/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * * This file is dual-licensed. * In addition to the GPLv3 license mentioned above, this code is also * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the * full text of the license. * */ #ifndef GOB_VIDEOPLAYER_H #define GOB_VIDEOPLAYER_H #include "common/array.h" #include "common/list.h" #include "common/rect.h" #include "common/str.h" #include "graphics/surface.h" #include "gob/util.h" #include "gob/draw.h" namespace Video { class CoktelDecoder; } namespace Gob { class GobEngine; class DataStream; class VideoPlayer { public: enum Flags { kFlagNone = 0x000000, kFlagUseBackSurfaceContent = 0x000040, ///< Use the back surface as a video "base". kFlagFrontSurface = 0x000080, ///< Draw directly into the front surface. kFlagNoVideo = 0x000100, ///< Only sound. kFlagOtherSurface = 0x000800, ///< Draw into a specific sprite. kFlagScreenSurface = 0x400000 ///< Draw into a newly created sprite of screen dimensions. }; /** Video format. */ enum Type { kVideoTypeTry = -1, ///< Try any format. kVideoTypeIMD = 0, kVideoTypePreIMD = 1, ///< Early IMD format found in Fascination. kVideoTypeVMD = 2, kVideoTypeRMD = 3 ///< VMD containing "reversed" video. }; struct Properties { Type type; ///< Type of the video to open. int sprite; ///< The sprite onto which to draw the video. int32 x; ///< X coordinate of the video. int32 y; ///< Y coordinate of the video. int32 width; ///< Width of the video. int32 height; ///< Height of the video. uint32 flags; ///< Video flags. bool switchColorMode; ///< Switch between paletted / true color modes? int32 startFrame; ///< Frame to start playback from. int32 lastFrame; ///< Frame to stop playback at. int32 endFrame; ///< Last frame of this playback cycle. bool forceSeek; ///< Force the seeking to the start frame. int16 breakKey; ///< Keycode of the break/abort key. uint16 palCmd; ///< Palette command. int16 palStart; ///< Palette entry to start with. int16 palEnd; ///< Palette entry to end at. int32 palFrame; ///< Frame to apply the palette command at. bool noBlock; ///< Non-blocking "live" video? bool loop; ///< Loop the video? bool fade; ///< Fade in? bool waitEndFrame; ///< Wait for the frame's time to run out? bool hasSound; ///< Does the video have sound? bool canceled; ///< Was the video canceled? Properties(); }; VideoPlayer(GobEngine *vm); ~VideoPlayer(); void evaluateFlags(Properties &properties); int openVideo(bool primary, const Common::String &file, Properties &properties); bool closeVideo(int slot = 0); void closeLiveSound(); void closeAll(); bool reopenVideo(int slot = 0); bool reopenAll(); void pauseVideo(int slot, bool pause); void pauseAll(bool pause); void finishVideoSound(int slot); void waitSoundEnd(int slot); bool play(int slot, Properties &properties); void waitEndFrame(int slot, bool onlySound = false); int32 getExpectedFrameFromCurrentTime(int slot); bool isPlayingLive() const; bool isSoundPlaying() const; void updateLive(bool force = false); bool slotIsOpen(int slot = 0) const; Common::String getFileName(int slot = 0) const; uint32 getFrameCount (int slot = 0) const; uint32 getCurrentFrame(int slot = 0) const; uint16 getWidth (int slot = 0) const; uint16 getHeight (int slot = 0) const; uint16 getDefaultX (int slot = 0) const; uint16 getDefaultY (int slot = 0) const; uint32 getFlags (int slot = 0) const; const Common::List *getDirtyRects(int slot = 0) const; bool hasEmbeddedFile(const Common::String &fileName, int slot = 0) const; Common::SeekableReadStream *getEmbeddedFile(const Common::String &fileName, int slot = 0); int32 getSubtitleIndex(int slot = 0) const; void writeVideoInfo(const Common::String &file, uint16 varX, uint16 varY, uint16 varFrames, uint16 varWidth, uint16 varHeight); bool copyFrame(int slot, Surface &dest, uint16 left, uint16 top, uint16 width, uint16 height, uint16 x, uint16 y, int32 transp = -1, bool yAxisReflexion = false) const; private: struct Video { ::Video::CoktelDecoder *decoder; Common::String fileName; SurfacePtr surface; Properties properties; bool live; Video(); bool isEmpty() const; void close(); void reopen(); }; static const int kVideoSlotCount = 32; static const char *const _extensions[]; GobEngine *_vm; // _videoSlots[0] is reserved for the "primary" video Video _videoSlots[kVideoSlotCount]; bool _needBlit; bool _noCursorSwitch; bool _woodruffCohCottWorkaround; const Video *getVideoBySlot(int slot) const; Video *getVideoBySlot(int slot); int getNextFreeSlot(); Common::String findFile(const Common::String &file, Properties &properties); ::Video::CoktelDecoder *openVideo(const Common::String &file, Properties &properties); bool reopenVideo(Video &video); bool playFrame(int slot, Properties &properties); void checkAbort(Video &video, Properties &properties); void evalBgShading(Video &video); void copyPalette(const Video &video, int16 palStart, int16 palEnd); void updateLive(int slot, bool force = false); }; } // End of namespace Gob #endif // GOB_VIDEOPLAYER_H