/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "common/encoding.h" #include "common/textconsole.h" #include "common/system.h" #include "common/translation.h" #include "common/endian.h" #include #ifdef USE_ICONV #include #endif // USE_ICONV namespace Common { String addUtfEndianness(const String &str) { if (str.equalsIgnoreCase("utf-16") || str.equalsIgnoreCase("utf-32")) { #ifdef SCUMM_BIG_ENDIAN return str + "BE"; #else return str + "LE"; #endif } else return String(str); } Encoding::Encoding(const String &to, const String &from) : _to(to) , _from(from) { } char *Encoding::switchEndian(const char *string, int length, int bitCount) { assert(bitCount % 8 == 0); assert(length % (bitCount / 8) == 0); char *newString = (char *)malloc(length); if (!newString) { warning("Could not allocate memory for string conversion"); return nullptr; } if (bitCount == 16) { int characterCount = length / 2; for(int i = 0; i < characterCount ; i++) ((uint16 *)newString)[i] = SWAP_BYTES_16(((const uint16 *)string)[i]); return newString; } else if (bitCount == 32) { int characterCount = length / 4; for(int i = 0; i < characterCount ; i++) ((uint32 *)newString)[i] = SWAP_BYTES_32(((const uint32 *)string)[i]); return newString; } else { free(newString); return nullptr; } } char *Encoding::convert(const char *string, size_t size) { return convertWithTransliteration(_to, _from, string, size); } char *Encoding::convert(const String &to, const String &from, const char *string, size_t size) { return convertWithTransliteration(to, from, string, size); } char *Encoding::convertWithTransliteration(const String &to, const String &from, const char *string, size_t length) { if (from.equalsIgnoreCase(to)) { // don't convert, just copy the string and return it char *result = (char *)calloc(sizeof(char), length + 4); if (!result) { warning("Could not allocate memory for string conversion"); return nullptr; } memcpy(result, string, length); return result; } if ((addUtfEndianness(to).equalsIgnoreCase("utf-16be") && addUtfEndianness(from).equalsIgnoreCase("utf-16le")) || (addUtfEndianness(to).equalsIgnoreCase("utf-16le") && addUtfEndianness(from).equalsIgnoreCase("utf-16be")) || (addUtfEndianness(to).equalsIgnoreCase("utf-32be") && addUtfEndianness(from).equalsIgnoreCase("utf-32le")) || (addUtfEndianness(to).equalsIgnoreCase("utf-32le") && addUtfEndianness(from).equalsIgnoreCase("utf-32be"))) { // The encoding is the same, we just need to switch the endianness if (to.hasPrefixIgnoreCase("utf-16")) return switchEndian(string, length, 16); else return switchEndian(string, length, 32); } char *newString = nullptr; String newFrom = from; size_t newLength = length; if (from.equalsIgnoreCase("iso-8859-5") && !to.hasPrefixIgnoreCase("utf")) { // There might be some cyrillic characters, which need to be transliterated. newString = transliterateCyrillic(string); if (!newString) return nullptr; newFrom = "ASCII"; } if (from.hasPrefixIgnoreCase("utf") && !to.hasPrefixIgnoreCase("utf") && !to.equalsIgnoreCase("iso-8859-5")) { // There might be some cyrillic characters, which need to be transliterated. char *tmpString; if (from.hasPrefixIgnoreCase("utf-32")) { tmpString = nullptr; } else { tmpString = conversion("UTF-32", from, string, length); if (!tmpString) return nullptr; // find out the length in bytes of the tmpString int i; for (i = 0; ((const uint32 *)tmpString)[i]; i++) ; newLength = i * 4; newFrom = "UTF-32"; } if (tmpString != nullptr) { newString = (char *)transliterateUTF32((const uint32 *)tmpString, newLength); free(tmpString); } else { newString = (char *)transliterateUTF32((const uint32 *)string, newLength); } if (!newString) return nullptr; } char *result; if (newString != nullptr) { result = conversion(to, newFrom, newString, newLength); free(newString); } else { result = conversion(to, newFrom, string, newLength); } return result; } char *Encoding::conversion(const String &to, const String &from, const char *string, size_t