/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $Header$ * */ #include "common/stdafx.h" #include "backends/fs/fs.h" #include "base/gameDetector.h" #include "base/plugins.h" #include "common/config-manager.h" #include "common/file.h" #include "common/system.h" #include "common/md5.h" #include "common/savefile.h" #include "sound/mixer.h" #include "sound/mididrv.h" #include "sound/voc.h" #include "sound/audiostream.h" #include "kyra/kyra.h" #include "kyra/resource.h" #include "kyra/screen.h" #include "kyra/script.h" #include "kyra/seqplayer.h" #include "kyra/sound.h" #include "kyra/sprites.h" #include "kyra/wsamovie.h" #include "kyra/debugger.h" using namespace Kyra; enum { // We only compute MD5 of the first megabyte of our data files. kMD5FileSizeLimit = 1024 * 1024 }; // Kyra MD5 detection brutally ripped from the Gobliins engine. struct KyraGameSettings { const char *name; const char *description; byte id; uint32 features; const char *md5sum; const char *checkFile; GameSettings toGameSettings() const { GameSettings dummy = { name, description, features }; return dummy; } }; static const KyraGameSettings kyra_games[] = { { "kyra1", "Legend of Kyrandia (Floppy, English)", GI_KYRA1, GF_ENGLISH | GF_FLOPPY, // english floppy 1.0 from Malice "3c244298395520bb62b5edfe41688879", "GEMCUT.EMC" }, { "kyra1", "Legend of Kyrandia (Floppy, English)", GI_KYRA1, GF_ENGLISH | GF_FLOPPY, "796e44863dd22fa635b042df1bf16673", "GEMCUT.EMC" }, { "kyra1", "Legend of Kyrandia (Floppy, French)", GI_KYRA1, GF_FRENCH | GF_FLOPPY, "abf8eb360e79a6c2a837751fbd4d3d24", "GEMCUT.EMC" }, { "kyra1", "Legend of Kyrandia (Floppy, German)", GI_KYRA1, GF_GERMAN | GF_FLOPPY, "6018e1dfeaca7fe83f8d0b00eb0dd049", "GEMCUT.EMC"}, { "kyra1", "Legend of Kyrandia (Floppy, Spanish)", GI_KYRA1, GF_SPANISH | GF_FLOPPY, // from VooD "8909b41596913b3f5deaf3c9f1017b01", "GEMCUT.EMC"}, { "kyra1", "Legend of Kyrandia (Floppy, Spanish)", GI_KYRA1, GF_SPANISH | GF_FLOPPY, // floppy 1.8 from clemmy "747861d2a9c643c59fdab570df5b9093", "GEMCUT.EMC"}, { "kyra1", "Legend of Kyrandia (CD, English)", GI_KYRA1, GF_ENGLISH | GF_TALKIE, "fac399fe62f98671e56a005c5e94e39f", "GEMCUT.PAK" }, { "kyra1", "Legend of Kyrandia (CD, German)", GI_KYRA1, GF_GERMAN | GF_TALKIE, "230f54e6afc007ab4117159181a1c722", "GEMCUT.PAK" }, { "kyra1", "Legend of Kyrandia (CD, French)", GI_KYRA1, GF_FRENCH | GF_TALKIE, "b037c41768b652a040360ffa3556fd2a", "GEMCUT.PAK" }, { "kyra1", "Legend of Kyrandia (Demo)", GI_KYRA1, GF_DEMO | GF_ENGLISH, "fb722947d94897512b13b50cc84fd648", "DEMO1.WSA" }, { 0, 0, 0, 0, 0, 0 } }; // Keep list of different supported games struct KyraGameList { const char *name; const char *description; uint32 features; GameSettings toGameSettings() const { GameSettings dummy = { name, description, features }; return dummy; } }; static const KyraGameList kyra_list[] = { { "kyra1", "Legend of Kyrandia", 0 }, { 0, 0, 0 } }; GameList Engine_KYRA_gameList() { GameList games; const KyraGameList *g = kyra_list; while (g->name) { games.push_back(g->toGameSettings()); g++; } return games; } DetectedGameList Engine_KYRA_detectGames(const FSList &fslist) { DetectedGameList detectedGames; const KyraGameSettings *g; FSList::const_iterator file; // Iterate over all files in the given directory bool isFound = false; for (file = fslist.begin(); file != fslist.end(); file++) { if (file->isDirectory()) continue; for (g = kyra_games; g->name; g++) { if (scumm_stricmp(file->displayName().c_str(), g->checkFile) == 0) isFound = true; } if (isFound) break; } if (file == fslist.end()) return detectedGames; uint8 md5sum[16]; char md5str[32 + 1]; if (Common::md5_file(file->path().c_str(), md5sum, NULL, kMD5FileSizeLimit)) { for (int i = 0; i < 16; i++) { sprintf(md5str + i * 2, "%02x", (int)md5sum[i]); } for (g = kyra_games; g->name; g++) { if (strcmp(g->md5sum, (char *)md5str) == 0) { detectedGames.push_back(g->toGameSettings()); } } if (detectedGames.isEmpty()) { debug("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team\n", md5str); const KyraGameList *g1 = kyra_list; while (g1->name) { detectedGames.push_back(g1->toGameSettings()); g1++; } } } return detectedGames; } Engine *Engine_KYRA_create(GameDetector *detector, OSystem *system) { return new KyraEngine(detector, system); } REGISTER_PLUGIN(KYRA, "Legend of Kyrandia Engine") namespace Kyra { KyraEngine::KyraEngine(GameDetector *detector, OSystem *system) : Engine(system) { _seq_Forest = _seq_KallakWriting = _seq_KyrandiaLogo = _seq_KallakMalcolm = _seq_MalcolmTree = _seq_WestwoodLogo = _seq_Demo1 = _seq_Demo2 = _seq_Demo3 = _seq_Demo4 = 0; _seq_WSATable = _seq_CPSTable = _seq_COLTable = _seq_textsTable = 0; _seq_WSATable_Size = _seq_CPSTable_Size = _seq_COLTable_Size = _seq_textsTable_Size = 0; _roomFilenameTable = _characterImageTable = 0; _roomFilenameTableSize = _characterImageTableSize = 0; _itemList = _takenList = _placedList = _droppedList = _noDropList = 0; _itemList_Size = _takenList_Size = _placedList_Size = _droppedList_Size = _noDropList_Size = 0; _putDownFirst = _waitForAmulet = _blackJewel = _poisonGone = _healingTip = 0; _putDownFirst_Size = _waitForAmulet_Size = _blackJewel_Size = _poisonGone_Size = _healingTip_Size = 0; _defaultShapeTable = _healingShapeTable = _healingShape2Table = 0; _defaultShapeTableSize = _healingShapeTableSize = _healingShape2TableSize = 0; // Setup mixer if (!_mixer->isReady()) { warning("Sound initialization failed."); } _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); // Detect game features based on MD5. Again brutally ripped from Gobliins. uint8 md5sum[16]; char md5str[32 + 1]; const KyraGameSettings *g; bool found = false; // TODO // Fallback. Maybe we will be able to determine game type from game // data contents _features = 0; for (g = kyra_games; g->name; g++) { if (!Common::File::exists(g->checkFile)) continue; if (Common::md5_file(g->checkFile, md5sum, ConfMan.get("path").c_str(), kMD5FileSizeLimit)) { for (int j = 0; j < 16; j++) { sprintf(md5str + j*2, "%02x", (int)md5sum[j]); } } else continue; if (strcmp(g->md5sum, (char *)md5str) == 0) { _features = g->features; _game = g->id; if (g->description) g_system->setWindowCaption(g->description); found = true; break; } } if (!found) { debug("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team", md5str); _features = GF_LNGUNK; _game = GI_KYRA1; Common::File test; if (test.open("INTRO.VRM")) { _features |= GF_TALKIE; } else { _features |= GF_FLOPPY; } } } int KyraEngine::init(GameDetector &detector) { _currentVocFile = 0; _system->beginGFXTransaction(); initCommonGFX(detector); _system->initSize(320, 200); _system->endGFXTransaction(); // for now we prefer MIDI-to-Adlib conversion over native midi int midiDrv = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/); bool native_mt32 = ((midiDrv == MD_MT32) || ConfMan.getBool("native_mt32")); MidiDriver *driver = MidiDriver::createMidi(midiDrv); if (midiDriver == MD_ADLIB) { // In this case we should play the Adlib tracks, but for now // the automagic MIDI-to-Adlib conversion will do. } else if (native_mt32) { driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); } _midi = new MusicPlayer(driver, this); assert(_midi); _midi->hasNativeMT32(native_mt32); _midi->setVolume(255); _saveFileMan = _system->getSavefileManager(); assert(_saveFileMan); _res = new Resource(this); assert(_res); _screen = new Screen(this, _system); assert(_screen); _sprites = new Sprites(this, _system); assert(_sprites); _seq = new SeqPlayer(this, _system); assert(_seq); _paletteChanged = 1; _currentCharacter = 0; _characterList = new Character[11]; assert(_characterList); for (int i = 0; i < 11; ++i) { memset(&_characterList[i], 0, sizeof(Character)); memset(_characterList[i].inventoryItems, 0xFF, sizeof(_characterList[i].inventoryItems)); } _characterList[0].sceneId = 5; _characterList[0].height = 48; _characterList[0].facing = 3; _characterList[0].currentAnimFrame = 7; _objectQueue = 0; _animStates = new AnimObject[31]; assert(_animStates); memset(_animStates, 0, sizeof(AnimObject)*31); _charactersAnimState = &_animStates[0]; _sprites->_animObjects = &_animStates[5]; _animItems = &_animStates[16]; _scriptInterpreter = new ScriptHelper(this); assert(_scriptInterpreter); _npcScriptData = new ScriptData; memset(_npcScriptData, 0, sizeof(ScriptData)); assert(_npcScriptData); _npcScript = new ScriptState; assert(_npcScript); memset(_npcScript, 0, sizeof(ScriptState)); _scriptMain = new ScriptState; assert(_scriptMain); memset(_scriptMain, 0, sizeof(ScriptState)); _scriptClickData = new ScriptData; assert(_scriptClickData); memset(_scriptClickData, 0, sizeof(ScriptData)); _scriptClick = new ScriptState; assert(_scriptClick); memset(_scriptClick, 0, sizeof(ScriptState)); _debugger = new Debugger(this); assert(_debugger); memset(_shapes, 0, sizeof(_shapes)); memset(_wsaObjects, 0, sizeof(_wsaObjects)); memset(_flagsTable, 0, sizeof(_flagsTable)); _fastMode = false; _abortWalkFlag = false; _abortWalkFlag2 = false; _talkCoords.y = 0x88; _talkCoords.x = 0; _talkCoords.w = 0; _talkMessageY = 0xC; _talkMessageH = 0; _talkMessagePrinted = false; _talkingCharNum = -1; _charSayUnk3 = -1; _mouseX = _mouseY = -1; memset(_currSentenceColor, 0, 3); _startSentencePalIndex = -1; _fadeText = false; _noDrawShapesFlag = 0; _brandonStatusBit = 0; _brandonStatusBit0x02Flag = _brandonStatusBit0x20Flag = 10; _brandonPosX = _brandonPosY = -1; _brandonDrawFrame = 113; _deathHandler = 0xFF; _poisonDeathCounter = 0; memset(_itemTable, 0, sizeof(_itemTable)); memset(_exitList, 0xFFFF, sizeof(_exitList)); _exitListPtr = 0; _pathfinderFlag = _pathfinderFlag2 = 0; _lastFindWayRet = 0; _sceneChangeState = _loopFlag2 = 0; _timerNextRun = 0; _movFacingTable = new int[150]; assert(_movFacingTable); _movFacingTable[0] = 8; _configTalkspeed = 1; _marbleVaseItem = -1; memset(_foyerItemTable, -1, sizeof(_foyerItemTable)); _mouseState = _itemInHand = -1; _handleInput = false; _currentRoom = 0xFFFF; _scenePhasingFlag = 0; _lastProcessedItem = 0; _lastProcessedItemHeight = 16; _hidPage = _screenPage = 0; _unkScreenVar1 = 1; _unkScreenVar2 = 0; _unkScreenVar3 = 0; memset(_specialPalettes, 0, sizeof(_specialPalettes)); _mousePressFlag = false; return 0; } KyraEngine::~KyraEngine() { delete _debugger; delete _sprites; delete _screen; delete _res; delete _midi; delete _saveFileMan; delete _seq; delete _scriptInterpreter; delete _npcScriptData; delete _scriptMain; delete _scriptClickData; delete _scriptClick; delete [] _animStates; delete [] _characterList; delete [] _movFacingTable; free(_buttonShape0); free(_buttonShape1); free(_buttonShape2); free(_buttonShape3); free(_buttonShape4); free(_buttonShape5); for (int i = 0; i < ARRAYSIZE(_shapes); ++i) { if (_shapes[i] != 0) { free(_shapes[i]); for (int i2 = 0; i2 < ARRAYSIZE(_shapes); i2++) { if (_shapes[i2] == _shapes[i] && i2 != i) { _shapes[i2] = 0; } } } } for (int i = 0; i < ARRAYSIZE(_sceneAnimTable); ++i) { free(_sceneAnimTable[i]); } free(_unkPtr1); free(_unkPtr2); } void KyraEngine::errorString(const char *buf1, char *buf2) { strcpy(buf2, buf1); } int KyraEngine::go() { _quitFlag = false; uint32 sz; res_loadResources(); if (_features & GF_FLOPPY) { _screen->loadFont(Screen::FID_6_FNT, _res->fileData("6.FNT", &sz)); } _screen->loadFont(Screen::FID_8_FNT, _res->fileData("8FAT.FNT", &sz)); _screen->setScreenDim(0); _abortIntroFlag = false; if (_features & GF_DEMO) { seq_demo(); } else { setGameFlag(0xF3); setGameFlag(0xFD); setGameFlag(0xEF); seq_intro(); startup(); resetGameFlag(0xEF); mainLoop(); } quitGame(); return 0; } void KyraEngine::startup() { debug(9, "KyraEngine::startup()"); static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 }; _screen->setTextColorMap(colorMap); // _screen->setFont(Screen::FID_6_FNT); _screen->setAnimBlockPtr(3750); memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable)); loadMouseShapes(); _currentCharacter = &_characterList[0]; for (int i = 1; i < 5; ++i) setCharacterDefaultFrame(i); for (int i = 5; i <= 10; ++i) setCharactersPositions(i); setCharactersHeight(); resetBrandonPosionFlags(); _maskBuffer = _screen->getPagePtr(5); _screen->_curPage = 0; // XXX for (int i = 0; i < 0x0C; ++i) { int size = _screen->getRectSize(3, 24); _shapes[365+i] = (byte*)malloc(size); } _unkPtr1 = (uint8*)malloc(_screen->getRectSize(1, 144)); memset(_unkPtr1, 0, _screen->getRectSize(1, 144)); _unkPtr2 = (uint8*)malloc(_screen->getRectSize(1, 144)); memset(_unkPtr2, 0, _screen->getRectSize(1, 144)); _shapes[0] = (uint8*)malloc(_screen->getRectSize(3, 24)); memset(_shapes[0], 0, _screen->getRectSize(3, 24)); _shapes[1] = (uint8*)malloc(_screen->getRectSize(4, 32)); memset(_shapes[1], 0, _screen->getRectSize(4, 32)); _shapes[2] = (uint8*)malloc(_screen->getRectSize(8, 69)); memset(_shapes[2], 0, _screen->getRectSize(8, 69)); _shapes[3] = (uint8*)malloc(_screen->getRectSize(8, 69)); memset(_shapes[3], 0, _screen->getRectSize(8, 69)); for (int i = 0; i < _roomTableSize; ++i) { for (int item = 0; item < 12; ++item) { _roomTable[i].itemsTable[item] = 0xFF; _roomTable[i].itemsXPos[item] = 0xFFFF; _roomTable[i].itemsYPos[item] = 0xFF; _roomTable[i].unkField3[item] = 0; } } loadCharacterShapes(); loadSpecialEffectShapes(); loadItems(); loadButtonShapes(); initMainButtonList(); loadMainScreen(); setupTimers(); loadPalette("PALETTE.COL", _screen->_currentPalette); // XXX initAnimStateList(); setCharactersInDefaultScene(); _gameSpeed = 50; _tickLength = (uint8)(1000.0 / _gameSpeed); if (!_scriptInterpreter->loadScript("_STARTUP.EMC", _npcScriptData, _opcodeTable, _opcodeTableSize, 0)) { error("Could not load \"_STARTUP.EMC\" script"); } _scriptInterpreter->initScript(_scriptMain, _npcScriptData); if (!_scriptInterpreter->startScript(_scriptMain, 0)) { error("Could not start script function 0 of script \"_STARTUP.EMC\""); } while (_scriptInterpreter->validScript(_scriptMain)) { _scriptInterpreter->runScript(_scriptMain); } _scriptInterpreter->unloadScript(_npcScriptData); if (!_scriptInterpreter->loadScript("_NPC.EMC", _npcScriptData, _opcodeTable, _opcodeTableSize, 0)) { error("Could not load \"_NPC.EMC\" script"); } snd_playTheme(1); snd_setSoundEffectFile(1); enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1); } void KyraEngine::delay(uint32 amount, bool update) { OSystem::Event event; char saveLoadSlot[20]; _mousePressFlag = false; uint32 start = _system->getMillis(); do { while (_system->pollEvent(event)) { switch (event.type) { case OSystem::EVENT_KEYDOWN: if (event.kbd.keycode == 'q' || event.kbd.keycode == 27) { _quitFlag = true; } else if (event.kbd.keycode == 'd' && !_debugger->isAttached()) { _debugger->attach(); } else if (event.kbd.keycode >= '0' && event.kbd.keycode <= '9' && (event.kbd.flags == OSystem::KBD_CTRL || event.kbd.flags == OSystem::KBD_ALT)) { sprintf(saveLoadSlot, "KYRA1.00%i", event.kbd.keycode - '0'); if (event.kbd.flags == OSystem::KBD_CTRL) saveGame(saveLoadSlot, saveLoadSlot); else loadGame(saveLoadSlot); } else if (event.kbd.flags == OSystem::KBD_CTRL && event.kbd.keycode == 'f') { _fastMode = !_fastMode; } break; case OSystem::EVENT_MOUSEMOVE: _mouseX = event.mouse.x; _mouseY = event.mouse.y; break; case OSystem::EVENT_QUIT: quitGame(); break; case OSystem::EVENT_LBUTTONDOWN: _mousePressFlag = true; if (_abortWalkFlag2) { _abortWalkFlag = true; _mouseX = event.mouse.x; _mouseY = event.mouse.y; } if (_handleInput) { _mouseX = event.mouse.x; _mouseY = event.mouse.y; _handleInput = false; processInput(_mouseX, _mouseY); _handleInput = true; } break; default: break; } } if (_debugger->isAttached()) _debugger->onFrame(); _sprites->updateSceneAnims(); if (update) updateAllObjectShapes(); if (_currentCharacter->sceneId == 210) { //XXX } if (amount > 0) { _system->delayMillis((amount > 10) ? 10 : amount); } } while (!_fastMode && _system->getMillis() < start + amount); } void KyraEngine::waitForEvent() { bool finished = false; OSystem::Event event; while (!finished) { while (_system->pollEvent(event)) { switch (event.type) { case OSystem::EVENT_KEYDOWN: finished = true; break; case OSystem::EVENT_MOUSEMOVE: _mouseX = event.mouse.x; _mouseY = event.mouse.y; break; case OSystem::EVENT_QUIT: quitGame(); break; case OSystem::EVENT_LBUTTONDOWN: finished = true; break; default: break; } } if (_debugger->isAttached()) _debugger->onFrame(); _system->delayMillis(10); } } void KyraEngine::mainLoop() { debug(9, "KyraEngine::mainLoop()"); while (!_quitFlag) { int32 frameTime = (int32)_system->getMillis(); if (_brandonStatusBit & 2) { if (_brandonStatusBit0x02Flag) animRefreshNPC(0); } if (_brandonStatusBit & 0x20) { if (_brandonStatusBit0x20Flag) { animRefreshNPC(0); _brandonStatusBit0x20Flag = 0; } } processButtonList(_buttonList); updateMousePointer(); updateGameTimers(); _sprites->updateSceneAnims(); updateAllObjectShapes(); updateTextFade(); _handleInput = true; delay((frameTime + _gameSpeed) - _system->getMillis(), true); _handleInput = false; } } void KyraEngine::quitGame() { res_unloadResources(); for (int i = 0; i < 10; i++) wsa_close(_wsaObjects[i]); _system->quit(); } void KyraEngine::loadPalette(const char *filename, uint8 *palData) { debug(9, "KyraEngine::loadPalette('%s' 0x%X)", filename, palData); uint32 fileSize = 0; uint8 *srcData = _res->fileData(filename, &fileSize); if (palData && fileSize) { debug(9, "Loading a palette of size %i from '%s'", fileSize, filename); memcpy(palData, srcData, fileSize); } delete[] srcData; } void KyraEngine::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData) { debug(9, "KyraEngine::copyBitmap('%s', %d, %d, 0x%X)", filename, tempPage, dstPage, palData); uint32 fileSize; uint8 *srcData = _res->fileData(filename, &fileSize); uint8 compType = srcData[2]; uint32 imgSize = READ_LE_UINT32(srcData + 4); uint16 palSize = READ_LE_UINT16(srcData + 8); if (palData && palSize) { debug(9, "Loading a palette of size %i from %s", palSize, filename); memcpy(palData, srcData + 10, palSize); } uint8 *srcPtr = srcData + 10 + palSize; uint8 *dstData = _screen->getPagePtr(dstPage); switch (compType) { case 0: memcpy(dstData, srcPtr, imgSize); break; case 3: Screen::decodeFrame3(srcPtr, dstData, imgSize); break; case 4: Screen::decodeFrame4(srcPtr, dstData, imgSize); break; default: error("Unhandled bitmap compression %d", compType); break; } delete[] srcData; } void KyraEngine::waitTicks(int ticks) { debug(9, "KyraEngine::waitTicks(%d)", ticks); const uint32 end = _system->getMillis() + ticks * 1000 / 60; do { OSystem::Event event; while (_system->pollEvent(event)) { switch (event.type) { case OSystem::EVENT_QUIT: _quitFlag = true; quitGame(); break; case OSystem::EVENT_KEYDOWN: if (event.kbd.flags == OSystem::KBD_CTRL) { if (event.kbd.keycode == 'f') { _fastMode = !_fastMode; } } else if (event.kbd.keycode == 13 || event.kbd.keycode == 32 || event.kbd.keycode == 27) { _abortIntroFlag = true; } break; default: break; } } _system->delayMillis(10); } while (!