/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef SCI_DETECTION_OPTIONS_H #define SCI_DETECTION_OPTIONS_H namespace Sci { const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_EGA_UNDITHER, { _s("Skip EGA dithering pass (full color backgrounds)"), _s("Skip dithering pass in EGA games, graphics are shown with full colors"), "disable_dithering", false, 0, 0 } }, { GAMEOPTION_HIGH_RESOLUTION_GRAPHICS, { _s("Enable high resolution graphics"), _s("Enable high resolution graphics/content"), "enable_high_resolution_graphics", true, 0, 0 } }, { GAMEOPTION_ENABLE_BLACK_LINED_VIDEO, { _s("Enable black-lined video"), _s("Draw black lines over videos to increase their apparent sharpness"), "enable_black_lined_video", false, 0, 0 } }, #ifdef USE_RGB_COLOR { GAMEOPTION_HQ_VIDEO, { _s("Use high-quality video scaling"), _s("Use linear interpolation when upscaling videos, where possible"), "enable_hq_video", true, 0, 0 } }, #endif { GAMEOPTION_LARRYSCALE, { _s("Use high-quality \"LarryScale\" cel scaling"), _s("Use special cartoon scaler for drawing character sprites"), "enable_larryscale", true, 0, 0 } }, { GAMEOPTION_PREFER_DIGITAL_SFX, { _s("Prefer digital sound effects"), _s("Prefer digital sound effects instead of synthesized ones"), "prefer_digitalsfx", true, 0, 0 } }, { GAMEOPTION_ORIGINAL_SAVELOAD, { _s("Use original save/load screens"), _s("Use the original save/load screens instead of the ScummVM ones"), "originalsaveload", false, 0, 0 } }, // Jones in the Fast Lane - CD audio tracks or resource.snd { GAMEOPTION_JONES_CDAUDIO, { _s("Use CD audio"), _s("Use CD audio instead of in-game audio, if available"), "use_cdaudio", true, 0, 0 } }, // KQ5 and KQ6 and SQ4 CD Windows - windows cursors { GAMEOPTION_WINDOWS_CURSORS, { _s("Use Windows cursors"), _s("Use the Windows cursors (smaller and monochrome) instead of the DOS ones"), "windows_cursors", false, 0, 0 } }, // SQ4 CD - silver cursors { GAMEOPTION_SQ4_SILVER_CURSORS, { _s("Use silver cursors"), _s("Use the alternate set of silver cursors instead of the normal golden ones"), "silver_cursors", false, 0, 0 } }, // Phantasmagoria 2 - content censoring option { GAMEOPTION_ENABLE_CENSORING, { _s("Enable content censoring"), _s("Enable the game's built-in optional content censoring"), "enable_censoring", false, 0, 0 } }, // KQ7 - Upscale videos to double their size (The in-game "Full screen" video setting) { GAMEOPTION_UPSCALE_VIDEOS, { _s("Upscale videos"), _s("Upscale videos to double their size"), "enable_video_upscale", true, 0, 0 } }, // SCI16 games: use RGB renderer instead of indexed { GAMEOPTION_RGB_RENDERING, { _s("Use RGB rendering"), _s("Use RGB rendering to improve screen transitions"), "rgb_rendering", false, 0, 0 } }, // SCI16 games: use custom per-resource palettes to improve visuals { GAMEOPTION_PALETTE_MODS, { _s("Use per-resource modified palettes"), _s("Use custom per-resource palettes to improve visuals"), "palette_mods", false, 0, 0 } }, // SQ1: Enable graphics that were disabled for legal reasons { GAMEOPTION_SQ1_BEARDED_MUSICIANS, { _s("Enable bearded musicians"), _s("Enable graphics that were disabled for legal reasons"), "enable_bearded_musicians", false, 0, 0 } }, #ifdef USE_TTS { GAMEOPTION_TTS, { _s("Enable Text to Speech"), _s("Use TTS to read the descriptions (if TTS is available)"), "tts_enabled", false, 0, 0 } }, #endif AD_EXTRA_GUI_OPTIONS_TERMINATOR }; const PopUpOptionsMap popUpOptionsList[] = { { GAMEOPTION_MIDI_MODE, _s("MIDI mode:"), _s("When using external MIDI devices (e.g. through USB-MIDI), select your device here"), "midi_mode", kMidiModeStandard, { { _s("Standard (GM / MT-32)"), kMidiModeStandard }, { _s("Roland D-110 / D-10 / D-20"), kMidiModeD110 }, { _s("Yamaha FB-01"), kMidiModeFB01 }, POPUP_OPTIONS_ITEMS_TERMINATOR } }, POPUP_OPTIONS_TERMINATOR }; } // End of namespace Sci #endif