/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // Item script opcodes for Simon1/Simon2 #include "common/stdafx.h" #include "common/system.h" #include "agos/animation.h" #include "agos/agos.h" #ifdef _WIN32_WCE extern bool isSmartphone(void); #endif namespace AGOS { void AGOSEngine::setupAGOSOpcodes(OpcodeProc *op) { // A sensible set of opcodes for Simon 1 and later. op[1] = &AGOSEngine::o_at; op[2] = &AGOSEngine::o_notAt; op[5] = &AGOSEngine::o_carried; op[6] = &AGOSEngine::o_notCarried; op[7] = &AGOSEngine::o_isAt; op[11] = &AGOSEngine::o_zero; op[12] = &AGOSEngine::o_notZero; op[13] = &AGOSEngine::o_eq; op[14] = &AGOSEngine::o_notEq; op[15] = &AGOSEngine::o_gt; op[16] = &AGOSEngine::o_lt; op[17] = &AGOSEngine::o_eqf; op[18] = &AGOSEngine::o_notEqf; op[19] = &AGOSEngine::o_ltf; op[20] = &AGOSEngine::o_gtf; op[23] = &AGOSEngine::o_chance; op[25] = &AGOSEngine::o_isRoom; op[26] = &AGOSEngine::o_isObject; op[27] = &AGOSEngine::o_state; op[28] = &AGOSEngine::o_oflag; op[31] = &AGOSEngine::o_destroy; op[33] = &AGOSEngine::o_place; op[36] = &AGOSEngine::o_copyff; op[41] = &AGOSEngine::o_clear; op[42] = &AGOSEngine::o_let; op[43] = &AGOSEngine::o_add; op[44] = &AGOSEngine::o_sub; op[45] = &AGOSEngine::o_addf; op[46] = &AGOSEngine::o_subf; op[47] = &AGOSEngine::o_mul; op[48] = &AGOSEngine::o_div; op[49] = &AGOSEngine::o_mulf; op[50] = &AGOSEngine::o_divf; op[51] = &AGOSEngine::o_mod; op[52] = &AGOSEngine::o_modf; op[53] = &AGOSEngine::o_random; op[55] = &AGOSEngine::o_goto; op[56] = &AGOSEngine::o_oset; op[57] = &AGOSEngine::o_oclear; op[58] = &AGOSEngine::o_putBy; op[59] = &AGOSEngine::o_inc; op[60] = &AGOSEngine::o_dec; op[61] = &AGOSEngine::o_setState; op[62] = &AGOSEngine::o_print; op[63] = &AGOSEngine::o_message; op[64] = &AGOSEngine::o_msg; op[65] = &AGOSEngine::o_addTextBox; op[66] = &AGOSEngine::o_setShortText; op[67] = &AGOSEngine::o_setLongText; op[68] = &AGOSEngine::o_end; op[69] = &AGOSEngine::o_done; op[71] = &AGOSEngine::o_process; op[76] = &AGOSEngine::o_when; op[77] = &AGOSEngine::o_if1; op[78] = &AGOSEngine::o_if2; op[79] = &AGOSEngine::o_isCalled; op[80] = &AGOSEngine::o_is; op[82] = &AGOSEngine::o_debug; op[87] = &AGOSEngine::o_comment; op[88] = &AGOSEngine::o_haltAnimation; op[89] = &AGOSEngine::o_restartAnimation; op[90] = &AGOSEngine::o_getParent; op[91] = &AGOSEngine::o_getNext; op[92] = &AGOSEngine::o_getChildren; op[96] = &AGOSEngine::o_picture; op[97] = &AGOSEngine::o_loadZone; op[100] = &AGOSEngine::o_killAnimate; op[101] = &AGOSEngine::o_defWindow; op[102] = &AGOSEngine::o_window; op[103] = &AGOSEngine::o_cls; op[104] = &AGOSEngine::o_closeWindow; op[107] = &AGOSEngine::o_addBox; op[108] = &AGOSEngine::o_delBox; op[109] = &AGOSEngine::o_enableBox; op[110] = &AGOSEngine::o_disableBox; op[111] = &AGOSEngine::o_moveBox; op[114] = &AGOSEngine::o_doIcons; op[115] = &AGOSEngine::o_isClass; op[116] = &AGOSEngine::o_setClass; op[117] = &AGOSEngine::o_unsetClass; op[119] = &AGOSEngine::o_waitSync; op[120] = &AGOSEngine::o_sync; op[121] = &AGOSEngine::o_defObj; op[125] = &AGOSEngine::o_here; op[126] = &AGOSEngine::o_doClassIcons; op[128] = &AGOSEngine::o_waitEndTune; op[129] = &AGOSEngine::o_ifEndTune; op[130] = &AGOSEngine::o_setAdjNoun; op[132] = &AGOSEngine::o_saveUserGame; op[133] = &AGOSEngine::o_loadUserGame; op[134] = &AGOSEngine::o_stopTune; op[135] = &AGOSEngine::o_pauseGame; op[136] = &AGOSEngine::o_copysf; op[137] = &AGOSEngine::o_restoreIcons; op[138] = &AGOSEngine::o_freezeZones; op[139] = &AGOSEngine::o_placeNoIcons; op[140] = &AGOSEngine::o_clearTimers; op[141] = &AGOSEngine::o_setDollar; op[142] = &AGOSEngine::o_isBox; op[143] = &AGOSEngine::o_doTable; op[151] = &AGOSEngine::o_storeItem; op[152] = &AGOSEngine::o_getItem; op[153] = &AGOSEngine::o_bSet; op[154] = &AGOSEngine::o_bClear; op[155] = &AGOSEngine::o_bZero; op[156] = &AGOSEngine::o_bNotZero; op[157] = &AGOSEngine::o_getOValue; op[158] = &AGOSEngine::o_setOValue; op[160] = &AGOSEngine::o_ink; op[161] = &AGOSEngine::o_screenTextBox; op[162] = &AGOSEngine::o_screenTextMsg; op[163] = &AGOSEngine::o_playEffect; op[164] = &AGOSEngine::o_getDollar2; op[165] = &AGOSEngine::o_isAdjNoun; op[166] = &AGOSEngine::o_b2Set; op[167] = &AGOSEngine::o_b2Clear; op[168] = &AGOSEngine::o_b2Zero; op[169] = &AGOSEngine::o_b2NotZero; op[175] = &AGOSEngine::o_lockZones; op[176] = &AGOSEngine::o_unlockZones; op[178] = &AGOSEngine::o_getPathPosn; op[179] = &AGOSEngine::o_scnTxtLongText; op[180] = &AGOSEngine::o_mouseOn; op[184] = &AGOSEngine::o_unloadZone; op[186] = &AGOSEngine::o_unfreezeZones; } void AGOSEngine::setupElvira1Opcodes(OpcodeProc *op) { op[0] = &AGOSEngine::o_at; op[1] = &AGOSEngine::o_notAt; op[2] = &AGOSEngine::oe1_present; op[3] = &AGOSEngine::oe1_notPresent; op[4] = &AGOSEngine::oe1_worn; op[5] = &AGOSEngine::oe1_notWorn; op[6] = &AGOSEngine::o_carried; op[7] = &AGOSEngine::o_notCarried; op[8] = &AGOSEngine::o_isAt; op[9] = &AGOSEngine::oe1_isNotAt; op[10] = &AGOSEngine::oe1_sibling; op[11] = &AGOSEngine::oe1_notSibling; op[12] = &AGOSEngine::o_zero; op[13] = &AGOSEngine::o_notZero; op[14] = &AGOSEngine::o_eq; op[15] = &AGOSEngine::o_notEq; op[16] = &AGOSEngine::o_gt; op[17] = &AGOSEngine::o_lt; op[18] = &AGOSEngine::o_eqf; op[19] = &AGOSEngine::o_notEqf; op[20] = &AGOSEngine::o_ltf; op[21] = &AGOSEngine::o_gtf; op[32] = &AGOSEngine::o_isRoom; op[33] = &AGOSEngine::o_isObject; op[34] = &AGOSEngine::o_state; op[36] = &AGOSEngine::o_oflag; op[48] = &AGOSEngine::o_destroy; op[51] = &AGOSEngine::o_place; op[56] = &AGOSEngine::o_copyff; op[60] = &AGOSEngine::oe1_setFF; op[61] = &AGOSEngine::o_clear; op[64] = &AGOSEngine::o_let; op[65] = &AGOSEngine::o_add; op[66] = &AGOSEngine::o_sub; op[67] = &AGOSEngine::o_addf; op[68] = &AGOSEngine::o_subf; op[69] = &AGOSEngine::o_mul; op[70] = &AGOSEngine::o_div; op[71] = &AGOSEngine::o_mulf; op[72] = &AGOSEngine::o_divf; op[73] = &AGOSEngine::o_mod; op[74] = &AGOSEngine::o_modf; op[75] = &AGOSEngine::o_random; op[77] = &AGOSEngine::o_goto; op[80] = &AGOSEngine::o_oset; op[81] = &AGOSEngine::o_oclear; op[84] = &AGOSEngine::o_putBy; op[85] = &AGOSEngine::o_inc; op[86] = &AGOSEngine::o_dec; op[87] = &AGOSEngine::o_setState; op[91] = &AGOSEngine::o_message; op[97] = &AGOSEngine::o_end; op[98] = &AGOSEngine::o_done; op[105] = &AGOSEngine::o_process; op[119] = &AGOSEngine::o_when; op[128] = &AGOSEngine::o_if1; op[129] = &AGOSEngine::o_if2; op[135] = &AGOSEngine::o_isCalled; op[136] = &AGOSEngine::o_is; op[152] = &AGOSEngine::o_debug; op[176] = &AGOSEngine::oe1_opcode176; op[178] = &AGOSEngine::oe1_opcode178; op[198] = &AGOSEngine::o_comment; op[206] = &AGOSEngine::o_getParent; op[207] = &AGOSEngine::o_getNext; op[208] = &AGOSEngine::o_getChildren; op[224] = &AGOSEngine::o_picture; op[225] = &AGOSEngine::o_loadZone; op[226] = &AGOSEngine::o1_animate; op[227] = &AGOSEngine::o1_stopAnimate; op[228] = &AGOSEngine::o_killAnimate; op[229] = &AGOSEngine::o_defWindow; op[230] = &AGOSEngine::o_window; op[231] = &AGOSEngine::o_cls; op[232] = &AGOSEngine::o_closeWindow; op[235] = &AGOSEngine::o_addBox; op[236] = &AGOSEngine::o_delBox; op[237] = &AGOSEngine::o_enableBox; op[238] = &AGOSEngine::o_disableBox; op[239] = &AGOSEngine::o_moveBox; op[242] = &AGOSEngine::o_doIcons; op[243] = &AGOSEngine::o_isClass; op[249] = &AGOSEngine::o_setClass; op[250] = &AGOSEngine::o_unsetClass; op[255] = &AGOSEngine::o_waitSync; op[256] = &AGOSEngine::o_sync; op[257] = &AGOSEngine::o_defObj; op[261] = &AGOSEngine::o_here; op[262] = &AGOSEngine::o_doClassIcons; op[264] = &AGOSEngine::o_waitEndTune; op[263] = &AGOSEngine::o1_playTune; op[265] = &AGOSEngine::o_ifEndTune; op[266] = &AGOSEngine::o_setAdjNoun; op[267] = &AGOSEngine::oe1_zoneDisk; op[268] = &AGOSEngine::o_saveUserGame; op[269] = &AGOSEngine::o_loadUserGame; op[271] = &AGOSEngine::o_stopTune; op[274] = &AGOSEngine::o_pauseGame; op[275] = &AGOSEngine::o_copysf; op[276] = &AGOSEngine::o_restoreIcons; op[279] = &AGOSEngine::o_freezeZones; op[280] = &AGOSEngine::o_placeNoIcons; op[281] = &AGOSEngine::o_clearTimers; op[283] = &AGOSEngine::o_isBox; } void