_fastMode && _system->getMillis() < end); } void KyraEngine::delayWithTicks(int ticks) { uint32 nextTime = _system->getMillis() + ticks * _tickLength; while (_system->getMillis() < nextTime) { _sprites->updateSceneAnims(); updateAllObjectShapes(); //if (_currentCharacter->sceneId == 210) { // updateKyragemFading(); // seq_playEnd(); //} } } void KyraEngine::seq_demo() { debug(9, "KyraEngine::seq_demo()"); snd_playTheme(MUSIC_INTRO, 2); loadBitmap("START.CPS", 7, 7, _screen->_currentPalette); _screen->copyRegion(0, 0, 0, 0, 320, 200, 6, 0); _system->copyRectToScreen(_screen->getPagePtr(0), 320, 0, 0, 320, 200); _screen->fadeFromBlack(); waitTicks(60); _screen->fadeToBlack(); _screen->clearPage(0); loadBitmap("TOP.CPS", 7, 7, NULL); loadBitmap("BOTTOM.CPS", 5, 5, _screen->_currentPalette); _screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 0); _screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 0); _system->copyRectToScreen(_screen->getPagePtr(0), 320, 0, 0, 320, 200); _screen->fadeFromBlack(); _seq->playSequence(_seq_WestwoodLogo, true); waitTicks(60); _seq->playSequence(_seq_KyrandiaLogo, true); _screen->fadeToBlack(); _screen->clearPage(2); _screen->clearPage(0); _seq->playSequence(_seq_Demo1, true); _screen->clearPage(0); _seq->playSequence(_seq_Demo2, true); _screen->clearPage(0); _seq->playSequence(_seq_Demo3, true); _screen->clearPage(0); _seq->playSequence(_seq_Demo4, true); _screen->clearPage(0); loadBitmap("FINAL.CPS", 7, 7, _screen->_currentPalette); _screen->_curPage = 0; _screen->copyRegion(0, 0, 0, 0, 320, 200, 6, 0); _system->copyRectToScreen(_screen->getPagePtr(0), 320, 0, 0, 320, 200); _screen->fadeFromBlack(); waitTicks(60); _screen->fadeToBlack(); _midi->stopMusic(); } void KyraEngine::seq_intro() { debug(9, "KyraEngine::seq_intro()"); if (_features & GF_TALKIE) { _res->loadPakFile("INTRO.VRM"); } static const IntroProc introProcTable[] = { &KyraEngine::seq_introLogos, &KyraEngine::seq_introStory, &KyraEngine::seq_introMalcolmTree, &KyraEngine::seq_introKallakWriting, &KyraEngine::seq_introKallakMalcolm }; _skipIntroFlag = true; // only true if user already saved the game once _seq->setCopyViewOffs(true); _screen->setFont(Screen::FID_8_FNT); snd_playTheme(MUSIC_INTRO, 2); snd_setSoundEffectFile(MUSIC_INTRO); setTalkCoords(144); for (int i = 0; i < ARRAYSIZE(introProcTable) && !seq_skipSequence(); ++i) { (this->*introProcTable[i])(); } setTalkCoords(136); waitTicks(30); _seq->setCopyViewOffs(false); _midi->stopMusic(); if (_features & GF_TALKIE) { _res->unloadPakFile("INTRO.VRM"); } res_unloadResources(RES_INTRO); } void KyraEngine::seq_introLogos() { debug(9, "KyraEngine::seq_introLogos()"); _screen->clearPage(0); loadBitmap("TOP.CPS", 7, 7, NULL); loadBitmap("BOTTOM.CPS", 5, 5, _screen->_currentPalette); _screen->_curPage = 0; _screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 0); _screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 0); _system->copyRectToScreen(_screen->getPagePtr(0), 320, 0, 0, 320, 200); _screen->fadeFromBlack(); if (_seq->playSequence(_seq_WestwoodLogo, _skipIntroFlag)) { _screen->fadeToBlack(); _screen->clearPage(0); return; } waitTicks(60); if (_seq->playSequence(_seq_KyrandiaLogo, _skipIntroFlag)) { _screen->fadeToBlack(); _screen->clearPage(0); return; } _screen->fillRect(0, 179, 319, 199, 0); int y1 = 8; int h1 = 175; int y2 = 176; int h2 = 0; _screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 2); _screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 2); do { if (h1 > 0) { _screen->copyRegion(0, y1, 0, 8, 320, h1, 2, 0); } ++y1; --h1; if (h2 > 0) { _screen->copyRegion(0, 64, 0, y2, 320, h2, 4, 0); } --y2; ++h2; _screen->updateScreen(); waitTicks(1); } while (y2 >= 64); _seq->playSequence(_seq_Forest, true); } void KyraEngine::seq_introStory() { debug(9, "KyraEngine::seq_introStory()"); _screen->clearPage(3); _screen->clearPage(0); if ((_features & GF_ENGLISH) && (_features & GF_TALKIE)) { loadBitmap("TEXT_ENG.CPS", 3, 3, 0); } else if (_features & GF_GERMAN) { loadBitmap("TEXT_GER.CPS", 3, 3, 0); } else if (_features & GF_FRENCH) { loadBitmap("TEXT_FRE.CPS", 3, 3, 0); } else if (_features & GF_SPANISH) { loadBitmap("TEXT_SPA.CPS", 3, 3, 0); } else if ((_features & GF_ENGLISH) && (_features & GF_FLOPPY)) { loadBitmap("TEXT.CPS", 3, 3, 0); } else { warning("no story graphics file found"); } _screen->copyRegion(0, 0, 0, 0, 320, 200, 3, 0); _screen->updateScreen(); waitTicks(360); } void KyraEngine::seq_introMalcolmTree() { debug(9, "KyraEngine::seq_introMalcolmTree()"); _screen->_curPage = 0; _screen->clearPage(3); _seq->playSequence(_seq_MalcolmTree, true); } void KyraEngine::seq_introKallakWriting() { debug(9, "KyraEngine::seq_introKallakWriting()"); _seq->makeHandShapes(); _screen->setAnimBlockPtr(5060); _screen->_charWidth = -2; _screen->clearPage(3); _seq->playSequence(_seq_KallakWriting, true); } void KyraEngine::seq_introKallakMalcolm() { debug(9, "KyraEngine::seq_introKallakMalcolm()"); _screen->clearPage(3); _seq->playSequence(_seq_KallakMalcolm, true); } void KyraEngine::seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly) { debug(9, "seq_createAmuletJewel(%d, %d, %d, %d)", jewel, page, noSound, drawOnly); const static uint16 specialJewelTable[] = { 0x167, 0x162, 0x15D, 0x158, 0x153, 0xFFFF }; const static uint16 specialJewelTable1[] = { 0x14F, 0x154, 0x159, 0x15E, 0x163, 0xFFFF }; const static uint16 specialJewelTable2[] = { 0x150, 0x155, 0x15A, 0x15F, 0x164, 0xFFFF }; const static uint16 specialJewelTable3[] = { 0x151, 0x156, 0x15B, 0x160, 0x165, 0xFFFF }; const static uint16 specialJewelTable4[] = { 0x152, 0x157, 0x15C, 0x161, 0x166, 0xFFFF }; if (!noSound) // snd_playSoundEffect(0x5F) _screen->hideMouse(); if (!drawOnly) { for (int i = 0; specialJewelTable[i] != 0xFFFF; ++i) { _screen->drawShape(page, _shapes[4+specialJewelTable[i]], _amuletX2[jewel], _amuletY2[jewel], 0, 0); _screen->updateScreen(); delayWithTicks(3); } const uint16 *opcodes = 0; switch (jewel - 1) { case 0: opcodes = specialJewelTable1; break; case 1: opcodes = specialJewelTable2; break; case 2: opcodes = specialJewelTable3; break; case 3: opcodes = specialJewelTable4; break; } if (opcodes) { for (int i = 0; opcodes[i] != 0xFFFF; ++i) { _screen->drawShape(page, _shapes[4+opcodes[i]], _amuletX2[jewel], _amuletY2[jewel], 0, 0); _screen->updateScreen(); delayWithTicks(3); } } } _screen->drawShape(page, _shapes[327+jewel], _amuletX2[jewel], _amuletY2[jewel], 0, 0); _screen->updateScreen(); _screen->showMouse(); setGameFlag(0x55+jewel); } void KyraEngine::seq_brandonHealing() { debug(9, "seq_brandonHealing()"); if (!(_deathHandler & 8)) return; if (_currentCharacter->sceneId == 210) { //if (_unkSceneVar == 4 || _unkSceneVar == 6) // return; } _screen->hideMouse(); checkAmuletAnimFlags(); assert(_healingShapeTable); setupShapes123(_healingShapeTable, 22, 0); setBrandonAnimSeqSize(3, 48); // snd_playSoundEffect(0x53); for (int i = 123; i <= 144; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } for (int i = 125; i >= 123; --i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; animRefreshNPC(0); freeShapes123(); _screen->showMouse(); } void KyraEngine::seq_brandonHealing2() { debug(9, "seq_brandonHealing2()"); _screen->hideMouse(); checkAmuletAnimFlags(); assert(_healingShape2Table); setupShapes123(_healingShape2Table, 30, 0); resetBrandonPoisonFlags(); setBrandonAnimSeqSize(3, 48); // snd_playSoundEffect(0x50); for (int i = 123; i <= 152; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; animRefreshNPC(0); freeShapes123(); _screen->showMouse(); assert(_poisonGone); characterSays(_poisonGone[0], 0, -2); characterSays(_poisonGone[1], 0, -2); } void KyraEngine::seq_poisonDeathNow(int now) { debug(9, "seq_poisonDeathNow(%d)", now); if (!(_brandonStatusBit & 1)) return; ++_poisonDeathCounter; if (now) _poisonDeathCounter = 2; if (_poisonDeathCounter >= 2) { // XXX assert(_thePoison); characterSays(_thePoison[0], 0, -2); characterSays(_thePoison[1], 0, -2); seq_poisonDeathNowAnim(); _deathHandler = 3; } else { assert(_thePoison); characterSays(_thePoison[2], 0, -2); characterSays(_thePoison[3], 0, -2); } } void KyraEngine::seq_poisonDeathNowAnim() { debug(9, "seq_poisonDeathNowAnim()"); _screen->hideMouse(); checkAmuletAnimFlags(); assert(_posionDeathShapeTable); setupShapes123(_posionDeathShapeTable, 20, 0); setBrandonAnimSeqSize(8, 48); _currentCharacter->currentAnimFrame = 124; animRefreshNPC(0); delayWithTicks(30); _currentCharacter->currentAnimFrame = 123; animRefreshNPC(0); delayWithTicks(30); for (int i = 125; i <= 139; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } delayWithTicks(60); for (int i = 140; i <= 142; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } delayWithTicks(60); resetBrandonAnimSeqSize(); freeShapes123(); restoreAllObjectBackgrounds(); _currentCharacter->x1 = _currentCharacter->x2 = -1; _currentCharacter->y1 = _currentCharacter->y2 = -1; preserveAllBackgrounds(); _screen->showMouse(); } void KyraEngine::seq_playFluteAnimation() { debug(9, "seq_playFluteAnimation()"); _screen->hideMouse(); checkAmuletAnimFlags(); setupShapes123(_fluteAnimShapeTable, 36, 0); setBrandonAnimSeqSize(3, 75); for (int i = 123; i <= 130; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(2); } int delayTime = 0, soundType = 0; if (queryGameFlag(0x85)) { // snd_playSoundEffect(0x63); delayTime = 9; soundType = 3; } else if (queryGameFlag(0x86)) { // snd_playSoundEffect(0x61); delayTime = 2; soundType = 1; } else { // snd_playSoundEffect(0x62); delayTime = 2; soundType = 2; } for (int i = 131; i <= 158; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(delayTime); } for (int i = 126; i >= 123; --i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(delayTime); } resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; animRefreshNPC(0); freeShapes123(); _screen->showMouse(); if (soundType == 1) { assert(_fluteString); characterSays(_fluteString[0], 0, -2); } else if (soundType == 2) { assert(_fluteString); characterSays(_fluteString[1], 0, -2); } } void KyraEngine::seq_winterScroll1() { debug(9, "seq_winterScroll1()"); _screen->hideMouse(); checkAmuletAnimFlags(); assert(_winterScrollTable); assert(_winterScroll1Table); assert(_winterScroll2Table); setupShapes123(_winterScrollTable, 7, 0); setBrandonAnimSeqSize(5, 66); for (int i = 123; i <= 129; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } freeShapes123(); // snd_playSoundEffect(0x20); setupShapes123(_winterScroll1Table, 35, 0); for (int i = 123; i <= 146; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } if (_currentCharacter->sceneId == 41 && !queryGameFlag(0xA2)) { // snd_playSoundEffect(0x20); _sprites->_anims[0].play = false; _sprites->_animObjects[0].active = 0; _sprites->_anims[1].play = true; _sprites->_animObjects[1].active = 1; } for (int i = 147; i <= 157; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } if (_currentCharacter->sceneId == 117 && !queryGameFlag(0xB3)) { for (int i = 0; i <= 7; ++i) { _sprites->_anims[i].play = false; _sprites->_animObjects[i].active = 0; } uint8 tmpPal[768]; memcpy(tmpPal, _screen->_currentPalette, 768); memcpy(&tmpPal[684], palTable2()[0], 60); _screen->fadePalette(tmpPal, 72); } else { delayWithTicks(120); } freeShapes123(); setupShapes123(_winterScroll2Table, 4, 0); for (int i = 123; i <= 126; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; animRefreshNPC(0); freeShapes123(); _screen->showMouse(); } void KyraEngine::seq_winterScroll2() { debug(9, "seq_winterScroll2()"); _screen->hideMouse(); checkAmuletAnimFlags(); assert(_winterScrollTable); setupShapes123(_winterScrollTable, 7, 0); setBrandonAnimSeqSize(5, 66); for (int i = 123; i <= 128; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } delayWithTicks(120); for (int i = 127; i >= 123; --i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; animRefreshNPC(0); freeShapes123(); _screen->showMouse(); } void KyraEngine::seq_makeBrandonInv() { debug(9, "seq_makeBrandonInv()"); if (_deathHandler == 8) return; if (_currentCharacter->sceneId == 210) { //if (_unkSceneVar == 4 || _unkSceneVar == 6) // return; } _screen->hideMouse(); checkAmuletAnimFlags(); _brandonStatusBit |= 0x20; setTimerCountdown(18, 2700); _brandonStatusBit |= 0x40; // snd_playSoundEffect(0x77); _brandonInvFlag = 0; while (_brandonInvFlag <= 0x100) { animRefreshNPC(0); delayWithTicks(10); _brandonInvFlag += 0x10; } _brandonStatusBit &= 0xFFBF; _screen->showMouse(); } void KyraEngine::seq_makeBrandonNormal() { debug(9, "seq_makeBrandonNormal()"); _screen->hideMouse(); _brandonStatusBit |= 0x40; // snd_playSoundEffect(0x77); _brandonInvFlag = 0x100; while (_brandonInvFlag >= 0) { animRefreshNPC(0); delayWithTicks(10); _brandonInvFlag -= 0x10; } _brandonStatusBit &= 0xFF9F; _screen->showMouse(); } void KyraEngine::seq_makeBrandonNormal2() { debug(9, "seq_makeBrandonNormal2()"); _screen->hideMouse(); assert(_brandonToWispTable); setupShapes123(_brandonToWispTable, 26, 0); setBrandonAnimSeqSize(5, 48); _brandonStatusBit &= 0xFFFD; // snd_playSoundEffect(0x6C); for (int i = 138; i >= 123; --i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } setBrandonAnimSeqSize(4, 48); _currentCharacter->currentAnimFrame = 7; animRefreshNPC(0); if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245) { _screen->fadeSpecialPalette(31, 234, 13, 4); } else if (_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186) { _screen->fadeSpecialPalette(14, 228, 15, 4); } freeShapes123(); _screen->showMouse(); } void KyraEngine::seq_makeBrandonWisp() { debug(9, "seq_makeBrandonWisp()"); if (_deathHandler == 8) return; if (_currentCharacter->sceneId == 210) { //if (_unkSceneVar == 4 || _unkSceneVar == 6) // return; } _screen->hideMouse(); checkAmuletAnimFlags(); assert(_brandonToWispTable); setupShapes123(_brandonToWispTable, 26, 0); setBrandonAnimSeqSize(5, 48); // snd_playSoundEffect(0x6C); for (int i = 123; i <= 138; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } _brandonStatusBit |= 2; if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198) { setTimerCountdown(14, 18000); } else { setTimerCountdown(14, 7200); } _brandonDrawFrame = 113; _brandonStatusBit0x02Flag = 1; _currentCharacter->currentAnimFrame = 113; animRefreshNPC(0); updateAllObjectShapes(); if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245) { _screen->fadeSpecialPalette(30, 234, 13, 4); } else if (_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186) { _screen->fadeSpecialPalette(14, 228, 15, 4); } freeShapes123(); _screen->showMouse(); } void KyraEngine::seq_dispelMagicAnimation() { debug(9, "seq_dispelMagicAnimation()"); if (_deathHandler == 8) return; if (_currentCharacter->sceneId == 210) { //if (_unkSceneVar == 4 || _unkSceneVar == 6) // return; } _screen->hideMouse(); if (_currentCharacter->sceneId == 210 && _currentCharacter->sceneId < 160) _currentCharacter->facing = 3; // XXX checkAmuletAnimFlags(); setGameFlag(0xEE); assert(_magicAnimationTable); setupShapes123(_magicAnimationTable, 5, 0); setBrandonAnimSeqSize(8, 49); // snd_playSoundEffect(0x15); for (int i = 123; i <= 127; ++i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(8); } delayWithTicks(120); for (int i = 127; i >= 123; --i) { _currentCharacter->currentAnimFrame = i; animRefreshNPC(0); delayWithTicks(10); } resetBrandonAnimSeqSize(); _currentCharacter->currentAnimFrame = 7; animRefreshNPC(0); freeShapes123(); _screen->showMouse(); } bool KyraEngine::seq_skipSequence() const { debug(9, "KyraEngine::seq_skipSequence()"); return _quitFlag || _abortIntroFlag; } void KyraEngine::snd_playTheme(int file, int track) { debug(9, "KyraEngine::snd_playTheme(%d)", file); assert(file < _xmidiFilesCount); _curMusicTheme = _newMusicTheme = file; _midi->playMusic(_xmidiFiles[file]); _midi->playTrack(track, false); } void KyraEngine::snd_playTrack(int track) { debug(9, "KyraEngine::snd_playTrack(%d)", track); _midi->playTrack(track, false); } void KyraEngine::snd_setSoundEffectFile(int file) { debug(9, "KyraEngine::snd_setSoundEffectFile(%d)", file); assert(file < _xmidiFilesCount); _midi->loadSoundEffectFile(_xmidiFiles[file]); } void KyraEngine::snd_playSoundEffect(int track) { debug(9, "KyraEngine::snd_playSoundEffect(%d)", track); _midi->playSoundEffect(track); } void KyraEngine::snd_playVoiceFile(int id) { debug(9, "KyraEngine::snd_playVoiceFile(%d)", id); char vocFile[9]; assert(id >= 0 && id < 9999); sprintf(vocFile, "%03d.VOC", id); uint32 fileSize = 0; byte *fileData = 0; fileData = _res->fileData(vocFile, &fileSize); assert(fileData); Common::MemoryReadStream vocStream(fileData, fileSize); _mixer->stopHandle(_vocHandle); _currentVocFile = makeVOCStream(vocStream); if (_currentVocFile) _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_vocHandle, _currentVocFile); delete fileData; fileSize = 0; } bool KyraEngine::snd_voicePlaying() { return _mixer->isSoundHandleActive(_vocHandle); } void KyraEngine::snd_startTrack() { debug(9, "KyraEngine::snd_startTrack()"); _midi->startTrack(); } void KyraEngine::snd_haltTrack() { debug(9, "KyraEngine::snd_haltTrack()"); _midi->haltTrack(); } void KyraEngine::loadMouseShapes() { loadBitmap("MOUSE.CPS", 3, 3, 0); _screen->_curPage = 2; _shapes[4] = _screen->encodeShape(0, 0, 8, 10, 0); _shapes[5] = _screen->encodeShape(0, 0x17, 0x20, 7, 0); _shapes[6] = _screen->encodeShape(0x50, 0x12, 0x10, 9, 0); _shapes[7] = _screen->encodeShape(0x60, 0x12, 0x10, 11, 0); _shapes[8] = _screen->encodeShape(0x70, 0x12, 0x10, 9, 0); _shapes[9] = _screen->encodeShape(0x80, 0x12, 0x10, 11, 0); _shapes[10] = _screen->encodeShape(0x90, 0x12, 0x10, 10, 0); _shapes[364] = _screen->encodeShape(0x28, 0, 0x10, 13, 0); _screen->setMouseCursor(1, 1, 0); _screen->setMouseCursor(1, 1, _shapes[4]); _screen->setShapePages(5, 3); } void KyraEngine::loadCharacterShapes() { int curImage = 0xFF; int videoPage = _screen->_curPage; _screen->_curPage = 2; for (int i = 0; i < 115; ++i) { assert(i < _defaultShapeTableSize); Shape *shape = &_defaultShapeTable[i]; if (shape->imageIndex == 0xFF) { _shapes[i+7+4] = 0; continue; } if (shape->imageIndex != curImage) { assert(shape->imageIndex < _characterImageTableSize); loadBitmap(_characterImageTable[shape->imageIndex], 3, 3, 0); curImage = shape->imageIndex; } _shapes[i+7+4] = _screen->encodeShape(shape->x<<3, shape->y, shape->w<<3, shape->h, 1); } _screen->_curPage = videoPage; } void KyraEngine::loadSpecialEffectShapes() { loadBitmap("EFFECTS.CPS", 3, 3, 0); _screen->_curPage = 2; int currShape; for (currShape = 173; currShape < 183; currShape++) _shapes[4 + currShape] = _screen->encodeShape((currShape-173) * 24, 0, 24, 24, 1); for (currShape = 183; currShape < 190; currShape++) _shapes[4 + currShape] = _screen->encodeShape((currShape-183) * 24, 24, 24, 24, 1); for (currShape = 190; currShape < 201; currShape++) _shapes[4 + currShape] = _screen->encodeShape((currShape-190) * 24, 48, 24, 24, 1); for (currShape = 201; currShape < 206; currShape++) _shapes[4 + currShape] = _screen->encodeShape((currShape-201) * 16, 106, 16, 16, 1); } int KyraEngine::findDuplicateItemShape(int shape) { static uint8 dupTable[] = { 0x48, 0x46, 0x49, 0x47, 0x4a, 0x46, 0x4b, 0x47, 0x4c, 0x46, 0x4d, 0x47, 0x5b, 0x5a, 0x5c, 0x5a, 0x5d, 0x5a, 0x5e, 0x5a, 0xFF, 0xFF }; int i = 0; while (dupTable[i] != 0xFF) { if (dupTable[i] == shape) return dupTable[i+1]; i += 2; } return -1; } void KyraEngine::loadItems() { int shape; loadBitmap("JEWELS3.CPS", 3, 3, 0); _screen->_curPage = 2; _shapes[327] = 0; for (shape = 1; shape < 6; shape++ ) _shapes[327 + shape] = _screen->encodeShape((shape - 1) * 32, 0, 32, 17, 0); for (shape = 330; shape <= 334; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-330) * 32, 102, 32, 17, 0); for (shape = 335; shape <= 339; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-335) * 32, 17, 32, 17, 0); for (shape = 340; shape <= 344; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-340) * 32, 34, 32, 17, 0); for (shape = 345; shape <= 349; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-345) * 32, 51, 32, 17, 0); for (shape = 350; shape <= 354; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-350) * 32, 68, 32, 17, 0); for (shape = 355; shape <= 359; shape++) _shapes[4 + shape] = _screen->encodeShape((shape-355) * 32, 85, 32, 17, 0); loadBitmap("ITEMS.CPS", 3, 3, 0); _screen->_curPage = 2; for (int i = 0; i < 107; i++) { shape = findDuplicateItemShape(i); if (shape != -1) _shapes[220 + i] = _shapes[220 + shape]; else _shapes[220 + i] = _screen->encodeShape( (i % 20) * 16, i/20 * 16, 16, 16, 0); } uint32 size; uint8 *fileData = _res->fileData("_ITEM_HT.DAT", &size); assert(fileData); for (int i = 0; i < 107; i++) { _itemTable[i].height = fileData[i]; _itemTable[i].unk1 = _itemTable[i].unk2 = 0; } delete[] fileData; } void KyraEngine::loadButtonShapes() { loadBitmap("BUTTONS2.CPS", 3, 3, 0); _screen->_curPage = 2; _buttonShape0 = _screen->encodeShape(0, 0, 24, 14, 1); _buttonShape1 = _screen->encodeShape(24, 0, 24, 14, 1); _buttonShape2 = _screen->encodeShape(48, 0, 24, 14, 1); _buttonShape3 = _screen->encodeShape(0, 15, 24, 14, 1); _buttonShape4 = _screen->encodeShape(24, 15, 24, 14, 1); _buttonShape5 = _screen->encodeShape(48, 15, 24, 14, 1); _screen->_curPage = 0; } void KyraEngine::initMainButtonList() { _buttonList = &_buttonData[0]; for (int i = 0; _buttonDataListPtr[i]; ++i) { _buttonList = initButton(_buttonList, _buttonDataListPtr[i]); } } void KyraEngine::loadMainScreen() { if ((_features & GF_ENGLISH) && (_features & GF_TALKIE)) loadBitmap("MAIN_ENG.CPS", 3, 3, 0); else if(_features & GF_FRENCH) loadBitmap("MAIN_FRE.CPS", 3, 3, 0); else if(_features & GF_GERMAN) loadBitmap("MAIN_GER.CPS", 3, 3, 0); else if ((_features & GF_ENGLISH) && (_features & GF_FLOPPY)) loadBitmap("MAIN15.CPS", 3, 3, 0); else if (_features & GF_SPANISH) loadBitmap("MAIN_SPA.CPS", 3, 3, 0); else warning("no main graphics file found"); uint8 *_page3 = _screen->getPagePtr(3); uint8 *_page0 = _screen->getPagePtr(0); memcpy(_page0, _page3, 320*200); } void KyraEngine::setCharactersInDefaultScene() { static uint32 defaultSceneTable[][4] = { { 0xFFFF, 0x0004, 0x0003, 0xFFFF }, { 0xFFFF, 0x0022, 0xFFFF, 0x0000 }, { 0xFFFF, 0x001D, 0x0021, 0xFFFF }, { 0xFFFF, 0x0000, 0x0000, 0xFFFF } }; for (int i = 1; i < 5; ++i) { Character *cur = &_characterList[i]; cur->field_20 = 0; uint32 *curTable = defaultSceneTable[i-1]; cur->sceneId = curTable[0]; if (cur->sceneId == _currentCharacter->sceneId) { ++cur->field_20; cur->sceneId = curTable[cur->field_20]; } cur->field_23 = curTable[cur->field_20+1]; } } void KyraEngine::setCharacterDefaultFrame(int character) { static uint16 initFrameTable[] = { 7, 41, 77, 0, 0 }; assert(character < ARRAYSIZE(initFrameTable)); Character *edit = &_characterList[character]; edit->sceneId = 0xFFFF; edit->facing = 0; edit->currentAnimFrame = initFrameTable[character]; edit->unk6 = 1; } void KyraEngine::setCharactersPositions(int character) { static uint16 initXPosTable[] = { 0x3200, 0x0024, 0x2230, 0x2F00, 0x0020, 0x002B, 0x00CA, 0x00F0, 0x0082, 0x00A2, 0x0042 }; static uint8 initYPosTable[] = { 0x00, 0xA2, 0x00, 0x42, 0x00, 0x67, 0x67, 0x60, 0x5A, 0x71, 0x76 }; assert(character < ARRAYSIZE(initXPosTable)); Character *edit = &_characterList[character]; edit->x1 = edit->x2 = initXPosTable[character]; edit->y1 = edit->y2 = initYPosTable[character]; } void KyraEngine::setCharactersHeight() { static int8 initHeightTable[] = { 48, 40, 48, 47, 56, 44, 42, 47, 38, 35, 40 }; for (int i = 0; i < 11; ++i) { _characterList[i].height = initHeightTable[i]; } } int KyraEngine::setGameFlag(int flag) { _flagsTable[flag >> 3] |= (1 << (flag & 7)); return 1; } int KyraEngine::queryGameFlag(int flag) { return ((_flagsTable[flag >> 3] >> (flag & 7)) & 1); } int KyraEngine::resetGameFlag(int flag) { _flagsTable[flag >> 3] &= ~(1 << (flag & 7)); return 0; } void KyraEngine::enterNewScene(int sceneId, int facing, int unk1, int unk2, int brandonAlive) { debug(9, "enterNewScene(%d, %d, %d, %d, %d)", sceneId, facing, unk1, unk2, brandonAlive); int unkVar1 = 1; _screen->hideMouse(); _handleInput = false; _abortWalkFlag = false; _abortWalkFlag2 = false; if (_currentCharacter->sceneId == 7 && sceneId == 24) { _newMusicTheme = 2; } else if (_currentCharacter->sceneId == 25 && sceneId == 109) { _newMusicTheme = 3; } else if (_currentCharacter->sceneId == 120 && sceneId == 37) { _newMusicTheme = 4; } else if (_currentCharacter->sceneId == 52 && sceneId == 199) { _newMusicTheme = 5; } else if (_currentCharacter->sceneId == 37 && sceneId == 120) { _newMusicTheme = 3; } else if (_currentCharacter->sceneId == 109 && sceneId == 25) { _newMusicTheme = 2; } else if (_currentCharacter->sceneId == 24 && sceneId == 7) { _newMusicTheme = 1; } if (_newMusicTheme != _curMusicTheme) { snd_playTheme(_newMusicTheme); } switch (_currentCharacter->sceneId) { case 1: if (sceneId == 0) { moveCharacterToPos(0, 0, _currentCharacter->x1, 84); unkVar1 = 0; } break; case 3: if (sceneId == 2) { moveCharacterToPos(0, 6, 155, _currentCharacter->y1); unkVar1 = 0; } break; case 26: if (sceneId == 27) { moveCharacterToPos(0, 6, 155, _currentCharacter->y1); unkVar1 = 0; } break; case 44: if (sceneId == 45) { moveCharacterToPos(0, 2, 192, _currentCharacter->y1); unkVar1 = 0; } break; default: break; } if (unkVar1 && unk1) { int xpos = _currentCharacter->x1; int ypos = _currentCharacter->y1; switch (facing) { case 0: ypos = _currentCharacter->y1 - 6; break; case 2: xpos = 336; break; case 4: ypos = 143; break; case 6: xpos = -16; break; default: break; } moveCharacterToPos(0, facing, xpos, ypos); } for (int i = 0; i < 10; ++i) { wsa_close(_wsaObjects[i]); _wsaObjects[i] = 0; } if (!brandonAlive) { _scriptInterpreter->initScript(_scriptClick, _scriptClickData); _scriptInterpreter->startScript(_scriptClick, 5); while (_scriptInterpreter->validScript(_scriptClick)) { _scriptInterpreter->runScript(_scriptClick); } } memset(_entranceMouseCursorTracks, 0xFFFF, sizeof(uint16)*4); _currentCharacter->sceneId = sceneId; assert(sceneId < _roomTableSize); assert(_roomTable[sceneId].nameIndex < _roomFilenameTableSize); Room *currentRoom = &_roomTable[sceneId]; if (_currentRoom != 0xFFFF && (_features & GF_TALKIE)) { char file[32]; assert(_currentRoom < _roomTableSize); int tableId = _roomTable[_currentRoom].nameIndex; assert(tableId < _roomFilenameTableSize); strcpy(file, _roomFilenameTable[tableId]); strcat(file, ".VRM"); _res->unloadPakFile(file); } _currentRoom = sceneId; int tableId = _roomTable[_currentCharacter->sceneId].nameIndex; char fileNameBuffer[32]; strcpy(fileNameBuffer, _roomFilenameTable[tableId]); strcat(fileNameBuffer, ".DAT"); _sprites->loadDAT(fileNameBuffer, _sceneExits); _sprites->setupSceneAnims(); _scriptInterpreter->unloadScript(_scriptClickData); loadSceneMSC(); if ((_features & GF_TALKIE)) { strcpy(fileNameBuffer, _roomFilenameTable[tableId]); strcat(fileNameBuffer, ".VRM"); _res->loadPakFile(fileNameBuffer); } _walkBlockNorth = currentRoom->northExit; _walkBlockEast = currentRoom->eastExit; _walkBlockSouth = currentRoom->southExit; _walkBlockWest = currentRoom->westExit; if (_walkBlockNorth == 0xFFFF) { blockOutRegion(0, 0, 320, (_northExitHeight & 0xFF)+3); } if (_walkBlockEast == 0xFFFF) { blockOutRegion(312, 0, 8, 139); } if (_walkBlockSouth == 0xFFFF) { blockOutRegion(0, 135, 320, 8); } if (_walkBlockWest == 0xFFFF) { blockOutRegion(0, 0, 8, 139); } if (!brandonAlive) { updatePlayerItemsForScene(); } startSceneScript(brandonAlive); setupSceneItems(); initSceneData(facing, unk2, brandonAlive); _loopFlag2 = 0; _screen->showMouse(); if (!brandonAlive) { seq_poisonDeathNow(0); } updateMousePointer(true); _changedScene = true; } void KyraEngine::transcendScenes(int roomIndex, int roomName) { debug(9, "transcendScenes(%d, %d)", roomIndex, roomName); assert(roomIndex < _roomTableSize); if (_features & GF_TALKIE) { char file[32]; assert(roomIndex < _roomTableSize); int tableId = _roomTable[roomIndex].nameIndex; assert(tableId < _roomFilenameTableSize); strcpy(file, _roomFilenameTable[tableId]); strcat(file, ".VRM"); _res->unloadPakFile(file); } _roomTable[roomIndex].nameIndex = roomName; _unkScreenVar2 = 1; _unkScreenVar3 = 1; _unkScreenVar1 = 0; _brandonPosX = _currentCharacter->x1; _brandonPosY = _currentCharacter->y1; enterNewScene(roomIndex, _currentCharacter->facing, 0, 0, 0); _unkScreenVar1 = 1; _unkScreenVar2 = 0; _unkScreenVar3 = 0; } void KyraEngine::setSceneFile(int roomIndex, int roomName) { debug(9, "setSceneFile(%d, %d)", roomIndex, roomName); assert(roomIndex < _roomTableSize); _roomTable[roomIndex].nameIndex = roomName; } void KyraEngine::moveCharacterToPos(int character, int facing, int xpos, int ypos) { debug(9, "moveCharacterToPos(%d, %d, %d, %d)", character, facing, xpos, ypos); Character *ch = &_characterList[character]; ch->facing = facing; _screen->hideMouse(); xpos = (int16)(xpos & 0xFFFC); ypos = (int16)(ypos & 0xFFFE); disableTimer(19); disableTimer(14); disableTimer(18); uint32 nextFrame = 0; switch (facing) { case 0: while (ypos < ch->y1) { nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis(); setCharacterPositionWithUpdate(character); while (_system->getMillis() < nextFrame) { updateGameTimers(); } } break; case 2: while (ch->x1 < xpos) { nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis(); setCharacterPositionWithUpdate(character); while (_system->getMillis() < nextFrame) { updateGameTimers(); } } break; case 4: while (ypos > ch->y1) { nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis(); setCharacterPositionWithUpdate(character); while (_system->getMillis() < nextFrame) { updateGameTimers(); } } break; case 6: while (ch->x1 > xpos) { nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis(); setCharacterPositionWithUpdate(character); while (_system->getMillis() < nextFrame) { updateGameTimers(); } } break; default: break; } enableTimer(19); enableTimer(14); enableTimer(18); _screen->showMouse(); } void KyraEngine::setCharacterPositionWithUpdate(int character) { debug(9, "setCharacterPositionWithUpdate(%d)", character); setCharacterPosition(character, 0); _sprites->updateSceneAnims(); updateGameTimers(); updateAllObjectShapes(); updateTextFade(); if (_currentCharacter->sceneId == 210) { // XXX game_updateKyragemFading } } int KyraEngine::setCharacterPosition(int character, int *facingTable) { debug(9, "setCharacterPosition(%d, 0x%X)", character, facingTable); if (character == 0) { _currentCharacter->x1 += _charXPosTable[_currentCharacter->facing]; _currentCharacter->y1 += _charYPosTable[_currentCharacter->facing]; setCharacterPositionHelper(0, facingTable); return 1; } else { _characterList[character].x1 += _charXPosTable[_characterList[character].facing]; _characterList[character].y1 += _charYPosTable[_characterList[character].facing]; if (_characterList[character].sceneId == _currentCharacter->sceneId) { setCharacterPositionHelper(character, 0); } } return 0; } void KyraEngine::setCharacterPositionHelper(int character, int *facingTable) { debug(9, "setCharacterPositionHelper(%d, 0x%X)", character, facingTable); Character *ch = &_characterList[character]; ++ch->currentAnimFrame; int facing = ch->facing; if (facingTable) { if (*facingTable != *(facingTable - 1)) { if (*(facingTable - 1) == *(facingTable + 1)) { facing = getOppositeFacingDirection(*(facingTable - 1)); *facingTable = *(facingTable - 1); } } } static uint8 facingIsZero[8] = { 0, 0, 0, 0, 0, 0, 0, 0 }; static uint8 facingIsFour[8] = { 0, 0, 0, 0, 0, 0, 0, 0 }; if (facing == 0) { ++facingIsZero[character]; } else { bool resetTables = false; if (facing != 7) { if (facing - 1 != 0) { if (facing != 4) { if (facing == 3 || facing == 5) { if (facingIsFour[character] > 2) { facing = 4; } resetTables = true; } } else { ++facingIsFour[character]; } } else { if (facingIsZero[character] > 2) { facing = 0; } resetTables = true; } } else { if (facingIsZero[character] > 2) { facing = 0; } resetTables = true; } if (resetTables) { facingIsZero[character] = 0; facingIsFour[character] = 0; } } static const uint16 maxAnimationFrame[] = { 0x000F, 0x0031, 0x0055, 0x0000, 0x0000, 0x0000, 0x0008, 0x002A, 0x004E, 0x0000, 0x0000, 0x0000, 0x0022, 0x0046, 0x006A, 0x0000, 0x0000, 0x0000, 0x001D, 0x0041, 0x0065, 0x0000, 0x0000, 0x0000, 0x001F, 0x0043, 0x0067, 0x0000, 0x0000, 0x0000, 0x0028, 0x004C, 0x0070, 0x0000, 0x0000, 0x0000, 0x0023, 0x0047, 0x006B, 0x0000, 0x0000, 0x0000 }; if (facing == 0) { if (maxAnimationFrame[36+character] > ch->currentAnimFrame) { ch->currentAnimFrame = maxAnimationFrame[36+character]; } if (maxAnimationFrame[30+character] < ch->currentAnimFrame) { ch->currentAnimFrame = maxAnimationFrame[36+character]; } } else if (facing == 4) { if (maxAnimationFrame[18+character] > ch->currentAnimFrame) { ch->currentAnimFrame = maxAnimationFrame[18+character]; } if (maxAnimationFrame[12+character] < ch->currentAnimFrame) { ch->currentAnimFrame = maxAnimationFrame[18+character]; } } else { if (maxAnimationFrame[18+character] < ch->currentAnimFrame) { ch->currentAnimFrame = maxAnimationFrame[30+character]; } if (maxAnimationFrame[character] == ch->currentAnimFrame) { ch->currentAnimFrame = maxAnimationFrame[6+character]; } if (maxAnimationFrame[character] < ch->currentAnimFrame) { ch->currentAnimFrame = maxAnimationFrame[6+character]+2; } } if (character == 0) { if (_brandonStatusBit & 0x10) ch->currentAnimFrame = 88; } animRefreshNPC(character); } int KyraEngine::getOppositeFacingDirection(int dir) { debug(9, "getOppositeFacingDirection(%d)", dir); switch (dir) { case 0: return 2; break; case 1: return 1; break; case 3: return 7; break; case 4: return 6; break; case 5: return 5; break; case 6: return 4; break; case 7: return 3; break; default: break; } return 0; } void KyraEngine::loadSceneMSC() { assert(_currentCharacter->sceneId < _roomTableSize); int tableId = _roomTable[_currentCharacter->sceneId].nameIndex; assert(tableId < _roomFilenameTableSize); char fileNameBuffer[32]; strcpy(fileNameBuffer, _roomFilenameTable[tableId]); strcat(fileNameBuffer, ".MSC"); _screen->fillRect(0, 0, 319, 199, 0, 5); loadBitmap(fileNameBuffer, 3, 5, 0); } // maybe move these two functions to Screen void KyraEngine::blockInRegion(int x, int y, int width, int height) { debug(9, "blockInRegion(%d, %d, %d, %d)", x, y, width, height); assert(_screen->_shapePages[0]); byte *toPtr = _screen->_shapePages[0] + (y * 320 + x); for (int i = 0; i < height; ++i) { byte *backUpTo = toPtr; for (int i2 = 0; i2 < width; ++i2) { *toPtr++ &= 0x7F; } toPtr = (backUpTo + 320); } } void KyraEngine::blockOutRegion(int x, int y, int width, int height) { debug(9, "blockOutRegion(%d, %d, %d, %d)", x, y, width, height); assert(_screen->_shapePages[0]); byte *toPtr = _screen->_shapePages[0] + (y * 320 + x); for (int i = 0; i < height; ++i) { byte *backUpTo = toPtr; for (int i2 = 0; i2 < width; ++i2) { *toPtr++ |= 0x80; } toPtr = (backUpTo + 320); } } void KyraEngine::startSceneScript(int brandonAlive) { debug(9, "startSceneScript(%d)", brandonAlive); assert(_currentCharacter->sceneId < _roomTableSize); int tableId = _roomTable[_currentCharacter->sceneId].nameIndex; assert(tableId < _roomFilenameTableSize); char fileNameBuffer[32]; strcpy(fileNameBuffer, _roomFilenameTable[tableId]); strcat(fileNameBuffer, ".CPS"); loadBitmap(fileNameBuffer, 3, 3, 0); _sprites->loadSceneShapes(); _exitListPtr = 0; _screen->setScreenPalette(_screen->_currentPalette); _scaleMode = 1; for (int i = 0; i < 145; ++i) { _scaleTable[i] = 256; } clearNoDropRects(); _scriptInterpreter->initScript(_scriptClick, _scriptClickData); strcpy(fileNameBuffer, _roomFilenameTable[tableId]); strcat(fileNameBuffer, ".EMC"); _scriptInterpreter->unloadScript(_scriptClickData); _scriptInterpreter->loadScript(fileNameBuffer, _scriptClickData, _opcodeTable, _opcodeTableSize, 0); _scriptInterpreter->startScript(_scriptClick, 0); _scriptClick->variables[0] = _currentCharacter->sceneId; _scriptClick->variables[7] = brandonAlive; while (_scriptInterpreter->validScript(_scriptClick)) { _scriptInterpreter->runScript(_scriptClick); } } void KyraEngine::initSceneData(int facing, int unk1, int brandonAlive) { debug(9, "initSceneData(%d, %d, %d)", facing, unk1, brandonAlive); int16 xpos2 = 0; int setFacing = 1; int16 xpos = 0, ypos = 0; if (_brandonPosX == -1 && _brandonPosY == -1) { switch (facing+1) { case 0: xpos = ypos = -1; break; case 1: case 2: case 8: xpos = _sceneExits.southXPos; ypos = _sceneExits.southYPos; break; case 3: xpos = _sceneExits.westXPos; ypos = _sceneExits.westYPos; break; case 4: case 5: case 6: xpos = _sceneExits.northXPos; ypos = _sceneExits.northYPos; break; case 7: xpos = _sceneExits.eastXPos; ypos = _sceneExits.eastYPos; break; default: break; } if ((uint8)(_northExitHeight & 0xFF) + 2 >= ypos) { ypos = (_northExitHeight & 0xFF) + 4; } if (xpos >= 308) { xpos = 304; } if ((uint8)(_northExitHeight >> 8) - 2 <= ypos) { ypos = (_northExitHeight >> 8) - 4; } if (xpos <= 12) { xpos = 16; } } if (_brandonPosX > -1) { xpos = _brandonPosX; } if (_brandonPosY > -1) { ypos = _brandonPosY; } int16 ypos2 = 0; if (_brandonPosX > -1 && _brandonPosY > -1) { switch (_currentCharacter->sceneId) { case 1: _currentCharacter->x1 = xpos; _currentCharacter->x2 = xpos; _currentCharacter->y1 = ypos; _currentCharacter->y2 = ypos; facing = 4; xpos2 = 192; ypos2 = 104; setFacing = 0; unk1 = 1; break; case 3: _currentCharacter->x1 = xpos; _currentCharacter->x2 = xpos; _currentCharacter->y1 = ypos; _currentCharacter->y2 = ypos; facing = 2; xpos2 = 204; ypos2 = 94; setFacing = 0; unk1 = 1; break; case 26: _currentCharacter->x1 = xpos; _currentCharacter->x2 = xpos; _currentCharacter->y1 = ypos; _currentCharacter->y2 = ypos; facing = 2; xpos2 = 192; ypos2 = 128; setFacing = 0; unk1 = 1; break; case 44: _currentCharacter->x1 = xpos; _currentCharacter->x2 = xpos; _currentCharacter->y1 = ypos; _currentCharacter->y2 = ypos; facing = 6; xpos2 = 156; ypos2 = 96; setFacing = 0; unk1 = 1; break; case 37: _currentCharacter->x1 = xpos; _currentCharacter->x2 = xpos; _currentCharacter->y1 = ypos; _currentCharacter->y2 = ypos; facing = 2; xpos2 = 148; ypos2 = 114; setFacing = 0; unk1 = 1; break; default: break; } } _brandonPosX = _brandonPosY = -1; if (unk1 && setFacing) { ypos2 = ypos; xpos2 = xpos; switch (facing) { case 0: ypos = 142; break; case 2: xpos = -16; break; case 4: ypos = (uint8)(_northExitHeight & 0xFF) - 4; break; case 6: xpos = 336; break; default: break; } } xpos2 = (int16)(xpos2 & 0xFFFC); ypos2 = (int16)(ypos2 & 0xFFFE); xpos = (int16)(xpos & 0xFFFC); ypos = (int16)(ypos & 0xFFFE); _currentCharacter->facing = facing; _currentCharacter->x1 = xpos; _currentCharacter->x2 = xpos; _currentCharacter->y1 = ypos; _currentCharacter->y2 = ypos; initSceneObjectList(brandonAlive); if (unk1 && brandonAlive == 0) { moveCharacterToPos(0, facing, xpos2, ypos2); } _scriptClick->variables[4] = _itemInHand; _scriptClick->variables[7] = brandonAlive; _scriptInterpreter->startScript(_scriptClick, 3); while (_scriptInterpreter->validScript(_scriptClick)) { _scriptInterpreter->runScript(_scriptClick); } } void KyraEngine::resetBrandonPosionFlags() { _brandonStatusBit = 0; for (int i = 0; i < 256; ++i) { _brandonPoisonFlagsGFX[i] = i; } } void KyraEngine::initAnimStateList() { _animStates[0].index = 0; _animStates[0].active = 1; _animStates[0].flags = 0x800; _animStates[0].background = _shapes[2]; _animStates[0].rectSize = _screen->getRectSize(4, 48); _animStates[0].width = 4; _animStates[0].height = 48; _animStates[0].width2 = 4; _animStates[0].height2 = 3; for (int i = 1; i <= 4; ++i) { _animStates[i].index = i; _animStates[i].active = 0; _animStates[i].flags = 0x800; _animStates[i].background = _shapes[3]; _animStates[i].rectSize = _screen->getRectSize(4, 64); _animStates[i].width = 4; _animStates[i].height = 48; _animStates[i].width2 = 4; _animStates[i].height2 = 3; } for (int i = 5; i < 16; ++i) { _animStates[i].index = i; _animStates[i].active = 0; _animStates[i].flags = 0; } for (int i = 16; i < 28; ++i) { _animStates[i].index = i; _animStates[i].flags = 0; _animStates[i].background = _shapes[349+i]; _animStates[i].rectSize = _screen->getRectSize(3, 24); _animStates[i].width = 3; _animStates[i].height = 16; _animStates[i].width2 = 0; _animStates[i].height2 = 0; } } void KyraEngine::initSceneObjectList(int brandonAlive) { debug(9, "initSceneObjectList(%d)", brandonAlive); for (int i = 0; i < 31; ++i) { _charactersAnimState[i].active = 0; } int startAnimFrame = 0; AnimObject *curAnimState = _charactersAnimState; curAnimState->active = 1; curAnimState->drawY = _currentCharacter->y1; curAnimState->sceneAnimPtr = _shapes[4+_currentCharacter->currentAnimFrame]; curAnimState->animFrameNumber = _currentCharacter->currentAnimFrame; startAnimFrame = _currentCharacter->currentAnimFrame-7; int xOffset = _defaultShapeTable[startAnimFrame].xOffset; int yOffset = _defaultShapeTable[startAnimFrame].yOffset; if (_scaleMode) { curAnimState->x1 = _currentCharacter->x1; curAnimState->y1 = _currentCharacter->y1; _brandonScaleX = _scaleTable[_currentCharacter->y1]; _brandonScaleY = _scaleTable[_currentCharacter->y1]; curAnimState->x1 += (_brandonScaleX * xOffset) >> 8; curAnimState->y1 += (_brandonScaleY * yOffset) >> 8; } else { curAnimState->x1 = _currentCharacter->x1 + xOffset; curAnimState->y1 = _currentCharacter->y1 + yOffset; } curAnimState->x2 = curAnimState->x1; curAnimState->y2 = curAnimState->y1; curAnimState->refreshFlag = 1; curAnimState->bkgdChangeFlag = 1; _objectQueue = 0; _objectQueue = objectAddHead(0, curAnimState); int listAdded = 0; int addedObjects = 1; for (int i = 1; i < 5; ++i) { Character *ch = &_characterList[i]; curAnimState = &_charactersAnimState[addedObjects]; if (ch->sceneId != _currentCharacter->sceneId) { curAnimState->active = 0; curAnimState->refreshFlag = 0; curAnimState->bkgdChangeFlag = 0; ++addedObjects; continue; } curAnimState->drawY = ch->y1; curAnimState->sceneAnimPtr = _shapes[4+ch->currentAnimFrame]; curAnimState->animFrameNumber = ch->currentAnimFrame; startAnimFrame = ch->currentAnimFrame-7; xOffset = _defaultShapeTable[startAnimFrame].xOffset; yOffset = _defaultShapeTable[startAnimFrame].yOffset; if (_scaleMode) { curAnimState->x1 = ch->x1; curAnimState->y1 = ch->y1; _brandonScaleX = _scaleTable[ch->y1]; _brandonScaleY = _scaleTable[ch->y1]; curAnimState->x1 += (_brandonScaleX * xOffset) >> 8; curAnimState->y1 += (_brandonScaleY * yOffset) >> 8; } else { curAnimState->x1 = ch->x1 + xOffset; curAnimState->y1 = ch->y1 + yOffset; } curAnimState->x2 = curAnimState->x1; curAnimState->y2 = curAnimState->y1; curAnimState->active = 1; curAnimState->refreshFlag = 1; curAnimState->bkgdChangeFlag = 1; if (ch->facing >= 1 && ch->facing <= 3) { curAnimState->flags |= 1; } else if (ch->facing >= 5 && ch->facing <= 7) { curAnimState->flags &= 0xFFFFFFFE; } _objectQueue = objectQueue(_objectQueue, curAnimState); ++addedObjects; ++listAdded; if (listAdded < 2) i = 5; } for (int i = 0; i < 11; ++i) { curAnimState = &_sprites->_animObjects[i]; if (_sprites->_anims[i].play) { curAnimState->active = 1; curAnimState->refreshFlag = 1; curAnimState->bkgdChangeFlag = 1; } else { curAnimState->active = 0; curAnimState->refreshFlag = 0; curAnimState->bkgdChangeFlag = 0; } curAnimState->height = _sprites->_anims[i].height; curAnimState->height2 = _sprites->_anims[i].height2; curAnimState->width = _sprites->_anims[i].width + 1; curAnimState->width2 = _sprites->_anims[i].width2; curAnimState->drawY = _sprites->_anims[i].drawY; curAnimState->x1 = curAnimState->x2 = _sprites->_anims[i].x; curAnimState->y1 = curAnimState->y2 = _sprites->_anims[i].y; curAnimState->background = _sprites->_anims[i].background; curAnimState->sceneAnimPtr = _sprites->_sceneShapes[_sprites->_anims[i].sprite]; if(_sprites->_anims[i].unk2) curAnimState->flags = 0x800; else curAnimState->flags = 0; if (_sprites->_anims[i].flipX) curAnimState->flags |= 0x1; _objectQueue = objectQueue(_objectQueue, curAnimState); } for (int i = 0; i < 12; ++i) { curAnimState = &_animItems[i]; Room *curRoom = &_roomTable[_currentCharacter->sceneId]; byte curItem = curRoom->itemsTable[i]; if (curItem != 0xFF) { curAnimState->drawY = curRoom->itemsYPos[i]; curAnimState->sceneAnimPtr = _shapes[220+curItem]; curAnimState->animFrameNumber = 0xFFFF; curAnimState->y1 = curRoom->itemsYPos[i]; curAnimState->x1 = curRoom->itemsXPos[i]; curAnimState->x1 -= (fetchAnimWidth(curAnimState->sceneAnimPtr, _scaleTable[curAnimState->drawY])) >> 1; curAnimState->y1 -= fetchAnimHeight(curAnimState->sceneAnimPtr, _scaleTable[curAnimState->drawY]); curAnimState->x2 = curAnimState->x1; curAnimState->y2 = curAnimState->y1; curAnimState->active = 1; curAnimState->refreshFlag = 1; curAnimState->bkgdChangeFlag = 1; _objectQueue = objectQueue(_objectQueue, curAnimState); } else { curAnimState->active = 0; curAnimState->refreshFlag = 0; curAnimState->bkgdChangeFlag = 0; } } preserveAnyChangedBackgrounds(); curAnimState = _charactersAnimState; curAnimState->bkgdChangeFlag = 1; curAnimState->refreshFlag = 1; for (int i = 1; i < 28; ++i) { curAnimState = &_animStates[i]; if (curAnimState->active) { curAnimState->bkgdChangeFlag = 1; curAnimState->refreshFlag = 1; } } restoreAllObjectBackgrounds(); preserveAnyChangedBackgrounds(); prepDrawAllObjects(); initSceneScreen(brandonAlive); copyChangedObjectsForward(0); } void KyraEngine::initSceneScreen(int brandonAlive) { // XXX (Pointless?) Palette stuff if (_unkScreenVar2 == 1) { _screen->shuffleScreen(8, 8, 304, 128, 2, 0, _unkScreenVar3, false); } else { _screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0); } _screen->updateScreen(); // XXX More (pointless?) palette stuff if (!_scriptInterpreter->startScript(_scriptClick, 2)) error("Could not start script function 2 of scene script"); _scriptClick->variables[7] = brandonAlive; while (_scriptInterpreter->validScript(_scriptClick)) _scriptInterpreter->runScript(_scriptClick); setTextFadeTimerCountdown(-1); if (_currentCharacter->sceneId == 210) { if (_itemInHand != -1) magicOutMouseItem(2, -1); _screen->hideMouse(); for (int i = 0; i < 10; ++i) { if (_currentCharacter->inventoryItems[i] != 0xFF) magicOutMouseItem(2, i); } _screen->showMouse(); } } #pragma mark - #pragma mark - Text handling #pragma mark - void KyraEngine::setTalkCoords(uint16 y) { debug(9, "KyraEngine::setTalkCoords(%d)", y); _talkCoords.y = y; } int KyraEngine::getCenterStringX(const char *str, int x1, int x2) { debug(9, "KyraEngine::getCenterStringX('%s', %d, %d)", str, x1, x2); _screen->_charWidth = -2; Screen::FontId curFont = _screen->setFont(Screen::FID_8_FNT); int strWidth = _screen->getTextWidth(str); _screen->setFont(curFont); _screen->_charWidth = 0; int w = x2 - x1 + 1; return x1 + (w - strWidth) / 2; } int KyraEngine::getCharLength(const char *str, int len) { debug(9, "KyraEngine::getCharLength('%s', %d)", str, len); int charsCount = 0; if (*str) { _screen->_charWidth = -2; Screen::FontId curFont = _screen->setFont(Screen::FID_8_FNT); int i = 0; while (i <= len && *str) { i += _screen->getCharWidth(*str++); ++charsCount; } _screen->setFont(curFont); _screen->_charWidth = 0; } return charsCount; } int KyraEngine::dropCRIntoString(char *str, int offs) { debug(9, "KyraEngine::dropCRIntoString('%s', %d)", str, offs); int pos = 0; str += offs; while (*str) { if (*str == ' ') { *str = '\r'; return pos; } ++str; ++pos; } return 0; } char *KyraEngine::preprocessString(const char *str) { debug(9, "KyraEngine::preprocessString('%s')", str); assert(strlen(str) < sizeof(_talkBuffer) - 1); strcpy(_talkBuffer, str); char *p = _talkBuffer; while (*p) { if (*p == '\r') { return _talkBuffer; } ++p; } p = _talkBuffer; Screen::FontId curFont = _screen->setFont(Screen::FID_8_FNT); _screen->_charWidth = -2; int textWidth = _screen->getTextWidth(p); _screen->_charWidth = 0; if (textWidth > 176) { if (textWidth > 352) { int count = getCharLength(p, textWidth / 3); int offs = dropCRIntoString(p, count); p += count + offs; _screen->_charWidth = -2; textWidth = _screen->getTextWidth(p); _screen->_charWidth = 0; count = getCharLength(p, textWidth / 2); dropCRIntoString(p, count); } else { int count = getCharLength(p, textWidth / 2); dropCRIntoString(p, count); } } _screen->setFont(curFont); return _talkBuffer; } int KyraEngine::buildMessageSubstrings(const char *str) { debug(9, "KyraEngine::buildMessageSubstrings('%s')", str); int currentLine = 0; int pos = 0; while (*str) { if (*str == '\r') { assert(currentLine < TALK_SUBSTRING_NUM); _talkSubstrings[currentLine * TALK_SUBSTRING_LEN + pos] = '\0'; ++currentLine; pos = 0; } else { _talkSubstrings[currentLine * TALK_SUBSTRING_LEN + pos] = *str; ++pos; if (pos > TALK_SUBSTRING_LEN - 2) { pos = TALK_SUBSTRING_LEN - 2; } } ++str; } _talkSubstrings[currentLine * TALK_SUBSTRING_LEN + pos] = '\0'; return currentLine + 1; } int KyraEngine::getWidestLineWidth(int linesCount) { debug(9, "KyraEngine::getWidestLineWidth(%d)", linesCount); int maxWidth = 0; Screen::FontId curFont = _screen->setFont(Screen::FID_8_FNT); _screen->_charWidth = -2; for (int l = 0; l < linesCount; ++l) { int w = _screen->getTextWidth(&_talkSubstrings[l * TALK_SUBSTRING_LEN]); if (maxWidth < w) { maxWidth = w; } } _screen->setFont(curFont); _screen->_charWidth = 0; return maxWidth; } void KyraEngine::calcWidestLineBounds(int &x1, int &x2, int w, int cx) { debug(9, "KyraEngine::calcWidestLineBounds(%d, %d)", w, cx); x1 = cx - w / 2; if (x1 + w >= Screen::SCREEN_W - 12) { x1 = Screen::SCREEN_W - 12 - w - 1; } else if (x1 < 12) { x1 = 12; } x2 = x1 + w + 1; } void KyraEngine::restoreTalkTextMessageBkgd(int srcPage, int dstPage) { debug(9, "KyraEngine::restoreTalkTextMessageBkgd(%d, %d)", srcPage, dstPage); if (_talkMessagePrinted) { _talkMessagePrinted = false; _screen->copyRegion(_talkCoords.x, _talkCoords.y, _talkCoords.x, _talkMessageY, _talkCoords.w, _talkMessageH, srcPage, dstPage); } } void KyraEngine::printTalkTextMessage(const char *text, int x, int y, uint8 color, int srcPage, int dstPage) { debug(9, "KyraEngine::printTalkTextMessage('%s', %d, %d, %d, %d, %d)", text, x, y, color, srcPage, dstPage); char *str = preprocessString(text); int lineCount = buildMessageSubstrings(str); int top = y - lineCount * 10; if (top < 0) { top = 0; } _talkMessageY = top; _talkMessageH = lineCount * 10; int w = getWidestLineWidth(lineCount); int x1, x2; calcWidestLineBounds(x1, x2, w, x); _talkCoords.x = x1; _talkCoords.w = w + 2; _screen->copyRegion(_talkCoords.x, _talkMessageY, _talkCoords.x, _talkCoords.y, _talkCoords.w, _talkMessageH, srcPage, dstPage); int curPage = _screen->_curPage; _screen->_curPage = srcPage; for (int i = 0; i < lineCount; ++i) { top = i * 10 + _talkMessageY; char *msg = &_talkSubstrings[i * TALK_SUBSTRING_LEN]; int left = getCenterStringX(msg, x1, x2); printText(msg, left, top, color, 0xC, 0); } _screen->_curPage = curPage; _talkMessagePrinted = true; } void KyraEngine::printText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2) { uint8 colorMap[] = { 0, 15, 12, 12 }; colorMap[3] = c1; _screen->setTextColor(colorMap, 0, 3); Screen::FontId curFont = _screen->setFont(Screen::FID_8_FNT); _screen->_charWidth = -2; _screen->printText(str, x, y, c0, c2); _screen->_charWidth = 0; _screen->setFont(curFont); } void KyraEngine::waitForChatToFinish(int16 chatDuration, char *chatStr, uint8 charNum) { debug(9, "KyraEngine::waitForChatToFinish(%i, %s, %i)", chatDuration, chatStr, charNum); bool hasUpdatedNPCs = false; bool runLoop = true; uint8 currPage; OSystem::Event event; int16 delayTime; //while( towns_isEscKeyPressed() ) //towns_getKey(); uint32 timeToEnd = strlen(chatStr) * 8 * _tickLength + _system->getMillis(); if (chatDuration != -1 ) { switch (_configTalkspeed) { case 0: chatDuration *= 2; break; case 2: chatDuration /= 4; break; case 3: chatDuration = -1; } } if (chatDuration != -1) chatDuration *= _tickLength; disableTimer(14); disableTimer(18); disableTimer(19); uint32 timeAtStart = _system->getMillis(); uint32 loopStart; while (runLoop) { loopStart = _system->getMillis(); /* if (_currentCharacter.sceneId == 0xD2) if (seq_playEnd()) break; */ if (_system->getMillis() > timeToEnd && !hasUpdatedNPCs) { hasUpdatedNPCs = true; disableTimer(15); _currHeadShape = 4; animRefreshNPC(0); animRefreshNPC(_talkingCharNum); if (_charSayUnk2 != -1) { _sprites->_animObjects[_charSayUnk2].active = 0; _sprites->_anims[_charSayUnk2].play = false; _charSayUnk2 = -1; } } updateGameTimers(); _sprites->updateSceneAnims(); restoreAllObjectBackgrounds(); preserveAnyChangedBackgrounds(); prepDrawAllObjects(); currPage = _screen->_curPage; _screen->_curPage = 2; printCharacterText(chatStr, charNum); _screen->_curPage = currPage; copyChangedObjectsForward(0); updateTextFade(); if ((chatDuration < (int16)(_system->getMillis() - timeAtStart)) && chatDuration != -1) break; while (_system->pollEvent(event)) { switch (event.type) { case OSystem::EVENT_KEYDOWN: if (event.kbd.keycode == '.') runLoop = false; break; case OSystem::EVENT_QUIT: quitGame(); case OSystem::EVENT_LBUTTONDOWN: runLoop = false; break; default: break; } } if (_fastMode) runLoop = false; delayTime = (loopStart + _gameSpeed) - _system->getMillis(); if (delayTime > 0) _system->delayMillis(delayTime); } enableTimer(14); enableTimer(15); enableTimer(18); enableTimer(19); //clearKyrandiaButtonIO(); } void KyraEngine::endCharacterChat(int8 charNum, int16 convoInitialized) { _charSayUnk3 = -1; if (charNum > 4 && charNum < 11) { //TODO: weird _game_inventory stuff here warning("STUB: endCharacterChat() for high charnums"); } if (convoInitialized != 0) { _talkingCharNum = -1; _currentCharacter->currentAnimFrame = 7; animRefreshNPC(0); updateAllObjectShapes(); } } void KyraEngine::restoreChatPartnerAnimFrame(int8 charNum) { _talkingCharNum = -1; if (charNum > 0 && charNum < 5) { _characterList[charNum].currentAnimFrame = _currentChatPartnerBackupFrame; animRefreshNPC(charNum); } _currentCharacter->currentAnimFrame = 7; animRefreshNPC(0); updateAllObjectShapes(); } void KyraEngine::backupChatPartnerAnimFrame(int8 charNum) { _talkingCharNum = 0; if (charNum < 5 && charNum > 0) _currentChatPartnerBackupFrame = _characterList[charNum].currentAnimFrame; if (_scaleMode != 0) _currentCharacter->currentAnimFrame = 7; else _currentCharacter->currentAnimFrame = _currentCharAnimFrame; animRefreshNPC(0); updateAllObjectShapes(); } int8 KyraEngine::getChatPartnerNum() { uint8 sceneTable[] = {0x2, 0x5, 0x2D, 0x7, 0x1B, 0x8, 0x22, 0x9, 0x30, 0x0A}; int pos = 0; int partner = -1; for (int i = 1; i < 6; i++) { if (_currentCharacter->sceneId == sceneTable[pos]) { partner = sceneTable[pos+1]; break; } pos += 2; } for (int i = 1; i < 5; i++) { if (_characterList[i].sceneId == _currentCharacter->sceneId) { partner = i; break; } } return partner; } int KyraEngine::initCharacterChat(int8 charNum) { if (_talkingCharNum == -1) { _talkingCharNum = 0; if (_scaleMode != 0) _currentCharacter->currentAnimFrame = 7; else _currentCharacter->currentAnimFrame = 16; animRefreshNPC(0); updateAllObjectShapes(); } _charSayUnk2 = -1; flagAllObjectsForBkgdChange(); restoreAllObjectBackgrounds(); if (charNum > 4 && charNum < 11) { // TODO: Fill in weird _game_inventory stuff here warning("STUB: initCharacterChat() for high charnums"); } flagAllObjectsForRefresh(); flagAllObjectsForBkgdChange(); preserveAnyChangedBackgrounds(); _charSayUnk3 = charNum; return 1; } void KyraEngine::printCharacterText(char *text, int8 charNum) { uint8 colorTable[] = {0x0F, 0x9, 0x0C9, 0x80, 0x5, 0x81, 0x0E, 0xD8, 0x55, 0x3A, 0x3a}; int top, left, x1, x2, w, x; char *msg; uint8 color = colorTable[charNum]; text = preprocessString(text); int lineCount = buildMessageSubstrings(text); w = getWidestLineWidth(lineCount); x = _characterList[charNum].x1; calcWidestLineBounds(x1, x2, w, x); for (int i = 0; i < lineCount; ++i) { top = i * 10 + _talkMessageY; msg = &_talkSubstrings[i * TALK_SUBSTRING_LEN]; left = getCenterStringX(msg, x1, x2); printText(msg, left, top, color, 0xC, 0); } } void KyraEngine::characterSays(char *chatStr, int8 charNum, int8 chatDuration) { debug(9, "KyraEngine::characterSays('%s', %i, %d)", chatStr, charNum, chatDuration); uint8 startAnimFrames[] = { 0x10, 0x32, 0x56, 0x0, 0x0, 0x0 }; uint16 chatTicks; int16 convoInitialized; int8 chatPartnerNum; if (_currentCharacter->sceneId == 210) return; convoInitialized = initCharacterChat(charNum); chatPartnerNum = getChatPartnerNum(); if (chatPartnerNum != -1 && chatPartnerNum < 5) backupChatPartnerAnimFrame(chatPartnerNum); if (charNum < 5) { _characterList[charNum].currentAnimFrame = startAnimFrames[charNum]; _charSayUnk3 = charNum; _talkingCharNum = charNum; animRefreshNPC(charNum); } char *processedString = preprocessString(chatStr); int lineNum = buildMessageSubstrings(processedString); int16 yPos = _characterList[charNum].y1; yPos -= _scaleTable[charNum] * _characterList[charNum].height; yPos -= 8; yPos -= lineNum * 10; if (yPos < 11) yPos = 11; if (yPos > 100) yPos = 100; _talkMessageY = yPos; _talkMessageH = lineNum * 10; restoreAllObjectBackgrounds(); _screen->copyRegion(1, _talkMessageY, 1, 136, 319, _talkMessageH, 2, 2); _screen->hideMouse(); printCharacterText(processedString, charNum); _screen->showMouse(); if (chatDuration == -2) chatTicks = strlen(processedString) * 9; else chatTicks = chatDuration; waitForChatToFinish(chatTicks, chatStr, charNum); restoreAllObjectBackgrounds(); _screen->copyRegion(1, 136, 1, _talkMessageY, 319, _talkMessageH, 2, 2); preserveAllBackgrounds(); prepDrawAllObjects(); _screen->hideMouse(); _screen->copyRegion(1, _talkMessageY, 1, _talkMessageY, 319, _talkMessageH, 2, 0); _screen->showMouse(); flagAllObjectsForRefresh(); copyChangedObjectsForward(0); if (chatPartnerNum != -1 && chatPartnerNum < 5) restoreChatPartnerAnimFrame(chatPartnerNum); endCharacterChat(charNum, convoInitialized); } void KyraEngine::drawSentenceCommand(char *sentence, int color) { debug(9, "drawSentenceCommand('%s', %i)", sentence, color); _screen->hideMouse(); _screen->fillRect(8, 143, 311, 152, 12); if (_startSentencePalIndex != color || _fadeText != false) { _currSentenceColor[0] = _screen->_currentPalette[765] = _screen->_currentPalette[color*3]; _currSentenceColor[1] = _screen->_currentPalette[766] = _screen->_currentPalette[color*3+1]; _currSentenceColor[2] = _screen->_currentPalette[767] = _screen->_currentPalette[color*3+2]; _screen->setScreenPalette(_screen->_currentPalette); _startSentencePalIndex = 0; } printText(sentence, 8, 143, 0xFF, 12, 0); _screen->showMouse(); setTextFadeTimerCountdown(15); _fadeText = false; } void KyraEngine::updateSentenceCommand(char *str1, char *str2, int color) { debug(9, "updateSentenceCommand('%s', '%s', %i)", str1, str2, color); char sentenceCommand[500]; strncpy(sentenceCommand, str1, 500); if (str2) strncat(sentenceCommand, str2, 500 - strlen(sentenceCommand)); drawSentenceCommand(sentenceCommand, color); _screen->updateScreen(); } void KyraEngine::updateTextFade() { debug(9, "updateTextFade()"); if (!