/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "hopkins/dialogs.h" #include "hopkins/events.h" #include "hopkins/files.h" #include "hopkins/globals.h" #include "hopkins/graphics.h" #include "hopkins/hopkins.h" #include "hopkins/sound.h" #include "common/scummsys.h" #include "common/config-manager.h" #include "common/events.h" #include "common/file.h" #include "common/util.h" namespace Hopkins { DialogsManager::DialogsManager(HopkinsEngine *vm) { _vm = vm; _inventFl = false; _inventDisplayedFl = false; _removeInventFl = false; _inventX = _inventY = 0; _inventWidth = _inventHeight = 0; _inventWin1 = g_PTRNUL; _inventBuf2 = g_PTRNUL; _inventoryIcons = g_PTRNUL; } DialogsManager::~DialogsManager() { _vm->_globals->freeMemory(_inventWin1); _vm->_globals->freeMemory(_inventoryIcons); } void DialogsManager::showOptionsDialog() { _vm->_eventsManager->changeMouseCursor(0); _vm->_eventsManager->refreshScreenAndEvents(); Common::String filename; if (_vm->getPlatform() == Common::kPlatformOS2 || _vm->getPlatform() == Common::kPlatformBeOS) filename = "OPTION.SPR"; else { if (_vm->_globals->_language == LANG_FR) filename = "OPTIFR.SPR"; else if (_vm->_globals->_language == LANG_EN) filename = "OPTIAN.SPR"; else if (_vm->_globals->_language == LANG_SP) filename = "OPTIES.SPR"; } _vm->_globals->_optionDialogSpr = _vm->_fileManager->loadFile(filename); _vm->_globals->_optionDialogFl = true; int scrollOffset = _vm->_graphicsManager->_scrollOffset; bool doneFlag = false; do { if (_vm->_eventsManager->getMouseButton()) { Common::Point mousePos(_vm->_eventsManager->getMouseX(), _vm->_eventsManager->getMouseY()); mousePos.x = _vm->_eventsManager->getMouseX(); mousePos.y = _vm->_eventsManager->getMouseY(); if (!_vm->_soundManager._musicOffFl) { if (mousePos.x >= scrollOffset + 300 && mousePos.y > 113 && mousePos.x <= scrollOffset + 327 && mousePos.y <= 138) { // Change the music volume ++_vm->_soundManager._musicVolume; if (_vm->_soundManager._musicVolume <= 12) _vm->_soundManager.playSoundFile("bruit2.wav"); else _vm->_soundManager._musicVolume = 12; _vm->_soundManager.setMODMusicVolume(_vm->_soundManager._musicVolume); _vm->_soundManager.updateScummVMSoundSettings(); } if (!_vm->_soundManager._musicOffFl && mousePos.x >= scrollOffset + 331 && mousePos.y > 113 && mousePos.x <= scrollOffset + 358 && mousePos.y <= 138) { --_vm->_soundManager._musicVolume; if (_vm->_soundManager._musicVolume >= 0) _vm->_soundManager.playSoundFile("bruit2.wav"); else _vm->_soundManager._musicVolume = 0; _vm->_soundManager.setMODMusicVolume(_vm->_soundManager._musicVolume); _vm->_soundManager.updateScummVMSoundSettings(); } } if (!_vm->_soundManager._soundOffFl) { // increase volume if (mousePos.x >= scrollOffset + 300 && mousePos.y > 140 && mousePos.x <= scrollOffset + 327 && mousePos.y <= 165) { ++_vm->_soundManager._soundVolume; if (_vm->_soundManager._soundVolume <= 16) _vm->_soundManager.playSoundFile("bruit2.wav"); else _vm->_soundManager._soundVolume = 16; _vm->_soundManager.setMODSampleVolume(); _vm->_soundManager.updateScummVMSoundSettings(); } // Decrease volume if (!_vm->_soundManager._soundOffFl && mousePos.x >= scrollOffset + 331 && mousePos.y > 140 && mousePos.x <= scrollOffset + 358 && mousePos.y <= 165) { --_vm->_soundManager._soundVolume; if (_vm->_soundManager._soundVolume >= 0) _vm->_soundManager.playSoundFile("bruit2.wav"); else _vm->_soundManager._soundVolume = 0; _vm->_soundManager.setMODSampleVolume(); _vm->_soundManager.updateScummVMSoundSettings(); } } if (!