# Czech translation for ScummVM. # Copyright (C) 2011-2017 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Zbyněk Schwarz , 2011-2013. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2022-09-21 10:21+0000\n" "PO-Revision-Date: 2022-05-01 15:27+0000\n" "Last-Translator: Zbyněk Schwarz \n" "Language-Team: Czech \n" "Language: cs_CZ\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" "X-Generator: Weblate 4.4\n" "X-Poedit-SourceCharset: iso-8859-2\n" "X-Poedit-Basepath: ..\n" "X-Language-name: Český\n" #. I18N: built on with #: gui/about.cpp:103 #, c-format msgid "(built on %s with %s)" msgstr "(sestaveno %s pomocí %s)" #: gui/about.cpp:110 msgid "Features compiled in:" msgstr "Zakompilované funkce:" #: gui/about.cpp:119 msgid "Available engines:" msgstr "Dostupná jádra:" #: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90 msgid "Show hidden files" msgstr "Zobrazit skryté soubory" #: gui/browser.cpp:74 msgid "Show files marked with the hidden attribute" msgstr "Zobrazit soubory s vlastností skryté" #: gui/browser.cpp:78 gui/remotebrowser.cpp:56 msgid "Go up" msgstr "Jít nahoru" #: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56 #: gui/remotebrowser.cpp:58 msgid "Go to previous directory level" msgstr "Jít na předchozí úroveň adresáře" #: gui/browser.cpp:80 gui/remotebrowser.cpp:58 msgctxt "lowres" msgid "Go up" msgstr "Jít nahoru" #: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadiconsdialog.cpp:257 #: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:384 #: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68 #: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2193 #: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73 #: gui/recorderdialog.cpp:213 gui/remotebrowser.cpp:59 #: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:457 #: gui/saveload-dialog.cpp:528 gui/saveload-dialog.cpp:830 #: gui/saveload-dialog.cpp:1223 gui/themebrowser.cpp:54 #: gui/unknown-game-dialog.cpp:53 engines/engine.cpp:700 #: backends/dialogs/gtk/gtk-dialogs.cpp:63 #: backends/events/default/default-events.cpp:193 #: backends/events/default/default-events.cpp:217 #: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201 #: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84 #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:349 #: engines/mohawk/riven_stacks/aspit.cpp:371 #: engines/mohawk/riven_stacks/aspit.cpp:455 engines/nancy/dialogs.cpp:100 #: engines/parallaction/saveload.cpp:270 engines/sword1/control.cpp:888 #: engines/wintermute/wintermute.cpp:182 msgid "Cancel" msgstr "Zrušit" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69 #: gui/remotebrowser.cpp:60 gui/themebrowser.cpp:55 #: backends/dialogs/gtk/gtk-dialogs.cpp:62 #: backends/dialogs/macosx/macosx-dialogs.mm:144 #: backends/dialogs/win32/win32-dialogs.cpp:136 msgid "Choose" msgstr "Zvolit" #: gui/downloaddialog.cpp:48 msgid "Select directory where to download game data" msgstr "Vyberte adresář kam data her stáhnout" #: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:583 gui/launcher.cpp:279 msgid "Select directory with game data" msgstr "Vyberte adresář s daty hry" #: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:226 msgid "From: " msgstr "Z: " #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227 msgid "To: " msgstr "Do: " #: gui/downloaddialog.cpp:63 gui/downloadiconsdialog.cpp:188 #: gui/downloadiconsdialog.cpp:232 gui/downloadiconsdialog.cpp:242 #: gui/downloadiconsdialog.cpp:264 gui/downloadiconsdialog.cpp:279 msgid "Cancel download" msgstr "Zrušit stahování" #: gui/downloaddialog.cpp:65 msgctxt "lowres" msgid "Cancel download" msgstr "Zrušit stahování" #: gui/downloaddialog.cpp:67 gui/downloadiconsdialog.cpp:189 #: gui/downloadiconsdialog.cpp:268 msgid "Hide" msgstr "Skrýt" #: gui/downloaddialog.cpp:117 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Zdá se, že vaše připojení je omezeno. Opravdu chcete pomocí něj soubory " "stáhnout?" #: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152 #: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:403 gui/launcher.cpp:432 gui/launcher.cpp:475 #: gui/options.cpp:3133 gui/options.cpp:3171 #: backends/events/default/default-events.cpp:193 engines/buried/buried.cpp:580 #: engines/director/events.cpp:91 engines/grim/grim.cpp:355 #: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630 #: engines/parallaction/metaengine.cpp:145 #: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502 msgid "Yes" msgstr "Ano" #: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153 #: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:403 gui/launcher.cpp:432 gui/launcher.cpp:475 #: gui/options.cpp:3133 gui/options.cpp:3171 engines/buried/buried.cpp:580 #: engines/director/events.cpp:91 engines/grim/grim.cpp:355 #: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630 #: engines/parallaction/metaengine.cpp:151 #: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502 msgid "No" msgstr "Ne" #: gui/downloaddialog.cpp:136 gui/launcher.cpp:577 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM nemohl tento adresář otevřít!" #: gui/downloaddialog.cpp:146 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "Nelze vytvořit adresář pro stahování - zadaný adresář má soubor se stejným " "názvem." #: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:385 #: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153 #: gui/launcher.cpp:531 gui/launcher.cpp:535 gui/massadd.cpp:90 #: gui/options.cpp:2195 gui/predictivedialog.cpp:69 #: gui/saveload-dialog.cpp:1224 engines/engine.cpp:506 engines/engine.cpp:529 #: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:558 #: engines/buried/saveload.cpp:69 #: engines/director/lingo/lingo-builtins.cpp:1675 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83 #: engines/groovie/script.cpp:650 engines/nancy/dialogs.cpp:101 #: engines/parallaction/saveload.cpp:270 engines/saga/music.cpp:99 #: engines/sci/engine/kgraphics.cpp:75 engines/sci/graphics/controls32.cpp:926 #: engines/scumm/scumm.cpp:1099 engines/scumm/scumm.cpp:1125 #: engines/scumm/scumm.cpp:1147 engines/scumm/scumm.cpp:1445 #: engines/scumm/scumm.cpp:1918 engines/sky/compact.cpp:140 #: engines/sword1/animation.cpp:531 engines/sword1/animation.cpp:552 #: engines/sword1/animation.cpp:568 engines/sword1/animation.cpp:576 #: engines/sword1/control.cpp:888 engines/sword1/logic.cpp:1634 #: engines/sword2/animation.cpp:428 engines/sword2/animation.cpp:448 #: engines/sword2/animation.cpp:464 engines/sword2/animation.cpp:474 #: engines/zvision/file/save_manager.cpp:225 msgid "OK" msgstr "OK" #: gui/downloaddialog.cpp:151 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "\"%s\" již v zadaném adresáři existuje.\n" "Opravdu chcete soubory do tohoto adresáře stáhnout?" #: gui/downloaddialog.cpp:214 gui/downloadiconsdialog.cpp:354 #, c-format msgid "Downloaded %s %S / %s %S" msgstr "Staženo %s %S / %s %S" #: gui/downloaddialog.cpp:221 gui/downloadiconsdialog.cpp:361 #, c-format msgid "Download speed: %s %S" msgstr "Rychlost stahování: %s %S" #: gui/downloadiconsdialog.cpp:150 #, c-format msgid "ERROR %d: %s" msgstr "" #: gui/downloadiconsdialog.cpp:176 gui/downloadiconsdialog.cpp:231 msgid "Downloading icons list..." msgstr "Stahování seznamu ikon..." #: gui/downloadiconsdialog.cpp:190 #, fuzzy msgid "Clear Cache" msgstr "Vyčistit hodnotu" #: gui/downloadiconsdialog.cpp:241 #, c-format msgid "Downloading icons list... %d entries" msgstr "Stahování seznamu ikon... %d položek" #: gui/downloadiconsdialog.cpp:251 #, c-format msgid "Detected %d new packs, %s %S" msgstr "" #: gui/downloadiconsdialog.cpp:253 #, fuzzy msgid "Download" msgstr "Stáhnout" #: gui/downloadiconsdialog.cpp:277 #, fuzzy, c-format msgid "Download complete, downloaded %d packs, %s %S" msgstr "" "Stahování dokončeno.\n" "Nešlo stáhnout %u souborů." #: gui/downloadiconsdialog.cpp:283 gui/downloadiconsdialog.cpp:375 #: gui/gui-manager.cpp:226 gui/unknown-game-dialog.cpp:53 #: engines/nancy/dialogs.cpp:313 engines/scumm/help.cpp:124 #: engines/scumm/help.cpp:139 engines/scumm/help.cpp:164 #: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208 msgid "Close" msgstr "Zavřít" #: gui/downloadiconsdialog.cpp:382 gui/downloadiconsdialog.cpp:428 msgid "ERROR: No icons path set" msgstr "" #: gui/downloadiconsdialog.cpp:416 msgid "No new icons packs available" msgstr "" #: gui/downloadiconsdialog.cpp:452 #, c-format msgid "" "You are about to remove %s %s of data, deleting all previously downloaded " "icon files. Do you want to proceed?" msgstr "" #: gui/downloadiconsdialog.cpp:452 gui/updates-dialog.cpp:115 msgid "Proceed" msgstr "Pokračovat" #: gui/editgamedialog.cpp:141 engines/dialogs.cpp:277 msgid "Game" msgstr "Hra" #: gui/editgamedialog.cpp:145 msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:145 gui/editgamedialog.cpp:147 #: gui/editgamedialog.cpp:148 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Krátký identifikátor her, používaný jako odkaz k uloženým hrám a spuštění " "hry z příkazového řádku" #: gui/editgamedialog.cpp:147 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:152 gui/editrecorddialog.cpp:58 msgid "Name:" msgstr "Jméno:" #: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:154 #: gui/editgamedialog.cpp:155 msgid "Full title of the game" msgstr "Úplný název hry" #: gui/editgamedialog.cpp:154 msgctxt "lowres" msgid "Name:" msgstr "Jméno:" #: gui/editgamedialog.cpp:161 engines/mohawk/dialogs.cpp:159 #: engines/mohawk/dialogs.cpp:378 msgid "Language:" msgstr "Jazyk:" #: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:162 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Jazyk hry. Toto z vaší Španělské verze neudělá Anglickou" #: gui/editgamedialog.cpp:163 gui/editgamedialog.cpp:178 gui/options.cpp:1436 #: gui/options.cpp:1458 gui/options.cpp:1473 gui/options.cpp:1489 #: gui/options.cpp:1501 gui/options.cpp:1521 gui/options.cpp:1535 #: gui/options.cpp:1929 gui/options.cpp:2338 gui/options.cpp:2412 #: gui/options.cpp:2592 gui/options.cpp:3020 audio/null.cpp:40 #: backends/platform/android/options.cpp:112 #: backends/platform/android/options.cpp:113 engines/ags/dialogs.cpp:62 msgid "" msgstr "" #: gui/editgamedialog.cpp:174 msgid "Platform:" msgstr "Platforma:" #: gui/editgamedialog.cpp:174 gui/editgamedialog.cpp:176 #: gui/editgamedialog.cpp:177 msgid "Platform the game was originally designed for" msgstr "Platforma, pro kterou byla hra původně vytvořena" #: gui/editgamedialog.cpp:176 msgctxt "lowres" msgid "Platform:" msgstr "Platforma:" #: gui/editgamedialog.cpp:207 gui/options.cpp:1869 gui/options.cpp:2041 #: backends/graphics/sdl/sdl-graphics.cpp:423 msgid "Graphics" msgstr "Obraz" #: gui/editgamedialog.cpp:207 gui/options.cpp:1869 gui/options.cpp:2041 msgid "GFX" msgstr "GFX" #: gui/editgamedialog.cpp:213 msgid "Override global graphic settings" msgstr "Potlačit globální nastavení obrazu" #: gui/editgamedialog.cpp:215 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Potlačit globální nastavení obrazu" #: gui/editgamedialog.cpp:225 gui/options.cpp:2052 msgid "Shader" msgstr "Shader" #: gui/editgamedialog.cpp:228 msgid "Override global shader settings" msgstr "Potlačit globální nastavení vykreslovacího shaderu" #: gui/editgamedialog.cpp:230 msgctxt "lowres" msgid "Override global shader settings" msgstr "Potlačit globální nastavení vykreslovacího shaderu" #: gui/editgamedialog.cpp:244 gui/options.cpp:2084 engines/dialogs.cpp:320 msgid "Keymaps" msgstr "Rozložení klávesnice" #: gui/editgamedialog.cpp:251 gui/options.cpp:2091 engines/dialogs.cpp:327 msgid "Backend" msgstr "" #: gui/editgamedialog.cpp:254 #, fuzzy msgid "Override global backend settings" msgstr "Potlačit globální nastavení zvuku" #: gui/editgamedialog.cpp:256 #, fuzzy msgctxt "lowres" msgid "Override global backend settings" msgstr "Potlačit globální nastavení zvuku" #: gui/editgamedialog.cpp:270 gui/options.cpp:2105 engines/dialogs.cpp:295 msgid "Audio" msgstr "Zvuk" #: gui/editgamedialog.cpp:273 msgid "Override global audio settings" msgstr "Potlačit globální nastavení zvuku" #: gui/editgamedialog.cpp:275 msgctxt "lowres" msgid "Override global audio settings" msgstr "Potlačit globální nastavení zvuku" #: gui/editgamedialog.cpp:284 gui/options.cpp:2110 msgid "Volume" msgstr "Hlasitost" #: gui/editgamedialog.cpp:286 gui/options.cpp:2112 msgctxt "lowres" msgid "Volume" msgstr "Hlasitost" #: gui/editgamedialog.cpp:289 msgid "Override global volume settings" msgstr "Potlačit globální nastavení hlasitosti" #: gui/editgamedialog.cpp:291 msgctxt "lowres" msgid "Override global volume settings" msgstr "Potlačit globální nastavení hlasitosti" #: gui/editgamedialog.cpp:302 gui/options.cpp:2120 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:305 msgid "Override global MIDI settings" msgstr "Potlačit globální nastavení MIDI" #: gui/editgamedialog.cpp:307 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Potlačit globální nastavení MIDI" #: gui/editgamedialog.cpp:317 gui/options.cpp:2126 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:320 msgid "Override global MT-32 settings" msgstr "Potlačit globální nastavení MT-32" #: gui/editgamedialog.cpp:322 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Potlačit globální nastavení MT-32" #: gui/editgamedialog.cpp:331 gui/options.cpp:2133 msgid "Paths" msgstr "Cesty" #: gui/editgamedialog.cpp:333 gui/options.cpp:2135 msgctxt "lowres" msgid "Paths" msgstr "Cesty" #: gui/editgamedialog.cpp:340 msgid "Game Path:" msgstr "Cesta Hry:" #: gui/editgamedialog.cpp:342 msgctxt "lowres" msgid "Game Path:" msgstr "Cesta Hry:" #: gui/editgamedialog.cpp:347 gui/options.cpp:2312 msgid "Extra Path:" msgstr "Dodatečná Cesta:" #: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349 #: gui/editgamedialog.cpp:350 msgid "Specifies path to additional data used by the game" msgstr "Stanoví cestu pro dodatečná data použitá ve hře" #: gui/editgamedialog.cpp:349 gui/options.cpp:2314 msgctxt "lowres" msgid "Extra Path:" msgstr "Dodatečná Cesta:" #: gui/editgamedialog.cpp:356 gui/options.cpp:2288 msgid "Save Path:" msgstr "Cesta pro uložení:" #: gui/editgamedialog.cpp:356 gui/editgamedialog.cpp:358 #: gui/editgamedialog.cpp:359 gui/options.cpp:2288 gui/options.cpp:2290 msgid "Specifies where your saved games are put" msgstr "Stanovuje, kam jsou umístěny vaše uložené hry" #: gui/editgamedialog.cpp:358 gui/options.cpp:2290 msgctxt "lowres" msgid "Save Path:" msgstr "Cesta pro uložení:" #: gui/editgamedialog.cpp:370 engines/dialogs.cpp:342 msgid "Achievements" msgstr "Úspěchy" #: gui/editgamedialog.cpp:374 engines/dialogs.cpp:346 msgid "Statistics" msgstr "" #: gui/editgamedialog.cpp:398 gui/editgamedialog.cpp:504 #: gui/editgamedialog.cpp:570 gui/editgamedialog.cpp:637 gui/options.cpp:2218 #: gui/options.cpp:2220 gui/options.cpp:2225 gui/options.cpp:2256 #: gui/options.cpp:2299 gui/options.cpp:2315 gui/options.cpp:2324 #: gui/options.cpp:2711 gui/options.cpp:2713 gui/options.cpp:2717 #: gui/options.cpp:2726 gui/options.cpp:3001 gui/options.cpp:3007 #: gui/options.cpp:3014 gui/options.cpp:3026 gui/options.cpp:3037 msgctxt "path" msgid "None" msgstr "Žádné" #: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:510 #: gui/editgamedialog.cpp:641 gui/options.cpp:2217 gui/options.cpp:2219 #: gui/options.cpp:2710 gui/options.cpp:2712 gui/options.cpp:3004 #: gui/options.cpp:3010 backends/platform/wii/options.cpp:55 msgid "Default" msgstr "Výchozí" #: gui/editgamedialog.cpp:563 gui/options.cpp:3031 msgid "Select SoundFont" msgstr "Vybrat SoundFont" #: gui/editgamedialog.cpp:602 msgid "Select additional game directory" msgstr "Vyberte dodatečný adresář hry" #: gui/editgamedialog.cpp:615 gui/options.cpp:2917 msgid "Select directory for saved games" msgstr "Vyberte adresář pro uložené hry" #: gui/editgamedialog.cpp:622 gui/options.cpp:2924 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Do zvoleného adresáře nelze zapisovat. Vyberte, prosím, jiný." #: gui/editgamedialog.cpp:627 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Funkce synchronizace uložených her nefunguje s nestandardními adresáři. " "Pokud chcete vaše hry synchronizovat, je nutné použít výchozí adresář." #: gui/editgamedialog.cpp:653 msgid "This game ID is already taken. Please choose another one." msgstr "Toto ID hry je už zabrané. Vyberte si, prosím, jiné." #: gui/editrecorddialog.cpp:57 msgid "Author:" msgstr "Autor:" #: gui/editrecorddialog.cpp:59 msgid "Notes:" msgstr "Poznámky:" #: gui/filebrowser-dialog.cpp:53 msgid "Choose file for loading" msgstr "Zvolte soubor pro načtení" #: gui/filebrowser-dialog.cpp:53 msgid "Enter filename for saving" msgstr "Zadejte název souboru pro uložení" #: gui/filebrowser-dialog.cpp:136 msgid "Do you really want to overwrite the file?" msgstr "Opravdu chcete tento soubor přepsat?" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Dozvuk" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktivní" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Místnost:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Tlumení:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Šířka:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Úroveň:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Sbor" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Rychlost:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Hloubka:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Typ:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43 #: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190 msgid "Triangle" msgstr "Trojúhelník" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2142 msgid "Misc" msgstr "Různé" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolace:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Žádná (Nejrychlejší)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineární" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Interpolace čtvrtého řádu" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Interpolace sedmého řádu" #. I18N: Button to reset keymap mappings to defaults #: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:318 msgid "Reset" msgstr "Resetovat" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Resetovat veškerá nastavení FludSynth n ajejich výchozí hodnoty." #: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Opravdu chcete resetovat veškerá nastavení FluidSynth na jejich výchozí " "hodnoty?" #: gui/gui-manager.cpp:217 msgid "GUI" msgstr "GUI" #: gui/gui-manager.cpp:221 engines/mohawk/myst.cpp:573 #: engines/mohawk/riven.cpp:837 msgid "Interact" msgstr "Interakce" #: gui/gui-manager.cpp:232 engines/metaengine.cpp:115 #: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:95 #: engines/grim/grim.cpp:453 engines/grim/grim.cpp:534 #: engines/twine/metaengine.cpp:329 engines/twine/metaengine.cpp:396 #: engines/wintermute/keymapper_tables.h:1262 #: engines/wintermute/keymapper_tables.h:1372 #: engines/wintermute/keymapper_tables.h:1843 #: engines/wintermute/keymapper_tables.h:2077 msgid "Up" msgstr "Nahoru" #: gui/gui-manager.cpp:237 engines/metaengine.cpp:121 #: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:101 #: engines/grim/grim.cpp:458 engines/grim/grim.cpp:539 #: engines/twine/metaengine.cpp:336 engines/twine/metaengine.cpp:404 #: engines/wintermute/keymapper_tables.h:1268 #: engines/wintermute/keymapper_tables.h:1379 #: engines/wintermute/keymapper_tables.h:1849 #: engines/wintermute/keymapper_tables.h:2083 msgid "Down" msgstr "Dolů" #: gui/gui-manager.cpp:242 engines/metaengine.cpp:127 #: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:107 #: engines/grim/grim.cpp:463 engines/grim/grim.cpp:544 #: engines/twine/metaengine.cpp:351 engines/twine/metaengine.cpp:419 #: engines/wintermute/keymapper_tables.h:320 #: engines/wintermute/keymapper_tables.h:1274 #: engines/wintermute/keymapper_tables.h:1831 #: engines/wintermute/keymapper_tables.h:1941 #: engines/wintermute/keymapper_tables.h:2065 msgid "Left" msgstr "Doleva" #: gui/gui-manager.cpp:247 engines/metaengine.cpp:133 #: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:113 #: engines/grim/grim.cpp:468 engines/grim/grim.cpp:549 #: engines/twine/metaengine.cpp:343 engines/twine/metaengine.cpp:412 #: engines/wintermute/keymapper_tables.h:326 #: engines/wintermute/keymapper_tables.h:1280 #: engines/wintermute/keymapper_tables.h:1837 #: engines/wintermute/keymapper_tables.h:1949 #: engines/wintermute/keymapper_tables.h:2071 msgid "Right" msgstr "Doprava" #: gui/gui-manager.cpp:252 engines/pegasus/pegasus.cpp:2814 #: engines/wintermute/keymapper_tables.h:305 #: engines/wintermute/keymapper_tables.h:346 #: engines/wintermute/keymapper_tables.h:381 #: engines/wintermute/keymapper_tables.h:491 #: engines/wintermute/keymapper_tables.h:520 #: engines/wintermute/keymapper_tables.h:624 #: engines/wintermute/keymapper_tables.h:779 #: engines/wintermute/keymapper_tables.h:806 #: engines/wintermute/keymapper_tables.h:846 #: engines/wintermute/keymapper_tables.h:986 #: engines/wintermute/keymapper_tables.h:1194 #: engines/wintermute/keymapper_tables.h:1241 #: engines/wintermute/keymapper_tables.h:1497 #: engines/wintermute/keymapper_tables.h:1707 #: engines/wintermute/keymapper_tables.h:1761 #: engines/wintermute/keymapper_tables.h:1812 #: engines/wintermute/keymapper_tables.h:1867 #: engines/wintermute/keymapper_tables.h:1925 msgid "???" msgstr "" #. I18N: Group name for the game list #: gui/launcher.cpp:99 #, fuzzy msgctxt "group" msgid "None" msgstr "Prázdné" #. I18N: Group name for the game list, grouped by the first letter of the game title #: gui/launcher.cpp:101 #, fuzzy msgctxt "group" msgid "First letter" msgstr "Seslat kouzlo" #. I18N: Group name for the game list, grouped by game engine #: gui/launcher.cpp:103 #, fuzzy msgctxt "group" msgid "Engine" msgstr "Jádro" #. I18N: Group name for the game list, grouped by game series #: gui/launcher.cpp:105 msgctxt "group" msgid "Series" msgstr "" #. I18N: Group name for the game list, grouped by game publisher #: gui/launcher.cpp:107 #, fuzzy msgctxt "group" msgid "Publisher" msgstr "Neznámý autor" #. I18N: Group name for the game list, grouped by language #: gui/launcher.cpp:109 #, fuzzy msgctxt "group" msgid "Language" msgstr "Jazyk:" #. I18N: Group name for the game list, grouped by game platform #: gui/launcher.cpp:111 #, fuzzy msgctxt "group" msgid "Platform" msgstr "Platforma:" #: gui/launcher.cpp:215 msgid "Select Group by" msgstr "" #: gui/launcher.cpp:220 msgid "Group by: " msgstr "" #: gui/launcher.cpp:222 msgid "Select a criteria to group the entries" msgstr "" #: gui/launcher.cpp:245 engines/dialogs.cpp:96 msgid "~Q~uit" msgstr "~U~končit" #: gui/launcher.cpp:245 backends/platform/sdl/macosx/appmenu_osx.mm:229 msgid "Quit ScummVM" msgstr "Ukončit ScummVM" #: gui/launcher.cpp:247 #, fuzzy msgid "A~b~out" msgstr "~O~ Programu..." #: gui/launcher.cpp:247 backends/platform/sdl/macosx/appmenu_osx.mm:223 msgid "About ScummVM" msgstr "O ScummVM" #: gui/launcher.cpp:248 #, fuzzy msgid "Global ~O~ptions..." msgstr "~V~olby..." #: gui/launcher.cpp:248 msgid "Change global ScummVM options" msgstr "Změnit globální volby ScummVM" #: gui/launcher.cpp:248 #, fuzzy msgctxt "lowres" msgid "Global ~O~pts..." msgstr "~V~olby..." #: gui/launcher.cpp:252 msgid "~A~dd Game..." msgstr "~P~řidat hru..." #: gui/launcher.cpp:252 msgid "Add games to the list" msgstr "Přidat hry do seznamu" #: gui/launcher.cpp:252 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~P~řidat hru..." #: gui/launcher.cpp:255 msgid "~R~emove Game" msgstr "~O~dstranit Hru" #: gui/launcher.cpp:255 msgid "Remove game from the list. The game data files stay intact" msgstr "Odstranit hru ze seznamu. Herní data zůstanou zachována" #: gui/launcher.cpp:255 msgctxt "lowres" msgid "~R~emove Game" msgstr "~O~dstranit hru" #: gui/launcher.cpp:257 msgid "Mass Add..." msgstr "Hromadné Přidání..." #: gui/launcher.cpp:259 msgctxt "lowres" msgid "Mass Add..." msgstr "Hromadné Přidání..." #: gui/launcher.cpp:267 msgid "Search in game list" msgstr "Hledat v seznamu her" #: gui/launcher.cpp:271 gui/launcher.cpp:784 msgid "Search:" msgstr "Hledat:" #: gui/launcher.cpp:282 engines/dialogs.cpp:99 engines/engine.cpp:864 #: engines/pegasus/pegasus.cpp:383 engines/trecision/saveload.cpp:253 #: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741 #: engines/xeen/saves.cpp:255 msgid "Load game:" msgstr "Nahrát hru:" #: gui/launcher.cpp:282 engines/dialogs.cpp:99 engines/engine.cpp:864 #: engines/parallaction/metaengine.cpp:127 #: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:383 #: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:630 #: engines/wage/saveload.cpp:741 engines/xeen/saves.cpp:255 msgid "Load" msgstr "Nahrát" #: gui/launcher.cpp:391 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "Tento adresář prozatím nejde použít, je do něj stahováno!" #: gui/launcher.cpp:402 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Opravdu chcete spustit hromadnou detekci her? Toto by mohlo potenciálně " "přidat velkou spoustu her." #: gui/launcher.cpp:432 msgid "Do you really want to remove this game configuration?" msgstr "Opravdu chcete odstranit nastavení této hry?" #: gui/launcher.cpp:474 msgid "Do you want to load saved game?" msgstr "Chcete načíst uloženou pozici?" #: gui/launcher.cpp:531 msgid "This game does not support loading games from the launcher." msgstr "Tato hra nepodporuje spouštění her ze spouštěče." #: gui/launcher.cpp:535 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM nemohl najít žádné jádro schopné vybranou hru spustit!" #: gui/launcher.cpp:596 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM nemohl v zadaném adresáři najít žádnou hru!" #. I18N: Unknown game variant #: gui/launcher.cpp:612 msgid "Unknown variant" msgstr "Neznámá varianta" #: gui/launcher.cpp:618 msgid "Pick the game:" msgstr "Vybrat hru:" #: gui/launcher.cpp:793 msgid "Group by:" msgstr "" #: gui/launcher.cpp:833 gui/saveload-dialog.cpp:381 msgid "List view" msgstr "Seznam" #: gui/launcher.cpp:834 gui/saveload-dialog.cpp:382 msgid "Grid view" msgstr "Mřížka" #: gui/launcher.cpp:1008 msgid "~S~tart" msgstr "~S~pustit" #: gui/launcher.cpp:1008 msgid "Start selected game" msgstr "Spustit zvolenou hru" #: gui/launcher.cpp:1011 msgid "~L~oad..." msgstr "~N~ahrát..." #: gui/launcher.cpp:1011 msgid "Load saved game for selected game" msgstr "Nahrát uloženou pozici pro zvolenou hru" #: gui/launcher.cpp:1013 msgid "Record..." msgstr "Nahrát..." #: gui/launcher.cpp:1019 #, fuzzy msgid "~G~ame Options..." msgstr "~V~olby..." #: gui/launcher.cpp:1019 msgid "Change game options" msgstr "Změnit volby hry" #: gui/launcher.cpp:1019 #, fuzzy msgctxt "lowres" msgid "~G~ame Opts..." msgstr "~V~olby..." #. I18N: List grouping when no engine is specified #. I18N: List grouping when no enginr is specified #: gui/launcher.cpp:1140 gui/launcher.cpp:1335 #, fuzzy msgid "Unknown Engine" msgstr "Neznámá varianta" #. I18N: List grouping when no pubisher is specified #. I18N: List group when no publisher is specified #: gui/launcher.cpp:1158 gui/launcher.cpp:1367 #, fuzzy msgid "Unknown Publisher" msgstr "Neznámý autor" #. I18N: List group when no game series is specified #. I18N: List grouping when no game series is specified #: gui/launcher.cpp:1176 gui/launcher.cpp:1353 msgid "No Series" msgstr "" #. I18N: List group when no languageis specified #. I18N: List group when no language is specified #: gui/launcher.cpp:1191 gui/launcher.cpp:1386 msgid "Language not detected" msgstr "" #. I18N: List group when no platform is specified #: gui/launcher.cpp:1206 gui/launcher.cpp:1401 msgid "Platform not detected" msgstr "" #. I18N: Group for All items #: gui/launcher.cpp:1412 gui/widgets/groupedlist.cpp:80 #, fuzzy msgid "All" msgstr "Alt" #: gui/launcher.cpp:1605 msgid "Icons per row:" msgstr "" #: gui/massadd.cpp:77 gui/massadd.cpp:80 msgid "... progress ..." msgstr "... průběh ..." #: gui/massadd.cpp:258 msgid "Scan complete!" msgstr "Hledání dokončeno!" #: gui/massadd.cpp:261 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Objeveno %d nových her, ignorováno %d dříve přidaných her." #: gui/massadd.cpp:265 #, c-format msgid "Scanned %d directories ..." msgstr "Prohledáno %d adresářů..." #: gui/massadd.cpp:268 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Objeveno %d nových her, ignorováno %d dříve přidaných her ..." #: gui/message.cpp:173 gui/message.cpp:177 gui/options.cpp:2527 msgid "Open URL" msgstr "Otevřít URL" #: gui/onscreendialog.cpp:100 gui/onscreendialog.cpp:102 msgid "Stop" msgstr "Zastavit" #: gui/onscreendialog.cpp:105 msgid "Edit record description" msgstr "Upravit popis záznamu" #: gui/onscreendialog.cpp:107 msgid "Switch to Game" msgstr "Přepnout do hry" #: gui/onscreendialog.cpp:109 msgid "Fast replay" msgstr "Rychlé přehrávání" #: gui/options.cpp:137 common/updates.cpp:55 msgid "Never" msgstr "Nikdy" #: gui/options.cpp:137 msgid "Every 5 mins" msgstr "Každých 5 minut" #: gui/options.cpp:137 msgid "Every 10 mins" msgstr "Každých 10 minut" #: gui/options.cpp:137 msgid "Every 15 mins" msgstr "Každých 15 minut" #: gui/options.cpp:137 msgid "Every 30 mins" msgstr "Každých 30 minut" #. I18N: Very large GUI scale #: gui/options.cpp:142 msgid "Very large" msgstr "" #. I18N: Large GUI scale #: gui/options.cpp:144 msgid "Large" msgstr "" #. I18N: Medium GUI scale #: gui/options.cpp:146 engines/nancy/dialogs.cpp:119 msgid "Medium" msgstr "" #. I18N: Small GUI scale #: gui/options.cpp:148 msgid "Small" msgstr "" #: gui/options.cpp:465 gui/options.cpp:911 gui/options.cpp:1072 #: gui/options.cpp:1207 gui/options.cpp:1642 msgctxt "soundfont" msgid "None" msgstr "Žádné" #: gui/options.cpp:768 msgid "Failed to apply some of the graphic options changes:" msgstr "Nelze použít některé změny možností grafiky:" #: gui/options.cpp:780 msgid "the video mode could not be changed" msgstr "režim obrazu nemohl být změněn" #: gui/options.cpp:793 msgid "the stretch mode could not be changed" msgstr "režim roztažení nemohl být změněn" #: gui/options.cpp:799 msgid "the aspect ratio setting could not be changed" msgstr "nastavení poměru stran nemohlo být změněno" #: gui/options.cpp:805 msgid "the fullscreen setting could not be changed" msgstr "nastavení celé obrazovky nemohlo být změněno" #: gui/options.cpp:811 msgid "the filtering setting could not be changed" msgstr "nastavení filtrování nemohlo být změněno" #: gui/options.cpp:1287 msgid "Touchpad mouse mode" msgstr "Režim Touchpad myši" #: gui/options.cpp:1292 msgid "Pointer Speed:" msgstr "Rychlost ukazatele:" #: gui/options.cpp:1292 gui/options.cpp:1294 gui/options.cpp:1295 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "Rychlost ovládání ukazatele myši pomocí klávesnice/joysticku" #: gui/options.cpp:1294 msgctxt "lowres" msgid "Pointer Speed:" msgstr "Rychlost ukazatele:" #: gui/options.cpp:1305 msgid "Joy Deadzone:" msgstr "Mrtvá zóna Joysticku:" #: gui/options.cpp:1305 gui/options.cpp:1307 gui/options.cpp:1308 msgid "Analog joystick Deadzone" msgstr "Mrtvá zóna analogového joysticku" #: gui/options.cpp:1307 