/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "audio/cms.h" #include "audio/softsynth/cms.h" namespace CMS { CMS *Config::create() { // For now this is fixed to the DOSBox emulator. return new DOSBoxCMS(); } bool CMS::_hasInstance = false; CMS::CMS() { if (_hasInstance) error("There are multiple CMS output instances running."); _hasInstance = true; } CMS::~CMS() { _hasInstance = false; } void CMS::start(TimerCallback *callback, int timerFrequency) { _callback.reset(callback); startCallbacks(timerFrequency); } void CMS::stop() { stopCallbacks(); _callback.reset(); } EmulatedCMS::EmulatedCMS() : _nextTick(0), _samplesPerTick(0), _baseFreq(0), _handle(new Audio::SoundHandle()) { } EmulatedCMS::~EmulatedCMS() { // Stop callbacks, just in case. If it's still playing at this // point, there's probably a bigger issue, though. The subclass // needs to call stop() or the pointer can still use be used in // the mixer thread at the same time. stop(); delete _handle; } int EmulatedCMS::readBuffer(int16 *buffer, const int numSamples) { int len = numSamples / 2; int step; do { step = len; if (step > (_nextTick >> FIXP_SHIFT)) step = (_nextTick >> FIXP_SHIFT); generateSamples(buffer, step); _nextTick -= step << FIXP_SHIFT; if (!(_nextTick >> FIXP_SHIFT)) { if (_callback && _callback->isValid()) (*_callback)(); _nextTick += _samplesPerTick; } buffer += step * 2; len -= step; } while (len); return numSamples; } int EmulatedCMS::getRate() const { return g_system->getMixer()->getOutputRate(); } bool EmulatedCMS::endOfData() const { return false; } bool EmulatedCMS::isStereo() const { return true; } void EmulatedCMS::startCallbacks(int timerFrequency) { setCallbackFrequency(timerFrequency); g_system->getMixer()->playStream(Audio::Mixer::kMusicSoundType, _handle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true); } void EmulatedCMS::stopCallbacks() { g_system->getMixer()->stopHandle(*_handle); } void EmulatedCMS::setCallbackFrequency(int timerFrequency) { _baseFreq = timerFrequency; assert(_baseFreq != 0); int d = getRate() / _baseFreq; int r = getRate() % _baseFreq; // This is equivalent to (getRate() << FIXP_SHIFT) / BASE_FREQ // but less prone to arithmetic overflow. _samplesPerTick = (d << FIXP_SHIFT) + (r << FIXP_SHIFT) / _baseFreq; } } // End of namespace CMS