length) { char *result = nullptr; #ifdef USE_ICONV result = convertIconv(addUtfEndianness(to).c_str(), addUtfEndianness(from).c_str(), string, length); #endif // USE_ICONV if (result == nullptr) result = g_system->convertEncoding(addUtfEndianness(to).c_str(), addUtfEndianness(from).c_str(), string, length); if (result == nullptr) { result = convertTransManMapping(addUtfEndianness(to).c_str(), addUtfEndianness(from).c_str(), string, length); } if (result == nullptr) { result = convertConversionTable(addUtfEndianness(to).c_str(), addUtfEndianness(from).c_str(), string, length); } return result; } char *Encoding::convertIconv(const char *to, const char *from, const char *string, size_t length) { #ifdef USE_ICONV String toTranslit = String(to) + "//TRANSLIT"; iconv_t iconvHandle = iconv_open(toTranslit.c_str(), from); if (iconvHandle == (iconv_t)-1) return nullptr; size_t inSize = length; size_t stringSize = inSize > 4 ? inSize : 4; size_t outSize = stringSize; #ifdef ICONV_USES_CONST const char *src = string; #else char *src = new char[length]; char *originalSrc = src; memcpy(src, string, length); #endif // ICONV_USES_CONST char *buffer = (char *)calloc(sizeof(char), stringSize); if (!buffer) { #ifndef ICONV_USES_CONST delete[] originalSrc; #endif // ICONV_USES_CONST iconv_close(iconvHandle); warning ("Cannot allocate memory for converting string"); return nullptr; } char *dst = buffer; bool error = false; while (true) { if (iconv(iconvHandle, &src, &inSize, &dst, &outSize) == ((size_t)-1)) { // from SDL's implementation of SDL_iconv_string (slightly altered) if (errno == E2BIG) { char *oldString = buffer; stringSize *= 2; buffer = (char *)realloc(buffer, stringSize); if (!buffer) { warning("Cannot allocate memory for converting string"); error = true; break; } dst = buffer + (dst - oldString); outSize = stringSize - (dst - buffer); memset(dst, 0, stringSize / 2); } else { error = true; break; } } else { // we've successfully finished, after the last call with NULLs if (inSize == 0 && src == NULL) { break; } } if (inSize == 0) { // we're at the end - call one last time with NULLs src = NULL; } } // Add a zero character to the end. Hopefuly UTF32 uses the most bytes from // all possible encodings, so add 4 zero bytes. buffer = (char *)realloc(buffer, stringSize + 4); memset(buffer + stringSize, 0, 4); #ifndef ICONV_USES_CONST delete[] originalSrc; #endif // ICONV_USES_CONST iconv_close(iconvHandle); if (error) { if (buffer) free(buffer); return nullptr; } return buffer; #else return nullptr; #endif //USE_ICONV } // This algorithm is able to convert only between the current TransMan charset // and UTF-32, but if it fails, it tries to at least convert from the current // TransMan encoding to UTF-32 and then it calls convert() again with that. char *Encoding::convertTransManMapping(const char *to, const char *from, const char *string, size_t length) { #ifdef USE_TRANSLATION String currentCharset = TransMan.getCurrentCharset(); if (currentCharset.equalsIgnoreCase(from)) { // We can use the transMan mapping directly uint32 *partialResult = (uint32 *)calloc(sizeof(uint32), (length + 1)); if (!partialResult) { warning("Couldn't allocate memory for encoding conversion"); return nullptr; } const uint32 *mapping = TransMan.getCharsetMapping(); if (mapping == 0) { for(unsigned i = 0; i < length; i++) { partialResult[i] = string[i]; } } else { for(unsigned i = 0; i < length; i++) { partialResult[i] = mapping[(unsigned char)string[i]] & 0x7FFFFFFF; } } char *finalResult = convert(to, "UTF-32", (char *)partialResult, length * 4); free(partialResult); return finalResult; } else if (currentCharset.equalsIgnoreCase(to) && String(from).hasPrefixIgnoreCase("utf-32")) { bool swapEndian = false; char *newString = nullptr; #ifdef SCUMM_BIG_ENDIAN if (String(from).hasSuffixIgnoreCase("LE")) swapEndian = true; #else if (String(from).hasSuffixIgnoreCase("BE")) swapEndian = true; #endif if (swapEndian) { if (String(from).hasPrefixIgnoreCase("utf-16")) newString = switchEndian(string, length, 16); if (String(from).hasPrefixIgnoreCase("utf-32")) newString = switchEndian(string, length, 32); if (newString != nullptr) string = newString; else return nullptr; } // We can do reverse mapping const uint32 *mapping = TransMan.getCharsetMapping(); const uint32 *src = (const uint32 *)string; char *result = (char *)calloc(sizeof(char), (length + 4)); if (!result) { warning("Couldn't allocate memory for encoding conversion"); if (newString != nullptr) free(newString); return nullptr; } for (unsigned i = 0; i < length; i++) { for (int j = 0; j < 256; j++) { if ((mapping[j] & 0x7FFFFFFF) == src[i]) { result[i] = j; break; } } } if (newString != nullptr) free(newString); return result; } else return nullptr; #else return nullptr; #endif // USE_TRANSLATION } static uint32 g_cp850ConversionTable[] = { 0x0000, 0x263A, 0x263B, 0x2665, 0x2666, 0x2663, 0x2660, 0x2022, 0x25d8, 0x25CB, 0x25D9, 0x2642, 0x2640, 0x266A, 0x266B, 0x263C, 0x25BA, 0x25C4, 0x2195, 0x203C, 0x00B6, 0x00A7, 0x25AC, 0x21A8, 0x2191, 0x2193, 0x2192, 0x2190, 0x221F, 0x2194, 0x25B2, 0x25BC, 0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, 0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, 0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, 0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, 0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, 0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x2302, 0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E4, 0x00E0, 0x00E5, 0x00E7, 0x00EA, 0x00EB, 0x00E8, 0x00EF, 0x00EE, 0x00EC, 0x00C4, 0x00C5, 0x00C9, 0x00E6, 0x00C6, 0x00F4, 0x00F6, 0x00F2, 0x00FB, 0x00F9, 0x00FF, 0x00D6, 0x00DC, 0x00F8, 0x00A3, 0x00D8, 0x00D7, 0x0192, 0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00F1, 0x00D1, 0x00AA, 0x00BA, 0x00BF, 0x00AE, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00BB, 0x2591, 0x2592, 0x2593, 0x2502, 0x2524, 0x00C1, 0x00C2, 0x00C0, 0x00A9, 0x2563, 0x2551, 0x2557, 0x255D, 0x00A2, 0x00A5, 0x2510, 0x2514, 0x2534, 0x252C, 0x251C, 0x2500, 0x253C, 0x00E3, 0x00C3, 0x255A, 0x2554, 0x2569, 0x2566, 0x2560, 0x2550, 0x256C, 0x00A4, 0x00F0, 0x00D0, 0x00CA, 0x00CB, 0x00C8, 0x0131, 0x00CD, 0x00CE, 0x00CF, 0x2518, 0x250C, 0x2588, 0x2584, 0x00A6, 0x00CC, 0x2580, 0x00D3, 0x00DF, 0x00D4, 0x00D2, 0x00F5, 0x00D5, 0x00B5, 0x00FE, 0x00DE, 0x00DA, 0x00DB, 0x00D9, 0x00FD, 0x00DD, 0x00AF, 0x00B4, 0x00AD, 0x00B1, 0x2017, 0x00BE, 0x00B6, 0x00A7, 0x00F7, 0x00B8, 0x00B0, 0x00A8, 0x00B7, 0x00B9, 0x00B3, 0x00B2, 0x25A0, 0x00A0 }; static uint32 g_cp437ConversionTable[] = { 0x0000, 0x263A, 0x263B, 0x2665, 0x2666, 0x2663, 0x2660, 0x2022, 0x25d8, 0x25CB, 0x25D9, 0x2642, 0x2640, 0x266A, 0x266B, 0x263C, 0x25BA, 0x25C4, 0x2195, 0x203C, 0x00B6, 0x00A7, 0x25AC, 0x21A8, 0x2191, 0x2193, 0x2192, 0x2190, 0x221F, 0x2194, 0x25B2, 0x25BC, 0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, 0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, 0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, 0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, 0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, 0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x2302, 0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E4, 0x00E0, 0x00E5, 0x00E7, 0x00EA, 0x00EB, 0x00E8, 0x00EF, 0x00EE, 0x00EC, 0x00C4, 0x00C5, 0x00C9, 0x00E6, 0x00C6, 0x00F4, 0x00F6, 0x00F2, 0x00FB, 0x00F9, 0x00FF, 0x00D6, 0x00DC, 0x00A2, 0x00A3, 0x00A5, 0x20A7, 0x0192, 0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00F1, 0x00D1, 0x00AA, 0x00BA, 0x00BF, 0x2310, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00BB, 0x2591, 0x2592, 0x2593, 0x2502, 0x2524, 0x2561, 0x2562, 0x2556, 0x2555, 0x2563, 0x2551, 0x2557, 0x255D, 0x255C, 0x255B, 0x2510, 0x2514, 0x2534, 0x252C, 0x251C, 0x2500, 0x253C, 0x255E, 0x255F, 0x255A, 0x2554, 0x2569, 0x2566, 0x2560, 0x2550, 0x256C, 0x2567, 0x2568, 0x2564, 0x2565, 0x2559, 0x2558, 0x2552, 0x2553, 0x256B, 0x256A, 0x2518, 