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "Mrtvá zóna Joysticku:" #: gui/options.cpp:1379 #, c-format msgid "%d hidden achievements remaining" msgstr "Zbývá %d skrytých úkolů" #: gui/options.cpp:1384 #, c-format msgid "Achievements unlocked: %d/%d" msgstr "Úkolů splněno: %d/%d" #: gui/options.cpp:1430 msgid "HW Shader:" msgstr "Hardwarový shader:" #: gui/options.cpp:1430 gui/options.cpp:1432 msgid "Different hardware shaders give different visual effects" msgstr "Každý hardwarový shader vytváří různé vizuální efekty" #: gui/options.cpp:1432 msgctxt "lowres" msgid "HW Shader:" msgstr "Hardwarový shader:" #: gui/options.cpp:1433 msgid "Different shaders give different visual effects" msgstr "Každý shader vytváří různé vizuální efekty" #: gui/options.cpp:1453 msgid "Graphics mode:" msgstr "Režim obrazu:" #: gui/options.cpp:1469 msgid "Render mode:" msgstr "Režim vykreslení:" #: gui/options.cpp:1469 gui/options.cpp:1472 msgid "Special dithering modes supported by some games" msgstr "Speciální režimy chvění podporované některými hrami" #: gui/options.cpp:1484 msgid "Stretch mode:" msgstr "Režim protažení:" #: gui/options.cpp:1498 msgid "Scaler:" msgstr "" #: gui/options.cpp:1511 backends/graphics/sdl/sdl-graphics.cpp:414 msgid "Fullscreen mode" msgstr "Režim celé obrazovky" #: gui/options.cpp:1513 msgid "V-Sync" msgstr "" #: gui/options.cpp:1513 #, fuzzy msgid "" "Wait for the vertical sync to refresh the screen in order to prevent tearing " "artifacts" msgstr "Čekejte až vertikální synchronizace obnoví obrazovku ve 3D vykreslení" #: gui/options.cpp:1516 #, fuzzy msgid "Game 3D Renderer:" msgstr "Vykreslovač GUI:" #: gui/options.cpp:1518 #, fuzzy msgctxt "lowres" msgid "Game 3D Renderer:" msgstr "Vykreslovač GUI:" #: gui/options.cpp:1533 msgid "3D Anti-aliasing:" msgstr "3D Anti-aliasing:" #: gui/options.cpp:1537 engines/mohawk/dialogs.cpp:365 msgid "Disabled" msgstr "Zakázáno" #: gui/options.cpp:1549 msgid "Filter graphics" msgstr "Filtrování grafiky" #: gui/options.cpp:1549 msgid "Use linear filtering when scaling graphics" msgstr "Pro škálování grafiky použít lineární filtrování" #: gui/options.cpp:1552 msgid "Aspect ratio correction" msgstr "Korekce poměru stran" #: gui/options.cpp:1552 #, fuzzy msgid "Correct aspect ratio for games" msgstr "Korigovat poměr stran pro hry 320x200" #: gui/options.cpp:1560 msgid "Preferred device:" msgstr "Prioritní zařízení:" #: gui/options.cpp:1560 msgid "Music device:" msgstr "Hudební zařízení:" #: gui/options.cpp:1560 gui/options.cpp:1562 msgid "Specifies preferred sound device or sound card emulator" msgstr "Stanoví prioritní zvukové zařízení nebo emulátor zvukové karty" #: gui/options.cpp:1560 gui/options.cpp:1562 gui/options.cpp:1563 msgid "Specifies output sound device or sound card emulator" msgstr "Stanoví výstupní zvukové zařízení nebo emulátor zvukové karty" #: gui/options.cpp:1562 msgctxt "lowres" msgid "Preferred dev.:" msgstr "Prioritní zařízení:" #: gui/options.cpp:1562 msgctxt "lowres" msgid "Music device:" msgstr "Hudební zařízení:" #: gui/options.cpp:1589 msgid "AdLib emulator:" msgstr "AdLib emulátor:" #: gui/options.cpp:1589 gui/options.cpp:1592 msgid "AdLib is used for music in many games" msgstr "AdLib se používá pro hudbu v mnoha hrách" #: gui/options.cpp:1605 msgid "GM device:" msgstr "GM zařízení:" #: gui/options.cpp:1605 msgid "Specifies default sound device for General MIDI output" msgstr "Stanoví výchozí zvukové zařízení pro výstup General MIDI" #: gui/options.cpp:1616 msgid "Don't use General MIDI music" msgstr "Nepoužívat hudbu General MIDI" #: gui/options.cpp:1627 gui/options.cpp:1689 msgid "Use first available device" msgstr "Použít první dostupné zařízení" #: gui/options.cpp:1639 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1639 gui/options.cpp:1641 gui/options.cpp:1642 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" "SoundFont je podporován některými zvukovými kartami, FluidSynth a Timidity" #: gui/options.cpp:1641 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1647 msgid "Mixed AdLib/MIDI mode" msgstr "Smíšený režim AdLib/MIDI" #: gui/options.cpp:1647 msgid "Use both MIDI and AdLib sound generation" msgstr "Použít obě zvukové generace MIDI a AdLib" #: gui/options.cpp:1650 msgid "MIDI gain:" msgstr "Zesílení MIDI:" #: gui/options.cpp:1660 msgid "MT-32 Device:" msgstr "Zařízení MT-32:" #: gui/options.cpp:1660 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Stanoví výchozí zvukové výstupní zařízení pro Roland MT-32/LAPC1/CM32l/CM64" #: gui/options.cpp:1665 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Opravdový Roland MT-32 (vypne GM emulaci)" #: gui/options.cpp:1665 gui/options.cpp:1667 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Zaškrtněte, pokud chcete použít pravé hardwarové zařízení kompatibilní s " "Roland, připojené k vašemu počítači" #: gui/options.cpp:1667 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Opravdový Roland MT-32 (žádná GM emulace)" #: gui/options.cpp:1670 msgid "Roland GS device (enable MT-32 mappings)" msgstr "Zařízení Roland GS (zapne mapování MT-32)" #: gui/options.cpp:1670 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Zaškrtněte, pokud chcete povolit záplaty mapování umožňující emulovat MT-32 " "na zařízení Roland GS" #: gui/options.cpp:1679 msgid "Don't use Roland MT-32 music" msgstr "Nepoužívat hudbu Roland MT-32" #: gui/options.cpp:1706 msgid "Text and speech:" msgstr "Text a řeč:" #: gui/options.cpp:1710 gui/options.cpp:1720 msgid "Speech" msgstr "Řeč" #: gui/options.cpp:1711 gui/options.cpp:1721 msgid "Subtitles" msgstr "Titulky" #: gui/options.cpp:1712 msgid "Both" msgstr "Oba" #: gui/options.cpp:1714 msgid "Subtitle speed:" msgstr "Rychlost titulků:" #: gui/options.cpp:1716 msgctxt "lowres" msgid "Text and speech:" msgstr "Text a řeč:" #: gui/options.cpp:1720 msgid "Spch" msgstr "Řeč" #: gui/options.cpp:1721 msgid "Subs" msgstr "Titl" #: gui/options.cpp:1722 msgctxt "lowres" msgid "Both" msgstr "Oba" #: gui/options.cpp:1722 msgid "Show subtitles and play speech" msgstr "Zobrazit titulky a přehrávat řeč" #: gui/options.cpp:1724 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Rychlost titulků:" #: gui/options.cpp:1746 msgid "Music volume:" msgstr "Hlasitost hudby:" #: gui/options.cpp:1748 msgctxt "lowres" msgid "Music volume:" msgstr "Hlasitost hudby:" #: gui/options.cpp:1757 msgid "Mute all" msgstr "Ztlumit vše" #: gui/options.cpp:1760 msgid "SFX volume:" msgstr "Hlasitost zvuků:" #: gui/options.cpp:1760 gui/options.cpp:1762 gui/options.cpp:1765 msgid "Special sound effects volume" msgstr "Hlasitost speciálních zvukových efektů" #: gui/options.cpp:1762 msgctxt "lowres" msgid "SFX volume:" msgstr "Hlasitost zvuků:" #: gui/options.cpp:1772 msgid "Speech volume:" msgstr "Hlasitost řeči:" #: gui/options.cpp:1774 msgctxt "lowres" msgid "Speech volume:" msgstr "Hlasitost řeči:" #: gui/options.cpp:2062 msgid "Control" msgstr "Ovládání" #: gui/options.cpp:2144 msgctxt "lowres" msgid "Misc" msgstr "Různé" #: gui/options.cpp:2156 msgid "Cloud" msgstr "Cloud" #: gui/options.cpp:2158 msgctxt "lowres" msgid "Cloud" msgstr "Cloud" #: gui/options.cpp:2172 msgid "LAN" msgstr "LAN" #: gui/options.cpp:2174 msgctxt "lowres" msgid "LAN" msgstr "LAN" #: gui/options.cpp:2182 msgid "Accessibility" msgstr "Přístupnost" #: gui/options.cpp:2184 msgctxt "lowres" msgid "Accessibility" msgstr "Přístupnost" #: gui/options.cpp:2193 msgid "Discard changes and close the dialog" msgstr "" #: gui/options.cpp:2194 msgid "Apply" msgstr "Použít" #: gui/options.cpp:2194 msgid "Apply changes without closing the dialog" msgstr "" #: gui/options.cpp:2195 msgid "Apply changes and close the dialog" msgstr "" #: gui/options.cpp:2277 msgid "FluidSynth Settings" msgstr "Nastavení FluidSynth" #: gui/options.cpp:2291 msgid "" "Specifies where your saved games are put. A red coloring indicates the value " "is temporary and will not get saved" msgstr "" #: gui/options.cpp:2296 msgid "Theme Path:" msgstr "Cesta ke Vzhledu:" #: gui/options.cpp:2298 msgctxt "lowres" msgid "Theme Path:" msgstr "Cesta ke Vzhledu:" #: gui/options.cpp:2304 #, fuzzy msgid "Icon Path:" msgstr "Cesta /root/:" #: gui/options.cpp:2306 #, fuzzy msgctxt "lowres" msgid "Icon Path:" msgstr "Cesta /root/:" #: gui/options.cpp:2307 #, fuzzy msgctxt "path" msgid "Default" msgstr "Výchozí" #: gui/options.cpp:2312 gui/options.cpp:2314 gui/options.cpp:2315 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Stanoví cestu k dodatečným datům používaná všemi hrami nebo ScummVM" #: gui/options.cpp:2321 msgid "Plugins Path:" msgstr "Cesta k Pluginům:" #: gui/options.cpp:2323 msgctxt "lowres" msgid "Plugins Path:" msgstr "Cesta k Pluginům:" #: gui/options.cpp:2333 msgid "ScummVM config path: " msgstr "" #. I18N: Referring to the last path memorized when adding a game #: gui/options.cpp:2343 gui/options.cpp:3020 msgid "Last browser path: " msgstr "" #: gui/options.cpp:2348 msgid "Theme:" msgstr "Vzhled:" #: gui/options.cpp:2353 #, fuzzy msgid "GUI scale:" msgstr "Jazyk GUI:" #: gui/options.cpp:2360 msgid "GUI renderer:" msgstr "Vykreslovač GUI:" #: gui/options.cpp:2372 msgid "Autosave:" msgstr "Autoukládání:" #: gui/options.cpp:2374 msgctxt "lowres" msgid "Autosave:" msgstr "Autoukládání:" #: gui/options.cpp:2383 msgid "Always return to the launcher when leaving a game" msgstr "Při opuštění hry se vždy se vraťte ke spouštěči" #: gui/options.cpp:2384 msgid "" "Always return to the launcher when leaving a game instead of closing ScummVM." msgstr "" #: gui/options.cpp:2391 msgid "Ask for confirmation on exit" msgstr "Žádat potvrzení opuštění" #: gui/options.cpp:2392 msgid "Ask for permission when closing ScummVM or leaving a game." msgstr "požádat o povolení při uzavření ScummVM nebo opuštění hry." #: gui/options.cpp:2399 #, fuzzy msgid "Enable Discord integration" msgstr "Povolit cenzuru obsahu" #: gui/options.cpp:2400 msgid "" "Show information about the games you are playing on Discord if the Discord " "client is running." msgstr "" #: gui/options.cpp:2409 msgid "GUI language:" msgstr "Jazyk GUI:" #: gui/options.cpp:2409 msgid "Language of ScummVM GUI" msgstr "Jazyk GUI ScummVM" #: gui/options.cpp:2435 msgid "Switch the ScummVM GUI language to the game language" msgstr "Přepnout jazyk GUI do jazyka hry" #: gui/options.cpp:2436 msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " "same language as the game." msgstr "" "Při spouštění hry přepne jazyk GUI do jazyka hry. Čímž zajistí, že dialogová " "okna ScummVM budou zobrazena ve stejném jazyce." #: gui/options.cpp:2448 msgid "Use native system file browser" msgstr "Použít systémový prohlížeč souborů" #: gui/options.cpp:2449 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" "Použití systémového prohlížeče souborů k výběru souboru nebo adresáře místo " "prohlížeče ScummVM." #: gui/options.cpp:2457 gui/updates-dialog.cpp:85 msgid "Update check:" msgstr "Ověření aktualizací:" #: gui/options.cpp:2457 msgid "How often to check ScummVM updates" msgstr "Jak často ScummVM kontroluje aktualizace" #: gui/options.cpp:2468 msgid "Check now" msgstr "Zkontrolovat nyní" #: gui/options.cpp:2474 #, fuzzy msgid "Update Icons" msgstr "Ověření aktualizací:" #: gui/options.cpp:2482 msgid "Active storage:" msgstr "Aktivní úložiště:" #: gui/options.cpp:2482 msgid "Active cloud storage" msgstr "Aktivní cloudové úložiště" #: gui/options.cpp:2491 msgctxt "lowres" msgid "" "4. Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Úložiště ještě není povoleno. Ověřte správnost uživatelského jména a " "povolte jej:" #: gui/options.cpp:2493 msgid "" "4. Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Úložiště není ještě povoleno. Ověřte správnost uživatelského jména a " "povolte jej:" #: gui/options.cpp:2494 msgid "Enable storage" msgstr "Povolit úložiště" #: gui/options.cpp:2494 msgid "Confirm you want to use this account for this storage" msgstr "Potvrďte, že chcete použít tento účet pro přístup k tomuto úložišti" #: gui/options.cpp:2496 backends/platform/wii/options.cpp:113 msgid "Username:" msgstr "Uživatelské jméno:" #: gui/options.cpp:2496 msgid "Username used by this storage" msgstr "Uživatelská jména která toto úložiště využívají" #: gui/options.cpp:2497 msgid "" msgstr "<žádné>" #: gui/options.cpp:2499 msgid "Used space:" msgstr "Využitý prostor:" #: gui/options.cpp:2499 msgid "Space used by ScummVM's saved games on this storage" msgstr "Prostor využitý uloženými hrami ScummVM v tomto úložišti" #: gui/options.cpp:2502 msgid "Last sync:" msgstr "Poslední synchronizace:" #: gui/options.cpp:2502 msgid "When was the last time saved games were synced with this storage" msgstr "" "Kdy byla provedena poslední synchronizace uložených her s tímto uložištěm" #: gui/options.cpp:2503 gui/options.cpp:3378 msgid "" msgstr "" #: gui/options.cpp:2505 msgctxt "lowres" msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Uložené hry jsou automaticky synchronizovány při spuštění a po uložení či " "načtení hry." #: gui/options.cpp:2507 msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Uložené hry jsou automaticky synchronizovány při spuštění a po uložení či " "načtení hry." #: gui/options.cpp:2508 msgid "Sync now" msgstr "Synchronizovat nyní" #: gui/options.cpp:2508 msgid "Start saved games sync" msgstr "Spustit synchronizaci uložených her" #: gui/options.cpp:2511 msgctxt "lowres" msgid "You can download game files from your cloud ScummVM folder:" msgstr "Soubory hry můžete stáhnout z vaší cloud složky ScummVM:" #: gui/options.cpp:2513 msgid "You can download game files from your cloud ScummVM folder:" msgstr "Soubory hry můžete stáhnout z vaší cloud složky ScummVM:" #: gui/options.cpp:2514 msgid "Download game files" msgstr "Stáhnout soubory hry" #: gui/options.cpp:2514 msgid "Open downloads manager dialog" msgstr "Otevřít dialogové okno správce stahovaní" #: gui/options.cpp:2517 msgctxt "lowres" msgid "To change account for this storage, disconnect and connect again:" msgstr "Pro změnu účtu k tomuto uložišti se odpojte a znovu připojte:" #: gui/options.cpp:2519 msgid "To change account for this storage, disconnect and connect again:" msgstr "Pro změnu účtu pro toto úložiště se odpojte a znovu připojte:" #: gui/options.cpp:2520 msgid "Disconnect" msgstr "Odpojit" #: gui/options.cpp:2520 msgid "Stop using this storage on this device" msgstr "Přestat používat toto úložiště na tomto zařízení" #: gui/options.cpp:2523 msgctxt "lowres" msgid "This storage is not connected yet! To connect," msgstr "Toto úložiště není ještě připojeno! Pro připojení" #: gui/options.cpp:2525 msgid "This storage is not connected yet! To connect," msgstr "Toto úložiště není ještě připojeno! Pro připojení" #: gui/options.cpp:2526 msgid "1. Open this link:" msgstr "1. Navštivte tento odkaz:" #: gui/options.cpp:2529 msgctxt "lowres" msgid "2. Get the code and enter it here:" msgstr "2. Získejte na této stránce kód a vložte ho sem:" #: gui/options.cpp:2531 msgid "2. Get the code and enter it here:" msgstr "2. Získejte na této stránce kód a vložte ho sem:" #: gui/options.cpp:2533 msgid "Paste" msgstr "Vložit" #: gui/options.cpp:2533 msgid "Paste code from clipboard" msgstr "Vložit kód ze schránky" #: gui/options.cpp:2534 msgid "3. Connect" msgstr "3. Připojit" #: gui/options.cpp:2534 msgid "Connect your cloud storage account" msgstr "Připojení účtu cloudového úložiště" #: gui/options.cpp:2543 msgid "Run server" msgstr "Spustit server" #: gui/options.cpp:2543 msgid "Run local webserver" msgstr "Spustit místní internetový server" #: gui/options.cpp:2544 gui/options.cpp:3493 msgid "Not running" msgstr "Nespuštěno" #: gui/options.cpp:2548 msgctxt "lowres" msgid "/root/ Path:" msgstr "Cesta /root/:" #: gui/options.cpp:2548 gui/options.cpp:2550 gui/options.cpp:2551 msgid "Select which directory will be shown as /root/ in the Files Manager" msgstr "Vyberte složku, která se zobrazí jako /root/ ve Správci souborů" #: gui/options.cpp:2550 msgid "/root/ Path:" msgstr "Cesta /root/:" #: gui/options.cpp:2556 msgid "Server's port:" msgstr "Port serveru:" #: gui/options.cpp:2556 msgid "Port for server to use" msgstr "Port užívaný serverem" #: gui/options.cpp:2561 msgctxt "lowres" msgid "Run server to manage files with browser (in the same network)." msgstr "Spustit server pro správu souborů v prohlížeči (ve stejné síti)." #: gui/options.cpp:2562 msgctxt "lowres" msgid "Closing options dialog will stop the server." msgstr "Zavření okna možností zastaví server." #: gui/options.cpp:2564 msgid "Run server to manage files with browser (in the same network)." msgstr "Spustit server pro správu souborů pomocí prohlížeče (ve stejné síti)." #: gui/options.cpp:2565 msgid "Closing options dialog will stop the server." msgstr "Zavření dialogu možností zastaví server." #: gui/options.cpp:2577 msgid "Use Text to speech" msgstr "Použít Text ke čtení" #: gui/options.cpp:2577 msgid "Will read text in gui on mouse over." msgstr "Bude číst text GUI při najetí myši." #: gui/options.cpp:2590 msgid "None" msgstr "Prázdné" #: gui/options.cpp:2651 msgid "Ignore" msgstr "" #: gui/options.cpp:2652 #, fuzzy msgid "Disable autosave" msgstr "Nelze uložit hru" #: gui/options.cpp:2653 msgid "" "WARNING: Autosave was enabled. Some of your games have existing saved games " "on the autosave slot. You can either move the existing saves to new slots, " "disable autosave, or ignore (you will be prompted when autosave is about to " "overwrite a save).\n" "List of games:\n" msgstr "" #: gui/options.cpp:2662 #, fuzzy msgid "" "\n" "And more..." msgstr "Přidat Hru..." #: gui/options.cpp:2663 engines/engine.cpp:559 #, fuzzy msgid "Move" msgstr "Vzad" #: gui/options.cpp:2676 msgid "ERROR: Failed to move the following saved games:\n" msgstr "" #: gui/options.cpp:2762 msgid "Failed to change cloud storage!" msgstr "Nelze změnit cloudové úložiště!" #: gui/options.cpp:2765 msgid "Another cloud storage is already active." msgstr "Jiné cloudové úložiště již je aktivní." #: gui/options.cpp:2855 msgid "Theme does not support selected language!" msgstr "Vzhled nepodporuje zvolený jazyk!" #: gui/options.cpp:2858 msgid "Theme cannot be loaded!" msgstr "Vzhled nelze načíst!" #: gui/options.cpp:2861 msgid "" "\n" "Misc settings will be restored." msgstr "" "\n" "Nastavení v Různé budou obnovena." #: gui/options.cpp:2933 msgid "Select directory for GUI themes" msgstr "Vyberte adresář pro vhledy GUI" #: gui/options.cpp:2943 #, fuzzy msgid "Select directory for GUI launcher thumbnails" msgstr "Vyberte adresář pro vhledy GUI" #: gui/options.cpp:2953 msgid "Select directory for extra files" msgstr "Vyberte adresář pro dodatečné soubory" #: gui/options.cpp:2964 msgid "Select directory for plugins" msgstr "Vyberte adresář pro zásuvné moduly" #: gui/options.cpp:2977 msgid "Select directory for Files Manager /root/" msgstr "Vyberte adresář pro kořen Správce souborů" #: gui/options.cpp:3108 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "Nelze otevřít URL!\n" "Prosím přejděte na tuto stránku sami." #: gui/options.cpp:3133 msgid "Another Storage is working now. Do you want to interrupt it?" msgstr "Jiné úložiště právě pracuje. Chcete ho přerušit?" #: gui/options.cpp:3142 gui/options.cpp:3180 msgid "Wait until current Storage finishes up and try again." msgstr "" "Vyčkejte, než operace se současným úložištěm jsou dokončeny, a pak to zkuste " "znova." #: gui/options.cpp:3155 msgid "Connecting..." msgstr "Připojování..." #: gui/options.cpp:3171 msgid "This Storage is working now. Do you want to interrupt it?" msgstr "Toto úložiště právě pracuje. Chcete ho přerušit?" #: gui/options.cpp:3376 backends/cloud/cloudmanager.cpp:156 msgid "" msgstr "" #: gui/options.cpp:3485 msgid "Stop server" msgstr "Zastavit server" #: gui/options.cpp:3486 msgid "Stop local webserver" msgstr "Zastavit místní internetový server" #: gui/options.cpp:3538 msgid "Storage connected." msgstr "Úložiště připojeno." #: gui/options.cpp:3540 msgid "Failed to connect storage." msgstr "Připojení úložiště selhalo." #: gui/options.cpp:3542 msgid "Failed to connect storage: " msgstr "Připojení k úložišti selhalo: " #: gui/options.cpp:3562 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "Žádost selhala.\n" "Zkontrolujte své internetové připojení." #: gui/predictivedialog.cpp:66 #, fuzzy msgid "Enter Text" msgstr "Enter" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:101 msgid "# next" msgstr "# další" #: gui/predictivedialog.cpp:102 msgid "add" msgstr "přidat" #: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:184 msgid "Delete char" msgstr "Smazat znak" #: gui/predictivedialog.cpp:112 gui/predictivedialog.cpp:188 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:114 gui/predictivedialog.cpp:601 msgid "* Pre" msgstr "* Prediktivní" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:604 msgid "* Num" msgstr "* Čísla" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:607 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:67 msgid "Recorder or Playback Gameplay" msgstr "Nahrávat nebo přehrát hru" #: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:213 #: gui/saveload-dialog.cpp:461 gui/saveload-dialog.cpp:528 msgid "Delete" msgstr "Smazat" #: gui/recorderdialog.cpp:74 msgid "Record" msgstr "Nahrát" #: gui/recorderdialog.cpp:75 msgid "Playback" msgstr "Přehrát" #: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:231 msgid "Edit" msgstr "Upravit" #: gui/recorderdialog.cpp:143 gui/recorderdialog.cpp:302 #: gui/recorderdialog.cpp:309 msgid "Author: " msgstr "Autor: " #: gui/recorderdialog.cpp:145 gui/recorderdialog.cpp:303 #: gui/recorderdialog.cpp:310 msgid "Notes: " msgstr "Poznámky: " #: gui/recorderdialog.cpp:212 msgid "Do you really want to delete this record?" msgstr "Opravdu chcete tento záznam smazat?" #: gui/recorderdialog.cpp:229 msgid "Unknown Author" msgstr "Neznámý autor" #: gui/remotebrowser.cpp:128 msgid "ScummVM could not access the directory!" msgstr "ScummVM nemá k tomuto adresáři přístup!" #: gui/saveload-dialog.cpp:56 msgid "Downloading saves..." msgstr "Stažení uložených pozic..." #: gui/saveload-dialog.cpp:65 msgid "Run in background" msgstr "Spustit na pozadí" #: gui/saveload-dialog.cpp:126 #, c-format msgid "%s (%s %S / %s %S, %s / %s files)" msgstr "" #: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:632 msgid "No date saved" msgstr "Neuložena žádná data" #: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:633 msgid "No time saved" msgstr "Žádný uložený čas" #: gui/saveload-dialog.cpp:454 gui/saveload-dialog.cpp:634 msgid "No playtime saved" msgstr "Žádná uložená doba hraní" #: gui/saveload-dialog.cpp:527 msgid "Do you really want to delete this saved game?" msgstr "Opravdu chcete tuto uloženou hru vymazat?" #: gui/saveload-dialog.cpp:659 gui/saveload-dialog.cpp:1174 msgid "Date: " msgstr "Datum: " #: gui/saveload-dialog.cpp:663 gui/saveload-dialog.cpp:1180 msgid "Time: " msgstr "Čas: " #: gui/saveload-dialog.cpp:669 gui/saveload-dialog.cpp:1188 msgid "Playtime: " msgstr "Doba hraní: " #: gui/saveload-dialog.cpp:682 gui/saveload-dialog.cpp:768 msgid "Untitled saved game" msgstr "Bezejmenná uložená hra" #: gui/saveload-dialog.cpp:831 msgid "Next" msgstr "Další" #: gui/saveload-dialog.cpp:834 msgid "Prev" msgstr "Předchozí" #: gui/saveload-dialog.cpp:1035 msgid "New Save" msgstr "Nová uložená pozice" #: gui/saveload-dialog.cpp:1035 msgid "Create a new saved game" msgstr "Vytvořit novou uloženou hru" #: gui/saveload-dialog.cpp:1167 msgid "Name: " msgstr "Název: " #: gui/saveload-dialog.cpp:1243 #, c-format msgid "Enter a description for slot %d:" msgstr "Zadejte popis pro pozici %d:" #: gui/themebrowser.cpp:44 msgid "Select a Theme" msgstr "Vyberte Vzhled" #: gui/ThemeEngine.cpp:276 msgid "Disabled GFX" msgstr "GFX zakázáno" #: gui/ThemeEngine.cpp:276 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX zakázáno" #: gui/ThemeEngine.cpp:277 msgid "Standard renderer" msgstr "Standardní vykreslovač" #: gui/ThemeEngine.cpp:277 engines/scumm/dialogs.cpp:887 msgid "Standard" msgstr "Standardní" #: gui/ThemeEngine.cpp:279 msgid "Antialiased renderer" msgstr "Vykreslovač s vyhlazenými hranami" #: gui/ThemeEngine.cpp:279 msgid "Antialiased" msgstr "S vyhlazenými hranami" #: gui/unknown-game-dialog.cpp:48 msgid "Add anyway" msgstr "Přesto přidat" #: gui/unknown-game-dialog.cpp:57 msgid "Copy to clipboard" msgstr "Zkopírovat do schránky" #: gui/unknown-game-dialog.cpp:63 msgid "Report game" msgstr "Nahlásit hru" #: gui/unknown-game-dialog.cpp:100 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "" "Použijte toto tlačítko pro zkopírování potřebných herních dat do schránky." #: gui/unknown-game-dialog.cpp:105 msgid "You can also directly report your game to the Bug Tracker." msgstr "Také je možno přímo nahlásit chybu ve hře do Bug Trackeru." #: gui/unknown-game-dialog.cpp:155 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "Všechna potřebná data o hře byla zkopírována do schránky" #: gui/unknown-game-dialog.cpp:157 msgid "Copying the game information to the clipboard has failed!" msgstr "Kopírování herních dat do schránky selhalo!" #: gui/updates-dialog.cpp:48 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "ScummVM nyní podporuje automatickou kontrolu\n" "aktualizací která vyžaduje připojení k internetu.\n" "Chtěli byste tuto funkci nyní zapnout?" #: gui/updates-dialog.cpp:51 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" "Toto nastavení můžete změnit později\n" "ve volbách v kartě Různé." #: gui/widget.cpp:440 gui/widget.cpp:442 gui/widget.cpp:448 gui/widget.cpp:450 msgid "Clear value" msgstr "Vyčistit hodnotu" #: gui/widgets/grid.cpp:225 msgid "Play" msgstr "Hrát" #: gui/widgets/grid.cpp:228 #, fuzzy msgid "Saves" msgstr "Uložit" #: base/main.cpp:643 msgid "Error running game:" msgstr "Chyba při spuštění hry:" #: base/main.cpp:690 msgid "Could not find any engine capable of running the selected game" msgstr "Nelze nalézt žádné jádro schopné vybranou hru spustit" #: common/achievements.cpp:230 msgid "Achievement unlocked!" msgstr "Achievement dosažen!" #: common/error.cpp:37 msgid "No error" msgstr "Žádná chyba" #: common/error.cpp:39 msgid "Game data not found" msgstr "Data hry nenalezena" #: common/error.cpp:41 msgid "Game id not supported" msgstr "Id hry není podporováno" #: common/error.cpp:43 msgid "Unsupported color mode" msgstr "Nepodporovaný barevný režim" #: common/error.cpp:45 msgid "Audio device initialization failed" msgstr "Automatické rozpoznání zařízení selhalo" #: common/error.cpp:48 msgid "Read permission denied" msgstr "Oprávnění ke čtení zamítnuto" #: common/error.cpp:50 msgid "Write permission denied" msgstr "Oprávnění k zápisu zamítnuto" #: common/error.cpp:53 msgid "Path does not exist" msgstr "Cesta neexistuje" #: common/error.cpp:55 msgid "Path not a directory" msgstr "Cesta není adresář" #: common/error.cpp:57 msgid "Path not a file" msgstr "Cesta není soubor" #: common/error.cpp:60 msgid "Cannot create file" msgstr "Nelze vytvořit soubor" #: common/error.cpp:62 msgid "Reading data failed" msgstr "Čtení dat selhalo" #: common/error.cpp:64 msgid "Writing data failed" msgstr "Zápis dat selhal" #: common/error.cpp:67 msgid "Could not find suitable engine plugin" msgstr "Nelze nalézt vhodný zás. modul jádra" #: common/error.cpp:69 msgid "Engine plugin does not support saved games" msgstr "Zás. modul jádra nepodporuje uložené stavy" #: common/error.cpp:72 msgid "User canceled" msgstr "Zrušeno uživatelem" #: common/error.cpp:76 msgid "Unknown error" msgstr "Neznámá chyba" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:34 msgid "Hercules Green" msgstr "Hercules Zelená" #: common/rendermode.cpp:35 msgid "Hercules Amber" msgstr "Hercules Jantarová" #: common/rendermode.cpp:44 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 barev)" #: common/rendermode.cpp:45 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 barev)" #. I18N: Macintosh black-and-white #: common/rendermode.cpp:50 msgid "Macintosh b/w" msgstr "" #: common/rendermode.cpp:80 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules Zelená" #: common/rendermode.cpp:81 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Jantarová" #: common/updates.cpp:57 msgid "Daily" msgstr "Denně" #: common/updates.cpp:59 msgid "Weekly" msgstr "Týdně" #: common/updates.cpp:61 msgid "Monthly" msgstr "Měsíčně" #: common/updates.cpp:63 msgid "" msgstr "<Špatná hodnota>" #. I18N: Abbreviation for 'bytes' as data size #: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48 #: backends/platform/ds/osystem_ds.cpp:166 #: backends/platform/sdl/switch/switch.cpp:37 msgid "B" msgstr "" #. I18N: Abbreviation for 'kilobytes' as data size #: common/util.cpp:189 msgid "KB" msgstr "" #. I18N: Abbreviation for 'megabytes' as data size #: common/util.cpp:194 #, fuzzy msgid "MB" msgstr "SMB" #. I18N: Abbreviation for 'gigabytes' as data size #: common/util.cpp:200 msgid "GB" msgstr "" #. I18N: Abbreviation for 'terabytes' as data size #: common/util.cpp:206 msgid "TB" msgstr "" #. I18N: One line summary as shown in *nix distributions #: dists/scummvm.appdata.xml.cpp:32 msgid "Interpreter for numerous adventure games and role-playing games" msgstr "" #. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:37 msgid "" "ScummVM is a program which allows you to run a wide variety of classic " "graphical point-and-click adventure games and role-playing games, provided " "you already have their data files. The clever part about this: ScummVM just " "replaces the executables shipped with the game, allowing you to play them on " "systems for which they were never designed!" msgstr "" #. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:45 msgid "" "Currently, ScummVM supports a huge library of adventures with over 4000 " "games in total. It supports many classics published by legendary studios " "like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood " "Studios." msgstr "" #. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:51 msgid "" "Next to ground-breaking titles like the Monkey Island series, Broken Sword, " "Myst, Blade Runner and countless other games you will find some really " "obscure adventures and truly hidden gems to explore." msgstr "" #: engines/advancedDetector.cpp:245 msgid "Illegitimate game copy detected. We provide no support in such cases" msgstr "" "Rozpoznána nelegální kopie hry. V těchto případech žádnou podporu nenabízíme" #: engines/dialogs.cpp:68 msgid "~R~esume" msgstr "~P~okračovat" #: engines/dialogs.cpp:70 msgid "~L~oad" msgstr "~N~ahrát" #: engines/dialogs.cpp:74 backends/platform/3ds/options-dialog.cpp:45 msgid "~S~ave" msgstr "~U~ložit" #: engines/dialogs.cpp:78 msgid "~O~ptions" msgstr "~V~olby" #: engines/dialogs.cpp:83 msgid "~H~elp" msgstr "~N~ápověda" #: engines/dialogs.cpp:87 msgid "~A~bout" msgstr "~O~ programu" #: engines/dialogs.cpp:90 engines/dialogs.cpp:166 msgid "~R~eturn to Launcher" msgstr "~N~ávrat do Spouštěče" #: engines/dialogs.cpp:92 engines/dialogs.cpp:168 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~N~ávrat do Spouštěče" #: engines/dialogs.cpp:100 engines/engine.cpp:893 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:844 #: engines/groovie/script.cpp:2192 engines/groovie/script.cpp:2233 #: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702 #: engines/kingdom/kingdom.cpp:736 engines/lab/savegame.cpp:242 #: engines/mads/nebular/dialogs_nebular.cpp:349 #: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:889 #: engines/pegasus/pegasus.cpp:402 engines/prince/saveload.cpp:54 #: engines/sci/engine/guest_additions.cpp:742 engines/sci/engine/kfile.cpp:1079 #: engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628 #: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276 #: engines/zvision/file/save_manager.cpp:48 msgid "Save game:" msgstr "Uložit hru:" #: engines/dialogs.cpp:100 engines/engine.cpp:893 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:839 #: engines/groovie/script.cpp:844 engines/groovie/script.cpp:2192 #: engines/groovie/script.cpp:2233 engines/hugo/file.cpp:297 #: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:736 #: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:242 #: engines/mads/nebular/dialogs_nebular.cpp:349 #: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:889 #: engines/parallaction/metaengine.cpp:133 #: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:402 #: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743 #: engines/sci/engine/kfile.cpp:1079 engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628 #: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276 #: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:193 msgid "Save" msgstr "Uložit" #: engines/dialogs.cpp:130 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Je nám líto, ale toto jádro v současnosti nepodporuje herní nápovědu. Prosím " "prohlédněte si README pro základní informace a pro instrukce jak získat " "další pomoc." #: engines/dialogs.cpp:214 engines/pegasus/pegasus.cpp:413 #, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Uložení hry selhalo (%s)! Prosím přečtěte si dokumentaci pro základní " "informace a pokyny k získání další podpory." #: engines/dialogs.cpp:357 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:358 msgid "~C~ancel" msgstr "~Z~rušit" #: engines/engine.cpp:337 #, c-format msgid "Could not switch to resolution '%dx%d'." msgstr "Nelze přepnout na režim obrazu: '%dx%d'." #: engines/engine.cpp:346 msgid "Could not initialize color format." msgstr "Nelze zavést barevný formát." #: engines/engine.cpp:355 #, c-format msgid "Could not switch to video mode '%s'." msgstr "Nelze přepnout na režim obrazu '%s'." #: engines/engine.cpp:363 #, c-format msgid "Could not switch to stretch mode '%s'." msgstr "Nelze přepnout na režim roztažení '%s'." #: engines/engine.cpp:370 msgid "Could not apply aspect ratio setting." msgstr "Nelze použít nastavení poměru stran." #: engines/engine.cpp:375 msgid "Could not apply fullscreen setting." msgstr "Nelze použít nastavení celé obrazovky." #: engines/engine.cpp:380 msgid "Could not apply filtering setting." msgstr "Nelze použít nastavení filtrování." #: engines/engine.cpp:439 msgid "Error" msgstr "Chyba" #: engines/engine.cpp:502 #, fuzzy msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the documentation (CD audio) for details." msgstr "" "Vypadá to, že tuto hru hrajete přímo z\n" " CD. Je známo, že toto způsobuje problémy\n" " a je tedy doporučeno, ať místo toho zkopírujete\n" "datové soubory na Váš pevný disk.\n" "Pro podrobnosti si přečtěte README." #: engines/engine.cpp:525 #, fuzzy msgid "" "This game has audio tracks on its CD. These\n" "tracks need to be ripped from the CD using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the documentation (CD audio) for details." msgstr "" "Tato hra má na svém disku zvukové stopy. Tyto\n" "stopy musí být z disku zkopírovány použitím\n" "vhodného nástroje pro extrakci zvuku z CD,\n" "abyste mohli poslouchat hudbu ve hře.\n" "Pro podrobnosti si přečtěte README." #: engines/engine.cpp:552 msgid "Overwrite" msgstr "" #: engines/engine.cpp:553 #, fuzzy msgid "Cancel autosave" msgstr "Bezejmenná uložená hra" #: engines/engine.cpp:555 #, c-format msgid "" "WARNING: The autosave slot has a saved game named %S. You can either move " "the existing save to a new slot, Overwrite the existing save, or cancel " "autosave (will not prompt again until restart)" msgstr "" #: engines/engine.cpp:563 msgid "ERROR: Could not copy the savegame to a new slot" msgstr "" #: engines/engine.cpp:589 engines/metaengine.cpp:380 engines/savestate.cpp:98 #: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:185 #: engines/xeen/saves.cpp:289 msgid "Autosave" msgstr "Automatické ukládání" #: engines/engine.cpp:597 msgid "Error occurred making autosave" msgstr "Při ukládání se vyskytla chyba" #: engines/engine.cpp:672 #, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Načtení uložené hry selhalo (%s)! Prosím přečtěte si dokumentaci pro " "základní informace a pokyny k získání další podpory." #: engines/engine.cpp:696 msgid "WARNING: " msgstr "" #: engines/engine.cpp:696 #, fuzzy msgid " Shall we still run the game?" msgstr "Úplný název hry" #: engines/engine.cpp:697 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "VAROVÁNÍ: Hra, kterou se chystáte spustit, není ještě plně podporována " "ScummVM. Proto je možné, že bude nestabilní a jakékoli uložené hry nemusí " "fungovat v budoucích verzích ScummVM." #: engines/engine.cpp:700 engines/wintermute/wintermute.cpp:182 msgid "Start anyway" msgstr "Přesto spustit" #: engines/engine.cpp:718 msgid "This game is not supported." msgstr "Tato hra není podporována" #: engines/engine.cpp:718 msgid "" "This game is not supported for the following reason:\n" "\n" msgstr "" "Tato hra není podporována z důvodu\n" "\n" #: engines/engine.cpp:860 msgid "Loading game is currently unavailable" msgstr "Načtení hry je momentálně nedostupné" #: engines/engine.cpp:889 msgid "Saving game is currently unavailable" msgstr "Uložení hry je momentálně nedostupné" #: engines/game.cpp:184 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" "Verze hry, nacházející se v '%s', se zdá být neznámá.\n" "\n" "Prosím přepošlete následující data týmu ScummVM na %s spolu s názvem hry, " "kterou jste chtěli přidat, a její verzí, jazykem, atd.:" #: engines/game.cpp:188 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "Odpovídající herní ID pro engine %s:" #: engines/metaengine.cpp:56 msgid "Default game keymap" msgstr "Výchozí rozložení kláves" #: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161 #: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:187 #: engines/parallaction/metaengine.cpp:114 #: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:114 msgid "Left Click" msgstr "Levé Kliknutí" #: engines/metaengine.cpp:66 backends/platform/maemo/maemo.cpp:165 #: engines/wintermute/keymapper_tables.h:256 #: engines/wintermute/keymapper_tables.h:300 #: engines/wintermute/keymapper_tables.h:2089 msgid "Middle Click" msgstr "Kliknutí prostředním tlačítkem" #: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169 #: engines/asylum/metaengine.cpp:163 engines/parallaction/metaengine.cpp:120 #: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:120 msgid "Right Click" msgstr "Pravé kliknutí" #: engines/metaengine.cpp:77 engines/grim/grim.cpp:521 #: engines/hdb/metaengine.cpp:238 engines/mohawk/myst.cpp:596 #: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:122 #: engines/twine/metaengine.cpp:99 engines/wintermute/keymapper_tables.h:1531 msgid "Pause" msgstr "Pauza" #: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:139 msgid "Game menu" msgstr "Menu hry" #: engines/metaengine.cpp:90 engines/grim/grim.cpp:504 #: engines/grim/grim.cpp:600 engines/mohawk/myst.cpp:567 #: engines/mohawk/riven.cpp:831 engines/wintermute/keymapper_tables.h:220 #: engines/wintermute/keymapper_tables.h:1092 #: engines/wintermute/keymapper_tables.h:1248 #: engines/wintermute/keymapper_tables.h:1524 #: engines/wintermute/keymapper_tables.h:1639 #: engines/wintermute/keymapper_tables.h:2033 msgid "Skip" msgstr "Přeskočit" #: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:117 msgid "Skip line" msgstr "Přeskočit řádek" #: engines/metaengine.cpp:104 msgid "Predictive input dialog" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting) #. and also submitting a new save game name, or choosing an existing save game for overwriting. #: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:183 #: engines/griffon/metaengine.cpp:89 engines/grim/grim.cpp:510 #: engines/grim/grim.cpp:606 engines/sky/metaengine.cpp:97 #: engines/wintermute/keymapper_tables.h:54 msgid "Confirm" msgstr "Potvrdit" #: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:175 msgid "OpenGL" msgstr "OpenGL" #: graphics/renderer.cpp:36 msgid "OpenGL with shaders" msgstr "" #: graphics/renderer.cpp:44 msgctxt "lowres" msgid "OpenGL with shaders" msgstr "" #: audio/adlib.cpp:2303 msgid "AdLib emulator" msgstr "AdLib emulátor" #: audio/fmopl.cpp:81 msgid "MAME OPL emulator" msgstr "MAME OPL Emulátor" #: audio/fmopl.cpp:83 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL Emulátor" #: audio/fmopl.cpp:86 msgid "Nuked OPL emulator" msgstr "Nuked OPL Emulátor" #: audio/fmopl.cpp:89 msgid "ALSA Direct FM" msgstr "ALSA Přímá FM" #: audio/fmopl.cpp:92 msgid "OPL2LPT" msgstr "OPL2LPT" #: audio/fmopl.cpp:93 msgid "OPL3LPT" msgstr "OPL3LPT" #: audio/fmopl.cpp:96 msgid "RetroWave OPL3" msgstr "" #: audio/mididrv.cpp:219 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Zvolené zvukové zařízení '%s' nebylo nalezeno (např. může být vypnuto nebo " "odpojeno)." #: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:272 #: audio/mididrv.cpp:289 msgid "Attempting to fall back to the next available device..." msgstr "Pokus o navrácení na nejbližší dostupné zařízení..." #: audio/mididrv.cpp:233 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Zvolené zvukové zařízení '%s' nelze použít. Podívejte se na záznam pro více " "informací." #: audio/mididrv.cpp:271 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Upřednostňované zvukové zařízení '%s' nebylo nalezeno (např. může být " "vypnuto nebo odpojeno)." #: audio/mididrv.cpp:288 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Upřednostňované zvukové zařízení '%s' nelze použít. Podívejte se na záznam " "pro více informací." #: audio/mididrv.cpp:453 msgid "Starting MIDI dump" msgstr "" #: audio/mods/paula.cpp:313 msgid "Amiga Audio emulator" msgstr "Emulátor zvuku pro Amiga" #: audio/null.h:43 msgid "No music" msgstr "Bez hudby" #: audio/softsynth/appleiigs.cpp:32 msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "Apple II GS Emulátor (NENÍ IMPLEMENTOVÁN)" #: audio/softsynth/cms.cpp:354 msgid "Creative Music System emulator" msgstr "Emulátor pro Creative Music System" #: audio/softsynth/fluidsynth.cpp:235 msgid "" "FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI " "on MIDI tab. Music is off." msgstr "" #: audio/softsynth/fluidsynth.cpp:367 #, c-format msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off." msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31 msgid "FM-Towns Audio" msgstr "Zvuk FM-Towns" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56 msgid "PC-98 Audio" msgstr "Zvuk PC-98" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81 #, fuzzy msgid "SegaCD Audio" msgstr "Použít zvuky na CD" #: audio/softsynth/mt32.cpp:169 msgid "Initializing MT-32 Emulator" msgstr "Zavádím MT-32 Emulátor" #: audio/softsynth/mt32.cpp:436 msgid "MT-32 emulator" msgstr "MT-32 emulátor" #: audio/softsynth/pcspk.cpp:203 msgid "PC Speaker emulator" msgstr "PC Speaker emulátor" #: audio/softsynth/pcspk.cpp:222 msgid "IBM PCjr emulator" msgstr "IBM PCjr emulátor" #: audio/softsynth/sid.cpp:1433 msgid "C64 Audio emulator" msgstr "Emulátor zvuku C64" #: backends/cloud/cloudmanager.cpp:155 msgid "" msgstr "" #: backends/cloud/storage.cpp:242 msgid "Saved games sync was cancelled." msgstr "Synchronizace uložených her byla zrušena." #: backends/cloud/storage.cpp:244 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" "Synchronizace uložených her byla zrušena.\n" "Zkontrolujte své internetové připojení." #: backends/cloud/storage.cpp:348 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" "Stahování dokončeno.\n" "Nešlo stáhnout %u souborů." #: backends/cloud/storage.cpp:350 msgid "Download complete." msgstr "Stahování dokončeno." #: backends/cloud/storage.cpp:360 msgid "Download failed." msgstr "Stažení selhalo." #: backends/events/default/default-events.cpp:193 msgid "" "Do you really want to return to the Launcher?\n" "Any unsaved progress will be lost." msgstr "" "Jste si jisti, že chcete odejít ?\n" "Neuložené pozice budou ztraceny." #: backends/events/default/default-events.cpp:217 #, fuzzy msgid "" "Do you really want to quit?\n" "Any unsaved progress will be lost." msgstr " Jste si jisti, že chcete odejít ? " #: backends/events/default/default-events.cpp:217 #: backends/events/default/default-events.cpp:358 #: engines/adl/metaengine.cpp:260 engines/hdb/metaengine.cpp:255 #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:81 #: engines/scumm/help.cpp:83 engines/zvision/metaengine.cpp:203 #: engines/zvision/metaengine.cpp:221 msgid "Quit" msgstr "Ukončit" #: backends/events/default/default-events.cpp:332 msgid "Global" msgstr "Globální" #: backends/events/default/default-events.cpp:335 #: engines/twine/metaengine.cpp:218 #, fuzzy msgid "Global Main Menu" msgstr "Globální menu" #: backends/events/default/default-events.cpp:345 msgid "Display keyboard" msgstr "Zobrazit klávesnici" #: backends/events/default/default-events.cpp:352 #, fuzzy msgid "Toggle mute" msgstr "Povolit zachycování myši" #: backends/events/default/default-events.cpp:380 msgid "Open Debugger" msgstr "Otevřít ladící program" #: backends/events/gph/gph-events.cpp:411 #: backends/events/gph/gph-events.cpp:454 #: backends/events/openpandora/op-events.cpp:156 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "'Režim Ťuknutí' Dotykové Obrazovky - Levé Kliknutí" #: backends/events/gph/gph-events.cpp:413 #: backends/events/gph/gph-events.cpp:456 #: backends/events/openpandora/op-events.cpp:158 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "'Režim Ťuknutí' Dotykové Obrazovky - Pravé Kliknutí" #: backends/events/gph/gph-events.cpp:415 #: backends/events/gph/gph-events.cpp:458 #: backends/events/openpandora/op-events.cpp:160 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "'Režim Ťuknutí' Dotykové Obrazovky - Najetí (Bez Kliknutí)" #: backends/events/gph/gph-events.cpp:435 msgid "Maximum Volume" msgstr "Maximální Hlasitost" #: backends/events/gph/gph-events.cpp:437 msgid "Increasing Volume" msgstr "Zvyšuji Hlasitost" #: backends/events/gph/gph-events.cpp:443 msgid "Minimal Volume" msgstr "Minimální Hlasitost" #: backends/events/gph/gph-events.cpp:445 msgid "Decreasing Volume" msgstr "Snižuji Hlasitost" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Enabled" msgstr "Kliknutí Povoleno" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Disabled" msgstr "Kliknutí Zakázáno" #: backends/events/openpandora/op-events.cpp:162 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "'Režim Ťuknutí' Dotykové Obrazovky - Najetí (Dpad kliká)" #: backends/graphics/opengl/opengl-graphics.cpp:254 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:235 #: engines/twine/metaengine.cpp:228 msgid "Center" msgstr "Vystředit" #: backends/graphics/opengl/opengl-graphics.cpp:255 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:236 msgid "Pixel-perfect scaling" msgstr "Pixelově přesné škálování" #: backends/graphics/opengl/opengl-graphics.cpp:256 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:237 #, fuzzy msgid "Even pixels scaling" msgstr "Pixelově přesné škálování" #: backends/graphics/opengl/opengl-graphics.cpp:257 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:238 msgid "Fit to window" msgstr "Přizpůsobit oknu" #: backends/graphics/opengl/opengl-graphics.cpp:258 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:239 msgid "Stretch to window" msgstr "Roztáhnout do okna" #: backends/graphics/opengl/opengl-graphics.cpp:259 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:240 msgid "Fit to window (4:3)" msgstr "Přizpůsobit oknu (4:3)" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:708 #, c-format msgid "Resolution: %dx%d" msgstr "Rozlišení: %dx%d" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:731 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450 msgid "Enabled aspect ratio correction" msgstr "Povolena korekce poměru stran" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:733 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2456 msgid "Disabled aspect ratio correction" msgstr "Zakázána korekce poměru stran" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:754 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472 msgid "Filtering enabled" msgstr "Filtrování povoleno" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:756 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474 msgid "Filtering disabled" msgstr "Filtrování zakázáno" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:785 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2501 #, fuzzy msgid "Stretch mode" msgstr "Režim protažení:" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66 msgid "SDL Surface" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2416 msgid "Active graphics filter:" msgstr "Aktivní grafický filtr:" #: backends/graphics/sdl/sdl-graphics.cpp:360 #, fuzzy, c-format msgid "Saved screenshot '%s'" msgstr "Uložit snímek obrazovky" #: backends/graphics/sdl/sdl-graphics.cpp:369 #, fuzzy msgid "Could not save screenshot" msgstr "Uložit snímek obrazovky" #: backends/graphics/sdl/sdl-graphics.cpp:416 msgid "Windowed mode" msgstr "Režim do okna" #: backends/graphics/sdl/sdl-graphics.cpp:427 engines/scumm/help.cpp:85 msgid "Toggle fullscreen" msgstr "Přepnout celou obrazovku" #: backends/graphics/sdl/sdl-graphics.cpp:434 engines/scumm/help.cpp:98 #: engines/wintermute/keymapper_tables.h:960 msgid "Toggle mouse capture" msgstr "Povolit zachycování myši" #: backends/graphics/sdl/sdl-graphics.cpp:439 #: engines/wintermute/keymapper_tables.h:646 #: engines/wintermute/keymapper_tables.h:695 #: engines/wintermute/keymapper_tables.h:1098 #: engines/wintermute/keymapper_tables.h:1312 #: engines/wintermute/keymapper_tables.h:1402 #: engines/wintermute/keymapper_tables.h:1562 #: engines/wintermute/keymapper_tables.h:1767 #: engines/wintermute/keymapper_tables.h:1785 #: engines/wintermute/keymapper_tables.h:1818 msgid "Save screenshot" msgstr "Uložit snímek obrazovky" #: backends/graphics/sdl/sdl-graphics.cpp:445 msgid "Toggle aspect ratio correction" msgstr "Přepnout korekci poměru stran" #: backends/graphics/sdl/sdl-graphics.cpp:452 msgid "Toggle linear filtered scaling" msgstr "Použít lineární škálování" #: backends/graphics/sdl/sdl-graphics.cpp:459 msgid "Cycle through stretch modes" msgstr "Přepínat mezi režimy roztažení" #: backends/graphics/sdl/sdl-graphics.cpp:465 msgid "Increase the scale factor" msgstr "Zvětšit faktor změny velikosti" #: backends/graphics/sdl/sdl-graphics.cpp:471 msgid "Decrease the scale factor" msgstr "Zmenšit faktor změny velikosti" #: backends/graphics/sdl/sdl-graphics.cpp:477 #, fuzzy msgid "Switch to the next scaler" msgstr "Přepnout na škálování 2xSai" #: backends/graphics/sdl/sdl-graphics.cpp:482 #, fuzzy msgid "Switch to the previous scaler" msgstr "Přepnout na nejbližší škálování" #: backends/keymapper/hardware-input.cpp:244 #, fuzzy msgid "Left Mouse Button" msgstr "Napodobit levé tlačítko myši" #: backends/keymapper/hardware-input.cpp:245 #, fuzzy msgid "Right Mouse Button" msgstr "Napodobit pravé tlačítko myši" #: backends/keymapper/hardware-input.cpp:246 #, fuzzy msgid "Middle Mouse Button" msgstr "Napodobit levé tlačítko myši" #: backends/keymapper/hardware-input.cpp:247 msgid "Mouse Wheel Up" msgstr "" #: backends/keymapper/hardware-input.cpp:248 msgid "Mouse Wheel Down" msgstr "" #: backends/keymapper/hardware-input.cpp:249 #, fuzzy msgid "X1 Mouse Button" msgstr "Napodobit levé tlačítko myši" #: backends/keymapper/hardware-input.cpp:250 #, fuzzy msgid "X2 Mouse Button" msgstr "Napodobit levé tlačítko myši" #: backends/keymapper/hardware-input.cpp:255 #, fuzzy msgid "Joy A" msgstr "Vzad" #: backends/keymapper/hardware-input.cpp:256 #, fuzzy msgid "Joy B" msgstr "Vzad" #: backends/keymapper/hardware-input.cpp:257 #, fuzzy msgid "Joy X" msgstr "Vzad" #: backends/keymapper/hardware-input.cpp:258 #, fuzzy msgid "Joy Y" msgstr "Vzad" #: backends/keymapper/hardware-input.cpp:259 #, fuzzy msgid "Joy Back" msgstr "Vzad" #: backends/keymapper/hardware-input.cpp:260 msgid "Joy Guide" msgstr "" #: backends/keymapper/hardware-input.cpp:261 #, fuzzy msgid "Joy Start" msgstr "~S~pustit" #: backends/keymapper/hardware-input.cpp:262 #, fuzzy msgid "Left Stick" msgstr "Levé Kliknutí" #: backends/keymapper/hardware-input.cpp:263 #, fuzzy msgid "Right Stick" msgstr "Pravé kliknutí" #: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208 msgid "Left Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214 msgid "Right Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:266 #: backends/platform/3ds/osystem-events.cpp:57 #: backends/platform/ds/osystem_ds.cpp:173 backends/platform/sdl/ps3/ps3.cpp:51 #: backends/platform/sdl/psp2/psp2.cpp:51 #: backends/platform/sdl/switch/switch.cpp:48 #, fuzzy msgid "D-pad Up" msgstr "Přesunout se Doleva" #: backends/keymapper/hardware-input.cpp:267 #: backends/platform/3ds/osystem-events.cpp:58 #: backends/platform/ds/osystem_ds.cpp:174 backends/platform/sdl/ps3/ps3.cpp:52 #: backends/platform/sdl/psp2/psp2.cpp:52 #: backends/platform/sdl/switch/switch.cpp:49 #, fuzzy msgid "D-pad Down" msgstr "Dolů" #: backends/keymapper/hardware-input.cpp:268 #: backends/platform/3ds/osystem-events.cpp:59 #: backends/platform/ds/osystem_ds.cpp:175 backends/platform/sdl/ps3/ps3.cpp:53 #: backends/platform/sdl/psp2/psp2.cpp:53 #: backends/platform/sdl/switch/switch.cpp:50 #, fuzzy msgid "D-pad Left" msgstr "Přesunout se Doleva" #: backends/keymapper/hardware-input.cpp:269 #: backends/platform/3ds/osystem-events.cpp:60 #: backends/platform/ds/osystem_ds.cpp:176 backends/platform/sdl/ps3/ps3.cpp:54 #: backends/platform/sdl/psp2/psp2.cpp:54 #: backends/platform/sdl/switch/switch.cpp:51 #, fuzzy msgid "D-pad Right" msgstr "Přesunout se Doprava" #: backends/keymapper/hardware-input.cpp:274 msgid "Left Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:275 msgid "Right Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:276 #: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59 #: backends/platform/sdl/switch/switch.cpp:58 #, fuzzy msgid "Left Stick X" msgstr "Levé Kliknutí" #: backends/keymapper/hardware-input.cpp:277 #: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60 #: backends/platform/sdl/switch/switch.cpp:59 #, fuzzy msgid "Left Stick Y" msgstr "Levé Kliknutí" #: backends/keymapper/hardware-input.cpp:278 #: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61 #: backends/platform/sdl/switch/switch.cpp:60 #, fuzzy msgid "Right Stick X" msgstr "Pravé kliknutí" #: backends/keymapper/hardware-input.cpp:279 #: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62 #: backends/platform/sdl/switch/switch.cpp:61 #, fuzzy msgid "Right Stick Y" msgstr "Pravé kliknutí" #: backends/keymapper/remap-widget.cpp:289 #: backends/keymapper/remap-widget.cpp:319 msgid "Reset to defaults" msgstr "" #: backends/keymapper/remap-widget.cpp:290 msgid "Clear mapping" msgstr "" #: backends/keymapper/virtual-mouse.cpp:156 #, fuzzy msgid "Virtual mouse up" msgstr "Zrušit stahování" #: backends/keymapper/virtual-mouse.cpp:161 #, fuzzy msgid "Virtual mouse down" msgstr "Zrušit stahování" #: backends/keymapper/virtual-mouse.cpp:166 #, fuzzy msgid "Virtual mouse left" msgstr "Přesunout se doprava" #: backends/keymapper/virtual-mouse.cpp:171 #, fuzzy msgid "Virtual mouse right" msgstr "Přesunout se doprava" #: backends/keymapper/virtual-mouse.cpp:176 msgid "Slow down virtual mouse" msgstr "" #: backends/midi/windows.cpp:168 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59 #, fuzzy msgid "Can't create directory here!" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:136 #, fuzzy msgid "Invalid path!" msgstr "Neplatný kód" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83 #, fuzzy msgid "Parent directory doesn't exists!" msgstr "Cesta neexistuje" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87 #, fuzzy msgid "Can't create a directory within a file!" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:140 msgid "There is a file with that name in the parent directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103 #, fuzzy msgid "Failed to create the directory!" msgstr "Nelze smazat soubor." #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119 #, fuzzy msgid "Directory created successfully!" msgstr "DVD úspěšně připojeno" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:203 #, fuzzy msgid "Back to parent directory" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66 #, fuzzy msgid "The file doesn't exist!" msgstr "Cesta neexistuje" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70 #, fuzzy msgid "Can't download a directory!" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75 #, fuzzy msgid "Failed to read the file!" msgstr "Nelze smazat soubor." #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58 msgid "" "The page is not available without the resources. Make sure file wwwroot.zip " "from ScummVM distribution is available in 'themepath'." msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:222 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:223 #, fuzzy msgid "Create directory" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:226 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:227 #, fuzzy msgid "Upload files" msgstr "Načíst soubor" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:228 #, fuzzy msgid "Type new directory name:" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:229 #, fuzzy msgid "Select a file to upload:" msgstr "Vyberte hru k NAČTENÍ" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:230 #, fuzzy msgid "Or select a directory (works in Chrome only):" msgstr "Vyberte adresář pro vhledy GUI" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73 msgid "Index of " msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75 #, fuzzy msgid "Error occurred" msgstr "Při ukládání se vyskytla chyba" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:80 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44 msgid "File system root" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:81 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45 #, fuzzy msgid "Saved games" msgstr "Uložit hru:" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:118 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:83 #, fuzzy msgid "Parent directory" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:217 #, fuzzy msgid "ScummVM couldn't list the directory you specified." msgstr "ScummVM nemá k tomuto adresáři přístup!" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:231 msgid "Index of" msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41 msgid "This is a local webserver index page." msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42 #, fuzzy msgid "Open Files manager" msgstr "Otevřít dialogové okno správce stahovaní" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66 #, fuzzy msgid "The parent directory doesn't exist!" msgstr "Cesta neexistuje" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70 #, fuzzy msgid "Can't upload into a file!" msgstr "Cesta není soubor" #: backends/networking/sdl_net/handlerutils.cpp:197 #, fuzzy msgid "Back to the files manager" msgstr "Otevřít dialogové okno správce stahovaní" #: backends/networking/sdl_net/localwebserver.cpp:126 msgid "" "Failed to start local webserver.\n" "Check whether selected port is not used by another application and try again." msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:68 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:110 msgid "Invalid request: headers are too long!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:154 #, fuzzy msgid "Failed to upload the file!" msgstr "Nelze smazat soubor." #: backends/networking/sdl_net/uploadfileclienthandler.cpp:183 msgid "No file was passed!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:201 #, fuzzy msgid "Uploaded successfully!" msgstr "DVD úspěšně připojeno" #: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:276 msgid "~C~lose" msgstr "~Z~avřít" #: backends/platform/3ds/options-dialog.cpp:47 msgid "Show mouse cursor" msgstr "Zobrazit kurzor myši" #: backends/platform/3ds/options-dialog.cpp:50 msgid "Snap to edges" msgstr "Přichytit k okrajům" #: backends/platform/3ds/options-dialog.cpp:53 #, fuzzy msgid "Stretch to fit" msgstr "Roztáhnout do okna" #: backends/platform/3ds/options-dialog.cpp:56 #, fuzzy msgid "Use Screen:" msgstr "Rychlost:" #: backends/platform/3ds/options-dialog.cpp:58 msgctxt "3ds-screen" msgid "Top" msgstr "" #: backends/platform/3ds/options-dialog.cpp:59 msgctxt "3ds-screen" msgid "Bottom" msgstr "" #: backends/platform/3ds/options-dialog.cpp:60 #, fuzzy msgctxt "3ds-screen" msgid "Both" msgstr "Oba" #: backends/platform/3ds/osystem-events.cpp:47 #: backends/platform/ds/osystem_ds.cpp:165 #: backends/platform/sdl/switch/switch.cpp:38 msgid "A" msgstr "" #: backends/platform/3ds/osystem-events.cpp:49 #: backends/platform/ds/osystem_ds.cpp:167 #: backends/platform/sdl/switch/switch.cpp:40 msgid "X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:50 #: backends/platform/ds/osystem_ds.cpp:168 #: backends/platform/sdl/switch/switch.cpp:39 msgid "Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:51 #: backends/platform/ds/osystem_ds.cpp:169 backends/platform/sdl/ps3/ps3.cpp:44 #: backends/platform/sdl/psp2/psp2.cpp:47 #, fuzzy msgid "Select" msgstr "Činnost/Vybrat" #: backends/platform/3ds/osystem-events.cpp:52 #: backends/platform/ds/osystem_ds.cpp:170 backends/platform/sdl/ps3/ps3.cpp:46 #: backends/platform/sdl/psp2/psp2.cpp:48 #, fuzzy msgid "Start" msgstr "~S~pustit" #: backends/platform/3ds/osystem-events.cpp:53 #: backends/platform/sdl/switch/switch.cpp:56 msgid "ZL" msgstr "" #: backends/platform/3ds/osystem-events.cpp:54 #: backends/platform/sdl/switch/switch.cpp:57 msgid "ZR" msgstr "" #: backends/platform/3ds/osystem-events.cpp:55 #: backends/platform/ds/osystem_ds.cpp:171 #: backends/platform/sdl/psp2/psp2.cpp:49 #: backends/platform/sdl/switch/switch.cpp:46 msgid "L" msgstr "" #: backends/platform/3ds/osystem-events.cpp:56 #: backends/platform/ds/osystem_ds.cpp:172 #: backends/platform/sdl/psp2/psp2.cpp:50 #: backends/platform/sdl/switch/switch.cpp:47 msgid "R" msgstr "" #: backends/platform/3ds/osystem-events.cpp:65 msgid "C-Pad X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:66 msgid "C-Pad Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:71 #: backends/platform/ds/osystem_ds.cpp:185 msgid "Touch" msgstr "" #: backends/platform/3ds/osystem-events.cpp:311 #, fuzzy msgid "Toggle Drag Mode" msgstr "Povolit násilné scény" #: backends/platform/3ds/osystem-events.cpp:316 #, fuzzy msgid "Toggle Magnify Mode" msgstr "Povolit násilné scény" #: backends/platform/3ds/osystem-events.cpp:321 msgid "Open 3DS Settings" msgstr "" #: backends/platform/3ds/osystem-events.cpp:359 msgid "" "Magnify Mode Off. Reactivating Drag Mode.