_fadeText) return; bool finished = false; for (int i = 0; i < 3; i++) if (_currSentenceColor[i] > 4) _currSentenceColor[i] -= 4; else if (_currSentenceColor[i]) { _currSentenceColor[i] = 0; finished = true; } _screen->_currentPalette[765] = _currSentenceColor[0]; _screen->_currentPalette[766] = _currSentenceColor[1]; _screen->_currentPalette[767] = _currSentenceColor[2]; _screen->setScreenPalette(_screen->_currentPalette); if (finished) { _fadeText = false; _startSentencePalIndex = -1; } } #pragma mark - #pragma mark - Item handling #pragma mark - void KyraEngine::addToNoDropRects(int x, int y, int w, int h) { debug(9, "addToNoDropRects(%d, %d, %d, %d)", x, y, w, h); for (int rect = 0; rect < 11; ++rect) { if (_noDropRects[rect].x == -1) { _noDropRects[rect].x = x; _noDropRects[rect].y = y; _noDropRects[rect].x2 = x + w - 1; _noDropRects[rect].y2 = y + h - 1; break; } } } void KyraEngine::clearNoDropRects() { debug(9, "clearNoDropRects()"); memset(_noDropRects, -1, sizeof(_noDropRects)); } byte KyraEngine::findFreeItemInScene(int scene) { debug(9, "findFreeItemInScene(%d)", scene); assert(scene < _roomTableSize); Room *room = &_roomTable[scene]; for (int i = 0; i < 12; ++i) { if (room->itemsTable[i] == 0xFF) return i; } return 0xFF; } byte KyraEngine::findItemAtPos(int x, int y) { debug(9, "findItemAtPos(%d, %d)", x, y); assert(_currentCharacter->sceneId < _roomTableSize); const uint8 *itemsTable = _roomTable[_currentCharacter->sceneId].itemsTable; const uint16 *xposOffset = _roomTable[_currentCharacter->sceneId].itemsXPos; const uint8 *yposOffset = _roomTable[_currentCharacter->sceneId].itemsYPos; int highestYPos = -1; byte returnValue = 0xFF; for (int i = 0; i < 12; ++i) { if (*itemsTable != 0xFF) { int xpos = *xposOffset - 11; int xpos2 = *xposOffset + 10; if (x > xpos && x < xpos2) { assert(*itemsTable < ARRAYSIZE(_itemTable)); int itemHeight = _itemTable[*itemsTable].height; int ypos = *yposOffset + 3; int ypos2 = ypos - itemHeight - 3; if (y > ypos2 && ypos > y) { if (highestYPos <= ypos) { returnValue = i; highestYPos = ypos; } } } } ++xposOffset; ++yposOffset; ++itemsTable; } return returnValue; } void KyraEngine::placeItemInGenericMapScene(int item, int index) { debug(9, "placeItemInGenericMapScene(%d, %d)", item, index); static const uint16 itemMapSceneMinTable[] = { 0x0000, 0x0011, 0x006D, 0x0025, 0x00C7, 0x0000 }; static const uint16 itemMapSceneMaxTable[] = { 0x0010, 0x0024, 0x00C6, 0x006C, 0x00F5, 0x0000 }; int minValue = itemMapSceneMinTable[index]; int maxValue = itemMapSceneMaxTable[index]; while (true) { int room = _rnd.getRandomNumberRng(minValue, maxValue); assert(room < _roomTableSize); int nameIndex = _roomTable[room].nameIndex; bool placeItem = false; switch (nameIndex) { case 0: case 1: case 2: case 3: case 4: case 5: case 6: case 11: case 12: case 16: case 17: case 20: case 22: case 23: case 25: case 26: case 27: case 31: case 33: case 34: case 36: case 37: case 58: case 59: case 60: case 61: case 83: case 84: case 85: case 104: case 105: case 106: placeItem = true; break; case 51: if (room != 46) { placeItem = true; break; } default: placeItem = false; break; } if (placeItem) { Room *roomPtr = &_roomTable[room]; if (roomPtr->northExit == 0xFFFF && roomPtr->eastExit == 0xFFFF && roomPtr->southExit == 0xFFFF && roomPtr->westExit == 0xFFFF) { placeItem = false; } else if (_currentCharacter->sceneId == room) { placeItem = false; } } if (placeItem) { if (!processItemDrop(room, item, -1, -1, 2, 0)) continue; break; } } } void KyraEngine::createMouseItem(int item) { debug(9, "createMouseItem(%d)", item); _screen->hideMouse(); setMouseItem(item); _itemInHand = item; _screen->showMouse(); } void KyraEngine::destroyMouseItem() { debug(9, "destroyMouseItem()"); _screen->hideMouse(); _screen->setMouseCursor(1, 1, _shapes[4]); _itemInHand = -1; _screen->showMouse(); } void KyraEngine::setMouseItem(int item) { debug(9, "setMouseItem(%d)", item); if (item == -1) { _screen->setMouseCursor(1, 1, _shapes[10]); } else { _screen->setMouseCursor(8, 15, _shapes[220+item]); } } void KyraEngine::wipeDownMouseItem(int xpos, int ypos) { debug(9, "wipeDownMouseItem(%d, %d)", xpos, ypos); if (_itemInHand == -1) return; xpos -= 8; ypos -= 15; _screen->hideMouse(); backUpRect1(xpos, ypos); int y = ypos; int height = 16; while (height >= 0) { restoreRect1(xpos, ypos); _screen->setNewShapeHeight(_shapes[220+_itemInHand], height); uint32 nextTime = _system->getMillis() + 1 * _tickLength; _screen->drawShape(0, _shapes[220+_itemInHand], xpos, y, 0, 0); _screen->updateScreen(); y += 2; height -= 2; while (_system->getMillis() < nextTime) {} } restoreRect1(xpos, ypos); _screen->resetShapeHeight(_shapes[220+_itemInHand]); destroyMouseItem(); _screen->showMouse(); } void KyraEngine::setupSceneItems() { debug(9, "setupSceneItems()"); uint16 sceneId = _currentCharacter->sceneId; assert(sceneId < _roomTableSize); Room *currentRoom = &_roomTable[sceneId]; for (int i = 0; i < 12; ++i) { uint8 item = currentRoom->itemsTable[i]; if (item == 0xFF || !currentRoom->unkField3[i]) { continue; } int xpos = 0; int ypos = 0; if (currentRoom->itemsXPos[i] == 0xFFFF) { xpos = currentRoom->itemsXPos[i] = _rnd.getRandomNumberRng(24, 296); ypos = currentRoom->itemsYPos[i] = _rnd.getRandomNumberRng(_northExitHeight & 0xFF, 130); } else { xpos = currentRoom->itemsXPos[i]; ypos = currentRoom->itemsYPos[i]; } _lastProcessedItem = i; int stop = 0; while (!stop) { stop = processItemDrop(sceneId, item, xpos, ypos, 3, 0); if (!stop) { xpos = currentRoom->itemsXPos[i] = _rnd.getRandomNumberRng(24, 296); ypos = currentRoom->itemsYPos[i] = _rnd.getRandomNumberRng(_northExitHeight & 0xFF, 130); if (countItemsInScene(sceneId) >= 12) { break; } } else { currentRoom->unkField3[i] = 0; } } } } int KyraEngine::countItemsInScene(uint16 sceneId) { debug(9, "countItemsInScene(%d)", sceneId); assert(sceneId < _roomTableSize); Room *currentRoom = &_roomTable[sceneId]; int items = 0; for (int i = 0; i < 12; ++i) { if (currentRoom->itemsTable[i] != 0xFF) { ++items; } } return items; } int KyraEngine::processItemDrop(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2) { debug(9, "processItemDrop(%d, %d, %d, %d, %d, %d)", sceneId, item, x, y, unk1, unk2); int freeItem = -1; uint8 itemIndex = findItemAtPos(x, y); if (unk1) { itemIndex = 0xFF; } if (itemIndex != 0xFF) { exchangeItemWithMouseItem(sceneId, itemIndex); return 0; } assert(sceneId < _roomTableSize); Room *currentRoom = &_roomTable[sceneId]; if (unk1 != 3) { for (int i = 0; i < 12; ++i) { if (currentRoom->itemsTable[i] == 0xFF) { freeItem = i; break; } } } else { freeItem = _lastProcessedItem; } if (freeItem == -1) { return 0; } if (sceneId != _currentCharacter->sceneId) { addItemToRoom(sceneId, item, freeItem, x, y); return 1; } int itemHeight = _itemTable[item].height; _lastProcessedItemHeight = itemHeight; if (x == -1 && x == -1) { x = _rnd.getRandomNumberRng(16, 304); y = _rnd.getRandomNumberRng(_northExitHeight & 0xFF, 135); } int xpos = x; int ypos = y; int destY = -1; int destX = -1; int running = 1; while (running) { if ((_northExitHeight & 0xFF) <= ypos) { bool running2 = true; if (getDrawLayer(xpos, ypos) > 1) { if (((_northExitHeight >> 8) & 0xFF) != ypos) { running2 = false; } } if (getDrawLayer2(xpos, ypos, itemHeight) > 1) { if (((_northExitHeight >> 8) & 0xFF) != ypos) { running2 = false; } } if (!isDropable(xpos, ypos)) { if (((_northExitHeight >> 8) & 0xFF) != ypos) { running2 = false; } } int xpos2 = xpos; int xpos3 = xpos; while (running2) { if (isDropable(xpos2, ypos)) { if (getDrawLayer2(xpos2, ypos, itemHeight) < 7) { if (findItemAtPos(xpos2, ypos) == 0xFF) { destX = xpos2; destY = ypos; running = 0; running2 = false; } } } if (isDropable(xpos3, ypos)) { if (getDrawLayer2(xpos3, ypos, itemHeight) < 7) { if (findItemAtPos(xpos3, ypos) == 0xFF) { destX = xpos3; destY = ypos; running = 0; running2 = false; } } } if (!running2) continue; xpos2 -= 2; if (xpos2 < 16) { xpos2 = 16; } xpos3 += 2; if (xpos3 > 304) { xpos3 = 304; } if (xpos2 > 16) continue; if (xpos3 < 304) continue; running2 = false; } } if (((_northExitHeight >> 8) & 0xFF) == ypos) { running = 0; destY -= _rnd.getRandomNumberRng(0, 3); if ((_northExitHeight & 0xFF) < destY) { continue; } destY = (_northExitHeight & 0xFF) + 1; continue; } ypos += 2; if (((_northExitHeight >> 8) & 0xFF) >= ypos) { continue; } ypos = (_northExitHeight >> 8) & 0xFF; } if (destX == -1 || destY == -1) { return 0; } if (unk1 == 3) { currentRoom->itemsXPos[freeItem] = destX; currentRoom->itemsYPos[freeItem] = destY; return 1; } if (unk1 == 2) { itemSpecialFX(x, y, item); } if (unk1 == 0) { destroyMouseItem(); } itemDropDown(x, y, destX, destY, freeItem, item); if (unk1 == 0 && unk2 != 0) { assert(_itemList && _droppedList); updateSentenceCommand(_itemList[item], _droppedList[0], 179); } return 1; } void KyraEngine::exchangeItemWithMouseItem(uint16 sceneId, int itemIndex) { debug(9, "exchangeItemWithMouseItem(%d, %d)", sceneId, itemIndex); _screen->hideMouse(); animRemoveGameItem(itemIndex); assert(sceneId < _roomTableSize); Room *currentRoom = &_roomTable[sceneId]; int item = currentRoom->itemsTable[itemIndex]; currentRoom->itemsTable[itemIndex] = _itemInHand; _itemInHand = item; animAddGameItem(itemIndex, sceneId); // XXX snd_kyraPlaySound 53 setMouseItem(_itemInHand); assert(_itemList && _takenList); updateSentenceCommand(_itemList[_itemInHand], _takenList[1], 179); _screen->showMouse(); clickEventHandler2(); } void KyraEngine::addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y) { debug(9, "addItemToRoom(%d, %d, %d, %d, %d)", sceneId, item, itemIndex, x, y); assert(sceneId < _roomTableSize); Room *currentRoom = &_roomTable[sceneId]; currentRoom->itemsTable[itemIndex] = item; currentRoom->itemsXPos[itemIndex] = x; currentRoom->itemsYPos[itemIndex] = y; currentRoom->unkField3[itemIndex] = 1; } int KyraEngine::checkNoDropRects(int x, int y) { debug(9, "checkNoDropRects(%d, %d)", x, y); if (_lastProcessedItemHeight < 1 || _lastProcessedItemHeight > 16) { _lastProcessedItemHeight = 16; } if (_noDropRects[0].x == -1) { return 0; } for (int i = 0; i < 11; ++i) { if (_noDropRects[i].x == -1) { break; } int xpos = _noDropRects[i].x; int ypos = _noDropRects[i].y; int xpos2 = _noDropRects[i].x2; int ypos2 = _noDropRects[i].y2; if (xpos > x + 16) continue; if (xpos2 < x) continue; if (y < ypos) continue; if (ypos2 < y - _lastProcessedItemHeight) continue; return 1; } return 0; } int KyraEngine::isDropable(int x, int y) { debug(9, "isDropable(%d, %d)", x, y); x -= 8; y -= 1; if (checkNoDropRects(x, y)) { return 0; } for (int xpos = x; xpos < x + 16; ++xpos) { if (_screen->getShapeFlag1(xpos, y) == 0) { return 0; } } return 1; } void KyraEngine::itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item) { debug(9, "itemDropDown(%d, %d, %d, %d, %d, %d)", x, y, destX, destY, freeItem, item); assert(_currentCharacter->sceneId < _roomTableSize); Room *currentRoom = &_roomTable[_currentCharacter->sceneId]; if (x == destX && y == destY) { currentRoom->itemsXPos[freeItem] = destX; currentRoom->itemsYPos[freeItem] = destY; currentRoom->itemsTable[freeItem] = item; // call kyraPlaySound(0x32) animAddGameItem(freeItem, _currentCharacter->sceneId); return; } _screen->hideMouse(); if (y <= destY) { int tempY = y; int addY = 2; int drawX = x - 8; int drawY = 0; backUpRect0(drawX, y - 16); while (tempY < destY) { restoreRect0(drawX, tempY - 16); tempY += addY; if (tempY > destY) { tempY = destY; } ++addY; drawY = tempY - 16; backUpRect0(drawX, drawY); uint32 nextTime = _system->getMillis() + 1 * _tickLength; _screen->drawShape(0, _shapes[220+item], drawX, drawY, 0, 0); _screen->updateScreen(); while (_system->getMillis() < nextTime) { if ((nextTime - _system->getMillis()) >= 10) delay(10); } } bool skip = false; if (x == destX) { if (destY - y <= 16) { skip = true; } } if (!skip) { // call kyraPlaySound(0x47) if (addY < 6) addY = 6; int xDiff = (destX - x) << 4; xDiff /= addY; int startAddY = addY; addY >>= 1; if (destY - y <= 8) { addY >>= 1; } addY = -addY; int unkX = x << 4; while (--startAddY) { drawX = (unkX >> 4) - 8; drawY = tempY - 16; restoreRect0(drawX, drawY); tempY += addY; unkX += xDiff; if (tempY > destY) { tempY = destY; } ++addY; drawX = (unkX >> 4) - 8; drawY = tempY - 16; backUpRect0(drawX, drawY); uint32 nextTime = _system->getMillis() + 1 * _tickLength; _screen->drawShape(0, _shapes[220+item], drawX, drawY, 0, 0); _screen->updateScreen(); while (_system->getMillis() < nextTime) { if ((nextTime - _system->getMillis()) >= 10) delay(10); } } restoreRect0(drawX, drawY); } else { restoreRect0(drawX, tempY - 16); } } currentRoom->itemsXPos[freeItem] = destX; currentRoom->itemsYPos[freeItem] = destY; currentRoom->itemsTable[freeItem] = item; // call kyraPlaySound(0x32) animAddGameItem(freeItem, _currentCharacter->sceneId); _screen->showMouse(); } void KyraEngine::dropItem(int unk1, int item, int x, int y, int unk2) { debug(9, "dropItem(%d, %d, %d, %d, %d)", unk1, item, x, y, unk2); if (processItemDrop(_currentCharacter->sceneId, item, x, y, unk1, unk2)) return; // call kyraPlaySound(54) if (12 == countItemsInScene(_currentCharacter->sceneId)) { assert(_noDropList); drawSentenceCommand(_noDropList[0], 6); } else { assert(_noDropList); drawSentenceCommand(_noDropList[1], 6); } } void KyraEngine::itemSpecialFX(int x, int y, int item) { debug(9, "itemSpecialFX(%d, %d, %d)", x, y, item); if (item == 41) { itemSpecialFX1(x, y, item); } else { itemSpecialFX2(x, y, item); } } void KyraEngine::itemSpecialFX1(int x, int y, int item) { debug(9, "itemSpecialFX1(%d, %d, %d)", x, y, item); uint8 *shape = _shapes[220+item]; x -= 8; int startY = y; y -= 15; _screen->hideMouse(); backUpRect0(x, y); for (int i = 1; i <= 16; ++i) { _screen->setNewShapeHeight(shape, i); --startY; restoreRect0(x, y); uint32 nextTime = _system->getMillis() + 1 * _tickLength; _screen->drawShape(0, shape, x, startY, 0, 0); _screen->updateScreen(); while (_system->getMillis() < nextTime) { if ((nextTime - _system->getMillis()) >= 10) delay(10); } } restoreRect0(x, y); _screen->showMouse(); } void KyraEngine::itemSpecialFX2(int x, int y, int item) { debug(9, "itemSpecialFX2(%d, %d, %d)", x, y, item); x -= 8; y -= 15; int yAdd = (int8)(((16 - _itemTable[item].height) >> 1) & 0xFF); backUpRect0(x, y); if (item >= 80 && item <= 89) { // snd_kyraPlaySound(55); } for (int i = 201; i <= 205; ++i) { restoreRect0(x, y); uint32 nextTime = _system->getMillis() + 3 * _tickLength; _screen->drawShape(0, _shapes[4+i], x, y + yAdd, 0, 0); _screen->updateScreen(); while (_system->getMillis() < nextTime) { if ((nextTime - _system->getMillis()) >= 10) delay(10); } } for (int i = 204; i >= 201; --i) { restoreRect0(x, y); uint32 nextTime = _system->getMillis() + 3 * _tickLength; _screen->drawShape(0, _shapes[220+item], x, y, 0, 0); _screen->drawShape(0, _shapes[4+i], x, y + yAdd, 0, 0); _screen->updateScreen(); while (_system->getMillis() < nextTime) { if ((nextTime - _system->getMillis()) >= 10) delay(10); } } restoreRect0(x, y); } void KyraEngine::magicOutMouseItem(int animIndex, int itemPos) { debug(9, "magicOutMouseItem(%d, %d)", animIndex, itemPos); int videoPageBackUp = _screen->_curPage; _screen->_curPage = 0; int x = 0, y = 0; if (itemPos == -1) { x = _mouseX - 12; y = _mouseY - 18; } else { x = _itemPosX[itemPos] - 4; y = _itemPosY[itemPos] - 3; } if (_itemInHand == -1 && itemPos == -1) { return; } int tableIndex = 0, loopStart = 0, maxLoops = 0; if (animIndex == 0) { tableIndex = _rnd.getRandomNumberRng(0, 5); loopStart = 35; maxLoops = 9; } else if (animIndex == 1) { tableIndex = _rnd.getRandomNumberRng(0, 11); loopStart = 115; maxLoops = 8; } else if (animIndex == 2) { tableIndex = 0; loopStart = 124; maxLoops = 4; } else { tableIndex = -1; } if (animIndex == 2) { // snd_kyraPlaySound(0x5E); } else { // snd_kyraPlaySound(0x37); } _screen->hideMouse(); backUpRect1(x, y); for (int shape = _magicMouseItemStartFrame[animIndex]; shape <= _magicMouseItemEndFrame[animIndex]; ++shape) { restoreRect1(x, y); uint32 nextTime = _system->getMillis() + 4 * _tickLength; _screen->drawShape(0, _shapes[220+_itemInHand], x + 4, y + 3, 0, 0); if (tableIndex == -1) { _screen->drawShape(0, _shapes[4+shape], x, y, 0, 0); } else { specialMouseItemFX(shape, x, y, animIndex, tableIndex, loopStart, maxLoops); } _screen->updateScreen(); while (_system->getMillis() < nextTime) { if (nextTime - _system->getMillis() >= 10) delay(10); } } if (itemPos != -1) { restoreRect1(x, y); _screen->fillRect(_itemPosX[itemPos], _itemPosY[itemPos], _itemPosX[itemPos] + 15, _itemPosY[itemPos] + 15, 12, 0); backUpRect1(x, y); } for (int shape = _magicMouseItemStartFrame2[animIndex]; shape <= _magicMouseItemEndFrame2[animIndex]; ++shape) { restoreRect1(x, y); uint32 nextTime = _system->getMillis() + 4 * _tickLength; _screen->drawShape(0, _shapes[220+_itemInHand], x + 4, y + 3, 0, 0); if (tableIndex == -1) { _screen->drawShape(0, _shapes[4+shape], x, y, 0, 0); } else { specialMouseItemFX(shape, x, y, animIndex, tableIndex, loopStart, maxLoops); } _screen->updateScreen(); while (_system->getMillis() < nextTime) { if (nextTime - _system->getMillis() >= 10) delay(10); } } restoreRect1(x, y); if (itemPos == -1) { _screen->setMouseCursor(1, 1, _shapes[4]); _itemInHand = -1; } else { _characterList[0].inventoryItems[itemPos] = 0xFF; _screen->hideMouse(); _screen->fillRect(_itemPosX[itemPos], _itemPosY[itemPos], _itemPosX[itemPos] + 15, _itemPosY[itemPos] + 15, 12, 0); _screen->showMouse(); } _screen->showMouse(); _screen->_curPage = videoPageBackUp; } void KyraEngine::magicInMouseItem(int animIndex, int item, int itemPos) { debug(9, "magicInMouseItem(%d, %d, %d)", animIndex, item, itemPos); int videoPageBackUp = _screen->_curPage; _screen->_curPage = 0; int x = 0, y = 0; if (itemPos == -1) { x = _mouseX - 12; y = _mouseY - 18; } else { x = _itemPosX[itemPos] - 4; y = _itemPosX[itemPos] - 3; } if (item < 0) return; int tableIndex = -1, loopStart = 0, maxLoops = 0; if (animIndex == 0) { tableIndex = _rnd.getRandomNumberRng(0, 5); loopStart = 35; maxLoops = 9; } else if (animIndex == 1) { tableIndex = _rnd.getRandomNumberRng(0, 11); loopStart = 115; maxLoops = 8; } else if (animIndex == 2) { tableIndex = 0; loopStart = 124; maxLoops = 4; } _screen->hideMouse(); backUpRect1(x, y); if (animIndex == 2) { // snd_playSoundEffect(0x5E); } else { // snd_playSoundEffect(0x37); } for (int shape = _magicMouseItemStartFrame[animIndex]; shape <= _magicMouseItemEndFrame[animIndex]; ++shape) { restoreRect1(x, y); uint32 nextTime = _system->getMillis() + 4 * _tickLength; if (tableIndex == -1) { _screen->drawShape(0, _shapes[4+shape], x, y, 0, 0); } else { specialMouseItemFX(shape, x, y, animIndex, tableIndex, loopStart, maxLoops); } _screen->updateScreen(); while (_system->getMillis() < nextTime) { if (nextTime - _system->getMillis() >= 10) delay(10); } } for (int shape = _magicMouseItemStartFrame2[animIndex]; shape <= _magicMouseItemEndFrame2[animIndex]; ++shape) { restoreRect1(x, y); uint32 nextTime = _system->getMillis() + 4 * _tickLength; if (tableIndex == -1) { _screen->drawShape(0, _shapes[4+shape], x, y, 0, 0); } else { specialMouseItemFX(shape, x, y, animIndex, tableIndex, loopStart, maxLoops); } _screen->updateScreen(); while (_system->getMillis() < nextTime) { if (nextTime - _system->getMillis() >= 10) delay(10); } } restoreRect1(x, y); if (itemPos == -1) { _screen->setMouseCursor(8, 15, _shapes[220+item]); _itemInHand = item; } else { _characterList[0].inventoryItems[itemPos] = item; _screen->hideMouse(); _screen->drawShape(0, _shapes[220+item], _itemPosX[itemPos], _itemPosY[itemPos], 0, 0); _screen->showMouse(); } _screen->showMouse(); _screen->_curPage = videoPageBackUp; } void KyraEngine::specialMouseItemFX(int shape, int x, int y, int animIndex, int tableIndex, int loopStart, int maxLoops) { debug(9, "specialMouseItemFX(%d, %d, %d, %d, %d, %d, %d)", shape, x, y, animIndex, tableIndex, loopStart, maxLoops); static const uint8 table1[] = { 0x23, 0x45, 0x55, 0x72, 0x84, 0xCF, 0x00, 0x00 }; static const uint8 table2[] = { 0x73, 0xB5, 0x80, 0x21, 0x13, 0x39, 0x45, 0x55, 0x62, 0xB4, 0xCF, 0xD8 }; static const uint8 table3[] = { 0x7C, 0xD0, 0x74, 0x84, 0x87, 0x00, 0x00, 0x00 }; int tableValue = 0; if (animIndex == 0) { tableValue = table1[tableIndex]; } else if (animIndex == 1) { tableValue = table2[tableIndex]; } else if (animIndex == 2) { tableValue = table3[tableIndex]; } else { return; } processSpecialMouseItemFX(shape, x, y, tableValue, loopStart, maxLoops); } void KyraEngine::processSpecialMouseItemFX(int shape, int x, int y, int tableValue, int loopStart, int maxLoops) { debug(9, "processSpecialMouseItemFX(%d, %d, %d, %d, %d, %d)", shape, x, y, tableValue, loopStart, maxLoops); uint8 shapeColorTable[16]; uint8 *shapePtr = _shapes[4+shape] + 10; if (_features & GF_TALKIE) shapePtr += 2; for (int i = 0; i < 16; ++i) { shapeColorTable[i] = shapePtr[i]; } for (int i = loopStart; i < loopStart + maxLoops; ++i) { for (int i2 = 0; i2 < 16; ++i2) { if (shapePtr[i2] == i) { shapeColorTable[i2] = (i + tableValue) - loopStart; } } } _screen->drawShape(0, _shapes[4+shape], x, y, 0, 0x8000, shapeColorTable); } void KyraEngine::updatePlayerItemsForScene() { debug(9, "updatePlayerItemsForScene()"); if (_itemInHand >= 29 && _itemInHand < 33) { ++_itemInHand; if (_itemInHand > 33) _itemInHand = 33; _screen->hideMouse(); _screen->setMouseCursor(8, 15, _shapes[220+_itemInHand]); _screen->showMouse(); } bool redraw = false; for (int i = 0; i < 10; ++i) { uint8 item = _currentCharacter->inventoryItems[i]; if (item >= 29 && item < 33) { ++item; if (item > 33) item = 33; _currentCharacter->inventoryItems[i] = item; redraw = true; } } if (redraw) { _screen->hideMouse(); redrawInventory(0); _screen->showMouse(); } if (_itemInHand == 33) { magicOutMouseItem(2, -1); } _screen->hideMouse(); for (int i = 0; i < 10; ++i) { uint8 