# Norwegian (Bokmaal) translation for ScummVM. # Copyright (C) 2010-2017 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Einar Johan T. Sømåen , 2010. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2021-07-17 06:29+0000\n" "PO-Revision-Date: 2020-09-26 21:13+0000\n" "Last-Translator: Eugene Sandulenko \n" "Language-Team: Norwegian Bokmål \n" "Language: nb_NO\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.0.4\n" "X-Poedit-SourceCharset: iso-8859-1\n" "X-Language-name: Norsk (bokmål)\n" #: gui/about.cpp:104 #, c-format msgid "(built on %s)" msgstr "(bygd %s)" #: gui/about.cpp:111 msgid "Features compiled in:" msgstr "Funksjoner innkompilert:" #: gui/about.cpp:120 msgid "Available engines:" msgstr "Tilgjengelige motorer:" #: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:78 msgid "Show hidden files" msgstr "Vis skjulte filer" #: gui/browser.cpp:75 msgid "Show files marked with the hidden attribute" msgstr "Vis filer merket med «skjult»-attributten" #: gui/browser.cpp:79 gui/remotebrowser.cpp:57 msgid "Go up" msgstr "Opp et nivå" #: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57 #: gui/remotebrowser.cpp:59 msgid "Go to previous directory level" msgstr "Gå til forrige mappenivå" #: gui/browser.cpp:81 gui/remotebrowser.cpp:59 msgctxt "lowres" msgid "Go up" msgstr "Oppover" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:384 #: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65 #: gui/fluidsynth-dialog.cpp:153 gui/massadd.cpp:92 gui/options.cpp:2093 #: gui/predictivedialog.cpp:69 gui/recorderdialog.cpp:68 #: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60 #: gui/saveload-dialog.cpp:62 gui/saveload-dialog.cpp:396 #: gui/saveload-dialog.cpp:469 gui/saveload-dialog.cpp:771 #: gui/saveload-dialog.cpp:1168 gui/themebrowser.cpp:55 #: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:645 #: backends/dialogs/gtk/gtk-dialogs.cpp:46 #: backends/events/default/default-events.cpp:185 #: backends/events/default/default-events.cpp:209 #: backends/platform/wii/options.cpp:48 engines/cine/saveload.cpp:864 #: engines/drascula/saveload.cpp:49 engines/mohawk/myst_stacks/menu.cpp:284 #: engines/mohawk/myst_stacks/menu.cpp:301 #: engines/mohawk/myst_stacks/menu.cpp:319 #: engines/mohawk/riven_stacks/aspit.cpp:350 #: engines/mohawk/riven_stacks/aspit.cpp:372 #: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180 #: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:183 msgid "Cancel" msgstr "Avbryt" #: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66 #: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56 #: backends/dialogs/gtk/gtk-dialogs.cpp:45 #: backends/dialogs/macosx/macosx-dialogs.mm:132 #: backends/dialogs/win32/win32-dialogs.cpp:137 msgid "Choose" msgstr "Velg" #: gui/downloaddialog.cpp:49 msgid "Select directory where to download game data" msgstr "Velg mappe for nedlasting av spilldata" #: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:583 gui/launcher.cpp:206 msgid "Select directory with game data" msgstr "Velg mappe med spilldata" #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227 msgid "From: " msgstr "Fra: " #: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228 msgid "To: " msgstr "Til: " #: gui/downloaddialog.cpp:64 msgid "Cancel download" msgstr "Avbryt nedlasting" #: gui/downloaddialog.cpp:66 msgctxt "lowres" msgid "Cancel download" msgstr "Avbryt nedlasting" #: gui/downloaddialog.cpp:68 msgid "Hide" msgstr "Skjul" #: gui/downloaddialog.cpp:118 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Det ser ut til at tilkoblingen din er begrenset. Vil du virkelig laste ned " "filer med den?" #: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:393 gui/launcher.cpp:415 gui/launcher.cpp:458 #: gui/options.cpp:2876 gui/options.cpp:2914 #: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:530 #: engines/grim/grim.cpp:350 engines/kyra/gui/saveload_eob.cpp:596 #: engines/kyra/gui/saveload_eob.cpp:629 #: engines/parallaction/metaengine.cpp:136 #: engines/sci/graphics/controls32.cpp:928 msgid "Yes" msgstr "Ja" #: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:393 gui/launcher.cpp:415 gui/launcher.cpp:458 #: gui/options.cpp:2876 gui/options.cpp:2914 engines/buried/buried.cpp:530 #: engines/grim/grim.cpp:350 engines/kyra/gui/saveload_eob.cpp:596 #: engines/kyra/gui/saveload_eob.cpp:629 #: engines/parallaction/metaengine.cpp:142 #: engines/sci/graphics/controls32.cpp:928 msgid "No" msgstr "Nei" #: gui/downloaddialog.cpp:137 gui/launcher.cpp:564 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunne ikke åpne den valgte mappa!" #: gui/downloaddialog.cpp:147 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "Kan ikke opprette mappe for nedlasting - den angitte mappa har ei fil med " "samme navn." #: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:385 #: gui/fluidsynth-dialog.cpp:154 gui/launcher.cpp:514 gui/launcher.cpp:518 #: gui/massadd.cpp:89 gui/options.cpp:2095 gui/saveload-dialog.cpp:1169 #: engines/engine.cpp:504 engines/engine.cpp:516 #: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182 #: engines/scumm/scumm.cpp:1342 engines/scumm/scumm.cpp:1368 #: engines/scumm/scumm.cpp:1390 engines/scumm/scumm.cpp:2083 #: engines/sky/compact.cpp:142 engines/sword1/animation.cpp:532 #: engines/sword1/animation.cpp:553 engines/sword1/animation.cpp:569 #: engines/sword1/animation.cpp:577 engines/sword1/control.cpp:889 #: engines/sword1/logic.cpp:1635 engines/sword2/animation.cpp:429 #: engines/sword2/animation.cpp:449 engines/sword2/animation.cpp:465 #: engines/sword2/animation.cpp:475 engines/zvision/file/save_manager.cpp:226 msgid "OK" msgstr "OK" #: gui/downloaddialog.cpp:152 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "\"%s finnes allerede i den angitte mappa.\n" "Vil du virkelig laste ned filer til denne mappa?" #: gui/downloaddialog.cpp:215 #, c-format msgid "Downloaded %s %S / %s %S" msgstr "Lastet ned %s %S / %s %S" #: gui/downloaddialog.cpp:222 #, c-format msgid "Download speed: %s %S" msgstr "Nedlastingshastighet: %s %S" #: gui/editgamedialog.cpp:142 engines/dialogs.cpp:275 msgid "Game" msgstr "Spill" #: gui/editgamedialog.cpp:146 msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:146 gui/editgamedialog.cpp:148 #: gui/editgamedialog.cpp:149 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Kort spill-identifikator, brukt for å referere til lagrede spill, og å kjøre " "spillet fra kommandolinjen" #: gui/editgamedialog.cpp:148 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:153 gui/editrecorddialog.cpp:59 msgid "Name:" msgstr "Navn:" #: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:155 #: gui/editgamedialog.cpp:156 msgid "Full title of the game" msgstr "Full spilltittel" #: gui/editgamedialog.cpp:155 msgctxt "lowres" msgid "Name:" msgstr "Navn:" #: gui/editgamedialog.cpp:162 engines/mohawk/dialogs.cpp:158 #: engines/mohawk/dialogs.cpp:377 msgid "Language:" msgstr "Språk:" #: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:163 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Spillets språk. Dette vil ikke gjøre din spanske spillversjon om til engelsk " "versjon" #: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:179 gui/options.cpp:1373 #: gui/options.cpp:1393 gui/options.cpp:1406 gui/options.cpp:1420 #: gui/options.cpp:1432 gui/options.cpp:1452 gui/options.cpp:1464 #: gui/options.cpp:1834 gui/options.cpp:2288 gui/options.cpp:2460 #: audio/null.cpp:41 engines/ags/detection.cpp:94 msgid "" msgstr "" #: gui/editgamedialog.cpp:175 msgid "Platform:" msgstr "Plattform:" #: gui/editgamedialog.cpp:175 gui/editgamedialog.cpp:177 #: gui/editgamedialog.cpp:178 msgid "Platform the game was originally designed for" msgstr "Plattform spillet opprinnelig ble designet for" #: gui/editgamedialog.cpp:177 msgctxt "lowres" msgid "Platform:" msgstr "Plattform:" #: gui/editgamedialog.cpp:191 msgid "Engine" msgstr "Motor" #: gui/editgamedialog.cpp:207 gui/options.cpp:1784 gui/options.cpp:1939 #: backends/graphics/sdl/sdl-graphics.cpp:408 msgid "Graphics" msgstr "Grafikk" #: gui/editgamedialog.cpp:207 gui/options.cpp:1784 gui/options.cpp:1939 msgid "GFX" msgstr "GFX" #: gui/editgamedialog.cpp:213 msgid "Override global graphic settings" msgstr "Overstyr globale grafikkinstillinger" #: gui/editgamedialog.cpp:215 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Overstyr globale grafikkinstillinger" #: gui/editgamedialog.cpp:225 gui/options.cpp:1950 msgid "Shader" msgstr "" #: gui/editgamedialog.cpp:228 #, fuzzy msgid "Override global shader settings" msgstr "Overstyr globale lydinstillinger" #: gui/editgamedialog.cpp:230 #, fuzzy msgctxt "lowres" msgid "Override global shader settings" msgstr "Overstyr globale lydinstillinger" #: gui/editgamedialog.cpp:244 gui/options.cpp:1984 engines/dialogs.cpp:316 #, fuzzy msgid "Keymaps" msgstr "Tastkobling:" #: gui/editgamedialog.cpp:251 gui/options.cpp:1991 engines/dialogs.cpp:323 msgid "Backend" msgstr "" #: gui/editgamedialog.cpp:254 #, fuzzy #| msgid "Override global audio settings" msgid "Override global backend settings" msgstr "Overstyr globale lydinstillinger" #: gui/editgamedialog.cpp:256 #, fuzzy #| msgid "Override global audio settings" msgctxt "lowres" msgid "Override global backend settings" msgstr "Overstyr globale lydinstillinger" #: gui/editgamedialog.cpp:270 gui/options.cpp:2005 engines/dialogs.cpp:291 msgid "Audio" msgstr "Lyd" #: gui/editgamedialog.cpp:273 msgid "Override global audio settings" msgstr "Overstyr globale lydinstillinger" #: gui/editgamedialog.cpp:275 msgctxt "lowres" msgid "Override global audio settings" msgstr "Overstyr globale lydinstillinger" #: gui/editgamedialog.cpp:284 gui/options.cpp:2010 msgid "Volume" msgstr "Volum" #: gui/editgamedialog.cpp:286 gui/options.cpp:2012 msgctxt "lowres" msgid "Volume" msgstr "Volum" #: gui/editgamedialog.cpp:289 msgid "Override global volume settings" msgstr "Overstyr globale voluminstillinger" #: gui/editgamedialog.cpp:291 msgctxt "lowres" msgid "Override global volume settings" msgstr "Overstyr globale voluminstillinger" #: gui/editgamedialog.cpp:302 gui/options.cpp:2020 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:305 msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI-instillinger" #: gui/editgamedialog.cpp:307 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI-instillinger" #: gui/editgamedialog.cpp:317 gui/options.cpp:2026 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:320 msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32-instillinger" #: gui/editgamedialog.cpp:322 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32-instillinger" #: gui/editgamedialog.cpp:331 gui/options.cpp:2033 msgid "Paths" msgstr "Sti" #: gui/editgamedialog.cpp:333 gui/options.cpp:2035 msgctxt "lowres" msgid "Paths" msgstr "Sti" #: gui/editgamedialog.cpp:340 msgid "Game Path:" msgstr "Spillsti:" #: gui/editgamedialog.cpp:342 msgctxt "lowres" msgid "Game Path:" msgstr "Spillsti:" #: gui/editgamedialog.cpp:347 gui/options.cpp:2209 msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349 #: gui/editgamedialog.cpp:350 msgid "Specifies path to additional data used by the game" msgstr "Bestemmer sti til ytterligere data brukt av spillet" #: gui/editgamedialog.cpp:349 gui/options.cpp:2211 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/editgamedialog.cpp:356 gui/options.cpp:2193 msgid "Save Path:" msgstr "Lagringssti:" #: gui/editgamedialog.cpp:356 gui/editgamedialog.cpp:358 #: gui/editgamedialog.cpp:359 gui/options.cpp:2193 gui/options.cpp:2195 #: gui/options.cpp:2196 msgid "Specifies where your saved games are put" msgstr "Bestemmer sti til lagrede spill" #: gui/editgamedialog.cpp:358 gui/options.cpp:2195 msgctxt "lowres" msgid "Save Path:" msgstr "Lagringssti:" #: gui/editgamedialog.cpp:370 engines/dialogs.cpp:338 msgid "Achievements" msgstr "" #: gui/editgamedialog.cpp:374 engines/dialogs.cpp:342 msgid "Statistics" msgstr "" #: gui/editgamedialog.cpp:398 gui/editgamedialog.cpp:504 #: gui/editgamedialog.cpp:570 gui/editgamedialog.cpp:637 gui/options.cpp:2116 #: gui/options.cpp:2122 gui/options.cpp:2130 gui/options.cpp:2161 #: gui/options.cpp:2204 gui/options.cpp:2212 gui/options.cpp:2221 #: gui/options.cpp:2484 gui/options.cpp:2490 gui/options.cpp:2497 #: gui/options.cpp:2506 gui/options.cpp:2754 gui/options.cpp:2757 #: gui/options.cpp:2764 gui/options.cpp:2770 gui/options.cpp:2781 msgctxt "path" msgid "None" msgstr "Ingen" #: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:510 #: gui/editgamedialog.cpp:641 gui/options.cpp:2110 gui/options.cpp:2478 #: gui/options.cpp:2760 backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Standard" #: gui/editgamedialog.cpp:563 gui/options.cpp:2775 msgid "Select SoundFont" msgstr "Velg SoundFont" #: gui/editgamedialog.cpp:602 msgid "Select additional game directory" msgstr "Velg mappe med ytterligere data" #: gui/editgamedialog.cpp:615 gui/options.cpp:2689 msgid "Select directory for saved games" msgstr "Velg mappe for lagrede spill" #: gui/editgamedialog.cpp:622 gui/options.cpp:2696 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Den valgte mappen kan ikke skrives til. Vennligst velg en annen." #: gui/editgamedialog.cpp:627 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Syncing av lagrede spill fungerer ikke med ikke-standard mapper. Hvis du vil " "at de lagrede spillene dine skal synce må du bruke standardmapper." #: gui/editgamedialog.cpp:653 msgid "This game ID is already taken. Please choose another one." msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen." #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "Forfatter:" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "Notater:" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:70 #: engines/nancy/dialogs.cpp:102 msgid "Ok" msgstr "Ok" #: gui/filebrowser-dialog.cpp:50 msgid "Choose file for loading" msgstr "Velg fil for lasting" #: gui/filebrowser-dialog.cpp:50 msgid "Enter filename for saving" msgstr "Skriv inn filnavn for lagring" #: gui/filebrowser-dialog.cpp:133 msgid "Do you really want to overwrite the file?" msgstr "Vil du virkelig overskrive denne filen?" #: gui/fluidsynth-dialog.cpp:69 msgid "Reverb" msgstr "Romklang" #: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103 msgid "Active" msgstr "Aktiv" #: gui/fluidsynth-dialog.cpp:73 msgid "Room:" msgstr "Rom:" #: gui/fluidsynth-dialog.cpp:80 msgid "Damp:" msgstr "Demp:" #: gui/fluidsynth-dialog.cpp:87 msgid "Width:" msgstr "Bredde:" #: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112 msgid "Level:" msgstr "Nivå:" #: gui/fluidsynth-dialog.cpp:101 msgid "Chorus" msgstr "Chorus" #: gui/fluidsynth-dialog.cpp:105 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:119 msgid "Speed:" msgstr "Hastighet:" #: gui/fluidsynth-dialog.cpp:126 msgid "Depth:" msgstr "Dybde:" #: gui/fluidsynth-dialog.cpp:133 msgid "Type:" msgstr "Type:" #: gui/fluidsynth-dialog.cpp:136 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44 #: backends/platform/sdl/psp2/psp2.cpp:47 engines/dragons/metaengine.cpp:193 msgid "Triangle" msgstr "Trekant" #: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:2042 msgid "Misc" msgstr "Diverse" #: gui/fluidsynth-dialog.cpp:141 msgid "Interpolation:" msgstr "Interpolering:" #: gui/fluidsynth-dialog.cpp:144 msgid "None (fastest)" msgstr "Ingen (raskest)" #: gui/fluidsynth-dialog.cpp:145 msgid "Linear" msgstr "Linjær" #: gui/fluidsynth-dialog.cpp:146 msgid "Fourth-order" msgstr "" #: gui/fluidsynth-dialog.cpp:147 msgid "Seventh-order" msgstr "" #. I18N: Button to reset keymap mappings to defaults #: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:319 msgid "Reset" msgstr "Nullstill" #: gui/fluidsynth-dialog.cpp:151 msgid "Reset all FluidSynth settings to their default values." msgstr "Nullstill alle FluidSynth-instillinger til standardverdier." #: gui/fluidsynth-dialog.cpp:218 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Vil du virkelig nullstille alle FluidSynth-instillinger til standardverdier?" #: gui/gui-manager.cpp:150 msgid "GUI" msgstr "" #: gui/gui-manager.cpp:154 engines/mohawk/myst.cpp:574 #: engines/mohawk/riven.cpp:838 #, fuzzy msgid "Interact" msgstr "Interpolering:" #: gui/gui-manager.cpp:159 gui/unknown-game-dialog.cpp:54 #: engines/nancy/dialogs.cpp:314 engines/scumm/help.cpp:125 #: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165 #: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209 msgid "Close" msgstr "Lukk" #: gui/gui-manager.cpp:165 engines/metaengine.cpp:108 #: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412 #: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:448 #: engines/grim/grim.cpp:525 engines/twine/metaengine.cpp:430 #: engines/twine/metaengine.cpp:497 engines/wintermute/keymapper_tables.h:1263 #: engines/wintermute/keymapper_tables.h:1373 #: engines/wintermute/keymapper_tables.h:1844 #: engines/wintermute/keymapper_tables.h:2078 msgid "Up" msgstr "Opp" #: gui/gui-manager.cpp:170 engines/metaengine.cpp:113 #: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412 #: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:453 #: engines/grim/grim.cpp:530 engines/twine/metaengine.cpp:437 #: engines/twine/metaengine.cpp:505 engines/wintermute/keymapper_tables.h:1269 #: engines/wintermute/keymapper_tables.h:1380 #: engines/wintermute/keymapper_tables.h:1850 #: engines/wintermute/keymapper_tables.h:2084 msgid "Down" msgstr "Ned" #: gui/gui-manager.cpp:175 engines/metaengine.cpp:118 #: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108 #: engines/grim/grim.cpp:458 engines/grim/grim.cpp:535 #: engines/twine/metaengine.cpp:452 engines/twine/metaengine.cpp:520 #: engines/wintermute/keymapper_tables.h:321 #: engines/wintermute/keymapper_tables.h:1275 #: engines/wintermute/keymapper_tables.h:1832 #: engines/wintermute/keymapper_tables.h:1942 #: engines/wintermute/keymapper_tables.h:2066 msgid "Left" msgstr "Venstre" #: gui/gui-manager.cpp:180 engines/metaengine.cpp:123 #: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114 #: engines/grim/grim.cpp:463 engines/grim/grim.cpp:540 #: engines/twine/metaengine.cpp:444 engines/twine/metaengine.cpp:513 #: engines/wintermute/keymapper_tables.h:327 #: engines/wintermute/keymapper_tables.h:1281 #: engines/wintermute/keymapper_tables.h:1838 #: engines/wintermute/keymapper_tables.h:1950 #: engines/wintermute/keymapper_tables.h:2072 msgid "Right" msgstr "Høyre" #: gui/gui-manager.cpp:185 engines/pegasus/pegasus.cpp:2807 #: engines/wintermute/keymapper_tables.h:306 #: engines/wintermute/keymapper_tables.h:347 #: engines/wintermute/keymapper_tables.h:382 #: engines/wintermute/keymapper_tables.h:492 #: engines/wintermute/keymapper_tables.h:521 #: engines/wintermute/keymapper_tables.h:625 #: engines/wintermute/keymapper_tables.h:780 #: engines/wintermute/keymapper_tables.h:807 #: engines/wintermute/keymapper_tables.h:847 #: engines/wintermute/keymapper_tables.h:987 #: engines/wintermute/keymapper_tables.h:1195 #: engines/wintermute/keymapper_tables.h:1242 #: engines/wintermute/keymapper_tables.h:1498 #: engines/wintermute/keymapper_tables.h:1708 #: engines/wintermute/keymapper_tables.h:1762 #: engines/wintermute/keymapper_tables.h:1813 #: engines/wintermute/keymapper_tables.h:1868 #: engines/wintermute/keymapper_tables.h:1926 msgid "???" msgstr "" #: gui/launcher.cpp:141 engines/dialogs.cpp:95 msgid "~Q~uit" msgstr "~A~vslutt" #: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:215 msgid "Quit ScummVM" msgstr "Avslutt ScummVM" #: gui/launcher.cpp:142 msgid "A~b~out..." msgstr "~O~m..." #: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:209 msgid "About ScummVM" msgstr "Om ScummVM" #: gui/launcher.cpp:143 msgid "~O~ptions..." msgstr "~V~alg..." #: gui/launcher.cpp:143 msgid "Change global ScummVM options" msgstr "Endre globale ScummVM-innstillinger" #: gui/launcher.cpp:145 msgid "~S~tart" msgstr "~S~tart" #: gui/launcher.cpp:145 msgid "Start selected game" msgstr "Start valgt spill" #: gui/launcher.cpp:148 msgid "~L~oad..." msgstr "~Å~pne..." #: gui/launcher.cpp:148 msgid "Load saved game for selected game" msgstr "Åpne lagret spill for det valgte spillet" #: gui/launcher.cpp:150 msgid "Record..." msgstr "" #: gui/launcher.cpp:157 msgid "~A~dd Game..." msgstr "~L~egg til spill..." #: gui/launcher.cpp:157 gui/launcher.cpp:166 msgid "Add games to the list" msgstr "Tilføy spill til listen" #: gui/launcher.cpp:158 msgid "Mass Add..." msgstr "Legg til flere..." #: gui/launcher.cpp:161 msgid "~E~dit Game..." msgstr "~R~ediger spill..." #: gui/launcher.cpp:161 gui/launcher.cpp:170 msgid "Change game options" msgstr "Endre spillinstillinger" #: gui/launcher.cpp:163 msgid "~R~emove Game" msgstr "~F~jern spill" #: gui/launcher.cpp:163 gui/launcher.cpp:172 msgid "Remove game from the list. The game data files stay intact" msgstr "Fjern spill fra listen. Spilldataene forblir intakte" #: gui/launcher.cpp:166 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~L~egg til spill..." #: gui/launcher.cpp:167 msgctxt "lowres" msgid "Mass Add..." msgstr "Legg til flere..." #: gui/launcher.cpp:170 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~R~ediger spill..." #: gui/launcher.cpp:172 msgctxt "lowres" msgid "~R~emove Game" msgstr "~F~jern spill" #: gui/launcher.cpp:180 msgid "Search in game list" msgstr "Søk i spilliste" #: gui/launcher.cpp:184 gui/launcher.cpp:783 msgid "Search:" msgstr "Søk:" #: gui/launcher.cpp:209 engines/dialogs.cpp:98 engines/engine.cpp:795 #: engines/buried/saveload.cpp:515 engines/pegasus/pegasus.cpp:384 #: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:631 #: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256 msgid "Load game:" msgstr "Åpne spill:" #: gui/launcher.cpp:209 engines/dialogs.cpp:98 engines/engine.cpp:795 #: engines/buried/saveload.cpp:515 engines/parallaction/metaengine.cpp:118 #: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:384 #: engines/scumm/dialogs.cpp:178 engines/trecision/saveload.cpp:253 #: engines/tsage/scenes.cpp:631 engines/wage/saveload.cpp:742 #: engines/xeen/saves.cpp:256 msgid "Load" msgstr "Åpne" #: gui/launcher.cpp:381 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "Denne mappa kan ikke brukes ennå, den blir lastet ned til!" #: gui/launcher.cpp:392 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Vil du virkelig kjøre flerspill-finneren? Dette kan potensielt legge til et " "stort antall spill." #: gui/launcher.cpp:415 msgid "Do you really want to remove this game configuration?" msgstr "Vil du virkelig fjerne denne spillkonfigurasjonen?" #: gui/launcher.cpp:457 msgid "Do you want to load saved game?" msgstr "Vil du laste et lagret spill?" #: gui/launcher.cpp:514 msgid "This game does not support loading games from the launcher." msgstr "Dette spillet støtter ikke lasting av spill fra oppstarteren." #: gui/launcher.cpp:518 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunne ikke finne noen motor som kunne kjøre det valgte spillet!" #: gui/launcher.cpp:583 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunne ikke finne noe spill i den valgte mappen!" #: gui/launcher.cpp:598 #, fuzzy msgid "Unknown variant" msgstr "Ukjent feil" #: gui/launcher.cpp:604 msgid "Pick the game:" msgstr "Velg spill:" #: gui/massadd.cpp:76 gui/massadd.cpp:79 msgid "... progress ..." msgstr "... fremdrift ..." #: gui/massadd.cpp:257 msgid "Scan complete!" msgstr "Søk fullført!" #: gui/massadd.cpp:260 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" "Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere." #: gui/massadd.cpp:264 #, c-format msgid "Scanned %d directories ..." msgstr "Sjekket %d mapper ..." #: gui/massadd.cpp:267 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere..." #: gui/message.cpp:148 gui/message.cpp:152 gui/options.cpp:2395 msgid "Open URL" msgstr "Åpne URL" #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "Stopp" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "" #: gui/onscreendialog.cpp:108 msgid "Switch to Game" msgstr "Bytt til Spill" #: gui/onscreendialog.cpp:110 msgid "Fast replay" msgstr "Rask replay" #: gui/options.cpp:132 common/updates.cpp:56 msgid "Never" msgstr "Aldri" #: gui/options.cpp:132 #, fuzzy msgid "Every 5 mins" msgstr "hvert 5. min" #: gui/options.cpp:132 #, fuzzy msgid "Every 10 mins" msgstr "hvert 10. min" #: gui/options.cpp:132 #, fuzzy msgid "Every 15 mins" msgstr "hvert 15. min" #: gui/options.cpp:132 #, fuzzy msgid "Every 30 mins" msgstr "hvert 30. min" #. I18N: Automatic GUI scaling #: gui/options.cpp:137 #, fuzzy msgid "Auto" msgstr "Autolagre:" #. I18N: Large GUI scale #: gui/options.cpp:139 msgid "Large" msgstr "" #. I18N: Medium GUI scale #: gui/options.cpp:141 engines/nancy/dialogs.cpp:120 msgid "Medium" msgstr "" #. I18N: Small GUI scale #: gui/options.cpp:143 msgid "Small" msgstr "" #: gui/options.cpp:465 gui/options.cpp:881 gui/options.cpp:1019 #: gui/options.cpp:1137 gui/options.cpp:1569 msgctxt "soundfont" msgid "None" msgstr "Ingen" #: gui/options.cpp:740 msgid "Failed to apply some of the graphic options changes:" msgstr "Klarte ikke å aktivere enkelte av endringene i grafikkinstillinger:" #: gui/options.cpp:752 #, fuzzy msgid "the video mode could not be changed" msgstr "videomodusen kunne ikke endres." #: gui/options.cpp:765 #, fuzzy msgid "the stretch mode could not be changed" msgstr "videomodusen kunne ikke endres." #: gui/options.cpp:771 msgid "the aspect ratio setting could not be changed" msgstr "aspektrate-innstillingen kunne ikke endres" #: gui/options.cpp:777 msgid "the fullscreen setting could not be changed" msgstr "fullskjermsinnstillingen kunne ikke endres" #: gui/options.cpp:783 msgid "the filtering setting could not be changed" msgstr "filterinnstillingen kunne ikke endres" #: gui/options.cpp:1216 #, fuzzy msgid "Show On-screen control" msgstr "Inventar" #: gui/options.cpp:1220 #, fuzzy msgid "Touchpad mouse mode" msgstr "Touchpad-modus deaktivert." #: gui/options.cpp:1224 msgid "Swap Menu and Back buttons" msgstr "" #: gui/options.cpp:1229 #, fuzzy msgid "Pointer Speed:" msgstr "Hastighet:" #: gui/options.cpp:1229 gui/options.cpp:1231 gui/options.cpp:1232 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "" #: gui/options.cpp:1231 #, fuzzy msgctxt "lowres" msgid "Pointer Speed:" msgstr "Hastighet:" #: gui/options.cpp:1242 msgid "Joy Deadzone:" msgstr "" #: gui/options.cpp:1242 gui/options.cpp:1244 gui/options.cpp:1245 msgid "Analog joystick Deadzone" msgstr "" #: gui/options.cpp:1244 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "" #: gui/options.cpp:1316 #, c-format msgid "%d hidden achievements