AGOSEngine::setupElvira2Opcodes(OpcodeProc *op) { setupAGOSOpcodes(op); } void AGOSEngine::setupWaxworksOpcodes(OpcodeProc *op) { setupAGOSOpcodes(op); // Confirmed op[55] = &AGOSEngine::oww_goto; op[70] = &AGOSEngine::o1_printLongText; op[83] = &AGOSEngine::o1_rescan; op[98] = &AGOSEngine::o1_animate; op[99] = &AGOSEngine::o1_stopAnimate; op[85] = &AGOSEngine::oww_whereTo; op[105] = &AGOSEngine::oww_menu; op[106] = &AGOSEngine::oww_textMenu; op[127] = &AGOSEngine::o1_playTune; op[148] = &AGOSEngine::oww_ifDoorOpen; op[179] = &AGOSEngine::o_isAdjNoun; op[180] = &AGOSEngine::o_b2Set; op[181] = &AGOSEngine::o_b2Clear; op[182] = &AGOSEngine::o_b2Zero; op[183] = &AGOSEngine::o_b2NotZero; // Code difference, check if triggered op[161] = NULL; op[162] = NULL; op[163] = NULL; op[164] = NULL; op[165] = NULL; op[166] = NULL; op[167] = NULL; op[168] = NULL; op[169] = NULL; op[170] = NULL; op[171] = NULL; op[172] = NULL; op[173] = NULL; op[174] = NULL; op[175] = NULL; op[176] = NULL; op[177] = NULL; op[178] = NULL; op[184] = NULL; op[185] = NULL; op[186] = NULL; op[187] = NULL; op[188] = NULL; op[189] = NULL; op[190] = NULL; } void AGOSEngine::setupSimon1Opcodes(OpcodeProc *op) { setupAGOSOpcodes(op); op[70] = &AGOSEngine::o1_printLongText; op[83] = &AGOSEngine::o1_rescan; op[98] = &AGOSEngine::o1_animate; op[99] = &AGOSEngine::o1_stopAnimate; op[127] = &AGOSEngine::o1_playTune; op[177] = &AGOSEngine::o1_screenTextPObj; op[181] = &AGOSEngine::o1_mouseOff; op[182] = &AGOSEngine::o1_loadBeard; op[183] = &AGOSEngine::o1_unloadBeard; op[185] = &AGOSEngine::o1_loadStrings; op[187] = &AGOSEngine::o1_specialFade; } void AGOSEngine::setupSimon2Opcodes(OpcodeProc *op) { setupAGOSOpcodes(op); op[70] = &AGOSEngine::o2_printLongText; op[83] = &AGOSEngine::o2_rescan; op[98] = &AGOSEngine::o2_animate; op[99] = &AGOSEngine::o2_stopAnimate; op[127] = &AGOSEngine::o2_playTune; op[177] = &AGOSEngine::o2_screenTextPObj; op[181] = &AGOSEngine::o2_mouseOff; op[188] = &AGOSEngine::o2_isShortText; op[189] = &AGOSEngine::o2_clearMarks; op[190] = &AGOSEngine::o2_waitMark; } void AGOSEngine::setupFeebleOpcodes(OpcodeProc *op) { setupAGOSOpcodes(op); op[23] = &AGOSEngine::o3_chance; op[37] = &AGOSEngine::o3_jumpOut; op[65] = &AGOSEngine::o3_addTextBox; op[70] = &AGOSEngine::o3_printLongText; op[83] = &AGOSEngine::o2_rescan; op[98] = &AGOSEngine::o2_animate; op[99] = &AGOSEngine::o2_stopAnimate; op[107] = &AGOSEngine::o3_addBox; op[122] = &AGOSEngine::o3_oracleTextDown; op[123] = &AGOSEngine::o3_oracleTextUp; op[124] = &AGOSEngine::o3_ifTime; op[127] = NULL; op[131] = &AGOSEngine::o3_setTime; op[132] = &AGOSEngine::o3_saveUserGame; op[133] = &AGOSEngine::o3_loadUserGame; op[134] = &AGOSEngine::o3_listSaveGames; op[135] = &AGOSEngine::o3_checkCD; op[161] = &AGOSEngine::o3_screenTextBox; op[163] = NULL; op[165] = &AGOSEngine::o3_isAdjNoun; op[171] = &AGOSEngine::o3_hyperLinkOn; op[172] = &AGOSEngine::o3_hyperLinkOff; op[173] = &AGOSEngine::o3_checkPaths; op[177] = &AGOSEngine::o3_screenTextPObj; op[181] = &AGOSEngine::o3_mouseOff; op[182] = &AGOSEngine::o3_loadVideo; op[183] = &AGOSEngine::o3_playVideo; op[187] = &AGOSEngine::o3_centreScroll; op[188] = &AGOSEngine::o2_isShortText; op[189] = &AGOSEngine::o2_clearMarks; op[190] = &AGOSEngine::o2_waitMark; op[191] = &AGOSEngine::o3_resetPVCount; op[192] = &AGOSEngine::o3_setPathValues; op[193] = &AGOSEngine::o3_stopClock; op[194] = &AGOSEngine::o3_restartClock; op[195] = &AGOSEngine::o3_setColour; op[196] = &AGOSEngine::o3_b3Set; op[197] = &AGOSEngine::o3_b3Clear; op[198] = &AGOSEngine::o3_b3Zero; op[199] = &AGOSEngine::o3_b3NotZero; } void AGOSEngine::setupPuzzleOpcodes(OpcodeProc *op) { setupAGOSOpcodes(op); op[23] = &AGOSEngine::o3_chance; op[30] = &AGOSEngine::o4_iconifyWindow; op[32] = &AGOSEngine::o4_restoreOopsPosition; op[37] = &AGOSEngine::o4_checkTiles; op[38] = &AGOSEngine::o4_loadMouseImage; op[63] = &AGOSEngine::o4_message; op[65] = &AGOSEngine::o3_addTextBox; op[66] = &AGOSEngine::o4_setShortText; op[70] = &AGOSEngine::o3_printLongText; op[83] = &AGOSEngine::o2_rescan; op[98] = &AGOSEngine::o4_animate; op[99] = &AGOSEngine::o2_stopAnimate; op[105] = &AGOSEngine::o4_loadHiScores; op[106] = &AGOSEngine::o4_checkHiScores; op[107] = &AGOSEngine::o3_addBox; op[120] = &AGOSEngine::o4_sync; op[122] = &AGOSEngine::o3_oracleTextDown; op[123] = &AGOSEngine::o3_oracleTextUp; op[124] = &AGOSEngine::o3_ifTime; op[127] = NULL; op[131] = &AGOSEngine::o3_setTime; op[132] = &AGOSEngine::o3_saveUserGame; op[133] = &AGOSEngine::o4_loadUserGame; op[134] = &AGOSEngine::o3_listSaveGames; op[161] = &AGOSEngine::o3_screenTextBox; op[163] = NULL; op[165] = &AGOSEngine::o3_isAdjNoun; op[166] = NULL; op[167] = NULL; op[168] = NULL; op[169] = NULL; op[171] = &AGOSEngine::o3_hyperLinkOn; op[172] = &AGOSEngine::o3_hyperLinkOff; op[173] = &AGOSEngine::o4_saveOopsPosition; op[177] = &AGOSEngine::o3_screenTextPObj; op[181] = &AGOSEngine::o3_mouseOff; op[187] = &AGOSEngine::o4_resetGameTime; op[188] = &AGOSEngine::o2_isShortText; op[189] = &AGOSEngine::o2_clearMarks; op[190] = &AGOSEngine::o2_waitMark; op[191] = &AGOSEngine::o4_resetPVCount; op[192] = &AGOSEngine::o4_setPathValues; op[193] = &AGOSEngine::o3_stopClock; op[194] = &AGOSEngine::o4_restartClock; op[195] = &AGOSEngine::o3_setColour; } void AGOSEngine::setupOpcodes() { static OpcodeProc opcode_table[300]; for (int i = 0; i < ARRAYSIZE(opcode_table); i++) opcode_table[i] = NULL; _opcode_table = opcode_table; _numOpcodes = ARRAYSIZE(opcode_table); switch (getGameType()) { case GType_ELVIRA: setupElvira1Opcodes(opcode_table); break; case GType_ELVIRA2: setupElvira2Opcodes(opcode_table); break; case GType_WW: setupWaxworksOpcodes(opcode_table); break; case GType_SIMON1: setupSimon1Opcodes(opcode_table); break; case GType_SIMON2: setupSimon2Opcodes(opcode_table); break; case GType_FF: setupFeebleOpcodes(opcode_table); break; case GType_PP: setupPuzzleOpcodes(opcode_table); break; default: error("setupOpcodes: Unknown game"); } } void AGOSEngine::setScriptCondition(bool cond) { _runScriptCondition[_recursionDepth] = cond; } bool AGOSEngine::getScriptCondition() { return _runScriptCondition[_recursionDepth]; } void AGOSEngine::setScriptReturn(int ret) { _runScriptReturn[_recursionDepth] = ret; } int AGOSEngine::getScriptReturn() { return _runScriptReturn[_recursionDepth]; } // ----------------------------------------------------------------------- // Common Opcodes // ----------------------------------------------------------------------- void AGOSEngine::o_at() { // 1: ptrA parent is setScriptCondition(me()->parent == getNextItemID()); } void AGOSEngine::o_notAt() { // 2: ptrA parent is not setScriptCondition(me()->parent != getNextItemID()); } void AGOSEngine::o_carried() { // 5: parent is 1 setScriptCondition(getNextItemPtr()->parent == getItem1ID()); } void AGOSEngine::o_notCarried() { // 6: parent isnot 1 setScriptCondition(getNextItemPtr()->parent != getItem1ID()); } void AGOSEngine::o_isAt() { // 