item = _currentCharacter->inventoryItems[i]; if (item == 33) { magicOutMouseItem(2, i); } } _screen->showMouse(); } void KyraEngine::redrawInventory(int page) { int videoPageBackUp = _screen->_curPage; _screen->_curPage = page; _screen->hideMouse(); for (int i = 0; i < 10; ++i) { _screen->fillRect(_itemPosX[i], _itemPosY[i], _itemPosX[i] + 15, _itemPosY[i] + 15, 12, page); if (_currentCharacter->inventoryItems[i] != 0xFF) { uint8 item = _currentCharacter->inventoryItems[i]; _screen->drawShape(page, _shapes[220+item], _itemPosX[i], _itemPosY[i], 0, 0); } } _screen->showMouse(); _screen->_curPage = videoPageBackUp; _screen->updateScreen(); } #pragma mark - #pragma mark - Animation/shape specific code #pragma mark - void KyraEngine::preserveAllBackgrounds() { uint8 currPage = _screen->_curPage; _screen->_curPage = 2; AnimObject *curObject = _objectQueue; while (curObject) { if (curObject->active && !curObject->unk1) { preserveOrRestoreBackground(curObject, false); curObject->bkgdChangeFlag = 0; } curObject = curObject->nextAnimObject; } _screen->_curPage = currPage; } void KyraEngine::flagAllObjectsForBkgdChange() { AnimObject *curObject = _objectQueue; while (curObject) { curObject->bkgdChangeFlag = 1; curObject = curObject->nextAnimObject; } } void KyraEngine::flagAllObjectsForRefresh() { AnimObject *curObject = _objectQueue; while (curObject) { curObject->refreshFlag = 1; curObject = curObject->nextAnimObject; } } void KyraEngine::restoreAllObjectBackgrounds() { debug(9, "restoreAllObjectBackground()"); AnimObject *curObject = _objectQueue; _screen->_curPage = 2; while (curObject) { if (curObject->active && !curObject->unk1) { preserveOrRestoreBackground(curObject, true); curObject->x2 = curObject->x1; curObject->y2 = curObject->y1; } curObject = curObject->nextAnimObject; } _screen->_curPage = 0; } void KyraEngine::preserveAnyChangedBackgrounds() { debug(9, "preserveAnyChangedBackgrounds()"); AnimObject *curObject = _objectQueue; _screen->_curPage = 2; while (curObject) { if (curObject->active && !curObject->unk1 && curObject->bkgdChangeFlag) { preserveOrRestoreBackground(curObject, false); curObject->bkgdChangeFlag = 0; } curObject = curObject->nextAnimObject; } _screen->_curPage = 0; } void KyraEngine::preserveOrRestoreBackground(AnimObject *obj, bool restore) { debug(9, "preserveOrRestoreBackground(0x%X, restore)", obj, restore); int x = 0, y = 0, width = obj->width << 3, height = obj->height; if (restore) { x = obj->x2; y = obj->y2; } else { x = obj->x1; y = obj->y1; } if (x < 0) x = 0; if (y < 0) y = 0; int temp; temp = x + width; if (temp >= 319) { x = 319 - width; } temp = y + height; if (temp >= 136) { y = 136 - height; } if (restore) { _screen->copyBlockToPage(_screen->_curPage, x, y, width, height, obj->background); } else { _screen->copyRegionToBuffer(_screen->_curPage, x, y, width, height, obj->background); } } void KyraEngine::prepDrawAllObjects() { debug(9, "prepDrawAllObjects()"); AnimObject *curObject = _objectQueue; int drawPage = 2; int flagUnk1 = 0, flagUnk2 = 0, flagUnk3 = 0; if (_noDrawShapesFlag) return; if (_brandonStatusBit & 0x20) flagUnk1 = 0x200; if (_brandonStatusBit & 0x40) flagUnk2 = 0x4000; while (curObject) { if (curObject->active) { int xpos = curObject->x1; int ypos = curObject->y1; int drawLayer = 0; if (!(curObject->flags & 0x800)) { drawLayer = 7; } else if (curObject->unk1) { drawLayer = 0; } else { drawLayer = _sprites->getDrawLayer(curObject->drawY); } // talking head functionallity if (_talkingCharNum != -1) { const int16 baseAnimFrameTable1[] = { 0x11, 0x35, 0x59, 0x00, 0x00, 0x00 }; const int16 baseAnimFrameTable2[] = { 0x15, 0x39, 0x5D, 0x00, 0x00, 0x00 }; const int8 xOffsetTable1[] = { 2, 4, 0, 5, 2, 0, 0, 0 }; const int8 xOffsetTable2[] = { 6, 4, 8, 3, 6, 0, 0, 0 }; const int8 yOffsetTable1[] = { 0, 8, 1, 1, 0, 0, 0, 0 }; const int8 yOffsetTable2[] = { 0, 8, 1, 1, 0, 0, 0, 0 }; if (curObject->index == 0 || curObject->index <= 4) { int shapesIndex = 0; if (curObject->index == _charSayUnk3) { shapesIndex = _currHeadShape + baseAnimFrameTable1[curObject->index]; } else { shapesIndex = baseAnimFrameTable2[curObject->index]; int temp2 = 0; if (curObject->index == 2) { if (_characterList[2].sceneId == 0x4D || _characterList[2].sceneId == 0x56) { temp2 = 1; } else { temp2 = 0; } } else { temp2 = 1; } if (!temp2) { shapesIndex = -1; } } xpos = curObject->x1; ypos = curObject->y1; int tempX = 0, tempY = 0; if (curObject->flags & 0x1) { tempX = (xOffsetTable1[curObject->index] * _brandonScaleX) >> 8; tempY = yOffsetTable1[curObject->index]; } else { tempX = (xOffsetTable2[curObject->index] * _brandonScaleX) >> 8; tempY = yOffsetTable2[curObject->index]; } tempY = (tempY * _brandonScaleY) >> 8; xpos += tempX; ypos += tempY; if (_scaleMode && _brandonScaleX != 256) { ++xpos; } if (curObject->index == 0) { if (!(_brandonStatusBit & 2)) { flagUnk3 = 0x100; if ((flagUnk1 & 0x200) || (flagUnk2 & 0x4000)) { flagUnk3 = 0; } int tempFlags = 0; if (flagUnk3 & 0x100) { if (curObject->flags & 1) { tempFlags = 1; } tempFlags |= 0x800 | flagUnk1 | 0x100; } if (!(flagUnk3 & 0x100) && (flagUnk2 & 0x4000)) { tempFlags = 0; if (curObject->flags & 1) { tempFlags = 1; } tempFlags |= 0x900 | flagUnk1 | 0x4000; _screen->drawShape(drawPage, _shapes[4+shapesIndex], xpos, ypos, 2, tempFlags | 4, _brandonPoisonFlagsGFX, int(1), int(0)/*XXX*/, drawLayer, _brandonScaleX, _brandonScaleY); } else { if (!(flagUnk2 & 0x4000)) { tempFlags = 0; if (curObject->flags & 1) { tempFlags = 1; } tempFlags |= 0x900 | flagUnk1; } _screen->drawShape(drawPage, _shapes[4+shapesIndex], xpos, ypos, 2, tempFlags | 4, _brandonPoisonFlagsGFX, int(1), drawLayer, _brandonScaleX, _brandonScaleY); } } } else { if (shapesIndex != -1) { int tempFlags = 0; if (curObject->flags & 1) { tempFlags = 1; } _screen->drawShape(drawPage, _shapes[4+shapesIndex], xpos, ypos, 2, tempFlags | 0x800, drawLayer); } } } } xpos = curObject->x1; ypos = curObject->y1; curObject->flags |= 0x800; if (curObject->index == 0) { flagUnk3 = 0x100; if (flagUnk1 & 0x200 || flagUnk2 & 0x4000) { flagUnk3 = 0; } if (_brandonStatusBit & 2) { curObject->flags &= 0xFFFFFFFE; } if (!_scaleMode) { if (flagUnk3 & 0x100) { _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x100, (uint8*)_brandonPoisonFlagsGFX, int(1), drawLayer); } else if (flagUnk3 & 0x4000) { _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4000, _brandonInvFlag, drawLayer); } else { _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1, drawLayer); } } else { if (flagUnk3 & 0x100) { _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x104, (uint8*)_brandonPoisonFlagsGFX, int(1), drawLayer, _brandonScaleX, _brandonScaleY); } else if (flagUnk3 & 0x4000) { _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4004, int(0), drawLayer, _brandonInvFlag, _brandonScaleX, _brandonScaleY); } else { _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4, drawLayer, _brandonScaleX, _brandonScaleY); } } } else { if (curObject->index >= 16 && curObject->index <= 27) { _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | 4, drawLayer, (int)_scaleTable[curObject->drawY], (int)_scaleTable[curObject->drawY]); } else { _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags, drawLayer); } } } curObject = curObject->nextAnimObject; } } void KyraEngine::copyChangedObjectsForward(int refreshFlag) { debug(9, "copyChangedObjectsForward(%d)", refreshFlag); AnimObject *curObject = _objectQueue; while (curObject) { if (curObject->active) { if (curObject->refreshFlag || refreshFlag) { int xpos = 0, ypos = 0, width = 0, height = 0; xpos = curObject->x1 - (curObject->width2+1); ypos = curObject->y1 - curObject->height2; width = (curObject->width + ((curObject->width2)>>3)+2)<<3; height = curObject->height + curObject->height2*2; if (xpos < 8) { xpos = 8; } else if (xpos + width > 312) { width = 312 - xpos; } if (ypos < 8) { ypos = 8; } else if (ypos + height > 136) { height = 136 - ypos; } _screen->copyRegion(xpos, ypos, xpos, ypos, width, height, 2, 0, Screen::CR_CLIPPED); curObject->refreshFlag = 0; _updateScreen = true; } } curObject = curObject->nextAnimObject; } if (_updateScreen) { _screen->updateScreen(); _updateScreen = false; } } void KyraEngine::updateAllObjectShapes() { debug(9, "updateAllObjectShapes()"); restoreAllObjectBackgrounds(); preserveAnyChangedBackgrounds(); prepDrawAllObjects(); copyChangedObjectsForward(0); } void KyraEngine::animRefreshNPC(int character) { debug(9, "animRefreshNPC(%d)", character); AnimObject *animObj = &_charactersAnimState[character]; Character *ch = &_characterList[character]; animObj->refreshFlag = 1; animObj->bkgdChangeFlag = 1; int facing = ch->facing; if (facing >= 1 && facing <= 3) { animObj->flags |= 1; } else if (facing >= 5 && facing <= 7) { animObj->flags &= 0xFFFFFFFE; } animObj->drawY = ch->y1; animObj->sceneAnimPtr = _shapes[4+ch->currentAnimFrame]; animObj->animFrameNumber = ch->currentAnimFrame; if (character == 0) { if (_brandonStatusBit & 10) { animObj->animFrameNumber = 88; ch->currentAnimFrame = 88; } if (_brandonStatusBit & 2) { animObj->animFrameNumber = _brandonDrawFrame; ch->currentAnimFrame = _brandonDrawFrame; animObj->sceneAnimPtr = _shapes[4+_brandonDrawFrame]; if (_brandonStatusBit0x02Flag) { ++_brandonDrawFrame; if (_brandonDrawFrame >= 122) _brandonDrawFrame = 113; _brandonStatusBit0x02Flag = 0; } } } int xOffset = _defaultShapeTable[ch->currentAnimFrame-7].xOffset; int yOffset = _defaultShapeTable[ch->currentAnimFrame-7].yOffset; if (_scaleMode) { animObj->x1 = ch->x1; animObj->y1 = ch->y1; _brandonScaleX = _scaleTable[ch->y1]; _brandonScaleY = _scaleTable[ch->y1]; animObj->x1 += (_brandonScaleX * xOffset) >> 8; animObj->y1 += (_brandonScaleY * yOffset) >> 8; } else { animObj->x1 = ch->x1 + xOffset; animObj->y1 = ch->y1 + yOffset; } animObj->width2 = 4; animObj->height2 = 3; _objectQueue = objectRemoveQueue(_objectQueue, animObj); if (_objectQueue) { _objectQueue = objectQueue(_objectQueue, animObj); } else { _objectQueue = objectAddHead(0, animObj); } } void KyraEngine::animRemoveGameItem(int index) { debug(9, "animRemoveGameItem(%d)", index); restoreAllObjectBackgrounds(); AnimObject *animObj = &_animItems[index]; animObj->sceneAnimPtr = 0; animObj->animFrameNumber = -1; animObj->refreshFlag = 1; animObj->bkgdChangeFlag = 1; updateAllObjectShapes(); animObj->active = 0; objectRemoveQueue(_objectQueue, animObj); } void KyraEngine::animAddGameItem(int index, uint16 sceneId) { debug(9, "animRemoveGameItem(%d, %d)", index, sceneId); restoreAllObjectBackgrounds(); assert(sceneId < _roomTableSize); Room *currentRoom = &_roomTable[sceneId]; AnimObject *animObj = &_animItems[index]; animObj->active = 1; animObj->refreshFlag = 1; animObj->bkgdChangeFlag = 1; animObj->drawY = currentRoom->itemsYPos[index]; animObj->sceneAnimPtr = _shapes[220+currentRoom->itemsTable[index]]; animObj->animFrameNumber = -1; animObj->x1 = currentRoom->itemsXPos[index]; animObj->y1 = currentRoom->itemsYPos[index]; animObj->x1 -= fetchAnimWidth(animObj->sceneAnimPtr, _scaleTable[animObj->drawY]) >> 1; animObj->y1 -= fetchAnimHeight(animObj->sceneAnimPtr, _scaleTable[animObj->drawY]); animObj->x2 = animObj->x1; animObj->y2 = animObj->y1; animObj->width2 = 0; animObj->height2 = 0; _objectQueue = objectQueue(_objectQueue, animObj); preserveAnyChangedBackgrounds(); animObj->refreshFlag = 1; animObj->bkgdChangeFlag = 1; } void KyraEngine::animAddNPC(int character) { debug(9, "animAddNPC(%d)", character); restoreAllObjectBackgrounds(); AnimObject *animObj = &_charactersAnimState[character]; const Character *ch = &_characterList[character]; animObj->active = 1; animObj->refreshFlag = 1; animObj->bkgdChangeFlag = 1; animObj->drawY = ch->y1; animObj->sceneAnimPtr = _shapes[4+ch->currentAnimFrame]; animObj->x1 = animObj->x2 = ch->x1 + _defaultShapeTable[ch->currentAnimFrame-7].xOffset; animObj->y1 = animObj->y2 = ch->y1 + _defaultShapeTable[ch->currentAnimFrame-7].yOffset; if (ch->facing >= 1 && ch->facing <= 3) { animObj->flags |= 1; } else if (ch->facing >= 5 && ch->facing <= 7) { animObj->flags &= 0xFFFFFFFE; } _objectQueue = objectQueue(_objectQueue, animObj); preserveAnyChangedBackgrounds(); animObj->refreshFlag = 1; animObj->bkgdChangeFlag = 1; } void KyraEngine::drawJewelPress(int jewel, int drawSpecial) { debug(9, "drawJewelPress(%d, %d)", jewel, drawSpecial); _screen->hideMouse(); int shape = 0; if (drawSpecial) { shape = 0x14E; } else { shape = jewel + 0x149; } // snd_playSoundEffect(0x45); _screen->drawShape(0, _shapes[4+shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0); _screen->updateScreen(); delayWithTicks(2); if (drawSpecial) { shape = 0x148; } else { shape = jewel + 0x143; } _screen->drawShape(0, _shapes[4+shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0); _screen->updateScreen(); _screen->showMouse(); } void KyraEngine::drawJewelsFadeOutStart() { debug(9, "drawJewelsFadeOutStart()"); static const uint16 jewelTable1[] = { 0x164, 0x15F, 0x15A, 0x155, 0x150, 0xFFFF }; static const uint16 jewelTable2[] = { 0x163, 0x15E, 0x159, 0x154, 0x14F, 0xFFFF }; static const uint16 jewelTable3[] = { 0x166, 0x160, 0x15C, 0x157, 0x152, 0xFFFF }; static const uint16 jewelTable4[] = { 0x165, 0x161, 0x15B, 0x156, 0x151, 0xFFFF }; for (int i = 0; jewelTable1[i] != 0xFFFF; ++i) { if (queryGameFlag(0x57)) { _screen->drawShape(0, _shapes[4+jewelTable1[i]], _amuletX2[2], _amuletY2[2], 0, 0); } if (queryGameFlag(0x59)) { _screen->drawShape(0, _shapes[4+jewelTable3[i]], _amuletX2[4], _amuletY2[4], 0, 0); } if (queryGameFlag(0x56)) { _screen->drawShape(0, _shapes[4+jewelTable2[i]], _amuletX2[1], _amuletY2[1], 0, 0); } if (queryGameFlag(0x58)) { _screen->drawShape(0, _shapes[4+jewelTable4[i]], _amuletX2[3], _amuletY2[3], 0, 0); } _screen->updateScreen(); delayWithTicks(3); } } void KyraEngine::drawJewelsFadeOutEnd(int jewel) { debug(9, "drawJewelsFadeOutEnd(%d)", jewel); static const uint16 jewelTable[] = { 0x153, 0x158, 0x15D, 0x162, 0x148, 0xFFFF }; int newDelay = 0; switch (jewel-1) { case 2: if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198) { newDelay = 18900; } else { newDelay = 8100; } break; default: newDelay = 3600; break; } setGameFlag(0xF1); setTimerCountdown(19, newDelay); _screen->hideMouse(); for (int i = 0; jewelTable[i] != 0xFFFF; ++i) { uint16 shape = jewelTable[i]; if (queryGameFlag(0x57)) { _screen->drawShape(0, _shapes[4+shape], _amuletX2[2], _amuletY2[2], 0, 0); } if (queryGameFlag(0x59)) { _screen->drawShape(0, _shapes[4+shape], _amuletX2[4], _amuletY2[4], 0, 0); } if (queryGameFlag(0x56)) { _screen->drawShape(0, _shapes[4+shape], _amuletX2[1], _amuletY2[1], 0, 0); } if (queryGameFlag(0x58)) { _screen->drawShape(0, _shapes[4+shape], _amuletX2[3], _amuletY2[3], 0, 0); } _screen->updateScreen(); delayWithTicks(3); } _screen->showMouse(); } void KyraEngine::setupShapes123(const Shape *shapeTable, int endShape, int flags) { debug(9, "setupShapes123(0x%X, startShape, flags)", shapeTable, endShape, flags); for (int i = 123; i <= 172; ++i) { _shapes[4+i] = NULL; } uint8 curImage = 0xFF; int curPageBackUp = _screen->_curPage; _screen->_curPage = 8; // we are using page 8 here in the original page 2 was backuped and then used for this stuff int shapeFlags = 2; if (flags) shapeFlags = 3; for (int i = 123; i < 123+endShape; ++i) { uint8 newImage = shapeTable[i-123].imageIndex; if (newImage != curImage && newImage != 0xFF) { assert(_characterImageTable); loadBitmap(_characterImageTable[newImage], 8, 8, 0); curImage = newImage; } _shapes[4+i] = _screen->encodeShape(shapeTable[i-123].x<<3, shapeTable[i-123].y, shapeTable[i-123].w<<3, shapeTable[i-123].h, shapeFlags); assert(i-7 < _defaultShapeTableSize); _defaultShapeTable[i-7].xOffset = shapeTable[i-123].xOffset; _defaultShapeTable[i-7].yOffset = shapeTable[i-123].yOffset; _defaultShapeTable[i-7].w = shapeTable[i-123].w; _defaultShapeTable[i-7].h = shapeTable[i-123].h; } _screen->_curPage = curPageBackUp; } void KyraEngine::freeShapes123() { debug(9, "freeShapes123()"); for (int i = 123; i <= 172; ++i) { free(_shapes[4+i]); _shapes[4+i] = NULL; } } void KyraEngine::setBrandonAnimSeqSize(int width, int height) { debug(9, "setBrandonAnimSeqSize(%d, %d)", width, height); restoreAllObjectBackgrounds(); _brandonAnimSeqSizeWidth = _charactersAnimState[0].width; _brandonAnimSeqSizeHeight = _charactersAnimState[0].height; _charactersAnimState[0].width = width + 1; _charactersAnimState[0].height = height; preserveAllBackgrounds(); } void KyraEngine::resetBrandonAnimSeqSize() { restoreAllObjectBackgrounds(); _charactersAnimState[0].width = _brandonAnimSeqSizeWidth; _charactersAnimState[0].height = _brandonAnimSeqSizeHeight; preserveAllBackgrounds(); } #pragma mark - #pragma mark - Queue handling #pragma mark - AnimObject *KyraEngine::objectRemoveQueue(AnimObject *queue, AnimObject *rem) { AnimObject *cur = queue; AnimObject *prev = queue; while (cur != rem && cur) { AnimObject *temp = cur->nextAnimObject; if (!temp) break; prev = cur; cur = temp; } if (cur == queue) { if (!cur) return 0; return cur->nextAnimObject; } if (!cur->nextAnimObject) { if (cur == rem) { if (!prev) { return 0; } else { prev->nextAnimObject = 0; } } } else { if (cur == rem) { prev->nextAnimObject = rem->nextAnimObject; } } return queue; } AnimObject *KyraEngine::objectAddHead(AnimObject *queue, AnimObject *head) { head->nextAnimObject = queue; return head; } AnimObject *KyraEngine::objectQueue(AnimObject *queue, AnimObject *add) { if (add->drawY <= queue->drawY || !queue) { add->nextAnimObject = queue; return add; } AnimObject *cur = queue; AnimObject *prev = queue; while (add->drawY > cur->drawY) { AnimObject *temp = cur->nextAnimObject; if (!temp) break; prev = cur; cur = temp; } if (add->drawY <= cur->drawY) { prev->nextAnimObject = add; add->nextAnimObject = cur; } else { cur->nextAnimObject = add; add->nextAnimObject = 0; } return queue; } #pragma mark - #pragma mark - Misc stuff #pragma mark - int16 KyraEngine::fetchAnimWidth(const uint8 *shape, int16 mult) { debug(9, "fetchAnimWidth(0x%X, %d)", shape, mult); if (_features & GF_TALKIE) shape += 2; return (((int16)READ_LE_UINT16((shape+3))) * mult) >> 8; } int16 KyraEngine::fetchAnimHeight(const uint8 *shape, int16 mult) { debug(9, "fetchAnimHeight(0x%X, %d)", shape, mult); if (_features & GF_TALKIE) shape += 2; return (int16)(((int8)*(shape+2)) * mult) >> 8; } void KyraEngine::rectClip(int &x, int &y, int w, int h) { if (x < 0) { x = 0; } else if (x + w >= 320) { x = 320 - w; } if (y < 0) { y = 0; } else if (y + h >= 200) { y = 200 - h; } } void KyraEngine::backUpRect0(int xpos, int ypos) { debug(9, "backUpRect0(%d, %d)", xpos, ypos); rectClip(xpos, ypos, 3<<3, 24); _screen->copyRegionToBuffer(_screen->_curPage, xpos, ypos, 3<<3, 24, _shapes[0]); } void KyraEngine::restoreRect0(int xpos, int ypos) { debug(9, "restoreRect0(%d, %d)", xpos, ypos); rectClip(xpos, ypos, 3<<3, 24); _screen->copyBlockToPage(_screen->_curPage, xpos, ypos, 3<<3, 24, _shapes[0]); } void KyraEngine::backUpRect1(int xpos, int ypos) { debug(9, "backUpRect1(%d, %d)", xpos, ypos); rectClip(xpos, ypos, 4<<3, 32); _screen->copyRegionToBuffer(_screen->_curPage, xpos, ypos, 4<<3, 32, _shapes[1]); } void KyraEngine::restoreRect1(int xpos, int ypos) { debug(9, "restoreRect1(%d, %d)", xpos, ypos); rectClip(xpos, ypos, 4<<3, 32); _screen->copyBlockToPage(_screen->_curPage, xpos, ypos, 4<<3, 32, _shapes[1]); } int KyraEngine::getDrawLayer(int x, int y) { debug(9, "getDrawLayer(%d, %d)", x, y); int xpos = x - 8; int ypos = y - 1; int layer = 1; for (int curX = xpos; curX < xpos + 16; ++curX) { int tempLayer = _screen->getShapeFlag2(curX, ypos); if (layer < tempLayer) { layer = tempLayer; } if (layer >= 7) { return 7; } } return layer; } int KyraEngine::getDrawLayer2(int x, int y, int height) { debug(9, "getDrawLayer2(%d, %d, %d)", x, y, height); int xpos = x - 8; int ypos = y - 1; int layer = 1; for (int useX = xpos; useX < xpos + 16; ++useX) { for (int useY = ypos - height; useY < ypos; ++useY) { int tempLayer = _screen->getShapeFlag2(useX, useY); if (tempLayer > layer) { layer = tempLayer; } if (tempLayer >= 7) { return 7; } } } return layer; } void KyraEngine::copyBackgroundBlock(int x, int page, int flag) { debug(9, "copyBackgroundBlock(%d, %d, %d)", x, page, flag); if (x < 1) return; int height = 128; if (flag) height += 8; if (!