\n" "Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:361 msgid "Magnify Mode Off. Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:395 #, fuzzy msgid "Hover Mode" msgstr "Povolit násilné scény" #: backends/platform/3ds/osystem-events.cpp:399 #, fuzzy msgid "Drag Mode" msgstr "Povolit násilné scény" #: backends/platform/3ds/osystem-events.cpp:401 msgid "Cannot Switch to Drag Mode while Magnify Mode is On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:408 msgid "Magnify Mode cannot be activated in menus." msgstr "" #: backends/platform/3ds/osystem-events.cpp:411 msgid "" "Magnify Mode can only be activated\n" " when both screens are enabled." msgstr "" #: backends/platform/3ds/osystem-events.cpp:413 msgid "In-game resolution too small to magnify." msgstr "" #: backends/platform/3ds/osystem-events.cpp:419 msgid "Magnify Mode On. Switching to Hover Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:421 msgid "Magnify Mode On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:428 msgid "Magnify Mode Off. Reactivating Drag Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:430 msgid "Magnify Mode Off" msgstr "" #: backends/platform/android/options.cpp:93 msgid "Show On-screen control" msgstr "Zobrazit ovládání na obrazovce" #: backends/platform/android/options.cpp:94 msgid "Choose the preferred touch mode:" msgstr "" #: backends/platform/android/options.cpp:96 #, fuzzy msgid "In menus" msgstr "Povolit Venus" #: backends/platform/android/options.cpp:98 #: backends/platform/android/options.cpp:116 #: backends/platform/android/options.cpp:117 #, fuzzy msgid "Touchpad emulation" msgstr "MT-32 Emulátor" #: backends/platform/android/options.cpp:99 #: backends/platform/android/options.cpp:119 #: backends/platform/android/options.cpp:120 #, fuzzy msgid "Direct mouse" msgstr "Zrušit stahování" #: backends/platform/android/options.cpp:100 #: backends/platform/android/options.cpp:122 #: backends/platform/android/options.cpp:123 #, fuzzy msgid "Gamepad emulation" msgstr "MT-32 Emulátor" #: backends/platform/android/options.cpp:106 #, fuzzy msgid "In 2D games" msgstr "V-Sync ve 3D hrách" #: backends/platform/android/options.cpp:108 #, fuzzy msgid "In 3D games" msgstr "V-Sync ve 3D hrách" #. I18N: Show a button to revoke Storage Access Framework permissions for Android #: backends/platform/android/options.cpp:128 msgid "Show SAF revoke permissions overlay button" msgstr "" #: backends/platform/ds/ds-graphics.cpp:253 msgid "Unscaled" msgstr "" #: backends/platform/ds/ds-graphics.cpp:254 msgid "Hardware scale (fast, but low quality)" msgstr "Hardwarová změna velikosti (rychlé, ale nízká kvalita)" #: backends/platform/ds/ds-graphics.cpp:255 msgid "Software scale (good quality, but slower)" msgstr "Softwarová změna velikosti (dobrá kvalita, ale pomalejší)" #: backends/platform/ios7/ios7_osys_events.cpp:347 #: backends/platform/ios7/ios7_osys_events.cpp:478 #: backends/platform/iphone/osys_events.cpp:299 msgid "Mouse-click-and-drag mode enabled." msgstr "Režim přetáhnutí myši zapnut." #: backends/platform/ios7/ios7_osys_events.cpp:349 #: backends/platform/ios7/ios7_osys_events.cpp:480 #: backends/platform/iphone/osys_events.cpp:301 msgid "Mouse-click-and-drag mode disabled." msgstr "Režim přetáhnutí myši vypnut." #: backends/platform/ios7/ios7_osys_events.cpp:360 #: backends/platform/ios7/ios7_osys_events.cpp:499 #: backends/platform/iphone/osys_events.cpp:312 msgid "Touchpad mode enabled." msgstr "Touchpad režim zapnut." #: backends/platform/ios7/ios7_osys_events.cpp:362 #: backends/platform/ios7/ios7_osys_events.cpp:501 #: backends/platform/iphone/osys_events.cpp:314 msgid "Touchpad mode disabled." msgstr "Touchpad režim vypnut." #: backends/platform/maemo/maemo.cpp:157 msgid "Click Mode" msgstr "Režim kliknutí" #: backends/platform/sdl/macosx/appmenu_osx.mm:225 msgid "Hide ScummVM" msgstr "Skrýt ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:226 msgid "Hide Others" msgstr "Skrýt Ostatní" #: backends/platform/sdl/macosx/appmenu_osx.mm:227 msgid "Show All" msgstr "Zobrazit Vše" #: backends/platform/sdl/macosx/appmenu_osx.mm:232 msgid "Window" msgstr "Okno" #: backends/platform/sdl/macosx/appmenu_osx.mm:234 msgid "Minimize" msgstr "Minimalizovat" #. I18N: This keymap opens KIA's HELP tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ONLINE HELP #: backends/platform/sdl/macosx/appmenu_osx.mm:237 #: engines/bladerunner/metaengine.cpp:231 engines/zvision/metaengine.cpp:157 msgid "Help" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:242 #, fuzzy msgid "User Manual" msgstr "Zrušeno uživatelem" #: backends/platform/sdl/macosx/appmenu_osx.mm:244 msgid "General Information" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:245 msgid "What's New in ScummVM" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:247 msgid "Credits" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:248 msgid "GPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:249 msgid "LGPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:250 msgid "Freefont License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:251 msgid "OFL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:252 msgid "BSD License" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43 #: engines/dragons/metaengine.cpp:202 msgid "Cross" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44 #: engines/dragons/metaengine.cpp:196 msgid "Circle" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45 #: engines/dragons/metaengine.cpp:184 msgid "Square" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:45 msgid "PS" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:47 #: backends/platform/sdl/switch/switch.cpp:44 msgid "L3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:48 #: backends/platform/sdl/switch/switch.cpp:45 msgid "R3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:49 msgid "L1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:50 msgid "R1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:59 msgid "L2" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:60 msgid "R2" msgstr "" #: backends/platform/sdl/switch/switch.cpp:41 msgid "Minus" msgstr "" #: backends/platform/sdl/switch/switch.cpp:42 #: backends/platform/sdl/switch/switch.cpp:43 msgid "Plus" msgstr "" #: backends/platform/wii/options.cpp:50 msgid "Video" msgstr "Video" #: backends/platform/wii/options.cpp:53 msgid "Current video mode:" msgstr "Současný režim obrazu:" #: backends/platform/wii/options.cpp:55 msgid "Double-strike" msgstr "Dvojité přeškrtnutí" #: backends/platform/wii/options.cpp:59 msgid "Horizontal underscan:" msgstr "Horizontální zmenšení:" #: backends/platform/wii/options.cpp:65 msgid "Vertical underscan:" msgstr "Vertikální zmenšení:" #: backends/platform/wii/options.cpp:70 msgid "Input" msgstr "Vstup" #: backends/platform/wii/options.cpp:73 msgid "GC Pad sensitivity:" msgstr "Citlivost GC Padu:" #: backends/platform/wii/options.cpp:79 msgid "GC Pad acceleration:" msgstr "Zrychlení GC Padu:" #: backends/platform/wii/options.cpp:85 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100 msgid "Status:" msgstr "Stav:" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Unknown" msgstr "Neznámé" #: backends/platform/wii/options.cpp:92 msgid "Mount DVD" msgstr "Připojit DVD" #: backends/platform/wii/options.cpp:93 msgid "Unmount DVD" msgstr "Odpojit DVD" #: backends/platform/wii/options.cpp:97 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:105 msgid "Server:" msgstr "Server:" #: backends/platform/wii/options.cpp:109 msgid "Share:" msgstr "Sdílení:" #: backends/platform/wii/options.cpp:117 msgid "Password:" msgstr "Heslo:" #: backends/platform/wii/options.cpp:120 msgid "Init network" msgstr "Spustit síť" #: backends/platform/wii/options.cpp:122 msgid "Mount SMB" msgstr "Připojit SMB" #: backends/platform/wii/options.cpp:123 msgid "Unmount SMB" msgstr "Odpojit SMB" #: backends/platform/wii/options.cpp:142 msgid "DVD Mounted successfully" msgstr "DVD úspěšně připojeno" #: backends/platform/wii/options.cpp:145 msgid "Error while mounting the DVD" msgstr "Chyba při připojování DVD" #: backends/platform/wii/options.cpp:147 msgid "DVD not mounted" msgstr "DVD nepřipojeno" #: backends/platform/wii/options.cpp:160 msgid "Network up, share mounted" msgstr "Síť je zapnuta, sdílení připojeno" #: backends/platform/wii/options.cpp:162 msgid "Network up" msgstr "Síť je zapnuta" #: backends/platform/wii/options.cpp:165 msgid ", error while mounting the share" msgstr ", chyba při připojování sdílení" #: backends/platform/wii/options.cpp:167 msgid ", share not mounted" msgstr ", sdílení není připojeno" #: backends/platform/wii/options.cpp:173 msgid "Network down" msgstr "Síť je nedostupná" #: backends/platform/wii/options.cpp:177 msgid "Initializing network" msgstr "Zavádím síť" #: backends/platform/wii/options.cpp:181 msgid "Timeout while initializing network" msgstr "Při zavádění sítě vypršel limit" #: backends/platform/wii/options.cpp:185 #, c-format msgid "Network not initialized (%d)" msgstr "Síť není zavedena (%d)" #: backends/presence/discord/discord.cpp:46 msgid "Launcher" msgstr "Spouštěč" #: backends/updates/macosx/macosx-updates.mm:73 msgid "Check for Updates..." msgstr "Zkontrolovat Aktualizace..." #: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:933 #: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57 #: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:129 #: engines/supernova/supernova.cpp:464 engines/teenagent/resources.cpp:97 #: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5359 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "Nelze najít datové soubory jádra '%s'." #: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:949 #: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66 #: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:469 #: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5372 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "Datové soubory jádra '%s' jsou poškozeny." #: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:960 #: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69 #: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211 #: engines/toon/toon.cpp:5383 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" "Nalezena data jádra '%s' s nesprávnou verzí. Očekávána %d.%d, ale byla %d.%d." #: engines/adl/detection.cpp:53 #, fuzzy msgid "TV emulation" msgstr "MT-32 Emulátor" #: engines/adl/detection.cpp:54 msgid "Emulate composite output to an NTSC TV" msgstr "" #: engines/adl/detection.cpp:65 engines/adl/detection.cpp:77 #, fuzzy msgid "Color graphics" msgstr "Použít barevné grafiky" #: engines/adl/detection.cpp:66 engines/adl/detection.cpp:78 #, fuzzy msgid "Use color graphics instead of monochrome" msgstr "Použít barevné grafiky" #: engines/adl/detection.cpp:89 msgid "Show scanlines" msgstr "Zobrazit linie snímání" #: engines/adl/detection.cpp:90 msgid "Darken every other scanline to mimic the look of a CRT" msgstr "" #: engines/adl/detection.cpp:101 msgid "Always use sharp monochrome text" msgstr "" #: engines/adl/detection.cpp:102 msgid "Do not emulate NTSC artifacts for text" msgstr "" #: engines/agi/detection.cpp:86 engines/cine/detection.cpp:51 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:54 #: engines/groovie/detection.cpp:295 engines/neverhood/detection.cpp:139 #: engines/sci/detection_options.h:105 engines/sherlock/detection.cpp:58 #: engines/toltecs/detection.cpp:228 engines/trecision/detection.cpp:219 #: engines/ultima/detection.cpp:55 engines/zvision/detection_tables.h:50 msgid "Use original save/load screens" msgstr "Použít původní obrazovky načtení/uložení" #: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52 #: engines/drascula/detection.cpp:304 engines/dreamweb/detection.cpp:55 #: engines/groovie/detection.cpp:296 engines/neverhood/detection.cpp:140 #: engines/sci/detection_options.h:106 engines/sherlock/detection.cpp:59 #: engines/toltecs/detection.cpp:229 engines/trecision/detection.cpp:220 #: engines/ultima/detection.cpp:56 engines/zvision/detection_tables.h:51 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "Použít původní obrazovky načtení/uložení místo ze ScummVM" #: engines/agi/detection.cpp:98 msgid "Use an alternative palette" msgstr "Použít jinou paletu" #: engines/agi/detection.cpp:99 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Použít alternativní paletu, běžné pro hry Amiga. Toto byl původní starý " "standard" #: engines/agi/detection.cpp:110 msgid "Mouse support" msgstr "Podpora myši" #: engines/agi/detection.cpp:111 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Povolí podporu myši. Umožní použít myš pro pohyb a pro ovládání herních " "nabídek." #: engines/agi/detection.cpp:122 msgid "Use Hercules hires font" msgstr "Použít Hercules písmo s vysokým rozlišením" #: engines/agi/detection.cpp:123 msgid "Uses Hercules hires font, when font file is available." msgstr "Použít písmo Hercules ve vysokém rozlišení, pokud je dostupné." #: engines/agi/detection.cpp:134 msgid "Pause when entering commands" msgstr "Pozastavit při zadávání příkazů" #: engines/agi/detection.cpp:135 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" "Zobrazí okno s příkazovou řádkou a pozastaví hru (jako v hrách SCI) místo " "řádku v reálném čase." #: engines/agi/detection.cpp:146 msgid "Add speed menu" msgstr "" #: engines/agi/detection.cpp:147 msgid "Add game speed menu (similar to PC version)" msgstr "" #: engines/agi/font.cpp:1096 msgid "" "Could not open/use file 'hgc_font' for Hercules hires font.\n" "If you have such file in other AGI (Sierra) game, you can copy it to the " "game directory" msgstr "" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:273 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:821 #: engines/groovie/script.cpp:856 engines/groovie/script.cpp:2179 #: engines/groovie/script.cpp:2249 engines/hugo/file.cpp:399 #: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:746 #: engines/lab/savegame.cpp:257 engines/mads/nebular/dialogs_nebular.cpp:376 #: engines/mtropolis/saveload.cpp:110 engines/neverhood/menumodule.cpp:902 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:745 #: engines/sci/engine/kfile.cpp:1206 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859 #: engines/zvision/file/save_manager.cpp:61 msgid "Restore game:" msgstr "Obnovit hru:" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:273 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:821 #: engines/groovie/script.cpp:839 engines/groovie/script.cpp:856 #: engines/groovie/script.cpp:2179 engines/groovie/script.cpp:2249 #: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679 #: engines/kingdom/kingdom.cpp:746 engines/lab/savegame.cpp:237 #: engines/lab/savegame.cpp:257 engines/mads/nebular/dialogs_nebular.cpp:376 #: engines/mtropolis/saveload.cpp:110 engines/neverhood/menumodule.cpp:902 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:746 #: engines/sci/engine/kfile.cpp:1206 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859 #: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:198 msgid "Restore" msgstr "Obnovit" #: engines/agos/saveload.cpp:139 msgid "Quick load or save game isn't supported in this location" msgstr "" #: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2681 #, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" "Nahrání uložené hry ze souboru selhalo:\n" "\n" "%s" #: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2668 #, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" "Uložení hry do souboru selhalo:\n" "\n" "%s" #: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2697 #, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Hra byla úspěšně uložena do souboru:\n" "\n" "%s" #: engines/agos/animation.cpp:557 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Soubor videa '%s' nenalezen'!" #: engines/agos/metaengine.cpp:103 #, fuzzy msgid "AGOS 2 support is not compiled in" msgstr "Zakompilované funkce:" #: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Zdá se, že používáte zařízení General MIDI,\n" "ale vaše hra podporuje pouze Roland MT32 MIDI.\n" "Snažíme se mapovat nástroje Roland MT32 na\n" "ty od General MIDI. Je stále možné, že\n" "některé stopy nebudou znít správně." #: engines/agos/detection.cpp:82 msgid "AdLib OPL3 mode" msgstr "" #: engines/agos/detection.cpp:83 msgid "" "When AdLib is selected, OPL3 features will be used. Depending on the game, " "this will prevent cut-off notes, add extra notes or instruments and/or add " "stereo." msgstr "" #: engines/agos/detection.cpp:93 engines/agos/detection.cpp:104 msgid "Use DOS version music tempos" msgstr "" #: engines/agos/detection.cpp:94 engines/agos/detection.cpp:105 msgid "" "Selecting this option will play the music using the tempos used by the DOS " "version of the game. Otherwise, the faster tempos of the Windows version " "will be used." msgstr "" #: engines/agos/detection.cpp:115 engines/sci/detection_options.h:93 msgid "Prefer digital sound effects" msgstr "Upřednostňovat digitální zvukové efekty" #: engines/agos/detection.cpp:116 engines/sci/detection_options.h:94 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Upřednostňovat digitální zvukové efekty před syntetizovanými" #: engines/agos/detection.cpp:126 #, fuzzy msgid "Disable fade-out effects" msgstr "Nelze uložit hru" #: engines/agos/detection.cpp:127 msgid "Don't fade every screen to black when leaving a room." msgstr "" #: engines/ags/dialogs.cpp:58 #, fuzzy msgid "Game language:" msgstr "Jazyk GUI:" #: engines/ags/dialogs.cpp:58 #, fuzzy msgid "Language to use for multilingual games" msgstr "AdLib se používá pro hudbu v mnoha hrách" #: engines/ags/dialogs.cpp:78 #, fuzzy msgid "Force antialiased text" msgstr "S vyhlazenými hranami" #: engines/ags/dialogs.cpp:78 msgid "Use antialiasing to draw text even if the game does not ask for it" msgstr "" #: engines/ags/ags.cpp:131 msgid "" "The selected game uses a pre-2.5 version of the AGS engine, which is not " "supported." msgstr "" #: engines/ags/ags.cpp:139 msgid "" "The selected game has a data file greater than 2Gb, which isn't supported by " "your version of ScummVM yet." msgstr "" #: engines/asylum/metaengine.cpp:115 #, fuzzy msgid "Show version" msgstr "Zobrazit řádek objektů" #: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950 #, fuzzy msgid "Quick load" msgstr "Režim kliknutí" #: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930 #, fuzzy msgid "Quick save" msgstr "Režim kliknutí" #: engines/asylum/metaengine.cpp:130 #, fuzzy msgid "Switch to Sarah" msgstr "Přepnout do hry" #: engines/asylum/metaengine.cpp:135 #, fuzzy msgid "Switch to Grimwall" msgstr "Přepnout do hry" #: engines/asylum/metaengine.cpp:140 #, fuzzy msgid "Switch to Olmec" msgstr "Přepnout do hry" #: engines/asylum/metaengine.cpp:145 msgid "Bring up the In-Game Menu" msgstr "" #: engines/asylum/metaengine.cpp:151 #, fuzzy msgid "Open character inventory" msgstr "Otevřít/Zavřít Inventář" #. I18N: Warn user about loading potentially incompatible saved game #: engines/asylum/asylum.cpp:200 #, c-format msgid "" "WARNING: Attempt to load saved game from a previous version: Version %s / " "Build %d" msgstr "" #: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863 #, fuzzy msgid "Load anyway" msgstr "Přesto přidat" #: engines/bladerunner/bladerunner.cpp:397 #, fuzzy msgid "Failed to initialize resources" msgstr "Připojení úložiště selhalo." #: engines/bladerunner/bladerunner.cpp:1161 msgid "A required game resource was not found" msgstr "" #: engines/bladerunner/bladerunner.cpp:2743 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2745 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2747 msgid "Continue" msgstr "" #: engines/bladerunner/detection.cpp:53 #, fuzzy msgid "Sitcom mode" msgstr "Héliový režim" #: engines/bladerunner/detection.cpp:54 msgid "Game will add laughter after actor's line or narration" msgstr "" #: engines/bladerunner/detection.cpp:64 #, fuzzy msgid "Shorty mode" msgstr "Barevný režim" #: engines/bladerunner/detection.cpp:65 msgid "Game will shrink the actors and make their voices high pitched" msgstr "" #: engines/bladerunner/detection.cpp:75 msgid "Frame limiter high performance mode" msgstr "" #: engines/bladerunner/detection.cpp:76 msgid "" "This mode may result in high CPU usage! It avoids use of delayMillis() " "function." msgstr "" #: engines/bladerunner/detection.cpp:86 msgid "Max frames per second limit" msgstr "" #: engines/bladerunner/detection.cpp:87 msgid "" "This mode targets a maximum of 120 fps. When disabled, the game targets 60 " "fps" msgstr "" #: engines/bladerunner/detection.cpp:97 msgid "Disable McCoy's quick stamina drain" msgstr "" #: engines/bladerunner/detection.cpp:98 msgid "" "When running, McCoy won't start slowing down as soon as the player stops " "clicking the mouse" msgstr "" #: engines/bladerunner/detection.cpp:108 #, fuzzy msgid "Show subtitles during text crawl" msgstr "Zobrazit titulky a přehrávat řeč" #: engines/bladerunner/detection.cpp:109 msgid "During the intro cutscene, show subtitles during the text crawl" msgstr "" #: engines/bladerunner/detection_tables.h:96 #: engines/bladerunner/detection_tables.h:107 #: engines/kyra/detection_tables.h:83 msgid "" "The fan translator does not wish his translation to be incorporated into " "ScummVM." msgstr "" #: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56 #: engines/cge/detection.cpp:62 engines/cge/detection.cpp:68 #: engines/groovie/detection.cpp:104 engines/kyra/detection_tables.h:302 #: engines/lure/detection.cpp:251 engines/mohawk/detection_tables.h:988 #: engines/mohawk/detection_tables.h:1094 #: engines/mohawk/detection_tables.h:1109 #: engines/mohawk/detection_tables.h:3175 engines/myst3/detection.cpp:142 #: engines/neverhood/detection.cpp:124 engines/saga/detection_tables.h:186 #: engines/saga/detection_tables.h:1241 engines/saga/detection_tables.h:1300 #: engines/sci/detection_tables.h:5141 engines/sci/detection_tables.h:5149 #: engines/sherlock/detection_tables.h:223 engines/stark/detection.cpp:319 #: engines/teenagent/detection.cpp:117 engines/toltecs/detection.cpp:212 #: engines/trecision/detection.cpp:199 engines/zvision/detection_tables.h:200 #: engines/zvision/detection_tables.h:220 #, fuzzy msgid "Missing game code" msgstr "Hlavní ovládací prvky:" #. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization #. for Enhanced Edition as is. #: engines/bladerunner/detection_tables.h:143 msgid "" "Enhanced Edition not supported. Please, use the original files which are " "part of the release." msgstr "" #. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open. #: engines/bladerunner/metaengine.cpp:109 msgid "common shortcuts" msgstr "" #. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:111 #, fuzzy msgid "main game shortcuts" msgstr "Hlavní ovládací prvky:" #. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:113 msgid "KIA only shortcuts" msgstr "" #. I18N: This keymap is the main way for the user interact with the game. #. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy). #: engines/bladerunner/metaengine.cpp:120 msgid "Walk / Look / Talk / Select / Shoot" msgstr "" #. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun) #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. TOGGLE MCCOY'S COMBAT MODE #: engines/bladerunner/metaengine.cpp:130 #, fuzzy msgid "Toggle Combat" msgstr "Povolit zachycování myši" #. I18N: This keymap allows skipping video cutscenes #: engines/bladerunner/metaengine.cpp:139 engines/scumm/help.cpp:76 #: engines/zvision/metaengine.cpp:215 msgid "Skip cutscene" msgstr "Přeskočit video" #. I18N: This keymap allows skipping the current line of dialogue. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SKIP PAST CURRENT LINE OF DIALOGUE #: engines/bladerunner/metaengine.cpp:152 #, fuzzy msgid "Skip dialogue" msgstr "Přeskočit řádek" #. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. GAME OPTIONS #: engines/bladerunner/metaengine.cpp:163 #, fuzzy msgid "Game Options" msgstr "~V~olby..." #. I18N: This keymap opens the KIA database on one of the investigation tabs, #. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ACTIVATE KIA CLUE DATABASE SYSTEM #: engines/bladerunner/metaengine.cpp:174 msgid "Open KIA Database" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows submitting a selected existing save game for deletion. #: engines/bladerunner/metaengine.cpp:192 msgid "Delete Selected Saved Game" msgstr "" #. I18N: This keymap allows scrolling texts and lists upwards #: engines/bladerunner/metaengine.cpp:206 #, fuzzy msgid "Scroll Up" msgstr "Posunout seznam nahoru" #. I18N: This keymap allows scrolling texts and lists downwards #: engines/bladerunner/metaengine.cpp:213 #, fuzzy msgid "Scroll Down" msgstr "Posunout seznam dolu" #. I18N: This keymap allows (in KIA only) for a clue to be set as private or public #. (only when the KIA is upgraded). #: engines/bladerunner/metaengine.cpp:221 #, fuzzy msgid "Toggle Clue Privacy" msgstr "Povolit zachycování myši" #. I18N: This keymap opens KIA's SAVE GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SAVE GAME #: engines/bladerunner/metaengine.cpp:240 engines/pegasus/pegasus.cpp:2820 msgid "Save Game" msgstr "Uložit hru" #. I18N: This keymap opens KIA's LOAD GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. LOAD GAME #: engines/bladerunner/metaengine.cpp:249 engines/pegasus/pegasus.cpp:2826 msgid "Load Game" msgstr "Nahrát hru" #. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CRIME SCENE DATABASE #: engines/bladerunner/metaengine.cpp:258 msgid "Crime Scene Database" msgstr "" #. I18N: This keymap opens KIA's SUSPECT DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SUSPECT DATABASE #: engines/bladerunner/metaengine.cpp:267 msgid "Suspect Database" msgstr "" #. I18N: This keymap opens KIA's CLUE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CLUE DATABASE #: engines/bladerunner/metaengine.cpp:276 msgid "Clue Database" msgstr "" #. I18N: This keymap opens KIA's QUIT GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. QUIT GAME #: engines/bladerunner/metaengine.cpp:285 engines/dragons/metaengine.cpp:225 #, fuzzy msgid "Quit Game" msgstr " (Hra)" #: engines/buried/buried.cpp:580 #, fuzzy msgid "Are you sure you want to quit?" msgstr "Jste si jisti, že chcete odejít? (A/N)A" #: engines/buried/buried.cpp:590 #, fuzzy msgid "Your game is now Paused. Click OK to continue." msgstr "Hra je pozastavena. Pro pokračovaní stiskněte libovolnou klávesu." #: engines/buried/saveload.cpp:66 #, fuzzy msgid "" "ScummVM found that you have saved games that should be converted from the " "original saved game format.\n" "The original saved game format is no longer supported directly, so you will " "not be able to load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM zjistil, že máte staré uložené pozice pro Drascula, které by měly " "být převedeny.\n" "Starý formát uložených her již není podporován, takže pokud je nepřevedete, " "nebudete moci vaše hry načíst.\n" "\n" "Stiskněte OK, abyste je převedli teď, jinak budete požádáni znovu, při " "spuštění této hry.\n" #: engines/buried/saveload.cpp:165 engines/mtropolis/saveload.cpp:139 #, fuzzy msgid "Saved game was created with a newer version of ScummVM. Unable to load." msgstr "Uložená hra byla vytvořena v jiné verzi hry, nelze ji načíst" #: engines/cge/detection.cpp:113 msgid "Color Blind Mode" msgstr "Režim pro barvoslepé" #: engines/cge/detection.cpp:114 msgid "Enable Color Blind Mode by default" msgstr "Standardně zapínat režim pro barvoslepé" #: engines/cge/detection.cpp:126 engines/glk/detection.cpp:238 #: engines/sci/detection_options.h:221 engines/supernova/detection.cpp:53 #, fuzzy msgid "Enable Text to Speech" msgstr "Použít Text ke čtení" #: engines/cge/detection.cpp:127 #, fuzzy msgid "Use TTS to read text in the game (if TTS is available)" msgstr "Použít zvuky na CD místo ve hře, pokud je dostupné" #: engines/cine/detection.cpp:62 msgid "Use transparent dialog boxes in 16 color scenes" msgstr "" #: engines/cine/detection.cpp:63 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" #: engines/cine/metaengine.cpp:133 #, fuzzy msgid "Unnamed autosave" msgstr "Bezejmenná uložená hra" #: engines/cine/metaengine.cpp:135 engines/cine/metaengine.cpp:207 #, fuzzy msgid "Unnamed savegame" msgstr "Bezejmenná uložená hra" #: engines/cine/metaengine.cpp:152 engines/cine/metaengine.cpp:215 #, fuzzy msgid "Empty autosave" msgstr "Automatické ukládání" #: engines/cine/saveload.cpp:860 msgid "" "WARNING: The savegame you are loading is using a temporary broken format. " "Things will be broken. Please consider starting Operation Stealth from " "beginning using new savegames." msgstr "" #: engines/cryomni3d/metaengine.cpp:145 #, fuzzy msgid "Versailles 1685 support is not compiled in" msgstr "Zakompilované funkce:" #: engines/director/events.cpp:90 msgid "" "The game prevents quitting at this moment. Are you sure you want to quit " "anyway?" msgstr "" #: engines/director/lingo/lingo-builtins.cpp:1123 msgid "Ok" msgstr "Ok" #: engines/dragons/dragons.cpp:1803 #, c-format msgid "" "Error: The file '%s' hasn't been extracted properly.\n" "Please refer to the wiki page\n" "%s for details on how to properly extract the DTSPEECH.XA and *.STR files " "from your game disc." msgstr "" #: engines/dragons/metaengine.cpp:122 #, c-format msgid "" "Error: It appears that the game data files were extracted incorrectly.\n" "\n" "You should only extract STR and XA files using the special method. The rest " "should be copied normally from your game CD.\n" "\n" " See %s" msgstr "" #: engines/dragons/metaengine.cpp:137 #, fuzzy msgid "Action" msgstr "Aktivní" #: engines/dragons/metaengine.cpp:143 msgid "Change Command" msgstr "" #: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:126 #: engines/grim/grim.cpp:493 engines/grim/grim.cpp:589 #: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:145 #: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233 #: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 #: engines/twine/metaengine.cpp:286 engines/zvision/metaengine.cpp:163 msgid "Inventory" msgstr "Inventář" #: engines/dragons/metaengine.cpp:154 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:88 msgid "Enter" msgstr "Enter" #: engines/dragons/metaengine.cpp:220 #, fuzzy msgid "Debug Graphics" msgstr "Obraz" #: engines/drascula/saveload.cpp:46 msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM zjistil, že máte staré uložené pozice pro Drascula, které by měly " "být převedeny.