0x250C, 0x2588, 0x2584, 0x258C, 0x2590, 0x2580, 0x03B1, 0x00DF, 0x0393, 0x03C0, 0x03A3, 0x03C3, 0x00B5, 0x03C4, 0x03A6, 0x0398, 0x03A9, 0x03B4, 0x221E, 0x03C6, 0x03B5, 0x2229, 0x2261, 0x00B1, 0x2265, 0x2264, 0x2320, 0x2321, 0x00F7, 0x2248, 0x00B0, 0x2219, 0x00B7, 0x221A, 0x207F, 0x00B2, 0x25A0, 0x00A0 }; struct ConversionTable { const char *name; uint32 *table; }; const ConversionTable g_encodingConversionTables[] = { {"cp850", g_cp850ConversionTable}, {"cp437", g_cp437ConversionTable}, {nullptr, nullptr} }; char *Encoding::convertConversionTable(const char *to, const char *from, const char *string, size_t length) { uint32 *table = nullptr; for (const ConversionTable *i = g_encodingConversionTables; i->name != nullptr; i++) { if (String(from).equalsIgnoreCase(i->name)) { table = i->table; } } if (table != nullptr) { uint32 *utf32Result = (uint32 *)calloc(sizeof(uint32), length + 1); if (!utf32Result) { warning("Could not allocate memory for encoding conversion"); return nullptr; } for (unsigned i = 0; i < length; i++) { utf32Result[i] = table[(unsigned char)string[i]]; } char *finalResult = convert(to, "utf-32", (char *)utf32Result, length * 4); free(utf32Result); return finalResult; } for (const ConversionTable *i = g_encodingConversionTables; i->name != nullptr; i++) { if (String(to).equalsIgnoreCase(i->name)) { table = i->table; } } if (table != nullptr) { uint32 *utf32Result = (uint32 *)convert("utf-32", from, string, length); if (String(from).hasPrefixIgnoreCase("utf-16")) length /= 2; if (String(from).hasPrefixIgnoreCase("utf-32")) length /= 4; char *finalResult = (char *)calloc(sizeof(char), length +1); if (!finalResult) { warning("Could not allocate memory for encoding conversion"); return nullptr; } for (unsigned i = 0; i < length; i++) { for (unsigned j = 0; j < 257; j++) { if (j == 256) { // We have some character, that isn't a part of cp850, so // we replace it with '?' to remain consistent with iconv // and SDL finalResult[i] = '?'; } else if (utf32Result[i] == table[j]){ finalResult[i] = j; break; } } } free(utf32Result); return finalResult; } return nullptr; } static char g_cyrillicTransliterationTable[] = { ' ', 'E', 'D', 'G', 'E', 'Z', 'I', 'I', 'J', 'L', 'N', 'C', 'K', '-', 'U', 'D', 'A', 'B', 'V', 'G', 'D', 'E', 'Z', 'Z', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'R', 'S', 'T', 'U', 'F', 'H', 'C', 'C', 'S', 'S', '\"', 'Y', '\'', 'E', 'U', 'A', 'a', 'b', 'v', 'g', 'd', 'e', 'z', 'z', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'r', 's', 't', 'u', 'f', 'h', 'c', 'c', 's', 's', '\"', 'y', '\'', 'e', 'u', 'a', 'N', 'e', 'd', 'g', 'e', 'z', 'i', 'i', 'j', 'l', 'n', 'c', 'k', '?', 'u', 'd', }; char *Encoding::transliterateCyrillic(const char *string) { char *result = (char *)malloc(strlen(string) + 1); if (!result) { warning("Could not allocate memory for encoding conversion"); return nullptr; } for(unsigned i = 0; i <= strlen(string); i++) { if ((unsigned char)string[i] >= 160) result[i] = g_cyrillicTransliterationTable[(unsigned char)string[i] - 160]; else result[i] = string[i]; } return result; } uint32 *Encoding::transliterateUTF32(const uint32 *string, size_t length) { uint32 *result = (uint32 *)malloc(length + 4); if (!result) { warning("Could not allocate memory for encoding conversion"); return nullptr; } for(unsigned i = 0; i <= length / 4; i++) { if (string[i] >= 0x410 && string[i] <= 0x450) result[i] = g_cyrillicTransliterationTable[string[i] - 160 - 864]; else result[i] = string[i]; } return result; } size_t Encoding::stringLength(const char *string, const String &encoding) { if (encoding.hasPrefixIgnoreCase("UTF-16")) { const uint16 *i = (const uint16 *)string; for (;*i != 0; i++) {} return (const char *)i - string; } else if (encoding.hasPrefixIgnoreCase("UTF-32")) { const uint32 *i = (const uint32 *)string; for (;*i != 0; i++) {} return (const char *)i - string; } else { const char *i = string; for (;*i != 0; i++) {} return i - string; } } }