/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef COMMON_GUI_OPTIONS_H #define COMMON_GUI_OPTIONS_H #define GUIO_NONE "\x00" #define GUIO_NOSUBTITLES "\x01" #define GUIO_NOMUSIC "\x02" // GUIO_NOSPEECH is a combination of GUIO_NOSPEECHVOLUME and GUIO_NOSUBTITLES #define GUIO_NOSPEECH "\x03" #define GUIO_NOSFX "\x04" #define GUIO_NOMIDI "\x05" #define GUIO_NOLAUNCHLOAD "\x06" #define GUIO_MIDIPCSPK "\x07" #define GUIO_MIDICMS "\x08" #define GUIO_MIDIPCJR "\x09" #define GUIO_MIDIADLIB "\x0a" #define GUIO_MIDIC64 "\x0b" #define GUIO_MIDIAMIGA "\x0c" #define GUIO_MIDIAPPLEIIGS "\x0d" #define GUIO_MIDITOWNS "\x0e" #define GUIO_MIDIPC98 "\x0f" #define GUIO_MIDISEGACD "\x10" #define GUIO_MIDIMT32 "\x11" #define GUIO_MIDIGM "\x12" #define GUIO_NOASPECT "\x13" #define GUIO_RENDERHERCGREEN "\x18" #define GUIO_RENDERHERCAMBER "\x19" #define GUIO_RENDERCGA "\x1a" #define GUIO_RENDEREGA "\x1b" #define GUIO_RENDERVGA "\x1c" #define GUIO_RENDERAMIGA "\x1d" #define GUIO_RENDERFMTOWNS "\x1e" #define GUIO_RENDERPC9821 "\x1f" #define GUIO_RENDERPC9801 "\x20" #define GUIO_RENDERAPPLE2GS "\x21" #define GUIO_RENDERATARIST "\x22" #define GUIO_RENDERMACINTOSH "\x23" #define GUIO_LINKSPEECHTOSFX "\x24" #define GUIO_LINKMUSICTOSFX "\x25" #define GUIO_NOSPEECHVOLUME "\x26" #define GUIO_NOLANG "\x27" // Special GUIO flags for the AdvancedDetector's caching of game specific // options. #define GUIO_GAMEOPTIONS1 "\x30" #define GUIO_GAMEOPTIONS2 "\x31" #define GUIO_GAMEOPTIONS3 "\x32" #define GUIO_GAMEOPTIONS4 "\x33" #define GUIO_GAMEOPTIONS5 "\x34" #define GUIO_GAMEOPTIONS6 "\x35" #define GUIO_GAMEOPTIONS7 "\x36" #define GUIO_GAMEOPTIONS8 "\x37" #define GUIO_GAMEOPTIONS9 "\x38" #define GUIO_GAMEOPTIONS10 "\x39" #define GUIO_GAMEOPTIONS11 "\x3a" #define GUIO_GAMEOPTIONS12 "\x3b" #define GUIO_GAMEOPTIONS13 "\x3c" #define GUIO_GAMEOPTIONS14 "\x3d" #define GUIO_GAMEOPTIONS15 "\x3e" #define GUIO_GAMEOPTIONS16 "\x3f" #define GUIO0() (GUIO_NONE) #define GUIO1(a) (a) #define GUIO2(a,b) (a b) #define GUIO3(a,b,c) (a b c) #define GUIO4(a,b,c,d) (a b c d) #define GUIO5(a,b,c,d,e) (a b c d e) #define GUIO6(a,b,c,d,e,f) (a b c d e f) #define GUIO7(a,b,c,d,e,f,g) (a b c d e f g) #define GUIO8(a,b,c,d,e,f,g,h) (a b c d e f g h) #define GUIO9(a,b,c,d,e,f,g,h,i) (a b c d e f g h i) namespace Common { /** * @defgroup common_gui_options GUI options * @ingroup common * * @brief API for managing the options of the graphical user interface (GUI). * * @{ */ class String; bool checkGameGUIOption(const String &option, const String &str); String parseGameGUIOptions(const String &str); const String getGameGUIOptionsDescription(const String &options); /** * Update the GUI options of the current config manager * domain when they differ to the ones passed as * parameter. */ void updateGameGUIOptions(const String &options, const String &langOption); /** @} */ } // End of namespace Common #endif