\n" "Starý formát uložených her již není podporován, takže pokud je nepřevedete, " "nebudete moci vaše hry načíst.\n" "\n" "Stiskněte OK, abyste je převedli teď, jinak budete požádáni znovu, při " "spuštění této hry.\n" #: engines/dreamweb/detection.cpp:66 msgid "Use bright palette mode" msgstr "Použít režim jasné palety" #: engines/dreamweb/detection.cpp:67 msgid "Display graphics using the game's bright palette" msgstr "Zobrazit grafiku pomocí jasné palety hry" #: engines/dreamweb/detection.cpp:79 msgid "Enable Text to Speech for Objects, Options, and the Bible Quote" msgstr "" #: engines/dreamweb/detection.cpp:80 engines/lure/detection.cpp:45 #: engines/mads/detection.cpp:124 engines/sci/detection_options.h:222 #: engines/sherlock/detection.cpp:132 engines/supernova/detection.cpp:54 #: engines/twine/detection.cpp:1138 msgid "Use TTS to read the descriptions (if TTS is available)" msgstr "" #: engines/dreamweb/detection.cpp:91 #, fuzzy msgid "Enable Text to Speech for Subtitles" msgstr "Použít Text ke čtení" #: engines/dreamweb/detection.cpp:92 #, fuzzy msgid "Use TTS to read the subtitles (if TTS is available)" msgstr "Použít zvuky na CD místo ve hře, pokud je dostupné" #: engines/glk/detection.cpp:239 #, fuzzy msgid "Use TTS to read the text" msgstr "Nelze smazat soubor." #: engines/glk/detection.cpp:246 #, fuzzy msgid "Also read input text" msgstr "Nelze smazat soubor." #: engines/glk/detection.cpp:247 #, fuzzy msgid "Use TTS to read the input text" msgstr "Nelze smazat soubor." #: engines/glk/glk_api.cpp:62 msgid "[ press any key to exit ]" msgstr "" #: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156 #, fuzzy msgid "Untitled Savegame" msgstr "Bezejmenná uložená hra" #: engines/glk/adrift/os_glk.cpp:2813 #, fuzzy msgid "Loading game...\n" msgstr "Nahrávání hry..." #: engines/glk/advsys/advsys.cpp:34 #, fuzzy msgid "Could not start AdvSys game" msgstr "Nelze přepnout na režim obrazu: '" #: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319 #, fuzzy msgid "Sorry, the savegame couldn't be restored" msgstr "režim obrazu nemohl být změněn." #: engines/glk/advsys/vm.cpp:314 #, fuzzy msgid "Sorry, the savegame couldn't be created" msgstr "režim obrazu nemohl být změněn." #: engines/glk/advsys/vm.cpp:560 msgid "Speak up! I can't hear you!\n" msgstr "" #: engines/glk/advsys/vm.cpp:596 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "" #: engines/glk/advsys/vm.cpp:682 msgid "I don't understand.\n" msgstr "" #: engines/glk/alan2/alan2.cpp:75 msgid "This is too short to be a valid Alan2 file." msgstr "" #: engines/glk/alan2/alan2.cpp:80 msgid "This is not a valid Alan2 file." msgstr "" #: engines/glk/comprehend/game.cpp:321 #, fuzzy msgid "Savegame" msgstr "Uložit hru" #: engines/glk/comprehend/game.cpp:860 msgid "Picture window toggled\n" msgstr "" #: engines/glk/glulx/glulx.cpp:81 msgid "This is too short to be a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:86 msgid "This is not a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:93 msgid "This Glulx file is too old a version to execute." msgstr "" #: engines/glk/glulx/glulx.cpp:97 msgid "This Glulx file is too new a version to execute." msgstr "" #: engines/glk/quest/quest.cpp:44 #, fuzzy msgid "Could not start Quest game" msgstr "Nelze přepnout na režim obrazu: '" #: engines/glk/scott/scott.cpp:680 #, fuzzy msgid "Saved.\n" msgstr "Uložit" #: engines/glk/zcode/zcode.cpp:144 #, fuzzy msgid "Error writing save file\n" msgstr "Chyba při spuštění hry:" #: engines/glk/hugo/hugo.cpp:182 msgid "Incorrect rs file." msgstr "" #: engines/glk/hugo/hugo.cpp:189 msgid "Save file created by different version." msgstr "" #: engines/gob/inter_playtoons.cpp:257 engines/gob/inter_v2.cpp:1479 #: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:554 msgid "Failed to load saved game from file." msgstr "Načteni hry ze souboru selhalo." #: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:262 #: engines/tinsel/saveload.cpp:567 msgid "Failed to save game to file." msgstr "Uložení hry do souboru selhalo." #: engines/gob/inter_v5.cpp:106 msgid "Failed to delete file." msgstr "Nelze smazat soubor." #: engines/griffon/metaengine.cpp:83 msgid "Menu / Skip" msgstr "" #: engines/griffon/metaengine.cpp:119 #, fuzzy msgid "Attack" msgstr "Útok 1" #: engines/griffon/metaengine.cpp:133 #, fuzzy msgid "Speed Up Cutscene" msgstr "Přeskočit video" #: engines/grim/detection.cpp:69 msgid "Load user patch (unsupported)" msgstr "" #: engines/grim/detection.cpp:70 msgid "" "Load an user patch. Please note that the ScummVM team doesn't provide " "support for using such patches." msgstr "" #: engines/grim/detection.cpp:80 engines/zvision/metaengine.cpp:152 #, fuzzy msgid "Show FPS" msgstr "Zobrazit počítadlo FPS" #: engines/grim/detection.cpp:81 msgid "Show the current FPS-rate, while you play." msgstr "" #: engines/grim/grim.cpp:350 #, c-format msgid "" "ScummVM found some problems with your game data files.\n" "Running ScummVM nevertheless may cause game bugs or even crashes.\n" "Do you still want to run %s?" msgstr "" #: engines/grim/grim.cpp:473 engines/grim/grim.cpp:564 msgid "Run" msgstr "" #: engines/grim/grim.cpp:478 engines/scumm/help.cpp:238 #: engines/scumm/help.cpp:246 msgid "Examine" msgstr "Prohlédnout" #: engines/grim/grim.cpp:483 engines/grim/grim.cpp:579 #, fuzzy msgid "Use/Talk" msgstr "Mluvit" #: engines/grim/grim.cpp:488 engines/grim/grim.cpp:584 #, fuzzy msgid "Pick up/Put away" msgstr "Sebrat" #: engines/grim/grim.cpp:498 engines/grim/grim.cpp:594 #, fuzzy msgid "Skip dialog lines" msgstr "Přeskočit řádek" #: engines/grim/grim.cpp:516 engines/grim/grim.cpp:612 #: engines/hdb/metaengine.cpp:244 msgid "Menu" msgstr "Menu" #: engines/grim/grim.cpp:554 msgid "Cycle Objects Up" msgstr "" #: engines/grim/grim.cpp:559 msgid "Cycle Objects Down" msgstr "" #: engines/grim/grim.cpp:569 msgid "Quick Room Exit" msgstr "" #: engines/grim/grim.cpp:574 #, fuzzy msgid "Examine/Look" msgstr "Prohlédnout" #: engines/grim/grim.cpp:1347 #, fuzzy msgid "Error: the game could not be saved." msgstr "režim obrazu nemohl být změněn." #: engines/grim/inputdialog.cpp:79 #, fuzzy msgid "Input text" msgstr "Vstup" #: engines/grim/md5check.cpp:558 #, c-format msgid "" "The game data file %s may be corrupted.\n" "If you are sure it is not please provide the ScummVM team the following " "code, along with the file name, the language and a description of your game " "version (i.e. dvd-box or jewelcase):\n" "%s" msgstr "" #: engines/grim/md5check.cpp:567 #, c-format msgid "" "Could not open the file %s for checking.\n" "It may be missing or you may not have the rights to open it.\n" "Go to %s to see a list of the needed files." msgstr "" #: engines/grim/md5checkdialog.cpp:41 msgid "" "ScummVM will now verify the game data files, to make sure you have the best " "gaming experience.\n" "This may take a while, please wait.\n" "Successive runs will not check them again." msgstr "" #: engines/grim/metaengine.cpp:61 #, fuzzy msgid "Escape from Monkey Island support is not compiled in" msgstr "Zakompilované funkce:" #: engines/grim/resource.cpp:102 #, c-format msgid "" "The original patch of Grim Fandango\n" "is missing. Please download it from\n" "%s\n" "and put it in the game data files directory" msgstr "" #: engines/grim/resource.cpp:107 #, c-format msgid "" "The original patch of Escape from Monkey Island is missing. \n" "Please download it from %s\n" "and put it in the game data files directory.\n" "Pay attention to download the correct version according to the game's " "language!" msgstr "" #: engines/grim/emi/sound/emisound.cpp:655 msgid "" "ERROR: Not enough music tracks found!\n" "Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n" "you need to copy both files from both CDs to Textures/, and rename\n" "them as follows to get music-support in-game: \n" "CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n" "CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n" "\n" "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt" msgstr "" #: engines/groovie/detection.cpp:283 msgid "Fast movie speed" msgstr "Zvýšená rychlost videa" #: engines/groovie/detection.cpp:284 msgid "Play movies at an increased speed" msgstr "Přehrát videa se zvýšenou rychlostí" #: engines/groovie/detection.cpp:307 msgid "Easier AI" msgstr "" #: engines/groovie/detection.cpp:308 msgid "Decrease the difficulty of AI puzzles" msgstr "" #: engines/groovie/detection.cpp:319 msgid "Updated Credits Music" msgstr "" #: engines/groovie/detection.cpp:320 msgid "" "Play the song The Final Hour during the credits instead of reusing MIDI songs" msgstr "" #: engines/groovie/metaengine.cpp:52 #, fuzzy msgid "GroovieV2 support is not compiled in" msgstr "Zakompilované funkce:" #: engines/groovie/script.cpp:650 msgid "Failed to save game" msgstr "Nelze uložit hru" #: engines/groovie/script.cpp:839 engines/lab/savegame.cpp:237 #, fuzzy msgid "Would you like to save or restore a game?" msgstr "Chcete hru nahrát nebo uložit?" #: engines/hadesch/rooms/daedalus.cpp:213 #, fuzzy msgid "The Minotaur minigame is not supported yet. Skipping" msgstr "Tato hra není podporována" #: engines/hadesch/rooms/medisle.cpp:647 #, fuzzy msgid "The Medusa minigame is not supported yet. Skipping" msgstr "Tato hra není podporována" #: engines/hadesch/rooms/troy.cpp:505 #, fuzzy msgid "The Troy minigame is not supported yet. Skipping" msgstr "Tato hra není podporována" #: engines/hdb/detection.cpp:123 #, fuzzy msgid "Enable cheat mode" msgstr "Zapnout héliový režim" #: engines/hdb/detection.cpp:124 msgid "Debug info and level selection becomes available" msgstr "" #: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:177 #, fuzzy msgid "Move up" msgstr "Vzad" #: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:183 #, fuzzy msgid "Move down" msgstr "Zrušit stahování" #: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:189 #, fuzzy msgid "Move left" msgstr "Přesunout se doleva" #: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:195 #, fuzzy msgid "Move right" msgstr "Přesunout se doprava" #: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:127 #: engines/scumm/help.cpp:151 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:212 #: engines/scumm/help.cpp:223 engines/scumm/help.cpp:249 #: engines/sky/metaengine.cpp:91 engines/wintermute/keymapper_tables.h:140 #: engines/wintermute/keymapper_tables.h:1475 msgid "Use" msgstr "Použít" #: engines/hdb/metaengine.cpp:224 msgid "Clear waypoints" msgstr "" #: engines/hdb/metaengine.cpp:250 #, fuzzy msgid "Debug" msgstr "Ladící program" #: engines/hopkins/detection.cpp:46 engines/hopkins/detection.cpp:58 msgid "Gore Mode" msgstr "Povolit násilné scény" #: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:59 msgid "Enable Gore Mode when available" msgstr "Povolit násilné scény, jsou-li dostupné" #: engines/hypno/detection.cpp:258 #, fuzzy msgid "Enable original cheats" msgstr "Zapnout héliový režim" #: engines/hypno/detection.cpp:259 msgid "Allow cheats using the C key." msgstr "" #: engines/hypno/detection.cpp:269 #, fuzzy msgid "Enable infinite health cheat" msgstr "Povolit cenzuru obsahu" #: engines/hypno/detection.cpp:270 msgid "Player health will never decrease (except for game over scenes)." msgstr "" #: engines/hypno/detection.cpp:280 #, fuzzy msgid "Enable infinite ammo cheat" msgstr "Zapnout héliový režim" #: engines/hypno/detection.cpp:281 msgid "Player ammo will never decrease." msgstr "" #: engines/hypno/detection.cpp:291 msgid "Unlock all levels" msgstr "" #: engines/hypno/detection.cpp:292 msgid "All levels will be available to play." msgstr "" #: engines/hypno/detection.cpp:302 #, fuzzy msgid "Enable restored content" msgstr "Povolit cenzuru obsahu" #: engines/hypno/detection.cpp:303 msgid "Add additional content that is not enabled the original implementation." msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:61 msgid "Studio audience" msgstr "Publikum ve studiu" #: engines/kyra/detection.cpp:62 msgid "Enable studio audience" msgstr "Povolit publikum ve studiu" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:74 msgid "Skip support" msgstr "Podpora přeskočení" #: engines/kyra/detection.cpp:75 msgid "Allow text and cutscenes to be skipped" msgstr "Umožnit, aby text a videa mohly být přeskočeny" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:87 msgid "Helium mode" msgstr "Héliový režim" #: engines/kyra/detection.cpp:88 msgid "Enable helium mode" msgstr "Zapnout héliový režim" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:103 msgid "Smooth scrolling" msgstr "Plynulé posunování" #: engines/kyra/detection.cpp:104 msgid "Enable smooth scrolling when walking" msgstr "Povolit plynulé posunování při chůzi" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:118 msgid "Floating cursors" msgstr "Plovoucí kurzory" #: engines/kyra/detection.cpp:119 msgid "Enable floating cursors" msgstr "Povolit plovoucí kurzory" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/detection.cpp:132 #, fuzzy msgid "Suggest save names" msgstr "Uložit hru:" #: engines/kyra/detection.cpp:133 msgid "Autogenerated naming suggestions for savegames" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:147 msgid "HP bar graphs" msgstr "Sloupcový indikátor zdraví" #: engines/kyra/detection.cpp:148 msgid "Enable hit point bar graphs" msgstr "Povolit sloupcový indikátor zdraví" #. I18N: L/R stands for Left/Right #: engines/kyra/detection.cpp:160 msgid "Fight Button L/R Swap" msgstr "" #: engines/kyra/detection.cpp:161 msgid "Left button to attack, right button to pick up items" msgstr "" #: engines/kyra/detection_tables.h:81 msgid "Missing language specific game code and/or resources." msgstr "" #: engines/kyra/detection_tables.h:82 msgid "" "Missing language specific game code and/or resources for this fan " "translation." msgstr "" #: engines/kyra/detection_tables.h:84 msgid "Demo plays simple animations without using Westwood's Engine." msgstr "" #: engines/kyra/detection_tables.h:1361 msgid "You added the game incorrectly. Please add the root folder of the game." msgstr "" #. I18N: The file in the game directory needs to be extracted #: engines/kyra/detection_tables.h:1377 msgid "" "You added the game incorrectly. The GAME.DAT file is an ISO image and you " "need to extract the game data files from it." msgstr "" #: engines/kyra/metaengine.cpp:118 #, fuzzy msgid "Lands of Lore support is not compiled in" msgstr "Zakompilované funkce:" #: engines/kyra/metaengine.cpp:128 msgid "" "EOB II FM-TOWNS requires support of 16bit color modes which has not been " "activated in your ScummVM build" msgstr "" #: engines/kyra/metaengine.cpp:134 #, fuzzy msgid "Eye of Beholder support is not compiled in" msgstr "Zakompilované funkce:" #: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:468 #: engines/ultima/ultima4/meta_engine.cpp:224 #: engines/ultima/ultima8/meta_engine.cpp:142 #, fuzzy msgid "Interact via Left Click" msgstr "Levé Kliknutí" #: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:469 #: engines/ultima/ultima4/meta_engine.cpp:230 #: engines/ultima/ultima8/meta_engine.cpp:148 #, fuzzy msgid "Interact via Right Click" msgstr "Pravé kliknutí" #: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:476 #: engines/twine/metaengine.cpp:248 msgid "Move Forward" msgstr "Vpřed" #: engines/kyra/engine/eobcommon.cpp:372 engines/kyra/engine/lol.cpp:477 msgid "Move Back" msgstr "Vzad" #: engines/kyra/engine/eobcommon.cpp:373 msgid "Move Left" msgstr "Přesunout se doleva" #: engines/kyra/engine/eobcommon.cpp:374 msgid "Move Right" msgstr "Přesunout se doprava" #: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:480 #: engines/pegasus/pegasus.cpp:2735 engines/twine/metaengine.cpp:269 #: engines/zvision/metaengine.cpp:140 msgid "Turn Left" msgstr "Otočit se doleva" #: engines/kyra/engine/eobcommon.cpp:376 engines/kyra/engine/lol.cpp:481 #: engines/pegasus/pegasus.cpp:2742 engines/twine/metaengine.cpp:262 #: engines/zvision/metaengine.cpp:146 msgid "Turn Right" msgstr "Otočit se doprava" #: engines/kyra/engine/eobcommon.cpp:377 msgid "Open/Close Inventory" msgstr "Otevřít/Zavřít Inventář" #: engines/kyra/engine/eobcommon.cpp:378 msgid "Switch Inventory/Character screen" msgstr "Zaměnit obrazovku Postavy/Inventáře" #: engines/kyra/engine/eobcommon.cpp:379 msgid "Camp" msgstr "Tábořit" #: engines/kyra/engine/eobcommon.cpp:380 msgid "Cast Spell" msgstr "Seslat kouzlo" #: engines/kyra/engine/eobcommon.cpp:383 msgid "Spell Level 1" msgstr "Kouzlo úrovně 1" #: engines/kyra/engine/eobcommon.cpp:384 msgid "Spell Level 2" msgstr "Kouzlo úrovně 2" #: engines/kyra/engine/eobcommon.cpp:385 msgid "Spell Level 3" msgstr "Kouzlo úrovně 3" #: engines/kyra/engine/eobcommon.cpp:386 msgid "Spell Level 4" msgstr "Kouzlo úrovně 4" #: engines/kyra/engine/eobcommon.cpp:387 msgid "Spell Level 5" msgstr "Kouzlo úrovně 5" #: engines/kyra/engine/eobcommon.cpp:389 msgid "Spell Level 6" msgstr "Kouzlo úrovně 6" #: engines/kyra/engine/lol.cpp:472 msgid "Attack 1" msgstr "Útok 1" #: engines/kyra/engine/lol.cpp:473 msgid "Attack 2" msgstr "Útok 2" #: engines/kyra/engine/lol.cpp:474 msgid "Attack 3" msgstr "Útok 3" #: engines/kyra/engine/lol.cpp:475 #, fuzzy msgid "Show Map" msgstr "~Z~obrazit mapu" #: engines/kyra/engine/lol.cpp:478 msgid "Slide Left" msgstr "Přesunout se Doleva" #: engines/kyra/engine/lol.cpp:479 msgid "Slide Right" msgstr "Přesunout se Doprava" #: engines/kyra/engine/lol.cpp:482 msgid "Rest" msgstr "Odpočinout si" #: engines/kyra/engine/lol.cpp:483 msgid "Options" msgstr "Volby" #: engines/kyra/engine/lol.cpp:484 msgid "Choose Spell" msgstr "Zvolit Kouzlo" #: engines/kyra/gui/saveload_eob.cpp:597 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" "V cestě vaší hry byl nalezen následující soubor s uloženou hrou:\n" "\n" "%s %s\n" "\n" "Chcete tento soubor použít v ScummVM?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:630 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "V určené pozici %d byl nalezen soubor s uloženou hrou. Přepsat?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:663 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "%d původních uložených her bylo úspěšně importováno do\n" "ScummVM. Pokud chcete později toto učinit znovu ručně, je třeba otevřít\n" "ladící konzoli ScummVM a použít příkaz 'import_savefile'.\n" "\n" #: engines/kyra/graphics/screen_eob_amiga.cpp:279 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the original installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:287 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" #: engines/lab/engine.cpp:124 msgid "" "This is a trial Windows version of the game. To play the full version, you " "will need to use the original interpreter and purchase a key from Wyrmkeep" msgstr "" #: engines/lab/processroom.cpp:329 msgid "" "This is the end of the trial version. You can play the full game using the " "original interpreter from Wyrmkeep" msgstr "" #: engines/lab/speciallocks.cpp:148 #, fuzzy msgid "This puzzle is not available in the trial version of the game" msgstr "Přístup k následující částí hry je dostupný pouze v její plné verzi." #: engines/lure/detection.cpp:44 engines/mads/detection.cpp:123 #: engines/sherlock/detection.cpp:131 engines/twine/detection.cpp:1137 msgid "TTS Narrator" msgstr "" #: engines/made/detection.cpp:45 msgid "Play a digital soundtrack during the opening movie" msgstr "" #: engines/made/detection.cpp:46 msgid "" "If selected, the game will use a digital soundtrack during the introduction. " "Otherwise, it will play MIDI music." msgstr "" #: engines/made/detection_tables.h:443 engines/made/detection_tables.h:460 #, fuzzy msgid "The game is using unsupported engine" msgstr "Id hry není podporováno" #: engines/mads/detection.cpp:62 msgid "Easy mouse interface" msgstr "Jednoduché rozhraní myši" #: engines/mads/detection.cpp:63 msgid "Shows object names when hovering the mouse over them" msgstr "Zobrazit jmenovky objektů při najetí myši na ně" #: engines/mads/detection.cpp:74 engines/mads/detection.cpp:75 msgid "Animated inventory items" msgstr "Animované položky inventáře" #: engines/mads/detection.cpp:86 engines/mads/detection.cpp:87 msgid "Animated game interface" msgstr "Animované herní rozhraní" #: engines/mads/detection.cpp:98 engines/mads/detection.cpp:99 msgid "Naughty game mode" msgstr "Hanbatý herní režim" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:358 msgid "~Z~ip Mode Activated" msgstr "~R~ežim Svištění Aktivován" #: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:358 msgid "" "When activated, clicking on an item or area with the lightning bolt cursor " "takes you directly there, skipping intermediate screens. You can only 'Zip' " "to a precise area you've already been." msgstr "" #: engines/mohawk/dialogs.cpp:117 msgid "~T~ransitions Enabled" msgstr "~P~řechody zapnuty" #: engines/mohawk/dialogs.cpp:118 msgid "" "Toggle screen transitions on or off. Turning off screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:121 msgid "Play the Myst fly by movie" msgstr "Přehrát video přeletu v the Myst" #: engines/mohawk/dialogs.cpp:122 msgid "The Myst fly by movie was not played by the original engine." msgstr "Video přeletu v The Myst původní jádro nepřehrávalo." #. I18N: #. This Option is for hard-of-hearing. #. It makes it easier to solve the spaceship puzzle. #. Normally game uses strict binary logic here. #. We change it to use fuzzy logic. #. By default the option is off. #. #: engines/mohawk/dialogs.cpp:134 msgid "Improve Selenitic Age puzzle ~a~ccessibility" msgstr "" #: engines/mohawk/dialogs.cpp:135 msgid "Allow solving Selenitic Age audio puzzles with more error margin." msgstr "" #: engines/mohawk/dialogs.cpp:138 msgid "Simulate loading times of old CD drives" msgstr "" #: engines/mohawk/dialogs.cpp:139 msgid "" "Simulate loading times of old CD-ROM drives by adding a random delay during " "scene transitions." msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:146 msgid "~D~rop Page" msgstr "~Z~ahodit Stránku" #: engines/mohawk/dialogs.cpp:150 msgid "Show ~M~ap" msgstr "~Z~obrazit mapu" #: engines/mohawk/dialogs.cpp:155 msgid "Main Men~u~" msgstr "~H~lavní nabídka" #: engines/mohawk/dialogs.cpp:287 msgid "The new language will be applied after restarting the game." msgstr "" #: engines/mohawk/dialogs.cpp:359 msgid "~W~ater Effect Enabled" msgstr "~E~fekt Vody Zapnut" #: engines/mohawk/dialogs.cpp:359 msgid "" "Toggles the use of QuickTime videos for visual effects related to water " "surfaces (ripples, waves, etc.)." msgstr "" #: engines/mohawk/dialogs.cpp:361 msgid "Transitions:" msgstr "Přechody:" #: engines/mohawk/dialogs.cpp:361 msgid "" "Adjusts the speed of screen transitions. Disabling screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:366 msgid "Fastest" msgstr "Nejrychlejší" #: engines/mohawk/dialogs.cpp:367 msgid "Normal" msgstr "Normální" #: engines/mohawk/dialogs.cpp:368 msgid "Best" msgstr "Nejlepší" #: engines/mohawk/metaengine.cpp:292 #, fuzzy msgid "Myst ME support not compiled in" msgstr "Zakompilované funkce:" #: engines/mohawk/metaengine.cpp:297 #, fuzzy msgid "Myst support not compiled in" msgstr "Zakompilované funkce:" #: engines/mohawk/metaengine.cpp:304 #, fuzzy msgid "Riven support not compiled in" msgstr "Zakompilované funkce:" #: engines/mohawk/metaengine.cpp:318 #, fuzzy msgid "CSTime support not compiled in" msgstr "Zakompilované funkce:" #: engines/mohawk/mohawk.cpp:51 msgid "The game is paused. Press any key to continue." msgstr "Hra je pozastavena. Pro pokračovaní stiskněte libovolnou klávesu." #: engines/mohawk/myst.cpp:555 engines/mohawk/riven.cpp:819 #, fuzzy msgid "Open main menu" msgstr "~N~ávrat do Spouštěče" #: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:843 msgid "Load game state" msgstr "Nahrát hru" #: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:848 msgid "Save game state" msgstr "Uložit hru" #: engines/mohawk/myst.cpp:589 engines/mohawk/riven.cpp:853 #, fuzzy msgid "Show options menu" msgstr "Volby" #: engines/mohawk/myst.cpp:601 #, fuzzy msgid "Drop page" msgstr "~Z~ahodit Stránku" #: engines/mohawk/myst.cpp:607 engines/wintermute/keymapper_tables.h:1449 #: engines/wintermute/keymapper_tables.h:1596 #: engines/wintermute/keymapper_tables.h:1645 #: engines/wintermute/keymapper_tables.h:1668 #: engines/wintermute/keymapper_tables.h:1687 #: engines/wintermute/keymapper_tables.h:1720 #, fuzzy msgid "Show map" msgstr "~Z~obrazit mapu" #: engines/mohawk/myst_stacks/menu.cpp:282 #: engines/mohawk/riven_stacks/aspit.cpp:348 #, fuzzy msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr " Jste si jisti, že chcete odejít ? " #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 #: engines/wintermute/keymapper_tables.h:925 #, fuzzy msgid "Load game" msgstr "Nahrát hru:" #: engines/mohawk/myst_stacks/menu.cpp:299 #: engines/mohawk/riven_stacks/aspit.cpp:370 #, fuzzy msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr " Jste si jisti, že chcete odejít ? " #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 #, fuzzy msgid "New game" msgstr "Nová uložená pozice" #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 #, fuzzy msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr " Jste si jisti, že chcete odejít ? " #: engines/mohawk/myst_stacks/preview.cpp:89 msgid "You can't leave the library in the demo." msgstr "" #: engines/mohawk/riven.cpp:156 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" "Schází vám spustitelný soubor Riven. Ve Windows se soubor jmenuje 'riven." "exe' nebo 'rivendmo.exe'. " #: engines/mohawk/riven.cpp:157 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" "Nebo můžete také použít soubor instalace 'arcriven.z'. Dále lze také využít " "spustitelný soubor ze systému Mac 'Riven'." #: engines/mohawk/riven.cpp:169 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" "Schází vám soubor 'extras.mhk'. Místo toho lze použít soubor instalace " "'arcriven.z'." #: engines/mohawk/riven.cpp:503 msgid "You are missing the following required Riven data files:\n" msgstr "Chybí vám následující potřebné datové soubory Riven:\n" #: engines/mohawk/riven.cpp:865 #, fuzzy msgid "Move forward" msgstr "Vpřed" #: engines/mohawk/riven.cpp:871 #, fuzzy msgid "Move forward left" msgstr "Vpřed" #: engines/mohawk/riven.cpp:875 #, fuzzy msgid "Move forward right" msgstr "Vpřed" #: engines/mohawk/riven.cpp:879 #, fuzzy msgid "Move backwards" msgstr "Vzad" #: engines/mohawk/riven.cpp:885 engines/wintermute/keymapper_tables.h:161 #: engines/wintermute/keymapper_tables.h:741 #: engines/wintermute/keymapper_tables.h:2045 #: engines/wintermute/keymapper_tables.h:2146 #, fuzzy msgid "Turn left" msgstr "Otočit se doleva" #: engines/mohawk/riven.cpp:891 engines/wintermute/keymapper_tables.h:167 #: engines/wintermute/keymapper_tables.h:746 #: engines/wintermute/keymapper_tables.h:2051 #: engines/wintermute/keymapper_tables.h:2153 #, fuzzy msgid "Turn right" msgstr "Otočit se doprava" #: engines/mohawk/riven.cpp:897 #, fuzzy msgid "Look up" msgstr "Dívat se" #: engines/mohawk/riven.cpp:902 #, fuzzy msgid "Look down" msgstr "Přiblížení dolů" #: engines/mohawk/riven.cpp:908 msgid "Play intro videos" msgstr "" #: engines/mohawk/riven_stack.cpp:203 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "Přístup k následující částí hry je dostupný pouze v její plné verzi." #: engines/mohawk/riven_stacks/aspit.cpp:428 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" "V tuto chvíli by se Vás demoverze\n" "Riven zeptala, zda byste nechtěli navštívit\n" "internetové stránky obchodu Red Orb, kde\n" "byste si mohli zakoupit tuto hru.\n" "ScummVM toto neumí a stránka již\n" "neexistuje." #: engines/mtropolis/detection.cpp:44 #, fuzzy msgid "16:9 widescreen mod" msgstr "Režim celé obrazovky" #: engines/mtropolis/detection.cpp:45 msgid "" "Removes letterboxing and moves some display elements, improving coverage on " "widescreen displays" msgstr "" #: engines/mtropolis/detection.cpp:55 msgid "Improved music mixing" msgstr "" #: engines/mtropolis/detection.cpp:56 msgid "" "Enables dynamic MIDI mixer, improving quality, but behaving less like " "mTropolis Player." msgstr "" #: engines/mtropolis/detection.cpp:66 msgid "Autosave at progress points" msgstr "" #: engines/mtropolis/detection.cpp:67 msgid "Automatically saves the game after completing puzzles and chapters." msgstr "" #: engines/mtropolis/detection.cpp:77 #, fuzzy msgid "Enable short transitions" msgstr "Povolit cenzuru obsahu" #: engines/mtropolis/detection.cpp:78 msgid "" "Enables transitions that are set to maximum rate instead of skipping them." msgstr "" #: engines/mtropolis/detection.cpp:88 msgid "Enable subtitles for important sound effects" msgstr "" #: engines/mtropolis/detection.cpp:89 msgid "" "Enables subtitles for important sound effects. This may reduce the " "difficulty of sound recognition puzzles and minigames." msgstr "" #: engines/mtropolis/detection.cpp:99 #, fuzzy msgid "Start with debugger" msgstr "Spustit ladící program" #: engines/mtropolis/detection.cpp:100 #, fuzzy msgid "Starts with the debugger dashboard active." msgstr "Spustit ladící program" #: engines/mtropolis/saveload.cpp:123 #, fuzzy msgid "Failed to read version information from save file" msgstr "Načteni hry ze souboru selhalo." #: engines/mtropolis/saveload.cpp:131 msgid "" "Failed to load save, the save file doesn't contain valid version information." msgstr "" #: engines/mtropolis/saveload.cpp:147 msgid "Failed to load save, an error occurred when reading the save game data." msgstr "" #: engines/mtropolis/saveload.cpp:199 msgid "An internal error occurred while attempting to write save game data" msgstr "" #: engines/mtropolis/saveload.cpp:207 #, fuzzy #| msgid ", error while mounting the share" msgid "An error occurred while writing the save game" msgstr ", chyba při připojování sdílení" #: engines/mutationofjb/util.cpp:32 #, fuzzy, c-format msgid "Unable to locate the '%s' engine data file" msgstr "Nelze najít datové soubory jádra '%s'." #: engines/myst3/detection.cpp:179 engines/myst3/detection.cpp:193 #, fuzzy msgid "PS2 version is not yet supported" msgstr "Id hry není podporováno" #: engines/myst3/detection.cpp:212 #, fuzzy msgid "Widescreen mod" msgstr "Režim celé obrazovky" #: engines/myst3/detection.cpp:213 msgid "Enable widescreen rendering in fullscreen mode." msgstr "" #: engines/myst3/myst3.cpp:364 #, c-format msgid "" "This version of Myst III has not been updated with the latest official " "patch.\n" "Please install the official update corresponding to your game's language.