/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "create_ultima.h" #include "file.h" #define FILE_BUFFER_SIZE 1024 typedef unsigned int uint32; #define DATA_SEGMENT_OFFSET 0x40D0 #define LOGO_HEIGHT 64 #define LOGO_WIDTH1 199 #define LOGO_WIDTH2 76 #define LOGO_TABLE1 0x3262 #define LOGO_TABLE2 0x4320 #define FLAG_WIDTH 8 #define FLAG_HEIGHT 8 #define NUM_FLAGS 3 // Creates the logo.bmp file void createLogo(File &in) { int offsets[LOGO_HEIGHT][2]; char buffer[LOGO_WIDTH1 + LOGO_WIDTH2 + 1]; // Load in the tables in.seek(DATA_SEGMENT_OFFSET + LOGO_TABLE1); for (int y = 0; y < LOGO_HEIGHT; ++y) offsets[y][0] = in.readWord(); in.seek(DATA_SEGMENT_OFFSET + LOGO_TABLE2); for (int y = 0; y < LOGO_HEIGHT; ++y) offsets[y][1] = in.readWord(); // Set up a surface Surface out(LOGO_WIDTH1 + LOGO_WIDTH2, LOGO_HEIGHT); out.setPaletteEntry(0, 0, 0, 0); out.setPaletteEntry(1, 0xff, 0xff, 0xff); // Convert the lines for (int y = 0; y < LOGO_HEIGHT; ++y) { in.seek(DATA_SEGMENT_OFFSET + offsets[y][0]); in.read(buffer, LOGO_WIDTH1 + 1); assert(buffer[LOGO_WIDTH1] == '\0'); in.seek(DATA_SEGMENT_OFFSET + offsets[y][1]); in.read(buffer + LOGO_WIDTH1, LOGO_WIDTH2 + 1); assert(buffer[LOGO_WIDTH1 + LOGO_WIDTH2] == '\0'); byte *line = out.getBasePtr(0, y); for (int x = 0; x < (LOGO_WIDTH1 + LOGO_WIDTH2); ++x, ++line) *line = buffer[x] == '*' ? 1 : 0; } out.saveToFile("logo.bmp"); } // Creates the flags.bmp file void createFlags(File &in) { Surface out(FLAG_WIDTH * NUM_FLAGS, FLAG_HEIGHT); out.setPaletteEntry(10, 0, 0, 0); out.setPaletteEntry(11, 0xff, 0xff, 0xff); in.seek(DATA_SEGMENT_OFFSET + 0x124); for (int flagNum = 0; flagNum < NUM_FLAGS; ++flagNum) { for (int yp = 0; yp < FLAG_HEIGHT; ++yp) { byte *line = out.getBasePtr(flagNum * FLAG_WIDTH, yp); for (int xp = 0; xp < FLAG_WIDTH; ++xp) *line++ = in.readByte() ? 10 : 11; } } out.saveToFile("flags.bmp"); } void extractUltima1Resources() { // Open up ultima1.exe for logo File u1("ultima.exe"); if (u1.computeMD5() != 64620) error("Unknown version of Ultima 1 ultima.exe"); // Extract the Origin logo and flag animation data createLogo(u1); createFlags(u1); }