/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "scumm.h" #include "bomp.h" static void bompScaleFuncX(byte *line_buffer, byte *scaling_x_ptr, byte skip, int32 size); static void bompDecodeLineReverse(byte *dst, const byte *src, int size); static void bompApplyMask(byte *line_buffer, byte *mask_out, byte bits, int32 size); static void bompApplyShadow0(const byte *line_buffer, byte *dst, int32 size, byte transparency); static void bompApplyShadow1(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency); static void bompApplyShadow3(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency); static void bompApplyActorPalette(byte *actorPalette, byte *line_buffer, int32 size); void decompressBomp(byte *dst, const byte *src, int w, int h) { assert(w > 0); assert(h > 0); do { #if 0 bompDecodeLine(dst, src + 2, w); src += READ_LE_UINT16(src) + 2; #else int len, num; byte code, color; len = w; src += 2; while (len) { code = *src++; num = (code >> 1) + 1; if (num > len) num = len; len -= num; if (code & 1) { color = *src++; memset(dst, color, num); } else { memcpy(dst, src, num); src += num; } dst += num; } #endif } while (--h); } void bompDecodeLine(byte *dst, const byte *src, int size) { assert(size > 0); int len, num; byte code, color; len = size; while (len) { code = *src++; num = (code >> 1) + 1; if (num > len) num = len; len -= num; if (code & 1) { color = *src++; memset(dst, color, num); } else { memcpy(dst, src, num); src += num; } dst += num; } } void bompDecodeLineReverse(byte *dst, const byte *src, int size) { assert(size > 0); dst += size; int len, num; byte code, color; len = size; while (len) { code = *src++; num = (code >> 1) + 1; if (num > len) num = len; len -= num; dst -= num; if (code & 1) { color = *src++; memset(dst, color, num); } else { memcpy(dst, src, num); src += num; } } } void bompApplyMask(byte *line_buffer, byte *mask_src, byte bits, int32 size) { while(1) { byte tmp = *(mask_src++); do { if (size-- == 0) return; if (tmp & bits) { *(line_buffer) = 255; } line_buffer++; bits >>= 1; } while (bits); bits = 128; } } void bompApplyShadow(int shadowMode, const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency) { assert(size > 0); switch(shadowMode) { case 0: bompApplyShadow0(line_buffer, dst, size, transparency); break; case 1: bompApplyShadow1(shadowPalette, line_buffer, dst, size, transparency); break; case 3: bompApplyShadow3(shadowPalette, line_buffer, dst, size, transparency); break; default: error("Unknown shadow mode %d", shadowMode); } } void bompApplyShadow0(const byte *line_buffer, byte *dst, int32 size, byte transparency) { while(size-- > 0) { byte tmp = *line_buffer++; if (tmp != transparency) { *dst = tmp; } dst++; } } void bompApplyShadow1(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency) { while(size-- > 0) { byte tmp = *line_buffer++; if (tmp != transparency) { if (tmp == 13) { tmp = shadowPalette[*(dst)]; } *dst = tmp; } dst++; } } void bompApplyShadow3(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency) { while(size-- > 0) { byte tmp = *line_buffer++; if (tmp != transparency) { if (tmp < 8) { tmp = shadowPalette[*dst + (tmp << 8)]; } *dst = tmp; } dst++; } } void bompApplyActorPalette(byte *actorPalette, byte *line_buffer, int32 size) { if (actorPalette != 0) { actorPalette[255] = 255; while(1) { if (size-- == 0) break; *line_buffer = actorPalette[*line_buffer]; line_buffer++; } } } void bompScaleFuncX(byte *line_buffer, byte *scaling_x_ptr, byte skip, int32 size) { byte * line_ptr1 = line_buffer; byte * line_ptr2 = line_buffer; byte tmp = *(scaling_x_ptr++); while (size--) { if ((skip & tmp) == 0) { *(line_ptr1++) = *(line_ptr2); } line_ptr2++; skip >>= 1; if (skip == 0) { skip = 128; tmp = *(scaling_x_ptr++); } } } void Scumm::drawBomp(const BompDrawData &bd, int decode_mode, int mask) { byte skip_y = 128; byte skip_y_new = 0; byte bits; byte *mask_out = 0; byte *charset_mask; byte tmp; int32 clip_left, clip_right, clip_top, clip_bottom, tmp_x, tmp_y, mask_offset, mask_pitch; byte *scalingYPtr = bd.scalingYPtr; if (bd.x < 0) { clip_left = -bd.x; } else { clip_left = 0; } if (bd.y < 0) { clip_top = -bd.y; } else { clip_top = 0; } clip_right = bd.srcwidth - clip_left; tmp_x = bd.x + bd.srcwidth; if (tmp_x > bd.outwidth) { clip_right -= tmp_x - bd.outwidth; } clip_bottom = bd.srcheight; tmp_y = bd.y + bd.srcheight; if (tmp_y > bd.outheight) { clip_bottom -= tmp_y - bd.outheight; } const byte *src = bd.dataptr; byte *dst = bd.out + bd.y * bd.outwidth + bd.x + clip_left; mask_pitch = _screenWidth / 8; mask_offset = _screenStartStrip + (bd.y * mask_pitch) + ((bd.x + clip_left) >> 3); charset_mask = getResourceAddress(rtBuffer, 9) + mask_offset; bits = 128 >> ((bd.x + clip_left) & 7); if (mask == 1) { mask_out = bd.maskPtr + mask_offset; } if (mask == 3) { if (scalingYPtr != NULL) { skip_y_new = *(scalingYPtr++); } if ((clip_right + clip_left) > bd.scaleRight) { clip_right = bd.scaleRight - clip_left; } if (clip_bottom > bd.scaleBottom) { clip_bottom = bd.scaleBottom; } } if ((clip_right <= 0) || (clip_bottom <= 0)) return; int32 pos_y = 0; byte line_buffer[1024]; byte *line_ptr = line_buffer + clip_left; while(1) { switch(decode_mode) { case 0: memcpy(line_buffer, src, bd.srcwidth); src += bd.srcwidth; break; case 1: bompDecodeLine(line_buffer, src + 2, bd.srcwidth); src += READ_LE_UINT16(src) + 2; break; case 3: bompDecodeLineReverse(line_buffer, src + 2, bd.srcwidth); src += READ_LE_UINT16(src) + 2; break; default: error("Unknown bomp decode_mode %d", decode_mode); } if (mask == 3) { if (bd.scale_y != 255) { tmp = skip_y_new & skip_y; skip_y >>= 1; if (skip_y == 0) { skip_y = 128; skip_y_new = *(scalingYPtr++); } if (tmp != 0) continue; } if (bd.scale_x != 255) { bompScaleFuncX(line_buffer, bd.scalingXPtr, 128, bd.srcwidth); } } if (clip_top > 0) { clip_top--; } else { if (mask == 1) { bompApplyMask(line_ptr, mask_out, bits, clip_right); } bompApplyMask(line_ptr, charset_mask, bits, clip_right); bompApplyActorPalette(_bompActorPalettePtr, line_ptr, clip_right); bompApplyShadow(bd.shadowMode, _shadowPalette, line_ptr, dst, clip_right, 255); } mask_out += mask_pitch; charset_mask += mask_pitch; pos_y++; dst += bd.outwidth; if (pos_y >= clip_bottom) break; } } static byte _bompScaleTable[] = { 0, 128, 64, 192, 32, 160, 96, 224, 16, 144, 80, 208, 48, 176, 112, 240, 8, 136, 72, 200, 40, 168, 104, 232, 24, 152, 88, 216, 56, 184, 120, 248, 4, 132, 68, 196, 36, 164, 100, 228, 20, 148, 84, 212, 52, 180, 116, 244, 12, 140, 76, 204, 44, 172, 108, 236, 28, 156, 92, 220, 60, 188, 124, 252, 2, 130, 66, 194, 34, 162, 98, 226, 18, 146, 82, 210, 50, 178, 114, 242, 10, 138, 74, 202, 42, 170, 106, 234, 26, 154, 90, 218, 58, 186, 122, 250, 6, 134, 70, 198, 38, 166, 102, 230, 22, 150, 86, 214, 54, 182, 118, 246, 14, 142, 78, 206, 46, 174, 110, 238, 30, 158, 94, 222, 62, 190, 126, 254, 1, 129, 65, 193, 33, 161, 97, 225, 17, 145, 81, 209, 49, 177, 113, 241, 9, 137, 73, 201, 41, 169, 105, 233, 25, 153, 89, 217, 57, 185, 121, 249, 5, 133, 69, 197, 37, 165, 101, 229, 21, 149, 85, 