_vm->_soundManager._voiceOffFl) { if (mousePos.x >= scrollOffset + 300 && mousePos.y > 167 && mousePos.x <= scrollOffset + 327 && mousePos.y <= 192) { ++_vm->_soundManager._voiceVolume; if (_vm->_soundManager._voiceVolume <= 16) _vm->_soundManager.playSoundFile("bruit2.wav"); else _vm->_soundManager._voiceVolume = 16; _vm->_soundManager.setMODVoiceVolume(); _vm->_soundManager.updateScummVMSoundSettings(); } if (!_vm->_soundManager._voiceOffFl && mousePos.x >= scrollOffset + 331 && mousePos.y > 167 && mousePos.x <= scrollOffset + 358 && mousePos.y <= 192) { --_vm->_soundManager._voiceVolume; if (_vm->_soundManager._voiceVolume >= 0) _vm->_soundManager.playSoundFile("bruit2.wav"); else _vm->_soundManager._voiceVolume = 0; _vm->_soundManager.setMODVoiceVolume(); _vm->_soundManager.updateScummVMSoundSettings(); } } if (mousePos.x >= scrollOffset + 431) { if (mousePos.y > 194 && mousePos.x <= scrollOffset + 489 && mousePos.y <= 219) _vm->_soundManager._textOffFl = !_vm->_soundManager._textOffFl; if (mousePos.x >= scrollOffset + 431) { if (mousePos.y > 167 && mousePos.x <= scrollOffset + 489 && mousePos.y <= 192) { _vm->_soundManager._voiceOffFl = !_vm->_soundManager._voiceOffFl; _vm->_soundManager.updateScummVMSoundSettings(); } if (mousePos.x >= scrollOffset + 431) { if (mousePos.y > 113 && mousePos.x <= scrollOffset + 489 && mousePos.y <= 138) { if (_vm->_soundManager._musicOffFl) { _vm->_soundManager._musicOffFl = false; _vm->_soundManager.setMODMusicVolume(_vm->_soundManager._musicVolume); } else { _vm->_soundManager._musicOffFl = true; _vm->_soundManager.setMODMusicVolume(0); } _vm->_soundManager.updateScummVMSoundSettings(); } if (mousePos.x >= scrollOffset + 431 && mousePos.y > 140 && mousePos.x <= scrollOffset + 489 && mousePos.y <= 165) { _vm->_soundManager._soundOffFl = !_vm->_soundManager._soundOffFl; _vm->_soundManager.updateScummVMSoundSettings(); } } } } if (mousePos.x >= scrollOffset + 175 && mousePos.y > 285 && mousePos.x <= scrollOffset + 281 && mousePos.y <= 310) { _vm->_globals->_exitId = 300; doneFlag = true; } if (mousePos.x >= scrollOffset + 355 && mousePos.y > 285 && mousePos.x <= scrollOffset + 490 && mousePos.y <= 310) doneFlag = true; if (mousePos.x >= scrollOffset + 300 && mousePos.y > 194 && mousePos.x <= scrollOffset + 358 && mousePos.y <= 219) { switch (_vm->_graphicsManager->_scrollSpeed) { case 1: _vm->_graphicsManager->_scrollSpeed = 2; break; case 2: _vm->_graphicsManager->_scrollSpeed = 4; break; case 4: _vm->_graphicsManager->_scrollSpeed = 8; break; case 8: _vm->_graphicsManager->_scrollSpeed = 16; break; case 16: _vm->_graphicsManager->_scrollSpeed = 32; break; case 32: _vm->_graphicsManager->_scrollSpeed = 48; break; case 48: _vm->_graphicsManager->_scrollSpeed = 64; break; case 64: _vm->_graphicsManager->_scrollSpeed = 128; break; case 128: _vm->_graphicsManager->_scrollSpeed = 160; break; case 160: _vm->_graphicsManager->_scrollSpeed = 320; break; case 320: _vm->_graphicsManager->_scrollSpeed = 1; break; } } // Values are blocked, thus handling the zone is useless //if (mousePos.x >= _vm->_graphicsManager->ofscroll + 348 && mousePos.y > 248 && mousePos.x <= _vm->_graphicsManager->ofscroll + 394 && mousePos.y <= 273) // _vm->_globals->_speed = 2; if ( mousePos.x < scrollOffset + 165 || mousePos.x > scrollOffset + 496 || mousePos.y < 107 || mousePos.y > 318) doneFlag = true; } if (_vm->_globals->_speed == 1) _vm->_globals->_menuSpeed = 6; else if (_vm->_globals->_speed == 2) _vm->_globals->_menuSpeed = 5; else if (_vm->_globals->_speed == 3) _vm->_globals->_menuSpeed = 4; _vm->_globals->_menuTextOff = !