/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "audio/musicplugin.h" #include "common/hash-str.h" MusicDevice::MusicDevice(MusicPluginObject const *musicPlugin, Common::String name, MusicType mt) : _musicDriverName(musicPlugin->getName()), _musicDriverId(musicPlugin->getId()), _name(name), _type(mt) { } Common::String MusicDevice::getCompleteName() { Common::String name; if (_name.empty()) { // Default device, just show the driver name name = _musicDriverName; } else { // Show both device and driver names name = _name; name += " ["; name += _musicDriverName; name += "]"; } return name; } Common::String MusicDevice::getCompleteId() { Common::String id = _musicDriverId; if (!_name.empty()) { id += "_"; id += _name; } return id; } MidiDriver::DeviceHandle MusicDevice::getHandle() { return (MidiDriver::DeviceHandle)getCompleteId().hash(); }