/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TWINE_PARSER_PARSER_H #define TWINE_PARSER_PARSER_H #include "common/array.h" #include "common/memstream.h" #include "common/stream.h" #include "twine/shared.h" namespace TwinE { class Parser { protected: virtual void reset() {} public: virtual ~Parser() { reset(); } virtual bool loadFromStream(Common::SeekableReadStream &stream, bool lba1) = 0; bool loadFromBuffer(const uint8 *buf, uint32 size, bool lba1); bool loadFromHQR(const char *name, int index, bool lba1); inline bool loadFromHQR(const TwineResource &resource, bool lba1) { return loadFromHQR(resource.hqr, resource.index, lba1); } }; } // End of namespace TwinE #endif