_vm->_soundManager._textOffFl ? 7 : 8; _vm->_globals->_menuVoiceOff = !_vm->_soundManager._voiceOffFl ? 7 : 8; _vm->_globals->_menuSoundOff = !_vm->_soundManager._soundOffFl ? 7 : 8; _vm->_globals->_menuMusicOff = !_vm->_soundManager._musicOffFl ? 7 : 8; _vm->_globals->_menuDisplayType = 9; switch (_vm->_graphicsManager->_scrollSpeed) { case 1: _vm->_globals->_menuScrollSpeed = 12; break; case 2: _vm->_globals->_menuScrollSpeed = 13; break; case 4: _vm->_globals->_menuScrollSpeed = 14; break; case 8: _vm->_globals->_menuScrollSpeed = 15; break; case 16: _vm->_globals->_menuScrollSpeed = 16; break; case 32: _vm->_globals->_menuScrollSpeed = 17; break; case 48: _vm->_globals->_menuScrollSpeed = 18; break; case 64: _vm->_globals->_menuScrollSpeed = 19; break; case 128: _vm->_globals->_menuScrollSpeed = 20; break; case 160: _vm->_globals->_menuScrollSpeed = 21; break; case 320: _vm->_globals->_menuScrollSpeed = 22; break; case 640: _vm->_globals->_menuScrollSpeed = 23; break; } _vm->_eventsManager->refreshScreenAndEvents(); } while (!doneFlag); _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, scrollOffset + 164, 107, 335, 215, _vm->_graphicsManager->_vesaBuffer, scrollOffset + 164, 107); _vm->_graphicsManager->addDirtyRect(scrollOffset + 164, 107, scrollOffset + 498, 320); _vm->_globals->_optionDialogSpr = _vm->_globals->freeMemory(_vm->_globals->_optionDialogSpr); _vm->_globals->_optionDialogFl = false; } void DialogsManager::showInventory() { if (_removeInventFl || _inventDisplayedFl || _vm->_globals->_disableInventFl) return; _vm->_graphicsManager->_scrollStatus = 1; _vm->_objectsManager->_eraseVisibleCounter = 4; _vm->_objectsManager->_visibleFl = false; for (int i = 0; i <= 1; i++) { inventAnim(); _vm->_eventsManager->getMouseX(); _vm->_eventsManager->getMouseY(); _vm->_eventsManager->refreshScreenAndEvents(); } _inventWin1 = g_PTRNUL; bool loopFl; do { loopFl = false; _vm->_eventsManager->_curMouseButton = 0; _vm->_eventsManager->_mouseButton = 0; _vm->_globals->_disableInventFl = true; _vm->_graphicsManager->SETCOLOR4(251, 100, 100, 100); Common::String filename; if (_vm->getPlatform() == Common::kPlatformOS2 || _vm->getPlatform() == Common::kPlatformBeOS) filename = "INVENT.SPR"; else { switch (_vm->_globals->_language) { case LANG_EN: filename = "INVENTAN.SPR"; break; case LANG_FR: filename = "INVENTFR.SPR"; break; case LANG_SP: filename = "INVENTES.SPR"; break; } } Common::File f; if (!f.open(filename)) error("Error opening file - %s", filename.c_str()); size_t filesize = f.size(); _inventWin1 = _vm->_globals->allocMemory(filesize); _vm->_fileManager->readStream(f, _inventWin1, filesize); f.close(); _inventBuf2 = _vm->_fileManager->loadFile("INVENT2.SPR"); _inventX = _vm->_graphicsManager->_scrollOffset + 152; _inventY = 114; _inventWidth = _vm->_objectsManager->getWidth(_inventWin1, 0); _inventHeight = _vm->_objectsManager->getHeight(_inventWin1, 0); _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_vesaBuffer, _inventWin1, _inventX + 300, 414, 0, 0, 0, false); int curPosY = 0; int inventCount = 0; for (int inventLine = 1; inventLine <= 5; inventLine++) { int curPosX = 0; for (int inventCol = 1; inventCol <= 6; inventCol++) { ++inventCount; int inventIdx = _vm->_globals->_inventory[inventCount]; // The last two zones are not reserved for the inventory: Options and Save/Load if (inventIdx && inventCount <= 29) { byte *obj = _vm->_objectsManager->loadObjectFromFile(inventIdx, false); _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaBuffer, obj, _inventX + curPosX + 6, curPosY + 120, _vm->_globals->_objectWidth, _vm->_globals->_objectHeight); _vm->_globals->freeMemory(obj); } curPosX += 54; }; curPosY += 38; } _vm->_graphicsManager->copySurfaceRect(_vm->_graphicsManager->_vesaBuffer, _inventWin1, _inventX, _inventY, _inventWidth, _inventHeight); _vm->_eventsManager->_curMouseButton = 0; int newInventoryItem = 0; // Main loop to select an inventory item while (!