(x & 1)) ++x; if (x == 19) x = 17; uint8 *ptr1 = _unkPtr1; uint8 *ptr2 = _unkPtr2; int oldVideoPage = _screen->_curPage; _screen->_curPage = page; int curX = x; _screen->hideMouse(); _screen->copyRegionToBuffer(_screen->_curPage, 8, 8, 8, height, ptr2); for (int i = 0; i < 19; ++i) { int tempX = curX + 1; _screen->copyRegionToBuffer(_screen->_curPage, tempX<<3, 8, 8, height, ptr1); _screen->copyBlockToPage(_screen->_curPage, tempX<<3, 8, 8, height, ptr2); int newXPos = curX + x; if (newXPos > 37) { newXPos = newXPos % 38; } tempX = newXPos + 1; _screen->copyRegionToBuffer(_screen->_curPage, tempX<<3, 8, 8, height, ptr2); _screen->copyBlockToPage(_screen->_curPage, tempX<<3, 8, 8, height, ptr1); curX += x*2; if (curX > 37) { curX = curX % 38; } } _screen->showMouse(); _screen->_curPage = oldVideoPage; } void KyraEngine::copyBackgroundBlock2(int x) { copyBackgroundBlock(x, 4, 1); } void KyraEngine::makeBrandonFaceMouse() { debug(9, "makeBrandonFaceMouse()"); if (_mouseX >= _currentCharacter->x1) { _currentCharacter->facing = 3; } else { _currentCharacter->facing = 5; } animRefreshNPC(0); updateAllObjectShapes(); } void KyraEngine::setBrandonPoisonFlags(int reset) { debug(9, "setBrandonPoisonFlags(%d)", reset); _brandonStatusBit |= 1; if (reset) _poisonDeathCounter = 0; for (int i = 0; i < 0x100; ++i) { _brandonPoisonFlagsGFX[i] = i; } _brandonPoisonFlagsGFX[0x99] = 0x34; _brandonPoisonFlagsGFX[0x9A] = 0x35; _brandonPoisonFlagsGFX[0x9B] = 0x37; _brandonPoisonFlagsGFX[0x9C] = 0x38; _brandonPoisonFlagsGFX[0x9D] = 0x2B; } void KyraEngine::resetBrandonPoisonFlags() { debug(9, "resetBrandonPoisonFlags()"); _brandonStatusBit = 0; for (int i = 0; i < 0x100; ++i) { _brandonPoisonFlagsGFX[i] = i; } } #pragma mark - #pragma mark - Pathfinder #pragma mark - int KyraEngine::findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize) { debug(9, "findWay(%d, %d, %d, %d, 0x%X, %d)", x, y, toX, toY, moveTable, moveTableSize); x &= 0xFFFC; toX &= 0xFFFC; y &= 0xFFFE; toY &= 0xFFFE; x = (int16)x; y = (int16)y; toX = (int16)toX; toY = (int16)toY; if (x == toY && y == toY) { moveTable[0] = 8; return 0; } int curX = x; int curY = y; int lastUsedEntry = 0; int tempValue = 0; int *pathTable1 = new int[0x7D0]; int *pathTable2 = new int[0x7D0]; assert(pathTable1 && pathTable2); while (true) { int newFacing = getFacingFromPointToPoint(x, y, toX, toY); changePosTowardsFacing(curX, curY, newFacing); if (curX == toX && curY == toY) { if (!lineIsPassable(curX, curY)) break; moveTable[lastUsedEntry++] = newFacing; break; } if (lineIsPassable(curX, curY)) { if (lastUsedEntry == moveTableSize) { delete [] pathTable1; delete [] pathTable2; return 0x7D00; } // debug drawing //if (curX >= 0 && curY >= 0 && curX < 320 && curY < 200) { // _screen->setPagePixel(0, curX, curY, 11); // _screen->updateScreen(); // waitTicks(5); //} moveTable[lastUsedEntry++] = newFacing; x = curX; y = curY; continue; } int temp = 0; while (true) { newFacing = getFacingFromPointToPoint(curX, curY, toX, toY); changePosTowardsFacing(curX, curY, newFacing); // debug drawing //if (curX >= 0 && curY >= 0 && curX < 320 && curY < 200) { // _screen->setPagePixel(0, curX, curY, 8); // _screen->updateScreen(); // waitTicks(5); //} if (!lineIsPassable(curX, curY)) { if (curX != toX || curY != toY) continue; } if (curX == toX && curY == toY) { if (!lineIsPassable(curX, curY)) { tempValue = 0; temp = 0; break; } } temp = findSubPath(x, y, curX, curY, pathTable1, 1, 0x7D0); tempValue = findSubPath(x, y, curX, curY, pathTable2, 0, 0x7D0); if (curX == toX && curY == toY) { if (temp == 0x7D00 && tempValue == 0x7D00) { delete [] pathTable1; delete [] pathTable2; return 0x7D00; } } if (temp != 0x7D00 || tempValue != 0x7D00) { break; } } if (temp < tempValue) { if (lastUsedEntry + temp > moveTableSize) { delete [] pathTable1; delete [] pathTable2; return 0x7D00; } memcpy(&moveTable[lastUsedEntry], pathTable1, temp*sizeof(int)); lastUsedEntry += temp; } else { if (lastUsedEntry + tempValue > moveTableSize) { delete [] pathTable1; delete [] pathTable2; return 0x7D00; } memcpy(&moveTable[lastUsedEntry], pathTable2, tempValue*sizeof(int)); lastUsedEntry += tempValue; } x = curX; y = curY; if (curX == toX && curY == toY) { break; } } delete [] pathTable1; delete [] pathTable2; moveTable[lastUsedEntry] = 8; return getMoveTableSize(moveTable); } int KyraEngine::findSubPath(int x, int y, int toX, int toY, int *moveTable, int start, int end) { debug(9, "findSubPath(%d, %d, %d, %d, 0x%X, %d, %d)", x, y, toX, toY, moveTable, start, end); // only used for debug specific code //static uint16 unkTable[] = { 8, 5 }; static const int8 facingTable1[] = { 7, 0, 1, 2, 3, 4, 5, 6, 1, 2, 3, 4, 5, 6, 7, 0 }; static const int8 facingTable2[] = { -1, 0, -1, 2, -1, 4, -1, 6, -1, 2, -1, 4, -1, 6, -1, 0 }; static const int8 facingTable3[] = { 2, 4, 4, 6, 6, 0, 0, 2, 6, 6, 0, 0, 2, 2, 4, 4 }; static const int8 addPosTableX[] = { -1, 0, -1, 4, -1, 0, -1, -4, -1, -4, -1, 0, -1, 4, -1, 0 }; static const int8 addPosTableY[] = { -1, 2, -1, 0, -1, -2, -1, 0, -1, 0, -1, 2, -1, 0, -1, -2 }; // debug specific //++unkTable[start]; //while (_screen->getPalette(0)[unkTable[start]] != 0x0F) { // ++unkTable[start]; //} int xpos1 = x, xpos2 = x; int ypos1 = y, ypos2 = y; int newFacing = getFacingFromPointToPoint(x, y, toX, toY); int position = 0; while (position != end) { int newFacing2 = newFacing; while (true) { changePosTowardsFacing(xpos1, ypos1, facingTable1[start*8 + newFacing2]); if (!lineIsPassable(xpos1, ypos1)) { if (facingTable1[start*8 + newFacing2] == newFacing) { return 0x7D00; } newFacing2 = facingTable1[start*8 + newFacing2]; xpos1 = x; ypos1 = y; continue; } newFacing = facingTable1[start*8 + newFacing2]; break; } // debug drawing //if (xpos1 >= 0 && ypos1 >= 0 && xpos1 < 320 && ypos1 < 200) { // _screen->setPagePixel(0, xpos1, ypos1, unkTable[start]); // _screen->updateScreen(); // waitTicks(5); //} if (newFacing & 1) { int temp = xpos1 + addPosTableX[newFacing + start * 8]; if (toX == temp) { temp = ypos1 + addPosTableY[newFacing + start * 8]; if (toY == temp) { moveTable[position++] = facingTable2[newFacing + start * 8]; return position; } } } moveTable[position++] = newFacing; x = xpos1; y = ypos1; if (x == toX && y == toY) { return position; } if (xpos1 == xpos2 && ypos1 == ypos2) { break; } newFacing = facingTable3[start*8 + newFacing]; } return 0x7D00; } int KyraEngine::getFacingFromPointToPoint(int x, int y, int toX, int toY) { debug(9, "getFacingFromPointToPoint(%d, %d, %d, %d)", x, y, toX, toY); static const int facingTable[] = { 1, 0, 1, 2, 3, 4, 3, 2, 7, 0, 7, 6, 5, 4, 5, 6 }; int facingEntry = 0; int ydiff = y - toY; if (ydiff < 0) { ++facingEntry; ydiff = -ydiff; } facingEntry <<= 1; int xdiff = toX - x; if (xdiff < 0) { ++facingEntry; xdiff = -xdiff; } if (xdiff >= ydiff) { int temp = ydiff; ydiff = xdiff; xdiff = temp; facingEntry <<= 1; } else { facingEntry <<= 1; facingEntry += 1; } int temp = (ydiff + 1) >> 1; if (xdiff < temp) { facingEntry <<= 1; facingEntry += 1; } else { facingEntry <<= 1; } assert(facingEntry < ARRAYSIZE(facingTable)); return facingTable[facingEntry]; } void KyraEngine::changePosTowardsFacing(int &x, int &y, int facing) { debug(9, "changePosTowardsFacing(%d, %d, %d)", x, y, facing); x += _addXPosTable[facing]; y += _addYPosTable[facing]; } bool KyraEngine::lineIsPassable(int x, int y) { debug(9, "lineIsPassable(%d, %d)", x, y); if (queryGameFlag(0xEF)) { if (_currentCharacter->sceneId == 5) return true; } if (_pathfinderFlag & 2) { if (x >= 312) return false; } if (_pathfinderFlag & 4) { if (y >= 136) return false; } if (_pathfinderFlag & 8) { if (x < 8) return false; } if (_pathfinderFlag2) { if (x <= 8 || x >= 312) return true; if (y < (_northExitHeight & 0xFF) || y > 135) return true; } if (y > 137) { return false; } int ypos = 8; if (_scaleMode) { ypos = (_scaleTable[y] >> 5) + 1; if (8 < ypos) ypos = 8; } x -= (ypos >> 1); if (y < 0) y = 0; int xpos = x; int xtemp = xpos + ypos - 1; if (x < 0) xpos = 0; if (xtemp > 319) xtemp = 319; for (; xpos < xtemp; ++xpos) { if (!_screen->getShapeFlag1(xpos, y)) return false; } return true; } int KyraEngine::getMoveTableSize(int *moveTable) { debug(9, "getMoveTableSize(0x%X)", moveTable); int retValue = 0; if (moveTable[0] == 8) return 0; static const int facingTable[] = { 4, 5, 6, 7, 0, 1, 2, 3 }; static const int unkTable[] = { -1, -1, 1, 2, -1, 6, 7, -1, -1, -1, -1, -1, 2, -1, 0, -1, 1, -1, -1, -1, 3, 4, -1, 0, 2, -1, -1, -1, -1, -1, 4, -1, -1, 2, 3, -1, -1, -1, 5, 6, 6, -1, 4, -1, -1, -1, -1, -1, 7, 0, -1, 4, 5, -1, -1, -1, -1, -1, 0, -1, 6, -1, -1, -1 }; int *oldPosition = moveTable; int *tempPosition = moveTable; int *curPosition = moveTable + 1; retValue = 1; while (*curPosition != 8) { if (*oldPosition == facingTable[*curPosition]) { retValue -= 2; *oldPosition = 9; *curPosition = 9; while (tempPosition != moveTable) { --tempPosition; if (*tempPosition != 9) break; } if (tempPosition == moveTable && *tempPosition == 9) { while (*tempPosition != 8 && *tempPosition == 9) { ++tempPosition; } if (*tempPosition == 8) { return 0; } } oldPosition = tempPosition; curPosition = oldPosition+1; while (*curPosition != 8 && *curPosition == 9) { ++curPosition; } continue; } if (unkTable[*curPosition+((*oldPosition)*8)] != -1) { --retValue; *oldPosition = unkTable[*curPosition+((*oldPosition)*8)]; *curPosition = 9; if (tempPosition != oldPosition) { curPosition = oldPosition; oldPosition = tempPosition; while (true) { if (tempPosition == moveTable) { break; } --tempPosition; if (*tempPosition != 9) { break; } } } else { while (true) { ++curPosition; if (*curPosition != 9) { break; } } } continue; } tempPosition = oldPosition; oldPosition = curPosition; ++retValue; while (true) { ++curPosition; if (*curPosition != 9) { break; } } } return retValue; } #pragma mark - #pragma mark - Scene handling #pragma mark - int KyraEngine::handleSceneChange(int xpos, int ypos, int unk1, int frameReset) { debug(9, "handleSceneChange(%d, %d, %d, %d)", xpos, ypos, unk1, frameReset); if (queryGameFlag(0xEF)) { unk1 = 0; } int sceneId = _currentCharacter->sceneId; _pathfinderFlag = 0; if (xpos < 12) { if (_roomTable[sceneId].westExit != 0xFFFF) { xpos = 12; ypos = _sceneExits.westYPos; _pathfinderFlag = 7; } } else if(xpos >= 308) { if (_roomTable[sceneId].eastExit != 0xFFFF) { xpos = 307; ypos = _sceneExits.eastYPos; _pathfinderFlag = 13; } } if (ypos <= (_northExitHeight&0xFF)+2) { if (_roomTable[sceneId].northExit != 0xFFFF) { xpos = _sceneExits.northXPos; ypos = _northExitHeight & 0xFF; _pathfinderFlag = 14; } } else if (ypos >= 136) { if (_roomTable[sceneId].southExit != 0xFFFF) { xpos = _sceneExits.southXPos; ypos = 136; _pathfinderFlag = 11; } } int temp = xpos - _currentCharacter->x1; if (ABS(temp) < 4) { temp = ypos - _currentCharacter->y1; if (ABS(temp) < 2) { return 0; } } int x = (int16)(_currentCharacter->x1 & 0xFFFC); int y = (int16)(_currentCharacter->y1 & 0xFFFE); xpos = (int16)(xpos & 0xFFFC); ypos = (int16)(ypos & 0xFFFE); int ret = findWay(x, y, xpos, ypos, _movFacingTable, 150); _pathfinderFlag = 0; if (ret >= _lastFindWayRet) { _lastFindWayRet = ret; } if (ret == 0x7D00 || ret == 0) { return 0; } return processSceneChange(_movFacingTable, unk1, frameReset); } int KyraEngine::processSceneChange(int *table, int unk1, int frameReset) { debug(9, "processSceneChange(0x%X, %d, %d)", table, unk1, frameReset); if (queryGameFlag(0xEF)) { unk1 = 0; } int *tableStart = table; _sceneChangeState = 0; _loopFlag2 = 0; bool running = true; int returnValue = 0; uint32 nextFrame = 0; _abortWalkFlag = false; _mousePressFlag = false; while (running) { if (_abortWalkFlag) { *table = 8; _currentCharacter->currentAnimFrame = 7; animRefreshNPC(0); updateAllObjectShapes(); processInput(_mouseX, _mouseY); return 0; } bool forceContinue = false; switch (*table) { case 0: case 1: case 2: case 3: case 4: case 5: case 6: case 7: _currentCharacter->facing = getOppositeFacingDirection(*table); break; case 8: forceContinue = true; running = false; break; default: ++table; forceContinue = true; break; } returnValue = changeScene(_currentCharacter->facing); if (returnValue) { running = false; _abortWalkFlag = false; } if (unk1) { if (_mousePressFlag) { running = false; _sceneChangeState = 1; } } if (forceContinue || !running) { continue; } int temp = 0; if (table == tableStart || table[1] == 8) { temp = setCharacterPosition(0, 0); } else { temp = setCharacterPosition(0, table); } if (temp) { ++table; } nextFrame = getTimerDelay(5) * _tickLength + _system->getMillis(); while (_system->getMillis() < nextFrame) { _sprites->updateSceneAnims(); updateMousePointer(); updateGameTimers(); updateAllObjectShapes(); updateTextFade(); if (_currentCharacter->sceneId == 210) { // XXX updateKyragemFading // XXX playEnd // XXX } if ((nextFrame - _system->getMillis()) >= 10) delay(10); } } if (frameReset && !(_brandonStatusBit & 2)) { _currentCharacter->currentAnimFrame = 7; } animRefreshNPC(0); updateAllObjectShapes(); return returnValue; } int KyraEngine::changeScene(int facing) { debug(9, "changeScene(%d)", facing); if (queryGameFlag(0xEF)) { if (_currentCharacter->sceneId == 5) { return 0; } } int xpos = _charXPosTable[facing] + _currentCharacter->x1; int ypos = _charYPosTable[facing] + _currentCharacter->y1; if (xpos >= 12 && xpos <= 308) { if (!lineIsPassable(xpos, ypos)) return false; } if (_exitListPtr) { int16 *ptr = _exitListPtr; // this loop should be only entered on time, seems to be some hack in the original while (true) { if (*ptr == -1) break; if (*ptr > _currentCharacter->x1 || _currentCharacter->y1 < ptr[1] || _currentCharacter->x1 > ptr[2] || _currentCharacter->y1 > ptr[3]) { ptr += 10; break; } _brandonPosX = ptr[6]; _brandonPosY = ptr[7]; uint16 sceneId = ptr[5]; facing = ptr[4]; int unk1 = ptr[8]; int unk2 = ptr[9]; if (sceneId == 0xFFFF) { switch (facing) { case 0: sceneId = _roomTable[_currentCharacter->sceneId].northExit; break; case 2: sceneId = _roomTable[_currentCharacter->sceneId].eastExit; break; case 4: sceneId = _roomTable[_currentCharacter->sceneId].southExit; break; case 6: sceneId = _roomTable[_currentCharacter->sceneId].westExit; break; default: break; } } _currentCharacter->facing = facing; animRefreshNPC(0); updateAllObjectShapes(); enterNewScene(sceneId, facing, unk1, unk2, 0); resetGameFlag(0xEE); return 1; } } int returnValue = 0; facing = 0; if ((_northExitHeight & 0xFF) + 2 >= ypos || (_northExitHeight & 0xFF) + 2 >= _currentCharacter->y1) { facing = 0; returnValue = 1; } if (xpos >= 308 || (_currentCharacter->x1 + 4) >= 308) { facing = 2; returnValue = 1; } if (((_northExitHeight >> 8) & 0xFF) - 2 < ypos || ((_northExitHeight >> 8) & 0xFF) - 2 < _currentCharacter->y1) { facing = 4; returnValue = 1; } if (xpos <= 12 || _currentCharacter->y1 <= 12) { facing = 6; returnValue = 1; } if (!returnValue) return 0; uint16 sceneId = 0xFFFF; switch (facing) { case 0: sceneId = _roomTable[_currentCharacter->sceneId].northExit; break; case 2: sceneId = _roomTable[_currentCharacter->sceneId].eastExit; break; case 4: sceneId = _roomTable[_currentCharacter->sceneId].southExit; break; default: sceneId = _roomTable[_currentCharacter->sceneId].westExit; break; } if (sceneId == 0xFFFF) return 0; enterNewScene(sceneId, facing, 1, 1, 0); return returnValue; } #pragma mark - #pragma mark - Timer handling #pragma mark - void KyraEngine::setupTimers() { debug(9, "setupTimers()"); memset(_timers, 0, sizeof(_timers)); for (int i = 0; i < 34; i++) _timers[i].active = 1; _timers[0].func = _timers[1].func = _timers[2].func = _timers[3].func = _timers[4].func = 0; //Unused. _timers[5].func = _timers[6].func = _timers[7].func = _timers[8].func = _timers[9].func = 0; //_nullsub51; _timers[10].func = _timers[11].func = _timers[12].func = _timers[13].func = 0; //_nullsub50; _timers[14].func = &KyraEngine::timerCheckAnimFlag2; //_nullsub52; _timers[15].func = &KyraEngine::timerUpdateHeadAnims; //_nullsub48; _timers[16].func = &KyraEngine::timerSetFlags1; //_nullsub47; _timers[17].func = 0; //sub_15120; _timers[18].func = &KyraEngine::timerCheckAnimFlag1; //_nullsub53; _timers[19].func = &KyraEngine::timerRedrawAmulet; //_nullsub54; _timers[20].func = 0; //offset _timerDummy1 _timers[21].func = 0; //sub_1517C; _timers[22].func = 0; //offset _timerDummy2 _timers[23].func = 0; //offset _timerDummy3, _timers[24].func = 0; //_nullsub45; _timers[25].func = 0; //offset _timerDummy4 _timers[26].func = 0; //_nullsub46; _timers[27].func = 0; //offset _timerDummy5, _timers[28].func = 0; //offset _timerDummy6 _timers[29].func = 0; //offset _timerDummy7, _timers[30].func = 0; //offset _timerDummy8, _timers[31].func = &KyraEngine::timerFadeText; //sub_151F8; _timers[32].func = &KyraEngine::updateAnimFlag1; //_nullsub61; _timers[33].func = &KyraEngine::updateAnimFlag2; //_nullsub62; _timers[0].countdown = _timers[1].countdown = _timers[2].countdown = _timers[3].countdown = _timers[4].countdown = -1; _timers[5].countdown = 5; _timers[6].countdown = 7; _timers[7].countdown = 8; _timers[8].countdown = 9; _timers[9].countdown = 7; _timers[10].countdown = _timers[11].countdown = _timers[12].countdown = _timers[13].countdown = 420; _timers[14].countdown = 600; _timers[15].countdown = 11; _timers[16].countdown = _timers[17].countdown = 7200; _timers[18].countdown = _timers[19].countdown = 600; _timers[20].countdown = 7200; _timers[21].countdown = 18000; _timers[22].countdown = 7200; _timers[23].countdown = _timers[24].countdown = _timers[25].countdown = _timers[26].countdown = _timers[27].countdown = 10800; _timers[28].countdown = 21600; _timers[29].countdown = 7200; _timers[30].countdown = 10800; _timers[31].countdown = -1; _timers[32].countdown = 9; _timers[33].countdown = 3; } void KyraEngine::updateGameTimers() { debug(9, "updateGameTimers()"); if (_system->getMillis() < _timerNextRun) return; _timerNextRun += 99999; for (int i = 0; i < 34; i++) { if (_timers[i].active && _timers[i].countdown > -1) { if (_timers[i].nextRun <=_system->getMillis()) { if (i > 4 && _timers[i].func) (*this.*_timers[i].func)(i); _timers[i].nextRun = _system->getMillis() + _timers[i].countdown * _tickLength; } } if (_timers[i].nextRun < _timerNextRun) _timerNextRun = _timers[i].nextRun; } } void KyraEngine::clearNextEventTickCount() { debug(9, "clearNextEventTickCount()"); _timerNextRun = 0; } void KyraEngine::setTimerDelay(uint8 timer, int32 countdown) { debug(9, "setTimerDelay(%i, %d)", timer, countdown); _timers[timer].countdown = countdown; } int16 KyraEngine::getTimerDelay(uint8 timer) { debug(9, "getTimerDelay(%i)", timer); return _timers[timer].countdown; } void KyraEngine::setTimerCountdown(uint8 timer, int32 countdown) { debug(9, "setTimerCountdown(%i, %i)", timer, countdown); _timers[timer].countdown = countdown; uint32 nextRun = _system->getMillis() + countdown; if (nextRun < _timerNextRun) _timerNextRun = nextRun; } void KyraEngine::enableTimer(uint8 timer) { debug(9, "enableTimer(%i)", timer); _timers[timer].active = 1; } void KyraEngine::disableTimer(uint8 timer) { debug(9, "disableTimer(%i)", timer); _timers[timer].active = 0; } void KyraEngine::timerUpdateHeadAnims(int timerNum) { debug(9, "timerUpdateHeadAnims(%i)", timerNum); static int8 currentFrame = 0; static const int8 frameTable[] = {4, 5, 4, 5, 4, 5, 0, 1, 4, 5, 4, 4, 6, 4, 8, 1, 9, 4, -1}; if (_talkingCharNum < 0) return; _currHeadShape = frameTable[currentFrame]; currentFrame++; if (frameTable[currentFrame] == -1) currentFrame = 0; animRefreshNPC(0); animRefreshNPC(_talkingCharNum); } void KyraEngine::timerSetFlags1(int timerNum) { debug(9, "timerSetFlags(%i)", timerNum); if (_currentCharacter->sceneId == 0x1C) return; int rndNr = _rnd.getRandomNumberRng(0, 3); for (int i = 0; i < 4; i++) { if (!queryGameFlag(rndNr + 17)) { setGameFlag(rndNr + 17); break; } else { rndNr++; if (rndNr > 3) rndNr = 0; } } } void KyraEngine::timerFadeText(int timerNum) { debug(9, "timerFadeText(%i)", timerNum); _fadeText = true; } void KyraEngine::updateAnimFlag1(int timerNum) { debug(9, "updateAnimFlag1(%d)", timerNum); if (_brandonStatusBit & 2) { _brandonStatusBit0x02Flag = 1; } } void KyraEngine::updateAnimFlag2(int timerNum) { debug(9, "updateAnimFlag2(%d)", timerNum); if (_brandonStatusBit & 0x20) { _brandonStatusBit0x20Flag = 1; } } void KyraEngine::setTextFadeTimerCountdown(int16 countdown) { debug(9, "setTextFadeTimerCountdown(%i)", countdown); //if (countdown == -1) //countdown = 32000; setTimerCountdown(31, countdown*60); } void KyraEngine::timerSetFlags2(int timerNum) { debug(9, "timerSetFlags2(%i)", timerNum); if (!