/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AUDIO_MUSICPLUGIN_H #define AUDIO_MUSICPLUGIN_H #include "base/plugins.h" #include "audio/mididrv.h" #include "common/list.h" namespace Common { class Error; } class MusicPluginObject; /** * @defgroup audio_musicplugin Music devices and plugins * @ingroup audio * * @brief API for managing music devices and music plugins. * @{ */ /** * Description of a Music device. Used to list the devices a Music driver * can manage and their capabilities. * A device with an empty name means the default device. */ class MusicDevice { public: MusicDevice(MusicPluginObject const *musicPlugin, Common::String name, MusicType mt); const Common::String &getName() const { return _name; } const Common::String &getMusicDriverName() const { return _musicDriverName; } const Common::String &getMusicDriverId() const { return _musicDriverId; } MusicType getMusicType() const { return _type; } /** * Returns a user readable string that contains the name of the current * device name (if it isn't the default one) and the name of the driver. */ Common::String getCompleteName(); /** * Returns a user readable string that contains the name of the current * device name (if it isn't the default one) and the id of the driver. */ Common::String getCompleteId(); MidiDriver::DeviceHandle getHandle(); private: Common::String _name; Common::String _musicDriverName; Common::String _musicDriverId; MusicType _type; }; /** List of music devices. */ typedef Common::List MusicDevices; /** * A MusicPluginObject is essentially a factory for MidiDriver instances with * the added ability of listing the available devices and their capabilities. */ class MusicPluginObject : public PluginObject { public: virtual ~MusicPluginObject() {} /** * Returns a unique string identifier which will be used to save the * selected MIDI driver to the config file. */ virtual const char *getId() const = 0; /** * Returns a list of the available devices. */ virtual MusicDevices getDevices() const = 0; /** * Checks whether a device can actually be used. Currently this is only * implemented for the MT-32 emulator to check whether the required rom * files are present. */ virtual bool checkDevice(MidiDriver::DeviceHandle) const { return true; } /** * Tries to instantiate a MIDI Driver instance based on the device * previously detected via MidiDriver::detectDevice() * * @param mididriver Pointer to a pointer which the MusicPluginObject sets * to the newly create MidiDriver, or 0 in case of an error * * @param dev Pointer to a device to be used then creating the driver instance. * Default value of zero for driver types without devices. * * @return a Common::Error describing the error which occurred, or kNoError */ virtual Common::Error createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle = 0) const = 0; }; /** * Singleton class which manages all Music plugins. */ class MusicManager : public Common::Singleton { private: friend class Common::Singleton; public: const PluginList &getPlugins() const; }; /** Convenience shortcut for accessing the Music manager. */ #define MusicMan MusicManager::instance() /** @} */ #endif