/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ngi/ngi.h" #include "ngi/objectnames.h" #include "ngi/constants.h" #include "ngi/gameloader.h" #include "ngi/motion.h" #include "ngi/scenes.h" #include "ngi/statics.h" #include "ngi/interaction.h" #include "ngi/behavior.h" #include "ngi/floaters.h" namespace NGI { void scene35_initScene(Scene *sc) { g_vars->scene35_hose = sc->getStaticANIObject1ById(ANI_HOSE, -1); g_vars->scene35_bellyInflater = sc->getStaticANIObject1ById(ANI_PUZODUV, -1); g_vars->scene35_flowCounter = 0; g_vars->scene35_fliesCounter = 0; MovGraphLink *lnk = getSc2MctlCompoundBySceneId(sc->_sceneId)->getLinkByName(sO_CloseThing); if (g_vars->scene35_bellyInflater->_statics->_staticsId == ST_PDV_LARGE) lnk->_flags |= 0x20000000; else lnk->_flags &= 0xDFFFFFFF; int sndId = 0; if (g_nmi->getObjectState(sO_Valve_35) == g_nmi->getObjectEnumState(sO_Valve_35, sO_TurnedOn)) { if ((g_vars->scene35_hose->_flags & 4) && g_vars->scene35_hose->_statics->_staticsId == ST_HZE_NORM) { sndId = SND_35_012; } else if (g_vars->scene35_bellyInflater->_statics->_staticsId == ST_PDV_SMALL) { sndId = SND_35_011; } } if (sndId) g_nmi->playSound(sndId, 1); g_nmi->lift_setButton(sO_Level6, ST_LBN_6N); g_nmi->lift_init(sc, QU_SC35_ENTERLIFT, QU_SC35_EXITLIFT); g_nmi->initArcadeKeys("SC_35"); g_nmi->_floaters->init(g_nmi->getGameLoaderGameVar()->getSubVarByName("SC_35")); } void sceneHandler35_stopFlow() { g_nmi->setObjectState(sO_Valve_35, g_nmi->getObjectEnumState(sO_Valve_35, sO_TurnedOff)); g_nmi->stopAllSoundInstances(SND_35_011); g_nmi->playSound(SND_35_026, 0); } void sceneHandler35_shrink() { getCurrSceneSc2MotionController()->enableLinks(sO_CloseThing, 0); } void sceneHandler35_startFlow() { if (g_nmi->getObjectState(sO_Valve_35) == g_nmi->getObjectEnumState(sO_Valve_35, sO_TurnedOn)) { if ((g_vars->scene35_hose->_flags & 4) && g_vars->scene35_hose->_statics->_staticsId == ST_HZE_NORM) { g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene35_bellyInflater, ST_PDV_SMALL, QU_PDV_SML_BLINK, 0); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene35_bellyInflater, ST_PDV_SMALL, QU_PDV_SML_TRY, 0); g_vars->scene35_bellyInflater->changeStatics2(ST_PDV_SMALL); g_vars->scene35_bellyInflater->_flags &= ~0x100; MessageQueue *mq = new MessageQueue(g_nmi->_currentScene->getMessageQueueById(QU_SC35_EATHOZE), 0, 0); mq->setFlags(mq->getFlags() | 1); ExCommand *cmd = new ExCommand(g_vars->scene35_bellyInflater->_id, 34, 256, 0, 0, 0, 1, 0, 0, 0); cmd->_excFlags |= 3; cmd->_z = 256; cmd->_messageNum = 0; mq->addExCommandToEnd(cmd); if (!mq->chain(g_vars->scene35_bellyInflater)) delete mq; g_vars->scene35_bellyInflater->_flags |= 0x100; getCurrSceneSc2MotionController()->enableLinks(sO_CloseThing, 1); g_nmi->playSound(SND_35_012, 1); } else { if (!g_vars->scene35_flowCounter) g_vars->scene35_flowCounter = 98; g_nmi->playSound(SND_35_011, 1); } } } void sceneHandler35_genFlies() { StaticANIObject *fly = g_nmi->_currentScene->getStaticANIObject1ById(ANI_FLY, -1); int xoff = 0; if ((!fly || !