7: parent is Item *item = getNextItemPtr(); setScriptCondition(item->parent == getNextItemID()); } void AGOSEngine::o_zero() { // 11: is zero setScriptCondition(getNextVarContents() == 0); } void AGOSEngine::o_notZero() { // 12: isnot zero setScriptCondition(getNextVarContents() != 0); } void AGOSEngine::o_eq() { // 13: equal uint tmp = getNextVarContents(); setScriptCondition(tmp == getVarOrWord()); } void AGOSEngine::o_notEq() { // 14: not equal uint tmp = getNextVarContents(); setScriptCondition(tmp != getVarOrWord()); } void AGOSEngine::o_gt() { // 15: is greater uint tmp = getNextVarContents(); setScriptCondition(tmp > getVarOrWord()); } void AGOSEngine::o_lt() { // 16: is less uint tmp = getNextVarContents(); setScriptCondition(tmp < getVarOrWord()); } void AGOSEngine::o_eqf() { // 17: is eq f uint tmp = getNextVarContents(); setScriptCondition(tmp == getNextVarContents()); } void AGOSEngine::o_notEqf() { // 18: is not equal f uint tmp = getNextVarContents(); setScriptCondition(tmp != getNextVarContents()); } void AGOSEngine::o_ltf() { // 19: is greater f uint tmp = getNextVarContents(); setScriptCondition(tmp < getNextVarContents()); } void AGOSEngine::o_gtf() { // 20: is less f uint tmp = getNextVarContents(); setScriptCondition(tmp > getNextVarContents()); } void AGOSEngine::o_chance() { // 23 uint a = getVarOrWord(); if (a == 0) { setScriptCondition(false); return; } if (a == 100) { setScriptCondition(true); return; } a += _chanceModifier; if (a <= 0) { _chanceModifier = 0; setScriptCondition(false); } else if ((uint)_rnd.getRandomNumber(99) < a) { if (_chanceModifier <= 0) _chanceModifier -= 5; else _chanceModifier = 0; setScriptCondition(true); } else { if (_chanceModifier >= 0) _chanceModifier += 5; else _chanceModifier = 0; setScriptCondition(false); } } void AGOSEngine::o_isRoom() { // 25: is room setScriptCondition(isRoom(getNextItemPtr())); } void AGOSEngine::o_isObject() { // 26: is object setScriptCondition(isObject(getNextItemPtr())); } void AGOSEngine::o_state() { // 27: item state is Item *item = getNextItemPtr(); setScriptCondition((uint) item->state == getVarOrWord()); } void AGOSEngine::o_oflag() { // 28: item has prop SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); uint num = getVarOrByte(); setScriptCondition(subObject != NULL && (subObject->objectFlags & (1 << num)) != 0); } void AGOSEngine::o_destroy() { // 31: set no parent setItemParent(getNextItemPtr(), NULL); } void AGOSEngine::o_place() { // 33: set item parent Item *item = getNextItemPtr(); setItemParent(item, getNextItemPtr()); } void AGOSEngine::o_copyff() { // 36: copy var uint value = getNextVarContents(); writeNextVarContents(value); } void AGOSEngine::o_clear() { // 41: zero var writeNextVarContents(0); } void AGOSEngine::o_let() { // 42: set var uint var = getVarWrapper(); writeVariable(var, getVarOrWord()); } void AGOSEngine::o_add() { // 43: add uint var = getVarWrapper(); writeVariable(var, readVariable(var) + getVarOrWord()); } void AGOSEngine::o_sub() { // 44: sub uint var = getVarWrapper(); writeVariable(var, readVariable(var) - getVarOrWord()); } void AGOSEngine::o_addf() { // 45: add f uint var = getVarWrapper(); writeVariable(var, readVariable(var) + getNextVarContents()); } void AGOSEngine::o_subf() { // 46: sub f uint var = getVarWrapper(); writeVariable(var, readVariable(var) - getNextVarContents()); } void AGOSEngine::o_mul() { // 47: mul uint var = getVarWrapper(); writeVariable(var, readVariable(var) * getVarOrWord()); } void AGOSEngine::o_div() { // 48: div uint var = getVarWrapper(); int value = getVarOrWord(); if (value == 0) error("o_div: Division by zero"); writeVariable(var, readVariable(var) / value); } void AGOSEngine::o_mulf() { // 49: mul f uint var = getVarWrapper(); writeVariable(var, readVariable(var) * getNextVarContents()); } void AGOSEngine::o_divf() { // 50: div f uint var = getVarWrapper(); int value = getNextVarContents(); if (value == 0) error("o_divf: Division by zero"); writeVariable(var, readVariable(var) / value); } void AGOSEngine::o_mod() { // 51: mod uint var = getVarWrapper(); int value = getVarOrWord(); if (value == 0) error("o_mod: Division by zero"); writeVariable(var, readVariable(var) % value); } void AGOSEngine::o_modf() { // 52: mod f uint var = getVarWrapper(); int value = getNextVarContents(); if (value == 0) error("o_modf: Division by zero"); writeVariable(var, readVariable(var) % value); } void AGOSEngine::o_random() { // 53: random uint var = getVarWrapper(); uint value = (uint16)getVarOrWord(); writeVariable(var, _rnd.getRandomNumber(value - 1)); } void AGOSEngine::o_goto() { // 55: set itemA parent uint item = getNextItemID(); setItemParent(me(), _itemArrayPtr[item]); } void AGOSEngine::o_oset() { // 56: set child2 fr bit SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); int value = getVarOrByte(); if (subObject != NULL && value >= 0x10) subObject->objectFlags |= (1 << value); } void AGOSEngine::o_oclear() { // 57: clear child2 fr bit SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); int value = getVarOrByte(); if (subObject != NULL && value >= 0x10) subObject->objectFlags &= ~(1 << value); } void AGOSEngine::o_putBy() { // 58: make siblings Item *item = getNextItemPtr(); setItemParent(item, derefItem(getNextItemPtr()->parent)); } void AGOSEngine::o_inc() { // 59: item inc state Item *item = getNextItemPtr(); if (item->state <= 30000) setItemState(item, item->state + 1); } void AGOSEngine::o_dec() { // 60: item dec state Item *item = getNextItemPtr(); if (item->state >= 0) setItemState(item, item->state - 1); } void AGOSEngine::o_setState() { // 61: item set state Item *item = getNextItemPtr(); int value = getVarOrWord(); if (value < 0) value = 0; if (value > 30000) value = 30000; setItemState(item, value); } void AGOSEngine::o_print() { // 62: show int showMessageFormat("%d", getNextVarContents()); } void AGOSEngine::o_message() { // 63: show string nl showMessageFormat("%s\n", getStringPtrByID(getNextStringID())); } void AGOSEngine::o_msg() { // 64: show string showMessageFormat("%s", getStringPtrByID(getNextStringID())); } void AGOSEngine::o_addTextBox() { // 65: add hit area uint id = getVarOrWord(); uint x = getVarOrWord(); uint y = getVarOrWord(); uint w = getVarOrWord(); uint h = getVarOrWord(); uint number = getVarOrByte(); if (number < _numTextBoxes) defineBox(id, x, y, w, h, (number << 8) + 129, 208, _dummyItem2); } void AGOSEngine::o_setShortText() { // 66: set item name uint var = getVarOrByte(); uint stringId = getNextStringID(); if (var < _numTextBoxes) { _shortText[var] = stringId; } } void AGOSEngine::o_setLongText() { // 67: set item description uint var = getVarOrByte(); uint stringId = getNextStringID(); if (getFeatures() & GF_TALKIE) { uint speechId = getNextWord(); if (var < _numTextBoxes) { _longText[var] = stringId; _longSound[var] = speechId; } } else { if (var < _numTextBoxes) { _longText[var] = stringId; } } } void AGOSEngine::o_end() { // 68: exit interpreter shutdown(); } void AGOSEngine::o_done() { // 69: return 1 setScriptReturn(1); } void AGOSEngine::o_process() { // 71: start subroutine Subroutine *sub = getSubroutineByID(getVarOrWord()); if (sub != NULL) startSubroutine(sub); } void AGOSEngine::o_when() { // 76: add timeout uint timeout = getVarOrWord(); addTimeEvent(timeout, getVarOrWord()); } void AGOSEngine::o_if1() { // 77: has item minus 1 setScriptCondition(_subjectItem != NULL); } void AGOSEngine::o_if2() { // 78: has item minus 3 setScriptCondition(_objectItem != NULL); } void AGOSEngine::o_isCalled() { // 79: childstruct fr2 is SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); uint stringId = getNextStringID(); setScriptCondition((subObject != NULL) && subObject->objectName == stringId); } void AGOSEngine::o_is() { // 80: item equal setScriptCondition(getNextItemPtr() == getNextItemPtr()); } void AGOSEngine::o_debug() { // 82: debug opcode getVarOrByte(); } void AGOSEngine::o_comment() { // 87: comment getNextStringID(); } void AGOSEngine::o_haltAnimation() { // 88: stop animation _lockWord |= 0x10; } void AGOSEngine::o_restartAnimation() { // 89: restart animation _lockWord &= ~0x10; } void AGOSEngine::o_getParent() { // 90: set minusitem to parent Item *item = derefItem(getNextItemPtr()->parent); switch (getVarOrByte()) { case 0: _objectItem = item; break; case 1: _subjectItem = item; break; default: error("o_getParent: invalid subcode"); } } void AGOSEngine::o_getNext() { // 91: set minusitem to sibling Item *item = derefItem(getNextItemPtr()->sibling); switch (getVarOrByte()) { case 0: _objectItem = item; break; case 1: _subjectItem = item; break; default: error("o_getNext: invalid subcode"); } } void AGOSEngine::o_getChildren() { // 92: set minusitem to child Item *item = derefItem(getNextItemPtr()->child); switch (getVarOrByte()) { case 0: _objectItem = item; break; case 1: _subjectItem = item; break; default: error("o_getChildren: invalid subcode"); } } void AGOSEngine::o_picture() { // 96 uint vga_res = getVarOrWord(); uint mode = getVarOrByte(); _picture8600 = (vga_res == 8600); if (mode == 4) vc29_stopAllSounds(); if (_lockWord & 0x10) error("o_picture: _lockWord & 0x10"); set_video_mode_internal(mode, vga_res); } void AGOSEngine::o_loadZone() { // 97: load vga uint vga_res = getVarOrWord(); _lockWord |= 0x80; loadZone(vga_res); _lockWord &= ~0x80; } void AGOSEngine::o_killAnimate() { // 100: vga reset _lockWord |= 0x8000; vc27_resetSprite(); _lockWord &= ~0x8000; } void AGOSEngine::o_defWindow() { // 101 uint num = getVarOrByte(); uint x = getVarOrWord(); uint y = getVarOrWord(); uint w = getVarOrWord(); uint h = getVarOrWord(); uint flags = getVarOrWord(); uint fill_color = getVarOrWord(); uint text_color = 0; num &= 7; if (_windowArray[num]) closeWindow(num); _windowArray[num] = openWindow(x, y, w, h, flags, fill_color, text_color); if (num == _curWindow) { _textWindow = _windowArray[num]; if (getGameType() == GType_FF || getGameType() == GType_PP) showmessage_helper_3(_textWindow->textColumn, _textWindow->width); else showmessage_helper_3(_textWindow->textLength, _textWindow->textMaxLength); } } void AGOSEngine::o_window() { // 102 changeWindow(getVarOrByte() & 7); } void AGOSEngine::o_cls() { // 103 mouseOff(); removeIconArray(_curWindow); showMessageFormat("\x0C"); _oracleMaxScrollY = 0; _noOracleScroll = 0; mouseOn(); } void AGOSEngine::o_closeWindow() { // 104 closeWindow(getVarOrByte() & 7); } void AGOSEngine::o_addBox() { // 107: add item hitarea uint flags = 0; uint id = getVarOrWord(); uint params = id / 1000; uint x, y, w, h, verb; Item *item; id = id % 1000; if (params & 1) flags |= kBFInvertTouch; if (params & 2) flags |= kBFNoTouchName; if (params & 4) flags |= kBFBoxItem; if (params & 8) flags |= kBFTextBox; if (params & 16) flags |= 0x10; x = getVarOrWord(); y = getVarOrWord(); w = getVarOrWord(); h = getVarOrWord(); item = getNextItemPtrStrange(); verb = getVarOrWord(); if (x >= 1000) { verb += 0x4000; x -= 1000; } defineBox(id, x, y, w, h, flags, verb, item); } void AGOSEngine::o_delBox() { // 108: delete hitarea undefineBox(getVarOrWord()); } void AGOSEngine::o_enableBox() { // 109: clear hitarea bit 0x40 enableBox(getVarOrWord()); } void AGOSEngine::o_disableBox() { // 110: set hitarea bit 0x40 disableBox(getVarOrWord()); } void AGOSEngine::o_moveBox() { // 111: set hitarea xy uint hitarea_id = getVarOrWord(); uint x = getVarOrWord(); uint y = getVarOrWord(); moveBox(hitarea_id, x, y); } void AGOSEngine::o_doIcons() { // 114 Item *item = getNextItemPtr(); uint num = getVarOrByte(); mouseOff(); drawIconArray(num, item, 0, 0); mouseOn(); } void AGOSEngine::o_isClass() { // 115: item has flag Item *item = getNextItemPtr(); setScriptCondition((item->classFlags & (1 << getVarOrByte())) != 0); } void AGOSEngine::o_setClass() { // 116: item set flag Item *item = getNextItemPtr(); item->classFlags |= (1 << getVarOrByte()); } void AGOSEngine::o_unsetClass() { // 117: item clear flag Item *item = getNextItemPtr(); item->classFlags &= ~(1 << getVarOrByte()); } void AGOSEngine::o_waitSync() { // 119: wait vga uint var = getVarOrWord(); _scriptVar2 = (var == 200); if (var != 200 || !_skipVgaWait) waitForSync(var); _skipVgaWait = false; } void AGOSEngine::o_sync() { // 120: sync sendSync(getVarOrWord()); } void AGOSEngine::o_defObj() { // 121: set vga item uint slot = getVarOrByte(); _objectArray[slot] = getNextItemPtr(); } void AGOSEngine::o_here() { // 125: item is sibling with item 1 Item *item = getNextItemPtr(); setScriptCondition(me()->parent == item->parent); } void AGOSEngine::o_doClassIcons() { // 126 Item *item = getNextItemPtr(); uint num = getVarOrByte(); uint a = 1 << getVarOrByte(); mouseOff(); drawIconArray(num, item, 1, a); mouseOn(); } void AGOSEngine::o_waitEndTune() { // 128: dummy instruction getVarOrWord(); } void AGOSEngine::o_ifEndTune() { // 129: dummy instruction getVarOrWord(); setScriptCondition(true); } void AGOSEngine::o_setAdjNoun() { // 130: set adj noun uint var = getVarOrByte(); if (var == 1) { _scriptAdj1 = getNextWord(); _scriptNoun1 = getNextWord(); } else { _scriptAdj2 = getNextWord(); _scriptNoun2 = getNextWord(); } } void AGOSEngine::o_saveUserGame() { // 132: save game _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); userGame(false); _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); } void AGOSEngine::o_loadUserGame() { // 133: load game _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); userGame(true); _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); } void AGOSEngine::o_stopTune() { // 134: dummy opcode? midi.stop(); _lastMusicPlayed = -1; } void AGOSEngine::o_pauseGame() { // 135: quit if user presses y _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); // If all else fails, use English as fallback. byte keyYes = 'y'; byte keyNo = 'n'; switch (_language) { case Common::RU_RUS: break; case Common::PL_POL: keyYes = 't'; break; case Common::HB_ISR: keyYes = 'f'; break; case Common::ES_ESP: keyYes = 's'; break; case Common::IT_ITA: keyYes = 's'; break; case Common::FR_FRA: keyYes = 'o'; break; case Common::DE_DEU: keyYes = 'j'; break; default: break; } for (;;) { delay(1); #ifdef _WIN32_WCE if (isSmartphone()) { if (_keyPressed) { if (_keyPressed == 13) shutdown(); else break; } } #endif if (_keyPressed == keyYes || _keyPressed == (keyYes - 32)) shutdown(); else if (_keyPressed == keyNo || _keyPressed == (keyNo - 32)) break; } _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); } void AGOSEngine::o_copysf() { // 136: set var to item unk3 Item *item = getNextItemPtr(); writeNextVarContents(item->state); } void AGOSEngine::o_restoreIcons() { // 137 uint num = getVarOrByte(); WindowBlock *window = _windowArray[num & 7]; if (window->iconPtr) drawIconArray(num, window->iconPtr->itemRef, window->iconPtr->line, window->iconPtr->classMask); } void AGOSEngine::o_freezeZones() { // 138: vga pointer op 4 freezeBottom(); } void AGOSEngine::o_placeNoIcons() { // 139: set parent special Item *item = getNextItemPtr(); _noParentNotify = true; setItemParent(item, getNextItemPtr()); _noParentNotify = false; } void AGOSEngine::o_clearTimers() { // 140: del te and add one killAllTimers(); addTimeEvent(3, 0xA0); } void AGOSEngine::o_setDollar() { // 141: set m1 to m3 uint which = getVarOrByte(); Item *item = getNextItemPtr(); if (which == 1) { _subjectItem = item; } else { _objectItem = item; } } void AGOSEngine::o_isBox() { // 142: is hitarea 0x40 clear setScriptCondition(isBoxDead(getVarOrWord())); } void AGOSEngine::o_doTable() { // 143: start item sub SubRoom *subRoom = (SubRoom *)findChildOfType(getNextItemPtr(), 1); if (subRoom != NULL) { Subroutine *sub = getSubroutineByID(subRoom->subroutine_id); if (sub) startSubroutine(sub); } } void AGOSEngine::o_storeItem() { // 151: set array6 to item uint var = getVarOrByte(); Item *item = getNextItemPtr(); _itemStore[var] = item; } void AGOSEngine::o_getItem() { // 152: set m1 to m3 to array 6 Item *item = _itemStore[getVarOrByte()]; uint var = getVarOrByte(); if (var == 1) { _subjectItem = item; } else { _objectItem = item; } } void AGOSEngine::o_bSet() { // 153: set bit setBitFlag(getVarWrapper(), true); } void AGOSEngine::o_bClear() { // 154: clear bit setBitFlag(getVarWrapper(), false); } void AGOSEngine::o_bZero() { // 155: is bit clear setScriptCondition(!getBitFlag(getVarWrapper())); } void AGOSEngine::o_bNotZero() { // 156: is bit set uint bit = getVarWrapper(); // WORKAROUND: Fix for glitch in some versions if (getGameType() == GType_SIMON1 && _subroutine == 2962 && bit == 63) { bit = 50; } setScriptCondition(getBitFlag(bit)); } void AGOSEngine::o_getOValue() { // 157: get item int prop Item *item = getNextItemPtr(); SubObject *subObject = (SubObject *)findChildOfType(item, 2); uint prop = getVarOrByte(); if (subObject != NULL && subObject->objectFlags & (1 << prop) && prop < 16) { uint offs = getOffsetOfChild2Param(subObject, 1 << prop); writeNextVarContents(subObject->objectFlagValue[offs]); } else { writeNextVarContents(0); } } void AGOSEngine::o_setOValue() { // 158: set item prop Item *item = getNextItemPtr(); SubObject *subObject = (SubObject *)findChildOfType(item, 2); uint prop = getVarOrByte(); int value = getVarOrWord(); if (subObject != NULL && subObject->objectFlags & (1 << prop) && prop < 16) { uint offs = getOffsetOfChild2Param(subObject, 1 << prop); subObject->objectFlagValue[offs] = value; } } void AGOSEngine::o_ink() { // 160 setTextColor(getVarOrByte()); } void AGOSEngine::o_screenTextBox() { // 161: setup text TextLocation *tl = getTextLocation(getVarOrByte()); tl->x = getVarOrWord(); tl->y = getVarOrByte(); tl->width = getVarOrWord(); } void AGOSEngine::o_screenTextMsg() { // 162: print string uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); uint stringId = getNextStringID(); const byte *string_ptr = NULL; uint speechId = 0; TextLocation *tl; if (stringId != 0xFFFF) string_ptr = getStringPtrByID(stringId); if (getFeatures() & GF_TALKIE) { if (getGameType() == GType_FF || getGameType() == GType_PP) speechId = (uint16)getVarOrWord(); else speechId = (uint16)getNextWord(); } if (getGameType() == GType_FF || getGameType() == GType_PP) vgaSpriteId = 1; tl = getTextLocation(vgaSpriteId); if (_speech && speechId != 0) playSpeech(speechId, vgaSpriteId); if (((getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE)) || getGameType() == GType_FF) && speechId == 0) { stopAnimateSimon2(2, vgaSpriteId + 2); } if (string_ptr != NULL && (speechId == 0 || _subtitles)) printScreenText(vgaSpriteId, color, (const char *)string_ptr, tl->x, tl->y, tl->width); } void AGOSEngine::o_playEffect() { // 163: play sound uint soundId = getVarOrWord(); if (getGameId() == GID_SIMON1DOS) playSting(soundId); else _sound->playEffects(soundId); } void AGOSEngine::o_getDollar2() { // 164 _showPreposition = true; setup_cond_c_helper(); _objectItem = _hitAreaObjectItem; if (_objectItem == _dummyItem2) _objectItem = me(); if (_objectItem == _dummyItem3) _objectItem = derefItem(me()->parent); if (_objectItem != NULL) { _scriptNoun2 = _objectItem->noun; _scriptAdj2 = _objectItem->adjective; } else { _scriptNoun2 = -1; _scriptAdj2 = -1; } _showPreposition = false; } void AGOSEngine::o_isAdjNoun() { // 165: item unk1 unk2 is Item *item = getNextItemPtr(); int16 a = getNextWord(), b = getNextWord(); setScriptCondition(item->adjective == a && item->noun == b); } void AGOSEngine::o_b2Set() { // 166: set bit2 uint bit = getVarOrByte(); _bitArrayTwo[bit / 16] |= (1 << (bit & 15)); } void AGOSEngine::o_b2Clear() { // 167: clear bit2 uint bit = getVarOrByte(); _bitArrayTwo[bit / 16] &= ~(1 << (bit & 15)); } void AGOSEngine::o_b2Zero() { // 168: is bit2 clear uint bit = getVarOrByte(); setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) == 0); } void AGOSEngine::o_b2NotZero() { // 169: is bit2 set uint bit = getVarOrByte(); setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) != 0); } void AGOSEngine::o_lockZones() { // 175: vga pointer op 1 _vgaMemBase = _vgaMemPtr; } void AGOSEngine::o_unlockZones() { // 176: vga pointer op 2 _vgaMemPtr = _vgaFrozenBase; _vgaMemBase = _vgaFrozenBase; } void AGOSEngine::o_getPathPosn() { // 178: path find uint x = getVarOrWord(); uint y = getVarOrWord(); uint var_1 = getVarOrByte(); uint var_2 = getVarOrByte(); const uint16 *p; uint i, j; uint prev_i; uint x_diff, y_diff; uint best_i = 0, best_j = 0, best_dist = 0xFFFFFFFF; uint maxPath = (getGameType() == GType_FF || getGameType() == GType_PP) ? 100 : 20; if (getGameType() == GType_FF || getGameType() == GType_PP) { x += _scrollX; y += _scrollY; } else if (getGameType() == GType_SIMON2) { x += _scrollX * 8; } int end = (getGameType() == GType_FF) ? 9999 : 999; prev_i = maxPath + 1 - readVariable(12); for (i = maxPath; i != 0; --i) { p = (const uint16 *)_pathFindArray[maxPath - i]; if (!p) continue; for (j = 0; readUint16Wrapper(&p[0]) != end; j++, p += 2) { x_diff = ABS((int16)(readUint16Wrapper(&p[0]) - x)); y_diff = ABS((int16)(readUint16Wrapper(&p[1]) - 12 - y)); if (x_diff < y_diff) { x_diff /= 4; y_diff *= 4; } x_diff += y_diff /= 4; if (x_diff < best_dist || x_diff == best_dist && prev_i == i) { best_dist = x_diff; best_i = maxPath + 1 - i; best_j = j; } } } writeVariable(var_1, best_i); writeVariable(var_2, best_j); } void AGOSEngine::o_scnTxtLongText() { // 179: conversation responses and room descriptions uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); uint stringId = getVarOrByte(); uint speechId = 0; TextLocation *tl; const char *string_ptr = (const char *)getStringPtrByID(_longText[stringId]); if (getFeatures() & GF_TALKIE) speechId = _longSound[stringId]; if (getGameType() == GType_FF || getGameType() == GType_PP) vgaSpriteId = 1; tl = getTextLocation(vgaSpriteId); if (_speech && speechId != 0) playSpeech(speechId, vgaSpriteId); if (string_ptr != NULL && _subtitles) printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width); } void AGOSEngine::o_mouseOn() { // 180: force mouseOn scriptMouseOn(); } void AGOSEngine::o_unloadZone() { // 184: clear vgapointer entry uint a = getVarOrWord(); VgaPointersEntry *vpe = &_vgaBufferPointers[a]; vpe->sfxFile = NULL; vpe->vgaFile1 = NULL; vpe->vgaFile2 = NULL; } void AGOSEngine::o_unfreezeZones() { // 186: vga pointer op 3 unfreezeBottom(); } // ----------------------------------------------------------------------- // Elvira 1 Opcodes // ----------------------------------------------------------------------- void AGOSEngine::oe1_present() { // 2: present (here or carried) Item *item = getNextItemPtr(); setScriptCondition(item->parent == getItem1ID() || item->parent == me()->parent); } void AGOSEngine::oe1_notPresent() { // 3: not present (neither here nor carried) Item *item = getNextItemPtr(); setScriptCondition(item->parent != getItem1ID() && item->parent != me()->parent); } void AGOSEngine::oe1_worn() { // 4: worn getNextItemPtr(); } void AGOSEngine::oe1_notWorn() { // 5: not worn getNextItemPtr(); } void AGOSEngine::oe1_isNotAt() { // 9: parent is not Item *item = getNextItemPtr(); setScriptCondition(item->parent != getNextItemID()); } void AGOSEngine::oe1_sibling() { // 10: sibling Item *item1 = getNextItemPtr(); Item *item2 = getNextItemPtr(); setScriptCondition(item1->parent == item2->parent); } void AGOSEngine::oe1_notSibling() { // 11: not sibling Item *item1 = getNextItemPtr(); Item *item2 = getNextItemPtr(); setScriptCondition(item1->parent != item2->parent); } void AGOSEngine::oe1_setFF() { writeNextVarContents(0xFF); } void AGOSEngine::oe1_zoneDisk() { getVarOrWord(); getVarOrWord(); } void AGOSEngine::oe1_opcode176() { getNextItemPtr(); getVarOrWord(); getNextItemPtr(); } void AGOSEngine::oe1_opcode178() { getNextItemPtr(); getVarOrWord(); } // ----------------------------------------------------------------------- // Waxworks Opcodes // ----------------------------------------------------------------------- void AGOSEngine::oww_goto() { // 55: set itemA parent uint item = getNextItemID(); if (_itemArrayPtr[item] == NULL) { setItemParent(me(), NULL); loadRoomItems(item); } setItemParent(me(), _itemArrayPtr[item]); } void AGOSEngine::oww_whereTo() { // 85: where to Item *i = getNextItemPtr(); int16 d = getVarOrByte(); int16 f = getVarOrByte(); if (f == 1) _subjectItem = _itemArrayPtr[getExitOf(i, d)]; else _objectItem = _itemArrayPtr[getExitOf(i, d)]; } void AGOSEngine::oww_menu() { // 105: menu getVarOrByte(); } void AGOSEngine::oww_textMenu() { // 106: text menu /* byte tmp = getVarOrByte(); TextMenu[tmp] = getVarOrByte(); */ getVarOrByte(); getVarOrByte(); } void AGOSEngine::oww_ifDoorOpen() { // 148: if door open Item *item = getNextItemPtr(); uint16 d = getVarOrByte(); setScriptCondition(getDoorState(item, d) != 0); } // ----------------------------------------------------------------------- // Simon 1 Opcodes // ----------------------------------------------------------------------- void AGOSEngine::o1_printLongText() { // 70: show string from array const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]); showMessageFormat("%s\n", str); } void AGOSEngine::o1_rescan() { // 83: restart subroutine setScriptReturn(-10); } void AGOSEngine::o1_animate() { // 98: start vga uint vga_res, vgaSpriteId, windowNum, x, y, palette; vgaSpriteId = getVarOrWord(); vga_res = vgaSpriteId / 100; windowNum = getVarOrByte(); x = getVarOrWord(); y = getVarOrWord(); palette = getVarOrWord(); loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette); } void AGOSEngine::o1_stopAnimate() { // 99: kill sprite stopAnimateSimon1(getVarOrWord()); } void AGOSEngine::o1_playTune() { // 127: deals with music int music = getVarOrWord(); int track = getVarOrWord(); // Jamieson630: // This appears to be a "load or play music" command. // The music resource is specified, and optionally // a track as well. Normally we see two calls being // made, one to load the resource and another to // actually start a track (so the resource is // effectively preloaded so there's no latency when // starting playback). if (music != _lastMusicPlayed) { _lastMusicPlayed = music; loadMusic(music); midi.startTrack(track); } } void AGOSEngine::o1_screenTextPObj() { // 177: inventory descriptions uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); if (getFeatures() & GF_TALKIE) { if (subObject != NULL && subObject->objectFlags & kOFVoice) { uint offs = getOffsetOfChild2Param(subObject, kOFVoice); playSpeech(subObject->objectFlagValue[offs], vgaSpriteId); } else if (subObject != NULL && subObject->objectFlags & kOFNumber) { uint offs = getOffsetOfChild2Param(subObject, kOFNumber); playSpeech(subObject->objectFlagValue[offs] + 3550, vgaSpriteId); } } if (subObject != NULL && subObject->objectFlags & kOFText && _subtitles) { const char *stringPtr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]); TextLocation *tl = getTextLocation(vgaSpriteId); char buf[256]; int j, k; if (subObject->objectFlags & kOFNumber) { if (_language == Common::HB_ISR) { j = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)]; k = (j % 10) * 10; k += j / 10; if (!(j % 10)) sprintf(buf,"0%d%s", k, stringPtr); else sprintf(buf,"%d%s", k, stringPtr); } else { sprintf(buf,"%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], stringPtr); } stringPtr = buf; } if (stringPtr != NULL) printScreenText(vgaSpriteId, color, stringPtr, tl->x, tl->y, tl->width); } } void AGOSEngine::o1_mouseOff() { // 181: force mouseOff scriptMouseOff(); } void AGOSEngine::o1_loadBeard() { // 182: load beard if (_beardLoaded == false) { _beardLoaded = true; _lockWord |= 0x8000; loadSimonVGAFile(328); _lockWord &= ~0x8000; } } void AGOSEngine::o1_unloadBeard() { // 183: unload beard if (_beardLoaded == true) { _beardLoaded = false; _lockWord |= 0x8000; loadSimonVGAFile(23); _lockWord &= ~0x8000; } } void AGOSEngine::o1_loadStrings() { // 185: load sound files _soundFileId = getVarOrWord(); if (getPlatform() == Common::kPlatformAmiga && getFeatures() & GF_TALKIE) { char buf[10]; sprintf(buf, "%d%s", _soundFileId, "Effects"); _sound->readSfxFile(buf); sprintf(buf, "%d%s", _soundFileId, "simon"); _sound->readVoiceFile(buf); } } void AGOSEngine::o1_specialFade() { // 187: fade to black uint i; memcpy(_videoBuf1, _currentPalette, 4 * 256); for (i = 32; i != 0; --i) { paletteFadeOut(_videoBuf1, 32, 8); paletteFadeOut(_videoBuf1 + 4 * 48, 144, 8); paletteFadeOut(_videoBuf1 + 4 * 208, 48, 8); _system->setPalette(_videoBuf1, 0, 256); delay(5); } memcpy(_currentPalette, _videoBuf1, 1024); memcpy(_displayPalette, _videoBuf1, 1024); } // ----------------------------------------------------------------------- // Simon 2 Opcodes // ----------------------------------------------------------------------- void AGOSEngine::o2_printLongText() { // 70: show string from array const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]); writeVariable(51, strlen(str) / 53 * 8 + 8); showMessageFormat("%s\n", str); } void AGOSEngine::o2_rescan() { // 83: restart subroutine if (_exitCutscene) { if (getBitFlag(9)) { endCutscene(); } } else { processSpecialKeys(); } setScriptReturn(-10); } void AGOSEngine::o2_animate() { // 98: start vga uint vga_res = getVarOrWord(); uint vgaSpriteId = getVarOrWord(); uint windowNum = getVarOrByte(); uint x = getVarOrWord(); uint y = getVarOrWord(); uint palette = getVarOrWord(); loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette); } void AGOSEngine::o2_stopAnimate() { // 99: kill sprite uint a = getVarOrWord(); uint b = getVarOrWord(); stopAnimateSimon2(a, b); } void AGOSEngine::o2_playTune() { // 127: deals with music int music = getVarOrWord(); int track = getVarOrWord(); int loop = getVarOrByte(); // Jamieson630: // This appears to be a "load or play music" command. // The music resource is specified, and optionally // a track as well. Normally we see two calls being // made, one to load the resource and another to // actually start a track (so the resource is // effectively preloaded so there's no latency when // starting playback). midi.setLoop(loop != 0); if (_lastMusicPlayed != music) _nextMusicToPlay = music; else