\n" "The updates can be downloaded from:\n" "%s" msgstr "" #: engines/myst3/myst3.cpp:1578 engines/pegasus/pegasus.cpp:744 msgid "Invalid file name for saving" msgstr "Neplatný název soubor pro uložení" #: engines/nancy/input.cpp:163 #, fuzzy msgid "Left Click Interact" msgstr "Levé Kliknutí" #: engines/nancy/input.cpp:170 #, fuzzy msgid "Right Click Interact" msgstr "Pravé kliknutí jednou" #: engines/nancy/input.cpp:201 #, fuzzy msgid "Fast move modifier" msgstr "Rychlý režim" #: engines/nancy/input.cpp:209 #, fuzzy msgid "Toggle fast conversation mode" msgstr "Rychlý režim" #: engines/nancy/input.cpp:214 #, fuzzy msgid "Toggle end conversation mode" msgstr "Rychlý režim" #: engines/nancy/input.cpp:219 #, fuzzy msgid "Go to main menu" msgstr "~N~ávrat do Spouštěče" #: engines/nancy/input.cpp:224 #, fuzzy msgid "Go to save/load menu" msgstr "Vložte herní disk pro uložení/načtení" #: engines/nancy/input.cpp:229 #, fuzzy msgid "Reload last save" msgstr "Neuložena žádná data" #: engines/nancy/input.cpp:234 #, fuzzy msgid "Go to setup menu" msgstr "Volby" #: engines/nancy/input.cpp:239 #, fuzzy msgid "Show credits" msgstr "Zobrazit kurzor myši" #: engines/nancy/input.cpp:244 #, fuzzy msgid "Go to map screen" msgstr "Uložit snímek obrazovky" #: engines/nancy/input.cpp:250 #, fuzzy msgid "Open general cheat menu" msgstr "Zapnout héliový režim" #: engines/nancy/input.cpp:255 msgid "Open event flags cheat menu" msgstr "" #: engines/nancy/dialogs.cpp:40 #, fuzzy msgid "Player Speech" msgstr "Doba hraní: " #: engines/nancy/dialogs.cpp:40 msgid "" "Enable player speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/dialogs.cpp:41 msgid "Character Speech" msgstr "" #: engines/nancy/dialogs.cpp:41 msgid "" "Enable NPC speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/dialogs.cpp:42 #, fuzzy msgid "Use original menus" msgstr "Použít původní obrazovky načtení/uložení" #: engines/nancy/dialogs.cpp:42 msgid "" "Use the original engine's main, save/load, and setup menus. ScummVM's Global " "Main Menu can still be accessed through its keymap." msgstr "" #. I18N: Second Chance is the name of the original engine's autosave system #: engines/nancy/dialogs.cpp:45 #, fuzzy msgid "Enable Second Chance" msgstr "Zapnout héliový režim" #: engines/nancy/dialogs.cpp:45 msgid "" "Enable the Second Chance feature, which automatically saves at specific " "scenes. Enabling this disables timed autosaves." msgstr "" #: engines/nancy/dialogs.cpp:47 #, fuzzy msgid "Speech Options" msgstr "Pouze Řeč" #: engines/nancy/dialogs.cpp:48 #, fuzzy msgid "Engine Options" msgstr "Volby" #: engines/nancy/dialogs.cpp:103 msgid "General" msgstr "" #: engines/nancy/dialogs.cpp:105 msgid "Scene Data" msgstr "" #: engines/nancy/dialogs.cpp:106 #, fuzzy msgid "Restart the Scene" msgstr "Spustit ladící program" #: engines/nancy/dialogs.cpp:108 msgid "Scene Number" msgstr "" #: engines/nancy/dialogs.cpp:110 msgid "Frame Number" msgstr "" #. I18N: The Y position (a.k.a vertical scroll) of the background #: engines/nancy/dialogs.cpp:114 msgid "Background Top (Y)" msgstr "" #: engines/nancy/dialogs.cpp:116 msgid "Hints Remaining" msgstr "" #: engines/nancy/dialogs.cpp:117 msgid "Easy" msgstr "" #: engines/nancy/dialogs.cpp:121 msgid "Hard" msgstr "" #: engines/nancy/dialogs.cpp:124 #, fuzzy msgid "Player Data" msgstr "Doba hraní: " #: engines/nancy/dialogs.cpp:125 #, fuzzy msgid "Player Time:" msgstr "Doba hraní: " #: engines/nancy/dialogs.cpp:127 msgid "Days" msgstr "" #: engines/nancy/dialogs.cpp:129 engines/nancy/dialogs.cpp:139 msgid "Hours" msgstr "" #: engines/nancy/dialogs.cpp:131 engines/nancy/dialogs.cpp:141 msgid "Minutes" msgstr "" #: engines/nancy/dialogs.cpp:133 msgid "Player Difficulty Level" msgstr "" #: engines/nancy/dialogs.cpp:135 msgid "Software Timer" msgstr "" #: engines/nancy/dialogs.cpp:136 #, fuzzy msgid "Timer On" msgstr "Čas: " #: engines/nancy/dialogs.cpp:143 #, fuzzy msgid "Seconds" msgstr "Druhé dítě" #: engines/nancy/dialogs.cpp:212 #, fuzzy msgid "Invalid Scene ID!" msgstr "Neplatný kód" #: engines/neverhood/detection.cpp:150 msgid "Skip the Hall of Records storyboard scenes" msgstr "Přeskočit scény v Síni záznamů" #: engines/neverhood/detection.cpp:151 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "Umožňuje hráči přeskočit scény v Síni záznamů" #: engines/neverhood/detection.cpp:161 msgid "Scale the making of videos to full screen" msgstr "Zvětšit filmy o výrobě na celou obrazovku" #: engines/neverhood/detection.cpp:162 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Zvětšit filmy o výrobě tak, aby využivaly celou obrazovku" #: engines/parallaction/saveload.cpp:129 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Nelze uložit hru do pozice %i\n" "\n" #: engines/parallaction/saveload.cpp:193 msgid "Load file" msgstr "Načíst soubor" #: engines/parallaction/saveload.cpp:200 msgid "Loading game..." msgstr "Nahrávání hry..." #: engines/parallaction/saveload.cpp:208 msgid "Save file" msgstr "Uložit soubor" #: engines/parallaction/saveload.cpp:215 msgid "Saving game..." msgstr "Ukládání hry..." #: engines/parallaction/saveload.cpp:268 msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM zjistil, že máte staré uložené hry pro Nippon Safes, které by měly " "být přejmenovány.\n" "Staré názvy již nejsou podporovány, takže pokud je nepřevedete, nebudete " "moci vaše hry načíst.\n" "\n" "Stiskněte OK, abyste je převedli teď, jinak budete požádáni příště.\n" #: engines/parallaction/saveload.cpp:315 msgid "ScummVM successfully converted all your saved games." msgstr "ScummVM úspěšně převedl všechny vaše uložené hry." #: engines/parallaction/saveload.cpp:317 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM vytiskl některá varování ve vašem okně konzole a nemůže zaručit, že " "všechny vaše soubory byly převedeny.\n" "\n" "Prosím nahlaste to týmu." #: engines/pegasus/pegasus.cpp:2719 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Nahoru/Přiblížit/Pohyb dopředu/Otevřít dveře" #: engines/pegasus/pegasus.cpp:2727 msgid "Down/Zoom Out" msgstr "Dolů/Oddálení" #: engines/pegasus/pegasus.cpp:2749 msgid "Action/Select" msgstr "Činnost/Vybrat" #: engines/pegasus/pegasus.cpp:2769 msgid "Display/Hide Inventory Tray" msgstr "Zobrazit/Skrýt podnos inventáře" #: engines/pegasus/pegasus.cpp:2776 msgid "Display/Hide Biochip Tray" msgstr "Zobrazit/Skrýt podnos biočipu" #: engines/pegasus/pegasus.cpp:2784 msgid "Toggle Center Data Display" msgstr "Přepnout centrální datovou obrazovku" #: engines/pegasus/pegasus.cpp:2791 msgid "Display/Hide Info Screen" msgstr "Zobrazit/Skrýto obrazovku informací" #: engines/pegasus/pegasus.cpp:2798 msgid "Display/Hide Pause Menu" msgstr "Zobrazit/Skrýt" #: engines/pegasus/pegasus.cpp:2805 #, fuzzy msgid "Toggle Chatty AI" msgstr "Rychlý režim" #: engines/pink/gui.cpp:279 msgid "This menu item is not yet implemented" msgstr "" #: engines/private/detection.cpp:193 engines/private/detection.cpp:212 msgid "" "Compressed game detected. Please uncompress it as specified in the game " "description on our Wiki" msgstr "" #: engines/queen/detection.cpp:45 msgid "Alternative intro" msgstr "Alternativní úvod" #: engines/queen/detection.cpp:46 msgid "Use an alternative game intro (CD version only)" msgstr "Použít jinou verzi úvodu (Pouze verze CD)" #: engines/queen/detection.cpp:56 #, fuzzy msgid "Improved font" msgstr "Režim do okna" #: engines/queen/detection.cpp:57 msgid "Use an easier to read custom font" msgstr "" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:813 #, fuzzy msgid "Windows Trial version is not supported" msgstr "Id hry není podporováno" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:839 #, fuzzy msgid "macOS Trial version is not supported" msgstr "Id hry není podporováno" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:864 #, fuzzy msgid "Pocket PC Trial version is not supported" msgstr "Id hry není podporováno" #: engines/saga/metaengine.cpp:112 #, fuzzy msgid "I Have No Mouth support not compiled in" msgstr "Zakompilované funkce:" #: engines/saga/music.cpp:95 #, c-format msgid "" "Could not find AdLib instrument definition files\n" "%s and %s. Without these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/saga/saga.cpp:228 #, fuzzy msgid "Error loading game resources." msgstr "Chyba při spuštění hry:" #: engines/sci/detection_options.h:31 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Překočit průchod rozkladu barev EGA (pozadí v plných barvách)" #: engines/sci/detection_options.h:32 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Přeskočit průchod rozkladu barev EGA, obraze je zobrazen v plných barvách" #: engines/sci/detection_options.h:43 msgid "Enable high resolution graphics" msgstr "Povolit grafiku ve vysokém rozlišení" #: engines/sci/detection_options.h:44 msgid "Enable high resolution graphics/content" msgstr "Povolit grafiku/obsah ve vysokém rozlišení" #: engines/sci/detection_options.h:55 msgid "Enable black-lined video" msgstr "Povolit video s černými čarami" #: engines/sci/detection_options.h:56 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "Vykreslovat u videí černé čáry pro zvýšení jejich zdánlivé ostrosti" #: engines/sci/detection_options.h:68 msgid "Use high-quality video scaling" msgstr "Použít vysokou kvalitu škálování videa" #: engines/sci/detection_options.h:69 msgid "Use linear interpolation when upscaling videos, where possible" msgstr "Použít lineární interpolaci při škálovaní videa, kde jenom je to možné" #: engines/sci/detection_options.h:81 #, fuzzy msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "Použít vysokou kvalitu škálování videa" #: engines/sci/detection_options.h:82 msgid "Use special cartoon scaler for drawing character sprites" msgstr "" #: engines/sci/detection_options.h:117 msgid "Use CD audio" msgstr "Použít zvuky na CD" #: engines/sci/detection_options.h:118 msgid "Use CD audio instead of in-game audio, if available" msgstr "Použít zvuky na CD místo ve hře, pokud je dostupné" #: engines/sci/detection_options.h:130 msgid "Use Windows cursors" msgstr "Použít kurzory Windows" #: engines/sci/detection_options.h:131 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Použít kurzory Windows (menší a černobílé) místo kurzorů z DOS" #: engines/sci/detection_options.h:143 msgid "Use silver cursors" msgstr "Použít stříbrné kurzory" #: engines/sci/detection_options.h:144 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "Použít alternativní sadu stříbrných kurzorů místo standardních zlatých" #: engines/sci/detection_options.h:156 msgid "Enable content censoring" msgstr "Povolit cenzuru obsahu" #: engines/sci/detection_options.h:157 msgid "Enable the game's built-in optional content censoring" msgstr "Povolit nepovinnou cenzuru obsahu zabudovanou ve hře" #: engines/sci/detection_options.h:169 msgid "Upscale videos" msgstr "" #: engines/sci/detection_options.h:170 msgid "Upscale videos to double their size" msgstr "" #: engines/sci/detection_options.h:182 msgid "Use RGB rendering" msgstr "" #: engines/sci/detection_options.h:183 msgid "Use RGB rendering to improve screen transitions" msgstr "" #: engines/sci/detection_options.h:195 msgid "Use per-resource modified palettes" msgstr "" #: engines/sci/detection_options.h:196 msgid "Use custom per-resource palettes to improve visuals" msgstr "" #: engines/sci/detection_options.h:208 #, fuzzy msgid "Enable bearded musicians" msgstr "Povolit cenzuru obsahu" #: engines/sci/detection_options.h:209 msgid "Enable graphics that were disabled for legal reasons" msgstr "" #: engines/sci/detection_options.h:237 #, fuzzy msgid "MIDI mode:" msgstr "Zesílení MIDI:" #: engines/sci/detection_options.h:238 msgid "" "When using external MIDI devices (e.g. through USB-MIDI), select your device " "here" msgstr "" #: engines/sci/detection_options.h:243 msgid "Standard (GM / MT-32)" msgstr "" #: engines/sci/detection_options.h:247 msgid "Roland D-110 / D-10 / D-20" msgstr "" #: engines/sci/detection_options.h:251 msgid "Yamaha FB-01" msgstr "" #: engines/sci/detection_tables.h:4447 msgid "Incomplete game detected. You have to copy data from all the CDs." msgstr "" #: engines/sci/engine/kfile.cpp:484 engines/sci/metaengine.cpp:368 msgid "(Autosave)" msgstr "(Autouloženo)" #: engines/sci/engine/kgraphics32.cpp:361 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "" "Pro otevření souboru s herní nápovědou prosím použijte externí prohlížeč: %s" #: engines/sci/engine/kmisc.cpp:883 msgid "" "The Poker logic is hardcoded in an external DLL, and is not implemented yet. " "There exists some dummy logic for now, where opponent actions are chosen " "randomly" msgstr "" #: engines/sci/engine/savegame.cpp:1467 msgid "The format of this saved game is obsolete, unable to load it" msgstr "Formát této uložené hry je zastaralý, nelze ji načíst" #: engines/sci/engine/savegame.cpp:1469 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "Verze uložené hry je %d, nejvyšší podporovaná verze je %0d" #: engines/sci/engine/savegame.cpp:1480 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "Uložená hra byla vytvořena v jiné verzi hry, nelze ji načíst" #: engines/sci/graphics/video32.cpp:68 #, c-format msgid "" "Cannot play back %dbpp video on a system with maximum color depth of 8bpp" msgstr "" #: engines/sci/metaengine.cpp:300 #, fuzzy msgid "SCI32 support not compiled in" msgstr "Zakompilované funkce:" #: engines/sci/resource/resource.cpp:863 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" "Byly zjištěny chybějící nebo poškozené zdroje hry. Některé její funkce " "nemusí správně fungovat. Pro další informace si prosím prohlédněte konzoli a " "ověřte, že všechny soubory hry jsou v pořádku." #: engines/sci/sci.cpp:388 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" "Titulky jsou zapnuty, ale ve vydané verzi King's Quest 7 nebyly dokončeny a " "ve hře jsou zakázány. ScummVM umožňuje je znovu zapnout, ale protože byly v " "původní hře odstraněny, ne vždycky se zobrazí dobře a netýkají se právě " "řečených vět. Toto není chyba ve ScummVM -- je to problém původních herních " "dat." #: engines/sci/sci.cpp:412 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" "Jako zvukové zařízení jste vybrali General MIDI. Sierra poskytovala " "poprodejní podporu General MIDI pro tuto hru pomocí jejich \"General MIDI " "Utility\". Prosím použijte tuto záplatu, abyste předešli problémům s General " "MIDI v této hře. Když ji získáte, je třeba rozbalit všechny soubory končící " "na .PAT do dodatečné cesty ScummVM a program příslušné záplaty použije " "automaticky. Nebo můžete postupovat dle pokynů v souboru READ.ME dodávaného " "se záplatou a přejmenovat přidružený soubor *.PAT na 4.PAT a umístit ho do " "složky se horu. Bez této záplaty bude hudba General MIDI v této hře znít " "velmi zkresleně." #: engines/sci/sci.cpp:431 msgid "" "Your game is patched with a fan made script patch. Such patches have been " "reported to cause issues, as they modify game scripts extensively. The " "issues that these patches fix do not occur in ScummVM, so you are advised to " "remove this patch from your game folder in order to avoid having unexpected " "errors and/or issues later on." msgstr "" "Vaše hra byla upravena komunitní záplatou skriptu. U takovýchto oprav byly " "často hlášeny chyby, protože značně mění herní skripty. Problémy, které mají " "tyto záplaty opravit, se ve ScummVM nevyskytují. Proto vám doporučujeme, " "abyste všechny záplaty tohoto typu odstranili z herní složky, abyste " "předešli pozdějším výskytům neočekávaných chyb a problémů." #: engines/sci/sci.cpp:510 #, fuzzy msgid "Download patch" msgstr "Stáhnout" #: engines/sci/sci.cpp:511 msgid "" "(or click 'Download patch' button. But note - it only downloads, you will " "have to continue from there)\n" msgstr "" #: engines/sci/sci.cpp:518 msgid "" "GK2 has a fan made subtitles, available thanks to the good persons at " "SierraHelp.\n" "\n" "Installation:\n" "- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/" "GK2Subtitles.zip\n" msgstr "" #: engines/sci/sci.cpp:849 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" "Postavy uložené v rámci ScummVM jsou zobrazeny automaticky. Soubory postav " "uložené v originálním interpretovi, je třeba umístit do složky s uloženými " "hrami Scummvm a musí k nim být přidána předpona, dle hry, z které pocházejí: " "'qfg1-' pro Quest for Glory 1, 'qfg2-' pro Quest for Glory 2. Příklad: 'qfg2-" "thief.sav'." #: engines/sci/sound/music.cpp:160 msgid "" "The selected audio driver requires the following file(s):\n" "\n" msgstr "" #: engines/sci/sound/music.cpp:163 msgid "" "\n" "\n" "Some audio drivers (at least for some games) were made\n" "available by Sierra as aftermarket patches and thus might not\n" "have been installed as part of the original game setup.\n" "\n" "Please copy these file(s) into your game data directory.\n" "\n" "However, please note that the file(s) might not be available\n" "separately but only as content of (patched) resource bundles.\n" "In that case you may need to apply the original Sierra patch.\n" "\n" msgstr "" #: engines/scumm/detection.cpp:175 msgid "Show Object Line" msgstr "Zobrazit řádek objektů" #: engines/scumm/detection.cpp:176 msgid "Show the names of objects at the bottom of the screen" msgstr "Zobrazit názvy objektů v dolní části obrazovky" #: engines/scumm/detection.cpp:184 #, fuzzy msgid "Use NES Classic Palette" msgstr "Použít jinou paletu" #: engines/scumm/detection.cpp:185 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "" #: engines/scumm/detection.cpp:193 msgid "Trim FM-TOWNS games to 200 pixels height" msgstr "" #: engines/scumm/detection.cpp:194 msgid "" "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 " "pixels height, allowing using 'aspect ratio correction'" msgstr "" #: engines/scumm/detection.cpp:202 msgid "Play simplified music" msgstr "" #: engines/scumm/detection.cpp:203 msgid "" "This music was presumably intended for low-end Macs, and uses only one " "channel." msgstr "" #: engines/scumm/detection.cpp:211 #, fuzzy msgid "Enable smooth scrolling" msgstr "Povolit plynulé posunování při chůzi" #: engines/scumm/detection.cpp:212 msgid "(instead of the normal 8-pixels steps scrolling)" msgstr "" #: engines/scumm/detection.cpp:220 #, fuzzy msgid "Allow semi-smooth scrolling" msgstr "Povolit plynulé posunování při chůzi" #: engines/scumm/detection.cpp:221 msgid "" "Allow scrolling to be less smooth during the fast camera movement in the " "intro." msgstr "" #: engines/scumm/detection.cpp:229 engines/scumm/dialogs.cpp:921 #, fuzzy msgid "Enable game-specific enhancements" msgstr "Povolit cenzuru obsahu" #: engines/scumm/detection.cpp:230 engines/scumm/dialogs.cpp:921 msgid "" "Allow ScummVM to make small enhancements to the game, usually based on other " "versions of the same game." msgstr "" #: engines/scumm/detection.cpp:238 #, fuzzy msgid "Load modded audio" msgstr "Nahrát hru" #: engines/scumm/detection.cpp:239 msgid "" "Replace music, sound effects, and speech clips with modded audio files, if " "available." msgstr "" #: engines/scumm/detection.cpp:247 #, fuzzy #| msgid "Enable undithering in EGA games" msgid "Enable the original GUI and Menu" msgstr "Povolit nerozkládání v EGA hrách" #: engines/scumm/detection.cpp:248 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu." msgstr "" #: engines/scumm/detection_internal.h:358 msgid "" "This version of Monkey Island can't be played, because Limited Run Games " "provided corrupted DISK04.LEC and 903.LFL files.\n" "\n" "Please contact their technical support for replacement files, or look online " "for some guides which can help you recover valid files from the KryoFlux " "dumps that Limited Run Games also provided." msgstr "" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:273 msgid "~P~revious" msgstr "~P~ředchozí" #. I18N: Next page button #: engines/scumm/dialogs.cpp:275 msgid "~N~ext" msgstr "~D~alší" #: engines/scumm/dialogs.cpp:826 msgid "Speech Only" msgstr "Pouze Řeč" #: engines/scumm/dialogs.cpp:827 msgid "Speech and Subtitles" msgstr "Řeč a Titulky" #: engines/scumm/dialogs.cpp:828 msgid "Subtitles Only" msgstr "Pouze Titulky" #: engines/scumm/dialogs.cpp:836 msgctxt "lowres" msgid "Speech & Subs" msgstr "Řeč a Titulky" #: engines/scumm/dialogs.cpp:882 msgid "Select a Proficiency Level." msgstr "Vyberte úroveň odbornosti." #: engines/scumm/dialogs.cpp:884 msgid "Refer to your Loom(TM) manual for help." msgstr "Pro nápovědu si přečtěte manuál Loom(TM)." #: engines/scumm/dialogs.cpp:888 msgid "Practice" msgstr "Cvičení" #: engines/scumm/dialogs.cpp:889 msgid "Expert" msgstr "Pokročilý" #: engines/scumm/dialogs.cpp:942 msgid "Overture Timing:" msgstr "" #: engines/scumm/dialogs.cpp:946 msgid "" "When using replacement music, this adjusts the time when the Overture " "changes to the scene with the Lucasfilm and Loom logotypes." msgstr "" #: engines/scumm/dialogs.cpp:1022 #, fuzzy msgid "Playback Adjust:" msgstr "Přehrát" #: engines/scumm/dialogs.cpp:1026 msgid "" "When playing sound from the CD audio track, adjust the start position of the " "sound by this much. Use this if you often hear bits of the wrong sound." msgstr "" #: engines/scumm/dialogs.cpp:1098 msgid "Intro Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1102 msgid "" "When playing the intro track, play from this point in it. Use this if the " "music gets cut off prematurely, or if you are unhappy with the way the music " "syncs up with the intro." msgstr "" #: engines/scumm/dialogs.cpp:1111 msgid "Outlook Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1115 msgid "" "The outlook music is part of the intro track. Adjust the position in the " "track at which it starts playing. Use this if the music is cut off, or if " "you hear part of the previous music." msgstr "" #: engines/scumm/help.cpp:72 msgid "Common keyboard commands:" msgstr "Běžné klávesové příkazy:" #: engines/scumm/help.cpp:73 msgid "Save / Load dialog" msgstr "Dialog Nahrát / Uložit" #: engines/scumm/help.cpp:75 msgid "Skip line of text" msgstr "Přeskočit řádek textu" #: engines/scumm/help.cpp:76 msgid "Esc" msgstr "Mezerník" #: engines/scumm/help.cpp:77 engines/wintermute/keymapper_tables.h:2059 msgid "Space" msgstr "Mezerník" #: engines/scumm/help.cpp:77 msgid "Pause game" msgstr "Pozastavit hru" #: engines/scumm/help.cpp:78 engines/scumm/help.cpp:83 #: engines/scumm/help.cpp:94 engines/scumm/help.cpp:95 #: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 #: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:78 msgid "Load saved game 1-10" msgstr "Nahrát hru 1-10" #: engines/scumm/help.cpp:79 engines/scumm/help.cpp:83 #: engines/scumm/help.cpp:85 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:79 msgid "Save game 1-10" msgstr "Uložit hru 1-10" #: engines/scumm/help.cpp:86 msgid "Music volume up / down" msgstr "Hlasitost hudby nahoru / dolů" #: engines/scumm/help.cpp:87 msgid "Text speed slower / faster" msgstr "Zvýšit / Snížit rychlost textu" #: engines/scumm/help.cpp:88 msgid "Simulate left mouse button" msgstr "Napodobit levé tlačítko myši" #: engines/scumm/help.cpp:89 engines/wintermute/keymapper_tables.h:2114 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:89 msgid "Simulate right mouse button" msgstr "Napodobit pravé tlačítko myši" #: engines/scumm/help.cpp:92 msgid "Special keyboard commands:" msgstr "Speciální klávesové příkazy:" #: engines/scumm/help.cpp:93 msgid "Show / Hide console" msgstr "Ukázat / Skrýt konzoli" #: engines/scumm/help.cpp:94 msgid "Start the debugger" msgstr "Spustit ladící program" #: engines/scumm/help.cpp:95 msgid "Show memory consumption" msgstr "Zobrazit spotřebu paměti" #: engines/scumm/help.cpp:96 msgid "Run in fast mode (*)" msgstr "Spustit v rychlém režimu (*)" #: engines/scumm/help.cpp:97 msgid "Run in really fast mode (*)" msgstr "Spustit ve velmi rychlém režimu (*)" #: engines/scumm/help.cpp:99 msgid "Switch between graphics filters" msgstr "Přepínat mezi grafickými filtry" #: engines/scumm/help.cpp:100 msgid "Increase / Decrease scale factor" msgstr "Zvětšit / Zmenšit faktor změny velikosti" #: engines/scumm/help.cpp:101 msgid "Toggle aspect-ratio correction" msgstr "Povolit korekci poměru stran" #: engines/scumm/help.cpp:106 msgid "* Note that using ctrl-f and" msgstr "Upozorňujeme, že používání ctrl-f a" #: engines/scumm/help.cpp:107 msgid " ctrl-g are not recommended" msgstr " ctrl-g není doporučeno" #: engines/scumm/help.cpp:108 msgid " since they may cause crashes" msgstr " jelikož můžou způsobit pád" #: engines/scumm/help.cpp:109 msgid " or incorrect game behavior." msgstr " nebo nesprávné chování hry." #: engines/scumm/help.cpp:113 msgid "Spinning drafts on the keyboard:" msgstr "Pletení náčrtků na klávesnici:" #: engines/scumm/help.cpp:115 msgid "Main game controls:" msgstr "Hlavní ovládací prvky:" #: engines/scumm/help.cpp:120 engines/scumm/help.cpp:135 #: engines/scumm/help.cpp:160 msgid "Push" msgstr "Tlačit" #: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136 #: engines/scumm/help.cpp:161 msgid "Pull" msgstr "Táhnout" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 engines/scumm/help.cpp:196 #: engines/scumm/help.cpp:206 msgid "Give" msgstr "Dát" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 engines/scumm/help.cpp:189 #: engines/scumm/help.cpp:207 msgid "Open" msgstr "Otevřít" #: engines/scumm/help.cpp:125 msgid "Go to" msgstr "Jít do" #: engines/scumm/help.cpp:126 msgid "Get" msgstr "Vzít" #: engines/scumm/help.cpp:128 engines/scumm/help.cpp:140 msgid "Read" msgstr "Přečíst" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:146 msgid "New kid" msgstr "Nové dítě" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:152 #: engines/scumm/help.cpp:170 msgid "Turn on" msgstr "Zapnout" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 msgid "Turn off" msgstr "Vypnout" #: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166 #: engines/scumm/help.cpp:193 engines/wintermute/keymapper_tables.h:1463 msgid "Walk to" msgstr "Přejít na" #: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167 #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209 #: engines/scumm/help.cpp:226 engines/wintermute/keymapper_tables.h:134 #: engines/wintermute/keymapper_tables.h:1469 msgid "Pick up" msgstr "Sebrat" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 msgid "What is" msgstr "Co je" #: engines/scumm/help.cpp:145 msgid "Unlock" msgstr "Odemknout" #: engines/scumm/help.cpp:148 msgid "Put on" msgstr "Obléct" #: engines/scumm/help.cpp:149 msgid "Take off" msgstr "Svléct" #: engines/scumm/help.cpp:155 msgid "Fix" msgstr "Spravit" #: engines/scumm/help.cpp:157 msgid "Switch" msgstr "Přepnout" #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:227 msgid "Look" msgstr "Dívat se" #: engines/scumm/help.cpp:172 engines/scumm/help.cpp:222 msgid "Talk" msgstr "Mluvit" #: engines/scumm/help.cpp:173 msgid "Travel" msgstr "Cestovat" #: engines/scumm/help.cpp:174 msgid "To Henry / To Indy" msgstr "Henrymu / Indymu" #. I18N: These are different musical notes #: engines/scumm/help.cpp:178 msgid "play C minor on distaff" msgstr "zahrát c moll na přeslici" #: engines/scumm/help.cpp:179 msgid "play D on distaff" msgstr "zahrát D na přeslici" #: engines/scumm/help.cpp:180 msgid "play E on distaff" msgstr "zahrát E na přeslici" #: engines/scumm/help.cpp:181 msgid "play F on distaff" msgstr "zahrát F na přeslici" #: engines/scumm/help.cpp:182 msgid "play G on distaff" msgstr "zahrát G na přeslici" #: engines/scumm/help.cpp:183 msgid "play A on distaff" msgstr "zahrát A na přeslici" #: engines/scumm/help.cpp:184 msgid "play B on distaff" msgstr "zahrát B na přeslici" #: engines/scumm/help.cpp:185 msgid "play C major on distaff" msgstr "zahrát C dur na přeslici" #: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213 msgid "puSh" msgstr "tlačIt" #: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214 msgid "pull (Yank)" msgstr "táhnout (Škubnout)" #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:247 engines/wintermute/keymapper_tables.h:128 #: engines/wintermute/keymapper_tables.h:1481 msgid "Talk to" msgstr "Mluvit s" #: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210 #: engines/wintermute/keymapper_tables.h:122 #: engines/wintermute/keymapper_tables.h:1457 msgid "Look at" msgstr "Dívat se na" #: engines/scumm/help.cpp:199 msgid "turn oN" msgstr "zapnouT" #: engines/scumm/help.cpp:200 msgid "turn oFf" msgstr "vypnoUt" #: engines/scumm/help.cpp:216 msgid "KeyUp" msgstr "KlávesaNahoru" #: engines/scumm/help.cpp:216 msgid "Highlight prev dialogue" msgstr "Zvýraznit předchozí dialog" #: engines/scumm/help.cpp:217 msgid "KeyDown" msgstr "KlávesaDolů" #: engines/scumm/help.cpp:217 msgid "Highlight next dialogue" msgstr "Zvýraznit následující dialog" #: engines/scumm/help.cpp:221 msgid "Walk" msgstr "Jít" #: engines/scumm/help.cpp:225 msgid "Object" msgstr "Objekt" #: engines/scumm/help.cpp:228 msgid "Black and White / Color" msgstr "Černobílé / Barva" #: engines/scumm/help.cpp:231 msgid "Eyes" msgstr "Oči" #: engines/scumm/help.cpp:232 msgid "Tongue" msgstr "Jazyk" #: engines/scumm/help.cpp:234 msgid "Punch" msgstr "Udeřit" #: engines/scumm/help.cpp:235 msgid "Kick" msgstr "Kopnout" #: engines/scumm/help.cpp:239 msgid "Regular cursor" msgstr "Obyčejný kurzor" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:242 msgid "Comm" msgstr "Komunikace" #: engines/scumm/help.cpp:245 msgid "Save / Load / Options" msgstr "Uložit / Nahrát / Volby" #: engines/scumm/help.cpp:256 msgid "Other game controls:" msgstr "Další ovládací prvky hry:" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 msgid "Inventory:" msgstr "Inventář:" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list up" msgstr "Posunout seznam nahoru" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list down" msgstr "Posunout seznam dolu" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 msgid "Upper left item" msgstr "Položka vlevo nahoře" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Lower left item" msgstr "Položka vlevo dole" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Upper right item" msgstr "Položka vpravo nahoře" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Lower right item" msgstr "Položka vpravo dole" #: engines/scumm/help.cpp:270 msgid "Middle left item" msgstr "Položka vlevo uprostřed" #: engines/scumm/help.cpp:273 msgid "Middle right item" msgstr "Položka vpravo uprostřed" #: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 msgid "Switching characters:" msgstr "Měnění postav:" #: engines/scumm/help.cpp:282 msgid "Second kid" msgstr "Druhé dítě" #: engines/scumm/help.cpp:283 msgid "Third kid" msgstr "Třetí dítě" #: engines/scumm/help.cpp:292 msgid "Toggle Inventory/IQ Points display" msgstr "Přepínat zobrazení inventáře/chytrostních bodů" #: engines/scumm/help.cpp:293 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Přepínat bojování pomocí kláves/myši (*)" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," msgstr "* Bojování pomocí klávesnice je vždy zapnuto," #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" msgstr " takže nehledě a to, co říká hra," #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" msgstr " toto ve skutečnosti ovládá bojování s myší" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" msgstr "Ovládání boje (num. kláv.):" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 msgid "Step back" msgstr "Ustoupit" #: engines/scumm/help.cpp:308 msgid "Block high" msgstr "Bránit nahoře" #: engines/scumm/help.cpp:309 msgid "Block middle" msgstr "Bránit uprostřed" #: engines/scumm/help.cpp:310 msgid "Block low" msgstr "Bránit dole" #: engines/scumm/help.cpp:311 msgid "Punch high" msgstr "Udeřit nahoru" #: engines/scumm/help.cpp:312 msgid "Punch middle" msgstr "Udeřit doprostřed" #: engines/scumm/help.cpp:313 msgid "Punch low" msgstr "Udeřit dolů" #: engines/scumm/help.cpp:315 msgid "Sucker punch" msgstr "Nečekaná rána" #: engines/scumm/help.cpp:318 msgid "These are for Indy on left." msgstr "Tyto jsou pro Indyho nalevo." #: engines/scumm/help.cpp:319 msgid "When Indy is on the right," msgstr "Když je Indy napravo," #: engines/scumm/help.cpp:320 msgid "7, 4, and 1 are switched with" msgstr "7, 4 a 1 jsou zaměněny s" #: engines/scumm/help.cpp:321 msgid "9, 6, and 3, respectively." msgstr "9, 6 a 3, v tomto pořadí." #: engines/scumm/help.cpp:330 msgid "Biplane controls (numpad):" msgstr "Kontrola dvojplošníku (numerická klávesnice):" #: engines/scumm/help.cpp:331 msgid "Fly to upper left" msgstr "Letět doprava nahoru" #: engines/scumm/help.cpp:332 msgid "Fly to left" msgstr "Letět doleva" #: engines/scumm/help.cpp:333 msgid "Fly to lower left" msgstr "Letět doleva dolů" #: engines/scumm/help.cpp:334 msgid "Fly upwards" msgstr "Letět nahoru" #: engines/scumm/help.cpp:335 msgid "Fly straight" msgstr "Letět rovně" #: engines/scumm/help.cpp:336 msgid "Fly down" msgstr "Letět dolů" #: engines/scumm/help.cpp:337 msgid "Fly to upper right" msgstr "Letět doprava nahoru" #: engines/scumm/help.cpp:338 msgid "Fly to right" msgstr "Letět doprava" #: engines/scumm/help.cpp:339 msgid "Fly to lower right" msgstr "Letět doprava dolů" #: engines/scumm/input.cpp:1073 msgid "Snap scroll on" msgstr "Přichycení při posunování zapnuto" #: engines/scumm/input.cpp:1075 msgid "Snap scroll off" msgstr "Přichycení při posunování zapnuto" #: engines/scumm/input.cpp:1088 msgid "Music volume: " msgstr "Hlasitost hudby: " #: engines/scumm/input.cpp:1105 msgid "Subtitle speed: " msgstr "Rychlost titulků: " #: engines/scumm/metaengine.cpp:335 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" "Okleštěná verze Putt-Putt Saves the Zoo iOS není podporována, aby se " "předešlo nelegálnímu šíření.