/* ScummVM - Scumm Interpreter * Copyright (C) 2004 Ivan Dubrov * Copyright (C) 2004-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "gob/gob.h" #include "gob/global.h" namespace Gob { Global::Global(GobEngine *vm) : _vm(vm) { _useMouse = UNDEF; _mousePresent = UNDEF; _presentCGA = UNDEF; _presentEGA = UNDEF; _presentVGA = UNDEF; _presentHER = UNDEF; _videoMode = 0; /* Sound */ _presentSound = 0x8000; /* undefined values */ _soundFlags = 0x8000; _blasterPort = 0; _disableSoundCfg = 0; //char _playingSound = 0; /* Mouse */ _disableMouseCfg = 0; _mouseXShift = 3; _mouseYShift = 3; _mouseMaxCol = 320; _mouseMaxRow = 200; /* Language */ _disableLangCfg = 0x8000; _language = 0x8000; /* Timer variables */ _startTime = 0; _timer_delta = 1000; _frameWaitTime = 0; _startFrameTime = 0; /* Timer and delays */ _delayTime = 0; /* Joystick */ _useJoystick = 1; /* Data files */ _packedSize = 0; int i; for (i = 0; i < MAX_DATA_FILES; i++) { _dataFiles[i] = 0; _numDataChunks[i] = 0; _dataFileHandles[i] = -1; } _primaryWidth = 0; _primaryHeight = 0; _sprAllocated = 0; _doRangeClamp = 0; _setAllPalette = 0; _oldMode = 3; _dontSetPalette = 0; _pPrimarySurfDesc = 0; _pPaletteDesc = 0; _unusedPalette1[0] = (int16)0; _unusedPalette1[1] = (int16)0x0b; _unusedPalette1[2] = (int16)0; _unusedPalette1[3] = (int16)0x5555; _unusedPalette1[4] = (int16)0xAAAA; _unusedPalette1[5] = (int16)0xFFFF; _unusedPalette1[6] = (int16)0; _unusedPalette1[7] = (int16)0x5555; _unusedPalette1[8] = (int16)0xAAAA; _unusedPalette1[9] = (int16)0xFFFF; _unusedPalette1[10] = (int16)0; _unusedPalette1[11] = (int16)0x5555; _unusedPalette1[12] = (int16)0xAAAA; _unusedPalette1[13] = (int16)0xFFFF; _unusedPalette1[14] = (int16)0; _unusedPalette1[15] = (int16)0x5555; _unusedPalette1[16] = (int16)0xAAAA; _unusedPalette1[17] = (int16)0xFFFF; for (i = 0; i < 16 ;i++) _unusedPalette2[i] = i; _vgaPalette[0].red = 0x00; _vgaPalette[0].green = 0x00; _vgaPalette[0].blue = 0x00; _vgaPalette[1].red = 0x00; _vgaPalette[1].green = 0x00; _vgaPalette[1].blue = 0x2a; _vgaPalette[2].red = 0x00; _vgaPalette[2].green = 0x2a; _vgaPalette[2].blue = 0x00; _vgaPalette[3].red = 0x00; _vgaPalette[3].green = 0x2a; _vgaPalette[3].blue = 0x2a; _vgaPalette[4].red = 0x2a; _vgaPalette[4].green = 0x00; _vgaPalette[4].blue = 0x00; _vgaPalette[5].red = 0x2a; _vgaPalette[5].green = 0x00; _vgaPalette[5].blue = 0x2a; _vgaPalette[6].red = 0x2a; _vgaPalette[6].green = 0x15; _vgaPalette[6].blue = 0x00; _vgaPalette[7].red = 0x2a; _vgaPalette[7].green = 0x2a; _vgaPalette[7].blue = 0x2a; _vgaPalette[8].red = 0x15; _vgaPalette[8].green = 0x15; _vgaPalette[8].blue = 0x15; _vgaPalette[9].red = 0x15; _vgaPalette[9].green = 0x15; _vgaPalette[9].blue = 0x3f; _vgaPalette[10].red = 0x15; _vgaPalette[10].green = 0x3f; _vgaPalette[10].blue = 0x15; _vgaPalette[11].red = 0x15; _vgaPalette[11].green = 0x3f; _vgaPalette[11].blue = 0x3f; _vgaPalette[12].red = 0x3f; _vgaPalette[12].green = 0x15; _vgaPalette[12].blue = 0x15; _vgaPalette[13].red = 0x3f; _vgaPalette[13].green = 0x15; _vgaPalette[13].blue = 0x3f; _vgaPalette[14].red = 0x3f; _vgaPalette[14].green = 0x3f; _vgaPalette[14].blue = 0x15; _vgaPalette[15].red = 0x3f; _vgaPalette[15].green = 0x3f; _vgaPalette[15].blue = 0x3f; _debugFlag = 0; _inVM = 0; _colorCount = 16; _inter_resStr[0] = 0; _inter_resVal = 0; _inter_variablesSizes = 0; _inter_variables = 0; _inter_execPtr = 0; _inter_animDataSize = 10; _inter_mouseX = 0; _inter_mouseY = 0; for (i = 0; i < 128; i++) _pressedKeys[i] = 0; _savedBack = 0; _savedBackSize = -1; } } // End of namespace Gob