/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef SAVELOAD_H #define SAVELOAD_H #include "common/scummsys.h" class SaveFile; namespace Scumm { // Support for "old" savegames (made with 2501 CVS build) // Can be useful for other ports too :) #define VER(x) x #define CURRENT_VER 48 // To work around a warning in GCC 3.2 (and 3.1 ?) regarding non-POD types, // we use a small trick: instead of 0 we use 42. Why? Well, it seems newer GCC // versions have a heuristic built in to detect "offset-of" patterns - which is exactly // what our OFFS macro does. Now, for non-POD types this is not really legal, because // member need not be at a fixed offset relative to the variable, even if they are in // current reality (many of our complex structs are non-POD; for an explanation of // what POD means refer to http://www-cpd.fnal.gov/personal/wb/boost/ISOcxx/doc/POD.html) #define OFFS(type,item) (((long)(&((type*)42)->type::item))-42) #define SIZE(type,item) sizeof(((type*)42)->type::item) // Any item that is still in use automatically gets a maxVersion equal to CURRENT_VER #define MKLINE(type,item,saveas,minVer) {OFFS(type,item),saveas,SIZE(type,item),minVer,CURRENT_VER} #define MKARRAY(type,item,saveas,dim,minVer) {OFFS(type,item),128|saveas,SIZE(type,item),minVer,CURRENT_VER}, {dim,1,0,0,0} #define MKARRAY2(type,item,saveas,dim,dim2,rowlen,minVer) {OFFS(type,item),128|saveas,SIZE(type,item),minVer,CURRENT_VER}, {dim,dim2,rowlen,0,0} // Use this if you have an entry that used to be smaller: #define MKLINE_OLD(type,item,saveas,minVer,maxVer) {OFFS(type,item),saveas,SIZE(type,item),minVer,maxVer} #define MKARRAY_OLD(type,item,saveas,dim,minVer,maxVer) {OFFS(type,item),128|saveas,SIZE(type,item),minVer,maxVer}, {dim,1,0,0,0} #define MKARRAY2_OLD(type,item,saveas,dim,dim2,rowlen,minVer,maxVer) {OFFS(type,item),128|saveas,SIZE(type,item),minVer,maxVer}, {dim,dim2,rowlen,0,0} // An obsolete item/array, to be ignored upon load. We retain the type/item params to make it easier to debug. // Obsolete items have size == 0. #define MK_OBSOLETE(type,item,saveas,minVer,maxVer) {0,saveas,0,minVer,maxVer} #define MK_OBSOLETE_ARRAY(type,item,saveas,dim,minVer,maxVer) {0,128|saveas,0,minVer,maxVer}, {dim,1,0,0,0} #define MK_OBSOLETE_ARRAY2(type,item,saveas,dim,dim2,rowlen,minVer,maxVer) {0,128|saveas,0,minVer,maxVer}, {dim,dim2,rowlen,0,0} // End marker #define MKEND() {0xFFFF,0xFF,0xFF,0,0} // A reference #define MKREF(type,item,refid,minVer) {OFFS(type,item),refid,0xFF,minVer,CURRENT_VER} // An obsolete reference. #define MK_OBSOLETE_REF(type,item,refid,minVer,maxVer) {0,sleUint16,0,minVer,maxVer} enum { sleByte = 1, sleUint8 = 1, sleInt8 = 1, sleInt16 = 2, sleUint16 = 3, sleInt32 = 4, sleUint32 = 5 }; struct SaveLoadEntry { uint32 offs; // or: array dimension uint16 type; // or: array dimension 2 uint16 size; // or: array row length uint8 minVersion; uint8 maxVersion; }; typedef int SerializerSaveReference(void *me, byte type, void *ref); typedef void *SerializerLoadReference(void *me, byte type, int ref); class Serializer { public: Serializer(SaveFile *stream, bool saveOrLoad, uint32 savegameVersion) : _save_ref(0), _load_ref(0), _ref_me(0), _saveLoadStream(stream), _saveOrLoad(saveOrLoad), _savegameVersion(savegameVersion) { } SerializerSaveReference *_save_ref; SerializerLoadReference *_load_ref; void *_ref_me; void saveLoadArrayOf(void *b, int len, int datasize, byte filetype); void saveLoadArrayOf(void *b, int num, int datasize, const SaveLoadEntry *sle); void saveLoadEntries(void *d, const SaveLoadEntry *sle); bool isSaving() { return _saveOrLoad; } bool isLoading() { return !_saveOrLoad; } uint32 getVersion() { return _savegameVersion; } void saveUint32(uint32 d); void saveUint16(uint16 d); void saveByte(byte b); byte loadByte(); uint16 loadUint16(); uint32 loadUint32(); void saveBytes(void *b, int len); void loadBytes(void *b, int len); protected: SaveFile *_saveLoadStream; bool _saveOrLoad; uint32 _savegameVersion; void saveArrayOf(void *b, int len, int datasize, byte filetype); void loadArrayOf(void *b, int len, int datasize, byte filetype); void saveEntries(void *d, const SaveLoadEntry *sle); void loadEntries(void *d, const SaveLoadEntry *sle); }; } // End of namespace Scumm #endif