\n" "Plnou verzi je možno zakoupit v obchodě iTunes." #: engines/scumm/metaengine.cpp:432 #, fuzzy msgid "HE v71+ support is not compiled in" msgstr "Zakompilované funkce:" #: engines/scumm/metaengine.cpp:456 #, fuzzy msgid "SCUMM v7-8 support is not compiled in" msgstr "Zakompilované funkce:" #: engines/scumm/scumm.cpp:260 msgid "" "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural " "resolution is 320x240, which doesn't allow aspect ratio correction.\n" "Aspect ratio correction can be achieved by trimming the resolution to " "320x200, under 'engine' tab." msgstr "" #: engines/scumm/scumm.cpp:1098 #, fuzzy msgid "" "Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n" "be disabled." msgstr "" "Nelze najít spustitelný soubor 'Loom' pro Macintosh z jehož\n" "mají být načteny hudební nástroje. Hudba bude zakázána." #: engines/scumm/scumm.cpp:1124 #, fuzzy msgid "" "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n" "versions of font and cursor will be disabled." msgstr "" "Nelze najít spustitelný soubor 'Loom' pro Macintosh z jehož\n" "mají být načteny hudební nástroje. Hudba bude zakázána." #: engines/scumm/scumm.cpp:1146 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Nelze najít spustitelný soubor 'Monkey Island' pro Macintosh z\n" "jehož mají být načteny hudební nástroje. Hudba bude zakázána." #: engines/scumm/scumm.cpp:1442 msgid "" "Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n" "compression is not supported anymore for this game, audio will be disabled.\n" "Please copy the game from the original media without compression." msgstr "" #: engines/scumm/scumm.cpp:1916 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Přirozená podpora MIDI vyžaduje Aktualizaci Roland od LucasArts,\n" "ale %s chybí. Místo toho je použit AdLib." #: engines/scumm/scumm.cpp:3225 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Normálně by teď byl spuštěn Maniac Mansion. Ale aby toto mohlo fungovat, " "musí být soubory se hrou umístěny do složky 'Maniac' uvnitř složky se hrou " "Tentacle a hra musí být přidána do ScummVM." #: engines/scumm/imuse/drivers/amiga.cpp:652 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:657 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" #: engines/sherlock/detection.cpp:70 msgid "Pixellated scene transitions" msgstr "Pixelované přechody scén" #: engines/sherlock/detection.cpp:71 msgid "When changing scenes, a randomized pixel transition is done" msgstr "Při změně scény je proveden náhodný pixelový přechod" #: engines/sherlock/detection.cpp:82 msgid "Don't show hotspots when moving mouse" msgstr "Nezobarzovat aktivní body při pohybu myší" #: engines/sherlock/detection.cpp:83 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "Aktivní body zobrazovat pouze při kliknutí na ně nebo tlačítko činnosti" #: engines/sherlock/detection.cpp:94 msgid "Show character portraits" msgstr "Zobrazit portréty postav" #: engines/sherlock/detection.cpp:95 msgid "Show portraits for the characters when conversing" msgstr "Zobrazit portréty postav když mluví" #: engines/sherlock/detection.cpp:106 msgid "Slide dialogs into view" msgstr "Dialogová okna vplují na obrazovku" #: engines/sherlock/detection.cpp:107 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" "Dialohová okna rozhraní vplují na obrazovku, místo aby se zobrazovala " "okamžitě" #: engines/sherlock/detection.cpp:118 msgid "Transparent windows" msgstr "Průhledná okna" #: engines/sherlock/detection.cpp:119 msgid "Show windows with a partially transparent background" msgstr "Zobrazit okna s částečně průhledným pozadím" #: engines/sky/compact.cpp:140 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "Datový soubor jádra \"sky.cpt\" má nesprávnou délku." #: engines/sky/detection.cpp:36 msgid "Floppy intro" msgstr "Úvod z diskety" #: engines/sky/detection.cpp:37 msgid "Use the floppy version's intro (CD version only)" msgstr "Použít verzi úvodu z diskety (Pouze verze CD)" #: engines/sky/metaengine.cpp:85 msgid "Walk / Look / Talk" msgstr "" #: engines/sky/metaengine.cpp:103 #, fuzzy msgid "Skip / Close" msgstr "Přeskočit řádek" #: engines/sky/metaengine.cpp:111 msgid "Open control panel" msgstr "" #: engines/sky/metaengine.cpp:127 #, fuzzy msgid "Toggle fast mode" msgstr "Rychlý režim" #: engines/sky/metaengine.cpp:132 #, fuzzy msgid "Toggle really fast mode" msgstr "Spustit ve velmi rychlém režimu (*)" #: engines/sky/metaengine.cpp:202 msgid "WARNING: Deleting the autosave slot is not supported by this engine" msgstr "" #: engines/stark/detection.cpp:387 #, fuzzy msgid "Load modded assets" msgstr "Nahrát hru" #: engines/stark/detection.cpp:388 msgid "Enable loading of external replacement assets." msgstr "" #: engines/stark/detection.cpp:398 msgid "Enable linear filtering of the backgrounds images" msgstr "" #: engines/stark/detection.cpp:399 msgid "" "When linear filtering is enabled the background graphics are smoother in " "full screen mode, at the cost of some details." msgstr "" #: engines/stark/detection.cpp:409 engines/ultima/detection.cpp:143 #, fuzzy msgid "Enable font anti-aliasing" msgstr "Povolit cenzuru obsahu" #: engines/stark/detection.cpp:410 engines/ultima/detection.cpp:144 msgid "When font anti-aliasing is enabled, the text is smoother." msgstr "" #: engines/stark/stark.cpp:106 #, fuzzy msgid "Software renderer does not support modded assets" msgstr "Zás. modul jádra nepodporuje uložené stavy" #: engines/stark/stark.cpp:291 #, fuzzy msgid "You are missing recommended data files:" msgstr "Chybí vám následující potřebné datové soubory Riven:\n" #: engines/stark/stark.cpp:305 msgid "" "The 'fonts' folder is required to experience the text style as it was " "designed. The Steam release is known to be missing it. You can get the fonts " "from the demo version of the game." msgstr "" #: engines/stark/stark.cpp:312 msgid "" "'gui.ini' is recommended to get proper font settings for the game " "localization." msgstr "" #: engines/stark/stark.cpp:318 msgid "'language.ini' is recommended to get localized confirmation dialogs." msgstr "" #: engines/stark/stark.cpp:324 msgid "'game.exe' is recommended to get styled confirmation dialogs." msgstr "" #: engines/supernova/supernova.cpp:192 #, fuzzy, c-format msgid "Unable to locate the text for %s language in engine data file." msgstr "Nelze najít datové soubory jádra '%s'." #: engines/supernova/supernova.cpp:476 #, fuzzy, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" "Nalezena data jádra '%s' s nesprávnou verzí. Očekávána %d.%d, ale byla %d.%d." #: engines/supernova/supernova.cpp:486 #, c-format msgid "Unable to find block for part %d" msgstr "" #: engines/supernova/supernova.cpp:529 #, fuzzy, c-format msgid "Unable to find '%s' in game folder or the engine data file." msgstr "Nelze najít datové soubory jádra '%s'." #: engines/supernova/supernova.cpp:833 msgid "" "Failed to save temporary game state. Make sure your save game directory is " "set in ScummVM and that you can write to it." msgstr "" #: engines/supernova/supernova.cpp:834 #, fuzzy msgid "Failed to load temporary game state." msgstr "Načteni hry ze souboru selhalo." #: engines/supernova/detection.cpp:41 #, fuzzy msgid "Improved mode" msgstr "Režim do okna" #: engines/supernova/detection.cpp:42 msgid "" "Removes some repetitive actions, adds possibility to change verbs by keyboard" msgstr "" #: engines/sword1/animation.cpp:531 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "Proud videa PSX '%s' nemůže být přehrán v režimu palety" #: engines/sword1/animation.cpp:552 engines/sword2/animation.cpp:448 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "Videa DXA nalezena, ale ScummVM byl sestaven bez podpory zlib" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:464 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "Videa MPEG-2 nalezena, ale ScummVM byl sestaven bez podpory MPEG-2" #: engines/sword1/animation.cpp:575 engines/sword2/animation.cpp:473 #, c-format msgid "Cutscene '%s' not found" msgstr "Video '%s' nenalezeno" #: engines/sword1/control.cpp:886 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM zjistil, že máte staré uložené hry pro Broken Sword 1, které by měly " "být převedeny.\n" "Starý formát uložených her již není podporován, takže pokud je nepřevedete, " "nebudete moci vaše hry načíst.\n" "\n" "Stiskněte OK, abyste je převedli teď, jinak budete požádáni znovu, při " "spuštění této hry.\n" #: engines/sword1/control.cpp:1260 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" "Nová cílová uložená hra již existuje!\n" "Chtěli byste ponechat starou uloženou hru (%s), nebo novou (%s)?\n" #: engines/sword1/control.cpp:1263 msgid "Keep the old one" msgstr "Ponechat starou" #: engines/sword1/control.cpp:1263 msgid "Keep the new one" msgstr "Ponechat novou" #: engines/sword1/logic.cpp:1634 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Toto je konec Dema Broken Sword 1" #: engines/sword2/animation.cpp:428 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "Videa PSX nalezena, ale ScummVM byl sestaven bez podpory barev RGB" #: engines/sword2/detection.cpp:32 msgid "Show object labels" msgstr "Zobrazit jmenovky objektů" #: engines/sword2/detection.cpp:33 msgid "Show labels for objects on mouse hover" msgstr "Zobrazit jmenovky objektů při najetí myši" #: engines/sword25/detection.cpp:50 msgid "Use English speech" msgstr "Použít anglickou řeč" #: engines/sword25/detection.cpp:51 msgid "" "Use English speech instead of German for every language other than German" msgstr "Použít anglickou řeč místo německé pro každý jazyk kromě němčiny" #: engines/teenagent/resources.cpp:120 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "Soubor teenagent.dat je komprimován a zlib není součástí spustitelného " "souboru. Prosím dekomprimujte ho" #: engines/tinsel/detection_tables.h:481 #, fuzzy msgid "Saturn CD version is not yet supported" msgstr "Id hry není podporováno" #: engines/tony/tony.cpp:248 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "Varianta písma není dostupná v datovém souboru jádra '%s'." #: engines/toon/toon.cpp:244 #, c-format msgid "Saved game in slot #%d " msgstr "Hra uložena do pozice #%d " #: engines/toon/toon.cpp:248 #, c-format msgid "Could not quick save into slot #%d" msgstr "Nelze rychle uložit do pozice #%d" #: engines/toon/toon.cpp:261 #, c-format msgid "Saved game #%d quick loaded" msgstr "Uložená pozice #%d byla rychle načtena" #: engines/toon/toon.cpp:265 #, c-format msgid "Could not quick load the saved game #%d" msgstr "Uloženou pozici #%d nelze rychle načíst" #: engines/toon/toon.cpp:1502 #, fuzzy msgid "Are you sure you want to exit?" msgstr "Jste si jisti, že chcete odejít? (A/N)A" #: engines/toon/toon.cpp:1906 #, fuzzy, c-format msgid "Unable to locate the '%s' data file." msgstr "Nelze najít datové soubory jádra '%s'." #: engines/twine/detection.cpp:272 msgid "This version requires Giflib which was not compiled into ScummVM" msgstr "" #: engines/twine/detection.cpp:1014 msgid "Enable wall collisions" msgstr "" #: engines/twine/detection.cpp:1015 msgid "Enable the original wall collision damage" msgstr "" #: engines/twine/detection.cpp:1026 #, fuzzy msgid "Disable save menu" msgstr "Nelze uložit hru" #: engines/twine/detection.cpp:1027 msgid "" "The original only had autosaves. This allows you to save whenever you want." msgstr "" #: engines/twine/detection.cpp:1037 #, fuzzy msgid "Enable debug mode" msgstr "Zapnout héliový režim" #: engines/twine/detection.cpp:1038 #, fuzzy msgid "Enable the debug mode" msgstr "Zapnout héliový režim" #: engines/twine/detection.cpp:1048 #, fuzzy msgid "Enable audio CD" msgstr "Povolit publikum ve studiu" #: engines/twine/detection.cpp:1049 msgid "Enable the original audio cd track" msgstr "" #: engines/twine/detection.cpp:1059 #, fuzzy msgid "Enable sound" msgstr "Povolit úložiště" #: engines/twine/detection.cpp:1060 #, fuzzy msgid "Enable the sound for the game" msgstr "Úplný název hry" #: engines/twine/detection.cpp:1070 #, fuzzy msgid "Enable voices" msgstr "Povolit Venus" #: engines/twine/detection.cpp:1071 #, fuzzy msgid "Enable the voices for the game" msgstr "Povolit systém nápovědy Venus" #: engines/twine/detection.cpp:1081 #, fuzzy msgid "Enable text" msgstr "Povolit úložiště" #: engines/twine/detection.cpp:1082 #, fuzzy msgid "Enable the text for the game" msgstr "Úplný název hry" #: engines/twine/detection.cpp:1092 #, fuzzy msgid "Enable movies" msgstr "Povolit Venus" #: engines/twine/detection.cpp:1093 #, fuzzy msgid "Enable the cutscenes for the game" msgstr "Povolit systém nápovědy Venus" #: engines/twine/detection.cpp:1103 #, fuzzy msgid "Enable mouse" msgstr "Povolit Venus" #: engines/twine/detection.cpp:1104 #, fuzzy msgid "Enable the mouse for the UI" msgstr "Úplný název hry" #: engines/twine/detection.cpp:1114 msgid "Use the USA version" msgstr "" #: engines/twine/detection.cpp:1115 msgid "Enable the USA specific version flags" msgstr "" #: engines/twine/detection.cpp:1125 engines/ultima/detection.cpp:99 #, fuzzy msgid "Enable high resolution" msgstr "Povolit grafiku ve vysokém rozlišení" #: engines/twine/detection.cpp:1126 engines/ultima/detection.cpp:100 #, fuzzy msgid "Enable a higher resolution for the game" msgstr "Úplný název hry" #: engines/twine/metaengine.cpp:104 msgid "Debug Next Room" msgstr "" #: engines/twine/metaengine.cpp:109 msgid "Debug Previous Room" msgstr "" #: engines/twine/metaengine.cpp:114 msgid "Debug Apply Celling Grid" msgstr "" #: engines/twine/metaengine.cpp:119 msgid "Debug Increase Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:124 msgid "Debug Decrease Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:129 msgid "Debug Grid Camera Up" msgstr "" #: engines/twine/metaengine.cpp:134 msgid "Debug Grid Camera Down" msgstr "" #: engines/twine/metaengine.cpp:139 msgid "Debug Grid Camera Left" msgstr "" #: engines/twine/metaengine.cpp:145 msgid "Debug Grid Camera Right" msgstr "" #: engines/twine/metaengine.cpp:150 msgid "Place actor at center of screen" msgstr "" #: engines/twine/metaengine.cpp:155 #, fuzzy msgid "Debug Menu" msgstr "Ladící program" #: engines/twine/metaengine.cpp:160 #, fuzzy msgid "Debug Menu Execute" msgstr "Ladící program" #: engines/twine/metaengine.cpp:165 engines/twine/metaengine.cpp:185 msgid "Normal Behaviour" msgstr "" #: engines/twine/metaengine.cpp:170 engines/twine/metaengine.cpp:190 msgid "Athletic Behaviour" msgstr "" #: engines/twine/metaengine.cpp:175 engines/twine/metaengine.cpp:195 msgid "Aggressive Behaviour" msgstr "" #: engines/twine/metaengine.cpp:180 engines/twine/metaengine.cpp:200 msgid "Discreet Behaviour" msgstr "" #: engines/twine/metaengine.cpp:205 #, fuzzy msgid "Behaviour Action" msgstr "~P~ředchozí" #: engines/twine/metaengine.cpp:211 msgid "Change Behaviour" msgstr "" #: engines/twine/metaengine.cpp:223 #, fuzzy msgid "Options Menu" msgstr "Volby" #: engines/twine/metaengine.cpp:235 msgid "Use Selected Object" msgstr "" #: engines/twine/metaengine.cpp:241 msgid "Throw Magic Ball" msgstr "" #: engines/twine/metaengine.cpp:255 #, fuzzy msgid "Move Backward" msgstr "Vzad" #: engines/twine/metaengine.cpp:276 msgid "Use Protopack" msgstr "" #: engines/twine/metaengine.cpp:281 msgid "Open Holomap" msgstr "" #: engines/twine/metaengine.cpp:294 #, fuzzy msgid "Special Action" msgstr "Aktivní" #: engines/twine/metaengine.cpp:300 engines/wintermute/keymapper_tables.h:60 #, fuzzy msgid "Escape" msgstr "Klávesa Escape" #: engines/twine/metaengine.cpp:313 msgid "Accept" msgstr "" #: engines/twine/metaengine.cpp:321 engines/twine/metaengine.cpp:373 #: engines/twine/metaengine.cpp:389 msgid "Abort" msgstr "" #: engines/twine/metaengine.cpp:359 #, fuzzy msgid "Next Page" msgstr "Další" #: engines/twine/metaengine.cpp:426 #, fuzzy msgid "Previous location" msgstr "~P~ředchozí" #: engines/twine/metaengine.cpp:431 #, fuzzy msgid "Next location" msgstr "~P~ředchozí" #: engines/twine/parser/text.cpp:33 #, fuzzy msgctxt "Options menu" msgid "High resolution on" msgstr "Povolit grafiku ve vysokém rozlišení" #: engines/twine/parser/text.cpp:34 #, fuzzy msgctxt "Options menu" msgid "High resolution off" msgstr "Povolit grafiku ve vysokém rozlišení" #: engines/twine/parser/text.cpp:35 msgctxt "Options menu" msgid "Wall collision on" msgstr "" #: engines/twine/parser/text.cpp:36 #, fuzzy msgctxt "Options menu" msgid "Wall collision off" msgstr "Přichycení při posunování zapnuto" #: engines/ultima/detection.cpp:66 msgid "Enable frame skipping" msgstr "" #: engines/ultima/detection.cpp:67 msgid "Allow the game to skip animation frames when running too slow." msgstr "" #: engines/ultima/detection.cpp:77 #, fuzzy msgid "Enable frame limiting" msgstr "Povolit cenzuru obsahu" #: engines/ultima/detection.cpp:78 msgid "Limits the speed of the game to prevent running too fast." msgstr "" #: engines/ultima/detection.cpp:88 #, fuzzy msgid "Enable cheats" msgstr "Zapnout héliový režim" #: engines/ultima/detection.cpp:89 msgid "Allow cheats by commands and a menu when player is clicked." msgstr "" #: engines/ultima/detection.cpp:110 msgid "Play foot step sounds" msgstr "" #: engines/ultima/detection.cpp:111 msgid "Plays sound when the player moves." msgstr "" #: engines/ultima/detection.cpp:121 #, fuzzy msgid "Enable jump to mouse position" msgstr "Úplný název hry" #: engines/ultima/detection.cpp:122 msgid "" "Jumping while not moving targets the mouse cursor rather than direction only." msgstr "" #: engines/ultima/detection.cpp:132 #, fuzzy msgid "Enable font replacement" msgstr "Povolit cenzuru obsahu" #: engines/ultima/detection.cpp:133 msgid "Replaces game fonts with rendered fonts" msgstr "" #. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series. #: engines/ultima/detection.cpp:155 msgid "Camera moves with Silencer" msgstr "" #: engines/ultima/detection.cpp:156 msgid "" "Camera tracks the player movement rather than snapping to defined positions." msgstr "" #: engines/ultima/detection.cpp:166 msgid "Always enable Christmas easter-egg" msgstr "" #: engines/ultima/detection.cpp:167 msgid "Enable the Christmas music at any time of year." msgstr "" #: engines/ultima/shared/early/ultima_early.cpp:70 msgid "Could not find correct ultima.dat datafile" msgstr "" #: engines/ultima/shared/engine/data_archive.cpp:80 #, c-format msgid "Could not locate engine data %s" msgstr "Nelze najít datové soubory jádra %s" #: engines/ultima/shared/engine/data_archive.cpp:98 #, c-format msgid "Out of date engine data. Expected %d.%d, but got version %d.%d" msgstr "Nalezena data jádra. Očekávána %d.%d, ale byla %d.%d" #: engines/ultima/nuvie/nuvie.cpp:387 #, fuzzy, c-format msgid "loading quick save %d" msgstr "Nelze rychle uložit do pozice #%d" #: engines/ultima/nuvie/nuvie.cpp:392 #, fuzzy, c-format msgid "saving quick save %d" msgstr "Nelze rychle uložit do pozice #%d" #: engines/ultima/nuvie/meta_engine.cpp:38 msgid "Original Save" msgstr "" #: engines/ultima/nuvie/save/save_game.cpp:211 #, fuzzy msgid "Transfer Character" msgstr "Zaměnit znaky" #: engines/ultima/ultima8/meta_engine.cpp:135 msgid "Ultima VIII" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:135 msgid "Crusader" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:178 msgid "Ultima VIII Cheats" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:193 msgid "Ultima VIII Debug" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:299 msgid "[corrupt]" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:302 msgid "[outdated]" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:305 #, fuzzy msgid "[too modern]" msgstr "Barevný režim" #: engines/wintermute/detection.cpp:52 msgid "Show FPS-counter" msgstr "Zobrazit počítadlo FPS" #: engines/wintermute/detection.cpp:53 msgid "Show the current number of frames per second in the upper left corner" msgstr "Zobrazit současný počet snímků za sekundu v horním levém rohu" #: engines/wintermute/detection.cpp:64 msgid "Sprite bilinear filtering (SLOW)" msgstr "Bilineární filtrování spritů (POMALÉ)" #: engines/wintermute/detection.cpp:65 msgid "Apply bilinear filtering to individual sprites" msgstr "U každého spritu použít bilineární filtrování" #: engines/wintermute/detection.cpp:77 msgid "Force to use 2D renderer (2D games only)" msgstr "" #: engines/wintermute/detection.cpp:78 msgid "This setting forces ScummVM to use 2D renderer while running 2D games" msgstr "" #: engines/wintermute/metaengine.cpp:64 #, fuzzy msgid "FoxTail support is not compiled in" msgstr "Zakompilované funkce:" #: engines/wintermute/metaengine.cpp:70 #, fuzzy msgid "Hero Craft support is not compiled in" msgstr "Zakompilované funkce:" #: engines/wintermute/metaengine.cpp:76 #, fuzzy msgid "Wintermute3D support is not compiled in" msgstr "Zakompilované funkce:" #: engines/wintermute/wintermute.cpp:148 #, fuzzy msgid "This game requires PNG, JPEG and Vorbis support." msgstr "Id hry není podporováno" #: engines/wintermute/wintermute.cpp:159 msgid "This game requires the FoxTail subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:170 msgid "This game requires the HeroCraft subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:181 msgid "" "This game requires 3D capabilities, which is not compiled in. As such, it is " "likely to be unplayable totally or partially." msgstr "" #: engines/wintermute/keymapper_tables.h:149 #: engines/wintermute/keymapper_tables.h:731 #: engines/wintermute/keymapper_tables.h:2039 #: engines/wintermute/keymapper_tables.h:2139 #, fuzzy msgid "Walk forward" msgstr "Přejít na" #: engines/wintermute/keymapper_tables.h:155 #: engines/wintermute/keymapper_tables.h:736 #: engines/wintermute/keymapper_tables.h:2161 #, fuzzy msgid "Walk backward" msgstr "Přejít na" #. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc #: engines/wintermute/keymapper_tables.h:174 #: engines/wintermute/keymapper_tables.h:685 #: engines/wintermute/keymapper_tables.h:1778 #, fuzzy msgid "Show scene geometry" msgstr "Zobrazit ovládání na obrazovce" #: engines/wintermute/keymapper_tables.h:183 #: engines/wintermute/keymapper_tables.h:199 #: engines/wintermute/keymapper_tables.h:630 #: engines/wintermute/keymapper_tables.h:906 #: engines/wintermute/keymapper_tables.h:1103 #: engines/wintermute/keymapper_tables.h:1231 #, fuzzy msgid "Previous page" msgstr "~P~ředchozí" #: engines/wintermute/keymapper_tables.h:190 #: engines/wintermute/keymapper_tables.h:207 #: engines/wintermute/keymapper_tables.h:638 #: engines/wintermute/keymapper_tables.h:913 #: engines/wintermute/keymapper_tables.h:1110 #: engines/wintermute/keymapper_tables.h:1236 #, fuzzy msgid "Next page" msgstr "Další" #: engines/wintermute/keymapper_tables.h:239 #: engines/wintermute/keymapper_tables.h:262 #: engines/wintermute/keymapper_tables.h:313 #: engines/wintermute/keymapper_tables.h:352 #: engines/wintermute/keymapper_tables.h:389 #: engines/wintermute/keymapper_tables.h:499 #: engines/wintermute/keymapper_tables.h:526 #: engines/wintermute/keymapper_tables.h:651 #: engines/wintermute/keymapper_tables.h:785 #: engines/wintermute/keymapper_tables.h:812 #: engines/wintermute/keymapper_tables.h:833 #: engines/wintermute/keymapper_tables.h:858 #: engines/wintermute/keymapper_tables.h:885 #: engines/wintermute/keymapper_tables.h:1045 #: engines/wintermute/keymapper_tables.h:1291 #: engines/wintermute/keymapper_tables.h:1338 #: engines/wintermute/keymapper_tables.h:1395 #: engines/wintermute/keymapper_tables.h:1421 #: engines/wintermute/keymapper_tables.h:1583 #: engines/wintermute/keymapper_tables.h:1632 #: engines/wintermute/keymapper_tables.h:1680 #: engines/wintermute/keymapper_tables.h:1713 #: engines/wintermute/keymapper_tables.h:1906 #: engines/wintermute/keymapper_tables.h:2026 #, fuzzy msgid "Show hints" msgstr "Zobrazit skryté soubory" #: engines/wintermute/keymapper_tables.h:249 #: engines/wintermute/keymapper_tables.h:396 #: engines/wintermute/keymapper_tables.h:658 #: engines/wintermute/keymapper_tables.h:864 #: engines/wintermute/keymapper_tables.h:1365 #: engines/wintermute/keymapper_tables.h:1442 #: engines/wintermute/keymapper_tables.h:1590 #: engines/wintermute/keymapper_tables.h:1602 #: engines/wintermute/keymapper_tables.h:1611 #: engines/wintermute/keymapper_tables.h:1873 #, fuzzy msgid "Show inventory" msgstr "Inventář" #: engines/wintermute/keymapper_tables.h:269 #: engines/wintermute/keymapper_tables.h:332 #: engines/wintermute/keymapper_tables.h:367 #: engines/wintermute/keymapper_tables.h:402 #: engines/wintermute/keymapper_tables.h:506 #: engines/wintermute/keymapper_tables.h:533 #: engines/wintermute/keymapper_tables.h:1855 #: engines/wintermute/keymapper_tables.h:1913 #, fuzzy msgid "GUI variant A" msgstr "Neznámá verze" #: engines/wintermute/keymapper_tables.h:276 #: engines/wintermute/keymapper_tables.h:339 #: engines/wintermute/keymapper_tables.h:374 #: engines/wintermute/keymapper_tables.h:408 #: engines/wintermute/keymapper_tables.h:513 #: engines/wintermute/keymapper_tables.h:540 #: engines/wintermute/keymapper_tables.h:1861 #: engines/wintermute/keymapper_tables.h:1919 #, fuzzy msgid "GUI variant B" msgstr "Neznámá verze" #: engines/wintermute/keymapper_tables.h:283 #: engines/wintermute/keymapper_tables.h:414 #: engines/wintermute/keymapper_tables.h:547 #: engines/wintermute/keymapper_tables.h:1117 msgid "Phone cancel button" msgstr "" #: engines/wintermute/keymapper_tables.h:288 #: engines/wintermute/keymapper_tables.h:419 #: engines/wintermute/keymapper_tables.h:552 #: engines/wintermute/keymapper_tables.h:1122 #, fuzzy msgid "Phone up button" msgstr "Napodobit levé tlačítko myši" #: engines/wintermute/keymapper_tables.h:294 #: engines/wintermute/keymapper_tables.h:425 #: engines/wintermute/keymapper_tables.h:558 #: engines/wintermute/keymapper_tables.h:1128 msgid "Phone down button" msgstr "" #. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used #. It may result in actor saying different text or item being decomposed to it's parts #: engines/wintermute/keymapper_tables.h:360 #, fuzzy msgid "Alternative action" msgstr "Alternativní úvod" #: engines/wintermute/keymapper_tables.h:431 #: engines/wintermute/keymapper_tables.h:564 #: engines/wintermute/keymapper_tables.h:1134 #, fuzzy msgid "Phone 0 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:436 #: engines/wintermute/keymapper_tables.h:569 #: engines/wintermute/keymapper_tables.h:1139 #: engines/wintermute/keymapper_tables.h:1740 #, fuzzy msgid "Phone 1 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:441 #: engines/wintermute/keymapper_tables.h:574 #: engines/wintermute/keymapper_tables.h:1144 #: engines/wintermute/keymapper_tables.h:1745 #, fuzzy msgid "Phone 2 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:446 #: engines/wintermute/keymapper_tables.h:579 #: engines/wintermute/keymapper_tables.h:1149 #: engines/wintermute/keymapper_tables.h:1750 #, fuzzy msgid "Phone 3 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:451 #: engines/wintermute/keymapper_tables.h:584 #: engines/wintermute/keymapper_tables.h:1154 #, fuzzy msgid "Phone 4 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:456 #: engines/wintermute/keymapper_tables.h:589 #: engines/wintermute/keymapper_tables.h:1159 #, fuzzy msgid "Phone 5 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:461 #: engines/wintermute/keymapper_tables.h:594 #: engines/wintermute/keymapper_tables.h:1164 #, fuzzy msgid "Phone 6 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:466 #: engines/wintermute/keymapper_tables.h:599 #: engines/wintermute/keymapper_tables.h:1169 #, fuzzy msgid "Phone 7 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:471 #: engines/wintermute/keymapper_tables.h:604 #: engines/wintermute/keymapper_tables.h:1174 #, fuzzy msgid "Phone 8 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:476 #: engines/wintermute/keymapper_tables.h:609 #: engines/wintermute/keymapper_tables.h:1179 #, fuzzy msgid "Phone 9 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:481 #: engines/wintermute/keymapper_tables.h:614 #: engines/wintermute/keymapper_tables.h:1184 #, fuzzy msgid "Phone * button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:486 #: engines/wintermute/keymapper_tables.h:619 #: engines/wintermute/keymapper_tables.h:1189 #, fuzzy msgid "Phone # button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:664 #: engines/wintermute/keymapper_tables.h:1345 #, fuzzy msgid "Show help" msgstr "Zobrazit Vše" #: engines/wintermute/keymapper_tables.h:670 #: engines/wintermute/keymapper_tables.h:871 #: engines/wintermute/keymapper_tables.h:892 #: engines/wintermute/keymapper_tables.h:1298 #: engines/wintermute/keymapper_tables.h:1324 #: engines/wintermute/keymapper_tables.h:1351 #: engines/wintermute/keymapper_tables.h:1407 #: engines/wintermute/keymapper_tables.h:1428 #: engines/wintermute/keymapper_tables.h:1618 #: engines/wintermute/keymapper_tables.h:1892 #: engines/wintermute/keymapper_tables.h:2094 #, fuzzy msgid "Scroll up" msgstr "Posunout seznam nahoru" #: engines/wintermute/keymapper_tables.h:677 #: engines/wintermute/keymapper_tables.h:878 #: engines/wintermute/keymapper_tables.h:899 #: engines/wintermute/keymapper_tables.h:1305 #: engines/wintermute/keymapper_tables.h:1331 #: engines/wintermute/keymapper_tables.h:1358 #: engines/wintermute/keymapper_tables.h:1414 #: engines/wintermute/keymapper_tables.h:1435 #: engines/wintermute/keymapper_tables.h:1625 #: engines/wintermute/keymapper_tables.h:1899 #: engines/wintermute/keymapper_tables.h:2099 #, fuzzy msgid "Scroll down" msgstr "Posunout seznam dolu" #: engines/wintermute/keymapper_tables.h:690 msgid "Change shadow type" msgstr "" #: engines/wintermute/keymapper_tables.h:700 #: engines/wintermute/keymapper_tables.h:819 #, fuzzy msgid "Volume max" msgstr "Hlasitost" #. I18N: Displays a debug interface with a CLI for various features #: engines/wintermute/keymapper_tables.h:706 #, fuzzy msgid "Show debug parser" msgstr "Ukázat/Skrýt Kurzor" #. I18N: Displays a debug text message #: engines/wintermute/keymapper_tables.h:714 #: engines/wintermute/keymapper_tables.h:853 #: engines/wintermute/keymapper_tables.h:1504 #: engines/wintermute/keymapper_tables.h:1756 #: engines/wintermute/keymapper_tables.h:1801 #, fuzzy msgid "Debug print" msgstr "Ladící program" #. I18N: Exits the game #: engines/wintermute/keymapper_tables.h:720 #: engines/wintermute/keymapper_tables.h:1772 msgid "Exit" msgstr "" #. I18N: Displays a debug interface that changes light settings #: engines/wintermute/keymapper_tables.h:726 #, fuzzy msgid "Light helper window" msgstr "Přizpůsobit oknu" #: engines/wintermute/keymapper_tables.h:751 #, fuzzy msgid "Run forward" msgstr "Vpřed" #: engines/wintermute/keymapper_tables.h:756 #, fuzzy msgid "Run backward" msgstr "Vpřed" #: engines/wintermute/keymapper_tables.h:761 #, fuzzy msgid "Turn left fast" msgstr "Otočit se doleva" #: engines/wintermute/keymapper_tables.h:766 #, fuzzy msgid "Turn right fast" msgstr "Otočit se doprava" #. I18N: Displays a blueprint with robot parts #: engines/wintermute/keymapper_tables.h:772 #, fuzzy msgid "Show blueprint" msgstr "Zobrazit řádek objektů" #: engines/wintermute/keymapper_tables.h:792 #: engines/wintermute/keymapper_tables.h:1510 #: engines/wintermute/keymapper_tables.h:1693 #: engines/wintermute/keymapper_tables.h:1726 #: engines/wintermute/keymapper_tables.h:2012 #, fuzzy msgid "Next action" msgstr "~P~ředchozí" #: engines/wintermute/keymapper_tables.h:799 #: engines/wintermute/keymapper_tables.h:1518 #: engines/wintermute/keymapper_tables.h:1700 #: engines/wintermute/keymapper_tables.h:1733 #: engines/wintermute/keymapper_tables.h:2020 #, fuzzy msgid "Previous action" msgstr "~P~ředchozí" #: engines/wintermute/keymapper_tables.h:826 #, fuzzy msgid "Volume off" msgstr "Hlasitost" #: engines/wintermute/keymapper_tables.h:840 msgid "Change font size" msgstr "" #: engines/wintermute/keymapper_tables.h:920 msgid "Save game" msgstr "Uložit hru" #: engines/wintermute/keymapper_tables.h:935 msgid "Walking speed: Low" msgstr "" #: engines/wintermute/keymapper_tables.h:940 msgid "Walking speed: Medium" msgstr "" #: engines/wintermute/keymapper_tables.h:945 msgid "Walking speed: High" msgstr "" #: engines/wintermute/keymapper_tables.h:955 #: engines/wintermute/keymapper_tables.h:1286 #: engines/wintermute/keymapper_tables.h:1795 #, fuzzy msgid "Cancel waiting" msgstr "Zrušit stahování" #: engines/wintermute/keymapper_tables.h:965 #, fuzzy msgid "First page" msgstr "Seslat kouzlo" #: engines/wintermute/keymapper_tables.h:970 #, fuzzy msgid "Last page" msgstr "Seslat kouzlo" #. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed #: engines/wintermute/keymapper_tables.h:978 msgid "Walking speed: Ultra Super Mega Fast" msgstr "" #: engines/wintermute/keymapper_tables.h:994 #, fuzzy msgid "Show game credits" msgstr "Zobrazit kurzor myši" #: engines/wintermute/keymapper_tables.h:999 msgid "Play selected music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1004 msgid "Select next music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1009 #, fuzzy msgid "Play note 1: A" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1014 #, fuzzy msgid "Play note 2: F#" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1019 #, fuzzy msgid "Play note 3: D#" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1024 #, fuzzy msgid "Play note 4: C#" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1029 #, fuzzy msgid "Play note 5: E" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1034 #, fuzzy msgid "Play note 6: G#" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1039 #, fuzzy msgid "Play note 7: B" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1052 msgid "Ability: Telekinesis" msgstr "" #: engines/wintermute/keymapper_tables.h:1057 msgid "Ability: Push" msgstr "" #: engines/wintermute/keymapper_tables.h:1062 msgid "Ability: Lightning" msgstr "" #: engines/wintermute/keymapper_tables.h:1067 msgid "Ability: Light" msgstr "" #: engines/wintermute/keymapper_tables.h:1072 msgid "Ability: Wind" msgstr "" #: engines/wintermute/keymapper_tables.h:1077 msgid "Ability: Sound" msgstr "" #: engines/wintermute/keymapper_tables.h:1082 msgid "Ability: Esence" msgstr "" #: engines/wintermute/keymapper_tables.h:1087 msgid "Ability: Exorcist" msgstr "" #: engines/wintermute/keymapper_tables.h:1200 #, fuzzy msgid "Show hints / Dance move" msgstr "Zobrazit skryté soubory" #: engines/wintermute/keymapper_tables.h:1207 #, fuzzy msgid "Dance move up" msgstr "Zrušit stahování" #: engines/wintermute/keymapper_tables.h:1213 #, fuzzy msgid "Dance move down" msgstr "Zrušit stahování" #: engines/wintermute/keymapper_tables.h:1219 #, fuzzy msgid "Dance move left" msgstr "Přesunout se doprava" #: engines/wintermute/keymapper_tables.h:1225 #, fuzzy msgid "Dance move right" msgstr "Přesunout se doprava" #: engines/wintermute/keymapper_tables.h:1255 #, fuzzy msgid "Cancel input" msgstr "Zrušit" #: engines/wintermute/keymapper_tables.h:1317 #, fuzzy msgid "Toggle subtitles" msgstr "Povolit zachycování myši" #. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key #: engines/wintermute/keymapper_tables.h:1387 msgid "Shift key" msgstr "" #. I18N: Chapayev is the name of game character, Vasily Chapayev #. This action makes Chapayev interact with item instead of Petka #: engines/wintermute/keymapper_tables.h:1489 #, fuzzy msgid "Chapayev's action" msgstr "~P~ředchozí" #: engines/wintermute/keymapper_tables.h:1537 #: engines/wintermute/keymapper_tables.h:1790 #: engines/wintermute/keymapper_tables.h:1886 msgid "Settings" msgstr "" #: engines/wintermute/keymapper_tables.h:1542 msgid "Dialogue answer 1" msgstr "" #: engines/wintermute/keymapper_tables.h:1547 msgid "Dialogue answer 2" msgstr "" #: engines/wintermute/keymapper_tables.h:1552 msgid "Dialogue answer 3" msgstr "" #: engines/wintermute/keymapper_tables.h:1557 msgid "Dialogue answer 4" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1568 msgid "Spin wheel slower" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1576 msgid "Spin wheel faster" msgstr "" #: engines/wintermute/keymapper_tables.h:1654 #, fuzzy msgid "Zoom out" msgstr "Přiblížení nahoru" #: engines/wintermute/keymapper_tables.h:1661 #, fuzzy msgid "Zoom in" msgstr "Přiblížení nahoru" #: engines/wintermute/keymapper_tables.h:1674 #: engines/wintermute/keymapper_tables.h:1880 #, fuzzy msgid "Show journal" msgstr "Zobrazit Vše" #. I18N: Displays a debug interface with Bezier curves #: engines/wintermute/keymapper_tables.h:1807 #, fuzzy msgid "Bezier window" msgstr "Přizpůsobit oknu" #. I18N: Use droid to perform an action #: engines/wintermute/keymapper_tables.h:1824 #, fuzzy msgid "Droid's action" msgstr "~P~ředchozí" #. I18N: It's a Tetris game clone, this action rotates current tetris item #: engines/wintermute/keymapper_tables.h:1932 msgid "Rotate" msgstr "Otáčet" #. I18N: It's a Tetris game clone, this action drops current tetris item #: engines/wintermute/keymapper_tables.h:1958 #, fuzzy msgid "Drop" msgstr "~Z~ahodit Stránku" #: engines/wintermute/keymapper_tables.h:1966 #, fuzzy msgid "Player 1: Up" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1971 #, fuzzy msgid "Player 1: Left" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1976 #, fuzzy msgid "Player 1: Down" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1981 #, fuzzy msgid "Player 1: Right" msgstr "Přesunout se Doprava" #: engines/wintermute/keymapper_tables.h:1986 #, fuzzy msgid "Player 2: Up" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1991 #, fuzzy msgid "Player 2: Left" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1996 #, fuzzy msgid "Player 2: Down" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:2001 #, fuzzy msgid "Player 2: Right" msgstr "Přesunout se Doprava" #. I18N: Displays a debug FPS counter #: engines/wintermute/keymapper_tables.h:2007 #, fuzzy msgid "Debug FPS" msgstr "Dvojité snímky za sekundu" #: engines/wintermute/keymapper_tables.h:2104 msgid "F1" msgstr "" #: engines/wintermute/keymapper_tables.h:2109 msgid "Key i" msgstr "" #: engines/xeen/detection.cpp:55 msgid "Show item costs in standard inventory mode" msgstr "" #: engines/xeen/detection.cpp:56 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" #: engines/xeen/detection.cpp:67 msgid "More durable armor" msgstr "" #: engines/xeen/detection.cpp:68 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/xeen/saves.cpp:290 #, fuzzy msgid "Failed to autosave" msgstr "Nelze uložit hru" #: engines/zvision/detection_tables.h:62 msgid "Double FPS" msgstr "Dvojité snímky za sekundu" #: engines/zvision/detection_tables.h:63 msgid "Increase framerate from 30 to 60 FPS" msgstr "Zvýšit snímkovou frekvenci z 30 na 60" #: engines/zvision/detection_tables.h:74 msgid "Enable Venus" msgstr "Povolit Venus" #: engines/zvision/detection_tables.h:75 msgid "Enable the Venus help system" msgstr "Povolit systém nápovědy Venus" #: engines/zvision/detection_tables.h:86 msgid "Disable animation while turning" msgstr "Zakázat animaci při otáčení" #: engines/zvision/detection_tables.h:87 msgid "Disable animation while turning in panorama mode" msgstr "Zakázat animaci při otáčení v panoramatickém režimu" #: engines/zvision/detection_tables.h:98 msgid "Use high resolution MPEG video" msgstr "Použít video MPEG ve vysokém rozlišení" #: engines/zvision/detection_tables.h:99 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "" "Použít video MPEG pocházející z DVD verze namísto videa AVI v nízkém " "rozlišení" #: engines/zvision/file/save_manager.cpp:221 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" "Tato uložená hra je z verze %u, ale nejvyšší verze, které toto jádro " "podporuje, je %d. Abyste tuto hru načetli, musíte získat novější verzi jádra." #: engines/zvision/metaengine.cpp:128 #, fuzzy msgid "Look Up" msgstr "Dívat se" #: engines/zvision/metaengine.cpp:134 #, fuzzy msgid "Look Down" msgstr "Přiblížení dolů" #: engines/zvision/metaengine.cpp:169 msgid "Spellbook" msgstr "" #: engines/zvision/metaengine.cpp:175 msgid "Score" msgstr "" #: engines/zvision/metaengine.cpp:181 msgid "Put away object" msgstr "" #: engines/zvision/metaengine.cpp:187 msgid "Extract coin" msgstr "" #: engines/zvision/metaengine.cpp:208 #, fuzzy msgid "Preferences" msgstr "Prioritní zařízení:" #: engines/zvision/zvision.cpp:309 msgid "" "Before playing this game, you'll need to copy the required fonts into " "ScummVM's extras directory, or into the game directory. On Windows, you'll " "need the following font files from the Windows font directory: Times New " "Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, " "you can download the Liberation Fonts or the GNU FreeFont package. You'll " "need all the fonts from the font package you choose, i.e., LiberationMono, " "LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif " "respectively." msgstr "" #~ msgid "Insert Disk %c and Press Button to Continue." #~ msgstr "Vložte Disk %c a Stiskněte Tlačítko Pro Pokračování." #~ msgid "Unable to Find %s, (%c%d) Press Button." #~ msgstr "Nelze Najít %s, (%c%d) Stiskněte Tlačítko." #~ msgid "Error reading disk %c, (%c%d) Press Button." #~ msgstr "Chyba při čtení disku %c, (%c%d) Stiskněte Tlačítko." #~ msgid "Game Paused. Press SPACE to Continue." #~ msgstr "Hra Pozastavena. Stiskněte MEZERNÍK pro pokračování." #~ msgid "Are you sure you want to restart? (Y/N)Y" #~ msgstr "Jste si jisti, že chcete restartovat? (A/N)A" #~ msgid "Are you sure you want to quit? (Y/N)Y" #~ msgstr "Jste si jisti, že chcete odejít? (A/N)A" #~ msgid "Insert save/load game disk" #~ msgstr "Vložte herní disk pro uložení/načtení" #~ msgid "You must enter a name" #~ msgstr "Musíte zadat jméno" #~ msgid "The game was NOT saved (disk full?)" #~ msgstr "Hra NEBYLA uložena (plný disk?)" #~ msgid "The game was NOT loaded" #~ msgstr "Hra NEBYLA načtena" #~ msgid "Saving '%s'" #~ msgstr "Ukládám '%s'" #~ msgid "Loading '%s'" #~ msgstr "Načítám '%s'" #~ msgid "Name your SAVE game" #~ msgstr "Pojmenujte svoji ULOŽENOU hru" #~ msgid "Select a game to LOAD" #~ msgstr "Vyberte hru k NAČTENÍ" #~ msgid "Game title)" #~ msgstr "Název hry" #, fuzzy #~ msgid "Save progress automatically" #~ msgstr "Automaticky kontrolovat aktualizace" #, fuzzy #~ msgid "" #~ "Failed to load save, the save file was created by a newer version of " #~ "ScummVM." #~ msgstr "Uložená hra byla vytvořena v jiné verzi hry, nelze ji načíst" #, fuzzy #~ msgid "Light has run out! " #~ msgstr "Napodobit pravé tlačítko myši" #, fuzzy #~ msgid "Your light has run out. " #~ msgstr "Napodobit pravé tlačítko myši" #, fuzzy #~ msgid "Light runs out in " #~ msgstr "Napodobit pravé tlačítko myši" #, fuzzy #~ msgid " turns. " #~ msgstr "zapnouT" #, fuzzy #~ msgid "none" #~ msgstr "<žádné>" #, fuzzy #~ msgid "You are dead.\n" #~ msgstr "Obnovit" #, fuzzy #~ msgid "The game is now over.\n" #~ msgstr "Hra NEBYLA načtena" #, fuzzy #~ msgid "You have stored " #~ msgstr "Obnovit" #, fuzzy #~ msgid "I've stored " #~ msgstr "Obnovit" #, fuzzy #~ msgid "What ? " #~ msgstr "Co je" #~ msgid "~E~dit Game..." #~ msgstr "~U~pravit Hru..." #~ msgctxt "lowres" #~ msgid "~E~dit Game..." #~ msgstr "~U~pravit hru..." #, fuzzy #~| msgid "Run server" #~ msgid "Reserved" #~ msgstr "Spustit server" #~ msgid "Swap Menu and Back buttons" #~ msgstr "Zaměnit tlačítka Menu a Zpět" #~ msgid "Invalid save file name" #~ msgstr "Neplatný název souboru" #, fuzzy #~ msgid "Enable cross fade" #~ msgstr "Zapnout héliový režim" #, fuzzy #~| msgid "Autosave" #~ msgid "Auto" #~ msgstr "Automatické ukládání" #, fuzzy #~ msgid "SAGA2 support not compiled in" #~ msgstr "Zakompilované funkce:" #, fuzzy #~ msgid "Skip minigame" #~ msgstr "Přeskočit řádek" #, fuzzy #~ msgid "Music menu" #~ msgstr "Hlasitost hudby:" #~ msgctxt "lowres" #~ msgid "Normal (no scaling)" #~ msgstr "Normální (bez změny velikosti)" #~ msgid "Map" #~ msgstr "Mapovat" #~ msgid "Select an action and click 'Map'" #~ msgstr "Zvolte činnost a klikněte 'Mapovat'" #~ msgid "Associated key : %s" #~ msgstr "Přiřazená klávesa: %s" #~ msgid "Associated key : none" #~ msgstr "Přiřazená klávesa: žádná" #~ msgid "Please select an action" #~ msgstr "Prosím vyberte činnost" #~ msgid "Press the key to associate" #~ msgstr "Zmáčkněte klávesu pro přiřazení" #~ msgid "Choose an action to map" #~ msgstr "Zvolte činnost k mapování" #~ msgid "Keys" #~ msgstr "Klávesy" #~ msgid "~K~eys" #~ msgstr "~K~lávesy" #~ msgid "Do you want to quit ?" #~ msgstr "Chcete ukončit ?" #~ msgid "Zone" #~ msgstr "Oblast" #~ msgid "Multi Function" #~ msgstr "Multi Funkce" #~ msgid "Swap character" #~ msgstr "Zaměnit znaky" #~ msgid "Skip text" #~ msgstr "Přeskočit text" #~ msgid "Fast mode" #~ msgstr "Rychlý režim" #~ msgid "Debugger" #~ msgstr "Ladící program" #~ msgid "Global menu" #~ msgstr "Globální menu" #~ msgid "Virtual keyboard" #~ msgstr "Virtuální klávesnice" #~ msgid "Key mapper" #~ msgstr "Mapovač kláves" #, fuzzy #~| msgid "Inventory" #~ msgid "Cheat.Inventory" #~ msgstr "Inventář" #~ msgid "Normal (no scaling)" #~ msgstr "Normální (bez změny velikosti)" #~ msgid "Switch to AdvMame 2x/3x scaling" #~ msgstr "Přepnout na velikost AdvMama 2x/3x" #~ msgid "Switch to HQ 2x/3x scaling" #~ msgstr "Přepnout na škálování HQ 2x/3x" #~ msgid "Switch to 2xSai scaling" #~ msgstr "Přepnout na škálování 2xSai" #, fuzzy #~ msgid "Switch to Super2xSai scaling" #~ msgstr "Přepnout na škálování 2xSai" #, fuzzy #~ msgid "Switch to SuperEagle scaling" #~ msgstr "Přepnout na škálování 2xSai" #, fuzzy #~ msgid "Switch to DotMatrix scaling" #~ msgstr "Přepnout na škálování 2xSai" #~ msgid "ScummVM Main Menu" #~ msgstr "Hlavní Menu ScummVM" #, fuzzy #~ msgid "Controls" #~ msgstr "Ovládání" #~ msgid "~L~eft handed mode" #~ msgstr "~R~ežim pro leváky" #~ msgid "~I~ndy fight controls" #~ msgstr "~O~vládání Indyho boje" #~ msgid "Touch X Offset" #~ msgstr "Dotykové vyrovnáni na ose X" #~ msgid "Touch Y Offset" #~ msgstr "Dotykové vyrovnáni na ose Y" #~ msgid "Use laptop trackpad-style cursor control" #~ msgstr "Použít styl kontroly kurzoru jako u ovládací podušky laptopu" #~ msgid "Tap for left click, double tap right click" #~ msgstr "Ťukněte pro levé kliknutí, dvakrát pro pravé kliknutí" #~ msgid "Sensitivity" #~ msgstr "Citlivost" #~ msgid "Initial top screen scale:" #~ msgstr "Počáteční změna velikosti horní obrazovky:" #~ msgid "Main screen scaling:" #~ msgstr "Změna velikosti hlavní obrazovky:" #~ msgid "Unscaled (you must scroll left and right)" #~ msgstr "Beze změny velikosti (musíte posunovat doleva a doprava)" #~ msgid "Brightness:" #~ msgstr "Jas:" #~ msgid "High quality audio (slower) (reboot)" #~ msgstr "Vysoká kvalita zvuku (pomalejší) (restart)" #~ msgid "Disable power off" #~ msgstr "Zakázat vypnutí" #, fuzzy #~ msgid "Pad Left" #~ msgstr "Přesunout se Doleva" #, fuzzy #~ msgid "Left mouse button" #~ msgstr "Napodobit levé tlačítko myši" #, fuzzy #~ msgid "Pad Right" #~ msgstr "Přesunout se Doprava" #, fuzzy #~ msgid "Right mouse button" #~ msgstr "Napodobit pravé tlačítko myši" #, fuzzy #~ msgid "Pad Down" #~ msgstr "Dolů" #, fuzzy #~ msgid "Skip dialog line (some games)" #~ msgstr "Přeskočit řádek" #, fuzzy #~ msgid "Pause/Game menu" #~ msgstr "Menu Hry" #, fuzzy #~ msgid "DS Options menu" #~ msgstr "Volby" #, fuzzy #~ msgid "Skip cutscenes" #~ msgstr "Přeskočit video" #, fuzzy #~ msgid "Switch screens" #~ msgstr "Měnění postav:" #, fuzzy #~ msgid "Show/hide debug console" #~ msgstr "Ukázat / Skrýt konzoli" #, fuzzy #~ msgid "Show/hide keyboard" #~ msgstr "Zobrazit klávesnici" #, fuzzy #~ msgid "Zoom in/out" #~ msgstr "Přiblížení nahoru" #, fuzzy #~ msgid "Indiana Jones Fight controls:" #~ msgstr "~O~vládání Indyho boje" #, fuzzy #~ msgid "Guard down" #~ msgstr "Udeřit doprostřed" #, fuzzy #~ msgid "Guard middle" #~ msgstr "Udeřit doprostřed" #~ msgid "Do you really want to return to the Launcher?" #~ msgstr "Opravdu se chcete vrátit do Spouštěče?" #~ msgid "Do you really want to quit?" #~ msgstr "Opravdu chcete skončit?" #, fuzzy #~ msgid "Look At" #~ msgstr "Dívat se na" #, fuzzy #~ msgid "Invetory" #~ msgstr "Inventář" #~ msgid "Engine does not support debug level '%s'" #~ msgstr "Jádro nepodporuje úroveň ladění '%s'" #~ msgid "" #~ "Your game version appears to be unknown. If this is *NOT* a fan-modified\n" #~ "version (in particular, not a fan-made translation), please, report the\n" #~ "following data to the ScummVM team along with the name of the game you " #~ "tried\n" #~ "to add and its version, language, etc.:\n" #~ msgstr "" #~ "Nelze správně zjistit verzi vaší hry. Pokud toto *NENÍ* komunitou " #~ "upravená\n" #~ "verze (zvláště překlad od fanoušků), prosím nahlaste následující\n" #~ "data týmu ScummVM spolu s názvem hry, kterou jste chtěli přidat, \n" #~ "a její verzí, jazykem, atd.:\n" #, fuzzy #~ msgid "" #~ "\n" #~ "Game Saved\n" #~ "\n" #~ msgstr "Uložit" #~ msgid "Use IMF/Yamaha FB-01 for MIDI output" #~ msgstr "Použít IMF/Yamaha FB-01 pro výstup MIDI" #~ msgid "" #~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " #~ "output" #~ msgstr "" #~ "Použít kartu IBM Music Feature nebo modul syntetizátoru Yamaha FB-01 FM " #~ "pro výstup MIDI" #, fuzzy #~ msgid "Interact via Left Click)" #~ msgstr "Levé Kliknutí" #, fuzzy #~ msgid "Interact via Right Click)" #~ msgstr "Pravé kliknutí" #~ msgid "Trackpad mode is now" #~ msgstr "Režim trackpadu je nyní" #~ msgid "ON" #~ msgstr "ZAPNUT" #~ msgid "OFF" #~ msgstr "VYPNUT" #~ msgid "Swipe two fingers to the right to toggle." #~ msgstr "Pro zapnutí přejeďte dvěma prsty doprava." #~ msgid "Auto-drag mode is now" #~ msgstr "Režim automatického tažení je nyní" #~ msgid "Swipe three fingers to the right to toggle." #~ msgstr "Pro zapnutí přejeďte třemi prsty doprava." #~ msgid "Move Only" #~ msgstr "Pouze Pohyb" #~ msgid "Escape Key" #~ msgstr "Klávesa Escape" #~ msgid "Show Keypad" #~ msgstr "Zobrazit Klávesnici" #~ msgid "Control Mouse" #~ msgstr "Ovládání Myši" #~ msgid "[ Data ]" #~ msgstr "[ Data ]" #~ msgid "[ Resources ]" #~ msgstr "[ Zdroje ]" #~ msgid "[ SDCard ]" #~ msgstr "[ SD Karta ]" #~ msgid "[ Media ]" #~ msgstr "[ Média ]" #~ msgid "[ Shared ]" #~ msgstr "[ Sdílené ]" #, fuzzy #~ msgid "C-Pad Sensitivity:" #~ msgstr "Citlivost GC Padu:" #~ msgid "Mouse click" #~ msgstr "Kliknutí myší" #~ msgid "Remap keys" #~ msgstr "Přemapovat klávesy" #~ msgid " (Effective)" #~ msgstr " (Aktivní)" #~ msgid " (Active)" #~ msgstr " (Aktivní)" #~ msgid " (Blocked)" #~ msgstr " (Blokováno)" #~ msgid "Hold Shift for Mass Add" #~ msgstr "Podržte Shift pro Hromadné Přidání" #~ msgid "Hide Toolbar" #~ msgstr "Skrýt Panel nástrojů" #~ msgid "Sound on/off" #~ msgstr "Zvuk zapnout/vypnout" #~ msgid "Right click" #~ msgstr "Pravé kliknutí" #~ msgid "Free look" #~ msgstr "Rozhlížení pomocí myši" #~ msgid "Bind Keys" #~ msgstr "Přiřadit klávesy" #~ msgid "Cursor Up" #~ msgstr "Šipka Nahoru" #~ msgid "Cursor Down" #~ msgstr "Šipka Dolů" #~ msgid "Cursor Left" #~ msgstr "Šipka Doleva" #~ msgid "Cursor Right" #~ msgstr "Šipka Doprava" #~ msgid " Are you sure you want to quit ? " #~ msgstr " Jste si jisti, že chcete odejít ? " #~ msgid "Keyboard" #~ msgstr "Klávesnice" #~ msgid "Using SDL driver " #~ msgstr "Používá ovladač SDL " #~ msgid "Display " #~ msgstr "Displej " #~ msgid "Do you want to perform an automatic scan ?" #~ msgstr "Chcete provést automatické hledání ?" #~ msgid "Map right click action" #~ msgstr "Mapovat činnost pravé kliknutí" #~ msgid "You must map a key to the 'Right Click' action to play this game" #~ msgstr "" #~ "Musíte namapovat klávesu pro činnost 'Pravé Kliknutí', abyste tuto hru " #~ "mohli hrát" #~ msgid "Map hide toolbar action" #~ msgstr "Mapovat činnost skrýt panel nástrojů" #~ msgid "You must map a key to the 'Hide toolbar' action to play this game" #~ msgstr "" #~ "Musíte namapovat klávesu pro činnost 'Skrýt Panel nástrojů', abyste tuto " #~ "hru mohli hrát" #~ msgid "Map Zoom Up action (optional)" #~ msgstr "Namapovat činnost Přiblížit Nahoru (nepovinné)" #~ msgid "Map Zoom Down action (optional)" #~ msgstr "Namapovat činnost Přiblížit Dolů (nepovinné)" #~ msgid "" #~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole " #~ "inventory" #~ msgstr "" #~ "Nezapomeňte namapovat klávesu k činnosti 'Skrýt Panel Nástrojů, abyste " #~ "viděli celý inventář" #~ msgid "Saved games sync complete." #~ msgstr "Synchronizace uložených her dokončena." #, fuzzy #~ msgid "Loading..." #~ msgstr "Nahrávání hry..." #~ msgid "Scanlines" #~ msgstr "Linie snímání" #~ msgid "Storage:" #~ msgstr "Úložiště:" #~ msgid "Refresh" #~ msgstr "Obnovit" #~ msgid "Refresh current cloud storage information (username and usage)" #~ msgstr "" #~ "Obnovit současné údaje cloudového úložiště (uživatelské jméno a využití)" #~ msgid "" #~ "Which port is used by the server\n" #~ "Auth with server is not available with non-default port" #~ msgstr "" #~ "Který port server používá\n" #~ "Přihlášení pomocí serveru není dostupné při použití nestandardního portu" #~ msgid "%llu bytes" #~ msgstr "%llu bajtů" #~ msgid "Navigate to the following URL:" #~ msgstr "Přejděte na následující URL:" #~ msgid "Obtain the code from the storage, enter it" #~ msgstr "Získejte kód z úložiště, zadejte ho" #~ msgid "in the following field and press 'Connect':" #~ msgstr "do následujícího poel a klikněte na 'Připojit':" #~ msgid "Pastes clipboard contents into fields" #~ msgstr "Vloží obsah schránky do polí" #~ msgid "You will be directed to ScummVM's page where" #~ msgstr "Budete přesměrováni na stránku ScummVM kde" #~ msgid "you should allow it to access your storage." #~ msgstr "budete muset povolit přístup k vašemu úložišti." #~ msgid "Field %s has a mistake in it." #~ msgstr "Pole %s obsahuje chybu." #~ msgid "Fields %s have mistakes in them." #~ msgstr "Pole %s obsahují chybu." #~ msgid "All OK!" #~ msgstr "Vše v pořádku!" #~ msgid "" #~ "A known buggy game script has been detected, which could prevent you from " #~ "progressing later on in the game, during the sequence with the Green " #~ "Man's riddles. Please, apply the latest patch for this game by Sierra to " #~ "avoid possible problems." #~ msgstr "" #~ "Byl zjištěn herní skript známý svou chybovostí, který by vám mohl " #~ "zabránit v postupu v pozdější části hry, během hádanek od Zeleného muže. " #~ "Abyste se vyhnuli případným problémům, je třeba použít nejnovější záplatu " #~ "vydanou společností Sierra." #~ msgctxt "lowres" #~ msgid "Music Device:" #~ msgstr "Hudební zařízení:" #~ msgctxt "lowres" #~ msgid "Text and Speech:" #~ msgstr "Text a Řeč:" #~ msgid "AdLib Emulator" #~ msgstr "AdLib Emulátor" #~ msgid "Use the original save/load screens instead of the ScummVM interface" #~ msgstr "Použít původní obrazovky načtení/uložení místo rozhraní ScummVM" #~ msgid "(You can always enable it in the options dialog on the Misc tab)" #~ msgstr "(Toto nastavení vždy můžete změnit ve Volbách v kartě Různé)" #~ msgid "8 kHz" #~ msgstr "8 kHz" #~ msgid "11 kHz" #~ msgstr "11 kHz" #~ msgid "22 kHz" #~ msgstr "22 kHz" #~ msgid "44 kHz" #~ msgstr "44 kHz" #~ msgid "48 kHz" #~ msgstr "48 kHz" #~ msgid "Output rate:" #~ msgstr "Výstup. frekvence:" #~ msgid "" #~ "Higher value specifies better sound quality but may be not supported by " #~ "your soundcard" #~ msgstr "" #~ "Vyšší hodnota způsobí lepší kvalitu zvuku, ale nemusí být podporována " #~ "Vaši zvukovou kartou" #~ msgid "" #~ "The theme you selected does not support your current language. If you " #~ "want to use this theme you need to switch to another language first." #~ msgstr "" #~ "Vzhled, který jste zvolili, nepodporuje Váš současný jazyk. Pokud chcete " #~ "tento vzhled použít, musíte nejdříve přepnout na jiný jazyk." #, fuzzy #~ msgid "Speed multiplier for mouse emulation" #~ msgstr "Napodobit levé tlačítko myši" #~ msgid "" #~ "Unable to find \"sky.cpt\" file!\n" #~ "Please download it from www.scummvm.org" #~ msgstr "" #~ "Nelze nalézt soubor \"sky.cpt\"!\n" #~ "Stáhněte si ho, prosím z www.scummvm.org" #~ msgid "" #~ "The \"sky.cpt\" file has an incorrect size.\n" #~ "Please (re)download it from www.scummvm.org" #~ msgstr "" #~ "Soubor \"sky.cpt\" má nesprávnou velikost.\n" #~ "Stáhněte si ho, prosím, (znovu) z www.scummvm.org" #~ msgid "" #~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" #~ msgstr "" #~ "Chybí vám soubor 'teenagent.dat'. Můžete ho získat ze stránky ScummVM" #, fuzzy #~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website" #~ msgstr "" #~ "Chybí vám soubor 'teenagent.dat'. Můžete ho získat ze stránky ScummVM." #, fuzzy #~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website" #~ msgstr "" #~ "Chybí vám soubor 'teenagent.dat'. Můžete ho získat ze stránky ScummVM." #~ msgid "Use original savegame dialog" #~ msgstr "Použít původní obrazovky uložení hry" #~ msgid "" #~ "Files button in-game shows original savegame dialog rather than the " #~ "ScummVM menu" #~ msgstr "" #~ "Tlačítko Files ve hře zobrazí původní dialogové okno pro uložení hry " #~ "místo nabídky ScummVM" #~ msgid "The game in '%s' seems to be unknown." #~ msgstr "Hra v '%s' se zdá být neznámá." #~ msgid "" #~ "Please, report the following data to the ScummVM team along with name" #~ msgstr "Prosím nahlaste následující data týmu ScummVM spolu se jménem" #~ msgid "of the game you tried to add and its version/language/etc.:" #~ msgstr "hry, kterou jste se pokusili přidat a její verzi/jazyk/atd.:" #~ msgid "You have to restart ScummVM before your changes will take effect." #~ msgstr "Pro použití těchto nastavení musíte restartovat ScummVM." #~ msgid "OpenGL (No filtering)" #~ msgstr "OpenGL (bez filtrování)" #, fuzzy #~ msgid "Specifies where Files Manager can access to" #~ msgstr "Stanovuje, kam jsou umístěny vaše uložené hry" #~ msgid "EGA undithering" #~ msgstr "Nerozkládání EGA" #~ msgid "Are you sure you want to restart? (Y/N)" #~ msgstr "Jste si jisti, že chcete restartovat? (A/N)A" #~ msgid "" #~ "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. " #~ "To play it, go to 'Add Game' in the ScummVM start menu and select the " #~ "'Maniac' directory inside the Tentacle game directory." #~ msgstr "" #~ "Normálně by teď Maniac Mansion byl spuštěn. Ale ScummVM toto zatím " #~ "nedělá. Abyste toto mohli hrát, přejděte do 'Přidat Hru' v počátečním " #~ "menu ScummVM a vyberte adresář 'Maniac' uvnitř herního adresáře Tentacle." #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "Videa MPEG-2 nalezena, ale ScummVM byl sestaven bez MPEG-2" #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "" #~ "Vypne mapování General MIDI pro hry s Roland MT-32 zvukovým doprovodem" #~ msgid "Standard (16bpp)" #~ msgstr "Standardní (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Videa MPGE2 již nejsou podporována" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL Zachovávající" #~ msgid "OpenGL Original" #~ msgstr "OpenGL Původní" #~ msgid "Current display mode" #~ msgstr "Současný režim obrazu" #~ msgid "Current scale" #~ msgstr "Současná velikost" #~ msgid "Active filter mode: Linear" #~ msgstr "Aktivní režim filtru: Lineární" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktivní režim filtru: Nejbližší" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "Přidat Hru..." #~ msgid "" #~ "Your game version has been detected using filename matching as a variant " #~ "of %s." #~ msgstr "" #~ "Bylo zjištěno, že Vaše verze hry používá jméno souboru shodující se s " #~ "variantou %s." #~ msgid "If this is an original and unmodified version, please report any" #~ msgstr "Pokud je toto původní a nezměněná verze, ohlaste prosím jakékoli" #~ msgid "information previously printed by ScummVM to the team." #~ msgstr "předešle vypsané informace od ScummVM zpátky týmu." #~ msgid "Discovered %d new games." #~ msgstr "Objeveno %d nových her." #~ msgid "Command line argument not processed" #~ msgstr "Argument příkazové řádky nebyl zpracován" #~ msgid "FM Towns Emulator" #~ msgstr "FM Towns Emulátor"