remaining" msgstr "" #: gui/options.cpp:1321 #, c-format msgid "Achievements unlocked: %d/%d" msgstr "" #: gui/options.cpp:1367 msgid "HW Shader:" msgstr "" #: gui/options.cpp:1367 gui/options.cpp:1369 msgid "Different hardware shaders give different visual effects" msgstr "" #: gui/options.cpp:1369 msgctxt "lowres" msgid "HW Shader:" msgstr "" #: gui/options.cpp:1370 msgid "Different shaders give different visual effects" msgstr "" #: gui/options.cpp:1390 msgid "Graphics mode:" msgstr "Grafikkmodus:" #: gui/options.cpp:1404 msgid "Render mode:" msgstr "Tegnemodus:" #: gui/options.cpp:1404 gui/options.cpp:1405 msgid "Special dithering modes supported by some games" msgstr "Spesiel dithering-modus støttet av enkelte spill" #: gui/options.cpp:1417 #, fuzzy msgid "Stretch mode:" msgstr "Helium-modus" #: gui/options.cpp:1429 msgid "Scaler:" msgstr "" #: gui/options.cpp:1442 backends/graphics/sdl/sdl-graphics.cpp:399 msgid "Fullscreen mode" msgstr "Fullskjermsmodus" #: gui/options.cpp:1444 msgid "V-Sync in 3D Games" msgstr "" #: gui/options.cpp:1444 msgid "Wait for the vertical sync to refresh the screen in 3D renderer" msgstr "" #: gui/options.cpp:1447 #, fuzzy msgid "Game 3D Renderer:" msgstr "GUI-tegner:" #: gui/options.cpp:1449 #, fuzzy msgctxt "lowres" msgid "Game 3D Renderer:" msgstr "GUI-tegner:" #: gui/options.cpp:1462 #, fuzzy msgid "3D Anti-aliasing:" msgstr "Kantutjevnet" #: gui/options.cpp:1466 engines/mohawk/dialogs.cpp:364 #, fuzzy msgid "Disabled" msgstr "Deaktivert GFX" #: gui/options.cpp:1478 msgid "Filter graphics" msgstr "Filtrer grafikk" #: gui/options.cpp:1478 msgid "Use linear filtering when scaling graphics" msgstr "Bruk lineær filtrering ved grafikkskalering" #: gui/options.cpp:1481 msgid "Aspect ratio correction" msgstr "Aspekt-rate korrigering" #: gui/options.cpp:1481 #, fuzzy msgid "Correct aspect ratio for games" msgstr "Korriger aspekt-rate for 320x200-spill" #: gui/options.cpp:1489 #, fuzzy msgid "Preferred device:" msgstr "Foretrukket enhet:" #: gui/options.cpp:1489 #, fuzzy msgid "Music device:" msgstr "Musikkenhet:" #: gui/options.cpp:1489 gui/options.cpp:1491 msgid "Specifies preferred sound device or sound card emulator" msgstr "Velger foretrukket lydenhet eller lydkort-emulator" #: gui/options.cpp:1489 gui/options.cpp:1491 gui/options.cpp:1492 msgid "Specifies output sound device or sound card emulator" msgstr "Velger ut-lydenhet eller lydkortemulator" #: gui/options.cpp:1491 #, fuzzy msgctxt "lowres" msgid "Preferred dev.:" msgstr "Foretrukket enh.:" #: gui/options.cpp:1491 #, fuzzy msgctxt "lowres" msgid "Music device:" msgstr "Musikkenhet:" #: gui/options.cpp:1518 msgid "AdLib emulator:" msgstr "AdLib-emulator:" #: gui/options.cpp:1518 gui/options.cpp:1519 msgid "AdLib is used for music in many games" msgstr "AdLib brukes til musikk i mange spill" #: gui/options.cpp:1532 #, fuzzy msgid "GM device:" msgstr "GM-enhet:" #: gui/options.cpp:1532 msgid "Specifies default sound device for General MIDI output" msgstr "Velger standard lydenhet for General MIDI-utdata" #: gui/options.cpp:1543 msgid "Don't use General MIDI music" msgstr "Ikke bruk General MIDI-musikk" #: gui/options.cpp:1554 gui/options.cpp:1616 msgid "Use first available device" msgstr "Bruk første tilgjengelige enhet" #: gui/options.cpp:1566 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1566 gui/options.cpp:1568 gui/options.cpp:1569 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "SoundFont støttes ikke av enkelte lydkort, FluidSynth og Timidity" #: gui/options.cpp:1568 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1574 msgid "Mixed AdLib/MIDI mode" msgstr "Mikset AdLib/MIDI-modus" #: gui/options.cpp:1574 msgid "Use both MIDI and AdLib sound generation" msgstr "Bruk både MIDI- og AdLib- lydgenerering" #: gui/options.cpp:1577 msgid "MIDI gain:" msgstr "MIDI gain:" #: gui/options.cpp:1587 msgid "MT-32 Device:" msgstr "MT-32 Enhet:" #: gui/options.cpp:1587 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "Velger standard lydenhet for Roland MT-32/LAPC1/CM32I/CM64-avspilling" #: gui/options.cpp:1592 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)" #: gui/options.cpp:1592 gui/options.cpp:1594 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Velg hvis du har et ekte Roland-kompatible lydkort tilkoblet maskinen, og " "vil bruke dette" #: gui/options.cpp:1594 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)" #: gui/options.cpp:1597 #, fuzzy msgid "Roland GS device (enable MT-32 mappings)" msgstr "Roland GS Modus (aktiver MT32-mapping)" #: gui/options.cpp:1597 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Aktiver hvis du vil slå på patch mappinger for å emulere en MT-32 eller " "Roland GS enhet" #: gui/options.cpp:1606 msgid "Don't use Roland MT-32 music" msgstr "Ikke bruk Roland MT-32-musikk" #: gui/options.cpp:1633 #, fuzzy msgid "Text and speech:" msgstr "Tekst og Tale:" #: gui/options.cpp:1637 gui/options.cpp:1647 msgid "Speech" msgstr "Tale" #: gui/options.cpp:1638 gui/options.cpp:1648 msgid "Subtitles" msgstr "Undertekster" #: gui/options.cpp:1639 msgid "Both" msgstr "Begge" #: gui/options.cpp:1641 msgid "Subtitle speed:" msgstr "Teksthastighet:" #: gui/options.cpp:1643 #, fuzzy msgctxt "lowres" msgid "Text and speech:" msgstr "Tekst og Tale:" #: gui/options.cpp:1647 msgid "Spch" msgstr "Tale" #: gui/options.cpp:1648 msgid "Subs" msgstr "Tekst" #: gui/options.cpp:1649 msgctxt "lowres" msgid "Both" msgstr "Begge" #: gui/options.cpp:1649 msgid "Show subtitles and play speech" msgstr "Vis undertekster, og spill av tale" #: gui/options.cpp:1651 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Underteksthastighet:" #: gui/options.cpp:1667 msgid "Music volume:" msgstr "Musikkvolum:" #: gui/options.cpp:1669 msgctxt "lowres" msgid "Music volume:" msgstr "Musikkvolum:" #: gui/options.cpp:1676 #, fuzzy msgid "Mute all" msgstr "Demp alle" #: gui/options.cpp:1679 msgid "SFX volume:" msgstr "Lydeffektvolum:" #: gui/options.cpp:1679 gui/options.cpp:1681 gui/options.cpp:1682 msgid "Special sound effects volume" msgstr "Volum for spesielle lydeffekter" #: gui/options.cpp:1681 msgctxt "lowres" msgid "SFX volume:" msgstr "Lydeffektvolum:" #: gui/options.cpp:1689 msgid "Speech volume:" msgstr "Talevolum:" #: gui/options.cpp:1691 msgctxt "lowres" msgid "Speech volume:" msgstr "Talevolum:" #: gui/options.cpp:1962 #, fuzzy msgid "Control" msgstr "Styr Mus" #: gui/options.cpp:2044 msgctxt "lowres" msgid "Misc" msgstr "Div" #: gui/options.cpp:2056 msgid "Cloud" msgstr "Sky" #: gui/options.cpp:2058 msgctxt "lowres" msgid "Cloud" msgstr "Sky" #: gui/options.cpp:2072 msgid "LAN" msgstr "" #: gui/options.cpp:2074 msgctxt "lowres" msgid "LAN" msgstr "" #: gui/options.cpp:2082 msgid "Accessibility" msgstr "" #: gui/options.cpp:2084 msgctxt "lowres" msgid "Accessibility" msgstr "" #: gui/options.cpp:2093 msgid "Discard changes and close the dialog" msgstr "" #: gui/options.cpp:2094 msgid "Apply" msgstr "" #: gui/options.cpp:2094 msgid "Apply changes without closing the dialog" msgstr "" #: gui/options.cpp:2095 msgid "Apply changes and close the dialog" msgstr "" #: gui/options.cpp:2182 msgid "FluidSynth Settings" msgstr "FluidSynth-instillinger" #: gui/options.cpp:2201 msgid "Theme Path:" msgstr "Temasti:" #: gui/options.cpp:2203 msgctxt "lowres" msgid "Theme Path:" msgstr "Temasti:" #: gui/options.cpp:2209 gui/options.cpp:2211 gui/options.cpp:2212 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Velger sti for ytterligere data brukt av alle spill eller ScummVM" #: gui/options.cpp:2218 msgid "Plugins Path:" msgstr "Pluginsti:" #: gui/options.cpp:2220 msgctxt "lowres" msgid "Plugins Path:" msgstr "Pluginsti:" #: gui/options.cpp:2230 msgid "ScummVM config path: " msgstr "" #: gui/options.cpp:2234 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:2238 #, fuzzy msgid "GUI scale:" msgstr "GUI-språk:" #: gui/options.cpp:2245 #, fuzzy msgid "GUI renderer:" msgstr "GUI-tegner:" #: gui/options.cpp:2257 msgid "Autosave:" msgstr "Autolagre:" #: gui/options.cpp:2259 msgctxt "lowres" msgid "Autosave:" msgstr "Autolagre:" #: gui/options.cpp:2268 msgid "Always return to the launcher when leaving a game" msgstr "" #: gui/options.cpp:2269 msgid "" "Always return to the launcher when leaving a game instead of closing ScummVM." msgstr "" #: gui/options.cpp:2276 msgid "Ask for confirmation on exit" msgstr "" #: gui/options.cpp:2277 msgid "Ask for permission when closing ScummVM or leaving a game." msgstr "" #: gui/options.cpp:2285 #, fuzzy msgid "GUI language:" msgstr "GUI-språk:" #: gui/options.cpp:2285 msgid "Language of ScummVM GUI" msgstr "Språk i ScummVM-GUIet" #: gui/options.cpp:2311 msgid "Switch the ScummVM GUI language to the game language" msgstr "" #: gui/options.cpp:2312 msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " "same language as the game." msgstr "" #: gui/options.cpp:2324 msgid "Use native system file browser" msgstr "" #: gui/options.cpp:2325 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" #: gui/options.cpp:2332 gui/updates-dialog.cpp:86 msgid "Update check:" msgstr "Oppdateringssjekk:" #: gui/options.cpp:2332 msgid "How often to check ScummVM updates" msgstr "Hvor ofte det skal sjekkes for ScummVM-oppdateringer" #: gui/options.cpp:2343 msgid "Check now" msgstr "Sjekk nå" #: gui/options.cpp:2350 #, fuzzy msgid "Active storage:" msgstr "Aktiv skylagring" #: gui/options.cpp:2350 msgid "Active cloud storage" msgstr "Aktiv skylagring" #: gui/options.cpp:2359 msgctxt "lowres" msgid "" "4. Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" #: gui/options.cpp:2361 msgid "" "4. Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" #: gui/options.cpp:2362 #, fuzzy msgid "Enable storage" msgstr "Aktiver studiopublikum" #: gui/options.cpp:2362 msgid "Confirm you want to use this account for this storage" msgstr "" #: gui/options.cpp:2364 backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Brukernavn:" #: gui/options.cpp:2364 msgid "Username used by this storage" msgstr "Brukernavn for denne lagringsmåten" #: gui/options.cpp:2365 msgid "" msgstr "" #: gui/options.cpp:2367 msgid "Used space:" msgstr "Brukt plass:" #: gui/options.cpp:2367 msgid "Space used by ScummVM's saved games on this storage" msgstr "Plass brukt av ScummVM's lagrede spill på denne lagringsmåten" #: gui/options.cpp:2370 #, fuzzy msgid "Last sync:" msgstr "Forrige synctidspunkt:" #: gui/options.cpp:2370 #, fuzzy msgid "When was the last time saved games were synced with this storage" msgstr "Når forrige sync av lagrede spill til denne lagringsmåten skjedde" #: gui/options.cpp:2371 gui/options.cpp:3109 msgid "" msgstr "" #: gui/options.cpp:2373 msgctxt "lowres" msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" #: gui/options.cpp:2375 msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" #: gui/options.cpp:2376 msgid "Sync now" msgstr "" #: gui/options.cpp:2376 #, fuzzy msgid "Start saved games sync" msgstr "Start valgt spill" #: gui/options.cpp:2379 msgctxt "lowres" msgid "You can download game files from your cloud ScummVM folder:" msgstr "" #: gui/options.cpp:2381 msgid "You can download game files from your cloud ScummVM folder:" msgstr "" #: gui/options.cpp:2382 #, fuzzy msgid "Download game files" msgstr "Nedlasting feilet." #: gui/options.cpp:2382 msgid "Open downloads manager dialog" msgstr "Åpne nedlastingsbehandlerdialog" #: gui/options.cpp:2385 msgctxt "lowres" msgid "To change account for this storage, disconnect and connect again:" msgstr "" #: gui/options.cpp:2387 msgid "To change account for this storage, disconnect and connect again:" msgstr "" #: gui/options.cpp:2388 #, fuzzy msgid "Disconnect" msgstr "Koble til" #: gui/options.cpp:2388 msgid "Stop using this storage on this device" msgstr "" #: gui/options.cpp:2391 msgctxt "lowres" msgid "This storage is not connected yet! To connect," msgstr "" #: gui/options.cpp:2393 msgid "This storage is not connected yet! To connect," msgstr "" #: gui/options.cpp:2394 msgid "1. Open this link:" msgstr "" #: gui/options.cpp:2397 msgctxt "lowres" msgid "2. Get the code and enter it here:" msgstr "" #: gui/options.cpp:2399 msgid "2. Get the code and enter it here:" msgstr "" #: gui/options.cpp:2401 msgid "Paste" msgstr "Lim inn" #: gui/options.cpp:2401 msgid "Paste code from clipboard" msgstr "" #: gui/options.cpp:2402 #, fuzzy msgid "3. Connect" msgstr "Koble til" #: gui/options.cpp:2402 #, fuzzy msgid "Connect your cloud storage account" msgstr "Åpne veiviserdialog for å koble til skylagringen din" #: gui/options.cpp:2411 msgid "Run server" msgstr "Kjør server" #: gui/options.cpp:2411 msgid "Run local webserver" msgstr "Kjør lokal webserver" #: gui/options.cpp:2412 gui/options.cpp:3224 msgid "Not running" msgstr "Kjører ikke" #: gui/options.cpp:2416 msgctxt "lowres" msgid "/root/ Path:" msgstr "/root/ Sti:" #: gui/options.cpp:2416 gui/options.cpp:2418 gui/options.cpp:2419 #, fuzzy msgid "Select which directory will be shown as /root/ in the Files Manager" msgstr "Angi mappe som filbehandleren skal ha tilgang til" #: gui/options.cpp:2418 msgid "/root/ Path:" msgstr "/root/ Sti:" #: gui/options.cpp:2424 msgid "Server's port:" msgstr "Serverport:" #: gui/options.cpp:2424 msgid "Port for server to use" msgstr "" #: gui/options.cpp:2429 msgctxt "lowres" msgid "Run server to manage files with browser (in the same network)." msgstr "" #: gui/options.cpp:2430 msgctxt "lowres" msgid "Closing options dialog will stop the server." msgstr "" #: gui/options.cpp:2432 msgid "Run server to manage files with browser (in the same network)." msgstr "" #: gui/options.cpp:2433 msgid "Closing options dialog will stop the server." msgstr "" #: gui/options.cpp:2445 #, fuzzy msgid "Use Text to speech" msgstr "Tekst og Tale:" #: gui/options.cpp:2445 msgid "Will read text in gui on mouse over." msgstr "" #: gui/options.cpp:2458 #, fuzzy msgid "None" msgstr "Ingen" #: gui/options.cpp:2538 msgid "Failed to change cloud storage!" msgstr "Klarte ikke å kontakte skylagring!" #: gui/options.cpp:2541 msgid "Another cloud storage is already active." msgstr "En annen skylagring er allerede aktiv." #: gui/options.cpp:2624 #, fuzzy msgid "Theme does not support selected language!" msgstr "Spillmotor-plugin støtter ikke lagrede spill" #: gui/options.cpp:2627 #, fuzzy msgid "Theme cannot be loaded!" msgstr "Spillet ble IKKE lastet" #: gui/options.cpp:2630 msgid "" "\n" "Misc settings will be restored." msgstr "" #: gui/options.cpp:2705 msgid "Select directory for GUI themes" msgstr "Velg mappe for GUI-temaer" #: gui/options.cpp:2715 msgid "Select directory for extra files" msgstr "Velg mappe for ytterligere filer" #: gui/options.cpp:2726 msgid "Select directory for plugins" msgstr "Velg mappe for plugins" #: gui/options.cpp:2739 msgid "Select directory for Files Manager /root/" msgstr "Velg mappe for filbehandler /root/" #: gui/options.cpp:2851 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "Klarte ikke åpne URL.\n" "Vennligst naviger til denne siden manuelt." #: gui/options.cpp:2876 #, fuzzy msgid "Another Storage is working now. Do you want to interrupt it?" msgstr "En annen lagringsmåte er aktiv. Vil du avbryte den?" #: gui/options.cpp:2885 gui/options.cpp:2923 msgid "Wait until current Storage finishes up and try again." msgstr "Vent til gjeldende lagringsmåte fullfører og prøv igjen." #: gui/options.cpp:2898 #, fuzzy msgid "Connecting..." msgstr "Koble til" #: gui/options.cpp:2914 #, fuzzy msgid "This Storage is working now. Do you want to interrupt it?" msgstr "En annen lagringsmåte er aktiv. Vil du avbryte den?" #: gui/options.cpp:3107 backends/cloud/cloudmanager.cpp:157 msgid "" msgstr "" #: gui/options.cpp:3216 msgid "Stop server" msgstr "Stopp server" #: gui/options.cpp:3217 msgid "Stop local webserver" msgstr "Stopp lokal webserver" #: gui/options.cpp:3269 #, fuzzy msgid "Storage connected." msgstr "%s lagringstilkoblingsveiviser" #: gui/options.cpp:3271 #, fuzzy msgid "Failed to connect storage." msgstr "Klarte ikke å kontakte skylagring!" #: gui/options.cpp:3273 #, fuzzy msgid "Failed to connect storage: " msgstr "Klarte ikke å kontakte skylagring!" #: gui/options.cpp:3293 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "Forespørsel feilet.\n" "Sjekk internettilkoblingen din." #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:102 msgid "# next" msgstr "# neste" #: gui/predictivedialog.cpp:103 msgid "add" msgstr "legg til" #: gui/predictivedialog.cpp:108 gui/predictivedialog.cpp:185 #, fuzzy msgid "Delete char" msgstr "Slett" #: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:189 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:115 gui/predictivedialog.cpp:602 msgid "* Pre" msgstr "" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:605 msgid "* Num" msgstr "* Tall" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:608 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:62 msgid "Recorder or Playback Gameplay" msgstr "" #: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:400 gui/saveload-dialog.cpp:469 msgid "Delete" msgstr "Slett" #: gui/recorderdialog.cpp:69 msgid "Record" msgstr "" #: gui/recorderdialog.cpp:70 #, fuzzy msgid "Playback" msgstr "Spill" #: gui/recorderdialog.cpp:72 msgid "Edit" msgstr "Rediger" #: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:241 #: gui/recorderdialog.cpp:251 msgid "Author: " msgstr "Forfatter: " #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242 #: gui/recorderdialog.cpp:252 msgid "Notes: " msgstr "Notater: " #: gui/recorderdialog.cpp:154 #, fuzzy msgid "Do you really want to delete this record?" msgstr "Vil du virkelig slette dette lagrede spillet?" #: gui/recorderdialog.cpp:171 msgid "Unknown Author" msgstr "Ukjent Forfatter" #: gui/remotebrowser.cpp:129 msgid "ScummVM could not access the directory!" msgstr "ScummVM kunne ikke åpne mappen!" #: gui/saveload-dialog.cpp:54 #, fuzzy msgid "Downloading saves..." msgstr "Laster spill..." #: gui/saveload-dialog.cpp:63 #, fuzzy msgid "Run in background" msgstr "Beveg Fremover" #: gui/saveload-dialog.cpp:345 msgid "List view" msgstr "Listevisning" #: gui/saveload-dialog.cpp:346 msgid "Grid view" msgstr "Nettvisning" #: gui/saveload-dialog.cpp:391 gui/saveload-dialog.cpp:573 msgid "No date saved" msgstr "Ingen dato lagret" #: gui/saveload-dialog.cpp:392 gui/saveload-dialog.cpp:574 msgid "No time saved" msgstr "Ingen tid lagret" #: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:575 msgid "No playtime saved" msgstr "Ingen spilltid lagret" #: gui/saveload-dialog.cpp:468 msgid "Do you really want to delete this saved game?" msgstr "Vil du virkelig slette dette lagrede spillet?" #: gui/saveload-dialog.cpp:598 gui/saveload-dialog.cpp:1119 msgid "Date: " msgstr "Dato: " #: gui/saveload-dialog.cpp:602 gui/saveload-dialog.cpp:1125 msgid "Time: " msgstr "Tid: " #: gui/saveload-dialog.cpp:608 gui/saveload-dialog.cpp:1133 msgid "Playtime: " msgstr "Spilltid: " #: gui/saveload-dialog.cpp:621 gui/saveload-dialog.cpp:709 #, fuzzy msgid "Untitled saved game" msgstr "Ikke navngitt spilltilstand" #: gui/saveload-dialog.cpp:772 msgid "Next" msgstr "Neste" #: gui/saveload-dialog.cpp:775 msgid "Prev" msgstr "Forrige" #: gui/saveload-dialog.cpp:982 msgid "New Save" msgstr "Nytt lagret spill" #: gui/saveload-dialog.cpp:982 msgid "Create a new saved game" msgstr "Opprett ett nytt lagret spill" #: gui/saveload-dialog.cpp:1112 msgid "Name: " msgstr "Navn: " #: gui/saveload-dialog.cpp:1188 #, c-format msgid "Enter a description for slot %d:" msgstr "Gi en beskrivelse for posisjon %d:" #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Velg et tema" #: gui/ThemeEngine.cpp:273 msgid "Disabled GFX" msgstr "Deaktivert GFX" #: gui/ThemeEngine.cpp:273 msgctxt "lowres" msgid "Disabled GFX" msgstr "Deaktivert GFX" #: gui/ThemeEngine.cpp:274 #, fuzzy msgid "Standard renderer" msgstr "Standard tegner" #: gui/ThemeEngine.cpp:274 engines/scumm/dialogs.cpp:683 msgid "Standard" msgstr "Standard" #: gui/ThemeEngine.cpp:276 #, fuzzy msgid "Antialiased renderer" msgstr "Kantutjevnet tegner" #: gui/ThemeEngine.cpp:276 msgid "Antialiased" msgstr "Kantutjevnet" #: gui/unknown-game-dialog.cpp:49 #, fuzzy msgid "Add anyway" msgstr "Start allikevel" #: gui/unknown-game-dialog.cpp:58 msgid "Copy to clipboard" msgstr "" #: gui/unknown-game-dialog.cpp:64 #, fuzzy msgid "Report game" msgstr "Gjennopprett spill:" #: gui/unknown-game-dialog.cpp:101 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "" #: gui/unknown-game-dialog.cpp:106 msgid "You can also directly report your game to the Bug Tracker." msgstr "" #: gui/unknown-game-dialog.cpp:156 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "" #: gui/unknown-game-dialog.cpp:158 msgid "Copying the game information to the clipboard has failed!" msgstr "" #: gui/updates-dialog.cpp:49 #, fuzzy msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "ScummVM støtter nå automatisk sjekking for oppdateringer\n" "noe som krever internettilgang.\n" "\n" "Vil du aktivere denne funksjonaliteten?" #: gui/updates-dialog.cpp:52 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" #: gui/updates-dialog.cpp:116 msgid "Proceed" msgstr "Fortsett" #: gui/widget.cpp:405 gui/widget.cpp:407 gui/widget.cpp:413 gui/widget.cpp:415 msgid "Clear value" msgstr "Tøm verdi" #: base/main.cpp:628 msgid "Error running game:" msgstr "Problem ved kjøring av spill:" #: base/main.cpp:675 msgid "Could not find any engine capable of running the selected game" msgstr "Kunne ikke finne noen motor som kunne kjøre det valgte spillet" #: common/achievements.cpp:231 msgid "Achievement unlocked!" msgstr "" #: common/error.cpp:38 msgid "No error" msgstr "Ingen feil" #: common/error.cpp:40 msgid "Game data not found" msgstr "Spilldata ikke funnet" #: common/error.cpp:42 msgid "Game id not supported" msgstr "Spill-ID ikke støttet" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Ustøttet fargemodus" #: common/error.cpp:46 msgid "Audio device initialization failed" msgstr "" #: common/error.cpp:49 msgid "Read permission denied" msgstr "Lesetilgang nektet" #: common/error.cpp:51 msgid "Write permission denied" msgstr "Skrivetilgang nektet" #: common/error.cpp:54 msgid "Path does not exist" msgstr "Stien eksisterer ikke" #: common/error.cpp:56 msgid "Path not a directory" msgstr "Stien er ikke en mappe" #: common/error.cpp:58 msgid "Path not a file" msgstr "Stien er ikke en fil" #: common/error.cpp:61 msgid "Cannot create file" msgstr "Kan ikke opprette fil" #: common/error.cpp:63 msgid "Reading data failed" msgstr "Lesing av data feilet" #: common/error.cpp:65 msgid "Writing data failed" msgstr "Dataskriving feilet" #: common/error.cpp:68 msgid "Could not find suitable engine plugin" msgstr "Kunne ikke finne en passende engine-plugin" #: common/error.cpp:70 msgid "Engine plugin does not support saved games" msgstr "Spillmotor-plugin støtter ikke lagrede spill" #: common/error.cpp:73 msgid "User canceled" msgstr "Brukeren avbrøt" #: common/error.cpp:77 msgid "Unknown error" msgstr "Ukjent feil" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "Hercules-grønn" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Hercules Oransje" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 Farger)" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 Farger)" #. I18N: Macintosh black-and-white #: common/rendermode.cpp:48 msgid "Macintosh b/w" msgstr "" #: common/rendermode.cpp:75 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules Grønn" #: common/rendermode.cpp:76 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Oransje" #: common/updates.cpp:58 msgid "Daily" msgstr "Daglig" #: common/updates.cpp:60 msgid "Weekly" msgstr "Ukentlig" #: common/updates.cpp:62 msgid "Monthly" msgstr "Månedlig" #: common/updates.cpp:64 msgid "" msgstr "" #. I18N: One line summary as shown in *nix distributions #: dists/scummvm.appdata.xml.cpp:33 msgid "Interpreter for numerous adventure games and role-playing games" msgstr "" #. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:38 msgid "" "ScummVM is a program which allows you to run a wide variety of classic " "graphical point-and-click adventure games and role-playing games, provided " "you already have their data files. The clever part about this: ScummVM just " "replaces the executables shipped with the game, allowing you to play them on " "systems for which they were never designed!" msgstr "" #. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:46 msgid "" "Currently, ScummVM supports a huge library of adventures with over 4000 " "games in total. It supports many classics published by legendary studios " "like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood " "Studios." msgstr "" #. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:52 msgid "" "Next to ground-breaking titles like the Monkey Island series, Broken Sword, " "Myst, Blade Runner and countless other games you will find some really " "obscure adventures and truly hidden gems to explore." msgstr "" #: engines/advancedDetector.cpp:227 msgid "Illegitimate game copy detected. We provide no support in such cases" msgstr "" #: engines/dialogs.cpp:69 msgid "~R~esume" msgstr "~F~ortsett" #: engines/dialogs.cpp:71 msgid "~L~oad" msgstr "~Å~pne" #: engines/dialogs.cpp:75 backends/platform/3ds/options-dialog.cpp:46 msgid "~S~ave" msgstr "~L~agre" #: engines/dialogs.cpp:79 msgid "~O~ptions" msgstr "~V~alg" #: engines/dialogs.cpp:84 msgid "~H~elp" msgstr "~H~jelp" #: engines/dialogs.cpp:86 msgid "~A~bout" msgstr "~O~m" #: engines/dialogs.cpp:89 engines/dialogs.cpp:165 msgid "~R~eturn to Launcher" msgstr "~T~ilbake til oppstarter" #: engines/dialogs.cpp:91 engines/dialogs.cpp:167 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~T~ilbake til oppstarter" #: engines/dialogs.cpp:99 engines/engine.cpp:824 engines/agi/saveload.cpp:767 #: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534 #: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703 #: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243 #: engines/mads/nebular/dialogs_nebular.cpp:350 #: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688 #: engines/sci/engine/kfile.cpp:1084 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43 #: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3347 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629 #: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277 #: engines/zvision/file/save_manager.cpp:49 msgid "Save game:" msgstr "Lagret spill:" #: engines/dialogs.cpp:99 engines/engine.cpp:824 engines/agi/saveload.cpp:767 #: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534 #: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703 #: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350 #: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:689 #: engines/sci/engine/kfile.cpp:1084 engines/scumm/dialogs.cpp:177 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43 #: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3347 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629 #: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277 #: engines/zvision/file/save_manager.cpp:49 engines/zvision/metaengine.cpp:194 msgid "Save" msgstr "Lagre" #: engines/dialogs.cpp:129 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Beklager, men denne motoren støtter for øyeblikket ikke hjelp i spillet. " "Vennligst se i README-filen for grunnleggende informasjon, og for " "instruksjoner om hvordan du kan få ytterligere hjelp." #: engines/dialogs.cpp:213 engines/pegasus/pegasus.cpp:414 #, fuzzy, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for " "grunnleggende informasjon og instruksjon om hvordan du får ytterligere hjelp." #: engines/dialogs.cpp:353 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:354 msgid "~C~ancel" msgstr "~A~vbryt" #: engines/engine.cpp:318 #, fuzzy, c-format msgid "Could not switch to resolution '%dx%d'." msgstr "Kunne ikke veksle til videomodus: '" #: engines/engine.cpp:327 msgid "Could not initialize color format." msgstr "Kunne ikke initalisere fargeformat." #: engines/engine.cpp:336 #, fuzzy, c-format msgid "Could not switch to video mode '%s'." msgstr "Kunne ikke veksle til videomodus: '" #: engines/engine.cpp:344 #, fuzzy, c-format msgid "Could not switch to stretch mode '%s'." msgstr "Kunne ikke veksle til videomodus: '" #: engines/engine.cpp:351 msgid "Could not apply aspect ratio setting." msgstr "Kunne ikke aktivere aspektrate-innstilling." #: engines/engine.cpp:356 msgid "Could not apply fullscreen setting." msgstr "Kunne ikke aktivere fullskjermsinnstilling." #: engines/engine.cpp:361 msgid "Could not apply filtering setting." msgstr "Kunne ikke aktivere filterinnstilling." #: engines/engine.cpp:419 #, fuzzy msgid "Error" msgstr "Ingen feil" #: engines/engine.cpp:500 #, fuzzy #| msgid "" #| "You appear to be playing this game directly\n" #| "from the CD. This is known to cause problems,\n" #| "and it is therefore recommended that you copy\n" #| "the data files to your hard disk instead.\n" #| "See the README file for details." msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the Documentation (CD audio) for details." msgstr "" "Du ser ut til å spille dette spillet direkte fra\n" "CDen. Dette er kjent for å skape problemer,\n" "og det er derfor anbefalt at du kopierer\n" "datafilene til harddisken din istedet.\n" "Se README-filen for detaljer." #: engines/engine.cpp:512 #, fuzzy #| msgid "" #| "This game has audio tracks in its disk. These\n" #| "tracks need to be ripped from the disk using\n" #| "an appropriate CD audio extracting tool in\n" #| "order to listen to the game's music.\n" #| "See the README file for details." msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the Documentation (CD audio) for details." msgstr "" "Dette spillet har lydspor på diskene sine. Disse\n" "sporene må rippes fra diskene ved å bruke\n" "dertil egnet CD-rippingsprogramvare for å\n" "kunne høre på spillets musikk.\n" "Se README-filen for detaljer." #: engines/engine.cpp:548 engines/metaengine.cpp:345 engines/savestate.cpp:81 #: backends/platform/ios7/ios7_osys_main.cpp:253 engines/sky/metaengine.cpp:176 #: engines/xeen/saves.cpp:290 #, fuzzy msgid "Autosave" msgstr "Autolagre:" #: engines/engine.cpp:550 #, fuzzy msgid "Error occurred making autosave" msgstr "Problem ved kjøring av spill:" #: engines/engine.cpp:623 #, fuzzy, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Klarte ikke laste spill (%s)! Vennligst se i README-fila for grunnleggende " "informasjon og instruksjoner om hvordan du kan få mer hjelp." #: engines/engine.cpp:641 msgid "WARNING: " msgstr "" #: engines/engine.cpp:641 #, fuzzy #| msgid "Full title of the game" msgid " Shall we still run the game?" msgstr "Full spilltittel" #: engines/engine.cpp:642 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "ADVARSEL: Spillet du prøver å starte er ikke fullstendig støttet av ScummVM. " "Derfor er det sannsynlig at det vil være ustabilt, og det er ikke sikkert at " "lagrede spill vil fortsette å fungere i fremtidige versjoner av ScummVM." #: engines/engine.cpp:645 engines/wintermute/wintermute.cpp:183 msgid "Start anyway" msgstr "Start allikevel" #: engines/engine.cpp:652 #, fuzzy msgid "This game is not supported." msgstr "Spill-ID ikke støttet" #: engines/engine.cpp:652 #, fuzzy msgid "" "This game is not supported for the following reason:\n" "\n" msgstr "Dette spillet støtter ikke lasting av spill fra oppstarteren." #: engines/engine.cpp:791 msgid "Loading game is currently unavailable" msgstr "" #: engines/engine.cpp:820 msgid "Saving game is currently unavailable" msgstr "" #: engines/game.cpp:171 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" #: engines/game.cpp:175 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "" #: engines/metaengine.cpp:55 msgid "Default game keymap" msgstr "" #: engines/metaengine.cpp:59 backends/platform/maemo/maemo.cpp:162 #: engines/hdb/metaengine.cpp:187 engines/parallaction/metaengine.cpp:105 #: engines/wintermute/keymapper_tables.h:43 engines/zvision/metaengine.cpp:115 msgid "Left Click" msgstr "Venstreklikk" #: engines/metaengine.cpp:65 backends/platform/maemo/maemo.cpp:166 #: engines/wintermute/keymapper_tables.h:257 #: engines/wintermute/keymapper_tables.h:301 #: engines/wintermute/keymapper_tables.h:2090 msgid "Middle Click" msgstr "Midtklikk" #: engines/metaengine.cpp:70 backends/platform/maemo/maemo.cpp:170 #: engines/parallaction/metaengine.cpp:111 #: engines/wintermute/keymapper_tables.h:49 engines/zvision/metaengine.cpp:121 msgid "Right Click" msgstr "Høyreklikk" #: engines/metaengine.cpp:76 engines/hdb/metaengine.cpp:238 #: engines/mohawk/myst.cpp:597 engines/mohawk/riven.cpp:861 #: engines/sky/metaengine.cpp:113 engines/twine/metaengine.cpp:210 #: engines/wintermute/keymapper_tables.h:1532 msgid "Pause" msgstr "Pause" #: engines/metaengine.cpp:81 engines/parallaction/metaengine.cpp:130 #, fuzzy msgid "Game menu" msgstr "Spillmeny" #: engines/metaengine.cpp:87 engines/grim/grim.cpp:499 #: engines/grim/grim.cpp:591 engines/mohawk/myst.cpp:568 #: engines/mohawk/riven.cpp:832 engines/wintermute/keymapper_tables.h:221 #: engines/wintermute/keymapper_tables.h:1093 #: engines/wintermute/keymapper_tables.h:1249 #: engines/wintermute/keymapper_tables.h:1525 #: engines/wintermute/keymapper_tables.h:1640 #: engines/wintermute/keymapper_tables.h:2034 msgid "Skip" msgstr "Hopp over" #: engines/metaengine.cpp:93 engines/sky/metaengine.cpp:108 msgid "Skip line" msgstr "Hopp over linje" #: engines/metaengine.cpp:99 msgid "Predictive input dialog" msgstr "" #: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90 #: engines/grim/grim.cpp:505 engines/grim/grim.cpp:597 #: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55 msgid "Confirm" msgstr "" #: graphics/renderer.cpp:31 backends/graphics/opengl/opengl-graphics.cpp:163 msgid "OpenGL" msgstr "OpenGL" #: graphics/renderer.cpp:34 msgid "OpenGL with shaders" msgstr "" #: graphics/renderer.cpp:42 msgctxt "lowres" msgid "OpenGL with shaders" msgstr "" #: audio/adlib.cpp:2293 #, fuzzy msgid "AdLib emulator" msgstr "AdLib-emulator:" #: audio/fmopl.cpp:72 msgid "MAME OPL emulator" msgstr "MAME OPL emulator" #: audio/fmopl.cpp:74 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL emulator" #: audio/fmopl.cpp:77 msgid "Nuked OPL emulator" msgstr "Nuked OPL emulator" #: audio/fmopl.cpp:80 msgid "ALSA Direct FM" msgstr "ALSA Direct FM" #: audio/fmopl.cpp:83 msgid "OPL2LPT" msgstr "OPL2LPT" #: audio/fmopl.cpp:84 msgid "OPL3LPT" msgstr "" #: audio/mididrv.cpp:220 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den valgte lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått " "eller frakoblet)." #: audio/mididrv.cpp:221 audio/mididrv.cpp:235 audio/mididrv.cpp:273 #: audio/mididrv.cpp:290 msgid "Attempting to fall back to the next available device..." msgstr "Forsøker å falle tilbake på den neste tilgjengelige enheten..." #: audio/mididrv.cpp:234 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den valgte lydenheten '%s' kan ikke brukes. Se logg-filen for mer " "informasjon." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den foretrukne lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått " "eller frakoblet)." #: audio/mididrv.cpp:289 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den foretrukne lydenheten '%s' kan ikke brukes. Se i logg-filen for mer " "informasjon." #: audio/mididrv.cpp:454 msgid "Starting MIDI dump" msgstr "" #: audio/mods/paula.cpp:304 #, fuzzy msgid "Amiga Audio emulator" msgstr "Amiga Lydemulator" #: audio/null.h:44 msgid "No music" msgstr "Ingen musikk" #: audio/softsynth/appleiigs.cpp:33 #, fuzzy msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "Apple II GS Emulator (IKKE IMPLEMENTERT)" #: audio/softsynth/cms.cpp:351 #, fuzzy msgid "Creative Music System emulator" msgstr "Creative Music System Emulator" #: audio/softsynth/fluidsynth.cpp:236 msgid "" "FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI " "on MIDI tab. Music is off." msgstr "" #: audio/softsynth/fluidsynth.cpp:368 #, c-format msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off." msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32 msgid "FM-Towns Audio" msgstr "FM Towns Lyd" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57 msgid "PC-98 Audio" msgstr "PC-98 Lyd" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82 #, fuzzy msgid "SegaCD Audio" msgstr "Bruk CD-lyd" #: audio/softsynth/mt32.cpp:170 msgid "Initializing MT-32 Emulator" msgstr "Initialiserer MT-32-Emulator" #: audio/softsynth/mt32.cpp:437 #, fuzzy msgid "MT-32 emulator" msgstr "MT-32 Emulator" #: audio/softsynth/pcspk.cpp:139 #, fuzzy msgid "PC Speaker emulator" msgstr "PC Speaker Emulator" #: audio/softsynth/pcspk.cpp:158 #, fuzzy msgid "IBM PCjr emulator" msgstr "IBM PCjr Emulator" #: audio/softsynth/sid.cpp:1434 #, fuzzy msgid "C64 Audio emulator" msgstr "C64 Lydemulator" #: backends/cloud/cloudmanager.cpp:156 #, fuzzy msgid "" msgstr "Koble til" #: backends/cloud/storage.cpp:242 msgid "Saved games sync was cancelled." msgstr "Syncing av lagrede spill avbrutt." #: backends/cloud/storage.cpp:244 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" "Sync av lagrede spill feilet.\n" "Sjekk internettilkoblingen din." #: backends/cloud/storage.cpp:348 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" "Nedlasting fullført.\n" "Klarte ikke laste ned %u filer." #: backends/cloud/storage.cpp:350 msgid "Download complete." msgstr "Nedlasting fullført." #: backends/cloud/storage.cpp:360 msgid "Download failed." msgstr "Nedlasting feilet." #: backends/events/default/default-events.cpp:185 #, fuzzy msgid "" "Do you really want to return to the Launcher?\n" "Any unsaved progress will be lost." msgstr " Er du sikker på at du vil avslutte ? " #: backends/events/default/default-events.cpp:209 #, fuzzy msgid "" "Do you really want to quit?\n" "Any unsaved progress will be lost." msgstr " Er du sikker på at du vil avslutte ? " #: backends/events/default/default-events.cpp:209 #: backends/events/default/default-events.cpp:326 #: engines/hdb/metaengine.cpp:255 engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:181 #: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84 #: engines/zvision/metaengine.cpp:204 engines/zvision/metaengine.cpp:222 msgid "Quit" msgstr "Avslutt" #: backends/events/default/default-events.cpp:303 #, fuzzy msgid "Global" msgstr " (Global)" #: backends/events/default/default-events.cpp:306 #, fuzzy msgid "Global Main Menu" msgstr "Global meny" #: backends/events/default/default-events.cpp:313 msgid "Display keyboard" msgstr "Vis tastatur" #: backends/events/default/default-events.cpp:320 #, fuzzy msgid "Toggle mute" msgstr "Veksle muslåsing" #: backends/events/default/default-events.cpp:348 #, fuzzy msgid "Open Debugger" msgstr "Debugger" #: backends/events/gph/gph-events.cpp:417 #: backends/events/gph/gph-events.cpp:460 #: backends/events/openpandora/op-events.cpp:157 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Touchskjerm 'Tapmodus' - Venstreklikk" #: backends/events/gph/gph-events.cpp:419 #: backends/events/gph/gph-events.cpp:462 #: backends/events/openpandora/op-events.cpp:159 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Touchskjerm 'Tapmodus' - Høyreklikk" #: backends/events/gph/gph-events.cpp:421 #: backends/events/gph/gph-events.cpp:464 #: backends/events/openpandora/op-events.cpp:161 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Touchskjerm 'Tapmodus' - Sveve (Ingen Klikk)" #: backends/events/gph/gph-events.cpp:441 msgid "Maximum Volume" msgstr "Maksimalt Volum" #: backends/events/gph/gph-events.cpp:443 msgid "Increasing Volume" msgstr "Øker volum" #: backends/events/gph/gph-events.cpp:449 msgid "Minimal Volume" msgstr "Minimalt Volum" #: backends/events/gph/gph-events.cpp:451 msgid "Decreasing Volume" msgstr "Senker volum" #: backends/events/maemosdl/maemosdl-events.cpp:101 msgid "Clicking Enabled" msgstr "Klikking aktivert" #: backends/events/maemosdl/maemosdl-events.cpp:101 msgid "Clicking Disabled" msgstr "Klikking deaktivert" #: backends/events/openpandora/op-events.cpp:163 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Touchskjerm 'Tapmodus' - Sveve (DPad Klikk)" #: backends/graphics/opengl/opengl-graphics.cpp:242 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:67 #: engines/twine/metaengine.cpp:329 #, fuzzy msgid "Center" msgstr "Enter" #: backends/graphics/opengl/opengl-graphics.cpp:243 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:68 msgid "Pixel-perfect scaling" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:244 msgid "Even pixels scaling" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:245 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:69 msgid "Fit to window" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:246 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:70 msgid "Stretch to window" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:247 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:71 msgid "Fit to window (4:3)" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:664 #, c-format msgid "Resolution: %dx%d" msgstr "Oppløsning: %dx%d" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:687 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2409 msgid "Enabled aspect ratio correction" msgstr "Aspekt-rate korrigering aktivert" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:689 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2415 msgid "Disabled aspect ratio correction" msgstr "Aspekt-rate korrigering deaktivert" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:710 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2431 msgid "Filtering enabled" msgstr "Filtrering aktivert" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:712 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2433 msgid "Filtering disabled" msgstr "Filtrering deaktivert" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:741 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2460 #, fuzzy msgid "Stretch mode" msgstr "Helium-modus" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:61 msgid "SDL Surface" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2375 msgid "Active graphics filter:" msgstr "Aktivt grafikkfilter:" #: backends/graphics/sdl/sdl-graphics.cpp:401 msgid "Windowed mode" msgstr "Vindusmodus" #: backends/graphics/sdl/sdl-graphics.cpp:412 engines/scumm/help.cpp:86 msgid "Toggle fullscreen" msgstr "Veksle fullskjerm" #: backends/graphics/sdl/sdl-graphics.cpp:419 engines/scumm/help.cpp:99 #: engines/wintermute/keymapper_tables.h:961 msgid "Toggle mouse capture" msgstr "Veksle muslåsing" #: backends/graphics/sdl/sdl-graphics.cpp:424 #: engines/wintermute/keymapper_tables.h:647 #: engines/wintermute/keymapper_tables.h:696 #: engines/wintermute/keymapper_tables.h:1099 #: engines/wintermute/keymapper_tables.h:1313 #: engines/wintermute/keymapper_tables.h:1403 #: engines/wintermute/keymapper_tables.h:1563 #: engines/wintermute/keymapper_tables.h:1768 #: engines/wintermute/keymapper_tables.h:1786 #: engines/wintermute/keymapper_tables.h:1819 #, fuzzy msgid "Save screenshot" msgstr "Trinnvis skjermrulling på" #: backends/graphics/sdl/sdl-graphics.cpp:430 #, fuzzy msgid "Toggle aspect ratio correction" msgstr "Veksle aspekt-rate korrigering" #: backends/graphics/sdl/sdl-graphics.cpp:437 #, fuzzy msgid "Toggle linear filtered scaling" msgstr "Bruk lineær filtrering ved grafikkskalering" #: backends/graphics/sdl/sdl-graphics.cpp:444 #, fuzzy msgid "Cycle through stretch modes" msgstr "Kunne ikke veksle til videomodus: '" #: backends/graphics/sdl/sdl-graphics.cpp:450 #, fuzzy msgid "Increase the scale factor" msgstr "Øk / Minsk skaleringsfaktor" #: backends/graphics/sdl/sdl-graphics.cpp:456 #, fuzzy msgid "Decrease the scale factor" msgstr "Øk / Minsk skaleringsfaktor" #: backends/graphics/sdl/sdl-graphics.cpp:462 #, fuzzy #| msgid "Switch to Game" msgid "Switch to the next scaler" msgstr "Bytt til Spill" #: backends/graphics/sdl/sdl-graphics.cpp:467 msgid "Switch to the previous scaler" msgstr "" #: backends/keymapper/hardware-input.cpp:245 #, fuzzy msgid "Left Mouse Button" msgstr "Simuler venstre mustast" #: backends/keymapper/hardware-input.cpp:246 #, fuzzy msgid "Right Mouse Button" msgstr "Simuler høyre mustast" #: backends/keymapper/hardware-input.cpp:247 #, fuzzy msgid "Middle Mouse Button" msgstr "Simuler venstre mustast" #: backends/keymapper/hardware-input.cpp:248 msgid "Mouse Wheel Up" msgstr "" #: backends/keymapper/hardware-input.cpp:249 msgid "Mouse Wheel Down" msgstr "" #: backends/keymapper/hardware-input.cpp:250 #, fuzzy msgid "X1 Mouse Button" msgstr "Simuler venstre mustast" #: backends/keymapper/hardware-input.cpp:251 #, fuzzy msgid "X2 Mouse Button" msgstr "Simuler venstre mustast" #: backends/keymapper/hardware-input.cpp:256 #, fuzzy msgid "Joy A" msgstr "Beveg Bakover" #: backends/keymapper/hardware-input.cpp:257 #, fuzzy msgid "Joy B" msgstr "Beveg Bakover" #: backends/keymapper/hardware-input.cpp:258 #, fuzzy msgid "Joy X" msgstr "Beveg Bakover" #: backends/keymapper/hardware-input.cpp:259 #, fuzzy msgid "Joy Y" msgstr "Beveg Bakover" #: backends/keymapper/hardware-input.cpp:260 #, fuzzy msgid "Joy Back" msgstr "Beveg Bakover" #: backends/keymapper/hardware-input.cpp:261 msgid "Joy Guide" msgstr "" #: backends/keymapper/hardware-input.cpp:262 #, fuzzy msgid "Joy Start" msgstr "~S~tart" #: backends/keymapper/hardware-input.cpp:263 #, fuzzy msgid "Left Stick" msgstr "Venstreklikk" #: backends/keymapper/hardware-input.cpp:264 #, fuzzy msgid "Right Stick" msgstr "Høyreklikk" #: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:211 msgid "Left Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:266 engines/dragons/metaengine.cpp:217 msgid "Right Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:267 #: backends/platform/3ds/osystem-events.cpp:58 #: backends/platform/ds/osystem_ds.cpp:150 backends/platform/sdl/ps3/ps3.cpp:52 #: backends/platform/sdl/psp2/psp2.cpp:52 #: backends/platform/sdl/switch/switch.cpp:49 #, fuzzy msgid "D-pad Up" msgstr "Skli mot Venstre" #: backends/keymapper/hardware-input.cpp:268 #: backends/platform/3ds/osystem-events.cpp:59 #: backends/platform/ds/osystem_ds.cpp:151 backends/platform/sdl/ps3/ps3.cpp:53 #: backends/platform/sdl/psp2/psp2.cpp:53 #: backends/platform/sdl/switch/switch.cpp:50 #, fuzzy msgid "D-pad Down" msgstr "Ned" #: backends/keymapper/hardware-input.cpp:269 #: backends/platform/3ds/osystem-events.cpp:60 #: backends/platform/ds/osystem_ds.cpp:152 backends/platform/sdl/ps3/ps3.cpp:54 #: backends/platform/sdl/psp2/psp2.cpp:54 #: backends/platform/sdl/switch/switch.cpp:51 #, fuzzy msgid "D-pad Left" msgstr "Skli mot Venstre" #: backends/keymapper/hardware-input.cpp:270 #: backends/platform/3ds/osystem-events.cpp:61 #: backends/platform/ds/osystem_ds.cpp:153 backends/platform/sdl/ps3/ps3.cpp:55 #: backends/platform/sdl/psp2/psp2.cpp:55 #: backends/platform/sdl/switch/switch.cpp:52 #, fuzzy msgid "D-pad Right" msgstr "Skli mot Høyre" #: backends/keymapper/hardware-input.cpp:275 msgid "Left Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:276 msgid "Right Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:277 #: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60 #: backends/platform/sdl/switch/switch.cpp:59 #, fuzzy msgid "Left Stick X" msgstr "Venstreklikk" #: backends/keymapper/hardware-input.cpp:278 #: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61 #: backends/platform/sdl/switch/switch.cpp:60 #, fuzzy msgid "Left Stick Y" msgstr "Venstreklikk" #: backends/keymapper/hardware-input.cpp:279 #: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62 #: backends/platform/sdl/switch/switch.cpp:61 #, fuzzy msgid "Right Stick X" msgstr "Høyreklikk" #: backends/keymapper/hardware-input.cpp:280 #: backends/platform/sdl/ps3/ps3.cpp:65 backends/platform/sdl/psp2/psp2.cpp:63 #: backends/platform/sdl/switch/switch.cpp:62 #, fuzzy msgid "Right Stick Y" msgstr "Høyreklikk" #: backends/keymapper/remap-widget.cpp:290 #: backends/keymapper/remap-widget.cpp:320 msgid "Reset to defaults" msgstr "" #: backends/keymapper/remap-widget.cpp:291 msgid "Clear mapping" msgstr "" #: backends/keymapper/virtual-mouse.cpp:157 #, fuzzy msgid "Virtual mouse up" msgstr "Avbryt nedlasting" #: backends/keymapper/virtual-mouse.cpp:162 #, fuzzy msgid "Virtual mouse down" msgstr "Avbryt nedlasting" #: backends/keymapper/virtual-mouse.cpp:167 #, fuzzy msgid "Virtual mouse left" msgstr "Skli mot Høyre" #: backends/keymapper/virtual-mouse.cpp:172 #, fuzzy msgid "Virtual mouse right" msgstr "Skli mot Høyre" #: backends/keymapper/virtual-mouse.cpp:177 msgid "Slow down virtual mouse" msgstr "" #: backends/midi/windows.cpp:169 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60 #, fuzzy msgid "Can't create directory here!" msgstr "Stien er ikke en mappe" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:137 #, fuzzy msgid "Invalid path!" msgstr "Ugyldig kode" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84 #, fuzzy msgid "Parent directory doesn't exists!" msgstr "Stien eksisterer ikke" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88 #, fuzzy msgid "Can't create a directory within a file!" msgstr "Stien er ikke en mappe" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:141 msgid "There is a file with that name in the parent directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104 #, fuzzy msgid "Failed to create the directory!" msgstr "Klarte ikke å slette fil." #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120 #, fuzzy msgid "Directory created successfully!" msgstr "DVD montering fullført" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:204 #, fuzzy msgid "Back to parent directory" msgstr "Stien er ikke en mappe" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67 #, fuzzy msgid "The file doesn't exist!" msgstr "Stien eksisterer ikke" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71 #, fuzzy msgid "Can't download a directory!" msgstr "Stien er ikke en mappe" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76 #, fuzzy msgid "Failed to read the file!" msgstr "Klarte ikke å slette fil." #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59 msgid "" "The page is not available without the resources. Make sure file wwwroot.zip " "from ScummVM distribution is available in 'themepath'." msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:223 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:224 #, fuzzy msgid "Create directory" msgstr "Stien er ikke en mappe" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:227 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:228 #, fuzzy msgid "Upload files" msgstr "Last fil" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:229 #, fuzzy msgid "Type new directory name:" msgstr "Stien er ikke en mappe" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:230 #, fuzzy msgid "Select a file to upload:" msgstr "Velg et spill for LASTING" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:231 #, fuzzy msgid "Or select a directory (works in Chrome only):" msgstr "Velg mappe for GUI-temaer" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74 msgid "Index of " msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76 #, fuzzy msgid "Error occurred" msgstr "Problem ved kjøring av spill:" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:81 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45 msgid "File system root" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:82 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:46 #, fuzzy msgid "Saved games" msgstr "Lagret spill:" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:119 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84 #, fuzzy msgid "Parent directory" msgstr "Stien er ikke en mappe" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:218 #, fuzzy msgid "ScummVM couldn't list the directory you specified." msgstr "ScummVM kunne ikke åpne mappen!" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:232 msgid "Index of" msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42 msgid "This is a local webserver index page." msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43 #, fuzzy msgid "Open Files manager" msgstr "Åpne nedlastingsbehandlerdialog" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67 #, fuzzy msgid "The parent directory doesn't exist!" msgstr "Stien eksisterer ikke" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71 #, fuzzy msgid "Can't upload into a file!" msgstr "Stien er ikke en fil" #: backends/networking/sdl_net/handlerutils.cpp:198 #, fuzzy msgid "Back to the files manager" msgstr "Åpne nedlastingsbehandlerdialog" #: backends/networking/sdl_net/localwebserver.cpp:123 msgid "" "Failed to start local webserver.\n" "Check whether selected port is not used by another application and try again." msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:69 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:111 msgid "Invalid request: headers are too long!