/* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "engines/myst3/hotspot.h" #include "engines/myst3/state.h" #include "common/config-manager.h" namespace Myst3 { int32 HotSpot::isPointInRectsCube(const Common::Point &p) { for (uint j = 0; j < rects.size(); j++) { Common::Rect rect = Common::Rect( rects[j].centerHeading - rects[j].width / 2, rects[j].centerPitch - rects[j].height / 2, rects[j].centerHeading + rects[j].width / 2, rects[j].centerPitch + rects[j].height / 2); // Make sure heading is in the correct range Common::Point lookAt = p; if (rect.right > 360 && lookAt.x <= rect.right - 360) lookAt.x += 360; if (rect.contains(lookAt)) return j; } return -1; } int32 HotSpot::isPointInRectsFrame(GameState *state, const Common::Point &p) { for (uint j = 0; j < rects.size(); j++) { int16 x = rects[j].centerPitch; int16 y = rects[j].centerHeading; int16 w = rects[j].width; int16 h = rects[j].height; if (y < 0) { x = state->getVar(x); y = state->getVar(-y); h = -h; } Common::Rect rect = Common::Rect(w, h); rect.translate(x, y); if (rect.contains(p)) return j; } return -1; } bool HotSpot::isEnabled(GameState *state, uint16 var) { if (!state->evaluate(condition)) return false; if (isZip()) { if (!ConfMan.getBool("zip_mode") || !isZipDestinationAvailable(state)) { return false; } } if (var == 0) return cursor <= 13; else return cursor == var; } int32 HotSpot::isZipDestinationAvailable(GameState *state) { assert(isZip() && script.size() != 0); uint16 node; uint16 room; // Get the zip destination from the script Opcode op = script[0]; switch (op.op) { case 140: case 142: node = op.args[0]; room = 0; break; case 141: case 143: node = op.args[1]; room = op.args[0]; break; default: error("Expected zip action"); } return state->isZipDestinationAvailable(node, room); } } // End of namespace Myst3