/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "common/scummsys.h" #include "common/stream.h" #include "common/textconsole.h" #include "graphics/managed_surface.h" #include "graphics/pixelformat.h" #include "graphics/svg.h" #define NANOSVG_IMPLEMENTATION #include "graphics/nanosvg/nanosvg.h" #define NANOSVGRAST_IMPLEMENTATION #include "graphics/nanosvg/nanosvgrast.h" namespace Graphics { SVGBitmap::SVGBitmap(Common::SeekableReadStream *in) { int32 size = in->size(); char *data = (char *)malloc(size + 1); in->read(data, size); data[size] = '\0'; _svg = nsvgParse(data, "px", 96); free(data); if (_svg == NULL) error("Cannot parse SVG image"); _rasterizer = NULL; _cachedW = _cachedH = -1; _cache = NULL; _render = NULL; #ifdef SCUMM_BIG_ENDIAN _pixelformat = new Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0); #else _pixelformat = new Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24); #endif } SVGBitmap::~SVGBitmap() { if (_rasterizer) nsvgDeleteRasterizer(_rasterizer); nsvgDelete(_svg); delete _render; delete _pixelformat; } void SVGBitmap::render(Graphics::ManagedSurface &target, int dw, int dh) { if (dw == 0 || dh == 0) return; if (_rasterizer == NULL) _rasterizer = nsvgCreateRasterizer(); if (_cachedW != dw || _cachedH != dh) { if (_cache) free(_cache); _cache = (byte *)malloc(dw * dh * 4); // Maintain aspect ratio float xRatio = 1.0f * dw / _svg->width; float yRatio = 1.0f * dh / _svg->height; float ratio = xRatio < yRatio ? xRatio : yRatio; nsvgRasterize(_rasterizer, _svg, 0, 0, ratio, _cache, dw, dh, dw * 4); _cachedW = dw; _cachedH = dh; if (_render) delete _render; Graphics::Surface tmp;; tmp.init(dw, dh, dw * 4, _cache, *_pixelformat); _render = new ManagedSurface(dw, dh, *_pixelformat); _render->transBlitFrom(tmp); tmp.free(); } target.blitFrom(_render->rawSurface()); } } // end of namespace Graphics