/* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "common/debug-channels.h" #include "engines/grim/debug.h" namespace Grim { void Debug::registerDebugChannels() { DebugMan.addDebugChannel(Info, "info", ""); DebugMan.addDebugChannel(Warning, "warning", ""); DebugMan.addDebugChannel(Error, "error", ""); DebugMan.addDebugChannel(Engine, "engine", ""); DebugMan.addDebugChannel(Lua, "lua", ""); DebugMan.addDebugChannel(Bitmaps, "bitmaps", ""); DebugMan.addDebugChannel(Models, "models", ""); DebugMan.addDebugChannel(Actors, "actors", ""); DebugMan.addDebugChannel(Costumes, "costumes", ""); DebugMan.addDebugChannel(Chores, "chores", ""); DebugMan.addDebugChannel(Fonts, "fonts", ""); DebugMan.addDebugChannel(Keyframes, "keyframes", ""); DebugMan.addDebugChannel(Movie, "movie", ""); DebugMan.addDebugChannel(Imuse, "imuse", ""); DebugMan.addDebugChannel(Scripts, "scripts", ""); DebugMan.addDebugChannel(Sets, "sets", ""); DebugMan.addDebugChannel(TextObjects, "textobjects", ""); DebugMan.addDebugChannel(Patchr, "patchr", ""); DebugMan.addDebugChannel(All, "all", ""); } bool Debug::isChannelEnabled(DebugChannel chan) { return DebugMan.isDebugChannelEnabled(chan); } void Debug::debug(DebugChannel channel, const char *s, ...) { if (isChannelEnabled(channel | Debug::Info)) { va_list args; va_start(args, s); Common::String buf = Common::String::vformat(s, args); va_end(args); ::debug("%s", buf.c_str()); } } void Debug::warning(DebugChannel channel, const char *s, ...) { if (isChannelEnabled(channel | Debug::Warning)) { va_list args; va_start(args, s); Common::String buf = Common::String::vformat(s, args); va_end(args); ::warning("%s", buf.c_str()); } } void Debug::error(DebugChannel channel, const char *s, ...) { if (isChannelEnabled(channel | Debug::Error)) { va_list args; va_start(args, s); Common::String buf = Common::String::vformat(s, args); va_end(args); ::error("%s", buf.c_str()); } } void Debug::error(const char *s, ...) { if (isChannelEnabled(Debug::Error)) { va_list args; va_start(args, s); Common::String buf = Common::String::vformat(s, args); va_end(args); ::error("%s", buf.c_str()); } } }