/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "base/plugins.h" #include "engines/advancedDetector.h" #include "composer/detection.h" static const PlainGameDescriptor composerGames[] = { {"babayaga", "Magic Tales: Baba Yaga and the Magic Geese"}, {"darby", "Darby the Dragon"}, {"gregory", "Gregory and the Hot Air Balloon"}, {"imoking", "Magic Tales: Imo and the King"}, {"liam", "Magic Tales: Liam Finds a Story"}, {"littlesamurai", "Magic Tales: The Little Samurai"}, {"magictales", "Magic Tales"}, {"princess", "Magic Tales: The Princess and the Crab"}, {"sleepingcub", "Magic Tales: Sleeping Cub's Test of Courage"}, {0, 0} }; #include "composer/detection_tables.h" using namespace Composer; // we match from data too, to stop detection from a non-top-level directory static const char *directoryGlobs[] = { "data", "liam", "programs", "princess", "sleepcub", 0 }; class ComposerMetaEngineDetection : public AdvancedMetaEngineDetection { public: ComposerMetaEngineDetection() : AdvancedMetaEngineDetection(Composer::gameDescriptions, sizeof(Composer::ComposerGameDescription), composerGames) { _maxScanDepth = 2; _directoryGlobs = directoryGlobs; } const char *getEngineId() const override { return "composer"; } const char *getName() const override { return "Magic Composer"; } const char *getOriginalCopyright() const override { return "Copyright (C) 1995-1999 Animation Magic"; } }; REGISTER_PLUGIN_STATIC(COMPOSER_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, ComposerMetaEngineDetection);