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:155 #, fuzzy msgid "Failed to upload the file!" msgstr "Klarte ikke å slette fil." #: backends/networking/sdl_net/uploadfileclienthandler.cpp:184 msgid "No file was passed!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:202 #, fuzzy msgid "Uploaded successfully!" msgstr "DVD montering fullført" #: backends/platform/3ds/options-dialog.cpp:45 engines/scumm/dialogs.cpp:280 msgid "~C~lose" msgstr "~L~ukk" #: backends/platform/3ds/options-dialog.cpp:48 msgid "Show mouse cursor" msgstr "Vis muspeker" #: backends/platform/3ds/options-dialog.cpp:51 msgid "Snap to edges" msgstr "Hopp til kanter" #: backends/platform/3ds/options-dialog.cpp:54 msgid "Stretch to fit" msgstr "" #: backends/platform/3ds/options-dialog.cpp:57 #, fuzzy msgid "Use Screen:" msgstr "Hastighet:" #: backends/platform/3ds/options-dialog.cpp:59 msgctxt "3ds-screen" msgid "Top" msgstr "" #: backends/platform/3ds/options-dialog.cpp:60 msgctxt "3ds-screen" msgid "Bottom" msgstr "" #: backends/platform/3ds/options-dialog.cpp:61 #, fuzzy msgctxt "3ds-screen" msgid "Both" msgstr "Begge" #: backends/platform/3ds/osystem-events.cpp:48 #: backends/platform/ds/osystem_ds.cpp:142 #: backends/platform/sdl/switch/switch.cpp:39 msgid "A" msgstr "" #: backends/platform/3ds/osystem-events.cpp:49 #: backends/platform/ds/osystem_ds.cpp:143 #: backends/platform/sdl/switch/switch.cpp:38 msgid "B" msgstr "" #: backends/platform/3ds/osystem-events.cpp:50 #: backends/platform/ds/osystem_ds.cpp:144 #: backends/platform/sdl/switch/switch.cpp:41 msgid "X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:51 #: backends/platform/ds/osystem_ds.cpp:145 #: backends/platform/sdl/switch/switch.cpp:40 msgid "Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:52 #: backends/platform/ds/osystem_ds.cpp:146 backends/platform/sdl/ps3/ps3.cpp:45 #: backends/platform/sdl/psp2/psp2.cpp:48 #, fuzzy msgid "Select" msgstr "Handling/Velg" #: backends/platform/3ds/osystem-events.cpp:53 #: backends/platform/ds/osystem_ds.cpp:147 backends/platform/sdl/ps3/ps3.cpp:47 #: backends/platform/sdl/psp2/psp2.cpp:49 #, fuzzy msgid "Start" msgstr "~S~tart" #: backends/platform/3ds/osystem-events.cpp:54 #: backends/platform/sdl/switch/switch.cpp:57 msgid "ZL" msgstr "" #: backends/platform/3ds/osystem-events.cpp:55 #: backends/platform/sdl/switch/switch.cpp:58 msgid "ZR" msgstr "" #: backends/platform/3ds/osystem-events.cpp:56 #: backends/platform/ds/osystem_ds.cpp:148 #: backends/platform/sdl/psp2/psp2.cpp:50 #: backends/platform/sdl/switch/switch.cpp:47 msgid "L" msgstr "" #: backends/platform/3ds/osystem-events.cpp:57 #: backends/platform/ds/osystem_ds.cpp:149 #: backends/platform/sdl/psp2/psp2.cpp:51 #: backends/platform/sdl/switch/switch.cpp:48 msgid "R" msgstr "" #: backends/platform/3ds/osystem-events.cpp:66 msgid "C-Pad X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:67 msgid "C-Pad Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:72 #: backends/platform/ds/osystem_ds.cpp:162 msgid "Touch" msgstr "" #: backends/platform/3ds/osystem-events.cpp:312 #, fuzzy msgid "Toggle Drag Mode" msgstr "Gørrmodus" #: backends/platform/3ds/osystem-events.cpp:317 #, fuzzy msgid "Toggle Magnify Mode" msgstr "Gørrmodus" #: backends/platform/3ds/osystem-events.cpp:322 msgid "Open 3DS Settings" msgstr "" #: backends/platform/3ds/osystem-events.cpp:360 msgid "" "Magnify Mode Off. Reactivating Drag Mode.\n" "Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:362 msgid "Magnify Mode Off. Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:396 #, fuzzy msgid "Hover Mode" msgstr "Gørrmodus" #: backends/platform/3ds/osystem-events.cpp:400 #, fuzzy msgid "Drag Mode" msgstr "Gørrmodus" #: backends/platform/3ds/osystem-events.cpp:402 msgid "Cannot Switch to Drag Mode while Magnify Mode is On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:409 msgid "Magnify Mode cannot be activated in menus." msgstr "" #: backends/platform/3ds/osystem-events.cpp:412 msgid "" "Magnify Mode can only be activated\n" " when both screens are enabled." msgstr "" #: backends/platform/3ds/osystem-events.cpp:414 msgid "In-game resolution too small to magnify." msgstr "" #: backends/platform/3ds/osystem-events.cpp:420 msgid "Magnify Mode On. Switching to Hover Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:422 msgid "Magnify Mode On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:429 msgid "Magnify Mode Off. Reactivating Drag Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:431 msgid "Magnify Mode Off" msgstr "" #: backends/platform/ds/ds-graphics.cpp:219 msgid "Unscaled" msgstr "" #: backends/platform/ds/ds-graphics.cpp:220 msgid "Hardware scale (fast, but low quality)" msgstr "Maskinvareskalering (rask, men lav kvalitet)" #: backends/platform/ds/ds-graphics.cpp:221 msgid "Software scale (good quality, but slower)" msgstr "Programvareskalering (god kvalitet, men tregere)" #: backends/platform/ios7/ios7_osys_events.cpp:327 #: backends/platform/ios7/ios7_osys_events.cpp:455 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Mus-klikk-og-dra-modus aktivert." #: backends/platform/ios7/ios7_osys_events.cpp:329 #: backends/platform/ios7/ios7_osys_events.cpp:457 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Mus-klikk-og-dra-modus-deaktivert." #: backends/platform/ios7/ios7_osys_events.cpp:340 #: backends/platform/ios7/ios7_osys_events.cpp:476 #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Touchpad-modus aktivert." #: backends/platform/ios7/ios7_osys_events.cpp:342 #: backends/platform/ios7/ios7_osys_events.cpp:478 #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Touchpad-modus deaktivert." #: backends/platform/maemo/maemo.cpp:158 msgid "Click Mode" msgstr "Klikkmodus" #: backends/platform/sdl/macosx/appmenu_osx.mm:211 msgid "Hide ScummVM" msgstr "Skjul ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:212 msgid "Hide Others" msgstr "Skjul andre" #: backends/platform/sdl/macosx/appmenu_osx.mm:213 msgid "Show All" msgstr "Vis alle" #: backends/platform/sdl/macosx/appmenu_osx.mm:218 msgid "Window" msgstr "Vindu" #: backends/platform/sdl/macosx/appmenu_osx.mm:220 msgid "Minimize" msgstr "Minimer" #: backends/platform/sdl/macosx/appmenu_osx.mm:223 #: engines/zvision/metaengine.cpp:158 msgid "Help" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:228 #, fuzzy msgid "User Manual" msgstr "Brukeren avbrøt" #: backends/platform/sdl/macosx/appmenu_osx.mm:230 msgid "General Information" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:231 msgid "What's New in ScummVM" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:233 msgid "Credits" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:234 msgid "GPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:235 msgid "LGPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:236 msgid "Freefont License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:237 msgid "OFL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:238 msgid "BSD License" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44 #: engines/dragons/metaengine.cpp:205 msgid "Cross" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45 #: engines/dragons/metaengine.cpp:199 msgid "Circle" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:46 #: engines/dragons/metaengine.cpp:187 msgid "Square" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:46 msgid "PS" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:48 #: backends/platform/sdl/switch/switch.cpp:45 msgid "L3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:49 #: backends/platform/sdl/switch/switch.cpp:46 msgid "R3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:50 msgid "L1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:51 msgid "R1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:60 msgid "L2" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:61 msgid "R2" msgstr "" #: backends/platform/sdl/switch/switch.cpp:42 msgid "Minus" msgstr "" #: backends/platform/sdl/switch/switch.cpp:43 #: backends/platform/sdl/switch/switch.cpp:44 msgid "Plus" msgstr "" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Video" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Nåværende videomodus:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Doble linjer" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Horisontal underscan:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Vertikal underscan:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Input" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "GC Pad-følsomhet:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "GC Pad-aksellerasjon:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Status:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Ukjent" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Monter DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Løs ut DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Server:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Delt Ressurs:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Passord:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Init nettverk" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Monter SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Løs ut SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD montering fullført" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Feil under montering av DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD ikke montert" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Nettverket er oppe, delt ressurs montert" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Nettverket er oppe" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", feil under montering av den delte ressursen" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", delt ressurs ikke montert" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Nettverket er nede" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Initialiserer nettverk" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Timeout under initialisering av nettverk" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Nettverk ikke initialisert (%d)" #: backends/presence/discord/discord.cpp:46 msgid "Launcher" msgstr "Oppstarter" #: backends/updates/macosx/macosx-updates.mm:74 msgid "Check for Updates..." msgstr "Sjekk for oppdateringer..." #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931 #: engines/hugo/hugo.cpp:425 engines/lure/lure.cpp:57 #: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131 #: engines/supernova/supernova.cpp:455 engines/teenagent/resources.cpp:98 #: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4941 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "" #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947 #: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:66 #: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:460 #: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4954 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "" #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958 #: engines/hugo/hugo.cpp:447 engines/lure/lure.cpp:69 #: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212 #: engines/toon/toon.cpp:4965 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" #: engines/adl/detection.cpp:54 #, fuzzy msgid "TV emulation" msgstr "MT-32 Emulator" #: engines/adl/detection.cpp:55 msgid "Emulate composite output to an NTSC TV" msgstr "" #: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74 #, fuzzy msgid "Color graphics" msgstr "Bruk fargegrafikk" #: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75 #, fuzzy msgid "Use color graphics instead of monochrome" msgstr "Bruk fargegrafikk" #: engines/adl/detection.cpp:84 msgid "Show scanlines" msgstr "Vis scanlines" #: engines/adl/detection.cpp:85 msgid "Darken every other scanline to mimic the look of a CRT" msgstr "" #: engines/adl/detection.cpp:94 msgid "Always use sharp monochrome text" msgstr "" #: engines/adl/detection.cpp:95 msgid "Do not emulate NTSC artifacts for text" msgstr "" #: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52 #: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51 #: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236 #: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213 #: engines/trecision/detection.cpp:208 engines/ultima/detection.cpp:55 #: engines/ultima/ultima8/meta_engine.cpp:169 #: engines/zvision/detection_tables.h:50 msgid "Use original save/load screens" msgstr "Bruk originale lagre/laste-skjermer" #: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53 #: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52 #: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237 #: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214 #: engines/trecision/detection.cpp:209 engines/ultima/detection.cpp:56 #: engines/ultima/ultima8/meta_engine.cpp:170 #: engines/zvision/detection_tables.h:51 #, fuzzy msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene" #: engines/agi/detection.cpp:97 msgid "Use an alternative palette" msgstr "Bruk en alternativ palett" #: engines/agi/detection.cpp:98 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Bruk en alternativ palett, fells for alle Amigaspill. Dette var den gamle " "oppførselen" #: engines/agi/detection.cpp:107 msgid "Mouse support" msgstr "Musstøtte" #: engines/agi/detection.cpp:108 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Aktiver musstøtte. Tillater å bruke mus for bevegelse og i spillmenyer." #: engines/agi/detection.cpp:117 msgid "Use Hercules hires font" msgstr "Bruk Hercules høyoppløst font" #: engines/agi/detection.cpp:118 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/detection.cpp:127 msgid "Pause when entering commands" msgstr "" #: engines/agi/detection.cpp:128 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/detection.cpp:137 msgid "Add speed menu" msgstr "" #: engines/agi/detection.cpp:138 msgid "Add game speed menu (similar to PC version)" msgstr "" #: engines/agi/font.cpp:1090 msgid "" "Could not open/use file 'hgc_font' for Hercules hires font.\n" "If you have such file in other AGI (Sierra) game, you can copy it to the " "game directory" msgstr "" #: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907 #: engines/cine/various.cpp:361 engines/dm/dm.cpp:274 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400 #: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64 #: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1201 #: engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68 #: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3441 #: engines/zvision/file/save_manager.cpp:62 msgid "Restore game:" msgstr "Gjennopprett spill:" #: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907 #: engines/cine/various.cpp:361 engines/dm/dm.cpp:274 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400 #: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747 #: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258 #: engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64 #: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1201 #: engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68 #: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3441 #: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199 msgid "Restore" msgstr "Gjenopprett" #: engines/agos/saveload.cpp:137 msgid "Quick load or save game isn't supported in this location" msgstr "" #: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2661 #, fuzzy, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" "Klarte ikke åpne spilltilstand fra fil:\n" "\n" "%s" #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2651 #, fuzzy, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" "Klarte ikke lagre spilltilstand til fil:\n" "\n" "%s" #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2674 #, fuzzy, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Fullførte lagring av spilltilstand til fil:\n" "\n" "%s" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Fant ikke cutscenefil '%s'!" #: engines/agos/metaengine.cpp:104 #, fuzzy msgid "AGOS 2 support is not compiled in" msgstr "Funksjoner innkompilert:" #: engines/agos/midi.cpp:158 engines/kyra/sound/sound_pc_midi.cpp:76 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Du ser ut til å bruke en General MIDI-enhet,\n" "men spillet ditt støtter bare Roland MT32-MIDI.\n" "Vi forsøker å koble Roland MT32-instrumentene til\n" "General MIDI-instrumentene. Allikevel, kan det\n" "skje at enkelte spor ikke vil spilles riktig." #: engines/ags/detection.cpp:90 #, fuzzy msgid "Game language:" msgstr "GUI-språk:" #: engines/ags/detection.cpp:90 #, fuzzy #| msgid "AdLib is used for music in many games" msgid "Language to use for multilingual games" msgstr "AdLib brukes til musikk i mange spill" #: engines/ags/detection.cpp:110 #, fuzzy #| msgid "Antialiased" msgid "Force antialiased text" msgstr "Kantutjevnet" #: engines/ags/detection.cpp:110 msgid "Use antialiasing to draw text even if the game does not ask for it" msgstr "" #: engines/asylum/metaengine.cpp:68 #, fuzzy msgid "Show version" msgstr "Vis objektlinje" #: engines/asylum/metaengine.cpp:73 engines/wintermute/keymapper_tables.h:951 #, fuzzy msgid "Quick load" msgstr "Klikkmodus" #: engines/asylum/metaengine.cpp:78 engines/wintermute/keymapper_tables.h:931 #, fuzzy msgid "Quick save" msgstr "Klikkmodus" #: engines/asylum/metaengine.cpp:83 #, fuzzy #| msgid "Switch to Game" msgid "Switch to Sarah" msgstr "Bytt til Spill" #: engines/asylum/metaengine.cpp:88 #, fuzzy #| msgid "Switch to Game" msgid "Switch to Grimwall" msgstr "Bytt til Spill" #: engines/asylum/metaengine.cpp:93 #, fuzzy #| msgid "Switch to Game" msgid "Switch to Olmec" msgstr "Bytt til Spill" #: engines/bladerunner/bladerunner.cpp:357 #, fuzzy msgid "Failed to initialize resources" msgstr "Klarte ikke å kontakte skylagring!" #: engines/bladerunner/bladerunner.cpp:1058 msgid "A required game resource was not found" msgstr "" #: engines/bladerunner/bladerunner.cpp:2301 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2303 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2305 msgid "Continue" msgstr "" #: engines/bladerunner/detection.cpp:53 #, fuzzy msgid "Sitcom mode" msgstr "Helium-modus" #: engines/bladerunner/detection.cpp:54 msgid "Game will add laughter after actor's line or narration" msgstr "" #: engines/bladerunner/detection.cpp:62 #, fuzzy msgid "Shorty mode" msgstr "Fargemodus" #: engines/bladerunner/detection.cpp:63 msgid "Game will shrink the actors and make their voices high pitched" msgstr "" #: engines/bladerunner/detection.cpp:71 msgid "Frame limiter high performance mode" msgstr "" #: engines/bladerunner/detection.cpp:72 msgid "" "This mode may result in high CPU usage! It avoids use of delayMillis() " "function." msgstr "" #: engines/bladerunner/detection.cpp:80 msgid "Max frames per second limit" msgstr "" #: engines/bladerunner/detection.cpp:81 msgid "" "This mode targets a maximum of 120 fps. When disabled, the game targets 60 " "fps" msgstr "" #: engines/bladerunner/detection.cpp:89 msgid "Disable McCoy's quick stamina drain" msgstr "" #: engines/bladerunner/detection.cpp:90 msgid "" "When running, McCoy won't start slowing down as soon as the player stops " "clicking the mouse" msgstr "" #: engines/bladerunner/detection_tables.h:96 #: engines/bladerunner/detection_tables.h:107 #: engines/kyra/detection_tables.h:85 msgid "" "The fan translator does not wish his translation to be incorporated into " "ScummVM." msgstr "" #: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:57 #: engines/cge/detection.cpp:63 engines/kyra/detection_tables.h:303 #: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233 #: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045 #: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110 #: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985 #: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4880 #: engines/sci/detection_tables.h:4888 engines/sherlock/detection_tables.h:214 #: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118 #: engines/zvision/detection_tables.h:190 #: engines/zvision/detection_tables.h:210 #, fuzzy msgid "Missing game code" msgstr "Hovedkontroller for spill:" #: engines/buried/biochip_view.cpp:623 #, fuzzy #| msgid "The game is paused. Press any key to continue." msgid "Your game is now Paused. Click OK to continue." msgstr "Spillet er satt på pause. Trykk en tast for å fortsette." #: engines/buried/buried.cpp:530 #, fuzzy #| msgid " Are you sure you want to quit ? " msgid "Are you sure you want to quit?" msgstr " Er du sikker på at du vil avslutte ? " #: engines/buried/saveload.cpp:108 msgid "Invalid save file name" msgstr "Ugyldig navn for lagret spill" #: engines/cge/detection.cpp:108 msgid "Color Blind Mode" msgstr "Fargeblindmodus" #: engines/cge/detection.cpp:109 msgid "Enable Color Blind Mode by default" msgstr "Aktiver fargeblindmodus som standard" #: engines/cge/detection.cpp:119 engines/glk/detection.cpp:239 #, fuzzy msgid "Enable Text to Speech" msgstr "Tekst og Tale:" #: engines/cge/detection.cpp:120 engines/lure/detection.cpp:46 #: engines/mads/detection.cpp:115 engines/sherlock/detection.cpp:121 #: engines/twine/metaengine.cpp:160 msgid "Use TTS to read the descriptions (if TTS is available)" msgstr "" #: engines/cine/detection.cpp:61 msgid "Use transparent dialog boxes in 16 color scenes" msgstr "" #: engines/cine/detection.cpp:62 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" #: engines/cine/metaengine.cpp:136 #, fuzzy msgid "Unnamed autosave" msgstr "Ikke navngitt spilltilstand" #: engines/cine/metaengine.cpp:138 engines/cine/metaengine.cpp:213 #, fuzzy msgid "Unnamed savegame" msgstr "Ikke navngitt spilltilstand" #: engines/cine/metaengine.cpp:156 engines/cine/metaengine.cpp:226 #, fuzzy msgid "Empty autosave" msgstr "Autolagre:" #: engines/cine/saveload.cpp:861 msgid "" "WARNING: The savegame you are loading is using a temporary broken format. " "Things will be broken. Please consider starting Operation Stealth from " "beginning using new savegames." msgstr "" #: engines/cine/saveload.cpp:864 #, fuzzy msgid "Load anyway" msgstr "Start allikevel" #: engines/cryomni3d/metaengine.cpp:142 #, fuzzy msgid "Versailles 1685 support is not compiled in" msgstr "Funksjoner innkompilert:" #: engines/dragons/dragons.cpp:1803 #, c-format msgid "" "Error: The file '%s' hasn't been extracted properly.\n" "Please refer to the wiki page\n" "https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for " "details on how to properly extract the DTSPEECH.XA and *.STR files from your " "game disc." msgstr "" #: engines/dragons/metaengine.cpp:124 msgid "" "Error: It appears that the game data files were extracted incorrectly.\n" "\n" "You should only extract STR and XA files using the special method. The rest " "should be copied normally from your game CD.\n" "\n" " See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons" msgstr "" #: engines/dragons/metaengine.cpp:140 #, fuzzy msgid "Action" msgstr "Aktiv" #: engines/dragons/metaengine.cpp:146 msgid "Change Command" msgstr "" #: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127 #: engines/grim/grim.cpp:488 engines/grim/grim.cpp:580 #: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146 #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249 #: engines/twine/metaengine.cpp:387 engines/zvision/metaengine.cpp:164 msgid "Inventory" msgstr "Inventar" #: engines/dragons/metaengine.cpp:157 engines/scumm/help.cpp:86 #: engines/scumm/help.cpp:89 msgid "Enter" msgstr "Enter" #: engines/dragons/metaengine.cpp:223 #, fuzzy msgid "Debug Graphics" msgstr "Grafikk" #: engines/dragons/metaengine.cpp:228 #, fuzzy msgid "Quit Game" msgstr " (Spill)" #: engines/drascula/saveload.cpp:47 #, fuzzy msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM oppdaget at du har gamle lagrede spill for Drascula som bør " "konverteres.\n" "Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke " "være i stand til å laste de lagrede spillene,\n" "med mindre du konverterer dem.\n" "Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang " "du starter spillet. \n" #: engines/dreamweb/detection.cpp:61 msgid "Use bright palette mode" msgstr "Bruk lys palettmodus" #: engines/dreamweb/detection.cpp:62 msgid "Display graphics using the game's bright palette" msgstr "Vis grafikk med spillets lyse palett" #: engines/glk/detection.cpp:240 #, fuzzy msgid "Use TTS to read the text" msgstr "Klarte ikke å slette fil." #: engines/glk/detection.cpp:245 #, fuzzy msgid "Also read input text" msgstr "Klarte ikke å slette fil." #: engines/glk/detection.cpp:246 #, fuzzy msgid "Use TTS to read the input text" msgstr "Klarte ikke å slette fil." #: engines/glk/glk_api.cpp:63 msgid "[ press any key to exit ]" msgstr "" #: engines/glk/quetzal.cpp:148 engines/glk/quetzal.cpp:157 #, fuzzy msgid "Untitled Savegame" msgstr "Ikke navngitt spilltilstand" #: engines/glk/adrift/os_glk.cpp:2814 #, fuzzy msgid "Loading game...\n" msgstr "Laster spill..." #: engines/glk/advsys/advsys.cpp:35 #, fuzzy msgid "Could not start AdvSys game" msgstr "Kunne ikke veksle til videomodus: '" #: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:320 #, fuzzy msgid "Sorry, the savegame couldn't be restored" msgstr "videomodusen kunne ikke endres." #: engines/glk/advsys/vm.cpp:315 #, fuzzy msgid "Sorry, the savegame couldn't be created" msgstr "videomodusen kunne ikke endres." #: engines/glk/advsys/vm.cpp:561 msgid "Speak up! I can't hear you!\n" msgstr "" #: engines/glk/advsys/vm.cpp:597 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "" #: engines/glk/advsys/vm.cpp:683 msgid "I don't understand.