(fly->_flags & 4)) && !(g_nmi->_rnd.getRandomNumber(32767) % 30)) { int x, y; if (g_nmi->_rnd.getRandomNumber(1)) { x = 600; y = 0; } else { x = 0; y = 600; } int numFlies = g_nmi->_rnd.getRandomNumber(3) + 1; while (numFlies--) { g_nmi->_floaters->genFlies(g_nmi->_currentScene, g_nmi->_rnd.getRandomNumber(55) + 1057, g_nmi->_rnd.getRandomNumber(60) + x + xoff, 4, 1); xoff += 40; g_nmi->_floaters->_array2[g_nmi->_floaters->_array2.size() - 1].val2 = 1084; g_nmi->_floaters->_array2[g_nmi->_floaters->_array2.size() - 1].val3 = y; g_nmi->_floaters->_array2[g_nmi->_floaters->_array2.size() - 1].val11 = 8.0; } g_vars->scene35_fliesCounter = 0; } } int sceneHandler35(ExCommand *cmd) { if (cmd->_messageKind != 17) return 0; switch (cmd->_messageNum) { case MSG_LIFT_CLOSEDOOR: g_nmi->lift_closedoorSeq(); break; case MSG_LIFT_EXITLIFT: g_nmi->lift_exitSeq(cmd); break; case MSG_LIFT_STARTEXITQUEUE: g_nmi->lift_startExitQueue(); break; case MSG_LIFT_CLICKBUTTON: g_nmi->lift_clickButton(); break; case MSG_SC35_STOPFLOW: sceneHandler35_stopFlow(); break; case MSG_SC35_CHECKPIPESOUND: if (g_nmi->getObjectState(sO_Valve_35) == g_nmi->getObjectEnumState(sO_Valve_35, sO_TurnedOn)) { g_nmi->stopAllSoundInstances(SND_35_011); g_nmi->playSound(SND_35_012, 1); g_vars->scene35_flowCounter = 0; } break; case MSG_SC35_SHRINK: sceneHandler35_shrink(); break; case MSG_LIFT_GO: g_nmi->lift_goAnimation(); break; case MSG_SC35_STARTFLOW: case MSG_SC35_PLUGHOSE: sceneHandler35_startFlow(); break; case 64: g_nmi->lift_hoverButton(cmd); break; case 29: { StaticANIObject *ani = g_nmi->_currentScene->getStaticANIObjectAtPos(g_nmi->_sceneRect.left + cmd->_x, g_nmi->_sceneRect.top + cmd->_y); if (ani) if (ani->_id == ANI_LIFTBUTTON) { g_nmi->lift_animateButton(ani); cmd->_messageKind = 0; break; } if (!ani || !canInteractAny(g_nmi->_aniMan, ani, cmd->_param)) { int picId = g_nmi->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY); PictureObject *pic = g_nmi->_currentScene->getPictureObjectById(picId, 0); if (!pic || !canInteractAny(g_nmi->_aniMan, pic, cmd->_param)) { if ((g_nmi->_sceneRect.right - cmd->_sceneClickX < 47 && g_nmi->_sceneRect.right < g_nmi->_sceneWidth - 1) || (cmd->_sceneClickX - g_nmi->_sceneRect.left < 47 && g_nmi->_sceneRect.left > 0)) { g_nmi->processArcade(cmd); break; } } } } break; case 33: if (g_nmi->_aniMan2) { int x = g_nmi->_aniMan2->_ox; if (x < g_nmi->_sceneRect.left + 200) g_nmi->_currentScene->_x = x - 300 - g_nmi->_sceneRect.left; if (x > g_nmi->_sceneRect.right - 200) g_nmi->_currentScene->_x = x + 300 - g_nmi->_sceneRect.right; g_nmi->sceneAutoScrolling(); } if (g_vars->scene35_flowCounter > 0) { --g_vars->scene35_flowCounter; if (!g_vars->scene35_flowCounter) sceneHandler35_stopFlow(); } g_vars->scene35_fliesCounter++; if (g_vars->scene35_fliesCounter >= 160) sceneHandler35_genFlies(); g_nmi->_floaters->update(); g_nmi->_behaviorManager->updateBehaviors(); g_nmi->startSceneTrack(); break; default: break; } return 0; } } // End of namespace NGI