_vm->shouldQuit()) { // Turn on drawing the inventory dialog in the event manager _inventDisplayedFl = true; int mousePosX = _vm->_eventsManager->getMouseX(); int mousePosY = _vm->_eventsManager->getMouseY(); int mouseButton = _vm->_eventsManager->getMouseButton(); int oldInventoryItem = newInventoryItem; newInventoryItem = _vm->_linesManager->checkInventoryHotspots(mousePosX, mousePosY); if (newInventoryItem != oldInventoryItem) _vm->_objectsManager->initBorder(newInventoryItem); if (_vm->_eventsManager->_mouseCursorId != 1 && _vm->_eventsManager->_mouseCursorId != 2 && _vm->_eventsManager->_mouseCursorId != 3 && _vm->_eventsManager->_mouseCursorId != 16) { if (mouseButton == 2) { _vm->_objectsManager->nextObjectIcon(newInventoryItem); if (_vm->_eventsManager->_mouseCursorId != 23) _vm->_eventsManager->changeMouseCursor(_vm->_eventsManager->_mouseCursorId); } } if (mouseButton == 1) { if (_vm->_eventsManager->_mouseCursorId == 1 || _vm->_eventsManager->_mouseCursorId == 2 || _vm->_eventsManager->_mouseCursorId == 3 || _vm->_eventsManager->_mouseCursorId == 16 || !_vm->_eventsManager->_mouseCursorId) break; _vm->_objectsManager->takeInventoryObject(_vm->_globals->_inventory[newInventoryItem]); if (_vm->_eventsManager->_mouseCursorId == 8) break; _vm->_scriptManager._tempObjectFl = true; _vm->_globals->_saveData->_data[svLastObjectIndex] = _vm->_objectsManager->_curObjectIndex; _vm->_globals->_saveData->_data[svLastInventoryItem] = _vm->_globals->_inventory[newInventoryItem]; _vm->_globals->_saveData->_data[svLastInvMouseCursor] = _vm->_eventsManager->_mouseCursorId; _vm->_objectsManager->OPTI_OBJET(); _vm->_scriptManager._tempObjectFl = false; if (_vm->_soundManager._voiceOffFl) { do _vm->_eventsManager->refreshScreenAndEvents(); while (!_vm->_globals->_exitId && _vm->_eventsManager->getMouseButton() != 1); _vm->_fontManager->hideText(9); } if (_vm->_globals->_exitId) { if (_vm->_globals->_exitId == 2) { _vm->_globals->_exitId = 0; break; } _vm->_globals->_exitId = 0; _inventBuf2 = _vm->_globals->freeMemory(_inventBuf2); _inventWin1 = _vm->_globals->freeMemory(_inventWin1); loopFl = true; break; } else _inventDisplayedFl = true; } if (_removeInventFl) break; _vm->_eventsManager->refreshScreenAndEvents(); if (_vm->_globals->_screenId >= 35 && _vm->_globals->_screenId <= 40) _vm->_objectsManager->handleSpecialGames(); } } while (loopFl); _vm->_fontManager->hideText(9); if (_inventDisplayedFl) { _inventDisplayedFl = false; _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, _inventX, 114, _inventWidth, _inventHeight, _vm->_graphicsManager->_vesaBuffer, _inventX, 114); _vm->_graphicsManager->addDirtyRect(_inventX, 114, _inventX + _inventWidth, _inventWidth + 114); _vm->_objectsManager->BOBTOUS = true; } _inventWin1 = _vm->_globals->freeMemory(_inventWin1); _inventBuf2 = _vm->_globals->freeMemory(_inventBuf2); if (_vm->_eventsManager->_mouseCursorId == 1) showOptionsDialog(); else if (_vm->_eventsManager->_mouseCursorId == 3) showLoadGame(); else if (_vm->_eventsManager->_mouseCursorId == 2) showSaveGame(); _vm->_eventsManager->_mouseCursorId = 4; _vm->_eventsManager->changeMouseCursor(4); _vm->_objectsManager->_oldBorderPos = Common::Point(0, 0); _vm->_objectsManager->_borderPos = Common::Point(0, 0); _vm->_globals->_disableInventFl = false; _vm->_graphicsManager->_scrollStatus = 0; } /** * Inventory Animations */ void DialogsManager::inventAnim() { if (_vm->_globals->_disableInventFl) return; if (_vm->_objectsManager->_eraseVisibleCounter && !