/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AUDIO_CMS_H #define AUDIO_CMS_H #include "common/func.h" #include "common/ptr.h" #include "audio/audiostream.h" #include "audio/mixer.h" namespace CMS { class CMS; class Config { public: /** * Creates a CMS driver. */ static CMS *create(); }; /** * The type of the CMS timer callback functor. */ typedef Common::Functor0 TimerCallback; class CMS { private: static bool _hasInstance; public: // The default number of timer callbacks per second. static const int DEFAULT_CALLBACK_FREQUENCY = 250; CMS(); virtual ~CMS(); /** * Initializes the CMS emulator. * * @return true on success, false on failure */ virtual bool init() = 0; /** * Reinitializes the CMS emulator */ virtual void reset() = 0; /** * Writes a byte to the given I/O port. CMS responds to 2 sets of 2 ports: * 0x220/0x222 - value for the 1st/2nd chip (channels 0-5/6-B) * 0x221/0x223 - register for the 1st/2nd chip * * @param a port address * @param v value, which will be written */ virtual void write(int a, int v) = 0; /** * Function to directly write to a specific CMS register. We allow writing * to secondary CMS chip registers by using register values >= 0x100. * * @param r hardware register number to write to * @param v value, which will be written */ virtual void writeReg(int r, int v) = 0; /** * Start the CMS with callbacks. */ void start(TimerCallback *callback, int timerFrequency = DEFAULT_CALLBACK_FREQUENCY); /** * Stop the CMS */ void stop(); /** * Change the callback frequency. This must only be called from a * timer proc. */ virtual void setCallbackFrequency(int timerFrequency) = 0; protected: /** * Start the callbacks. */ virtual void startCallbacks(int timerFrequency) = 0; /** * Stop the callbacks. */ virtual void stopCallbacks() = 0; /** * The functor for callbacks. */ Common::ScopedPtr _callback; }; /** * A CMS that represents an emulated CMS. * * This will send callbacks based on the number of samples * decoded in readBuffer(). */ class EmulatedCMS : public CMS, protected Audio::AudioStream { protected: static const int FIXP_SHIFT = 16; public: EmulatedCMS(); virtual ~EmulatedCMS(); // CMS API void setCallbackFrequency(int timerFrequency) override; // AudioStream API int readBuffer(int16 *buffer, const int numSamples) override; int getRate() const override; bool endOfData() const override; bool isStereo() const override; protected: // CMS API void startCallbacks(int timerFrequency) override; void stopCallbacks() override; /** * Read up to 'length' samples. * * Data will be in native endianess, 16 bit per sample, signed. buffer will * be filled with interleaved left and right channel samples, starting with * a left sample. The requested number of samples is stereo samples, so if * you request 2 samples, you will get a total of two left channel and two * right channel samples. */ virtual void generateSamples(int16 *buffer, int numSamples) = 0; private: int _baseFreq; int _nextTick; int _samplesPerTick; Audio::SoundHandle *_handle; }; } // End of namespace CMS #endif