MODULE := engines/cge2 MODULE_OBJS = \ cge2.o \ vga13h.o \ bitmap.o \ fileio.o \ sound.o \ cge2_main.o \ text.o \ hero.o \ snail.o \ spare.o \ talk.o \ events.o \ map.o \ metaengine.o \ vmenu.o \ saveload.o \ toolbar.o \ inventory.o \ console.o # This module can be built as a plugin ifeq ($(ENABLE_CGE2), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk # Detection objects DETECT_OBJS += $(MODULE)/detection.o # Skip building the following objects if a static # module is enabled, because it already has the contents. ifneq ($(ENABLE_CGE2), STATIC_PLUGIN) # External dependencies for detection. DETECT_OBJS += $(MODULE)/fileio.o endif