_vm->_objectsManager->_visibleFl) { _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, _vm->_objectsManager->_oldInventoryPosX, 27, 48, 38, _vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_oldInventoryPosX, 27); _vm->_graphicsManager->addDirtyRect(_vm->_objectsManager->_oldInventoryPosX, 27, _vm->_objectsManager->_oldInventoryPosX + 48, 65); --_vm->_objectsManager->_eraseVisibleCounter; } if (_vm->_objectsManager->_visibleFl) { if (_vm->_objectsManager->_oldInventoryPosX <= 1) _vm->_objectsManager->_oldInventoryPosX = 2; _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, _vm->_objectsManager->_oldInventoryPosX, 27, 48, 38, _vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_oldInventoryPosX, 27); _vm->_graphicsManager->addDirtyRect(_vm->_objectsManager->_oldInventoryPosX, 27, _vm->_objectsManager->_oldInventoryPosX + 48, 65); int newOffset = _vm->_graphicsManager->_scrollOffset + 2; _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _inventoryIcons, newOffset + 300, 327, 0); _vm->_graphicsManager->addDirtyRect(newOffset, 27, newOffset + 45, 62); _vm->_objectsManager->_oldInventoryPosX = newOffset; } if (_vm->_globals->_saveData->_data[svField357] == 1) { if (_vm->_globals->_saveData->_data[svField353] == 1) _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_headSprites, 832, 325, 0, 0, 0, false); if (_vm->_globals->_saveData->_data[svField355] == 1) _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_headSprites, 866, 325, 1, 0, 0, false); _vm->_graphicsManager->addDirtyRect(532, 25, 560, 60); _vm->_graphicsManager->addDirtyRect(566, 25, 594, 60); } if (_vm->_globals->_saveData->_data[svField356] == 1) { _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_headSprites, 832, 325, 0, 0, 0, false); _vm->_graphicsManager->addDirtyRect(532, 25, 560, 60); } if (_vm->_globals->_saveData->_data[svField354] == 1) { _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_headSprites, 832, 325, 0, 0, 0, false); _vm->_graphicsManager->addDirtyRect(532, 25, 560, 60); } } /** * Test dialog opening */ void DialogsManager::testDialogOpening() { if (_vm->_globals->_cityMapEnabledFl) _vm->_eventsManager->_gameKey = KEY_NONE; if ((_vm->_eventsManager->_gameKey == KEY_NONE) || _inventFl) return; DIALOG_KEY key = _vm->_eventsManager->_gameKey; _vm->_eventsManager->_gameKey = KEY_NONE; _inventFl = true; switch (key) { case KEY_INVENTORY: showInventory(); break; case KEY_OPTIONS: _vm->_graphicsManager->_scrollStatus = 1; showOptionsDialog(); _vm->_graphicsManager->_scrollStatus = 0; break; case KEY_LOAD: _vm->_graphicsManager->_scrollStatus = 1; showLoadGame(); _vm->_graphicsManager->_scrollStatus = 0; break; case KEY_SAVE: _vm->_graphicsManager->_scrollStatus = 1; showSaveGame(); _vm->_graphicsManager->_scrollStatus = 0; break; default: break; } _inventFl = false; _vm->_eventsManager->_gameKey = KEY_NONE; } /** * Load Game dialog */ void DialogsManager::showLoadGame() { _vm->_eventsManager->refreshScreenAndEvents(); showSaveLoad(MODE_LOAD); int slotNumber; do { slotNumber = searchSavegames(); _vm->_eventsManager->refreshScreenAndEvents(); } while (!