\n" msgstr "" #: engines/glk/alan2/alan2.cpp:76 msgid "This is too short to be a valid Alan2 file." msgstr "" #: engines/glk/alan2/alan2.cpp:81 msgid "This is not a valid Alan2 file." msgstr "" #: engines/glk/comprehend/game.cpp:322 #, fuzzy msgid "Savegame" msgstr "Lagret spill:" #: engines/glk/comprehend/game.cpp:862 msgid "Picture window toggled\n" msgstr "" #: engines/glk/glulx/glulx.cpp:82 msgid "This is too short to be a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:87 msgid "This is not a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:94 msgid "This Glulx file is too old a version to execute." msgstr "" #: engines/glk/glulx/glulx.cpp:98 msgid "This Glulx file is too new a version to execute." msgstr "" #: engines/glk/quest/quest.cpp:45 #, fuzzy msgid "Could not start Quest game" msgstr "Kunne ikke veksle til videomodus: '" #: engines/glk/scott/scott.cpp:100 msgid "I don't understand your command. " msgstr "" #: engines/glk/scott/scott.cpp:103 msgid "I can't do that yet. " msgstr "" #: engines/glk/scott/scott.cpp:119 #, fuzzy msgid "Light has run out! " msgstr "Simuler høyre mustast" #: engines/glk/scott/scott.cpp:121 #, fuzzy msgid "Your light has run out. " msgstr "Simuler høyre mustast" #: engines/glk/scott/scott.cpp:130 #, fuzzy msgid "Light runs out in " msgstr "Simuler høyre mustast" #: engines/glk/scott/scott.cpp:132 #, fuzzy msgid " turns. " msgstr "Slå på" #: engines/glk/scott/scott.cpp:135 msgid "Your light is growing dim. " msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "North" msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "South" msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "East" msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "West" msgstr "" #: engines/glk/scott/scott.cpp:424 msgid "You can't see. It is too dark!\n" msgstr "" #: engines/glk/scott/scott.cpp:426 msgid "I can't see. It is too dark!\n" msgstr "" #: engines/glk/scott/scott.cpp:436 #, c-format msgid "You are in a %s\n" msgstr "" #: engines/glk/scott/scott.cpp:438 #, c-format msgid "I'm in a %s\n" msgstr "" #: engines/glk/scott/scott.cpp:443 msgid "" "\n" "Obvious exits: " msgstr "" #: engines/glk/scott/scott.cpp:456 #, fuzzy msgid "none" msgstr "" #: engines/glk/scott/scott.cpp:465 msgid "" "\n" "You can also see: " msgstr "" #: engines/glk/scott/scott.cpp:468 msgid "" "\n" "I can also see: " msgstr "" #: engines/glk/scott/scott.cpp:551 #, fuzzy msgid "Saved.\n" msgstr "Lagre" #: engines/glk/scott/scott.cpp:644 msgid "You use word(s) I don't know! " msgstr "" #: engines/glk/scott/scott.cpp:774 engines/glk/scott/scott.cpp:1097 #: engines/glk/scott/scott.cpp:1119 msgid "You are carrying too much. " msgstr "" #: engines/glk/scott/scott.cpp:776 msgid "I've too much to carry! " msgstr "" #: engines/glk/scott/scott.cpp:807 #, fuzzy msgid "You are dead.\n" msgstr "Gjenopprett" #: engines/glk/scott/scott.cpp:809 msgid "I am dead.\n" msgstr "" #: engines/glk/scott/scott.cpp:821 #, fuzzy msgid "The game is now over.\n" msgstr "Spillet ble IKKE lastet" #: engines/glk/scott/scott.cpp:836 #, fuzzy msgid "You have stored " msgstr "Gjenopprett" #: engines/glk/scott/scott.cpp:838 #, fuzzy msgid "I've stored " msgstr "Gjenopprett" #: engines/glk/scott/scott.cpp:840 msgid " treasures. On a scale of 0 to 100, that rates " msgstr "" #: engines/glk/scott/scott.cpp:844 msgid "Well done.\n" msgstr "" #: engines/glk/scott/scott.cpp:853 msgid "You are carrying:\n" msgstr "" #: engines/glk/scott/scott.cpp:855 msgid "I'm carrying:\n" msgstr "" #: engines/glk/scott/scott.cpp:870 msgid "Nothing" msgstr "" #: engines/glk/scott/scott.cpp:999 msgid "Give me a direction too." msgstr "" #: engines/glk/scott/scott.cpp:1008 msgid "Dangerous to move in the dark! " msgstr "" #: engines/glk/scott/scott.cpp:1016 msgid "You fell down and broke your neck. " msgstr "" #: engines/glk/scott/scott.cpp:1018 msgid "I fell down and broke my neck. " msgstr "" #: engines/glk/scott/scott.cpp:1023 msgid "You can't go in that direction. " msgstr "" #: engines/glk/scott/scott.cpp:1025 msgid "I can't go in that direction. " msgstr "" #: engines/glk/scott/scott.cpp:1083 msgid "It is dark.\n" msgstr "" #: engines/glk/scott/scott.cpp:1099 engines/glk/scott/scott.cpp:1121 msgid "I've too much to carry. " msgstr "" #: engines/glk/scott/scott.cpp:1104 engines/glk/scott/scott.cpp:1152 msgid ": O.K.\n" msgstr "" #: engines/glk/scott/scott.cpp:1110 msgid "Nothing taken." msgstr "" #: engines/glk/scott/scott.cpp:1114 engines/glk/scott/scott.cpp:1162 #, fuzzy msgid "What ? " msgstr "Hva er" #: engines/glk/scott/scott.cpp:1127 msgid "It is beyond your power to do that. " msgstr "" #: engines/glk/scott/scott.cpp:1129 msgid "It's beyond my power to do that. " msgstr "" #: engines/glk/scott/scott.cpp:1133 msgid "O.K. " msgstr "" #: engines/glk/scott/scott.cpp:1158 msgid "Nothing dropped.\n" msgstr "" #: engines/glk/scott/scott.cpp:1168 msgid "It's beyond your power to do that.\n" msgstr "" #: engines/glk/scott/scott.cpp:1170 msgid "It's beyond my power to do that.\n" msgstr "" #: engines/glk/zcode/zcode.cpp:145 #, fuzzy msgid "Error writing save file\n" msgstr "Problem ved kjøring av spill:" #: engines/glk/hugo/hugo.cpp:183 msgid "Incorrect rs file." msgstr "" #: engines/glk/hugo/hugo.cpp:190 msgid "Save file created by different version." msgstr "" #: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1479 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:554 #, fuzzy msgid "Failed to load saved game from file." msgstr "Klarte ikke åpne spilltilstand fra fil." #: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:567 #, fuzzy msgid "Failed to save game to file." msgstr "Klarte ikke lagre spilltilstand fra fil." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Klarte ikke å slette fil." #: engines/griffon/metaengine.cpp:84 msgid "Menu / Skip" msgstr "" #: engines/griffon/metaengine.cpp:120 #, fuzzy msgid "Attack" msgstr "Angrep 1" #: engines/griffon/metaengine.cpp:134 #, fuzzy msgid "Speed Up Cutscene" msgstr "Hopp over cutscene" #: engines/grim/detection.cpp:70 msgid "Load user patch (unsupported)" msgstr "" #: engines/grim/detection.cpp:71 msgid "" "Load an user patch. Please note that the ScummVM team doesn't provide " "support for using such patches." msgstr "" #: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153 #, fuzzy msgid "Show FPS" msgstr "Vis FPS-teller" #: engines/grim/detection.cpp:80 msgid "Show the current FPS-rate, while you play." msgstr "" #: engines/grim/grim.cpp:345 #, c-format msgid "" "ScummVM found some problems with your game data files.\n" "Running ScummVM nevertheless may cause game bugs or even crashes.\n" "Do you still want to run %s?" msgstr "" #: engines/grim/grim.cpp:468 engines/grim/grim.cpp:555 msgid "Run" msgstr "" #: engines/grim/grim.cpp:473 engines/scumm/help.cpp:239 #: engines/scumm/help.cpp:247 msgid "Examine" msgstr "Undersøk" #: engines/grim/grim.cpp:478 engines/grim/grim.cpp:570 #, fuzzy msgid "Use/Talk" msgstr "Snakk" #: engines/grim/grim.cpp:483 engines/grim/grim.cpp:575 #, fuzzy msgid "Pick up/Put away" msgstr "Plukk opp" #: engines/grim/grim.cpp:493 engines/grim/grim.cpp:585 #, fuzzy msgid "Skip dialog lines" msgstr "Hopp over linje" #: engines/grim/grim.cpp:511 engines/grim/grim.cpp:603 #: engines/hdb/metaengine.cpp:244 msgid "Menu" msgstr "Meny" #: engines/grim/grim.cpp:545 msgid "Cycle Objects Up" msgstr "" #: engines/grim/grim.cpp:550 msgid "Cycle Objects Down" msgstr "" #: engines/grim/grim.cpp:560 msgid "Quick Room Exit" msgstr "" #: engines/grim/grim.cpp:565 #, fuzzy msgid "Examine/Look" msgstr "Undersøk" #: engines/grim/grim.cpp:1330 #, fuzzy msgid "Error: the game could not be saved." msgstr "videomodusen kunne ikke endres." #: engines/grim/md5check.cpp:560 #, c-format msgid "" "The game data file %s may be corrupted.\n" "If you are sure it is not please provide the ScummVM team the following " "code, along with the file name, the language and a description of your game " "version (i.e. dvd-box or jewelcase):\n" "%s" msgstr "" #: engines/grim/md5check.cpp:567 #, c-format msgid "" "Could not open the file %s for checking.\n" "It may be missing or you may not have the rights to open it.\n" "Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the " "needed files." msgstr "" #: engines/grim/md5checkdialog.cpp:42 msgid "" "ScummVM will now verify the game data files, to make sure you have the best " "gaming experience.\n" "This may take a while, please wait.\n" "Successive runs will not check them again." msgstr "" #: engines/grim/metaengine.cpp:63 #, fuzzy msgid "Escape from Monkey Island support is not compiled in" msgstr "Funksjoner innkompilert:" #: engines/grim/resource.cpp:100 msgid "" "The original patch of Grim Fandango\n" "is missing. Please download it from\n" "https://scummvm.org/frs/extras/patches/gfupd101.exe\n" "and put it in the game data files directory" msgstr "" #: engines/grim/resource.cpp:105 msgid "" "The original patch of Escape from Monkey Island is missing. \n" "Please download it from https://scummvm.org/frs/extras/patches/\n" "and put it in the game data files directory.\n" "Pay attention to download the correct version according to the game's " "language" msgstr "" #: engines/grim/emi/sound/emisound.cpp:650 msgid "" "ERROR: Not enough music tracks found!\n" "Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n" "you need to copy both files from both CDs to Textures/, and rename\n" "them as follows to get music-support in-game: \n" "CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n" "CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n" "\n" "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt" msgstr "" #: engines/groovie/detection.cpp:312 msgid "Fast movie speed" msgstr "Rask filmhastighet" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "Spill filmer med økt hastighet" #: engines/groovie/metaengine.cpp:52 #, fuzzy msgid "GroovieV2 support is not compiled in" msgstr "Funksjoner innkompilert:" #: engines/groovie/script.cpp:484 msgid "Failed to save game" msgstr "Klarte ikke å lagre spill" #: engines/hdb/detection.cpp:124 #, fuzzy msgid "Enable cheat mode" msgstr "Aktiver helium-modus" #: engines/hdb/detection.cpp:125 msgid "Debug info and level selection becomes available" msgstr "" #: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:178 #, fuzzy msgid "Move up" msgstr "Beveg Bakover" #: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:184 #, fuzzy msgid "Move down" msgstr "Avbryt nedlasting" #: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:190 #, fuzzy msgid "Move left" msgstr "Skli mot Venstre" #: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:196 #, fuzzy msgid "Move right" msgstr "Skli mot Høyre" #: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:128 #: engines/scumm/help.cpp:152 engines/scumm/help.cpp:170 #: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:224 engines/scumm/help.cpp:250 #: engines/sky/metaengine.cpp:82 engines/wintermute/keymapper_tables.h:141 #: engines/wintermute/keymapper_tables.h:1476 msgid "Use" msgstr "Bruk" #: engines/hdb/metaengine.cpp:224 msgid "Clear waypoints" msgstr "" #: engines/hdb/metaengine.cpp:250 #, fuzzy msgid "Debug" msgstr "Debugger" #: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57 msgid "Gore Mode" msgstr "Gørrmodus" #: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58 msgid "Enable Gore Mode when available" msgstr "Aktiver gørrmodus når tilgjengelig" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Studiopublikum" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Aktiver studiopublikum" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "Hopp over-støtte" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Tillat å hoppe over tekst og kutt-scener" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Helium-modus" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Aktiver helium-modus" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:98 msgid "Smooth scrolling" msgstr "Jevn skjermrulling" #: engines/kyra/detection.cpp:99 msgid "Enable smooth scrolling when walking" msgstr "Aktiver jevn skjermrulling når man går" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:111 msgid "Floating cursors" msgstr "Flytende muspekere" #: engines/kyra/detection.cpp:112 msgid "Enable floating cursors" msgstr "Aktiver flytende muspekere" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/detection.cpp:123 #, fuzzy msgid "Suggest save names" msgstr "Lagret spill:" #: engines/kyra/detection.cpp:124 msgid "Autogenerated naming suggestions for savegames" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:136 msgid "HP bar graphs" msgstr "HP bar grafer" #: engines/kyra/detection.cpp:137 msgid "Enable hit point bar graphs" msgstr "Aktiver hit point-bar grafer" #. I18N: L/R stands for Left/Right #: engines/kyra/detection.cpp:147 msgid "Fight Button L/R Swap" msgstr "" #: engines/kyra/detection.cpp:148 msgid "Left button to attack, right button to pick up items" msgstr "" #: engines/kyra/detection_tables.h:83 msgid "Missing language specific game code and/or resources." msgstr "" #: engines/kyra/detection_tables.h:84 msgid "" "Missing language specific game code and/or resources for this fan " "translation." msgstr "" #: engines/kyra/detection_tables.h:1402 msgid "You added the game incorrectly. Please add the root folder of the game." msgstr "" #. I18N: The file in the game directory needs to be extracted #: engines/kyra/detection_tables.h:1418 msgid "" "You added the game incorrectly. The GAME.DAT file is an ISO image and you " "need to extract the game data files from it." msgstr "" #: engines/kyra/metaengine.cpp:117 #, fuzzy msgid "Lands of Lore support is not compiled in" msgstr "Funksjoner innkompilert:" #: engines/kyra/metaengine.cpp:127 msgid "" "EOB II FM-TOWNS requires support of 16bit color modes which has not been " "activated in your ScummVM build" msgstr "" #: engines/kyra/metaengine.cpp:133 #, fuzzy msgid "Eye of Beholder support is not compiled in" msgstr "Funksjoner innkompilert:" #: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:473 #: engines/ultima/ultima4/meta_engine.cpp:225 #: engines/ultima/ultima8/meta_engine.cpp:204 #, fuzzy msgid "Interact via Left Click" msgstr "Venstreklikk" #: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:474 #: engines/ultima/ultima4/meta_engine.cpp:231 #: engines/ultima/ultima8/meta_engine.cpp:210 #, fuzzy msgid "Interact via Right Click" msgstr "Høyreklikk" #: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:481 #: engines/twine/metaengine.cpp:349 msgid "Move Forward" msgstr "Beveg Fremover" #: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:482 msgid "Move Back" msgstr "Beveg Bakover" #: engines/kyra/engine/eobcommon.cpp:372 #, fuzzy msgid "Move Left" msgstr "Skli mot Venstre" #: engines/kyra/engine/eobcommon.cpp:373 #, fuzzy msgid "Move Right" msgstr "Skli mot Høyre" #: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:485 #: engines/pegasus/pegasus.cpp:2728 engines/twine/metaengine.cpp:370 #: engines/zvision/metaengine.cpp:141 msgid "Turn Left" msgstr "Svin til Venstre" #: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:486 #: engines/pegasus/pegasus.cpp:2735 engines/twine/metaengine.cpp:363 #: engines/zvision/metaengine.cpp:147 msgid "Turn Right" msgstr "Sving til Høyre" #: engines/kyra/engine/eobcommon.cpp:376 #, fuzzy msgid "Open/Close Inventory" msgstr "Inventar" #: engines/kyra/engine/eobcommon.cpp:377 msgid "Switch Inventory/Character screen" msgstr "" #: engines/kyra/engine/eobcommon.cpp:378 msgid "Camp" msgstr "" #: engines/kyra/engine/eobcommon.cpp:379 #, fuzzy msgid "Cast Spell" msgstr "Velg Trolldom" #: engines/kyra/engine/eobcommon.cpp:382 msgid "Spell Level 1" msgstr "" #: engines/kyra/engine/eobcommon.cpp:383 msgid "Spell Level 2" msgstr "" #: engines/kyra/engine/eobcommon.cpp:384 msgid "Spell Level 3" msgstr "" #: engines/kyra/engine/eobcommon.cpp:385 msgid "Spell Level 4" msgstr "" #: engines/kyra/engine/eobcommon.cpp:386 msgid "Spell Level 5" msgstr "" #: engines/kyra/engine/eobcommon.cpp:388 msgid "Spell Level 6" msgstr "" #: engines/kyra/engine/lol.cpp:477 msgid "Attack 1" msgstr "Angrep 1" #: engines/kyra/engine/lol.cpp:478 msgid "Attack 2" msgstr "Angrep 2" #: engines/kyra/engine/lol.cpp:479 msgid "Attack 3" msgstr "Angrep 3" #: engines/kyra/engine/lol.cpp:480 #, fuzzy msgid "Show Map" msgstr "Vi~s~ Kart" #: engines/kyra/engine/lol.cpp:483 msgid "Slide Left" msgstr "Skli mot Venstre" #: engines/kyra/engine/lol.cpp:484 msgid "Slide Right" msgstr "Skli mot Høyre" #: engines/kyra/engine/lol.cpp:487 msgid "Rest" msgstr "Hvil" #: engines/kyra/engine/lol.cpp:488 msgid "Options" msgstr "Valg" #: engines/kyra/engine/lol.cpp:489 msgid "Choose Spell" msgstr "Velg Trolldom" #: engines/kyra/gui/saveload_eob.cpp:596 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" "Det følgende originale lagrede spillet ble funnet i spillstien din:\n" "\n" "%s %s\n" "\n" "Vil du bruke dette lagrede spillet med ScummVM?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:629 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "Et lagret spill ble funnet i den valgte posisjonen %d. Overskrive?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:662 #, fuzzy, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "%d originale lagrede spill har blitt importert vellykket til ScummVM.\n" "Hvis du vil importere flere originale lagrede spill senere, må du åpne\n" "ScummVM debugkonsollen og bruke kommandoen «import_savefile»\n" "\n" #: engines/kyra/graphics/screen_eob_amiga.cpp:280 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the orginal installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:288 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" #: engines/lab/engine.cpp:125 msgid "" "This is a trial Windows version of the game. To play the full version, you " "will need to use the original interpreter and purchase a key from Wyrmkeep" msgstr "" #: engines/lab/processroom.cpp:330 msgid "" "This is the end of the trial version. You can play the full game using the " "original interpreter from Wyrmkeep" msgstr "" #: engines/lab/savegame.cpp:238 #, fuzzy msgid "Would you like to save or restore a game?" msgstr "Vil du åpne eller lagre spillet?" #: engines/lab/speciallocks.cpp:149 msgid "This puzzle is not available in the trial version of the game" msgstr "" #: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114 #: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:159 msgid "TTS Narrator" msgstr "" #: engines/made/detection_tables.h:405 engines/made/detection_tables.h:422 #, fuzzy msgid "The game is using unsupported engine" msgstr "Spill-ID ikke støttet" #: engines/mads/detection.cpp:63 msgid "Easy mouse interface" msgstr "" #: engines/mads/detection.cpp:64 #, fuzzy msgid "Shows object names when hovering the mouse over them" msgstr "Vis merkelapper for objekter når musa står over dem" #: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74 msgid "Animated inventory items" msgstr "" #: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84 msgid "Animated game interface" msgstr "" #: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94 msgid "Naughty game mode" msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:357 msgid "~Z~ip Mode Activated" msgstr "~Z~ipmodus aktivert" #: engines/mohawk/dialogs.cpp:115 msgid "" "When activated, clicking on an item or area with the lightning bolt cursor " "takes you directly there, skipping intermediate screens. You can only 'Zip' " "to a precise area you've already been." msgstr "" #: engines/mohawk/dialogs.cpp:118 msgid "~T~ransitions Enabled" msgstr "~O~verganger aktivert" #: engines/mohawk/dialogs.cpp:119 msgid "" "Toggle screen transitions on or off. Turning off screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:122 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/dialogs.cpp:123 msgid "The Myst fly by movie was not played by the original engine." msgstr "" "Forbiflyvningsvideoen til Myst ble ikke avspilt av den opprinnelige motoren." #. I18N: #. This Option is for hard-of-hearing. #. It makes it easier to solve the spaceship puzzle. #. Normally game uses strict binary logic here. #. We change it to use fuzzy logic. #. By default the option is off. #. #: engines/mohawk/dialogs.cpp:135 msgid "~F~uzzy Logic in SpaceShip Active" msgstr "" #: engines/mohawk/dialogs.cpp:138 msgid "Simulate loading times of old CD drives" msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:145 msgid "~D~rop Page" msgstr "~D~ropp Side" #: engines/mohawk/dialogs.cpp:149 msgid "Show ~M~ap" msgstr "Vi~s~ Kart" #: engines/mohawk/dialogs.cpp:154 #, fuzzy msgid "Main Men~u~" msgstr "Hoved~m~eny" #: engines/mohawk/dialogs.cpp:286 msgid "The new language will be applied after restarting the game." msgstr "" #: engines/mohawk/dialogs.cpp:358 msgid "~W~ater Effect Enabled" msgstr "~V~anneffekt aktivert" #: engines/mohawk/dialogs.cpp:360 #, fuzzy msgid "Transitions:" msgstr "~O~verganger aktivert" #: engines/mohawk/dialogs.cpp:365 #, fuzzy msgid "Fastest" msgstr "Lim inn" #: engines/mohawk/dialogs.cpp:366 #, fuzzy msgid "Normal" msgstr "OpenGL Normal" #: engines/mohawk/dialogs.cpp:367 msgid "Best" msgstr "" #: engines/mohawk/metaengine.cpp:271 #, fuzzy msgid "Myst ME support not compiled in" msgstr "Funksjoner innkompilert:" #: engines/mohawk/metaengine.cpp:276 #, fuzzy msgid "Myst support not compiled in" msgstr "Funksjoner innkompilert:" #: engines/mohawk/metaengine.cpp:283 #, fuzzy msgid "Riven support not compiled in" msgstr "Funksjoner innkompilert:" #: engines/mohawk/metaengine.cpp:297 #, fuzzy msgid "CSTime support not compiled in" msgstr "Funksjoner innkompilert:" #: engines/mohawk/mohawk.cpp:52 msgid "The game is paused. Press any key to continue." msgstr "Spillet er satt på pause. Trykk en tast for å fortsette." #: engines/mohawk/myst.cpp:556 engines/mohawk/riven.cpp:820 #, fuzzy msgid "Open main menu" msgstr "~T~ilbake til oppstarter" #: engines/mohawk/myst.cpp:580 engines/mohawk/riven.cpp:844 #, fuzzy msgid "Load game state" msgstr "Åpne spill:" #: engines/mohawk/myst.cpp:585 engines/mohawk/riven.cpp:849 #, fuzzy msgid "Save game state" msgstr "Lagret spill:" #: engines/mohawk/myst.cpp:590 engines/mohawk/riven.cpp:854 #, fuzzy msgid "Show options menu" msgstr "Valg" #: engines/mohawk/myst.cpp:602 #, fuzzy msgid "Drop page" msgstr "~D~ropp Side" #: engines/mohawk/myst.cpp:608 engines/wintermute/keymapper_tables.h:1450 #: engines/wintermute/keymapper_tables.h:1597 #: engines/wintermute/keymapper_tables.h:1646 #: engines/wintermute/keymapper_tables.h:1669 #: engines/wintermute/keymapper_tables.h:1688 #: engines/wintermute/keymapper_tables.h:1721 #, fuzzy msgid "Show map" msgstr "Vi~s~ Kart" #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 #, fuzzy msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr " Er du sikker på at du vil avslutte ? " #: engines/mohawk/myst_stacks/menu.cpp:284 #: engines/mohawk/riven_stacks/aspit.cpp:350 #: engines/wintermute/keymapper_tables.h:926 #, fuzzy msgid "Load game" msgstr "Åpne spill:" #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 #, fuzzy msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr " Er du sikker på at du vil avslutte ? " #: engines/mohawk/myst_stacks/menu.cpp:301 #: engines/mohawk/riven_stacks/aspit.cpp:372 #, fuzzy msgid "New game" msgstr "Nytt lagret spill" #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:455 #, fuzzy msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr " Er du sikker på at du vil avslutte ? " #: engines/mohawk/myst_stacks/preview.cpp:90 msgid "You can't leave the library in the demo." msgstr "" #: engines/mohawk/riven.cpp:157 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" #: engines/mohawk/riven.cpp:158 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" #: engines/mohawk/riven.cpp:170 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" #: engines/mohawk/riven.cpp:504 msgid "You are missing the following required Riven data files:\n" msgstr "" #: engines/mohawk/riven.cpp:866 #, fuzzy msgid "Move forward" msgstr "Beveg Fremover" #: engines/mohawk/riven.cpp:872 #, fuzzy msgid "Move forward left" msgstr "Beveg Fremover" #: engines/mohawk/riven.cpp:876 #, fuzzy msgid "Move forward right" msgstr "Beveg Fremover" #: engines/mohawk/riven.cpp:880 #, fuzzy msgid "Move backwards" msgstr "Beveg Bakover" #: engines/mohawk/riven.cpp:886 engines/wintermute/keymapper_tables.h:162 #: engines/wintermute/keymapper_tables.h:742 #: engines/wintermute/keymapper_tables.h:2046 #: engines/wintermute/keymapper_tables.h:2147 #, fuzzy msgid "Turn left" msgstr "Svin til Venstre" #: engines/mohawk/riven.cpp:892 engines/wintermute/keymapper_tables.h:168 #: engines/wintermute/keymapper_tables.h:747 #: engines/wintermute/keymapper_tables.h:2052 #: engines/wintermute/keymapper_tables.h:2154 #, fuzzy msgid "Turn right" msgstr "Sving til Høyre" #: engines/mohawk/riven.cpp:898 #, fuzzy msgid "Look up" msgstr "Kikk" #: engines/mohawk/riven.cpp:903 #, fuzzy msgid "Look down" msgstr "Zoom ned" #: engines/mohawk/riven.cpp:909 msgid "Play intro videos" msgstr "" #: engines/mohawk/riven_stack.cpp:204 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" #: engines/mohawk/riven_stacks/aspit.cpp:429 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" #: engines/mutationofjb/util.cpp:33 #, c-format msgid "Unable to locate the '%s' engine data file" msgstr "" #: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172 #, fuzzy msgid "PS2 version is not yet supported" msgstr "Spill-ID ikke støttet" #: engines/myst3/detection.cpp:191 #, fuzzy msgid "Widescreen mod" msgstr "Fullskjermsmodus" #: engines/myst3/detection.cpp:192 msgid "Enable widescreen rendering in fullscreen mode." msgstr "" #: engines/myst3/myst3.cpp:355 msgid "" "This version of Myst III has not been updated with the latest official " "patch.\n" "Please install the official update corresponding to your game's language.