/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef MESSAGE_DIALOG_H #define MESSAGE_DIALOG_H #include "gui/dialog.h" #include "common/str.h" #include "common/str-array.h" namespace GUI { class CommandSender; class StaticTextWidget; enum { kMessageOK = 0, kMessageAlt = 1 }; /** * Simple message dialog ("alert box"): presents a text message in a dialog with up to two buttons. */ class MessageDialog : public Dialog { public: MessageDialog(const Common::U32String &message, const Common::U32String &defaultButton = Common::U32String("OK"), const Common::U32String &altButton = Common::U32String(), Graphics::TextAlign alignment = Graphics::kTextAlignCenter, const char *url = nullptr, const Common::U32String &extraMessage = Common::U32String()); MessageDialog(const Common::String &message, const Common::String &defaultButton = "OK", const Common::String &altButton = Common::String(), Graphics::TextAlign alignment = Graphics::kTextAlignCenter, const char *url = nullptr); MessageDialog(const Common::U32String &message, const Common::U32String &defaultButton, const Common::U32StringArray &altButtons, Graphics::TextAlign alignment = Graphics::kTextAlignCenter); void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override; private: const char *_url; void init(const Common::U32String &message, const Common::U32String &defaultButton, const Common::U32StringArray &altButtons, Graphics::TextAlign alignment, const char *url, const Common::U32String &extraMessage); protected: StaticTextWidget *_extraMessage; }; /** * Timed message dialog: displays a message to the user for brief time period. */ class TimedMessageDialog : public MessageDialog { public: TimedMessageDialog(const Common::U32String &message, uint32 duration); void handleTickle() override; protected: uint32 _timer; }; /** * Timed message dialog: displays a message with a countdown. */ class CountdownMessageDialog : public MessageDialog { public: CountdownMessageDialog(const Common::U32String &message, uint32 duration, const Common::U32String &defaultButton = Common::U32String("OK"), const Common::U32String &altButton = Common::U32String(), Graphics::TextAlign alignment = Graphics::kTextAlignCenter, const Common::U32String &countdownMessage = Common::U32String("")); void handleTickle() override; protected: void updateCountdown(); uint32 _timer; uint32 _startTime; Common::U32String _countdownMessage; }; /** * Message dialog with button to open a specified URL */ class MessageDialogWithURL : public MessageDialog { public: MessageDialogWithURL(const Common::U32String &message, const char *url, const Common::U32String &defaultButton = Common::U32String("OK"), Graphics::TextAlign alignment = Graphics::kTextAlignCenter); MessageDialogWithURL(const Common::String &message, const char *url, const char *defaultButton = "OK", Graphics::TextAlign alignment = Graphics::kTextAlignCenter); }; } // End of namespace GUI #endif