/* Residual - Virtual machine to run LucasArts' 3D adventure games * * Residual is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #ifndef COMMON_ARRAY_H #define COMMON_ARRAY_H #include "common/sys.h" #include "common/algorithm.h" namespace Common { template class Array { protected: uint _capacity; uint _size; T *_data; public: typedef T *iterator; typedef const T *const_iterator; typedef T value_type; public: Array() : _capacity(0), _size(0), _data(0) {} Array(const Array &array) : _capacity(0), _size(0), _data(0) { _size = array._size; _capacity = _size + 32; _data = new T[_capacity]; copy(array._data, array._data + _size, _data); } ~Array() { delete[] _data; } void push_back(const T &element) { ensureCapacity(_size + 1); _data[_size++] = element; } void push_back(const Array &array) { ensureCapacity(_size + array._size); copy(array._data, array._data + array._size, _data + _size); _size += array._size; } void insert_at(int idx, const T &element) { assert(idx >= 0 && (uint)idx <= _size); ensureCapacity(_size + 1); copy_backward(_data + idx, _data + _size, _data + _size + 1); _data[idx] = element; _size++; } T remove_at(int idx) { assert(idx >= 0 && (uint)idx < _size); T tmp = _data[idx]; copy(_data + idx + 1, _data + _size, _data + idx); _size--; return tmp; } // TODO: insert, remove, ... T& operator[](int idx) { assert(idx >= 0 && (uint)idx < _size); return _data[idx]; } const T& operator[](int idx) const { assert(idx >= 0 && (uint)idx < _size); return _data[idx]; } Array& operator=(const Array &array) { if (this == &array) return *this; delete[] _data; _size = array._size; _capacity = _size + 32; _data = new T[_capacity]; copy(array._data, array._data + _size, _data); return *this; } uint size() const { return _size; } void clear() { delete[] _data; _data = 0; _size = 0; _capacity = 0; } bool empty() const { return (_size == 0); } iterator begin() { return _data; } iterator end() { return _data + _size; } const_iterator begin() const { return _data; } const_iterator end() const { return _data + _size; } void reserve(uint newCapacity) { if (newCapacity <= _capacity) return; T *old_data = _data; _capacity = newCapacity; _data = new T[newCapacity]; if (old_data) { // Copy old data copy(old_data, old_data + _size, _data); delete[] old_data; } } void resize(uint newSize) { if (newSize == _size) return; T *old_data = _data; _capacity = newSize; _data = new T[newSize]; if (old_data) { // Copy old data int cnt = (_size < newSize ? _size : newSize); copy(old_data, old_data + cnt, _data); delete[] old_data; } _size = newSize; } protected: void ensureCapacity(uint len) { if (len >= _capacity) reserve(len + 32); } }; } // End of namespace Common #endif