midi.startTrack(track); } void AGOSEngine::o2_screenTextPObj() { // 177: inventory descriptions uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); if (getFeatures() & GF_TALKIE) { if (subObject != NULL && subObject->objectFlags & kOFVoice) { uint speechId = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFVoice)]; if (subObject->objectFlags & kOFNumber) { uint speechIdOffs = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)]; if (speechId == 116) speechId = speechIdOffs + 115; if (speechId == 92) speechId = speechIdOffs + 98; if (speechId == 99) speechId = 9; if (speechId == 97) { switch (speechIdOffs) { case 12: speechId = 109; break; case 14: speechId = 108; break; case 18: speechId = 107; break; case 20: speechId = 106; break; case 22: speechId = 105; break; case 28: speechId = 104; break; case 90: speechId = 103; break; case 92: speechId = 102; break; case 100: speechId = 51; break; default: error("o2_screenTextPObj: invalid case %d", speechIdOffs); } } } if (_speech) playSpeech(speechId, vgaSpriteId); } } if (subObject != NULL && subObject->objectFlags & kOFText && _subtitles) { const char *stringPtr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]); TextLocation *tl = getTextLocation(vgaSpriteId); char buf[256]; int j, k; if (subObject->objectFlags & kOFNumber) { if (_language == Common::HB_ISR) { j = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)]; k = (j % 10) * 10; k += j / 10; if (!(j % 10)) sprintf(buf,"0%d%s", k, stringPtr); else sprintf(buf,"%d%s", k, stringPtr); } else { sprintf(buf,"%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], stringPtr); } stringPtr = buf; } if (stringPtr != NULL) printScreenText(vgaSpriteId, color, stringPtr, tl->x, tl->y, tl->width); } } void AGOSEngine::o2_mouseOff() { // 181: force mouseOff scriptMouseOff(); changeWindow(1); showMessageFormat("\xC"); } void AGOSEngine::o2_isShortText() { // 188: string2 is uint i = getVarOrByte(); uint str = getNextStringID(); setScriptCondition(str < _numTextBoxes && _shortText[i] == str); } void AGOSEngine::o2_clearMarks() { // 189: clear_op189_flag _marks = 0; } void AGOSEngine::o2_waitMark() { // 190 uint i = getVarOrByte(); if (!(_marks & (1 << i))) waitForMark(i); } // ----------------------------------------------------------------------- // Feeble Files Opcodes // ----------------------------------------------------------------------- void AGOSEngine::o3_chance() { // 23 uint a = getVarOrWord(); if (a == 0) { setScriptCondition(false); return; } if (a == 100) { setScriptCondition(true); return; } if ((uint)_rnd.getRandomNumber(99) < a) setScriptCondition(true); else setScriptCondition(false); } void AGOSEngine::o3_jumpOut() { // 37 getVarOrByte(); setScriptReturn(1); } void AGOSEngine::o3_addTextBox() { // 65: add hit area uint flags = kBFTextBox | kBFBoxItem; uint id = getVarOrWord(); uint params = id / 1000; uint x, y, w, h, num; id %= 1000; if (params & 1) flags |= kBFInvertTouch; x = getVarOrWord(); y = getVarOrWord(); w = getVarOrWord(); h = getVarOrWord(); num = getVarOrByte(); if (num < _numTextBoxes) defineBox(id, x, y, w, h, flags + (num << 8), 208, _dummyItem2); } void AGOSEngine::o3_printLongText() { // 70: show string from array int num = getVarOrByte(); const char *str = (const char *)getStringPtrByID(_longText[num]); sendInteractText(num, "%d. %s\n", num, str); } void AGOSEngine::o3_addBox() { // 107: add item hitarea uint flags = 0; uint id = getVarOrWord(); uint params = id / 1000; uint x, y, w, h, verb; Item *item; id = id % 1000; if (params & 1) flags |= kBFInvertTouch; if (params & 2) flags |= kBFNoTouchName; if (params & 4) flags |= kBFBoxItem; if (params & 8) flags |= kBFTextBox; if (params & 16) flags |= 0x10; x = getVarOrWord(); y = getVarOrWord(); w = getVarOrWord(); h = getVarOrWord(); item = getNextItemPtrStrange(); verb = getVarOrWord(); defineBox(id, x, y, w, h, flags, verb, item); } void AGOSEngine::o3_oracleTextDown() { // 122: oracle text down oracleTextDown(); } void AGOSEngine::o3_oracleTextUp() { // 123: oracle text up oracleTextUp(); } void AGOSEngine::o3_ifTime() { // 124: if time time_t t; uint a = getVarOrWord(); time(&t); t -= _gameStoppedClock; t -= a; if (t >= _timeStore) setScriptCondition(true); else setScriptCondition(false); } void AGOSEngine::o3_setTime() { // 131 time(&_timeStore); _timeStore -= _gameStoppedClock; } void AGOSEngine::o3_saveUserGame() { // 132: save game _noOracleScroll = 0; _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); saveUserGame(countSaveGames() + 1 - readVariable(55)); _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); } void AGOSEngine::o3_loadUserGame() { // 133: load game loadGame(readVariable(55)); } void AGOSEngine::o3_listSaveGames() { // 134: dummy opcode? listSaveGames(1); } void AGOSEngine::o3_checkCD() { // 135: switch CD uint disc = readVariable(97); if (!strcmp(_gameDescription->extra, "4CD")) { _sound->switchVoiceFile(gss, disc); } else if (!strcmp(_gameDescription->extra, "2CD")) { if (disc == 1 || disc == 2) _sound->switchVoiceFile(gss, 1); else if (disc == 3 || disc == 4) _sound->switchVoiceFile(gss, 2); } debug(0, "Switch to CD number %d", disc); } void AGOSEngine::o3_screenTextBox() { // 161: setup text TextLocation *tl = getTextLocation(getVarOrByte()); tl->x = getVarOrWord(); tl->y = getVarOrWord(); tl->width = getVarOrWord(); } void AGOSEngine::o3_isAdjNoun() { // 165: item unk1 unk2 is Item *item = getNextItemPtr(); int16 a = getNextWord(), b = getNextWord(); if (item->adjective == a && item->noun == b) setScriptCondition(true); else if (a == -1 && item->noun == b) setScriptCondition(true); else setScriptCondition(false); } void AGOSEngine::o3_hyperLinkOn() { // 171: oracle hyperlink on hyperLinkOn(getVarOrWord()); } void AGOSEngine::o3_hyperLinkOff() { // 172: oracle hyperlink off hyperLinkOff(); } void AGOSEngine::o3_checkPaths() { // 173 check paths int i, count; const uint8 *pathVal1 = _pathValues1; bool result = false; count = _variableArray2[38]; for (i = 0; i < count; i++) { uint8 val = pathVal1[2]; if (val == _variableArray2[50] || val == _variableArray2[51] || val == _variableArray2[201] || val == _variableArray2[203] || val == _variableArray2[205] || val == _variableArray2[207] || val == _variableArray2[209] || val == _variableArray2[211] || val == _variableArray2[213] || val == _variableArray2[215] || val == _variableArray2[219] || val == _variableArray2[220] || val == _variableArray2[221] || val == _variableArray2[222] || val == _variableArray2[223] || val == _variableArray2[224] || val == _variableArray2[225] || val == _variableArray2[226]) { result = true; break; } pathVal1 += 4; } _variableArray2[52] = result; } void AGOSEngine::o3_screenTextPObj() { // 177: inventory descriptions uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); const char *string_ptr = NULL; TextLocation *tl = NULL; char buf[256]; SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); if (subObject != NULL && subObject->objectFlags & kOFText) { string_ptr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]); tl = getTextLocation(vgaSpriteId); } if (subObject != NULL && subObject->objectFlags & kOFVoice) { uint offs = getOffsetOfChild2Param(subObject, kOFVoice); playSpeech(subObject->objectFlagValue[offs], vgaSpriteId); } if (subObject != NULL && (subObject->objectFlags & kOFText) && _subtitles) { if (subObject->objectFlags & kOFNumber) { sprintf(buf, "%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], string_ptr); string_ptr = buf; } if (string_ptr != NULL) printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width); } } void AGOSEngine::o3_mouseOff() { // 181: force mouseOff scriptMouseOff(); clearName(); } void AGOSEngine::o3_loadVideo() { // 182: load video file const byte *filename = getStringPtrByID(getNextStringID()); _moviePlay->load((const char *)filename); } void AGOSEngine::o3_playVideo() { // 183: play video _moviePlay->play(); } void AGOSEngine::o3_centreScroll() { // 187 centreScroll(); } void AGOSEngine::o3_resetPVCount() { // 191 if (getBitFlag(83)) { _PVCount1 = 0; _GPVCount1 = 0; } else { _PVCount = 0; _GPVCount = 0; } } void AGOSEngine::o3_setPathValues() { // 192 uint8 a = getVarOrByte(); uint8 b = getVarOrByte(); uint8 c = getVarOrByte(); uint8 d = getVarOrByte(); if (getBitFlag(83)) { _pathValues1[_PVCount1++] = a; _pathValues1[_PVCount1++] = b; _pathValues1[_PVCount1++] = c; _pathValues1[_PVCount1++] = d; } else { _pathValues[_PVCount++] = a; _pathValues[_PVCount++] = b; _pathValues[_PVCount++] = c; _pathValues[_PVCount++] = d; } } void AGOSEngine::o3_stopClock() { // 193: pause clock _clockStopped = time(NULL); } void AGOSEngine::o3_restartClock() { // 194: resume clock if (_clockStopped != 0) _gameStoppedClock += time(NULL) - _clockStopped; _clockStopped = 0; } void AGOSEngine::o3_setColour() { // 195: set palette colour uint c = getVarOrByte() * 4; uint r = getVarOrByte(); uint g = getVarOrByte(); uint b = getVarOrByte(); _displayPalette[c + 0] = r; _displayPalette[c + 1] = g; _displayPalette[c + 2] = b; _paletteFlag = 2; } void AGOSEngine::o3_b3Set() { // 196: set bit3 uint bit = getVarOrByte(); _bitArrayThree[bit / 16] |= (1 << (bit & 15)); } void AGOSEngine::o3_b3Clear() { // 197: clear bit3 uint bit = getVarOrByte(); _bitArrayThree[bit / 16] &= ~(1 << (bit & 15)); } void AGOSEngine::o3_b3Zero() { // 198: is bit3 clear uint bit = getVarOrByte(); setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) == 0); } void AGOSEngine::o3_b3NotZero() { // 199: is bit3 set uint bit = getVarOrByte(); setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) != 0); } // ----------------------------------------------------------------------- // Puzzle Pack Opcodes // ----------------------------------------------------------------------- void AGOSEngine::o4_iconifyWindow() { // 30 getNextItemPtr(); if (_clockStopped != 0) _gameTime += time(NULL) - _clockStopped; _clockStopped = 0; _system->setFeatureState(OSystem::kFeatureIconifyWindow, true); } void AGOSEngine::o4_restoreOopsPosition() { // 32: restore oops position uint i; getNextItemPtr(); if (_oopsValid) { for (i = 0; i < _numVars; i++) { _variableArray[i] = _variableArray2[i]; } i = _variableArray[999] * 100 + 11; set_video_mode_internal(4,i); if (getBitFlag(110)) { _gameTime += 10; } else { // Swampy adventures _gameTime += 30; } _oopsValid = false; } } void AGOSEngine::o4_checkTiles() { // 37: for MahJongg game getVarOrByte(); checkTiles(); } void AGOSEngine::o4_loadMouseImage() { // 38: load mouse image getVarOrByte(); getNextItemPtr(); loadMouseImage(); } void AGOSEngine::o4_message() { // 63: show string nl if (getBitFlag(105)) { // Swampy adventures // printInfoText(getStringPtrByID(getNextStringID())); } else { o_message(); } } void AGOSEngine::o4_setShortText() { // 66: set item name uint var = getVarOrByte(); uint stringId = getNextStringID(); if (var < _numTextBoxes) { _shortText[var] = stringId; _shortTextX[var] = getVarOrWord(); _shortTextY[var] = getVarOrWord(); } } void AGOSEngine::o4_animate() { // 98: start vga uint vga_res = getVarOrWord(); uint vgaSpriteId = getVarOrWord(); uint windowNum = getVarOrByte(); uint x = getVarOrWord(); uint y = getVarOrWord(); uint palette = getVarOrWord(); if (getBitFlag(96)) { startBlock(windowNum, vga_res, vgaSpriteId, x, y, palette); } else { loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette); } } void AGOSEngine::o4_loadHiScores() { // 105: load high scores getVarOrByte(); } void AGOSEngine::o4_checkHiScores() { // 106: check high scores getVarOrByte(); getVarOrByte(); } void AGOSEngine::o4_sync() { // 120: sync uint a = getVarOrWord(); if (a == 8001 || a == 8101 || a == 8201 || a == 8301 || a == 8401) { _marks &= ~(1 << 2); } sendSync(a); } void AGOSEngine::o4_loadUserGame() { // 133: load usergame } void AGOSEngine::o4_saveOopsPosition() { // 173: save oops position if (!isVgaQueueEmpty()) { _oopsValid = true; for (uint i = 0; i < _numVars; i++) { _variableArray2[i] = _variableArray[i]; } } else { _oopsValid = false; } } void AGOSEngine::o4_resetGameTime() { // 187: reset game time _gameTime = 0; } void AGOSEngine::o4_resetPVCount() { // 191 _PVCount = 0; _GPVCount = 0; } void AGOSEngine::o4_setPathValues() { // 192 _pathValues[_PVCount++] = getVarOrByte(); _pathValues[_PVCount++] = getVarOrByte(); _pathValues[_PVCount++] = getVarOrByte(); _pathValues[_PVCount++] = getVarOrByte(); } void AGOSEngine::o4_restartClock() { // 194: resume clock if (_clockStopped != 0) _gameTime += time(NULL) - _clockStopped; _clockStopped = 0; } // ----------------------------------------------------------------------- int AGOSEngine::runScript() { int opcode; bool flag; do { if (_continousMainScript) dumpOpcode(_codePtr); if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { opcode = getVarOrWord(); if (opcode == 10000) return 0; } else { opcode = getByte(); if (opcode == 0xFF) return 0; } debug(1, "runScript: opcode %d", opcode); if (_runScriptReturn1) return 1; /* Invert condition? */ flag = false; if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { if (opcode == 203) { flag = true; opcode = getVarOrWord(); if (opcode == 10000) return 0; } } else { if (opcode == 0) { flag = true; opcode = getByte(); if (opcode == 0xFF) return 0; } } setScriptCondition(true); setScriptReturn(0); if (opcode > _numOpcodes || !_opcode_table[opcode]) error("Invalid opcode '%d' encountered", opcode); (this->*_opcode_table[opcode]) (); } while (getScriptCondition() != flag && !getScriptReturn()); return getScriptReturn(); } void AGOSEngine::scriptMouseOn() { if ((getGameType() == GType_FF || getGameType() == GType_PP) && _mouseCursor != 5) { resetVerbs(); _noRightClick = 0; } else if (getGameType() == GType_SIMON2 && getBitFlag(79)) { _mouseCursor = 0; } _mouseHideCount = 0; } void AGOSEngine::scriptMouseOff() { _lockWord |= 0x8000; vc34_setMouseOff(); _lockWord &= ~0x8000; } void AGOSEngine::waitForMark(uint i) { _exitCutscene = false; while (!(_marks & (1 << i))) { if (_exitCutscene) { if (getGameType() == GType_PP) { if (_picture8600) break; } else { if (getBitFlag(9)) { endCutscene(); break; } } } else { processSpecialKeys(); } delay(10); } } void AGOSEngine::freezeBottom() { _vgaMemBase = _vgaMemPtr; _vgaFrozenBase = _vgaMemPtr; } void AGOSEngine::unfreezeBottom() { _vgaMemPtr = _vgaRealBase; _vgaMemBase = _vgaRealBase; _vgaFrozenBase = _vgaRealBase; } void AGOSEngine::sendSync(uint a) { uint16 id = to16Wrapper(a); _lockWord |= 0x8000; _vcPtr = (byte *)&id; vc15_sync(); _lockWord &= ~0x8000; } void AGOSEngine::setTextColor(uint color) { WindowBlock *window; window = _windowArray[_curWindow]; window->text_color = color; } void AGOSEngine::stopAnimateSimon1(uint a) { uint16 b = to16Wrapper(a); _lockWord |= 0x8000; _vcPtr = (byte *)&b; vc60_killSprite(); _lockWord &= ~0x8000; } void AGOSEngine::stopAnimateSimon2(uint a, uint b) { uint16 items[2]; items[0] = to16Wrapper(a); items[1] = to16Wrapper(b); _lockWord |= 0x8000; _vcPtr = (byte *)&items; vc60_killSprite(); _lockWord &= ~0x8000; } } // End of namespace AGOS