = lua_getparam(numArg); luaL_arg_check(lua_isnumber(o), numArg, "number expected"); return lua_getnumber(o); } float luaL_opt_number(int32 numArg, float def) { return (lua_getparam(numArg) == LUA_NOOBJECT) ? def : luaL_check_number(numArg); } lua_Object luaL_tablearg(int32 arg) { lua_Object o = lua_getparam(arg); luaL_arg_check(lua_istable(o), arg, "table expected"); return o; } lua_Object luaL_functionarg(int32 arg) { lua_Object o = lua_getparam(arg); luaL_arg_check(lua_isfunction(o), arg, "function expected"); return o; } lua_Object luaL_nonnullarg(int32 numArg) { lua_Object o = lua_getparam(numArg); luaL_arg_check(o != LUA_NOOBJECT, numArg, "value expected"); return o; } luaL_libList *list_of_libs = nullptr; void luaL_addlibtolist(luaL_reg *l, int32 n) { luaL_libList *list = (luaL_libList *)luaM_malloc(sizeof(luaL_libList)); list->list = l; list->number = n; list->next = list_of_libs; list_of_libs = list; } void lua_removelibslists() { luaL_libList *list = list_of_libs; while (list) { luaL_libList *nextList = list->next; luaM_free(list); list = nextList; } list_of_libs = nullptr; } void luaL_openlib(luaL_reg *l, int32 n) { int32 i; lua_open(); // make sure lua is already open for (i = 0; i < n; i++) lua_register(l[i].name, l[i].func); luaL_addlibtolist(l, n); } void luaL_verror(const char *fmt, ...) { char buff[500]; va_list argp; va_start(argp, fmt); vsprintf(buff, fmt, argp); va_end(argp); lua_error(buff); } } // end of namespace Grim