/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "engines/advancedDetector.h" #include "base/plugins.h" #include "common/file.h" #include "common/hashmap.h" #include "common/ptr.h" #include "common/translation.h" #include "sci/detection.h" #include "sci/dialogs.h" #include "sci/sci.h" #include "sci/detection_options.h" namespace Sci { OptionsWidget::OptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain) : OptionsContainerWidget(boss, name, "SciGameOptionsDialog", false, domain) { _guiOptions = ConfMan.get("guioptions", domain); for (const ADExtraGuiOptionsMap *entry = optionsList; entry->guioFlag; ++entry) if (checkGameGUIOption(entry->guioFlag, _guiOptions)) _checkboxes[entry->option.configOption] = new GUI::CheckboxWidget(widgetsBoss(), _dialogLayout + "." + entry->option.configOption, _(entry->option.label), _(entry->option.tooltip)); for (const PopUpOptionsMap *entry = popUpOptionsList; entry->guioFlag; ++entry) if (checkGameGUIOption(entry->guioFlag, _guiOptions)) { GUI::StaticTextWidget *textWidget = new GUI::StaticTextWidget(widgetsBoss(), _dialogLayout + "." + entry->configOption + "_desc", _(entry->label), _(entry->tooltip)); textWidget->setAlign(Graphics::kTextAlignRight); _popUps[entry->configOption] = new GUI::PopUpWidget(widgetsBoss(), _dialogLayout + "." + entry->configOption); for (uint i = 0; entry->items[i].label; ++i) _popUps[entry->configOption]->appendEntry(_(entry->items[i].label), entry->items[i].configValue); } } void OptionsWidget::defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const { layouts.addDialog(layoutName, overlayedLayout); layouts.addLayout(GUI::ThemeLayout::kLayoutVertical).addPadding(16, 16, 16, 16); for (const ADExtraGuiOptionsMap *entry = optionsList; entry->guioFlag; ++entry) layouts.addWidget(entry->option.configOption, "Checkbox"); for (const PopUpOptionsMap *entry = popUpOptionsList; entry->guioFlag; ++entry) { layouts.addLayout(GUI::ThemeLayout::kLayoutHorizontal).addPadding(0, 0, 0, 0); layouts.addWidget(Common::String(entry->configOption) + "_desc", "OptionsLabel"); layouts.addWidget(entry->configOption, "PopUp").closeLayout(); } layouts.closeLayout().closeDialog(); } void OptionsWidget::load() { for (const ADExtraGuiOptionsMap *entry = optionsList; entry->guioFlag; ++entry) if (checkGameGUIOption(entry->guioFlag, _guiOptions)) _checkboxes[entry->option.configOption]->setState(ConfMan.getBool(entry->option.configOption, _domain)); for (const PopUpOptionsMap *entry = popUpOptionsList; entry->guioFlag; ++entry) if (checkGameGUIOption(entry->guioFlag, _guiOptions)) _popUps[entry->configOption]->setSelectedTag(ConfMan.getInt(entry->configOption, _domain)); // If the deprecated native_fb01 option is set, use it to set midi_mode if (ConfMan.hasKey("native_fb01", _domain) && ConfMan.getBool("native_fb01", _domain)) _popUps["midi_mode"]->setSelectedTag(kMidiModeFB01); } bool OptionsWidget::save() { for (const ADExtraGuiOptionsMap *entry = optionsList; entry->guioFlag; ++entry) if (checkGameGUIOption(entry->guioFlag, _guiOptions)) ConfMan.setBool(entry->option.configOption, _checkboxes[entry->option.configOption]->getState(), _domain); for (const PopUpOptionsMap *entry = popUpOptionsList; entry->guioFlag; ++entry) if (checkGameGUIOption(entry->guioFlag, _guiOptions)) ConfMan.setInt(entry->configOption, _popUps[entry->configOption]->getSelectedTag(), _domain); // Remove deprecated option ConfMan.removeKey("native_fb01", _domain); return true; } } // End of namespace Sci