/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "kingdom/kingdom.h" #include "kingdom/logic.h" namespace Kingdom { void Logic::GPL4_900() { if (_vm->_aTimer > 0) { _vm->playSound(0); _vm->_aTimer = 133; } if (_vm->_asMode) { _vm->switchMtoA(); _mapStat = 0; _oldStatPlay--; _vm->_asMode = false; } _vm->saveAS(); _vm->fadeToBlack2(); if (_health == 10 || _health == 6 || _health == 2) { _vm->showPic(121); _vm->_bTimer = 38; _vm->readMouse(); while (_vm->_bTimer && !_vm->_mouseButton) { _vm->checkTimers(); _vm->refreshSound(); _vm->readMouse(); } if (_vm->_aTimer > 0) _vm->setATimer(); _vm->_userInput = 0; GPL4_901(); } else { if (_vm->_aTimer > 0) { _vm->setATimer(); _vm->_aTimer = 133; } _vm->showPic(120); _statPlay = 901; } } void Logic::GPL4_901() { _vm->setMouse(); _vm->eraseCursor(); _vm->fadeToBlack2(); _vm->showPic(106); _vm->drawIcon(4, 0, 12 - _healthOld); if (_tideCntl) _vm->drawPic(178); else _vm->drawPic(179); _vm->_iconRedraw = true; if (_vm->_userInput == 0x2F1) { _vm->_asMode = false; _vm->restoreAS(); _statPlay = _oldStatPlay; _vm->_loopFlag = true; } else { if (_health == 10 || _health == 6 || _health == 2 || _vm->_userInput < 0x400 || _vm->_userInput > 0x427) { _vm->_asMode = false; _vm->restoreAS(); _statPlay = _oldStatPlay; } else { _statPlay = _mapExit[_vm->_userInput - 0x400]; _vm->_userInput = 0; wound(); _vm->playMovie(10); inventoryDel(3); _vm->_tsIconOnly = false; enableUIButtons(); switchAS(); _mapStat = 0; } _vm->_userInput = 0; _vm->_loopFlag = true; } } void Logic::GPL4_991() { _currMap = 10; _vm->_userInput = 0; _vm->playSound(0); if (_health == 10 || _health == 6 || _health == 2) _health -= 2; else _health -= 4; if (_health == 0) { _vm->playMovie(194); _vm->_noIFScreen = true; _vm->fShowPic(107); characterDeath(); } else { _vm->_bTimer = 36; while(_vm->_bTimer) { _vm->checkTimers(); _vm->refreshSound(); } _vm->_loopFlag = true; if (_nodes[28] == 1) { _nodes[28] = 0; _nodes[48] = 0; } _vm->_itemInhibit = false; _tideCntl = false; _vm->drawPic(179); _vm->_skylarTimer = 0; _vm->_skylarTimerFlag = false; enableUIButtons(); _vm->_mapEx = true; _nodeNum = 5; _vm->drawLocation(); _vm->playSound(0); if (_nodes[5] > 0) { _vm->playMovie(197); _resurrect = true; } inventoryDel(12); _statPlay = 50; } } void Logic::GPL4_992() { _currMap = 10; _vm->_userInput = 0; _vm->playSound(0); if (_health == 10 || _health == 6 || _health == 2) _health -= 2; else _health -= 4; if (_health == 0) { _vm->playMovie(194); _vm->_noIFScreen = true; _vm->fShowPic(107); characterDeath(); } else { _vm->_bTimer = 36; while(_vm->_bTimer != 0) { _vm->checkTimers(); _vm->refreshSound(); } _vm->_loopFlag = true; if (_nodes[28] == 1) { _nodes[28] = 0; _nodes[48] = 0; } _vm->_itemInhibit = false; _tideCntl = false; _vm->drawPic(179); _vm->_skylarTimer = 0; _vm->_skylarTimerFlag = false; enableUIButtons(); _vm->_mapEx = true; _nodeNum = 27; _vm->drawLocation(); _resurrect = true; _vm->playSound(0); _vm->playMovie(195); inventoryDel(12); _statPlay = 270; } } void Logic::GPL4_992_demo() { _currMap = 10; _vm->_userInput = 0; _vm->playSound(0); if (_health == 10 || _health == 6 || _health == 2) _health -= 2; else _health -= 4; if (_health == 0) { _vm->playMovie(194); _vm->_noIFScreen = true; _vm->fShowPic(107); characterDeath(); } else { _vm->_bTimer = 36; while(_vm->_bTimer != 0) { _vm->checkTimers(); _vm->refreshSound(); } _vm->_loopFlag = true; if (_nodes[28] == 1) { _nodes[28] = 0; _nodes[48] = 0; } _vm->_itemInhibit = false; _tideCntl = false; _vm->drawPic(179); _vm->_skylarTimer = 0; _vm->_skylarTimerFlag = false; enableUIButtons(); _nodeNum = 27; _vm->drawLocation(); _resurrect = true; _vm->playSound(0); _vm->playMovie(195); inventoryDel(12); _statPlay = 270; } } void Logic::GPL4_993() { _currMap = 10; _vm->_userInput = 0; _vm->playSound(0); if (_health == 10 || _health == 6 || _health == 2) _health -= 2; else _health -= 4; if (_health == 0) { _vm->playMovie(194); _vm->_noIFScreen = true; _vm->fShowPic(107); characterDeath(); } else { _vm->_bTimer = 36; while (_vm->_bTimer != 0) { _vm->checkTimers(); _vm->refreshSound(); } _vm->_loopFlag = true; if (_nodes[28] == 1) { _nodes[28] = 0; _nodes[48] = 0; } if (_nodes[67] == 1) _nodes[67] = 0; _vm->_itemInhibit = false; _tideCntl = false; _vm->drawPic(179); _vm->_skylarTimer = 0; _vm->_skylarTimerFlag = false; enableUIButtons(); _vm->_mapEx = true; _nodeNum = 52; _vm->drawLocation(); _resurrect = true; _vm->playSound(0); _vm->playMovie(196); inventoryDel(12); _statPlay = 520; } } void Logic::GPL4_993_demo() { _currMap = 10; _vm->_userInput = 0; _vm->playSound(0); if (_health == 10 || _health == 6 || _health == 2) _health -= 2; else _health -= 4; if (_health == 0) { _vm->playMovie(194); _vm->_noIFScreen = true; _vm->fShowPic(107); characterDeath(); } else { _vm->_bTimer = 36; while (_vm->_bTimer != 0) { _vm->checkTimers(); _vm->refreshSound(); } _vm->_loopFlag = true; if (_nodes[28] == 1) { _nodes[28] = 0; _nodes[48] = 0; } if (_nodes[67] == 1) _nodes[67] = 0; _vm->_itemInhibit = false; _tideCntl = false; _vm->drawPic(179); _vm->_skylarTimer = 0; _vm->_skylarTimerFlag = false; enableUIButtons(); _nodeNum = 52; _vm->drawLocation(); _resurrect = true; _vm->playSound(0); _vm->playMovie(196); inventoryDel(12); _statPlay = 520; } } void Logic::GPL4_994() { switch(_vm->_userInput) { case 0x190: _vm->initPlay(); // TODO _QuitFlag = 1; _vm->_quit = true; break; case 0x191: // TODO _QuitFlag = 2; _vm->_quit = true; break; default: if (_vm->_userInput) warning("Skipped UserInput %d(0x%04X) for _StatPlay %d", _vm->_userInput, _vm->_userInput, _statPlay); break; } } } // Namespace