\n" "The updates can be downloaded from:\n" "https://www.scummvm.org/frs/extras/patches/" msgstr "" #: engines/myst3/myst3.cpp:1569 engines/pegasus/pegasus.cpp:737 #, fuzzy msgid "Invalid file name for saving" msgstr "Skriv inn filnavn for lagring" #: engines/nancy/input.cpp:164 #, fuzzy #| msgid "Left Click" msgid "Left Click Interact" msgstr "Venstreklikk" #: engines/nancy/input.cpp:171 #, fuzzy #| msgid "Right Click Once" msgid "Right Click Interact" msgstr "Høyreklikk én gang" #: engines/nancy/input.cpp:202 #, fuzzy #| msgid "Fast mode" msgid "Fast move modifier" msgstr "Rask modus" #: engines/nancy/input.cpp:210 #, fuzzy msgid "Toggle fast conversation mode" msgstr "Rask modus" #: engines/nancy/input.cpp:215 #, fuzzy msgid "Toggle end conversation mode" msgstr "Rask modus" #: engines/nancy/input.cpp:220 #, fuzzy msgid "Go to main menu" msgstr "~T~ilbake til oppstarter" #: engines/nancy/input.cpp:225 #, fuzzy #| msgid "Insert save/load game disk" msgid "Go to save/load menu" msgstr "Sett inn disk for lagrede spill" #: engines/nancy/input.cpp:230 #, fuzzy #| msgid "No date saved" msgid "Reload last save" msgstr "Ingen dato lagret" #: engines/nancy/input.cpp:235 #, fuzzy msgid "Go to setup menu" msgstr "Valg" #: engines/nancy/input.cpp:240 #, fuzzy msgid "Show credits" msgstr "Vis muspeker" #: engines/nancy/input.cpp:245 #, fuzzy msgid "Go to map screen" msgstr "Trinnvis skjermrulling på" #: engines/nancy/input.cpp:251 #, fuzzy msgid "Open general cheat menu" msgstr "Aktiver helium-modus" #: engines/nancy/input.cpp:256 msgid "Open event flags cheat menu" msgstr "" #: engines/nancy/dialogs.cpp:41 #, fuzzy #| msgid "Playtime: " msgid "Player Speech" msgstr "Spilltid: " #: engines/nancy/dialogs.cpp:41 msgid "" "Enable player speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/dialogs.cpp:42 msgid "Character Speech" msgstr "" #: engines/nancy/dialogs.cpp:42 msgid "" "Enable NPC speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/dialogs.cpp:43 #, fuzzy #| msgid "Use original save/load screens" msgid "Use original menus" msgstr "Bruk originale lagre/laste-skjermer" #: engines/nancy/dialogs.cpp:43 msgid "" "Use the original engine's main, save/load, and setup menus. ScummVM's Global " "Main Menu can still be accessed through its keymap." msgstr "" #. I18N: Second Chance is the name of the original engine's autosave system #: engines/nancy/dialogs.cpp:46 #, fuzzy msgid "Enable Second Chance" msgstr "Aktiver helium-modus" #: engines/nancy/dialogs.cpp:46 msgid "" "Enable the Second Chance feature, which automatically saves at specific " "scenes. Enabling this disables timed autosaves." msgstr "" #: engines/nancy/dialogs.cpp:48 #, fuzzy #| msgid "Speech Only" msgid "Speech Options" msgstr "Kun tale" #: engines/nancy/dialogs.cpp:49 #, fuzzy #| msgid "Options" msgid "Engine Options" msgstr "Valg" #: engines/nancy/dialogs.cpp:104 msgid "General" msgstr "" #: engines/nancy/dialogs.cpp:106 msgid "Scene Data" msgstr "" #: engines/nancy/dialogs.cpp:107 #, fuzzy #| msgid "Start the debugger" msgid "Restart the Scene" msgstr "Start debuggeren" #: engines/nancy/dialogs.cpp:109 msgid "Scene Number" msgstr "" #: engines/nancy/dialogs.cpp:111 msgid "Frame Number" msgstr "" #. I18N: The Y position (a.k.a vertical scroll) of the background #: engines/nancy/dialogs.cpp:115 msgid "Background Top (Y)" msgstr "" #: engines/nancy/dialogs.cpp:117 msgid "Hints Remaining" msgstr "" #: engines/nancy/dialogs.cpp:118 msgid "Easy" msgstr "" #: engines/nancy/dialogs.cpp:122 msgid "Hard" msgstr "" #: engines/nancy/dialogs.cpp:125 #, fuzzy msgid "Player Data" msgstr "Spilltid: " #: engines/nancy/dialogs.cpp:126 #, fuzzy #| msgid "Playtime: " msgid "Player Time:" msgstr "Spilltid: " #: engines/nancy/dialogs.cpp:128 msgid "Days" msgstr "" #: engines/nancy/dialogs.cpp:130 engines/nancy/dialogs.cpp:140 msgid "Hours" msgstr "" #: engines/nancy/dialogs.cpp:132 engines/nancy/dialogs.cpp:142 msgid "Minutes" msgstr "" #: engines/nancy/dialogs.cpp:134 msgid "Player Difficulty Level" msgstr "" #: engines/nancy/dialogs.cpp:136 msgid "Software Timer" msgstr "" #: engines/nancy/dialogs.cpp:137 #, fuzzy #| msgid "Time: " msgid "Timer On" msgstr "Tid: " #: engines/nancy/dialogs.cpp:144 #, fuzzy #| msgid "Second kid" msgid "Seconds" msgstr "Andre unge" #: engines/nancy/dialogs.cpp:213 #, fuzzy msgid "Invalid Scene ID!" msgstr "Ugyldig kode" #: engines/neverhood/detection.cpp:131 msgid "Skip the Hall of Records storyboard scenes" msgstr "Hopp over Hall of Records storyboard scenene" #: engines/neverhood/detection.cpp:132 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "Tillater spilleren å hoppe forbi Hall of Records storyboard scener" #: engines/neverhood/detection.cpp:138 msgid "Scale the making of videos to full screen" msgstr "Skaler «making of»-videoer til fullskjerm" #: engines/neverhood/detection.cpp:139 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Skaler «making of»-videoene, slik at de bruker hele skjermen" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Kan ikke lagre spilltilstand i posisjon %i\n" "\n" #: engines/parallaction/saveload.cpp:194 msgid "Load file" msgstr "Last fil" #: engines/parallaction/saveload.cpp:201 msgid "Loading game..." msgstr "Laster spill..." #: engines/parallaction/saveload.cpp:209 msgid "Save file" msgstr "Lagre fil" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "Lagrer spill..." #: engines/parallaction/saveload.cpp:269 #, fuzzy msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM oppdaget at du har gamle lagrede spill for Nippon Safes som bør " "omdøpes.\n" "De gamle navnene støttes ikke lengre, så du vil ikke være i stand til å " "laste de lagrede spillene,\n" "med mindre du konverterer dem.\n" "Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang " "du starter spillet.\n" #: engines/parallaction/saveload.cpp:316 #, fuzzy msgid "ScummVM successfully converted all your saved games." msgstr "ScummVM konverterte alle de lagrede spillene dine uten problemer." #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM skrev ut noen advarsler i konsollvinduet ditt og kan ikke garantere " "at alle filene dine har blitt konvertert.\n" "\n" "Vennligst rapporter dette til teamet." #: engines/pegasus/pegasus.cpp:2712 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Opp/Zoom Inn/Beveg Forover/Åpne Dører" #: engines/pegasus/pegasus.cpp:2720 msgid "Down/Zoom Out" msgstr "Ned/Zoom Ut" #: engines/pegasus/pegasus.cpp:2742 msgid "Action/Select" msgstr "Handling/Velg" #: engines/pegasus/pegasus.cpp:2762 msgid "Display/Hide Inventory Tray" msgstr "VIs/Skjul Inventoryskuff" #: engines/pegasus/pegasus.cpp:2769 msgid "Display/Hide Biochip Tray" msgstr "Vis/Skjul Biochipskuff" #: engines/pegasus/pegasus.cpp:2777 msgid "Toggle Center Data Display" msgstr "" #: engines/pegasus/pegasus.cpp:2784 msgid "Display/Hide Info Screen" msgstr "Vis/Skjul Infoskjerm" #: engines/pegasus/pegasus.cpp:2791 msgid "Display/Hide Pause Menu" msgstr "Vis/Skjul Pausemeny" #: engines/pegasus/pegasus.cpp:2798 #, fuzzy msgid "Toggle Chatty AI" msgstr "Rask modus" #: engines/pegasus/pegasus.cpp:2813 #, fuzzy msgid "Save Game" msgstr "Lagret spill:" #: engines/pegasus/pegasus.cpp:2819 #, fuzzy msgid "Load Game" msgstr "Åpne spill:" #: engines/pink/gui.cpp:220 msgid "This menu item is not yet implemented" msgstr "" #: engines/private/detection.cpp:174 engines/private/detection.cpp:193 msgid "" "Compressed game detected. Please uncompress it as specified in the game " "description on our Wiki" msgstr "" #: engines/queen/detection.cpp:45 msgid "Alternative intro" msgstr "Alternativ intro" #: engines/queen/detection.cpp:46 msgid "Use an alternative game intro (CD version only)" msgstr "Bruk en alternativ intro (Kun for CD-versjon)" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:609 #, fuzzy msgid "Windows Trial version is not supported" msgstr "Spill-ID ikke støttet" #: engines/saga/metaengine.cpp:114 #, fuzzy msgid "I Have No Mouth support not compiled in" msgstr "Funksjoner innkompilert:" #: engines/saga/saga.cpp:229 #, fuzzy msgid "Error loading game resources." msgstr "Problem ved kjøring av spill:" #: engines/sci/detection.cpp:174 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Hopp over EGA dithering (fullfarge bakgrunner)" #: engines/sci/detection.cpp:175 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" #: engines/sci/detection.cpp:184 msgid "Enable high resolution graphics" msgstr "Aktiver høyoppløselig grafikk" #: engines/sci/detection.cpp:185 msgid "Enable high resolution graphics/content" msgstr "Aktiver høyoppløselig grafikk/innhold" #: engines/sci/detection.cpp:194 msgid "Enable black-lined video" msgstr "Aktiver svartlinjet video" #: engines/sci/detection.cpp:195 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection.cpp:205 msgid "Use high-quality video scaling" msgstr "" #: engines/sci/detection.cpp:206 #, fuzzy msgid "Use linear interpolation when upscaling videos, where possible" msgstr "Bruk lineær filtrering ved grafikkskalering" #: engines/sci/detection.cpp:216 msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "" #: engines/sci/detection.cpp:217 msgid "Use special cartoon scaler for drawing character sprites" msgstr "" #: engines/sci/detection.cpp:226 msgid "Prefer digital sound effects" msgstr "Foretrekk digitale lydeffekter" #: engines/sci/detection.cpp:227 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Foretrekk digitale lydeffekter fremfor syntetiske" #: engines/sci/detection.cpp:246 msgid "Use CD audio" msgstr "Bruk CD-lyd" #: engines/sci/detection.cpp:247 msgid "Use CD audio instead of in-game audio, if available" msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig" #: engines/sci/detection.cpp:257 msgid "Use Windows cursors" msgstr "Bruk Windows-muspekere" #: engines/sci/detection.cpp:258 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden" #: engines/sci/detection.cpp:268 msgid "Use silver cursors" msgstr "Bruk sølvmuspekere" #: engines/sci/detection.cpp:269 #, fuzzy msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" "Bruk det alternative settet med sølvmuspekere, istedenfor de normale gylne." #: engines/sci/detection.cpp:279 #, fuzzy msgid "Enable content censoring" msgstr "Aktiver flytende muspekere" #: engines/sci/detection.cpp:280 #, fuzzy msgid "Enable the game's built-in optional content censoring" msgstr "Aktiver flytende muspekere" #: engines/sci/detection.cpp:290 msgid "Upscale videos" msgstr "" #: engines/sci/detection.cpp:291 msgid "Upscale videos to double their size" msgstr "" #: engines/sci/detection.cpp:301 msgid "Use RGB rendering" msgstr "" #: engines/sci/detection.cpp:302 msgid "Use RGB rendering to improve screen transitions" msgstr "" #: engines/sci/detection.cpp:312 msgid "Use per-resource modified palettes" msgstr "" #: engines/sci/detection.cpp:313 msgid "Use custom per-resource palettes to improve visuals" msgstr "" #: engines/sci/detection.cpp:343 #, fuzzy msgid "MIDI mode:" msgstr "MIDI gain:" #: engines/sci/detection.cpp:344 msgid "" "When using external MIDI devices (e.g. through USB-MIDI), select your device " "here" msgstr "" #: engines/sci/detection.cpp:349 msgid "Standard (GM / MT-32)" msgstr "" #: engines/sci/detection.cpp:353 msgid "Roland D-110 / D-10 / D-20" msgstr "" #: engines/sci/detection.cpp:357 msgid "Yamaha FB-01" msgstr "" #: engines/sci/detection_tables.h:4236 msgid "Incomplete game detected. You have to copy data from all the CDs." msgstr "" #: engines/sci/engine/kfile.cpp:485 engines/sci/metaengine.cpp:371 #, fuzzy msgid "(Autosave)" msgstr "Autolagre:" #: engines/sci/engine/kgraphics32.cpp:358 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "" #: engines/sci/engine/kmisc.cpp:872 msgid "" "The Poker logic is hardcoded in an external DLL, and is not implemented yet. " "There exists some dummy logic for now, where opponent actions are chosen " "randomly" msgstr "" #: engines/sci/engine/savegame.cpp:1432 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" #: engines/sci/engine/savegame.cpp:1434 #, fuzzy, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "Spill-ID ikke støttet" #: engines/sci/engine/savegame.cpp:1445 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" #: engines/sci/graphics/video32.cpp:69 #, c-format msgid "" "Cannot play back %dbpp video on a system with maximum color depth of 8bpp" msgstr "" #: engines/sci/metaengine.cpp:293 #, fuzzy msgid "SCI32 support not compiled in" msgstr "Funksjoner innkompilert:" #: engines/sci/resource/resource.cpp:863 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" #: engines/sci/sci.cpp:377 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" #: engines/sci/sci.cpp:401 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" #: engines/sci/sci.cpp:420 msgid "" "Your game is patched with a fan made script patch. Such patches have been " "reported to cause issues, as they modify game scripts extensively. The " "issues that these patches fix do not occur in ScummVM, so you are advised to " "remove this patch from your game folder in order to avoid having unexpected " "errors and/or issues later on." msgstr "" #: engines/sci/sci.cpp:499 #, fuzzy msgid "Download patch" msgstr "Last ned" #: engines/sci/sci.cpp:500 msgid "" "(or click 'Download patch' button. But note - it only downloads, you will " "have to continue from there)\n" msgstr "" #: engines/sci/sci.cpp:507 msgid "" "GK2 has a fan made subtitles, available thanks to the good persons at " "SierraHelp.\n" "\n" "Installation:\n" "- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/" "GK2Subtitles.zip\n" msgstr "" #: engines/sci/sci.cpp:838 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" #: engines/sci/sound/music.cpp:161 msgid "" "The selected audio driver requires the following file(s):\n" "\n" msgstr "" #: engines/sci/sound/music.cpp:164 msgid "" "\n" "\n" "Some audio drivers (at least for some games) were made\n" "available by Sierra as aftermarket patches and thus might not\n" "have been installed as part of the original game setup.\n" "\n" "Please copy these file(s) into your game data directory.\n" "\n" "However, please note that the file(s) might not be available\n" "separately but only as content of (patched) resource bundles.\n" "In that case you may need to apply the original Sierra patch.\n" "\n" msgstr "" #: engines/scumm/detection.cpp:176 msgid "Show Object Line" msgstr "Vis objektlinje" #: engines/scumm/detection.cpp:177 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/detection.cpp:183 #, fuzzy msgid "Use NES Classic Palette" msgstr "Bruk en alternativ palett" #: engines/scumm/detection.cpp:184 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "" #: engines/scumm/detection.cpp:190 msgid "Trim FM-TOWNS games to 200 pixels height" msgstr "" #: engines/scumm/detection.cpp:191 msgid "" "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 " "pixels height, allowing using 'aspect ratio correction'" msgstr "" #: engines/scumm/dialogs.cpp:165 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Sett inn disk %c, og trykk Tast for å fortsette." #: engines/scumm/dialogs.cpp:166 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Fant ikke %s, (%c%d) Trykk Knapp." #: engines/scumm/dialogs.cpp:167 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Feil ved lesing av disk %c, (%c%d) Trykk Knapp." #: engines/scumm/dialogs.cpp:168 msgid "Game Paused. Press SPACE to Continue." msgstr "Spill pauset. Trykk på MELLOMROMstasten for å fortsette." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:172 msgid "Are you sure you want to restart? (Y/N)Y" msgstr "Er du sikker på at du vil starte på nytt? (J/N)J" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:174 msgid "Are you sure you want to quit? (Y/N)Y" msgstr "Er du sikker på at du vil avslutte? (J/N)J" #: engines/scumm/dialogs.cpp:179 msgid "Play" msgstr "Spill" #: engines/scumm/dialogs.cpp:183 msgid "Insert save/load game disk" msgstr "Sett inn disk for lagrede spill" #: engines/scumm/dialogs.cpp:184 msgid "You must enter a name" msgstr "Du må skrive inn et navn" #: engines/scumm/dialogs.cpp:185 msgid "The game was NOT saved (disk full?)" msgstr "Spillet ble IKKE lagret (full disk?)" #: engines/scumm/dialogs.cpp:186 msgid "The game was NOT loaded" msgstr "Spillet ble IKKE lastet" #: engines/scumm/dialogs.cpp:187 #, c-format msgid "Saving '%s'" msgstr "Lagrer '%s'" #: engines/scumm/dialogs.cpp:188 #, c-format msgid "Loading '%s'" msgstr "Laster '%s'" #: engines/scumm/dialogs.cpp:189 msgid "Name your SAVE game" msgstr "Gi det LAGREDE spillet ditt et navn" #: engines/scumm/dialogs.cpp:190 msgid "Select a game to LOAD" msgstr "Velg et spill for LASTING" #: engines/scumm/dialogs.cpp:191 msgid "Game title)" msgstr "Spilltittel)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:277 msgid "~P~revious" msgstr "~F~orrige" #. I18N: Next page button #: engines/scumm/dialogs.cpp:279 msgid "~N~ext" msgstr "~N~este" #: engines/scumm/dialogs.cpp:622 msgid "Speech Only" msgstr "Kun tale" #: engines/scumm/dialogs.cpp:623 msgid "Speech and Subtitles" msgstr "Tale og undertekster" #: engines/scumm/dialogs.cpp:624 msgid "Subtitles Only" msgstr "Kun undertekster" #: engines/scumm/dialogs.cpp:632 msgctxt "lowres" msgid "Speech & Subs" msgstr "Tekst & Tale" #: engines/scumm/dialogs.cpp:678 msgid "Select a Proficiency Level." msgstr "Velg ferdighetsnivå." #: engines/scumm/dialogs.cpp:680 msgid "Refer to your Loom(TM) manual for help." msgstr "Referer til Loom(TM)-håndboka di for hjelp." #: engines/scumm/dialogs.cpp:684 msgid "Practice" msgstr "Trening" #: engines/scumm/dialogs.cpp:685 msgid "Expert" msgstr "Ekspert" #: engines/scumm/help.cpp:73 msgid "Common keyboard commands:" msgstr "Vanlige tastaturkommandoer:" #: engines/scumm/help.cpp:74 msgid "Save / Load dialog" msgstr "Lagre- / åpne-dialog" #: engines/scumm/help.cpp:76 msgid "Skip line of text" msgstr "Hopp over tekstlinje" #: engines/scumm/help.cpp:77 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:77 engines/zvision/metaengine.cpp:216 msgid "Skip cutscene" msgstr "Hopp over cutscene" #: engines/scumm/help.cpp:78 engines/wintermute/keymapper_tables.h:2060 msgid "Space" msgstr "Space" #: engines/scumm/help.cpp:78 msgid "Pause game" msgstr "Pause spill" #: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:79 #, fuzzy msgid "Load saved game 1-10" msgstr "Åpne spilltilstand 1-10" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:80 #, fuzzy msgid "Save game 1-10" msgstr "Lagre spilltilstand 1-10" #: engines/scumm/help.cpp:87 msgid "Music volume up / down" msgstr "Musikkvolum opp/ned" #: engines/scumm/help.cpp:88 msgid "Text speed slower / faster" msgstr "Tekstfart saktere/raskere" #: engines/scumm/help.cpp:89 msgid "Simulate left mouse button" msgstr "Simuler venstre mustast" #: engines/scumm/help.cpp:90 engines/wintermute/keymapper_tables.h:2115 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:90 msgid "Simulate right mouse button" msgstr "Simuler høyre mustast" #: engines/scumm/help.cpp:93 msgid "Special keyboard commands:" msgstr "Spesielle tastaturkommandoer:" #: engines/scumm/help.cpp:94 msgid "Show / Hide console" msgstr "Vis / Skjul konsollen" #: engines/scumm/help.cpp:95 msgid "Start the debugger" msgstr "Start debuggeren" #: engines/scumm/help.cpp:96 msgid "Show memory consumption" msgstr "Vis minneforbruk" #: engines/scumm/help.cpp:97 msgid "Run in fast mode (*)" msgstr "Kjør i rask modus (*)" #: engines/scumm/help.cpp:98 msgid "Run in really fast mode (*)" msgstr "Kjør i virkelig rask modus (*)" #: engines/scumm/help.cpp:100 msgid "Switch between graphics filters" msgstr "Bytt grafikkfiltre" #: engines/scumm/help.cpp:101 msgid "Increase / Decrease scale factor" msgstr "Øk / Minsk skaleringsfaktor" #: engines/scumm/help.cpp:102 msgid "Toggle aspect-ratio correction" msgstr "Veksle aspekt-rate korrigering" #: engines/scumm/help.cpp:107 msgid "* Note that using ctrl-f and" msgstr "* Merk at å bruke ctrl-f og" #: engines/scumm/help.cpp:108 msgid " ctrl-g are not recommended" msgstr " ctrl-g anbefales ikke, siden" #: engines/scumm/help.cpp:109 msgid " since they may cause crashes" msgstr " de kan forårsake kræsj, eller" #: engines/scumm/help.cpp:110 msgid " or incorrect game behavior." msgstr " eller feilaktig spilloppførsel." #: engines/scumm/help.cpp:114 msgid "Spinning drafts on the keyboard:" msgstr "Spinne drafts på tastaturet:" #: engines/scumm/help.cpp:116 msgid "Main game controls:" msgstr "Hovedkontroller for spill:" #: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136 #: engines/scumm/help.cpp:161 msgid "Push" msgstr "Dytt" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Pull" msgstr "Dra" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197 #: engines/scumm/help.cpp:207 msgid "Give" msgstr "Gi" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190 #: engines/scumm/help.cpp:208 msgid "Open" msgstr "Åpne" #: engines/scumm/help.cpp:126 msgid "Go to" msgstr "Gå til" #: engines/scumm/help.cpp:127 msgid "Get" msgstr "Få" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141 msgid "Read" msgstr "Les" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147 msgid "New kid" msgstr "Bytt unge" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 msgid "Turn on" msgstr "Slå på" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn off" msgstr "Slå av" #: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167 #: engines/scumm/help.cpp:194 engines/wintermute/keymapper_tables.h:1464 msgid "Walk to" msgstr "Gå til" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210 #: engines/scumm/help.cpp:227 engines/wintermute/keymapper_tables.h:135 #: engines/wintermute/keymapper_tables.h:1470 msgid "Pick up" msgstr "Plukk opp" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 msgid "What is" msgstr "Hva er" #: engines/scumm/help.cpp:146 msgid "Unlock" msgstr "Lås opp" #: engines/scumm/help.cpp:149 msgid "Put on" msgstr "Ta på tøy" #: engines/scumm/help.cpp:150 msgid "Take off" msgstr "Ta av tøy" #: engines/scumm/help.cpp:156 msgid "Fix" msgstr "Fiks" #: engines/scumm/help.cpp:158 msgid "Switch" msgstr "Bytt" #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228 msgid "Look" msgstr "Kikk" #: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223 msgid "Talk" msgstr "Snakk" #: engines/scumm/help.cpp:174 msgid "Travel" msgstr "Reis" #: engines/scumm/help.cpp:175 msgid "To Henry / To Indy" msgstr "Til Henry / Til Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:179 msgid "play C minor on distaff" msgstr "Spill C moll på distaffen" #: engines/scumm/help.cpp:180 msgid "play D on distaff" msgstr "spill D på distaffen" #: engines/scumm/help.cpp:181 msgid "play E on distaff" msgstr "spill E på distaffen" #: engines/scumm/help.cpp:182 msgid "play F on distaff" msgstr "spill F på distaffen" #: engines/scumm/help.cpp:183 msgid "play G on distaff" msgstr "spill G på distaffen" #: engines/scumm/help.cpp:184 msgid "play A on distaff" msgstr "spill A på distaffen" #: engines/scumm/help.cpp:185 msgid "play B on distaff" msgstr "spill H på distaffen" #: engines/scumm/help.cpp:186 msgid "play C major on distaff" msgstr "spill C dur på distaffen" #: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214 msgid "puSh" msgstr "Dytt" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "pull (Yank)" msgstr "Dra" #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212 #: engines/scumm/help.cpp:248 engines/wintermute/keymapper_tables.h:129 #: engines/wintermute/keymapper_tables.h:1482 msgid "Talk to" msgstr "Snakk til" #: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211 #: engines/wintermute/keymapper_tables.h:123 #: engines/wintermute/keymapper_tables.h:1458 msgid "Look at" msgstr "Se på" #: engines/scumm/help.cpp:200 msgid "turn oN" msgstr "Slå på" #: engines/scumm/help.cpp:201 msgid "turn oFf" msgstr "Slå av" #: engines/scumm/help.cpp:217 msgid "KeyUp" msgstr "Ned-tast" #: engines/scumm/help.cpp:217 msgid "Highlight prev dialogue" msgstr "Merk forrige dialog" #: engines/scumm/help.cpp:218 msgid "KeyDown" msgstr "Opp-tast" #: engines/scumm/help.cpp:218 msgid "Highlight next dialogue" msgstr "Merk neste dialog" #: engines/scumm/help.cpp:222 msgid "Walk" msgstr "Gå" #: engines/scumm/help.cpp:226 msgid "Object" msgstr "Gjenstand" #: engines/scumm/help.cpp:229 msgid "Black and White / Color" msgstr "Svart/Hvitt / Farger" #: engines/scumm/help.cpp:232 msgid "Eyes" msgstr "Øyne" #: engines/scumm/help.cpp:233 msgid "Tongue" msgstr "Tunge" #: engines/scumm/help.cpp:235 msgid "Punch" msgstr "Slå" #: engines/scumm/help.cpp:236 msgid "Kick" msgstr "Spark" #: engines/scumm/help.cpp:240 msgid "Regular cursor" msgstr "Vanlig muspeker" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:243 msgid "Comm" msgstr "Comm" #: engines/scumm/help.cpp:246 msgid "Save / Load / Options" msgstr "Lagre / Åpne / Valg" #: engines/scumm/help.cpp:257 msgid "Other game controls:" msgstr "Andre spillkontroller:" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:269 msgid "Inventory:" msgstr "Inventar:" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list up" msgstr "Bla liste opp" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277 msgid "Scroll list down" msgstr "Bla liste ned" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:270 msgid "Upper left item" msgstr "Øvre venstre gjenstand" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Lower left item" msgstr "Nedre venstre gjenstand" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273 msgid "Upper right item" msgstr "Øvre høyre gjenstand" #: engines/scumm/help.cpp:265 engines/scumm/help.cpp:275 msgid "Lower right item" msgstr "Nedre høyre gjenstand" #: engines/scumm/help.cpp:271 msgid "Middle left item" msgstr "Midtre venstre gjenstand" #: engines/scumm/help.cpp:274 msgid "Middle right item" msgstr "Midtre høyre gjenstand" #: engines/scumm/help.cpp:281 engines/scumm/help.cpp:286 msgid "Switching characters:" msgstr "Bytte av karakterer:" #: engines/scumm/help.cpp:283 msgid "Second kid" msgstr "Andre unge" #: engines/scumm/help.cpp:284 msgid "Third kid" msgstr "Tredje unge" #: engines/scumm/help.cpp:293 msgid "Toggle Inventory/IQ Points display" msgstr "" #: engines/scumm/help.cpp:294 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Velg Tastatur/Mus-slåssing (*)" #: engines/scumm/help.cpp:296 msgid "* Keyboard Fighting is always on," msgstr "* Tastaturslåssing er alltid på," #: engines/scumm/help.cpp:297 msgid " so despite the in-game message this" msgstr " så til tross for beskjeden i spillet, vil" #: engines/scumm/help.cpp:298 msgid " actually toggles Mouse Fighting Off/On" msgstr " dette faktisk slå musslåssing av/på" #: engines/scumm/help.cpp:305 msgid "Fighting controls (numpad):" msgstr "Kampkontroller (talltastatur):" #: engines/scumm/help.cpp:306 engines/scumm/help.cpp:307 #: engines/scumm/help.cpp:308 msgid "Step back" msgstr "Bakoversteg" #: engines/scumm/help.cpp:309 msgid "Block high" msgstr "Høy blokk" #: engines/scumm/help.cpp:310 msgid "Block middle" msgstr "Mid-blokk" #: engines/scumm/help.cpp:311 msgid "Block low" msgstr "Lav blokk" #: engines/scumm/help.cpp:312 msgid "Punch high" msgstr "Slå høyt" #: engines/scumm/help.cpp:313 msgid "Punch middle" msgstr "Slå midje" #: engines/scumm/help.cpp:314 msgid "Punch low" msgstr "Slå lavt" #: engines/scumm/help.cpp:316 msgid "Sucker punch" msgstr "" #: engines/scumm/help.cpp:319 msgid "These are for Indy on left." msgstr "Gjelder når Indy er til venstre." #: engines/scumm/help.cpp:320 msgid "When Indy is on the right," msgstr "Når Indy er til høyre," #: engines/scumm/help.cpp:321 msgid "7, 4, and 1 are switched with" msgstr "Byttes 7, 4, og 1 med" #: engines/scumm/help.cpp:322 msgid "9, 6, and 3, respectively." msgstr "henholdsvis 9, 6, og 3." #: engines/scumm/help.cpp:331 msgid "Biplane controls (numpad):" msgstr "Flykontroller (talltastatur):" #: engines/scumm/help.cpp:332 msgid "Fly to upper left" msgstr "Fly til øvre venstre" #: engines/scumm/help.cpp:333 msgid "Fly to left" msgstr "Fly til venstre" #: engines/scumm/help.cpp:334 msgid "Fly to lower left" msgstr "Fly til nedre venstre" #: engines/scumm/help.cpp:335 msgid "Fly upwards" msgstr "Fly oppover" #: engines/scumm/help.cpp:336 msgid "Fly straight" msgstr "Fly rett" #: engines/scumm/help.cpp:337 msgid "Fly down" msgstr "Fly ned" #: engines/scumm/help.cpp:338 msgid "Fly to upper right" msgstr "Fly til øvre høyre" #: engines/scumm/help.cpp:339 msgid "Fly to right" msgstr "Fly til høyre" #: engines/scumm/help.cpp:340 msgid "Fly to lower right" msgstr "Fly til nedre høyre" #: engines/scumm/input.cpp:575 msgid "Snap scroll on" msgstr "Trinnvis skjermrulling på" #: engines/scumm/input.cpp:577 msgid "Snap scroll off" msgstr "Trinnvis skjermrulling av" #: engines/scumm/input.cpp:590 msgid "Music volume: " msgstr "Musikkvolum: " #: engines/scumm/input.cpp:607 msgid "Subtitle speed: " msgstr "Teksthastighet: " #: engines/scumm/metaengine.cpp:331 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" #: engines/scumm/metaengine.cpp:422 #, fuzzy msgid "HE v71+ support is not compiled in" msgstr "Funksjoner innkompilert:" #: engines/scumm/metaengine.cpp:446 #, fuzzy msgid "SCUMM v7-8 support is not compiled in" msgstr "Funksjoner innkompilert:" #: engines/scumm/scumm.cpp:540 msgid "" "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural " "resolution is 320x240, which doesn't allow aspect ratio correction.