/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef DIRECTOR_FRAME_H #define DIRECTOR_FRAME_H namespace Image { class ImageDecoder; } namespace Graphics { class ManagedSurface; struct Surface; } namespace Common { class ReadStreamEndian; } namespace Director { class Score; class Sprite; class TextCastMember; enum { kChannelDataSize = (25 * 50) }; struct PaletteInfo { int paletteId; byte firstColor; byte lastColor; byte flags; byte speed; uint16 frameCount; uint16 cycleCount; uint16 cycleLength; byte fade; byte delay; byte style; byte colorCode; PaletteInfo() { paletteId = 0; firstColor = lastColor = 0; flags = 0; speed = 0; frameCount = cycleCount = cycleLength = 0; fade = delay = style = colorCode = 0; } }; struct FrameEntity { uint16 spriteId; Common::Rect rect; }; class Frame { public: Frame(Score *score, int numChannels); Frame(const Frame &frame); ~Frame(); Score *getScore() const { return _score; } void readChannels(Common::ReadStreamEndian *stream, uint16 version); void readChannel(Common::SeekableReadStreamEndian &stream, uint16 offset, uint16 size); void executeImmediateScripts(); private: void readPaletteInfo(Common::SeekableReadStreamEndian &stream); void readSprite(Common::SeekableReadStreamEndian &stream, uint16 offset, uint16 size); void readMainChannels(Common::SeekableReadStreamEndian &stream, uint16 offset, uint16 size); Image::ImageDecoder *getImageFrom(uint16 spriteId); Common::String readTextStream(Common::SeekableReadStreamEndian *textStream, TextCastMember *textCast); public: int _numChannels; byte _channelData[kChannelDataSize]; CastMemberID _actionId; uint16 _transDuration; uint8 _transArea; // 1 - Whole Window, 0 - Changing Area uint8 _transChunkSize; TransitionType _transType; PaletteInfo _palette; uint8 _tempo; CastMemberID _sound1; uint8 _soundType1; CastMemberID _sound2; uint8 _soundType2; byte _colorTempo; byte _colorSound1; byte _colorSound2; byte _colorScript; byte _colorTrans; uint8 _skipFrameFlag; uint8 _blend; Common::Array _sprites; Score *_score; DirectorEngine *_vm; }; } // End of namespace Director #endif