_vm->shouldQuit() && (!slotNumber || _vm->_eventsManager->getMouseButton() != 1)); _vm->_objectsManager->_saveLoadFl = false; _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, _vm->_eventsManager->_startPos.x + 183, 60, 274, 353, _vm->_graphicsManager->_vesaBuffer, _vm->_eventsManager->_startPos.x + 183, 60); _vm->_graphicsManager->addDirtyRect(_vm->_eventsManager->_startPos.x + 183, 60, 457, 413); _vm->_objectsManager->BOBTOUS = true; _vm->_objectsManager->_saveLoadSprite = _vm->_globals->freeMemory(_vm->_objectsManager->_saveLoadSprite); _vm->_objectsManager->_saveLoadSprite2 = _vm->_globals->freeMemory(_vm->_objectsManager->_saveLoadSprite2); _vm->_objectsManager->_saveLoadX = 0; _vm->_objectsManager->_saveLoadY = 0; if (slotNumber != 7) { _vm->_saveLoadManager.loadGame(slotNumber); } _vm->_objectsManager->changeObject(14); } /** * Save Game dialog */ void DialogsManager::showSaveGame() { _vm->_eventsManager->refreshScreenAndEvents(); showSaveLoad(MODE_SAVE); int slotNumber; do { slotNumber = searchSavegames(); _vm->_eventsManager->refreshScreenAndEvents(); } while (!_vm->shouldQuit() && (!slotNumber || _vm->_eventsManager->getMouseButton() != 1)); _vm->_objectsManager->_saveLoadFl = false; _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, _vm->_eventsManager->_startPos.x + 183, 60, 274, 353, _vm->_graphicsManager->_vesaBuffer, _vm->_eventsManager->_startPos.x + 183, 60); _vm->_graphicsManager->addDirtyRect(_vm->_eventsManager->_startPos.x + 183, 60, _vm->_eventsManager->_startPos.x + 457, 413); _vm->_objectsManager->BOBTOUS = true; _vm->_objectsManager->_saveLoadSprite = _vm->_globals->freeMemory(_vm->_objectsManager->_saveLoadSprite); _vm->_objectsManager->_saveLoadSprite2 = _vm->_globals->freeMemory(_vm->_objectsManager->_saveLoadSprite2); _vm->_objectsManager->_saveLoadX = 0; _vm->_objectsManager->_saveLoadY = 0; if (slotNumber != 7) { // Since the original GUI doesn't support save names, use a default name Common::String saveName = Common::String::format("Save #%d", slotNumber); // Save the game _vm->_saveLoadManager.saveGame(slotNumber, saveName); } } /** * Load/Save dialog */ void DialogsManager::showSaveLoad(SaveLoadMode mode) { Common::String filename; if (_vm->getPlatform() == Common::kPlatformOS2 || _vm->getPlatform() == Common::kPlatformBeOS) filename = "SAVE.SPR"; else { switch (_vm->_globals->_language) { case LANG_EN: filename = "SAVEAN.SPR"; break; case LANG_FR: filename = "SAVEFR.SPR"; break; case LANG_SP: filename = "SAVEES.SPR"; break; } } _vm->_objectsManager->_saveLoadSprite = _vm->_objectsManager->loadSprite(filename); _vm->_objectsManager->_saveLoadSprite2 = _vm->_objectsManager->loadSprite("SAVE2.SPR"); _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_saveLoadSprite, _vm->_eventsManager->_startPos.x + 483, 360, 0); if (_vm->_globals->_language == LANG_FR) { if (mode == MODE_SAVE) _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_saveLoadSprite, _vm->_eventsManager->_startPos.x + 525, 375, 1); else if (mode == MODE_LOAD) _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_saveLoadSprite, _vm->_eventsManager->_startPos.x + 515, 375, 2); } else { if (mode == MODE_SAVE) _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_saveLoadSprite, _vm->_eventsManager->_startPos.x + 535, 372, 1); else if (mode == MODE_LOAD) _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_saveLoadSprite, _vm->_eventsManager->_startPos.x + 539, 372, 2); } for (int slotNumber = 1; slotNumber <= 6; ++slotNumber) { hopkinsSavegameHeader header; if (_vm->_saveLoadManager.readSavegameHeader(slotNumber, header)) { Graphics::Surface thumb8; _vm->_saveLoadManager.convertThumb16To8(header._thumbnail, &thumb8); byte *thumb = (byte *)thumb8.pixels; switch (slotNumber) { case 1: _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaBuffer, thumb, _vm->_eventsManager->_startPos.x + 190, 112, 128, 87); break; case 2: _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaBuffer, thumb, _vm->_eventsManager->_startPos.x + 323, 112, 128, 87); break; case 3: _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaBuffer, thumb, _vm->_eventsManager->_startPos.x + 190, 203, 128, 87); break; case 4: _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaBuffer, thumb, _vm->_eventsManager->_startPos.x + 323, 203, 128, 87); break; case 5: _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaBuffer, thumb, _vm->_eventsManager->_startPos.x + 190, 294, 128, 87); break; case 6: _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaBuffer, thumb, _vm->_eventsManager->_startPos.x + 323, 294, 128, 87); break; } thumb8.free(); header._thumbnail->free(); delete header._thumbnail; } } _vm->_graphicsManager->copySurfaceRect(_vm->_graphicsManager->_vesaBuffer, _vm->_objectsManager->_saveLoadSprite, _vm->_eventsManager->_startPos.x + 183, 60, 274, 353); _vm->_objectsManager->_saveLoadFl = true; _vm->_objectsManager->_saveLoadX = 0; _vm->_objectsManager->_saveLoadY = 0; } /** * Search savegames */ int DialogsManager::searchSavegames() { int xp = _vm->_eventsManager->getMouseX(); int yp = _vm->_eventsManager->getMouseY(); _vm->_graphicsManager->_scrollOffset = _vm->_eventsManager->_startPos.x; int slotNumber = 0; if (yp >= 112 && yp <= 198) { if (xp > _vm->_eventsManager->_startPos.x + 189 && xp < _vm->_eventsManager->_startPos.x + 318) { slotNumber = 1; _vm->_objectsManager->_saveLoadX = 189; _vm->_objectsManager->_saveLoadY = 111; } else if (xp > _vm->_graphicsManager->_scrollOffset + 322 && xp < _vm->_graphicsManager->_scrollOffset + 452) { slotNumber = 2; _vm->_objectsManager->_saveLoadX = 322; _vm->_objectsManager->_saveLoadY = 111; } } else if (yp >= 203 && yp <= 289) { if (xp > _vm->_graphicsManager->_scrollOffset + 189 && xp < _vm->_graphicsManager->_scrollOffset + 318) { slotNumber = 3; _vm->_objectsManager->_saveLoadX = 189; _vm->_objectsManager->_saveLoadY = 202; } else if (xp > _vm->_graphicsManager->_scrollOffset + 322 && xp < _vm->_graphicsManager->_scrollOffset + 452) { slotNumber = 4; _vm->_objectsManager->_saveLoadX = 322; _vm->_objectsManager->_saveLoadY = 202; } } else if (yp >= 294 && yp <= 380) { if (xp > _vm->_graphicsManager->_scrollOffset + 189 && xp < _vm->_graphicsManager->_scrollOffset + 318) { slotNumber = 5; _vm->_objectsManager->_saveLoadX = 189; _vm->_objectsManager->_saveLoadY = 293; } else if (xp > _vm->_graphicsManager->_scrollOffset + 322 && xp < _vm->_graphicsManager->_scrollOffset + 452) { slotNumber = 6; _vm->_objectsManager->_saveLoadX = 322; _vm->_objectsManager->_saveLoadY = 293; } } else if (yp >= 388 && yp <= 404 && xp > _vm->_graphicsManager->_scrollOffset + 273 && xp < _vm->_graphicsManager->_scrollOffset + 355) { slotNumber = 7; _vm->_objectsManager->_saveLoadX = 0; _vm->_objectsManager->_saveLoadY = 0; } else { slotNumber = 0; _vm->_objectsManager->_saveLoadX = 0; _vm->_objectsManager->_saveLoadY = 0; } return slotNumber; } } // End of namespace Hopkins