/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "engines/advancedDetector.h" #include "engines/myst3/database.h" #include "engines/myst3/gfx.h" #include "engines/myst3/state.h" #include "engines/myst3/detection.h" #include "common/config-manager.h" #include "common/savefile.h" #include "common/translation.h" #include "graphics/scaler.h" namespace Myst3{ static const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_WIDESCREEN_MOD, { _s("Widescreen mod"), _s("Enable widescreen rendering in fullscreen mode."), "widescreen_mod", false, 0, 0 } }, AD_EXTRA_GUI_OPTIONS_TERMINATOR }; class Myst3MetaEngine : public AdvancedMetaEngine { public: const char *getName() const override { return "myst3"; } const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override { return optionsList; } bool hasFeature(MetaEngineFeature f) const override { return (f == kSupportsListSaves) || (f == kSupportsDeleteSave) || (f == kSupportsLoadingDuringStartup) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || (f == kSavesSupportCreationDate) || (f == kSavesSupportPlayTime); } SaveStateList listSaves(const char *target) const override { Common::Platform platform = Common::parsePlatform(ConfMan.get("platform", target)); Common::StringArray filenames = Saves::list(g_system->getSavefileManager(), platform); SaveStateList saveList; for (uint32 i = 0; i < filenames.size(); i++) saveList.push_back(SaveStateDescriptor(this, i, filenames[i])); return saveList; } SaveStateDescriptor getSaveDescription(const char *target, int slot) const { SaveStateList saves = listSaves(target); SaveStateDescriptor description; for (uint32 i = 0; i < saves.size(); i++) { if (saves[i].getSaveSlot() == slot) { description = saves[i]; } } return description; } SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override { SaveStateDescriptor saveInfos = getSaveDescription(target, slot); if (saveInfos.getDescription().empty()) { // Unused slot return SaveStateDescriptor(); } // Open save Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(saveInfos.getDescription()); if (!saveFile) { warning("Unable to open file %s for reading, slot %d", saveInfos.getDescription().encode().c_str(), slot); return SaveStateDescriptor(); } // Read state data Common::Serializer s = Common::Serializer(saveFile, nullptr); GameState::StateData data; data.syncWithSaveGame(s); // Read and resize the thumbnail Graphics::Surface *saveThumb = GameState::readThumbnail(saveFile); Graphics::Surface *guiThumb = GameState::resizeThumbnail(saveThumb, kThumbnailWidth, kThumbnailHeight1); saveThumb->free(); delete saveThumb; // Set metadata saveInfos.setThumbnail(guiThumb); saveInfos.setPlayTime(data.secondsPlayed * 1000); if (data.saveYear != 0) { saveInfos.setSaveDate(data.saveYear, data.saveMonth, data.saveDay); saveInfos.setSaveTime(data.saveHour, data.saveMinute); } if (data.saveDescription != "") { saveInfos.setDescription(data.saveDescription); } if (s.getVersion() >= 150) { saveInfos.setAutosave(data.isAutosave); } delete saveFile; return saveInfos; } void removeSaveState(const char *target, int slot) const override { SaveStateDescriptor saveInfos = getSaveDescription(target, slot); g_system->getSavefileManager()->removeSavefile(saveInfos.getDescription()); } int getMaximumSaveSlot() const override { return 999; } Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override; // TODO: Add getSavegameFile() }; Common::Error Myst3MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { *engine = new Myst3Engine(syst, (const Myst3GameDescription *)desc); return Common::kNoError; } Common::Platform Myst3Engine::getPlatform() const { return _gameDescription->desc.platform; } Common::Language Myst3Engine::getGameLanguage() const { return _gameDescription->desc.language; } uint32 Myst3Engine::getGameLocalizationType() const { return _gameDescription->localizationType; } } // End of namespace Myst3 #if PLUGIN_ENABLED_DYNAMIC(MYST3) REGISTER_PLUGIN_DYNAMIC(MYST3, PLUGIN_TYPE_ENGINE, Myst3::Myst3MetaEngine); #else REGISTER_PLUGIN_STATIC(MYST3, PLUGIN_TYPE_ENGINE, Myst3::Myst3MetaEngine); #endif