\n" "Aspect ratio correction can be acheived by trimming the resolution to " "320x200, under 'engine' tab." msgstr "" #: engines/scumm/scumm.cpp:1341 #, fuzzy #| msgid "" #| "Could not find the 'Loom' Macintosh executable to read the\n" #| "instruments from. Music will be disabled." msgid "" "Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n" "be disabled." msgstr "" "Kunne ikke finne Macintosh binærfila «Loom» for å lese instrumenter\n" "fra den. Musikk vil bli deaktivert." #: engines/scumm/scumm.cpp:1367 #, fuzzy #| msgid "" #| "Could not find the 'Loom' Macintosh executable to read the\n" #| "instruments from. Music will be disabled." msgid "" "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n" "versions of font and cursor will be disabled." msgstr "" "Kunne ikke finne Macintosh binærfila «Loom» for å lese instrumenter\n" "fra den. Musikk vil bli deaktivert." #: engines/scumm/scumm.cpp:1389 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Kunne ikke finne Macintosh-binærfila «Monkey Island» for å lese\n" "instrumenter fra den. Musikk vil bli deaktivert." #: engines/scumm/scumm.cpp:2081 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n" "men %s mangler. Bruker AdLib istedet." #: engines/scumm/scumm.cpp:2976 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Vanligvis, ville Maniac Mansion ha startet nå. Men for at det skal fungere " "må Maniac Mansion-filene ligge i «Maniac» mappa inni Tentacle-spillmappa, og " "spillet må være lagt til i ScummVM." #: engines/scumm/imuse/drivers/amiga.cpp:654 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:659 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" #: engines/sherlock/detection.cpp:69 msgid "Pixellated scene transitions" msgstr "Pikselerte sceneoverganger" #: engines/sherlock/detection.cpp:70 msgid "When changing scenes, a randomized pixel transition is done" msgstr "Under scenskifter vil en tilfeldig pikselovergang bli gjort" #: engines/sherlock/detection.cpp:79 msgid "Don't show hotspots when moving mouse" msgstr "Ikke vis hotspots når du beveger musa" #: engines/sherlock/detection.cpp:80 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "Vis hotspots først etter at du faktisk har klikket på en hotspot eller " "handlingsknapp" #: engines/sherlock/detection.cpp:89 msgid "Show character portraits" msgstr "Vis karakterportretter" #: engines/sherlock/detection.cpp:90 msgid "Show portraits for the characters when conversing" msgstr "Vis portretter for karakterene når de snakker sammen" #: engines/sherlock/detection.cpp:99 #, fuzzy msgid "Slide dialogs into view" msgstr "Hopp over linje" #: engines/sherlock/detection.cpp:100 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" #: engines/sherlock/detection.cpp:109 msgid "Transparent windows" msgstr "Gjennomsiktige vinduer" #: engines/sherlock/detection.cpp:110 msgid "Show windows with a partially transparent background" msgstr "Vis vinduer med en delvis gjennomsiktig bakgrunn" #: engines/sky/compact.cpp:142 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "" #: engines/sky/detection.cpp:37 msgid "Floppy intro" msgstr "Diskett-intro" #: engines/sky/detection.cpp:38 msgid "Use the floppy version's intro (CD version only)" msgstr "Bruk diskettversjonens intro (Kun for CD-versjon)" #: engines/sky/metaengine.cpp:76 msgid "Walk / Look / Talk" msgstr "" #: engines/sky/metaengine.cpp:94 #, fuzzy msgid "Skip / Close" msgstr "Hopp over linje" #: engines/sky/metaengine.cpp:102 msgid "Open control panel" msgstr "" #: engines/sky/metaengine.cpp:118 #, fuzzy msgid "Toggle fast mode" msgstr "Rask modus" #: engines/sky/metaengine.cpp:123 #, fuzzy msgid "Toggle really fast mode" msgstr "Kjør i virkelig rask modus (*)" #: engines/stark/detection.cpp:361 #, fuzzy msgid "Load modded assets" msgstr "Åpne spill:" #: engines/stark/detection.cpp:362 msgid "Enable loading of external replacement assets." msgstr "" #: engines/stark/detection.cpp:370 msgid "Enable linear filtering of the backgrounds images" msgstr "" #: engines/stark/detection.cpp:371 msgid "" "When linear filtering is enabled the background graphics are smoother in " "full screen mode, at the cost of some details." msgstr "" #: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:181 #, fuzzy msgid "Enable font anti-aliasing" msgstr "Aktiver flytende muspekere" #: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:182 msgid "When font anti-aliasing is enabled, the text is smoother." msgstr "" #: engines/stark/stark.cpp:284 msgid "You are missing recommended data files:" msgstr "" #: engines/stark/stark.cpp:298 msgid "" "The 'fonts' folder is required to experience the text style as it was " "designed. The Steam release is known to be missing it. You can get the fonts " "from the demo version of the game." msgstr "" #: engines/stark/stark.cpp:305 msgid "" "'gui.ini' is recommended to get proper font settings for the game " "localization." msgstr "" #: engines/stark/stark.cpp:311 msgid "'language.ini' is recommended to get localized confirmation dialogs." msgstr "" #: engines/stark/stark.cpp:317 msgid "'game.exe' is recommended to get styled confirmation dialogs." msgstr "" #: engines/supernova/supernova.cpp:184 #, c-format msgid "Unable to locate the text for %s language in engine data file." msgstr "" #: engines/supernova/supernova.cpp:467 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" #: engines/supernova/supernova.cpp:477 #, c-format msgid "Unable to find block for part %d" msgstr "" #: engines/supernova/supernova.cpp:520 #, c-format msgid "Unable to find '%s' in game folder or the engine data file." msgstr "" #: engines/supernova/supernova.cpp:824 msgid "" "Failed to save temporary game state. Make sure your save game directory is " "set in ScummVM and that you can write to it." msgstr "" #: engines/supernova/supernova.cpp:825 #, fuzzy msgid "Failed to load temporary game state." msgstr "Klarte ikke åpne spilltilstand fra fil." #: engines/supernova/detection.cpp:41 #, fuzzy msgid "Improved mode" msgstr "Vindusmodus" #: engines/supernova/detection.cpp:42 msgid "" "Removes some repetitive actions, adds possibility to change verbs by keyboard" msgstr "" #: engines/sword1/animation.cpp:532 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX-strøm cutscene '%s' kan ikke spilles i pallettmodus" #: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "DXA-cutscener funnet men ScummVM er bygd uten zlib-støtte" #: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte" #: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474 #, c-format msgid "Cutscene '%s' not found" msgstr "Fant ikke cutscene '%s'" #: engines/sword1/control.cpp:887 #, fuzzy msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM oppdaget at du har gamle lagrede spill for Broken Sword 1 som bør " "konverteres.\n" "Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke " "være i stand til å laste de lagrede spillene,\n" "med mindre du konverterer dem.\n" "Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang " "du starter spillet.\n" #: engines/sword1/control.cpp:1261 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" "Valgt plass for lagret spill eksisterer allerede!\n" "Vil du ta vare på den gamle lagringen (%s) eller den nye (%s)?\n" #: engines/sword1/control.cpp:1264 msgid "Keep the old one" msgstr "Behold den gamle" #: engines/sword1/control.cpp:1264 msgid "Keep the new one" msgstr "Behold den nye" #: engines/sword1/logic.cpp:1635 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Dette er slutten på Broken Sword 1-demoen" #: engines/sword2/animation.cpp:429 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "PSX-cutscener funnet, men ScummVM har blitt bygd uten RGB-fargestøtte" #: engines/sword2/detection.cpp:33 msgid "Show object labels" msgstr "Vis objektmerkelapper" #: engines/sword2/detection.cpp:34 msgid "Show labels for objects on mouse hover" msgstr "Vis merkelapper for objekter når musa står over dem" #: engines/sword25/detection.cpp:48 msgid "Use English speech" msgstr "Bruk engelsk tale" #: engines/sword25/detection.cpp:49 msgid "" "Use English speech instead of German for every language other than German" msgstr "Bruk engelsk tale istedenfor tysk for alle andre språk enn tysk" #: engines/teenagent/resources.cpp:121 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "teenagent.dat-fila er komprimert og zlib har ikke blitt inkludert i denne " "programfilen. Vennligst pakk den ut" #: engines/tinsel/detection_tables.h:482 #, fuzzy msgid "Saturn CD version is not yet supported" msgstr "Spill-ID ikke støttet" #: engines/tony/tony.cpp:249 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "" #: engines/toon/toon.cpp:225 #, fuzzy, c-format msgid "Saved game in slot #%d " msgstr "" "Kan ikke lagre spilltilstand i posisjon %i\n" "\n" #: engines/toon/toon.cpp:229 #, fuzzy, c-format msgid "Could not quick save into slot #%d" msgstr "Vil du laste et lagret spill?" #: engines/toon/toon.cpp:242 #, fuzzy, c-format msgid "Saved game #%d quick loaded" msgstr "" "Kan ikke lagre spilltilstand i posisjon %i\n" "\n" #: engines/toon/toon.cpp:246 #, fuzzy, c-format msgid "Could not quick load the saved game #%d" msgstr "Vil du laste et lagret spill?" #: engines/toon/toon.cpp:1513 #, fuzzy, c-format msgid "Unable to locate the '%s' data file." msgstr "Klarte ikke å slette fil." #: engines/twine/detection.cpp:218 msgid "This version requires Giflib which was not compiled into ScummVM" msgstr "" #: engines/twine/metaengine.cpp:73 msgid "Enable wall collisions" msgstr "" #: engines/twine/metaengine.cpp:74 msgid "Enable the original wall collision damage" msgstr "" #: engines/twine/metaengine.cpp:80 #, fuzzy msgid "Enable cross fade" msgstr "Aktiver helium-modus" #: engines/twine/metaengine.cpp:81 msgid "Enable cross fading of images and scenes" msgstr "" #: engines/twine/metaengine.cpp:88 #, fuzzy msgid "Disable save menu" msgstr "Klarte ikke å lagre spill" #: engines/twine/metaengine.cpp:89 msgid "" "The original only had autosaves. This allows you to save whenever you want." msgstr "" #: engines/twine/metaengine.cpp:95 #, fuzzy msgid "Enable debug mode" msgstr "Aktiver helium-modus" #: engines/twine/metaengine.cpp:96 #, fuzzy msgid "Enable the debug mode" msgstr "Aktiver helium-modus" #: engines/twine/metaengine.cpp:102 #, fuzzy msgid "Enable audio CD" msgstr "Aktiver studiopublikum" #: engines/twine/metaengine.cpp:103 msgid "Enable the original audio cd track" msgstr "" #: engines/twine/metaengine.cpp:109 #, fuzzy msgid "Enable sound" msgstr "Aktiver studiopublikum" #: engines/twine/metaengine.cpp:110 #, fuzzy msgid "Enable the sound for the game" msgstr "Full spilltittel" #: engines/twine/metaengine.cpp:116 #, fuzzy msgid "Enable voices" msgstr "Aktiver Venus" #: engines/twine/metaengine.cpp:117 #, fuzzy msgid "Enable the voices for the game" msgstr "Aktiver Venus hjelpesystemet" #: engines/twine/metaengine.cpp:123 #, fuzzy msgid "Enable text" msgstr "Aktiver studiopublikum" #: engines/twine/metaengine.cpp:124 #, fuzzy msgid "Enable the text for the game" msgstr "Full spilltittel" #: engines/twine/metaengine.cpp:130 #, fuzzy msgid "Enable movies" msgstr "Aktiver Venus" #: engines/twine/metaengine.cpp:131 #, fuzzy msgid "Enable the cutscenes for the game" msgstr "Aktiver Venus hjelpesystemet" #: engines/twine/metaengine.cpp:137 #, fuzzy msgid "Enable mouse" msgstr "Aktiver Venus" #: engines/twine/metaengine.cpp:138 #, fuzzy msgid "Enable the mouse for the UI" msgstr "Full spilltittel" #: engines/twine/metaengine.cpp:144 msgid "Use the USA version" msgstr "" #: engines/twine/metaengine.cpp:145 msgid "Enable the USA specific version flags" msgstr "" #: engines/twine/metaengine.cpp:151 engines/ultima/ultima8/meta_engine.cpp:147 #, fuzzy #| msgid "Enable high resolution graphics" msgid "Enable high resolution" msgstr "Aktiver høyoppløselig grafikk" #: engines/twine/metaengine.cpp:152 engines/ultima/ultima8/meta_engine.cpp:148 #, fuzzy msgid "Enable a higher resolution for the game" msgstr "Full spilltittel" #: engines/twine/metaengine.cpp:215 msgid "Debug Next Room" msgstr "" #: engines/twine/metaengine.cpp:220 msgid "Debug Previous Room" msgstr "" #: engines/twine/metaengine.cpp:225 msgid "Debug Apply Celling Grid" msgstr "" #: engines/twine/metaengine.cpp:230 msgid "Debug Increase Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:235 msgid "Debug Decrease Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:240 msgid "Debug Grid Camera Up" msgstr "" #: engines/twine/metaengine.cpp:245 msgid "Debug Grid Camera Down" msgstr "" #: engines/twine/metaengine.cpp:250 msgid "Debug Grid Camera Left" msgstr "" #: engines/twine/metaengine.cpp:256 msgid "Debug Grid Camera Right" msgstr "" #: engines/twine/metaengine.cpp:261 #, fuzzy msgid "Debug Menu" msgstr "Debugger" #: engines/twine/metaengine.cpp:266 #, fuzzy msgid "Debug Menu Execute" msgstr "Debugger" #: engines/twine/metaengine.cpp:271 engines/twine/metaengine.cpp:291 msgid "Normal Behaviour" msgstr "" #: engines/twine/metaengine.cpp:276 engines/twine/metaengine.cpp:296 msgid "Athletic Behaviour" msgstr "" #: engines/twine/metaengine.cpp:281 engines/twine/metaengine.cpp:301 msgid "Aggressive Behaviour" msgstr "" #: engines/twine/metaengine.cpp:286 engines/twine/metaengine.cpp:306 msgid "Discreet Behaviour" msgstr "" #: engines/twine/metaengine.cpp:311 #, fuzzy msgid "Behaviour Action" msgstr "~F~orrige" #: engines/twine/metaengine.cpp:317 msgid "Change Behaviour" msgstr "" #: engines/twine/metaengine.cpp:324 #, fuzzy msgid "Options Menu" msgstr "Valg" #: engines/twine/metaengine.cpp:336 msgid "Use Selected Object" msgstr "" #: engines/twine/metaengine.cpp:342 msgid "Throw Magic Ball" msgstr "" #: engines/twine/metaengine.cpp:356 #, fuzzy msgid "Move Backward" msgstr "Beveg Bakover" #: engines/twine/metaengine.cpp:377 msgid "Use Protopack" msgstr "" #: engines/twine/metaengine.cpp:382 msgid "Open Holomap" msgstr "" #: engines/twine/metaengine.cpp:395 #, fuzzy msgid "Special Action" msgstr "Aktiv" #: engines/twine/metaengine.cpp:401 engines/wintermute/keymapper_tables.h:61 #, fuzzy msgid "Escape" msgstr "ESC-tast" #: engines/twine/metaengine.cpp:414 msgid "Accept" msgstr "" #: engines/twine/metaengine.cpp:422 engines/twine/metaengine.cpp:474 #: engines/twine/metaengine.cpp:490 msgid "Abort" msgstr "" #: engines/twine/metaengine.cpp:460 #, fuzzy msgid "Next Page" msgstr "Neste" #: engines/twine/metaengine.cpp:527 #, fuzzy msgid "Previous location" msgstr "~F~orrige" #: engines/twine/metaengine.cpp:532 #, fuzzy msgid "Next location" msgstr "~F~orrige" #: engines/twine/parser/text.cpp:34 #, fuzzy #| msgid "Enable high resolution graphics" msgctxt "Options menu" msgid "High resolution on" msgstr "Aktiver høyoppløselig grafikk" #: engines/twine/parser/text.cpp:35 #, fuzzy #| msgid "Enable high resolution graphics" msgctxt "Options menu" msgid "High resolution off" msgstr "Aktiver høyoppløselig grafikk" #: engines/twine/parser/text.cpp:36 msgctxt "Options menu" msgid "Wall collision on" msgstr "" #: engines/twine/parser/text.cpp:37 #, fuzzy #| msgid "Snap scroll off" msgctxt "Options menu" msgid "Wall collision off" msgstr "Trinnvis skjermrulling av" #: engines/ultima/shared/early/ultima_early.cpp:71 msgid "Could not find correct ultima.dat datafile" msgstr "" #: engines/ultima/shared/engine/data_archive.cpp:81 #, fuzzy, c-format msgid "Could not locate engine data %s" msgstr "Vil du laste et lagret spill?" #: engines/ultima/shared/engine/data_archive.cpp:99 #, c-format msgid "Out of date engine data. Expected %d.%d, but got version %d.%d" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:382 #, c-format msgid "loading quick save %d" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:387 #, fuzzy, c-format msgid "saving quick save %d" msgstr "Klikkmodus" #: engines/ultima/nuvie/meta_engine.cpp:39 msgid "Original Save" msgstr "" #: engines/ultima/nuvie/save/save_game.cpp:212 #, fuzzy msgid "Transfer Character" msgstr "Bytt karakter" #: engines/ultima/ultima8/meta_engine.cpp:129 msgid "Enable frame skipping" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:130 msgid "Allow the game to skip animation frames when running too slow." msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:135 #, fuzzy msgid "Enable frame limiting" msgstr "Aktiver flytende muspekere" #: engines/ultima/ultima8/meta_engine.cpp:136 msgid "Limits the speed of the game to prevent running too fast." msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:141 #, fuzzy msgid "Enable cheats" msgstr "Aktiver helium-modus" #: engines/ultima/ultima8/meta_engine.cpp:142 msgid "Allow cheats by commands and a menu when player is clicked." msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:157 msgid "Play foot step sounds" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:158 msgid "Plays sound when the player moves." msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:163 #, fuzzy msgid "Enable jump to mouse position" msgstr "Full spilltittel" #: engines/ultima/ultima8/meta_engine.cpp:164 msgid "" "Jumping while not moving targets the mouse cursor rather than direction only." msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:175 #, fuzzy msgid "Enable font replacement" msgstr "Aktiver flytende muspekere" #: engines/ultima/ultima8/meta_engine.cpp:176 msgid "Replaces game fonts with rendered fonts" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:197 msgid "Ultima VIII" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:197 msgid "Crusader" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:244 msgid "Ultima VIII Cheats" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:261 msgid "Ultima VIII Debug" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:297 msgid "[corrupt]" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:300 msgid "[outdated]" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:303 #, fuzzy msgid "[too modern]" msgstr "Fargemodus" #: engines/wintermute/detection.cpp:53 msgid "Show FPS-counter" msgstr "Vis FPS-teller" #: engines/wintermute/detection.cpp:54 msgid "Show the current number of frames per second in the upper left corner" msgstr "" "Vis det gjeldende antall bilder per sekund (FPS) i øvre venstre hjørne av " "skjermen" #: engines/wintermute/detection.cpp:63 msgid "Sprite bilinear filtering (SLOW)" msgstr "" #: engines/wintermute/detection.cpp:64 msgid "Apply bilinear filtering to individual sprites" msgstr "" #: engines/wintermute/metaengine.cpp:65 #, fuzzy msgid "FoxTail support is not compiled in" msgstr "Funksjoner innkompilert:" #: engines/wintermute/metaengine.cpp:71 #, fuzzy msgid "Hero Craft support is not compiled in" msgstr "Funksjoner innkompilert:" #: engines/wintermute/metaengine.cpp:77 #, fuzzy msgid "Wintermute3D support is not compiled in" msgstr "Funksjoner innkompilert:" #: engines/wintermute/wintermute.cpp:149 #, fuzzy msgid "This game requires PNG, JPEG and Vorbis support." msgstr "Spill-ID ikke støttet" #: engines/wintermute/wintermute.cpp:160 msgid "This game requires the FoxTail subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:171 msgid "This game requires the HeroCraft subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:182 msgid "" "This game requires 3D capabilities, which is not compiled in. As such, it is " "likely to be unplayable totally or partially." msgstr "" #: engines/wintermute/keymapper_tables.h:150 #: engines/wintermute/keymapper_tables.h:732 #: engines/wintermute/keymapper_tables.h:2040 #: engines/wintermute/keymapper_tables.h:2140 #, fuzzy msgid "Walk forward" msgstr "Gå til" #: engines/wintermute/keymapper_tables.h:156 #: engines/wintermute/keymapper_tables.h:737 #: engines/wintermute/keymapper_tables.h:2162 #, fuzzy msgid "Walk backward" msgstr "Gå til" #. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc #: engines/wintermute/keymapper_tables.h:175 #: engines/wintermute/keymapper_tables.h:686 #: engines/wintermute/keymapper_tables.h:1779 #, fuzzy msgid "Show scene geometry" msgstr "Inventar" #: engines/wintermute/keymapper_tables.h:184 #: engines/wintermute/keymapper_tables.h:200 #: engines/wintermute/keymapper_tables.h:631 #: engines/wintermute/keymapper_tables.h:907 #: engines/wintermute/keymapper_tables.h:1104 #: engines/wintermute/keymapper_tables.h:1232 #, fuzzy msgid "Previous page" msgstr "~F~orrige" #: engines/wintermute/keymapper_tables.h:191 #: engines/wintermute/keymapper_tables.h:208 #: engines/wintermute/keymapper_tables.h:639 #: engines/wintermute/keymapper_tables.h:914 #: engines/wintermute/keymapper_tables.h:1111 #: engines/wintermute/keymapper_tables.h:1237 #, fuzzy msgid "Next page" msgstr "Neste" #: engines/wintermute/keymapper_tables.h:240 #: engines/wintermute/keymapper_tables.h:263 #: engines/wintermute/keymapper_tables.h:314 #: engines/wintermute/keymapper_tables.h:353 #: engines/wintermute/keymapper_tables.h:390 #: engines/wintermute/keymapper_tables.h:500 #: engines/wintermute/keymapper_tables.h:527 #: engines/wintermute/keymapper_tables.h:652 #: engines/wintermute/keymapper_tables.h:786 #: engines/wintermute/keymapper_tables.h:813 #: engines/wintermute/keymapper_tables.h:834 #: engines/wintermute/keymapper_tables.h:859 #: engines/wintermute/keymapper_tables.h:886 #: engines/wintermute/keymapper_tables.h:1046 #: engines/wintermute/keymapper_tables.h:1292 #: engines/wintermute/keymapper_tables.h:1339 #: engines/wintermute/keymapper_tables.h:1396 #: engines/wintermute/keymapper_tables.h:1422 #: engines/wintermute/keymapper_tables.h:1584 #: engines/wintermute/keymapper_tables.h:1633 #: engines/wintermute/keymapper_tables.h:1681 #: engines/wintermute/keymapper_tables.h:1714 #: engines/wintermute/keymapper_tables.h:1907 #: engines/wintermute/keymapper_tables.h:2027 #, fuzzy msgid "Show hints" msgstr "Vis skjulte filer" #: engines/wintermute/keymapper_tables.h:250 #: engines/wintermute/keymapper_tables.h:397 #: engines/wintermute/keymapper_tables.h:659 #: engines/wintermute/keymapper_tables.h:865 #: engines/wintermute/keymapper_tables.h:1366 #: engines/wintermute/keymapper_tables.h:1443 #: engines/wintermute/keymapper_tables.h:1591 #: engines/wintermute/keymapper_tables.h:1603 #: engines/wintermute/keymapper_tables.h:1612 #: engines/wintermute/keymapper_tables.h:1874 #, fuzzy msgid "Show inventory" msgstr "Inventar" #: engines/wintermute/keymapper_tables.h:270 #: engines/wintermute/keymapper_tables.h:333 #: engines/wintermute/keymapper_tables.h:368 #: engines/wintermute/keymapper_tables.h:403 #: engines/wintermute/keymapper_tables.h:507 #: engines/wintermute/keymapper_tables.h:534 #: engines/wintermute/keymapper_tables.h:1856 #: engines/wintermute/keymapper_tables.h:1914 #, fuzzy msgid "GUI variant A" msgstr "Ukjent feil" #: engines/wintermute/keymapper_tables.h:277 #: engines/wintermute/keymapper_tables.h:340 #: engines/wintermute/keymapper_tables.h:375 #: engines/wintermute/keymapper_tables.h:409 #: engines/wintermute/keymapper_tables.h:514 #: engines/wintermute/keymapper_tables.h:541 #: engines/wintermute/keymapper_tables.h:1862 #: engines/wintermute/keymapper_tables.h:1920 #, fuzzy msgid "GUI variant B" msgstr "Ukjent feil" #: engines/wintermute/keymapper_tables.h:284 #: engines/wintermute/keymapper_tables.h:415 #: engines/wintermute/keymapper_tables.h:548 #: engines/wintermute/keymapper_tables.h:1118 msgid "Phone cancel button" msgstr "" #: engines/wintermute/keymapper_tables.h:289 #: engines/wintermute/keymapper_tables.h:420 #: engines/wintermute/keymapper_tables.h:553 #: engines/wintermute/keymapper_tables.h:1123 #, fuzzy msgid "Phone up button" msgstr "Simuler venstre mustast" #: engines/wintermute/keymapper_tables.h:295 #: engines/wintermute/keymapper_tables.h:426 #: engines/wintermute/keymapper_tables.h:559 #: engines/wintermute/keymapper_tables.h:1129 msgid "Phone down button" msgstr "" #. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used #. It may result in actor saying different text or item being decomposed to it's parts #: engines/wintermute/keymapper_tables.h:361 #, fuzzy #| msgid "Alternative intro" msgid "Alternative action" msgstr "Alternativ intro" #: engines/wintermute/keymapper_tables.h:432 #: engines/wintermute/keymapper_tables.h:565 #: engines/wintermute/keymapper_tables.h:1135 #, fuzzy msgid "Phone 0 button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:437 #: engines/wintermute/keymapper_tables.h:570 #: engines/wintermute/keymapper_tables.h:1140 #: engines/wintermute/keymapper_tables.h:1741 #, fuzzy msgid "Phone 1 button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:442 #: engines/wintermute/keymapper_tables.h:575 #: engines/wintermute/keymapper_tables.h:1145 #: engines/wintermute/keymapper_tables.h:1746 #, fuzzy msgid "Phone 2 button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:447 #: engines/wintermute/keymapper_tables.h:580 #: engines/wintermute/keymapper_tables.h:1150 #: engines/wintermute/keymapper_tables.h:1751 #, fuzzy msgid "Phone 3 button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:452 #: engines/wintermute/keymapper_tables.h:585 #: engines/wintermute/keymapper_tables.h:1155 #, fuzzy msgid "Phone 4 button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:457 #: engines/wintermute/keymapper_tables.h:590 #: engines/wintermute/keymapper_tables.h:1160 #, fuzzy msgid "Phone 5 button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:462 #: engines/wintermute/keymapper_tables.h:595 #: engines/wintermute/keymapper_tables.h:1165 #, fuzzy msgid "Phone 6 button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:467 #: engines/wintermute/keymapper_tables.h:600 #: engines/wintermute/keymapper_tables.h:1170 #, fuzzy msgid "Phone 7 button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:472 #: engines/wintermute/keymapper_tables.h:605 #: engines/wintermute/keymapper_tables.h:1175 #, fuzzy msgid "Phone 8 button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:477 #: engines/wintermute/keymapper_tables.h:610 #: engines/wintermute/keymapper_tables.h:1180 #, fuzzy msgid "Phone 9 button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:482 #: engines/wintermute/keymapper_tables.h:615 #: engines/wintermute/keymapper_tables.h:1185 #, fuzzy msgid "Phone * button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:487 #: engines/wintermute/keymapper_tables.h:620 #: engines/wintermute/keymapper_tables.h:1190 #, fuzzy msgid "Phone # button" msgstr "Simuler høyre mustast" #: engines/wintermute/keymapper_tables.h:665 #: engines/wintermute/keymapper_tables.h:1346 #, fuzzy msgid "Show help" msgstr "Vis alle" #: engines/wintermute/keymapper_tables.h:671 #: engines/wintermute/keymapper_tables.h:872 #: engines/wintermute/keymapper_tables.h:893 #: engines/wintermute/keymapper_tables.h:1299 #: engines/wintermute/keymapper_tables.h:1325 #: engines/wintermute/keymapper_tables.h:1352 #: engines/wintermute/keymapper_tables.h:1408 #: engines/wintermute/keymapper_tables.h:1429 #: engines/wintermute/keymapper_tables.h:1619 #: engines/wintermute/keymapper_tables.h:1893 #: engines/wintermute/keymapper_tables.h:2095 #, fuzzy msgid "Scroll up" msgstr "Bla liste opp" #: engines/wintermute/keymapper_tables.h:678 #: engines/wintermute/keymapper_tables.h:879 #: engines/wintermute/keymapper_tables.h:900 #: engines/wintermute/keymapper_tables.h:1306 #: engines/wintermute/keymapper_tables.h:1332 #: engines/wintermute/keymapper_tables.h:1359 #: engines/wintermute/keymapper_tables.h:1415 #: engines/wintermute/keymapper_tables.h:1436 #: engines/wintermute/keymapper_tables.h:1626 #: engines/wintermute/keymapper_tables.h:1900 #: engines/wintermute/keymapper_tables.h:2100 #, fuzzy msgid "Scroll down" msgstr "Bla liste ned" #: engines/wintermute/keymapper_tables.h:691 msgid "Change shadow type" msgstr "" #: engines/wintermute/keymapper_tables.h:701 #: engines/wintermute/keymapper_tables.h:820 #, fuzzy msgid "Volume max" msgstr "Volum" #. I18N: Displays a debug interface with a CLI for various features #: engines/wintermute/keymapper_tables.h:707 #, fuzzy msgid "Show debug parser" msgstr "Vis/Skjul muspeker" #. I18N: Displays a debug text message #: engines/wintermute/keymapper_tables.h:715 #: engines/wintermute/keymapper_tables.h:854 #: engines/wintermute/keymapper_tables.h:1505 #: engines/wintermute/keymapper_tables.h:1757 #: engines/wintermute/keymapper_tables.h:1802 #, fuzzy msgid "Debug print" msgstr "Debugger" #. I18N: Exits the game #: engines/wintermute/keymapper_tables.h:721 #: engines/wintermute/keymapper_tables.h:1773 msgid "Exit" msgstr "" #. I18N: Displays a debug interface that changes light settings #: engines/wintermute/keymapper_tables.h:727 msgid "Light helper window" msgstr "" #: engines/wintermute/keymapper_tables.h:752 #, fuzzy msgid "Run forward" msgstr "Beveg Fremover" #: engines/wintermute/keymapper_tables.h:757 #, fuzzy msgid "Run backward" msgstr "Beveg Fremover" #: engines/wintermute/keymapper_tables.h:762 #, fuzzy msgid "Turn left fast" msgstr "Svin til Venstre" #: engines/wintermute/keymapper_tables.h:767 #, fuzzy msgid "Turn right fast" msgstr "Sving til Høyre" #. I18N: Displays a blueprint with robot parts #: engines/wintermute/keymapper_tables.h:773 #, fuzzy msgid "Show blueprint" msgstr "Vis objektlinje" #: engines/wintermute/keymapper_tables.h:793 #: engines/wintermute/keymapper_tables.h:1511 #: engines/wintermute/keymapper_tables.h:1694 #: engines/wintermute/keymapper_tables.h:1727 #: engines/wintermute/keymapper_tables.h:2013 #, fuzzy msgid "Next action" msgstr "~F~orrige" #: engines/wintermute/keymapper_tables.h:800 #: engines/wintermute/keymapper_tables.h:1519 #: engines/wintermute/keymapper_tables.h:1701 #: engines/wintermute/keymapper_tables.h:1734 #: engines/wintermute/keymapper_tables.h:2021 #, fuzzy msgid "Previous action" msgstr "~F~orrige" #: engines/wintermute/keymapper_tables.h:827 #, fuzzy msgid "Volume off" msgstr "Volum" #: engines/wintermute/keymapper_tables.h:841 msgid "Change font size" msgstr "" #: engines/wintermute/keymapper_tables.h:921 #, fuzzy msgid "Save game" msgstr "Lagret spill:" #: engines/wintermute/keymapper_tables.h:936 msgid "Walking speed: Low" msgstr "" #: engines/wintermute/keymapper_tables.h:941 msgid "Walking speed: Medium" msgstr "" #: engines/wintermute/keymapper_tables.h:946 msgid "Walking speed: High" msgstr "" #: engines/wintermute/keymapper_tables.h:956 #: engines/wintermute/keymapper_tables.h:1287 #: engines/wintermute/keymapper_tables.h:1796 #, fuzzy msgid "Cancel waiting" msgstr "Avbryt nedlasting" #: engines/wintermute/keymapper_tables.h:966 #, fuzzy msgid "First page" msgstr "Velg Trolldom" #: engines/wintermute/keymapper_tables.h:971 #, fuzzy msgid "Last page" msgstr "Velg Trolldom" #. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed #: engines/wintermute/keymapper_tables.h:979 msgid "Walking speed: Ultra Super Mega Fast" msgstr "" #: engines/wintermute/keymapper_tables.h:995 #, fuzzy msgid "Show game credits" msgstr "Vis muspeker" #: engines/wintermute/keymapper_tables.h:1000 msgid "Play selected music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1005 msgid "Select next music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1010 #, fuzzy msgid "Play note 1: A" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1015 #, fuzzy msgid "Play note 2: F#" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1020 #, fuzzy msgid "Play note 3: D#" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1025 #, fuzzy msgid "Play note 4: C#" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1030 #, fuzzy msgid "Play note 5: E" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1035 #, fuzzy msgid "Play note 6: G#" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1040 #, fuzzy msgid "Play note 7: B" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1053 msgid "Ability: Telekinesis" msgstr "" #: engines/wintermute/keymapper_tables.h:1058 msgid "Ability: Push" msgstr "" #: engines/wintermute/keymapper_tables.h:1063 msgid "Ability: Lightning" msgstr "" #: engines/wintermute/keymapper_tables.h:1068 msgid "Ability: Light" msgstr "" #: engines/wintermute/keymapper_tables.h:1073 msgid "Ability: Wind" msgstr "" #: engines/wintermute/keymapper_tables.h:1078 msgid "Ability: Sound" msgstr "" #: engines/wintermute/keymapper_tables.h:1083 msgid "Ability: Esence" msgstr "" #: engines/wintermute/keymapper_tables.h:1088 msgid "Ability: Exorcist" msgstr "" #: engines/wintermute/keymapper_tables.h:1201 #, fuzzy msgid "Show hints / Dance move" msgstr "Vis skjulte filer" #: engines/wintermute/keymapper_tables.h:1208 #, fuzzy msgid "Dance move up" msgstr "Avbryt nedlasting" #: engines/wintermute/keymapper_tables.h:1214 #, fuzzy msgid "Dance move down" msgstr "Avbryt nedlasting" #: engines/wintermute/keymapper_tables.h:1220 #, fuzzy msgid "Dance move left" msgstr "Skli mot Høyre" #: engines/wintermute/keymapper_tables.h:1226 #, fuzzy msgid "Dance move right" msgstr "Skli mot Høyre" #: engines/wintermute/keymapper_tables.h:1256 #, fuzzy msgid "Cancel input" msgstr "Avbryt" #: engines/wintermute/keymapper_tables.h:1318 #, fuzzy msgid "Toggle subtitles" msgstr "Veksle muslåsing" #. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key #: engines/wintermute/keymapper_tables.h:1388 msgid "Shift key" msgstr "" #. I18N: Chapayev is the name of game character, Vasily Chapayev #. This action makes Chapayev interact with item instead of Petka #: engines/wintermute/keymapper_tables.h:1490 #, fuzzy msgid "Chapayev's action" msgstr "~F~orrige" #: engines/wintermute/keymapper_tables.h:1538 #: engines/wintermute/keymapper_tables.h:1791 #: engines/wintermute/keymapper_tables.h:1887 msgid "Settings" msgstr "" #: engines/wintermute/keymapper_tables.h:1543 msgid "Dialogue answer 1" msgstr "" #: engines/wintermute/keymapper_tables.h:1548 msgid "Dialogue answer 2" msgstr "" #: engines/wintermute/keymapper_tables.h:1553 msgid "Dialogue answer 3" msgstr "" #: engines/wintermute/keymapper_tables.h:1558 msgid "Dialogue answer 4" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1569 msgid "Spin wheel slower" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1577 msgid "Spin wheel faster" msgstr "" #: engines/wintermute/keymapper_tables.h:1655 #, fuzzy msgid "Zoom out" msgstr "Zoom opp" #: engines/wintermute/keymapper_tables.h:1662 #, fuzzy msgid "Zoom in" msgstr "Zoom opp" #: engines/wintermute/keymapper_tables.h:1675 #: engines/wintermute/keymapper_tables.h:1881 #, fuzzy msgid "Show journal" msgstr "Vis alle" #. I18N: Displays a debug interface with Bezier curves #: engines/wintermute/keymapper_tables.h:1808 msgid "Bezier window" msgstr "" #. I18N: Use droid to perform an action #: engines/wintermute/keymapper_tables.h:1825 #, fuzzy msgid "Droid's action" msgstr "~F~orrige" #. I18N: It's a Tetris game clone, this action rotates current tetris item #: engines/wintermute/keymapper_tables.h:1933 msgid "Rotate" msgstr "Roter" #. I18N: It's a Tetris game clone, this action drops current tetris item #: engines/wintermute/keymapper_tables.h:1959 #, fuzzy msgid "Drop" msgstr "~D~ropp Side" #: engines/wintermute/keymapper_tables.h:1967 #, fuzzy msgid "Player 1: Up" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1972 #, fuzzy msgid "Player 1: Left" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1977 #, fuzzy msgid "Player 1: Down" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1982 #, fuzzy msgid "Player 1: Right" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1987 #, fuzzy msgid "Player 2: Up" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1992 #, fuzzy msgid "Player 2: Left" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:1997 #, fuzzy msgid "Player 2: Down" msgstr "Spilltid: " #: engines/wintermute/keymapper_tables.h:2002 #, fuzzy msgid "Player 2: Right" msgstr "Skli mot Høyre" #. I18N: Displays a debug FPS counter #: engines/wintermute/keymapper_tables.h:2008 #, fuzzy msgid "Debug FPS" msgstr "Dobbel FPS" #: engines/wintermute/keymapper_tables.h:2105 msgid "F1" msgstr "" #: engines/wintermute/keymapper_tables.h:2110 msgid "Key i" msgstr "" #: engines/xeen/detection.cpp:56 msgid "Show item costs in standard inventory mode" msgstr "" #: engines/xeen/detection.cpp:57 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" #: engines/xeen/detection.cpp:66 msgid "More durable armor" msgstr "" #: engines/xeen/detection.cpp:67 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/xeen/saves.cpp:291 #, fuzzy msgid "Failed to autosave" msgstr "Klarte ikke å lagre spill" #: engines/zvision/detection_tables.h:60 msgid "Double FPS" msgstr "Dobbel FPS" #: engines/zvision/detection_tables.h:61 msgid "Increase framerate from 30 to 60 FPS" msgstr "Øk bilderate fra 30 til 60 FPS" #: engines/zvision/detection_tables.h:70 msgid "Enable Venus" msgstr "Aktiver Venus" #: engines/zvision/detection_tables.h:71 msgid "Enable the Venus help system" msgstr "Aktiver Venus hjelpesystemet" #: engines/zvision/detection_tables.h:80 msgid "Disable animation while turning" msgstr "Deaktiver animasjoner under snuing" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning in panorama mode" msgstr "Deaktiver animasjoner under snuing i panoramamodus" #: engines/zvision/detection_tables.h:90 msgid "Use high resolution MPEG video" msgstr "Bruk høyoppløst MPEG-video" #: engines/zvision/detection_tables.h:91 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "" "Bruk MPEG-video fra DVD-versjonen istedenfor AVI-versjonen med lavere " "oppløsning" #: engines/zvision/file/save_manager.cpp:222 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" #: engines/zvision/metaengine.cpp:129 #, fuzzy msgid "Look Up" msgstr "Kikk" #: engines/zvision/metaengine.cpp:135 #, fuzzy msgid "Look Down" msgstr "Zoom ned" #: engines/zvision/metaengine.cpp:170 msgid "Spellbook" msgstr "" #: engines/zvision/metaengine.cpp:176 msgid "Score" msgstr "" #: engines/zvision/metaengine.cpp:182 msgid "Put away object" msgstr "" #: engines/zvision/metaengine.cpp:188 msgid "Extract coin" msgstr "" #: engines/zvision/metaengine.cpp:209 #, fuzzy msgid "Preferences" msgstr "Foretrukket enhet:" #: engines/zvision/zvision.cpp:310 msgid "" "Before playing this game, you'll need to copy the required fonts into " "ScummVM's extras directory, or into the game directory. On Windows, you'll " "need the following font files from the Windows font directory: Times New " "Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, " "you can download the Liberation Fonts or the GNU FreeFont package. You'll " "need all the fonts from the font package you choose, i.e., LiberationMono, " "LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif " "respectively." msgstr "" #, fuzzy #~ msgid "SAGA2 support not compiled in" #~ msgstr "Funksjoner innkompilert:" #, fuzzy #~ msgid "Skip minigame" #~ msgstr "Hopp over linje" #, fuzzy #~ msgid "Music menu" #~ msgstr "Musikkvolum:" #~ msgctxt "lowres" #~ msgid "Normal (no scaling)" #~ msgstr "Normal (ingen skalering)" #~ msgid "Map" #~ msgstr "Koble" #~ msgid "Select an action and click 'Map'" #~ msgstr "Velg en handling, og trykk 'Koble'" #~ msgid "Associated key : %s" #~ msgstr "Koblet tast : %s" #~ msgid "Associated key : none" #~ msgstr "Koblet tast: ingen" #~ msgid "Please select an action" #~ msgstr "Vennligst velg en handling" #~ msgid "Press the key to associate" #~ msgstr "Trykk tasten som skal kobles" #~ msgid "Choose an action to map" #~ msgstr "Velg en handling for kobling" #~ msgid "Keys" #~ msgstr "Taster" #~ msgid "~K~eys" #~ msgstr "~T~aster" #~ msgid "Do you want to quit ?" #~ msgstr "Vil du avslutte?" #~ msgid "Zone" #~ msgstr "Sone" #~ msgid "Multi Function" #~ msgstr "Multifunksjon" #~ msgid "Swap character" #~ msgstr "Bytt karakter" #~ msgid "Skip text" #~ msgstr "Hopp over tekst" #~ msgid "Fast mode" #~ msgstr "Rask modus" #~ msgid "Debugger" #~ msgstr "Debugger" #~ msgid "Global menu" #~ msgstr "Global meny" #~ msgid "Virtual keyboard" #~ msgstr "Virtuelt tastatur" #~ msgid "Key mapper" #~ msgstr "Tastkobler" #, fuzzy #~| msgid "Inventory" #~ msgid "Cheat.Inventory" #~ msgstr "Inventar" #~ msgid "Normal (no scaling)" #~ msgstr "Normal (ingen skalering)" #~ msgid "ScummVM Main Menu" #~ msgstr "ScummVM Hovedmeny" #, fuzzy #~ msgid "Controls" #~ msgstr "Styr Mus" #~ msgid "~L~eft handed mode" #~ msgstr "~V~enstrehendt modus" #~ msgid "~I~ndy fight controls" #~ msgstr "~I~ndy kampkontroller" #~ msgid "Touch X Offset" #~ msgstr "Gå til X-posisjon" #~ msgid "Touch Y Offset" #~ msgstr "Gå til Y-posisjon" #~ msgid "Use laptop trackpad-style cursor control" #~ msgstr "Bruk bærbar trackpad-stil muspekerkontroll" #~ msgid "Tap for left click, double tap right click" #~ msgstr "Tap for venstreklikk, dobbelt-tap for høyreklikk" #~ msgid "Sensitivity" #~ msgstr "Følsomhet" #~ msgid "Initial top screen scale:" #~ msgstr "Skalering for øvre skjerm:" #~ msgid "Main screen scaling:" #~ msgstr "Hovedskjermsskalering:" #~ msgid "Unscaled (you must scroll left and right)" #~ msgstr "Uskalert (du må scrolle til venstre og høyre)" #~ msgid "Brightness:" #~ msgstr "Lysstyrke:" #~ msgid "High quality audio (slower) (reboot)" #~ msgstr "Høy lydkvalitet (tregere) (omstart)" #~ msgid "Disable power off" #~ msgstr "Deaktiver strømsparing" #, fuzzy #~ msgid "Pad Left" #~ msgstr "Skli mot Venstre" #, fuzzy #~ msgid "Left mouse button" #~ msgstr "Simuler venstre mustast" #, fuzzy #~ msgid "Pad Right" #~ msgstr "Skli mot Høyre" #, fuzzy #~ msgid "Right mouse button" #~ msgstr "Simuler høyre mustast" #, fuzzy #~ msgid "Pad Down" #~ msgstr "Ned" #, fuzzy #~ msgid "Skip dialog line (some games)" #~ msgstr "Hopp over linje" #, fuzzy #~ msgid "Pause/Game menu" #~ msgstr "Spillmeny" #, fuzzy #~ msgid "DS Options menu" #~ msgstr "Valg" #, fuzzy #~ msgid "Skip cutscenes" #~ msgstr "Hopp over cutscene" #, fuzzy #~ msgid "Switch screens" #~ msgstr "Bytte av karakterer:" #, fuzzy #~ msgid "Show/hide debug console" #~ msgstr "Vis / Skjul konsollen" #, fuzzy #~ msgid "Show/hide keyboard" #~ msgstr "Vis tastatur" #, fuzzy #~ msgid "Zoom in/out" #~ msgstr "Zoom opp" #, fuzzy #~ msgid "Indiana Jones Fight controls:" #~ msgstr "~I~ndy kampkontroller" #, fuzzy #~ msgid "Guard down" #~ msgstr "Slå midje" #, fuzzy #~ msgid "Guard middle" #~ msgstr "Slå midje" #~ msgid "Do you really want to return to the Launcher?" #~ msgstr "Vil du virkelig returnere til oppstarteren?" #~ msgid "Do you really want to quit?" #~ msgstr "Vil du virkelig avslutte?" #, fuzzy #~ msgid "Look At" #~ msgstr "Se på" #, fuzzy #~ msgid "Invetory" #~ msgstr "Inventar" #~ msgid "Engine does not support debug level '%s'" #~ msgstr "Motoren støtter ikke debug-nivå '%s'" #, fuzzy #~ msgid "" #~ "\n" #~ "Game Saved\n" #~ "\n" #~ msgstr "Lagre" #~ msgid "Use IMF/Yamaha FB-01 for MIDI output" #~ msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output" #~ msgid "" #~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " #~ "output" #~ msgstr "" #~ "Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til " #~ "MIDI output" #, fuzzy #~ msgid "Interact via Left Click)" #~ msgstr "Venstreklikk" #, fuzzy #~ msgid "Interact via Right Click)" #~ msgstr "Høyreklikk" #~ msgid "Trackpad mode is now" #~ msgstr "Trackpadmodus er nå" #~ msgid "ON" #~ msgstr "PÅ" #~ msgid "OFF" #~ msgstr "AV" #~ msgid "Swipe two fingers to the right to toggle." #~ msgstr "Sveip to fingre til høyre for å slå av/på." #~ msgid "Auto-drag mode is now" #~ msgstr "Auto-dramodus er nå" #~ msgid "Swipe three fingers to the right to toggle." #~ msgstr "Sveip tre fingre til høyre for å veksle." #~ msgid "Move Only" #~ msgstr "Kun Beveg" #~ msgid "Escape Key" #~ msgstr "ESC-tast" #~ msgid "Show Keypad" #~ msgstr "Vis talltastatur" #~ msgid "Control Mouse" #~ msgstr "Styr Mus" #~ msgid "[ Data ]" #~ msgstr "[ Data ]" #~ msgid "[ Resources ]" #~ msgstr "[ Ressurser ]" #~ msgid "[ SDCard ]" #~ msgstr "[ SDKort ]" #~ msgid "[ Media ]" #~ msgstr "[ Media ]" #~ msgid "[ Shared ]" #~ msgstr "[ Delt ]" #, fuzzy #~ msgid "C-Pad Sensitivity:" #~ msgstr "GC Pad-følsomhet:" #~ msgid "Mouse click" #~ msgstr "Musklikk" #~ msgid "Remap keys" #~ msgstr "Omkoble taster" #~ msgid " (Effective)" #~ msgstr " (Aktiv)" #~ msgid " (Active)" #~ msgstr " (Aktiv)" #~ msgid " (Blocked)" #~ msgstr " (Blokkert)" #~ msgid "Hold Shift for Mass Add" #~ msgstr "Hold Shift for å legge til flere" #~ msgid "Hide Toolbar" #~ msgstr "Skjul verktøylinje" #~ msgid "Sound on/off" #~ msgstr "Lyd av/på" #~ msgid "Right click" #~ msgstr "Høyreklikk" #~ msgid "Free look" #~ msgstr "Frikikking" #~ msgid "Bind Keys" #~ msgstr "Koble taster" #~ msgid "Cursor Up" #~ msgstr "Peker opp" #~ msgid "Cursor Down" #~ msgstr "Peker ned" #~ msgid "Cursor Left" #~ msgstr "Peker venstre" #~ msgid "Cursor Right" #~ msgstr "Peker høyre" #~ msgid "Keyboard" #~ msgstr "Tastatur" #~ msgid "Using SDL driver " #~ msgstr "Bruk SDL-driver " #~ msgid "Display " #~ msgstr "Skjerm " #~ msgid "Do you want to perform an automatic scan ?" #~ msgstr "Vil du utføre et automatisk søk?" #~ msgid "Map right click action" #~ msgstr "Koble handling til høyreklikk" #~ msgid "You must map a key to the 'Right Click' action to play this game" #~ msgstr "" #~ "Du må koble en tast til handlingen 'Høyreklikk' for å spille dette spillet" #~ msgid "Map hide toolbar action" #~ msgstr "Koble skjul-verktøylinje-handlingen" #~ msgid "You must map a key to the 'Hide toolbar' action to play this game" #~ msgstr "" #~ "Du må koble en tast til 'Skjul verktøylinje'-handlingen for å spille " #~ "dette spillet" #~ msgid "Map Zoom Up action (optional)" #~ msgstr "Koble handlingen Zoom Opp (valgfritt)" #~ msgid "Map Zoom Down action (optional)" #~ msgstr "Koble handlingen Zoom Ned (valgfritt)" #~ msgid "" #~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole " #~ "inventory" #~ msgstr "" #~ "Ikke glem å koble en tast til handlingen 'Skjul verktøylinje' for å se " #~ "hele inventaret" #~ msgid "Saved games sync complete." #~ msgstr "Sync av lagrede spill fullført." #, fuzzy #~ msgid "Loading..." #~ msgstr "Laster spill..." #~ msgid "Storage:" #~ msgstr "Lagring:" #~ msgid "Refresh" #~ msgstr "Oppfrisk" #~ msgid "Refresh current cloud storage information (username and usage)" #~ msgstr "Oppfrisk gjeldende skylagringsinformasjon (brukernavn og bruk)" #~ msgid "" #~ "Which port is used by the server\n" #~ "Auth with server is not available with non-default port" #~ msgstr "" #~ "Hvilken port som brukes av serveren\n" #~ "Autentisering med server støttes ikke med ikke-standard port" #~ msgid "%llu bytes" #~ msgstr "%llu bytes" #~ msgid "Navigate to the following URL:" #~ msgstr "Naviger til følgende URL:" #~ msgid "Obtain the code from the storage, enter it" #~ msgstr "Skaff koden fra lagringsmåten, skriv den inn" #~ msgid "in the following field and press 'Connect':" #~ msgstr "i følgende felt og trykk 'Koble til':" #~ msgid "Pastes clipboard contents into fields" #~ msgstr "Lim utklippstavleinnhold til disse feltene" #~ msgid "You will be directed to ScummVM's page where" #~ msgstr "Du vil omdirigeres til ScummVM's side hvor" #~ msgid "you should allow it to access your storage." #~ msgstr "du får muligheten til å gi den tilgang til lagringsmåten din." #~ msgid "Field %s has a mistake in it." #~ msgstr "Felt %s har en feil." #~ msgid "Fields %s have mistakes in them." #~ msgstr "Feltene %s har feil i dem." #~ msgctxt "lowres" #~ msgid "Music Device:" #~ msgstr "Musikkenhet:" #~ msgctxt "lowres" #~ msgid "Text and Speech:" #~ msgstr "Tekst og Tale:" #~ msgid "AdLib Emulator" #~ msgstr "AdLib emulator" #~ msgid "Use the original save/load screens instead of the ScummVM interface" #~ msgstr "" #~ "Bruk de originale lagre/laste-skjermene istedenfor ScummVM-grensesnittet" #~ msgid "(You can always enable it in the options dialog on the Misc tab)" #~ msgstr "(Du kan alltids aktivere dette i valgdialogen i Diverse-fanen)" #~ msgid "Check for updates automatically" #~ msgstr "Sjekk for oppdateringer automatisk" #~ msgid "8 kHz" #~ msgstr "8 kHz" #~ msgid "11 kHz" #~ msgstr "11 kHz" #~ msgid "22 kHz" #~ msgstr "22 kHz" #~ msgid "44 kHz" #~ msgstr "44 kHz" #~ msgid "48 kHz" #~ msgstr "48 kHz" #~ msgid "Output rate:" #~ msgstr "Utrate:" #~ msgid "" #~ "Higher value specifies better sound quality but may be not supported by " #~ "your soundcard" #~ msgstr "" #~ "Høyere verdier gir bedre lydkvalitet, men støttes kanskje ikke av ditt " #~ "lydkort" #~ msgid "" #~ "The theme you selected does not support your current language. If you " #~ "want to use this theme you need to switch to another language first." #~ msgstr "" #~ "Temaet du valgte støtter ikke det aktive språket. Hvis du vil bruke dette " #~ "temaet, må du bytte til et annet språk først." #, fuzzy #~ msgid "Speed multiplier for mouse emulation" #~ msgstr "Simuler venstre mustast" #~ msgid "" #~ "Unable to find \"sky.cpt\" file!\n" #~ "Please download it from www.scummvm.org" #~ msgstr "" #~ "Fant ikke filen \"sky.cpt\"!\n" #~ "Vennligst last den ned fra www.scummvm.org" #~ msgid "" #~ "The \"sky.cpt\" file has an incorrect size.\n" #~ "Please (re)download it from www.scummvm.org" #~ msgstr "" #~ "\"sky.cpt\" filen har feil størrelse.\n" #~ "Last den ned på nytt fra www.scummvm.org" #~ msgid "" #~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" #~ msgstr "" #~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden" #, fuzzy #~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website" #~ msgstr "" #~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden" #, fuzzy #~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website" #~ msgstr "" #~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden" #~ msgid "Use original savegame dialog" #~ msgstr "Bruk original lagringsdialog" #~ msgid "" #~ "Files button in-game shows original savegame dialog rather than the " #~ "ScummVM menu" #~ msgstr "" #~ "«Files»-knappen i spillet viser original lagre/laste-dialog istedenfor " #~ "ScummVM menyen" #~ msgid "The game in '%s' seems to be unknown." #~ msgstr "Spillet i '%s' ser ut til å være ukjent." #~ msgid "" #~ "Please, report the following data to the ScummVM team along with name" #~ msgstr "" #~ "Vennligst rapporter de følgende dataene til ScummVM-teamet sammen med " #~ "navnet" #~ msgid "of the game you tried to add and its version/language/etc.:" #~ msgstr "på spillet du forsøkte å legge til, og dets versjon/språk/etc.:" #~ msgid "You have to restart ScummVM before your changes will take effect." #~ msgstr "Du må starte ScummVM på nytt for at endringene skal tre i kraft. " #~ msgid "OpenGL (No filtering)" #~ msgstr "OpenGL (Ingen filtrering)" #, fuzzy #~ msgid "Specifies where Files Manager can access to" #~ msgstr "Bestemmer sti til lagrede spill" #~ msgid "EGA undithering" #~ msgstr "EGA av-dithering" #~ msgid "Enable undithering in EGA games" #~ msgstr "Aktiver av-dithering i EGA-spill" #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte" #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "Slå av General MIDI-kobling for spill som har Roland MT-32-lydspor" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2-cutscener støttes ikke lengre" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL Bevar" #~ msgid "OpenGL Original" #~ msgstr "OpenGL Original" #~ msgid "Current display mode" #~ msgstr "Nåværende videomodus" #~ msgid "Current scale" #~ msgstr "Nåværende skala" #~ msgid "Active filter mode: Linear" #~ msgstr "Aktiv filtermodus: Linjær" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktiv filtermodus: Nærmeste" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "Legg til spill..." #~ msgid "Add Game..." #~ msgstr "Legg til spill..." #~ msgid "Discovered %d new games." #~ msgstr "Oppdaget %d nye spill." #~ msgid "Command line argument not processed" #~ msgstr "Kommandolinjeargument ikke behandlet"