213, 53, 181, 117, 245, 13, 141, 77, 205, 45, 173, 109, 237, 29, 157, 93, 221, 61, 189, 125, 253, 3, 131, 67, 195, 35, 163, 99, 227, 19, 147, 83, 211, 51, 179, 115, 243, 11, 139, 75, 203, 43, 171, 107, 235, 27, 155, 91, 219, 59, 187, 123, 251, 7, 135, 71, 199, 39, 167, 103, 231, 23, 151, 87, 215, 55, 183, 119, 247, 15, 143, 79, 207, 47, 175, 111, 239, 31, 159, 95, 223, 63, 191, 127, 255, 0, 128, 64, 192, 32, 160, 96, 224, 16, 144, 80, 208, 48, 176, 112, 240, 8, 136, 72, 200, 40, 168, 104, 232, 24, 152, 88, 216, 56, 184, 120, 248, 4, 132, 68, 196, 36, 164, 100, 228, 20, 148, 84, 212, 52, 180, 116, 244, 12, 140, 76, 204, 44, 172, 108, 236, 28, 156, 92, 220, 60, 188, 124, 252, 2, 130, 66, 194, 34, 162, 98, 226, 18, 146, 82, 210, 50, 178, 114, 242, 10, 138, 74, 202, 42, 170, 106, 234, 26, 154, 90, 218, 58, 186, 122, 250, 6, 134, 70, 198, 38, 166, 102, 230, 22, 150, 86, 214, 54, 182, 118, 246, 14, 142, 78, 206, 46, 174, 110, 238, 30, 158, 94, 222, 62, 190, 126, 254, 1, 129, 65, 193, 33, 161, 97, 225, 17, 145, 81, 209, 49, 177, 113, 241, 9, 137, 73, 201, 41, 169, 105, 233, 25, 153, 89, 217, 57, 185, 121, 249, 5, 133, 69, 197, 37, 165, 101, 229, 21, 149, 85, 213, 53, 181, 117, 245, 13, 141, 77, 205, 45, 173, 109, 237, 29, 157, 93, 221, 61, 189, 125, 253, 3, 131, 67, 195, 35, 163, 99, 227, 19, 147, 83, 211, 51, 179, 115, 243, 11, 139, 75, 203, 43, 171, 107, 235, 27, 155, 91, 219, 59, 187, 123, 251, 7, 135, 71, 199, 39, 167, 103, 231, 23, 151, 87, 215, 55, 183, 119, 247, 15, 143, 79, 207, 47, 175, 111, 239, 31, 159, 95, 223, 63, 191, 127, 255, }; static byte _bompBitsTable[] = { 8, 7, 7, 6, 7, 6, 6, 5, 7, 6, 6, 5, 6, 5, 5, 4, 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3, 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3, 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2, 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3, 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2, 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2, 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1, 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3, 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2, 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2, 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1, 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2, 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1, 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1, 4, 3, 3, 2, 3, 2, 2, 1, 3, 2, 2, 1, 2, 1, 1, 0, }; int32 setupBompScale(byte * scaling, int32 size, byte scale) { uint32 tmp = (256 - (size >> 1)); int32 count = (size + 7) >> 3; assert(tmp < sizeof(_bompScaleTable)); byte * tmp_ptr = _bompScaleTable + tmp; byte * tmp_scaling = scaling; byte a = 0; while((count--) != 0) { tmp = *(tmp_ptr + 3); a <<= 1; if (scale < tmp) { a |= 1; } tmp = *(tmp_ptr + 2); a <<= 1; if (scale < tmp) { a |= 1; } tmp = *(tmp_ptr + 1); a <<= 1; if (scale < tmp) { a |= 1; } tmp = *(tmp_ptr + 0); a <<= 1; if (scale < tmp) { a |= 1; } tmp_ptr += 4; tmp = *(tmp_ptr + 3); a <<= 1; if (scale < tmp) { a |= 1; } tmp = *(tmp_ptr + 2); a <<= 1; if (scale < tmp) { a |= 1; } tmp = *(tmp_ptr + 1); a <<= 1; if (scale < tmp) { a |= 1; } tmp = *(tmp_ptr + 0); a <<= 1; if (scale < tmp) { a |= 1; } tmp_ptr += 4; *(tmp_scaling++) = a; } if ((size & 7) != 0) { *(tmp_scaling - 1) |= revBitMask[size & 7]; } count = (size + 7) >> 3; byte ret_value = 0; while(count--) { tmp = *scaling++; assert(tmp < sizeof(_bompBitsTable)); ret_value += _bompBitsTable[tmp]; } return ret_value; }