/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "twine/parser/anim.h" #include "common/memstream.h" namespace TwinE { bool AnimData::loadBoneFrame(KeyFrame &keyframe, Common::SeekableReadStream &stream) { BoneFrame boneframe; boneframe.type = stream.readSint16LE(); boneframe.x = stream.readSint16LE(); boneframe.y = stream.readSint16LE(); boneframe.z = stream.readSint16LE(); keyframe.boneframes.push_back(boneframe); return boneframe.type != 0; } void AnimData::loadKeyFrames(Common::SeekableReadStream &stream) { for (uint16 i = 0U; i < _numKeyframes; ++i) { KeyFrame keyframe; keyframe.length = stream.readUint16LE(); keyframe.x = stream.readSint16LE(); keyframe.y = stream.readSint16LE(); keyframe.z = stream.readSint16LE(); for (uint16 j = 0U; j < _numBoneframes; ++j) { loadBoneFrame(keyframe, stream); } _keyframes.push_back(keyframe); assert(keyframe.boneframes.size() == (uint)_numBoneframes); } } void AnimData::reset() { _keyframes.clear(); } bool AnimData::loadFromStream(Common::SeekableReadStream &stream, bool lba1) { reset(); _numKeyframes = stream.readUint16LE(); _numBoneframes = stream.readUint16LE(); _loopFrame = stream.readUint16LE(); stream.readUint16LE(); loadKeyFrames(stream); return !stream.err(); } const Common::Array& AnimData::getKeyframes() const { return _keyframes; } const KeyFrame* AnimData::getKeyframe(uint index) const { if (index >= _numKeyframes) { return nullptr; } return &_keyframes[index]; } uint16 AnimData::getLoopFrame() const { return _loopFrame; } uint16 AnimData::getNumBoneframes() const { return _numBoneframes; } } // namespace TwinE