((uint32*)(_flagsTable+0x2D))[timerNum]) ((uint32*)(_flagsTable+0x2D))[timerNum] = 1; } void KyraEngine::timerCheckAnimFlag1(int timerNum) { debug(9, "timerCheckAnimFlag1(%i)", timerNum); if (_brandonStatusBit & 0x20) { checkAmuletAnimFlags(); setTimerCountdown(18, -1); } } void KyraEngine::timerCheckAnimFlag2(int timerNum) { debug(9, "timerCheckAnimFlag1(%i)", timerNum); if (_brandonStatusBit & 0x2) { checkAmuletAnimFlags(); setTimerCountdown(14, -1); } } void KyraEngine::checkAmuletAnimFlags() { debug(9, "checkSpecialAnimFlags()"); if (_brandonStatusBit & 2) { seq_makeBrandonNormal2(); setTimerCountdown(19, 300); } if (_brandonStatusBit & 0x20) { seq_makeBrandonNormal(); setTimerCountdown(19, 300); } } void KyraEngine::timerRedrawAmulet(int timerNum) { debug(9, "timerRedrawAmulet(%i)", timerNum); if (queryGameFlag(0xF1)) { drawAmulet(); setTimerCountdown(19, -1); } } void KyraEngine::drawAmulet() { debug(9, "drawAmulet()"); static const int16 amuletTable1[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x150, 0x155, 0x15A, 0x15F, 0x164, 0x145, -1}; static const int16 amuletTable3[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x14F, 0x154, 0x159, 0x15E, 0x163, 0x144, -1}; static const int16 amuletTable2[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x152, 0x157, 0x15C, 0x161, 0x166, 0x147, -1}; static const int16 amuletTable4[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x151, 0x156, 0x15B, 0x160, 0x165, 0x146, -1}; resetGameFlag(0xF1); _screen->hideMouse(); int i = 0; while (amuletTable1[i] != -1) { if (queryGameFlag(87)) _screen->drawShape(0, _shapes[4+amuletTable1[i]], _amuletX[0], _amuletY[0], 0, 0); if (queryGameFlag(89)) _screen->drawShape(0, _shapes[4+amuletTable2[i]], _amuletX[1], _amuletY[1], 0, 0); if (queryGameFlag(86)) _screen->drawShape(0, _shapes[4+amuletTable3[i]], _amuletX[2], _amuletY[2], 0, 0); if (queryGameFlag(88)) _screen->drawShape(0, _shapes[4+amuletTable4[i]], _amuletX[3], _amuletY[3], 0, 0); _screen->updateScreen(); delayWithTicks(3); i++; } _screen->showMouse(); } #pragma mark - #pragma mark - Input #pragma mark - void KyraEngine::processInput(int xpos, int ypos) { debug(9, "processInput(%d, %d)", xpos, ypos); _abortWalkFlag2 = false; if (processInputHelper(xpos, ypos)) { return; } uint8 item = findItemAtPos(xpos, ypos); if (item == 0xFF) { _changedScene = false; int handled = clickEventHandler(xpos, ypos); if (_changedScene || handled) return; } // XXX _deathHandler specific if (ypos <= 158) { uint16 exit = 0xFFFF; if (xpos < 12) { exit = _walkBlockWest; } else if (xpos >= 308) { exit = _walkBlockEast; } else if (ypos >= 136) { exit = _walkBlockSouth; } else if (ypos < 12) { exit = _walkBlockNorth; } if (exit != 0xFFFF) { _abortWalkFlag2 = true; handleSceneChange(xpos, ypos, 1, 1); _abortWalkFlag2 = false; return; } else { int script = checkForNPCScriptRun(xpos, ypos); if (script >= 0) { runNpcScript(script); return; } if (_itemInHand != -1) { if (ypos < 155) { if (hasClickedOnExit(xpos, ypos)) { _abortWalkFlag2 = true; handleSceneChange(xpos, ypos, 1, 1); _abortWalkFlag2 = false; return; } dropItem(0, _itemInHand, xpos, ypos, 1); } } else { if (ypos <= 155) { _abortWalkFlag2 = true; handleSceneChange(xpos, ypos, 1, 1); _abortWalkFlag2 = false; } } } } } int KyraEngine::processInputHelper(int xpos, int ypos) { debug(9, "processInputHelper(%d, %d)", xpos, ypos); uint8 item = findItemAtPos(xpos, ypos); if (item != 0xFF) { if (_itemInHand == -1) { _screen->hideMouse(); animRemoveGameItem(item); // XXX call kyraPlaySound(53) assert(_currentCharacter->sceneId < _roomTableSize); Room *currentRoom = &_roomTable[_currentCharacter->sceneId]; int item2 = currentRoom->itemsTable[item]; currentRoom->itemsTable[item] = 0xFF; setMouseItem(item2); assert(_itemList && _takenList); updateSentenceCommand(_itemList[item2], _takenList[0], 179); _itemInHand = item2; _screen->showMouse(); clickEventHandler2(); return 1; } else { exchangeItemWithMouseItem(_currentCharacter->sceneId, item); return 1; } } return 0; } int KyraEngine::clickEventHandler(int xpos, int ypos) { debug(9, "clickEventHandler(%d, %d)", xpos, ypos); _scriptInterpreter->initScript(_scriptClick, _scriptClickData); _scriptClick->variables[1] = xpos; _scriptClick->variables[2] = ypos; _scriptClick->variables[3] = 0; _scriptClick->variables[4] = _itemInHand; _scriptInterpreter->startScript(_scriptClick, 1); while (_scriptInterpreter->validScript(_scriptClick)) { _scriptInterpreter->runScript(_scriptClick); } return _scriptClick->variables[3]; } void KyraEngine::updateMousePointer(bool forceUpdate) { int shape = 0; int newMouseState = 0; int newX = 0; int newY = 0; if (_mouseY <= 158) { if (_mouseX >= 12) { if (_mouseX >= 308) { if (_walkBlockEast == 0xFFFF) { newMouseState = -2; } else { newMouseState = -5; shape = 3; newX = 7; newY = 5; } } else if (_mouseY >= 136) { if (_walkBlockSouth == 0xFFFF) { newMouseState = -2; } else { newMouseState = -4; shape = 4; newX = 5; newY = 7; } } else if (_mouseY < 12) { if (_walkBlockNorth == 0xFFFF) { newMouseState = -2; } else { newMouseState = -6; shape = 2; newX = 5; newY = 1; } } } else { if (_walkBlockWest == 0xFFFF) { newMouseState = -2; } else { newMouseState = -3; newX = 1; newY = shape = 5; } } } if (_mouseX >= _entranceMouseCursorTracks[0] && _mouseY >= _entranceMouseCursorTracks[1] && _mouseX <= _entranceMouseCursorTracks[2] && _mouseY <= _entranceMouseCursorTracks[3]) { switch (_entranceMouseCursorTracks[4]) { case 0: newMouseState = -6; shape = 2; newX = 5; newY = 1; break; case 2: newMouseState = -5; shape = 3; newX = 7; newY = 5; break; case 4: newMouseState = -4; shape = 4; newX = 5; newY = 7; break; case 6: newMouseState = -3; shape = 5; newX = 1; newY = 5; break; default: break; } } if (newMouseState == -2) { shape = 6; newX = 4; newY = 4; } if ((newMouseState && _mouseState != newMouseState) || (newMouseState && forceUpdate)) { _mouseState = newMouseState; _screen->hideMouse(); _screen->setMouseCursor(newX, newY, _shapes[4+shape]); _screen->showMouse(); } if (!newMouseState) { if (_mouseState != _itemInHand || forceUpdate) { if (_mouseY > 158 || (_mouseX >= 12 && _mouseX < 308 && _mouseY < 136 && _mouseY >= 12) || forceUpdate) { _mouseState = _itemInHand; _screen->hideMouse(); if (_itemInHand == -1) { _screen->setMouseCursor(1, 1, _shapes[4]); } else { _screen->setMouseCursor(8, 15, _shapes[220+_itemInHand]); } _screen->showMouse(); } } } } bool KyraEngine::hasClickedOnExit(int xpos, int ypos) { debug(9, "hasClickedOnExit(%d, %d)", xpos, ypos); if (xpos < 16 || xpos >= 304) { return true; } if (ypos < 8) return true; if (ypos < 136 || ypos > 155) { return false; } return true; } void KyraEngine::clickEventHandler2() { debug(9, "clickEventHandler2()"); _scriptInterpreter->initScript(_scriptClick, _scriptClickData); _scriptClick->variables[0] = _currentCharacter->sceneId; _scriptClick->variables[1] = _mouseX; _scriptClick->variables[2] = _mouseY; _scriptClick->variables[4] = _itemInHand; _scriptInterpreter->startScript(_scriptClick, 6); while (_scriptInterpreter->validScript(_scriptClick)) { _scriptInterpreter->runScript(_scriptClick); } } int KyraEngine::checkForNPCScriptRun(int xpos, int ypos) { debug(9, "checkForNPCScriptRun(%d, %d)", xpos, ypos); int returnValue = -1; const Character *currentChar = _currentCharacter; int charLeft = 0, charRight = 0, charTop = 0, charBottom = 0; int scaleFactor = _scaleTable[currentChar->y1]; int addX = (((scaleFactor*8)*3)>>8)>>1; int addY = ((scaleFactor*3)<<4)>>8; charLeft = currentChar->x1 - addX; charRight = currentChar->x1 + addX; charTop = currentChar->y1 - addY; charBottom = currentChar->y1; if (xpos >= charLeft && charRight >= xpos && charTop <= ypos && charBottom >= ypos) { return 0; } if (xpos > 304 || xpos < 16) { return -1; } for (int i = 1; i < 5; ++i) { currentChar = &_characterList[i]; if (currentChar->sceneId != _currentCharacter->sceneId) continue; charLeft = currentChar->x1 - 12; charRight = currentChar->x1 + 11; charTop = currentChar->y1 - 48; // if (!i) { // charBottom = currentChar->y2 - 16; // } else { charBottom = currentChar->y1; // } if (xpos < charLeft || xpos > charRight || ypos < charTop || charBottom < ypos) { continue; } if (returnValue != -1) { if (currentChar->y1 >= _characterList[returnValue].y1) { returnValue = i; } } else { returnValue = i; } } return returnValue; } void KyraEngine::runNpcScript(int func) { debug(9, "runNpcScript(%d)", func); _scriptInterpreter->initScript(_npcScript, _npcScriptData); _scriptInterpreter->startScript(_npcScript, func); _npcScript->variables[0] = _currentCharacter->sceneId; _npcScript->variables[4] = _itemInHand; _npcScript->variables[5] = func; while (_scriptInterpreter->validScript(_npcScript)) { _scriptInterpreter->runScript(_npcScript); } } #pragma mark - #pragma mark - Saving/loading #pragma mark - void KyraEngine::loadGame(const char *fileName) { debug(9, "loadGame('%s')", fileName); Common::InSaveFile *in; if (!(in = _saveFileMan->openForLoading(fileName))) { warning("Can't open file '%s', game not loaded", fileName); return; } if (in->readByte() != 1) { warning("Savegame is not the right version"); delete in; return; } char saveName[31]; in->read(saveName, 31); for (int i = 0; i < 11; i++) { _characterList[i].sceneId = in->readUint16BE(); _characterList[i].height = in->readByte(); _characterList[i].facing = in->readByte(); _characterList[i].currentAnimFrame = in->readUint16BE(); _characterList[i].unk6 = in->readUint32BE(); in->read(_characterList[i].inventoryItems, 10); _characterList[i].x1 = in->readSint16BE(); _characterList[i].y1 = in->readSint16BE(); _characterList[i].x2 = in->readSint16BE(); _characterList[i].y1 = in->readSint16BE(); _characterList[i].field_20 = in->readUint16BE(); _characterList[i].field_23 = in->readUint16BE(); } _marbleVaseItem = in->readSint16BE(); _itemInHand = in->readByte(); for (int i = 0; i < 32; i++) { _timers[i].countdown = in->readSint32BE(); _timers[i].nextRun = in->readUint32BE(); } _timerNextRun = 0; in->read(_flagsTable, sizeof(_flagsTable)); for (int i = 0; i < _roomTableSize; ++i) { for (int item = 0; item < 12; ++item) { _roomTable[i].itemsTable[item] = 0xFF; _roomTable[i].itemsXPos[item] = 0xFFFF; _roomTable[i].itemsYPos[item] = 0xFF; _roomTable[i].unkField3[item] = 0; } } uint16 sceneId; uint8 itemCount; while (!in->eos()) { sceneId = in->readUint16BE(); if (sceneId == 0xffff) break; itemCount = in->readByte(); for (int i = 0; i < itemCount; i++) { _roomTable[sceneId].itemsTable[i] = in->readByte(); _roomTable[sceneId].itemsXPos[i] = in->readUint16BE(); _roomTable[sceneId].itemsYPos[i] = in->readUint16BE(); _roomTable[sceneId].unkField3[i] = in->readUint32BE(); } } createMouseItem(_itemInHand); enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1); if (in->ioFailed()) error("Load failed."); else debug(1, "Loaded savegame '%s.'", saveName); delete in; } void KyraEngine::saveGame(const char *fileName, const char *saveName) { debug(9, "saveGame('%s', '%s')", fileName, saveName); Common::OutSaveFile *out; if (!(out = _saveFileMan->openForSaving(fileName))) { warning("Can't create file '%s', game not saved", fileName); return; } // Savegame version out->writeByte(1); out->write(saveName, 31); for (int i = 0; i < 11; i++) { out->writeUint16BE(_characterList[i].sceneId); out->writeByte(_characterList[i].height); out->writeByte(_characterList[i].facing); out->writeUint16BE(_characterList[i].currentAnimFrame); out->writeUint32BE(_characterList[i].unk6); out->write(_characterList[i].inventoryItems, 10); out->writeSint16BE(_characterList[i].x1); out->writeSint16BE(_characterList[i].y1); out->writeSint16BE(_characterList[i].x2); out->writeSint16BE(_characterList[i].y1); out->writeUint16BE(_characterList[i].field_20); out->writeUint16BE(_characterList[i].field_23); } out->writeSint16BE(_marbleVaseItem); out->writeByte(_itemInHand); for (int i = 0; i < 32; i++) { out->writeSint32BE(_timers[i].countdown); out->writeUint32BE(_timers[i].nextRun); } out->write(_flagsTable, sizeof(_flagsTable)); uint8 itemCount; for (int i = 0; i < _roomTableSize; i++) { itemCount = countItemsInScene(i); if (itemCount > 0) { out->writeUint16BE(i); out->writeByte(itemCount); for (int a = 0; a < 12; a++) { if (_roomTable[i].itemsTable[a] != 0xff) { out->writeByte(_roomTable[i].itemsTable[a]); out->writeUint16BE(_roomTable[i].itemsXPos[a]); out->writeUint16BE(_roomTable[i].itemsYPos[a]); out->writeUint32BE(_roomTable[i].unkField3[a]); } } } } out->flush(); // check for errors if (out->ioFailed()) warning("Can't write file '%s'. (Disk full?)", fileName); else debug(1, "Saved game '%s.'", saveName); delete out; } #pragma mark - #pragma mark - Button handling #pragma mark - Button *KyraEngine::initButton(Button *list, Button *newButton) { if (!newButton) return list; if (!list) return newButton; Button *cur = list; while (true) { if (!cur->nextButton) { break; } cur = cur->nextButton; } cur->nextButton = newButton; return list; } int KyraEngine::buttonInventoryCallback(Button *caller) { int itemOffset = caller->specialValue - 2; uint8 inventoryItem = _currentCharacter->inventoryItems[itemOffset]; if (_itemInHand == -1) { if (inventoryItem == 0xFF) { // snd_playSoundEffect(0x36); return 0; } else { _screen->hideMouse(); _screen->fillRect(_itemPosX[itemOffset], _itemPosY[itemOffset], _itemPosX[itemOffset] + 15, _itemPosY[itemOffset] + 15, 12); // snd_playSoundEffect(0x35); setMouseItem(inventoryItem); updateSentenceCommand(_itemList[inventoryItem], _takenList[0], 179); _itemInHand = inventoryItem; _screen->showMouse(); _currentCharacter->inventoryItems[itemOffset] = 0xFF; } } else { if (inventoryItem != 0xFF) { // snd_playSoundEffect(0x35); _screen->hideMouse(); _screen->fillRect(_itemPosX[itemOffset], _itemPosY[itemOffset], _itemPosX[itemOffset] + 15, _itemPosY[itemOffset] + 15, 12); _screen->drawShape(0, _shapes[220+_itemInHand], _itemPosX[itemOffset], _itemPosY[itemOffset], 0, 0); setMouseItem(inventoryItem); updateSentenceCommand(_itemList[inventoryItem], _takenList[1], 179); _screen->showMouse(); _currentCharacter->inventoryItems[itemOffset] = _itemInHand; _itemInHand = inventoryItem; } else { // snd_playSoundEffect(0x32); _screen->hideMouse(); _screen->drawShape(0, _shapes[220+_itemInHand], _itemPosX[itemOffset], _itemPosY[itemOffset], 0, 0); _screen->setMouseCursor(1, 1, _shapes[4]); updateSentenceCommand(_itemList[_itemInHand], _placedList[0], 179); _screen->showMouse(); _currentCharacter->inventoryItems[itemOffset] = _itemInHand; _itemInHand = -1; } } _screen->updateScreen(); // XXX clearKyrandiaButtonIO return 0; } int KyraEngine::buttonAmuletCallback(Button *caller) { if (!(_deathHandler & 8)) return 1; int jewel = caller->specialValue - 0x14; if (_currentCharacter->sceneId == 210) { //if (_unkSceneVar == 4 || _unkSceneVar == 6) // return 1; } if (!queryGameFlag(0x2D)) return 1; if (_itemInHand != -1) { assert(_putDownFirst); characterSays(_putDownFirst[0], 0, -2); return 1; } if (queryGameFlag(0xF1)) { assert(_waitForAmulet); characterSays(_waitForAmulet[0], 0, -2); return 1; } if (!queryGameFlag(0x55+jewel)) { assert(_blackJewel); makeBrandonFaceMouse(); drawJewelPress(jewel, 1); characterSays(_blackJewel[0], 0, -2); return 1; } drawJewelPress(jewel, 0); drawJewelsFadeOutStart(); drawJewelsFadeOutEnd(jewel); _scriptInterpreter->initScript(_scriptClick, _scriptClickData); _scriptClick->variables[3] = 0; _scriptClick->variables[6] = jewel; _scriptInterpreter->startScript(_scriptClick, 4); while (_scriptInterpreter->validScript(_scriptClick)) { _scriptInterpreter->runScript(_scriptClick); } if (_scriptClick->variables[3]) return 1; _unkAmuletVar = 1; switch (jewel-1) { case 0: if (_brandonStatusBit & 1) { seq_brandonHealing2(); } else if (_brandonStatusBit == 0) { seq_brandonHealing(); assert(_healingTip); characterSays(_healingTip[0], 0, -2); } break; case 1: seq_makeBrandonInv(); break; case 2: if (_brandonStatusBit & 1) { assert(_wispJewelStrings); characterSays(_wispJewelStrings[0], 0, -2); } else { if (_brandonStatusBit & 2) { // XXX seq_makeBrandonNormal2(); // XXX } else { // do not check for item in hand again as in the original since some strings are missing // in the cd version if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198) { // XXX seq_makeBrandonWisp(); // XXX } else { seq_makeBrandonWisp(); } setGameFlag(0x9E); } } break; case 3: seq_dispelMagicAnimation(); assert(_magicJewelString); characterSays(_magicJewelString[0], 0, -2); break; default: break; } _unkAmuletVar = 0; // XXX clearKyrandiaButtonIO (!used before every return in this function!) return 1; } void KyraEngine::processButtonList(Button *list) { while (list) { if (list->flags & 8) { list = list->nextButton; continue; } int x = list->x; int y = list->y; assert(list->dimTableIndex < _screen->_screenDimTableCount); if (x < 0) { x += _screen->_screenDimTable[list->dimTableIndex].w << 3; } x += _screen->_screenDimTable[list->dimTableIndex].sx << 3; if (y < 0) { y += _screen->_screenDimTable[list->dimTableIndex].h; } y += _screen->_screenDimTable[list->dimTableIndex].sy; if (_mouseX >= x && _mouseY >= y && x + list->width >= _mouseX && y + list->height >= _mouseY) { int processMouseClick = 0; if (list->flags & 0x400) { if (_mousePressFlag) { if (!(list->flags2 & 1)) { list->flags2 |= 1; processButton(list); } } else { if (list->flags2 & 1) { list->flags2 &= 0xFFFE; processButton(list); processMouseClick = 1; } } } else if (_mousePressFlag) { processMouseClick = 1; } if (processMouseClick) { if (list->buttonCallback) { if ((this->*(list->buttonCallback))(list)) { break; } } } } else { if (list->flags2 & 1) { list->flags2 &= 0xFFFE; processButton(list); } list = list->nextButton; continue; } list = list->nextButton; } } void KyraEngine::processButton(Button *button) { if (!button) return; int processType = 0; uint8 *shape = 0; Button::ButtonCallback callback = 0; int flags = (button->flags2 & 5); if (flags == 1) { processType = button->process2; if (processType == 1) { shape = button->process2PtrShape; } else if (processType == 4) { callback = button->process2PtrCallback; } } else if (flags == 4 || flags == 5) { processType = button->process1; if (processType == 1) { shape = button->process1PtrShape; } else if (processType == 4) { callback = button->process1PtrCallback; } } else { processType = button->process0; if (processType == 1) { shape = button->process0PtrShape; } else if (processType == 4) { callback = button->process0PtrCallback; } } int x = button->x; int y = button->y; assert(button->dimTableIndex < _screen->_screenDimTableCount); if (x < 0) { x += _screen->_screenDimTable[button->dimTableIndex].w << 3; } if (y < 0) { y += _screen->_screenDimTable[button->dimTableIndex].h; } if (processType == 1 && shape) { _screen->drawShape(_screen->_curPage, shape, x, y, button->dimTableIndex, 0x10); } else if (processType == 4 && callback) { (this->*callback)(button); } } } // End of namespace Kyra